Jump to content

Eagle: Difference between revisions

From Elite Dangerous Wiki
No edit summary
m image order
 
(33 intermediate revisions by 11 users not shown)
Line 3: Line 3:
| image              = Eagle-mkII-ship-flying.png
| image              = Eagle-mkII-ship-flying.png
| manufacturer        = Core Dynamics
| manufacturer        = Core Dynamics
| yearsproduced      = 3199-Present
| yearsproduced      = 3199-3300
| type                = Combat
| type                = Combat
| cost                = 44,800
| cost                = 44,800
| insurance          = 2,240
| factionreq          =  
| factionreq          =  
| factionrank        =  
| factionrank        =  
Line 19: Line 20:
| armourhardness      = 28
| armourhardness      = 28
| shields            = 78
| shields            = 78
| manoeuvrability    = 7
| heatcapacity        = 165
| fuelcapacity        = 4
| manoeuvrability    = 6
| topspeed            = 240
| topspeed            = 240
| maxtopspeed        = 272
| boostspeed          = 350
| boostspeed          = 350
| jumprange          = 8.47
| maxboostspeed      = 397
| jumprange          = 9.15
| maxjumprange        = 25.47
| cargocapacity      = 2
| cargocapacity      = 2
| fuelcapacity        = 4
| maxcargocapacity    = 20
| utility            = 1
| utility            = 1
| small              = 3
| small              = 3
Line 38: Line 44:
| size7              =  
| size7              =  
| size8              =  
| size8              =  
| reservedic          = 1x Size 2 [[Military Compartment]]
| reservedic          = 1× Class 2 [[Military Compartment]]
| maxtopspeed        = 272
|scooptimised=No}}
| maxboostspeed      = 397
| maxjumprange        = 25.47
}}
{{quote|Developed by Core Dynamics, the Eagle is a compact combat ship with peerless manoeuvrability. For many independent pilots it represents a natural progression from the Sidewinder, boasting superior cargo capacity and combat ability in addition to a better hardpoint array. These features are offset by a comparatively short jump range, however.|In-Game Description}}
{{quote|Developed by Core Dynamics, the Eagle is a compact combat ship with peerless manoeuvrability. For many independent pilots it represents a natural progression from the Sidewinder, boasting superior cargo capacity and combat ability in addition to a better hardpoint array. These features are offset by a comparatively short jump range, however.|In-Game Description}}
The '''Eagle MkII''' is a [[Ships|ship]] manufactured by [[Core Dynamics]]. As a proven [[combat]] fighter with a distinguished history, it is one of the smallest, cheapest, and fastest ships available with [[Frame Shift Drive|jump]] capability. This comes at the cost of limited core internal modules, however, restricting its potential jump range and burdening it with [[heat]] and power management issues. Despite these drawbacks, it has the distinction of being the only ship that has been so successful that versions have been built for both the [[Federation|Federal]] and [[Empire|Imperial]] navies. This role has since been superseded by the respective navies' [[Ship-Launched Fighters|short range fighter]] programs, but the Eagle still sees extensive service across human space. Though Core Dynamics are no longer building Eagle models, they still do provide parts and servicing due to their enduring popularity. It is also one of the four vessels permitted in the [[CQC Championship]].<ref>[https://vignette.wikia.nocookie.net/elite-dangerous/images/0/07/Shipyard-Station.png/revision/latest?cb=20171113110240 Eagle MkII In-Game Description (pre-September Update)]</ref>  
The '''Eagle''' is a small [[Ships|ship]] produced by [[Core Dynamics]]. As a proven [[combat]] fighter with a distinguished history, the Eagle is one of the smallest, cheapest, and fastest ships available with [[Frame Shift Drive|jump]] capability. This comes at the cost of limited core internal modules, however, restricting its potential jump range and burdening it with [[heat]] and power management issues. The ship was introduced with much fanfare in 3199 as the [[Federal Navy]]'s new, state-of-the-art fighter, but was initially plagued with issues and then overshadowed by the [[Imperial Navy]] unveiling their own version, the [[Imperial Eagle]].<ref>''[[Elite Encounters RPG]]''</ref> Although the Federal Navy later replaced the Eagle with their [[Ship-Launched Fighters|short range fighter]] [[F63 Condor|program]], the ship managed to rebuild its reputation over the years and achieve enormous commercial success. Core Dynamics ceased production of the Eagle by 3300, but continues to provide parts and servicing due to its enduring popularity.<ref>[https://vignette.wikia.nocookie.net/elite-dangerous/images/0/07/Shipyard-Station.png/revision/latest?cb=20171113110240 Eagle MkII In-Game Description (pre-September Update)]</ref> The Eagle still sees extensive use across human space, and it is also one of the four vessels permitted in the [[CQC Championship]].


==Overview==
==Overview==
The Eagle is an extremely agile ship; in fact, it has the highest level of manoeuvrability of any ship, excluding [[Ship Launched Fighters]]. Thus, the Eagle is extremely viable for any commander looking to take advantage of mobility and even high-tier ships like the [[Anaconda]] would struggle against a well-trained Eagle pilot due to its ability to stay on the rear of ships; where even Turreted [[hardpoints]] won't have any visibility of the ship. Be advised of ships deploying fighters however and it is highly advised to prioritize these in combat.
The Eagle is an extremely agile ship—in fact, it has the highest level of manoeuvrability of any ship, excluding [[Ship Launched Fighters]]. Thus, the Eagle is extremely viable for any commander looking to take advantage of mobility, and even high-tier ships like the [[Anaconda]] can struggle against a well-trained Eagle pilot due to its ability to stay on the rear of ships, where even Turreted [[hardpoints]] won't have any visibility of the ship. Be advised of ships deploying fighters, however; it is highly advised to prioritize these in combat.


Compared to the [[Sidewinder MkI|Sidewinder]], the Eagle is a strict upgrade in virtually every aspect. The sidewinder has slightly better base armour but the Eagle has much better combat ability, not to mention better cargo capacity, jump range, damage, hardpoints etc. The Eagle is a great second ship for players to jump to and some even prefer it over the [[Hauler]] for cargo jobs due to its respectable 16T of space.
Compared to the [[Sidewinder MkI|Sidewinder]], the Eagle is a strict upgrade in virtually every aspect. The Sidewinder has slightly better base armour but the Eagle has much better combat ability due to its high maneuverability and damage output potential. It also has a higher cargo capacity and jump range. The Eagle is a great second ship for players to upgrade to, and some even prefer it over the [[Hauler]] for cargo jobs due to its respectable 20t of cargo capacity.


The Eagle makes a fantastic [[Bounty Hunter]] or [[Pirate]]. With its manoeuvrability, the Eagle can take on most adversaries and with three Class 1 hardpoints the Eagle is capable of dealing formidable damage and its high manoeuvrability means it is brilliant at both Interdicting and dodging [[Interdiction]]s making it great for shieldless trading. Defensively, however, the eagle has paper thin armor, dying to sustained fire from even a Sidewinder. Thus, the manoeuverability of the ship is critical in avoiding hits. The best defense is not to get hit at all. Thus a shield is recommended and the low shield power encourages the use of a [[Shield Booster]]. The issue with this, however, is that Eagle has only one utility mount, which means going without a [[Kill Warrant Scanner]]. You may wish to instead use a [[Stealth]] build; the Eagle has good heat management and using [[Silent Running]] may make ships unable to ever get a hit on an Eagle; especially if they run Turreted and Gimballed mounts. Be careful as experienced commanders may know how to get around this. The other problem is this strategy requires a [[Chaff Launcher]] which again requires going without a [[Kill Warrant Scanner]].
The Eagle makes a fantastic [[Bounty Hunter]] or [[Pirate]]. With its manoeuvrability, the Eagle can take on most adversaries, and with three Class 1 hardpoints, the Eagle is capable of dealing formidable damage. Its high manoeuvrability means it is brilliant at both interdicting and dodging [[interdiction]]s, making it great for shieldless trading. Defensively, however, the Eagle has very little armour and the second lowest [[Armour Hardness|armour hardness]] of all ships, which causes the Eagle to quickly crumble when under sustained fire. Thus, the manoeuverability of the ship is critical in avoiding hits. A shield is highly recommended, and the low shield power encourages the use of a [[Shield Booster]]. The issue with this, however, is that Eagle has only one utility mount, which means forgoing other combat utilities such as the [[Kill Warrant Scanner]]. You may wish to instead use a [[Stealth]] build; the Eagle has good heat management, and using [[Silent Running]] can make it very difficult for opposing ships to land hits, especially if they run Turreted and Gimballed mounts. This isn't a bulletproof strategy, however; experienced commanders may know how to counter it. It's highly recommended to use a [[Chaff Launcher]] with this strategy, but once again, this means forgoing a [[Kill Warrant Scanner]].


As a [[Trader]] or [[Miner]], the Eagle is significantly better than the [[Sidewinder MkI|Sidewinder]] in both aspects. However, the [[Hauler]] may be better for traders if not wanting to touch combat, though you may be better off holding out until the [[Adder]] becomes affordable, as it is much better in both aspects while still being viable in combat.
As a [[Trader]] or [[Miner]], the Eagle is significantly better than the [[Sidewinder MkI|Sidewinder]] in both aspects. However, the [[Hauler]] may be better for traders if not wanting to touch combat, though you may be better off holding out until the [[Adder]] becomes affordable, as it is much better in both aspects while still being viable in combat.


The weapon hardpoints are located as follows: 2 small hardpoints on the underside of main body of ship, 1 small hardpoint on the top of the ship behind the cockpit. The cockpit is notable as it is incredibly small; very similar to that of the tiny ship launched fighters. Many players may find the space either enjoyable or rather claustrophobic and it makes the Eagle have rather poor visibility.
[[File:Convergence_eagle.png|thumb|250px|Eagle hardpoint convergence]]
 
The weapon hardpoints are located as follows: two Class 1 hardpoints on the underside of main body of ship, and one Class 1 hardpoint on the top of the ship behind the cockpit. The cockpit is one of the smallest in the Eagle's size class. Whether pilots find the confined space either enjoyable or rather claustrophobic, it does have the drawback of reducing overall range of vision.
In September 2014 [[Frontier Developments|Frontier]] announced that the Eagle would become a second starting [[Ships|ship]] for all players who had pre-ordered [[Elite Dangerous]], including existing Beta and Kickstarter supporters. This starting Eagle (known as the "Freagle") is located in a [[Station]] outside of the player's starting system and can be flown once the commander travels to the station where it is stored. The Free Eagle can be found by opening the [[Galaxy Map]] and looking for a system with a blue ship icon next to it; the ship will be located in a station within the designated system.
 
The Eagle MkII has an available 12 piece cosmetic ship kit that can be purchased from the [https://www.frontierstore.net Frontier store] which allows you to "remodel your ship in your personal style". The ship kit does not affect gameplay.


==Purchase Locations==
==Purchase Locations==
The Eagle is a very common ship and can be found at nearly any shipyard. If you are struggling to find it, the following (incomplete) list contains confirmed purchase locations.
{| class="wikitable sortable mw-collapsible mw-collapsed" border="1"
{| class="wikitable sortable mw-collapsible mw-collapsed" border="1"
! System
! System
! Station
! Station
! Date
! Date
!Notes
! Discount
|-
|-
|44 B Ophiuchi
|Shinrarta Dezhra
|Feustel Gateway
|Jameson Memorial
|June 12, 2015
|Always available
|10% discount
|10% discount
|-
|-
|Abukunin
|Brestla
|Reilly Hub
|i Sola Prospect
|April 6, 2015
|Always available
|
|20% surcharge
|-
|-
|AC +26 37030
|Akkadia
|Culbertson Port
|Calvin Lawrence
|2015-12-27
|Jun. 2, 2020
|
|15% discount
|-
|-
| Alioth
|G 35-15
| Irkutsk
|Leslie Gateway
| 1.06
|Jun. 2, 2020
|
|15% discount
|-
|-
|Arjung
|Metzili
|Hiyya Orbital
|Pippin Gatewat
|10/3/2015
|Jun. 2, 2020
|
|15% discount
|-
|-
| Asellus Primus
|Betel
| Beagle 2 Landing
|Amphipolis
|
|Jun. 2, 2020
|
|15% discount
|-
|-
| Aulin
|Barnard's Star
| Aulin Enterprise
|Boston Base
| June 16, 2016
|Jun. 2, 2020
|
|
|-
|-
|Bolos
|Duamta
|Vizcaino Horizons
|Davis Terminal
|16May15
|Jun. 2, 2020
|
|
|-
|-
| Cao Yans
|Agartha
| Nordenskiold Hub
|Enoch Port
| Feb 26, 2015
|Jun. 2, 2020
|
|
|-
|-
| Cauani
|Asphodel
| Hardy City
|John Irving Station
| 1 Jan, 2015
|Jun. 2, 2020
|
|
|-
|-
|Dangtei
|He Bo
|Harrington Station
|Krylov Ring
|Aug 17, 2015
|Jun. 2, 2020
|
|
|-
|-
| Eravate
|Holiacan
| Ackerman Market
|Fortress Yarrow
|Jan 24, 2015
|Jun. 2, 2020
|
|
|-
| G 180-18
| Alexandria Gateway
|
|
|-
| Gliese 563.1
| Matteucci Ring
| Jul 23, 2015
|
|-
| I Bootis
| Chango Dock
|
|
|-
|Ki Laufey
|Fiennes Orbital
|July 20, 2015
|
|-
|Lambda-1 Tucanea
|Riess Hub
|Aug 17, 2015
|
|-
|Liaedin
|Kohl Terminal
|March 22, 2015
|
|-
| Lo Pegasi
| Garcia Station
| 12 Dec, 2014
|
|-
| LP 445-22
| Trevithick Horizons
| Jul 23, 2015
|
|-
| Lwen
| Oliver Enterprise
| 1 Jan, 2015
|
|-
|Kelin Samba
|Bolkow City
|9 Aug, 2015
|
|-
|Kremainn
|Wohler Station
|23Mar15
|
|-
| Kurmodiae
| Virchow Dock
| Jul 23, 2015
|
|-
|Ross 780
|Aristotle Gateway
|August 20, 2017
|
|-
|Sol
|Daedalus
|May 12, 2016
|20% discount
|-
| Styx
| Chu Hub
|
|
|-
| Tauerni
| Rushworth Port
| 4 Jan, 2015
|
|-
|Ualapalor
|Preuss Station
|
|
|-
| Una
| Hoard Orbital
| Feb 19, 2015
|
|-
| Yanyan
| Morin City
|
|
|-
|Gateway
|Dublin Citadel
|July 29, 2015
|
|-
|Itza
|Ellison Station
|December 16, 2015
|
|-
|Freng
|Bear City
|April 03, 2016
|
|-
|Lethe
|Obruchev Bastion
|August 2, 2016
|
|-
|Shinrarta Dezhra
|Jameson Memorial
|January 26, 2018
|10% Discount, Founders Permit Needed
|}
|}


Line 253: Line 132:
{{main|Outfitting}}
{{main|Outfitting}}


All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Eagle MkII.
All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Eagle.


{| class="article-table" style="text-align: center;" border="1"
{| class="article-table" style="text-align: center;" border="1"
Line 296: Line 175:
| [[Fuel Tank]] [x4] || C || 2 || 2
| [[Fuel Tank]] [x4] || C || 2 || 2
|-
|-
| rowspan="7" | [[Internal Compartment]]s
| rowspan="8" | [[Internal Compartment]]s
| [[Shield Generator]] || E || 3 || 3
| [[Shield Generator]] || E || 3 || 3
|-
|-
Line 304: Line 183:
|-
|-
| ''Empty'' || -- || -- || 1
| ''Empty'' || -- || -- || 1
|-
|''Empty''
| --
| --
|1
|-
|-
| [[Advanced Docking Computer]] || E || 1 || 1
| [[Advanced Docking Computer]] || E || 1 || 1
Line 309: Line 193:
| [[Supercruise Assist]] || E || 1 || 1
| [[Supercruise Assist]] || E || 1 || 1
|-
|-
| [[Planetary Approach Suite]] (H) || I || 1 || 1
| (PAS) || I || 1 || 1
|}
|}
*''(L) = Loaned Module''
*''(L) = Loaned Module''
*''[x#] = Capacity''
*''[x#] = Capacity''
*''(H) = Requires [[Elite Dangerous: Horizons]], reserved solely for [[Planetary Approach Suite]]''
*''(PAS) = Reserved solely for the [[Planetary Approach Suite]] or [[Advanced Planetary Approach Suite]]''
*''(M) = [[Military Compartment]] reserved for [[Hull Reinforcement Package]], [[Module Reinforcement Package]], or [[Shield Cell Bank]]''
*''(M) = [[Military Compartment]] reserved for [[Hull Reinforcement Package]], [[Module Reinforcement Package]], [[Shield Cell Bank]], [[Guardian Shield Reinforcement Package]], [[Guardian Hull Reinforcement Package]], or [[Guardian Module Reinforcement Package]]''
 
== Notes ==
*In September 2014, [[Frontier Developments]] announced that the Eagle would become a second starting [[Ships|ship]] for all players who had pre-ordered ''[[Elite Dangerous]]'', including existing Beta and Kickstarter supporters. This starting Eagle (known as the "Freagle") is located in a [[Station]] outside of the player's starting system and can be flown once the commander travels to the station where it is stored. It can be found by opening the [[Galaxy Map]] and looking for a system with a blue ship icon next to it; the ship will be located in a station within the designated system.


== Videos ==
== Videos ==
<gallery>
<gallery>
File:Rivalry_-_Elite_Dangerous_Eagle
File:Rivalry - Elite Dangerous Eagle
File:Eagle_MkII_-_Core_Dynamics_Elite_Dangerous
File:Eagle MkII - Core Dynamics Elite Dangerous
File:EAGLE_CANYON_RUN_-_FLIGHT_ASSIST_OFF
File:EAGLE CANYON RUN - FLIGHT ASSIST OFF
File:The Eagle Elite Dangerous
File:The Eagle Elite Dangerous
File:ED - Eagle MK II - Core Dynamics
File:The Eagle MK2 Review - A Bird of Prey? -Elite Dangerous-
File:Trench Turner - Sub-light space racing - Elite Dangerous
</gallery>
</gallery>


==Gallery==
==Gallery==
<gallery>
<gallery>
TheCoreDynamicsEagleWithPolarCamoPaintjob.jpg
File:Eagle Ship Cockpit.jpg|Eagle cockpit
TheCoreDynamicsEagleWithPaintjob.jpg
File:Eagle-mkII-ship-flying.png|Eagle flying
Eagle-MkII-ship-docked.png|Eagle MkII docked
File:Eagle in Hangar.jpg|Eagle in hangar
freedom-03.jpg
File:Eagle red ship in hangar.jpg|Eagle red ship in hangar
Screenshot 0090.jpg
File:Eagle Ship Kit ELW.png|Eagle Ship Kit and Earth-like world
Screenshot 0046.jpg
File:Eagle vs Thargoid Hydra and Medusa.jpg|Eagle vs Thargoid Hydra and Medusa
Screenshot 0261.jpg
File:Blueprint-eagle.png|Core Dynamics Eagle Blueprint
Eagle 2.png
File:Elite-1984-Elite-Dangerous-2018-Eagle-MkII.png|Elite 1984 - Elite Dangerous 2018. Eagle
bZp6XCg.png|Eagle overheating
File:Eagle-MkII-Core-Dynamics-Mathew-Maddison.png|Eagle artwork
waJt57b.png|Eagle departing
File:Wings-of-fire-01.jpg |Eagle with Orange Ignition paint-job
File:Debris_field_Eagle_MkII.jpg |Eagle found adrift at a signal source
20160825223650_1.jpg|White Rail Eagle among destroyed eagles at Trophy Camp
File:11951x1303.jpg |An Eagle MkII with ship kit
File:13667x4577.jpg |An Eagle MkII with ship kit
File:12566x1385.jpg |An Eagle MkII with ship kit
File:15884x1658.jpg |An Eagle MkII with ship kit
File:13795x9894.jpg |An Eagle MkII with ship kit
Eagle-mkII-ship-flying.png|Eagle MkII flying
Eagle-mkII-chrome-docked-station-front.png|Chrome Eagle MkII docked
blueprint-eagle.png|Core Dynamics Eagle Mk II Blueprint
Elite-1984-Elite-Dangerous-2018-Eagle-MkII.png|Elite 1984 - Elite Dangerous 2018. Eagle MkII
Eagle-MkII-Core-Dynamics-Mathew-Maddison.png|Eagle MkII artwork
</gallery>
</gallery>


== References ==
== References ==
<references/>
<references />


{{ShipNavbox}}
{{ShipNavbox}}


[[ru:Eagle MkII]]
[[ru:Eagle]]
[[uk: Eagle MkII]]
[[zh:Eagle Mk II]]
[[Category:Core Dynamics]]
[[Category:Core Dynamics]]
[[Category:Fighters]]
[[Category:Fighters]]

Latest revision as of 10:34, 12 October 2026

Template:Distinguish

Template:Quote The Eagle is a small ship produced by Core Dynamics. As a proven combat fighter with a distinguished history, the Eagle is one of the smallest, cheapest, and fastest ships available with jump capability. This comes at the cost of limited core internal modules, however, restricting its potential jump range and burdening it with heat and power management issues. The ship was introduced with much fanfare in 3199 as the Federal Navy's new, state-of-the-art fighter, but was initially plagued with issues and then overshadowed by the Imperial Navy unveiling their own version, the Imperial Eagle.[1] Although the Federal Navy later replaced the Eagle with their short range fighter program, the ship managed to rebuild its reputation over the years and achieve enormous commercial success. Core Dynamics ceased production of the Eagle by 3300, but continues to provide parts and servicing due to its enduring popularity.[2] The Eagle still sees extensive use across human space, and it is also one of the four vessels permitted in the CQC Championship.

Overview

The Eagle is an extremely agile ship—in fact, it has the highest level of manoeuvrability of any ship, excluding Ship Launched Fighters. Thus, the Eagle is extremely viable for any commander looking to take advantage of mobility, and even high-tier ships like the Anaconda can struggle against a well-trained Eagle pilot due to its ability to stay on the rear of ships, where even Turreted hardpoints won't have any visibility of the ship. Be advised of ships deploying fighters, however; it is highly advised to prioritize these in combat.

Compared to the Sidewinder, the Eagle is a strict upgrade in virtually every aspect. The Sidewinder has slightly better base armour but the Eagle has much better combat ability due to its high maneuverability and damage output potential. It also has a higher cargo capacity and jump range. The Eagle is a great second ship for players to upgrade to, and some even prefer it over the Hauler for cargo jobs due to its respectable 20t of cargo capacity.

The Eagle makes a fantastic Bounty Hunter or Pirate. With its manoeuvrability, the Eagle can take on most adversaries, and with three Class 1 hardpoints, the Eagle is capable of dealing formidable damage. Its high manoeuvrability means it is brilliant at both interdicting and dodging interdictions, making it great for shieldless trading. Defensively, however, the Eagle has very little armour and the second lowest armour hardness of all ships, which causes the Eagle to quickly crumble when under sustained fire. Thus, the manoeuverability of the ship is critical in avoiding hits. A shield is highly recommended, and the low shield power encourages the use of a Shield Booster. The issue with this, however, is that Eagle has only one utility mount, which means forgoing other combat utilities such as the Kill Warrant Scanner. You may wish to instead use a Stealth build; the Eagle has good heat management, and using Silent Running can make it very difficult for opposing ships to land hits, especially if they run Turreted and Gimballed mounts. This isn't a bulletproof strategy, however; experienced commanders may know how to counter it. It's highly recommended to use a Chaff Launcher with this strategy, but once again, this means forgoing a Kill Warrant Scanner.

As a Trader or Miner, the Eagle is significantly better than the Sidewinder in both aspects. However, the Hauler may be better for traders if not wanting to touch combat, though you may be better off holding out until the Adder becomes affordable, as it is much better in both aspects while still being viable in combat.

File:Convergence eagle.png
Eagle hardpoint convergence

The weapon hardpoints are located as follows: two Class 1 hardpoints on the underside of main body of ship, and one Class 1 hardpoint on the top of the ship behind the cockpit. The cockpit is one of the smallest in the Eagle's size class. Whether pilots find the confined space either enjoyable or rather claustrophobic, it does have the drawback of reducing overall range of vision.

Purchase Locations

System Station Date Discount
Shinrarta Dezhra Jameson Memorial Always available 10% discount
Brestla i Sola Prospect Always available 20% surcharge
Akkadia Calvin Lawrence Jun. 2, 2020 15% discount
G 35-15 Leslie Gateway Jun. 2, 2020 15% discount
Metzili Pippin Gatewat Jun. 2, 2020 15% discount
Betel Amphipolis Jun. 2, 2020 15% discount
Barnard's Star Boston Base Jun. 2, 2020
Duamta Davis Terminal Jun. 2, 2020
Agartha Enoch Port Jun. 2, 2020
Asphodel John Irving Station Jun. 2, 2020
He Bo Krylov Ring Jun. 2, 2020
Holiacan Fortress Yarrow Jun. 2, 2020

Outfitting

Main article: Outfitting

All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Eagle.

Category Default System Default Rating Default Class Max Class
Small Hardpoint Pulse Laser (L) F 1 1
Pulse Laser (L) F 1 1
Empty -- -- 1
Utility Mount Empty -- -- 0
Bulkheads Lightweight Alloys I 1 8
Reactor Bay Power Plant E 2 2
Thrusters Mounting Thrusters E 3 3
Frame Shift Drive Housing Frame Shift Drive E 3 3
Environment Control Life Support E 1 1
Power Coupling Power Distributor E 2 2
Sensor Suite Sensors E 2 2
Fuel Store Fuel Tank [x4] C 2 2
Internal Compartments Shield Generator E 3 3
Cargo Rack [x2] E 1 2
Empty (M) -- -- 2
Empty -- -- 1
Empty -- -- 1
Advanced Docking Computer E 1 1
Supercruise Assist E 1 1
(PAS) I 1 1

Notes

  • In September 2014, Frontier Developments announced that the Eagle would become a second starting ship for all players who had pre-ordered Elite Dangerous, including existing Beta and Kickstarter supporters. This starting Eagle (known as the "Freagle") is located in a Station outside of the player's starting system and can be flown once the commander travels to the station where it is stored. It can be found by opening the Galaxy Map and looking for a system with a blue ship icon next to it; the ship will be located in a station within the designated system.

Videos

References

Template:ShipNavbox

ru:Eagle uk: Eagle MkII zh:Eagle Mk II