Sidewinder: Difference between revisions
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| manufacturer = Faulcon DeLacy |
| manufacturer = Faulcon DeLacy |
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| yearsproduced = 2982-Present |
| yearsproduced = 2982-Present |
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| type = |
| type = Multirole |
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| cost = |
| cost = 28,080 |
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| factionreq = |
| factionreq = |
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| factionrank = |
| factionrank = |
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| armourhardness = 20 |
| armourhardness = 20 |
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| shields = 52 |
| shields = 52 |
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| |
| heatcapacity = 140 |
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| |
| fuelcapacity = 2 |
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| |
| manoeuvrability = 6 |
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| |
| topspeed = 221 |
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| ⚫ | |||
| ⚫ | |||
| maxboostspeed = 334 |
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| jumprange = 8.15 |
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| maxjumprange = 24.43 |
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| cargocapacity = 4 |
| cargocapacity = 4 |
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| |
| maxcargocapacity = 16 |
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| utility = 2 |
| utility = 2 |
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| small = 2 |
| small = 2 |
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| size8 = |
| size8 = |
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| reservedic = |
| reservedic = |
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|scooptimised=No}} |
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| ⚫ | |||
{{quote|The Sidewinder is a multipurpose ship manufactured by Faulcon DeLacy. Its versatility and comparatively low price point have made it popular with novice pilots, but the Sidewinder's reputation as an entry-level vessel should not be seen as a sign of inferiority - it is one of the most manoeuvrable ships on the market. |In-Game Description}} |
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| ⚫ | The '''Sidewinder''' is a small [[Ships|ship]] produced by [[Faulcon DeLacy]]. The Sidewinder was originally released in 2982 as a light support ship and lacked any jump capability until the advent of the [[Frame Shift Drive]], which was compact enough to allow jump-capable versions to be produced. As a small, inexpensive vessel designed to tackle a variety of roles, including [[Trader|light transport]] and [[combat]], the Sidewinder is often the first ship that a newly-registered [[Pilots Federation]] pilot will fly and own. Its dependability, versatility, and agility combine to make it a useful all-rounder and an excellent choice for green and experienced pilots alike. Some [[independent]] navies still use the Sidewinder as fighters and patrol craft, and it is also one of the four vessels permitted in the [[CQC Championship]].<ref>[http://elite-dangerous.wikia.com/wiki/File:Sidewinder_MkI_Blueprint.png Sidewinder MkI Blueprint]</ref><ref>[https://external-preview.redd.it/2-788XSoonvLU02erelKNABO5i4fQVSSHa4a9EIK-50.jpg?auto=webp&s=44bbd82aebd607fe30f9d91135c2550e88c51483 Sidewinder MkI In-Game Description (pre-September Update)]</ref> |
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}} |
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{{quote|Most pilots start their careers in the Sidewinder. It is a classic ship design that has been in use (in various configurations) since 2982. Its original design was as a light support ship and it lacked jump capability. Modern compact drives have enabled jump-capable versions to be created, making this a useful all rounder. Some navies still use these ships as fighters and patrol craft.|In-Game Description}} |
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| ⚫ | The '''Sidewinder |
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==Overview== |
==Overview== |
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The Sidewinder |
The Sidewinder is a low-cost starter craft given to newly-licensed pilots. In the event that a pilot loses their current ship, they can elect to accept a Sidewinder on loan from the [[Pilots Federation]] if they are unable to afford a replacement for the destroyed ship or do not want a replacement. |
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| ⚫ | Although the Sidewinder is cheap, it is not harmless |
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| ⚫ | The Sidewinder is therefore an acceptable ship in [[combat]], but lacks firepower. When flying one, using its excellent turning to lock opponents into circling matches, and burning away opposite of the enemy to escape are advised tactics. When fighting a Sidewinder, keep it at range and lay down heavy fire if the current ship |
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| ⚫ | As a |
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| ⚫ | Although the Sidewinder is cheap, it is not harmless, and is one of the most agile ships available. In particular, it can out-turn most other ships, being topped in that category only by the [[Eagle MkII|Eagle Mk II]], [[Vulture]], and [[Cobra Mk V]], and has solid lateral thrust. It is, however, one of the slowest-moving and weakest-hulled ships available. Only the [[Anaconda]] and certain dedicated trading ships have slower maximum speeds, and only the Eagle Mk II has a weaker hull. |
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With 24.5Ly of potential jump range without engineering the Sidewinder is not a terrible option for exploration and can be a good introduction to the role before Hauler becomes an option. It surprisingly beats out several high tier ships like the [[Fer-de-Lance]] and [[Type-9 Heavy]] because of this. |
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| ⚫ | The Sidewinder is therefore an acceptable ship in [[combat]], but lacks firepower. When flying one, using its excellent turning to lock opponents into circling matches, and burning away opposite of the enemy to escape are advised tactics. When fighting a Sidewinder, keep it at range and lay down heavy fire if the current ship cannot outmanoeuvre it, and it should be destroyed quickly; with a ship that can keep up with its turning, close in and blast away, making sure to stay away from its front. While it has terrible damage output, it still beats out Hauler for damage and is better than [[Type-6 Transporter]] and [[Dolphin]] in combat, due to superior mobility and cheaper price. |
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Overall the Sidewinder is the very first ship pilots fly and it fits that role perfectly; it is functional in most roles but is one of the worst ships usable in each individual role. The Sidewinder lets pilots come to grips with what exactly they want to do to earn credits, then whether to buy an Eagle or a Hauler (or whether to skip the Hauler and go straight to the Adder) being the first decision most pilots make. In late game the Sidewinder really only has one practical application as a kamikaze ship where you are not expecting or wanting to escape something alive due to its very cheap rebuy cost, and was commonly used to clear bounties prior to changes to the [[Crime & Punishment]] system in ''[[Elite Dangerous: Beyond]]'' Chapter One. It is also commonly used for griefing purposes near starports. |
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| ⚫ | As a [[trader]], the Sidewinder has the worst performance of all ships. With a maximum cargo capacity of only 16t, finding trading missions that involve transporting such a small quantity is difficult. It is recommended to instead take up data delivery missions until more spacious options like the [[Hauler]] or [[Adder]] become affordable. The same drawback applies when attempting to use the Sidewinder as a [[miner]]. |
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The weapon hardpoints are located as follows: 2 small hardpoints in front of cockpit on upper surface of ship. |
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With a maximum possible [[jump range]] of about 24ly before [[Engineers|engineering]], the Sidewinder is not a terrible option for exploration and can be a good introduction to the role. However, the Hauler is a superior choice for that purpose due to its much greater jump range, and even early on it costs very little to obtain and outfit as a dedicated exploration vessel. |
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== Lore == |
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The official [https://d1wv0x2frmpnh.cloudfront.net/elite/website/assets/English-PlayersGuide_v2.20-TheGuardians.pdf Elite Dangerous Player's Guide] explains the lore behind why players start with a loaned Sidewinder: |
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Overall, the Sidewinder fulfills its purpose as a starter ship perfectly. It is capable in most roles, but is one of the worst choices in each individual role, even when specialised for them. The Sidewinder lets pilots come to grips with what exactly they want to do to earn credits before upgrading to something better, though experienced and wealthy pilots may enjoy keeping one on hand for joyriding. |
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| ⚫ | Every player starts as a new member of the [[Pilots Federation]]. After being notified of your successful membership a secret benefactor has a transmission delivered to you with a secure code. It gives you access to a starship account that's preconfigured with your credentials. This is how you gain an indefinitely loaned and insured Sidewinder.<ref>https://d1wv0x2frmpnh.cloudfront.net/elite/website/assets/English-PlayersGuide_v2.20-TheGuardians.pdf</ref> |
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[[File:Convergence sidewinder.png|thumb|250px|Sidewinder hardpoint convergence]] |
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Behind this windfall is a secret organisation which seeks those with the potential to become real movers and shakers who can mould and shape the [[galaxy]]. This gift is a test so they can see whether you have those qualities. |
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The Sidewinder's two Class 1 hardpoints are located in front of and just below the cockpit, on the ship's frontal surface. The cockpit itself has only a single pilot seat, and the Sidewinder cannot utilise [[Multicrew]]. |
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== Purchase Locations == |
== Purchase Locations == |
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The Sidewinder can be purchased at the vast majority of shipyards, and is the only ship available at [[Detention Centre]]s. |
The Sidewinder is the cheapest and most common ship on the market. It can be purchased at the vast majority of shipyards, and is the only ship available at [[Detention Centre]]s. |
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==Outfitting== |
==Outfitting== |
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{{main|Outfitting}} |
{{main|Outfitting}} |
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All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Sidewinder |
All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Sidewinder. |
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{| class="article-table" style="text-align: center;" border="1" |
{| class="article-table" style="text-align: center;" border="1" |
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| Line 105: | Line 102: | ||
|- |
|- |
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| Environment Control |
| Environment Control |
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| [[Life Support]] |
| [[Life Support]] (L) || E || 1 || 1 |
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|- |
|- |
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| Power Coupling |
| Power Coupling |
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| [[Power Distributor]] |
| [[Power Distributor]] (L) || E || 1 || 1 |
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|- |
|- |
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| Sensor Suite |
| Sensor Suite |
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| [[Sensors]] |
| [[Sensors]] (L) || E || 1 || 1 |
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|- |
|- |
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| Fuel Store |
| Fuel Store |
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| Line 129: | Line 126: | ||
| [[Supercruise Assist]] || E || 1 || 1 |
| [[Supercruise Assist]] || E || 1 || 1 |
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|- |
|- |
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| |
| (PAS) || I || 1 || 1 |
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|} |
|} |
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*''(L) = Loaned Module'' |
*''(L) = Loaned Module'' |
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*''[x#] = Capacity'' |
*''[x#] = Capacity'' |
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*''( |
*''(PAS) = Reserved solely for the [[Planetary Approach Suite]] or [[Advanced Planetary Approach Suite]]'' |
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== Notes == |
== Notes == |
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*The Sidewinder is equipped with a [[DeLacy Spin Ionic MV]]. |
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*The Sidewinder MkI has an available 16 piece cosmetic [[Livery|ship kit]] that can be purchased from the [https://www.frontierstore.net Frontier Store]. The ship kit does not affect gameplay. |
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| ⚫ | *The official [https://d1wv0x2frmpnh.cloudfront.net/elite/website/assets/English-PlayersGuide_v2.20-TheGuardians.pdf Elite Dangerous Player's Guide] explains the lore behind why players start with a loaned Sidewinder: ''"Every player starts as a new member of the [[Pilots Federation]]. After being notified of your successful membership a secret benefactor has a transmission delivered to you with a secure code. It gives you access to a starship account that's preconfigured with your credentials. This is how you gain an indefinitely loaned and insured Sidewinder. Behind this windfall is a secret organisation which seeks those with the potential to become real movers and shakers who can mould and shape the [[galaxy]]. This gift is a test so they can see whether you have those qualities."''<ref>[https://d1wv0x2frmpnh.cloudfront.net/elite/website/assets/English-PlayersGuide_v2.20-TheGuardians.pdf Elite Dangerous Player's Guide (2.2 - The Guardians)]</ref> |
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== Trivia == |
== Trivia == |
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*The Sidewinder |
*The Sidewinder length (14.9 m) is similar to a General Dynamics F-16 Fighting Falcon (15.06 m).<ref>[https://www.youtube.com/watch?v=-nDYYYqrhp4 Elite ship scale 3.0]</ref> |
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*Larger ships such as Anaconda are capable of carrying a Sidewinder in-universe but this is currently not possible in-game. |
*Larger ships such as Anaconda are capable of carrying a Sidewinder in-universe but this is currently not possible in-game. |
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*On December 16, 2019, it was reported that the longest total distance travelled by a single Sidewinder was 167,277 LY, a feat accomplished by CMDR RinceWindCymru.<ref name="5th">[https://forums.frontier.co.uk/threads/celebrating-5-years-of-elite-dangerous.533151/ Frontier Forums: Celebrating 5 years of Elite Dangerous!]</ref> |
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==Videos== |
==Videos== |
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<gallery> |
<gallery> |
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File:Be Creative - Elite Dangerous Sidewinder MKI |
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File:Be_Creative_-_Elite_Dangerous_Sidewinder_MKI |
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File:Elite Dangerous Sidewinder Mk1 - Spacedock |
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File:Introducing_Sidewinder_in_%22Need_for_Speed%22_style_-_Elite_Dangerous_Short_cinematic |
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File:Elite_Dangerous_Sidewinder_Mk1_-_Spacedock |
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File:Elite_Dangerous_-_Sidewinder_full_interior_-_walk_inside_my_ship_concept |
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File:Elite_Dangerous_-_Sidewinder_Interiors_Boxed_Edition |
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File:Modularity_ED_Sidewinder_Edition |
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File:Day_One_An_Elite_Dangerous_Story_-_CTRL_%2B_ALT_%2B_SPACE |
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File:The Sidewinder Elite Dangerous |
File:The Sidewinder Elite Dangerous |
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File:The Sidewinder Review - The Top 1% of Ships -Elite Dangerous- |
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File:Wander - Elite Dangerous Exploration Montage |
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</gallery> |
</gallery> |
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==Gallery== |
==Gallery== |
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<gallery> |
<gallery> |
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Sidewinder |
File:Sidewinder Wallpaper Render.jpg|Sidewinder Wallpaper Render |
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Sidewinder Schematic.jpg |
File:Sidewinder Schematic.jpg|Sidewinder blueprint 2 |
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File:Sidewinder-MkI-in-CQC.png|Sidewinder in CQC |
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File:Sidewinder-MkI-front-docked.png|Sidewinder front docked |
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Construction Sidewinder back.png |
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File:Sidewinder-MkI-mining.png|Sidewinder mining |
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File:Sidewinder Mk I Cockpit View.jpg|Sidewinder cockpit view |
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Iu5ev9v.png|Over heating sidewinder |
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GSh5kP4.png |
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File:359320_20160426014629_1.png |
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File:Debris_field_sidewinder.jpg |A Sidewinder found adrift in a signal source debris field |
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File:16722x4785.jpg |A Sidewinder MkI with ship kit |
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Sidewinder-MkI-Underside.png|Sidewinder underside and a station |
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Sidewinder-MkI-Asteroid-Ring.png|Sidewinder MkI in an asteroid ring |
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Sidewinder-MkI-in-CQC.png|Sidewinder MkI in CQC |
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Sidewinder-MkI-front-docked.png|Sidewinder MkI front docked |
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Sidewinder-MkI-Pirate-ship.png|Sidewinder MkI pirate ship |
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Sidewinder-MkI-mining.png|Sidewinder MkI mining |
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</gallery> |
</gallery> |
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{{ShipNavbox}} |
{{ShipNavbox}} |
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{{ShipTypeNavbox}} |
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[[ru:Sidewinder |
[[ru:Sidewinder]] |
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[[zh:{{PAGENAME}}]] |
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[[Category:Faulcon DeLacy]] |
[[Category:Faulcon DeLacy]] |
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[[Category: |
[[Category:Multirole Ships]] |
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Latest revision as of 12:57, 16 October 2026
The Sidewinder is a multipurpose ship manufactured by Faulcon DeLacy. Its versatility and comparatively low price point have made it popular with novice pilots, but the Sidewinder's reputation as an entry-level vessel should not be seen as a sign of inferiority - it is one of the most manoeuvrable ships on the market.
— In-Game Description
The Sidewinder is a small ship produced by Faulcon DeLacy. The Sidewinder was originally released in 2982 as a light support ship and lacked any jump capability until the advent of the Frame Shift Drive, which was compact enough to allow jump-capable versions to be produced. As a small, inexpensive vessel designed to tackle a variety of roles, including light transport and combat, the Sidewinder is often the first ship that a newly-registered Pilots Federation pilot will fly and own. Its dependability, versatility, and agility combine to make it a useful all-rounder and an excellent choice for green and experienced pilots alike. Some independent navies still use the Sidewinder as fighters and patrol craft, and it is also one of the four vessels permitted in the CQC Championship.[1][2]
Overview
The Sidewinder is a low-cost starter craft given to newly-licensed pilots. In the event that a pilot loses their current ship, they can elect to accept a Sidewinder on loan from the Pilots Federation if they are unable to afford a replacement for the destroyed ship or do not want a replacement.
Although the Sidewinder is cheap, it is not harmless, and is one of the most agile ships available. In particular, it can out-turn most other ships, being topped in that category only by the Eagle Mk II, Vulture, and Cobra Mk V, and has solid lateral thrust. It is, however, one of the slowest-moving and weakest-hulled ships available. Only the Anaconda and certain dedicated trading ships have slower maximum speeds, and only the Eagle Mk II has a weaker hull.
The Sidewinder is therefore an acceptable ship in combat, but lacks firepower. When flying one, using its excellent turning to lock opponents into circling matches, and burning away opposite of the enemy to escape are advised tactics. When fighting a Sidewinder, keep it at range and lay down heavy fire if the current ship cannot outmanoeuvre it, and it should be destroyed quickly; with a ship that can keep up with its turning, close in and blast away, making sure to stay away from its front. While it has terrible damage output, it still beats out Hauler for damage and is better than Type-6 Transporter and Dolphin in combat, due to superior mobility and cheaper price.
As a trader, the Sidewinder has the worst performance of all ships. With a maximum cargo capacity of only 16t, finding trading missions that involve transporting such a small quantity is difficult. It is recommended to instead take up data delivery missions until more spacious options like the Hauler or Adder become affordable. The same drawback applies when attempting to use the Sidewinder as a miner.
With a maximum possible jump range of about 24ly before engineering, the Sidewinder is not a terrible option for exploration and can be a good introduction to the role. However, the Hauler is a superior choice for that purpose due to its much greater jump range, and even early on it costs very little to obtain and outfit as a dedicated exploration vessel.
Overall, the Sidewinder fulfills its purpose as a starter ship perfectly. It is capable in most roles, but is one of the worst choices in each individual role, even when specialised for them. The Sidewinder lets pilots come to grips with what exactly they want to do to earn credits before upgrading to something better, though experienced and wealthy pilots may enjoy keeping one on hand for joyriding.

The Sidewinder's two Class 1 hardpoints are located in front of and just below the cockpit, on the ship's frontal surface. The cockpit itself has only a single pilot seat, and the Sidewinder cannot utilise Multicrew.
Purchase Locations
The Sidewinder is the cheapest and most common ship on the market. It can be purchased at the vast majority of shipyards, and is the only ship available at Detention Centres.
Outfitting
- Main article: Outfitting
All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Sidewinder.
| Category | Default System | Default Rating | Default Class | Max Class |
|---|---|---|---|---|
| Small Hardpoint | Pulse Laser (L) | G | 1 | 1 |
| Pulse Laser (L) | G | 1 | 1 | |
| Utility Mount | Empty | -- | -- | 0 |
| Empty | -- | -- | 0 | |
| Bulkheads | Lightweight Alloys | I | 1 | 8 |
| Reactor Bay | Power Plant (L) | E | 2 | 2 |
| Thrusters Mounting | Thrusters (L) | E | 2 | 2 |
| Frame Shift Drive Housing | Frame Shift Drive (L) | E | 2 | 2 |
| Environment Control | Life Support (L) | E | 1 | 1 |
| Power Coupling | Power Distributor (L) | E | 1 | 1 |
| Sensor Suite | Sensors (L) | E | 1 | 1 |
| Fuel Store | Fuel Tank [x2] | C | 1 | 1 |
| Internal Compartments | Shield Generator (L) | E | 2 | 2 |
| Cargo Rack [x4] (L) | E | 2 | 2 | |
| Empty | -- | -- | 1 | |
| Empty | -- | -- | 1 | |
| Advanced Docking Computer | E | 1 | 1 | |
| Supercruise Assist | E | 1 | 1 | |
| (PAS) | I | 1 | 1 |
- (L) = Loaned Module
- [x#] = Capacity
- (PAS) = Reserved solely for the Planetary Approach Suite or Advanced Planetary Approach Suite
Notes
- The Sidewinder is equipped with a DeLacy Spin Ionic MV.
- The official Elite Dangerous Player's Guide explains the lore behind why players start with a loaned Sidewinder: "Every player starts as a new member of the Pilots Federation. After being notified of your successful membership a secret benefactor has a transmission delivered to you with a secure code. It gives you access to a starship account that's preconfigured with your credentials. This is how you gain an indefinitely loaned and insured Sidewinder. Behind this windfall is a secret organisation which seeks those with the potential to become real movers and shakers who can mould and shape the galaxy. This gift is a test so they can see whether you have those qualities."[3]
Trivia
- The Sidewinder length (14.9 m) is similar to a General Dynamics F-16 Fighting Falcon (15.06 m).[4]
- Larger ships such as Anaconda are capable of carrying a Sidewinder in-universe but this is currently not possible in-game.
- On December 16, 2019, it was reported that the longest total distance travelled by a single Sidewinder was 167,277 LY, a feat accomplished by CMDR RinceWindCymru.[5]
Videos
Gallery
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Sidewinder Wallpaper Render
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Sidewinder blueprint 2
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Faulcon DeLacy Sidewinder Blueprint
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Sidewinder in CQC
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Sidewinder front docked
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Sidewinder heat vents and a neutron star
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Sidewinder mining
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Sidewinder cockpit view
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Sidewinder and atmospheric planet
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Sidewinder mining