Viper Mk III: Difference between revisions
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{{ShipInfobox |
{{ShipInfobox |
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| image = |
| image = Viper MK III - Profile.png |
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| manufacturer = Faulcon DeLacy |
| manufacturer = Faulcon DeLacy |
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| |
| yearsproduced = 3300-Present |
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| |
| type = Combat |
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| |
| cost = 125,423 |
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| insurance = 7,147 |
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| factionreq = |
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| factionrank = |
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| expansionreq = |
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| landingpad = Small |
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| dimensions = 29.8m x 24.0m x 8.6m |
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| seats = 1 |
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| multicrew = No |
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| fighterhangar = No |
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| hullmass = 50 |
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| masslock = 7 |
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| armour = 126 |
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| armourhardness = 35 |
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| shields = 137 |
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| heatcapacity = 195 |
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| fuelcapacity = 4 |
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| manoeuvrability = 4 |
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| topspeed = 316 |
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| maxtopspeed = 361 |
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| boostspeed = 395 |
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| maxboostspeed = 451 |
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| jumprange = 8.09 |
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| maxjumprange = 21.28 |
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| cargocapacity = 4 |
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| maxcargocapacity = 26 |
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| utility = 2 |
| utility = 2 |
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| small = 2 |
| small = 2 |
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| Line 10: | Line 35: | ||
| large = |
| large = |
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| huge = |
| huge = |
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| size1 = |
| size1 = 3 |
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| size2 = 1 |
| size2 = 1 |
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| size3 = 2 |
| size3 = 2 |
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| Line 18: | Line 43: | ||
| size7 = |
| size7 = |
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| size8 = |
| size8 = |
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| reservedic = 1× Class 3 [[Military Compartment]] |
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}} |
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|scooptimised=No}} |
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{{quote|The Viper Mk III is the most recent development of the most successful fighter classes ever built. The original Viper Defence Craft was designed by Faulcon Manspace in 2762 in the Reorte shipyards. The basic model was beefed up with the Viper II by Faulcon deLacy. The new Viper III is a revitalised model with a new more armoured look. It is a top class fighter found in many well equipped police and naval forces.|In-Game Description}} |
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{{quote|The Viper Mk III is a light combat ship manufactured by Faulcon deLacy. Fast and manoeuvrable, the Viper's comparatively low price point makes it a good option for aspiring bounty hunters, while its versatility has made it popular with security forces throughout the galaxy.|In-Game Description}} |
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The '''Viper Mk III''' is a small [[Ships|ship]] produced by [[Faulcon DeLacy]]. An affordable, light fighter craft with a distinctive, minimal profile that was designed for agile ship-to-ship combat, the Viper Mk III is a favorite of security forces and [[Bounty Hunter|bounty hunters]] across the galaxy. Newly-licensed pilots who desire to specialize in [[combat]] often make purchasing a Viper Mk III an early priority. |
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== Overview == |
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The '''Viper Mk. III''' made its first appearance in the game in Standard Beta 1. It is the main vessel used by station security forces and law enforcement, and is currently the fastest ship available to purchase. It is a highly effective combatant, with a turning rate comparable to that of the Sidewinder and the same weapon capacity as the Cobra Mk. III. This has resulted in a "run away from whatever you can't beat" ship which has been known (with sufficient skill) to defeat any other ship class released thus far in single combat. |
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The Viper Mk III is a [[combat]]-focused vessel commonly used by [[station]] security forces and other law enforcement organisations. Compared to the multi-role [[Cobra Mk III]], it has the same weapons capacity, slightly stronger shields per shield class, slightly weaker hull, marginally slower turn rate, much faster strafe speed, faster speed under normal thrust and slower speed under boost. The Viper is also currently one of the fastest [[ships]] available on the market, and an optimised build can achieve speeds as high as approximately 870 m/s while boosting; the [[Imperial Eagle]] can surpass that and reach a little over 900 m/s, but the Viper can turn more easily and activate its boost more frequently. |
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Its main drawbacks are that its heat dissipation, power generation and hyperspace capacity do not equal that of the Cobra, which limits the value of having the same hardpoint capacity; mounting the ship's full weapon weight makes it very short-ranged, and an energy-heavy armament causes it to either overheat or use all available power very quickly. |
Its main drawbacks are that its [[heat]] dissipation, power generation and [[hyperspace]] capacity do not equal that of the Cobra, which limits the value of having the same hardpoint capacity; mounting the ship's full weapon weight makes it very short-ranged, and an energy-heavy armament causes it to either overheat or use all available power very quickly. Fuel is also an issue as the ship comes with capacity of only four tons. In addition to its official police/security role, the Viper's speed, range, and combat capability make it ideal for bounty hunters, small-load [[courier]]s, [[Mercenary|mercenaries]] or [[smuggler]]s, while its small cargo capacity makes it a very poor choice for [[trader]]s, and a survivable but inadequately profitable platform for [[pirates]]. With proper fitting, the Viper is an excellent fighter capable of standing its ground against more expensive ships. |
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[[File:Convergence viper mk3.png|thumb|250px|Viper MK III hardpoints convergence]] |
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In addition to its official police/security role, the Viper's speed, range and combat capability make it ideal for bounty hunters, small-load couriers, mercenaries or smugglers, while its small cargo capacity makes it a very poor choice for merchants, and a survivable but inadequately profitable platform for pirates. |
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The Viper Mk III's weapon hardpoints are located as follows: two Class 1 hardpoints in front of cockpit on the upper surface, and two Class 2 hardpoints on the underside of the ship with one on each side of the cargo scoop. This provides a range of options for weapons loadouts. The Viper Mk III has a delta-shaped hull which tapers to form two prongs at the front. The cockpit is situated just behind the bow, slightly raised. This gives the pilot an excellent view without exposing the canopy to potential damage. The Viper Mk III lands on two small rear struts and one large front strut which doubles as a boarding ramp to the cockpit. |
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==Purchase Locations== |
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==Specifications== |
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{| class="wikitable sortable mw-collapsible mw-collapsed" border="1" |
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{| class="article-table" |
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! System |
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! Station |
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! Date Seen |
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! Discount |
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|- |
|- |
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|Shinrarta Dezhra |
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! Name: |
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|Jameson Memorial |
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| style="text-align:center;"| Viper Mk. III |
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|Always available |
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|10% discount |
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|- |
|- |
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|Brestla |
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! Cost: |
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|i Sola Prospect |
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| style="text-align:center;" | 142,931 CR |
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|Always available |
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|20% surcharge |
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|- |
|- |
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|Akkadia |
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! Insurance: |
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|Hotel Vogelsang Outpost |
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| style="text-align:center;"|6,146 CR |
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|Jan. 18, 2018 |
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|15% discount |
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|- |
|- |
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|KP Tauri |
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! Type: |
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|Spedding Orbital |
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| style="text-align:center;"| Fighter (Heavy) |
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|Jan. 18, 2018 |
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|15% discount |
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|- |
|- |
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|T'ien Mu |
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! Faction: |
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|Grabe Ring |
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| style="text-align:center;"| None |
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|Jan. 18, 2018 |
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|15% discount |
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|- |
|- |
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|Shana Bei |
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! Drive Motor(s): |
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|Chu City |
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| style="text-align:center;"| -- |
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|Jan. 18, 2018 |
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|15% discount |
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|- |
|- |
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|Barnard's Star |
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! Manufacturer: |
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|Haller City |
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| style="text-align:center;"| [[Faulcon DeLacy]] |
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|Jan. 18, 2018 |
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| |
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|- |
|- |
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|Altair |
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! Maneuverability: |
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|Solo Orbiter |
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| style="text-align:center;"| -- |
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|Jan. 18, 2018 |
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| |
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|- |
|- |
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|Exioce |
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! Crew: |
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|Fort Lawrence |
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| style="text-align:center;"| 1 |
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|Jan. 18, 2018 |
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| |
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|- |
|- |
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|Azrael |
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! Cargo Capacity: |
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|Extra Refinery |
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| style="text-align:center;"| 4 (Max 22) |
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|Jan. 18, 2018 |
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| |
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|- |
|- |
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|LHS 331 |
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! Dimensions: |
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|Gold Station |
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| style="text-align:center;"| -- |
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|Jan. 18, 2018 |
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| |
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|- |
|- |
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|Hera |
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! Default Hyperspace Range: |
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|Bounds Station |
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| |
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|Jan. 18, 2018 |
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<p style="text-align:center;">6.92LY / 6.66LY</p> |
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| |
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<p style="text-align:center;">(Empty / Full Cargo)</p> |
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|- |
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! Hull Mass: |
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| style="text-align:center;"| 60 T |
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|- |
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! Acceleration: |
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| style="text-align:center;"| -- |
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|- |
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! Max [[Normal Speed]]: |
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| style="text-align:center;"| 309 m/s |
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|- |
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! Max [[Boost Speed]]: |
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| style="text-align:center;"| 386 m/s |
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|- |
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! Hardpoints: |
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| style="text-align:center;"| 4 (2 C2, 2 C1) |
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|} |
|} |
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==Outfitting== |
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== Purchase Locations (Outdated) == |
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{{main|Outfitting}} |
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{| class="article-table" style="width: 500px;" |
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All ships are customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Viper Mk III. |
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! System |
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! Station |
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{| class="article-table" style="text-align: center;" border="1" |
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! style="text-align: center;" | Category |
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! style="text-align: center;" | Default System |
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! style="text-align: center;" | Default Rating |
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! style="text-align: center;" | Default Class |
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! style="text-align: center;" | Max Class |
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|- |
|- |
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| rowspan="2" | [[Hardpoint|Small Hardpoint]] |
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|[[Aulin]] |
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| ''Empty'' || -- || -- || 1 |
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|[[Aulin Enterprise]] |
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|- |
|- |
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| ''Empty'' || -- || -- || 1 |
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|[[Asellus Primus]] |
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|[[Beagle 2 Landing]] |
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|- |
|- |
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| rowspan="2" | [[Hardpoint|Medium Hardpoint]] |
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|[[LHS 3262]] |
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| [[Pulse Laser]] (L) || F || 1 || 2 |
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|[[Louis de Lacaille Prospect]] |
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|- |
|- |
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| [[Pulse Laser]] (L) || F || 1 || 2 |
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|[[H Draconis]] |
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|[[Brislington]] |
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|- |
|- |
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| rowspan="2" | Utility Mount |
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|[[I Bootis]] |
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| ''Empty'' || -- || -- || 0 |
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|[[Chango Dock]] |
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|- |
|- |
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| ''Empty'' || -- || -- || 0 |
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|[[Nang Ta-Khian]] |
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|[[Hay Point]] |
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|- |
|- |
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|[[ |
| [[Bulkheads]] |
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| [[Lightweight Alloys]] || I || 1 || 8 |
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|[[Bradfield Orbital]] |
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|- |
|- |
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| Reactor Bay |
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|[[Rakapila]] |
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| [[Power Plant]] || E || 3 || 3 |
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|[[Stone Enterprise ]] |
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|- |
|- |
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| Thrusters Mounting |
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|[[Styx]] |
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| [[Thrusters]] || E || 3 || 3 |
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|[[Wingrove Platform]] |
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|- |
|- |
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| Frame Shift Drive Housing |
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|[[LHS 293]] |
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| [[Frame Shift Drive]] || E || 3 || 3 |
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|[[Onufriyenko Retreat]] |
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|- |
|- |
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| Environment Control |
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|[[Zhu Rong]] |
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| [[Life Support]] || E || 2 || 2 |
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|[[Stuart Ring]] |
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|- |
|- |
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| Power Coupling |
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|[[LP 102-320]] |
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| [[Power Distributor]] || E || 3 || 3 |
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|[[Shepard Hub]] |
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|} |
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== Outfitting == |
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All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-I, and other characteristics such as energy drain, armor piercing, etc. |
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Viper Mk. III outfitting in table below: |
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{| class="article-table article-table-selected" |
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! style="text-align:center;"| Category |
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! style="text-align:center;"| Default System |
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! style="text-align:center;"| Default Rating |
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! style="text-align:center;"| Default Class |
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! style="text-align:center;"| Max Class |
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|- |
|- |
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| Sensor Suite |
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| style="text-align:center;"|[[Medium Hardpoint]] |
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| [[Sensors]] || E || 3 || 3 |
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| |
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<p style="text-align:center;">[[Pulse Laser]] (L)</p> |
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<p style="text-align:center;">[[Pulse Laser]] (L)</p> |
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| style="text-align:center;"| |
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F |
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F |
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| |
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<p style="text-align:center;">1</p> |
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<p style="text-align:center;">1</p> |
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| |
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<p style="text-align:center;">2</p> |
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<p style="text-align:center;">2</p> |
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|- |
|- |
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| Fuel Store |
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| style="text-align:center;"|[[Small Hardpoint]] |
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| [[Fuel Tank]] [x4] || C || 2 || 2 |
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| |
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<p style="text-align:center;">''Not Equipped''</p> |
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<p style="text-align:center;">''Not Equipped''</p> |
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| style="text-align:center;"| |
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- |
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- |
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| |
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<p style="text-align:center;">-</p> |
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<p style="text-align:center;">-</p> |
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| |
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<p style="text-align:center;">1</p> |
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<p style="text-align:center;">1</p> |
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|- |
|- |
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| rowspan="8" | [[Internal Compartment]]s |
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| style="text-align:center;"|[[Utility Mount]] |
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| [[Cargo Rack]] [x4] || E || 2 || 3 |
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| |
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<p style="text-align:center;">''Not Equipped''</p> |
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<p style="text-align:center;">''Not Equipped''</p> |
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| style="text-align:center;"| |
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- |
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- |
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| |
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<p style="text-align:center;">-</p> |
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<p style="text-align:center;">-</p> |
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| |
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<p style="text-align:center;">0</p> |
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<p style="text-align:center;">0</p> |
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|- |
|- |
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| [[Shield Generator]] || E || 3 || 3 |
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| style="text-align:center;"|[[Bulkheads]] |
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| style="text-align:center;"|Lightweight Alloy |
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| style="text-align:center;"|I |
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| style="text-align:center;"|1 |
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| style="text-align:center;"|8 |
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|- |
|- |
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| ''Empty'' (M) || -- || -- || 3 |
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| style="text-align:center;"|[[Reactor Bay]] |
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| style="text-align:center;"|Power Plant |
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| style="text-align:center;"|? |
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| style="text-align:center;"|3 |
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| style="text-align:center;"|3 |
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|- |
|- |
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| ''Empty'' || -- || -- || 2 |
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| style="text-align:center;"|[[Thrusters Mounting]] |
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| style="text-align:center;"|Thrusters |
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| style="text-align:center;"|? |
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| style="text-align:center;"|3 |
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| style="text-align:center;"|3 |
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|- |
|- |
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| ''Empty'' || -- || -- || 1 |
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| style="text-align:center;"|[[Frame Shift Drive Housing]] |
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| style="text-align:center;"|Frame Shift Drive |
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| style="text-align:center;"|? |
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| style="text-align:center;"|3 |
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| style="text-align:center;"|3 |
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|- |
|- |
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| [[Advanced Docking Computer]] || E || 1 || 1 |
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| style="text-align:center;"|[[Environment Control]] |
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| style="text-align:center;"|Life Support |
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| style="text-align:center;"|? |
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| style="text-align:center;"|2 |
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| style="text-align:center;"|2 |
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|- |
|- |
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| [[Supercruise Assist]] || E || 1 || 1 |
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| style="text-align:center;"|[[Power Coupling]] |
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| style="text-align:center;"|Power Distributor |
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| style="text-align:center;"|? |
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| style="text-align:center;"|3 |
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| style="text-align:center;"|3 |
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|- |
|- |
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| (PAS) || I || 1 || 1 |
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| style="text-align:center;"|[[Sensor Suite]] |
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|} |
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| style="text-align:center;"|Sensors |
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*''(L) = Loaned Module'' |
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| style="text-align:center;"|? |
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*''[x#] = Capacity'' |
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| style="text-align:center;"|3 |
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*''(PAS) = Reserved solely for the [[Planetary Approach Suite]] or [[Advanced Planetary Approach Suite]]'' |
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| style="text-align:center;"|3 |
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*''(M) = [[Military Compartment]] reserved for [[Hull Reinforcement Package]], [[Module Reinforcement Package]], [[Shield Cell Bank]], [[Guardian Shield Reinforcement Package]], [[Guardian Hull Reinforcement Package]], or [[Guardian Module Reinforcement Package]]'' |
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|- |
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| style="text-align:center;"|[[Fuel Store]] |
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| style="text-align:center;"|Fuel Tank [x4] |
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| style="text-align:center;"|? |
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| style="text-align:center;"|2 |
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| style="text-align:center;"|2 |
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|- |
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| style="text-align:center;"|[[Internal Compartment]]s |
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| |
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<p style="text-align:center;">Shield Generator</p> |
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== Trivia == |
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<p style="text-align:center;">Cargo Rack [x4]</p> |
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* The Viper Mk III was introduced in Standard Beta 1 of ''[[Elite Dangerous]]''. |
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* The Viper Mk III length (29.8m) is a bit shorter than the Space Shuttle orbiter (37m) that was operated by [[NASA]].<ref>[https://www.youtube.com/watch?v=-nDYYYqrhp4 Elite ship scale 3.0]</ref> |
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==Videos== |
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<p style="text-align:center;">-</p> |
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<gallery> |
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File:Pleasure Achieved - Elite Dangerous Viper MKIII |
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File:Viper MkIII - Faulcon DeLacy Elite Dangerous |
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File:Elite Dangerous 1rst CCN Race Event Highlights 4k60 |
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File:The Viper Mk3 Elite Dangerous |
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File:The Viper MK3 Review - Small but Deadly? -Elite Dangerous- |
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</gallery> |
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==Gallery== |
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<p style="text-align:center;">BDS</p> |
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<gallery widths="182"> |
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| style="text-align:center;"| |
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File:Viper-MkIII-Interior-Cutaway.png|Viper Mk III interior cutaway |
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? |
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File:Metal Asteroids Viper Mk III.jpg|Metal Asteroids and Viper Mk III |
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File:Bp-viper-mk-3.png|Faulcon DeLacy Viper Mk III Blueprint |
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File:Viper Mk III Pilot Hangar.png|Viper Mk III and pilot in hangar |
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File:Viper Mk III Orbis Station.png|Viper Mk III and Orbis Station |
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File:Viper Mk III ED 2.jpg|Viper Mk III in a hangar |
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File:Viper Mk III ED 1.jpg|Viper Mk III in space |
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</gallery> |
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== References == |
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E |
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<references /> |
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{{ShipNavbox}} |
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- |
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[[ru:Viper Mk III]] |
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E |
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[[uk: Viper MkIII]] |
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| |
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[[zh:Viper Mk III]] |
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<p style="text-align:center;">3</p> |
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[[Category:Faulcon DeLacy]] |
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<p style="text-align:center;">2</p> |
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<p style="text-align:center;">-</p> |
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<p style="text-align:center;">1</p> |
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| |
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<p style="text-align:center;">3</p> |
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<p style="text-align:center;">3</p> |
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<p style="text-align:center;">2</p> |
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<p style="text-align:center;">1</p> |
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|} |
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*''(L) = Loaned'' |
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*''[x#] = Capacity'' |
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*''BDS = Basic Discovery Scanner'' |
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==Media== |
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<gallery> |
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Viper3.png |
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DockedViper.jpg |
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DeLacyViper.jpg |
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Viper03.jpg |
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Viper07.jpg |
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Viper06.jpg |
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Viper08.jpg |
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Viper02.jpg |
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Police 05.jpg |
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Viper10.jpg |
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Metal asteroids.jpg |
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ViperHeadingToDock.jpg |
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Viper.jpg |
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Type6WithViperOnItsTail.jpg |
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TrioOfVipers.jpg |
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DuoOfVipers.jpg |
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Peek of the week 40.jpg |
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</gallery> |
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[[Category:Ships]] |
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[[Category:Fighters]] |
[[Category:Fighters]] |
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Latest revision as of 12:58, 16 October 2026
The Viper Mk III is a light combat ship manufactured by Faulcon deLacy. Fast and manoeuvrable, the Viper's comparatively low price point makes it a good option for aspiring bounty hunters, while its versatility has made it popular with security forces throughout the galaxy.
— In-Game Description
The Viper Mk III is a small ship produced by Faulcon DeLacy. An affordable, light fighter craft with a distinctive, minimal profile that was designed for agile ship-to-ship combat, the Viper Mk III is a favorite of security forces and bounty hunters across the galaxy. Newly-licensed pilots who desire to specialize in combat often make purchasing a Viper Mk III an early priority.
Overview
The Viper Mk III is a combat-focused vessel commonly used by station security forces and other law enforcement organisations. Compared to the multi-role Cobra Mk III, it has the same weapons capacity, slightly stronger shields per shield class, slightly weaker hull, marginally slower turn rate, much faster strafe speed, faster speed under normal thrust and slower speed under boost. The Viper is also currently one of the fastest ships available on the market, and an optimised build can achieve speeds as high as approximately 870 m/s while boosting; the Imperial Eagle can surpass that and reach a little over 900 m/s, but the Viper can turn more easily and activate its boost more frequently.
Its main drawbacks are that its heat dissipation, power generation and hyperspace capacity do not equal that of the Cobra, which limits the value of having the same hardpoint capacity; mounting the ship's full weapon weight makes it very short-ranged, and an energy-heavy armament causes it to either overheat or use all available power very quickly. Fuel is also an issue as the ship comes with capacity of only four tons. In addition to its official police/security role, the Viper's speed, range, and combat capability make it ideal for bounty hunters, small-load couriers, mercenaries or smugglers, while its small cargo capacity makes it a very poor choice for traders, and a survivable but inadequately profitable platform for pirates. With proper fitting, the Viper is an excellent fighter capable of standing its ground against more expensive ships.

The Viper Mk III's weapon hardpoints are located as follows: two Class 1 hardpoints in front of cockpit on the upper surface, and two Class 2 hardpoints on the underside of the ship with one on each side of the cargo scoop. This provides a range of options for weapons loadouts. The Viper Mk III has a delta-shaped hull which tapers to form two prongs at the front. The cockpit is situated just behind the bow, slightly raised. This gives the pilot an excellent view without exposing the canopy to potential damage. The Viper Mk III lands on two small rear struts and one large front strut which doubles as a boarding ramp to the cockpit.
Purchase Locations
| System | Station | Date Seen | Discount |
|---|---|---|---|
| Shinrarta Dezhra | Jameson Memorial | Always available | 10% discount |
| Brestla | i Sola Prospect | Always available | 20% surcharge |
| Akkadia | Hotel Vogelsang Outpost | Jan. 18, 2018 | 15% discount |
| KP Tauri | Spedding Orbital | Jan. 18, 2018 | 15% discount |
| T'ien Mu | Grabe Ring | Jan. 18, 2018 | 15% discount |
| Shana Bei | Chu City | Jan. 18, 2018 | 15% discount |
| Barnard's Star | Haller City | Jan. 18, 2018 | |
| Altair | Solo Orbiter | Jan. 18, 2018 | |
| Exioce | Fort Lawrence | Jan. 18, 2018 | |
| Azrael | Extra Refinery | Jan. 18, 2018 | |
| LHS 331 | Gold Station | Jan. 18, 2018 | |
| Hera | Bounds Station | Jan. 18, 2018 |
Outfitting
- Main article: Outfitting
All ships are customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Viper Mk III.
| Category | Default System | Default Rating | Default Class | Max Class |
|---|---|---|---|---|
| Small Hardpoint | Empty | -- | -- | 1 |
| Empty | -- | -- | 1 | |
| Medium Hardpoint | Pulse Laser (L) | F | 1 | 2 |
| Pulse Laser (L) | F | 1 | 2 | |
| Utility Mount | Empty | -- | -- | 0 |
| Empty | -- | -- | 0 | |
| Bulkheads | Lightweight Alloys | I | 1 | 8 |
| Reactor Bay | Power Plant | E | 3 | 3 |
| Thrusters Mounting | Thrusters | E | 3 | 3 |
| Frame Shift Drive Housing | Frame Shift Drive | E | 3 | 3 |
| Environment Control | Life Support | E | 2 | 2 |
| Power Coupling | Power Distributor | E | 3 | 3 |
| Sensor Suite | Sensors | E | 3 | 3 |
| Fuel Store | Fuel Tank [x4] | C | 2 | 2 |
| Internal Compartments | Cargo Rack [x4] | E | 2 | 3 |
| Shield Generator | E | 3 | 3 | |
| Empty (M) | -- | -- | 3 | |
| Empty | -- | -- | 2 | |
| Empty | -- | -- | 1 | |
| Advanced Docking Computer | E | 1 | 1 | |
| Supercruise Assist | E | 1 | 1 | |
| (PAS) | I | 1 | 1 |
- (L) = Loaned Module
- [x#] = Capacity
- (PAS) = Reserved solely for the Planetary Approach Suite or Advanced Planetary Approach Suite
- (M) = Military Compartment reserved for Hull Reinforcement Package, Module Reinforcement Package, Shield Cell Bank, Guardian Shield Reinforcement Package, Guardian Hull Reinforcement Package, or Guardian Module Reinforcement Package
Trivia
- The Viper Mk III was introduced in Standard Beta 1 of Elite Dangerous.
- The Viper Mk III length (29.8m) is a bit shorter than the Space Shuttle orbiter (37m) that was operated by NASA.[1]
Videos
Gallery
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Viper Mk III interior cutaway
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Metal Asteroids and Viper Mk III
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Faulcon DeLacy Viper Mk III Blueprint
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Viper Mk III and pilot in hangar
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Viper Mk III and Orbis Station
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Viper Mk III in a hangar
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Viper Mk III in space