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'''Materials''' are small elements that can be found from a variety of sources that can be used to maintain or enhance the abilities of your ship and SRV.[[File:Polonium-Material-and-SRV.png|thumb|300px|Polonium and SRV]]
[[File:Polonium-Material-and-SRV.png|thumb|300px|Polonium and a SRV]]
'''Materials''' are small resources that are primarily used for [[Engineers|Engineering]], [[Synthesis]], and unlocking specialised items via a [[Technology Broker]]. [[Material Trader]]s at certain [[Station|stations]] can exchange 1 Material type for a quantity of another Material. Materials are essential to build facilities for [[System Colonisation|system colonisation]].


They do not take up space in [[Cargo Rack|cargo racks]].<ref>[https://community.elitedangerous.com/node/335 Dev Update (12/11/2015)]</ref> Instead, materials have a separate inventory, and are only stored in tiny quantities. The maximum that can be carried at once is 1000 units of materials and 500 units of data.
Materials do not require space in [[Cargo Rack]]s.<ref>[https://community.elitedangerous.com/node/335 Community/node: Dev Update (12/11/2015)]</ref> Instead, Materials have a separate inventory and are stored in smaller quantities that do not affect a [[Ships|ship]]'s overall mass. Materials remain accessible when switching between a [[Ships|ship]], [[:Category:Surface Recon Vehicles|SRV]] or [[Ship-Launched Fighters|SLF]]. If a commander [[Redeployment|loses their vehicle or is critically injured]], none of their Materials are lost.


Materials remain available when switching between vehicles, and in the case of vehicle destruction they are saved by the pilot's escape system.
== Grades ==
 
All Materials are sorted into different grades representing their rarity, with rarer materials providing greater effects when used. Manufactured and Encoded Materials use five grades, from Very Common to Very Rare, while Raw Materials only use four, from Very Common to Rare. A Material's grade determines how much of it can be stored at once.
They are currently used for 2 main purposes: [[Synthesis]] and [[Engineers|Engineering]].
 
== Material Categories ==
Materials can be classified into 1 of 3 categories.
 
=== [[Raw Materials]] ===
Naturally occurring chemical elements.
 
=== [[Manufactured Materials]] ===
Salvageable components.
 
=== [[Data]] ===
From scanning various sources.
 
== Material Grades ==
Within each material category, materials come in 5 different grades representing their rarity, with rarer materials providing greater effects when used.
{| class="article-table article-table-selected sortable" border="1" cellspacing="1" cellpadding="1"
{| class="article-table article-table-selected sortable" border="1" cellspacing="1" cellpadding="1"
|-
|-
Line 26: Line 11:
! scope="col" |Grade
! scope="col" |Grade
! scope="col" |Rarity
! scope="col" |Rarity
! scope="col" |Storage Capacity per Material
|-
|-
| data-sort-value="1" |[[File:Grade-1.png|thumb|center|40x40px]]
| data-sort-value="1" |[[File:Grade-1.png|thumb|center|40x40px]]
|1
|1
|[[:Category:Very common materials|Very Common]]
|[[:Category:Very common materials|Very Common]]
|300
|-
|-
| data-sort-value="2" |[[File:Grade-2.png|thumb|center|40x40px]]
| data-sort-value="2" |[[File:Grade-2.png|thumb|center|40x40px]]
|2
|2
|[[:Category:Common materials|Common]]
|[[:Category:Common materials|Common]]
|250
|-
|-
| data-sort-value="3" |[[File:Grade-3.png|thumb|center|40x40px]]
| data-sort-value="3" |[[File:Grade-3.png|thumb|center|40x40px]]
|3
|3
|[[:Category:Standard materials|Standard]]
|[[:Category:Standard materials|Standard]]
|200
|-
|-
| data-sort-value="4" |[[File:Grade-4.png|thumb|center|40x40px]]
| data-sort-value="4" |[[File:Grade-4.png|thumb|center|40x40px]]
|4
|4
|[[:Category:Rare materials|Rare]]
|[[:Category:Rare materials|Rare]]
|150
|-
|-
| data-sort-value="5" |[[File:Grade-5.png|thumb|center|40x40px]]
| data-sort-value="5" |[[File:Grade-5.png|thumb|center|40x40px]]
|5
|5
|[[:Category:Very rare materials|Very Rare]]
|[[:Category:Very rare materials|Very Rare]]
|100
|}
|}


== Manufactured Materials ==
== Types ==
'''Manufactured materials '''are salvaged components used only in Engineer Blueprints.
Materials are classified into one of three types determined by their origin and composition:
 
=== Manufactured Material Sources ===
Manufactured materials can be obtained from several sources:
 
==== Ship Salvage ====
When you destroy a ship, it will drop components that you can collect with your [[Cargo Scoop|cargo scoop]]. Some components are only available from certain types of [[ships]]:
 
===== '''Transport Ships''' =====
You will find these in shipping lanes, and in [[Unidentified Signal Source|signal sources]].
 
===== '''Military & Authority Ships''' =====
You will find authority ships in all populated non-[[Government|Anarchy]] systems, ensuring security is maintained. In systems in War or Civil Unrest states, [[Conflict Zone|conflict zones]] will contain military and authority vessels.


===== '''Combat Ships''' =====
*'''[[Raw Materials]]''' - Naturally-occurring chemical elements; usually obtained by [[mining]] and SRV prospecting.
Almost any hostile ship (Pirates) can be considered a 'combat ship'. You will find them in most signal sources, and will have a 'Wanted' status.
*'''[[Manufactured Materials]]''' - Artificial components from ships and structures; usually obtained by [[Salvage|salvaging]].
In all cases, the highest grade materials will usually be dropped by bigger, more powerful, ships e.g. Type-9, Anaconda, Imperial Cutter, etc...  
*'''[[Encoded Materials]]''' - Pieces of data, such as files, chunks of code, and scans; usually obtained by scanning objects.


==== Degraded Emissions ====
== List of materials ==
The most common type of signal source, found almost anywhere in populated space - shipping lanes, deep space, planetary orbit, etc...
Materials are further classified in categories. These are taken into account by [[Material Trader|Material Traders]] when exchanging materials.


'''Contains:''' basic loot, such as common manufactured materials and cargo canisters.
The '''[[:Category:Materials|category page]]''' has a list of all materials.


==== Encoded Emissions ====
=== Raw Materials ===
A less frequently occurring signal source type, found almost anywhere in populated space.
{| class="article-table"
 
'''Contains:''' a Private Data Beacon (or sometimes a satellite, when found around populated Earthlike worlds) which can be scanned for a random data reward, along with common and rare materials.
 
==== High Grade Emissions ====
A rare signal type found in deep space, or around planets, of populated systems. To find one, travel 200 LS above the orbital plane of any populated star system. Your location should show you as being in 'Deep Space'. High grade emissions will spawn here along with other signal types. Higher population system spawn signal types more frequently.
 
'''Contains:''' Contains 3-5 units of very rare materials appropriate to the system state and government.
 
==== Combat Aftermath ====
A signal type found only in Shipping Lanes (the direct route from the current system's primary star to a Starport).
 
'''Contains:''' 5-8 materials of varying grades from a destroyed ship.
 
==== Mission Reward ====
Some missions offer manufactured materials as part of the mission rewards. It is difficult to predict what missions are available at starports, let alone predict what data will be provided as a reward, so it is not recommended that you rely on these. Nevertheless, they are a useful way to acquire materials when not looking for specific data types.
 
'''NOTE:''' Some manufactured materials are '''only''' available as mission rewards.
 
=== List of Manufactured Materials ===
{| class="article-table article-table-selected sortable" border="1" cellspacing="1" cellpadding="1"
|-
|-
! scope="col" |Name
|'''Section'''
! scope="col" |Grade
|'''Grade 1'''
|'''Grade 2'''
|'''Grade 3'''
|'''Grade 4'''
|-
|-
![[Basic Conductors]]
|'''Raw Material Category 1'''
| data-sort-value="1" |Very Common
|[[Carbon]]
|[[Vanadium]]
|[[Niobium]]
|[[Yttrium]]
|-
|-
![[Biotech Conductors]]
|'''Raw Material Category 2'''
| data-sort-value="5" |Very Rare
|[[Phosphorus]]
|[[Chromium]]
|[[Molybdenum]]
|[[Technetium]]
|-
|-
![[Chemical Distillery]]
|'''Raw Material Category 3'''
| data-sort-value="3" |Standard
|[[Sulphur]]
|[[Manganese]]
|[[Cadmium]]
|[[Ruthenium]]
|-
|-
![[Chemical Manipulators]]
|'''Raw Material Category 4'''
| data-sort-value="4" |Rare
|[[Iron]]
|[[Zinc]]
|[[Tin]]
|[[Selenium]]
|-
|-
![[Chemical Processors]]
|'''Raw Material Category 5'''
| data-sort-value="2" |Common
|[[Nickel]]
|[[Germanium]]
|[[Tungsten]]
|[[Tellurium]]
|-
|-
![[Chemical Storage Units]]
|'''Raw Material Category 6'''
| data-sort-value="1" |Very Common
|[[Rhenium]]
|[[Arsenic]]
|[[Mercury]]
|[[Polonium]]
|-
|-
![[Compact Composites]]
|'''Raw Material Category 7'''
| data-sort-value="1" |Very Common
|[[Lead]]
|[[Zirconium]]
|[[Boron]]
|[[Antimony]]
|}
 
=== Encoded Materials ===
{| class="article-table"
|'''Section'''
|'''Grade 1'''
|'''Grade 2'''
|'''Grade 3'''
|'''Grade 4'''
|'''Grade 5'''
|-
|-
![[Compound Shielding]]
|'''Emission Data'''
| data-sort-value="4" |Rare
|[[Exceptional Scrambled Emission Data]]
|[[Irregular Emission Data]]
|[[Unexpected Emission Data]]
|[[Decoded Emission Data]]
|[[Abnormal Compact Emissions Data]]
|-
|-
![[Conductive Ceramics]]
|'''Wake Scans'''
| data-sort-value="3" |Standard
|[[Atypical Disrupted Wake Echoes]]
|[[Anomalous FSD Telemetry]]
|[[Strange Wake Solutions]]
|[[Eccentric Hyperspace Trajectories]]
|[[Datamined Wake Exceptions]]
|-
|-
![[Conductive Components]]
|'''Shield Data'''
| data-sort-value="2" |Common
|[[Distorted Shield Cycle Recordings]]
|[[Inconsistent Shield Soak Analysis]]
|[[Untypical Shield Scans]]
|[[Aberrant Shield Pattern Analysis]]
|[[Peculiar Shield Frequency Data]]
|-
|-
![[Conductive Polymers]]
|'''Encryption Files'''
| data-sort-value="4" |Rare
|[[Unusual Encrypted Files]]
|[[Tagged Encryption Codes]]
|[[Open Symmetric Keys]]
|[[Atypical Encryption Archives]]
|[[Adaptive Encryptors Capture]]
|-
|-
![[Configurable Components]]
|'''Data Archives'''
| data-sort-value="4" |Rare
|[[Anomalous Bulk Scan Data]]
|[[Unidentified Scan Archives]]
|[[Classified Scan Databanks]]
|[[Divergent Scan Data]]
|[[Classified Scan Fragment]]
|-
|-
![[Core Dynamics Composites]]
|'''Encoded Firmware'''
| data-sort-value="5" |Very Rare
|[[Specialised Legacy Firmware]]
|-
|[[Modified Consumer Firmware]]
![[Crystal Shards]]
|[[Cracked Industrial Firmware]]
| data-sort-value="1" |Very Common
|[[Security Firmware Patch]]
|-
|[[Modified Embedded Firmware]]
![[Electrochemical Arrays]]
|}
| data-sort-value="3" |Standard
=== Manufactured Materials ===
|-
{| class="article-table"
![[Exquisite Focus Crystals]]
|'''Section'''
| data-sort-value="5" |Very Rare
|'''Grade 1'''
|-
|'''Grade 2'''
![[Filament Composites]]
|'''Grade 3'''
| data-sort-value="2" |Common
|'''Grade 4'''
|-
|'''Grade 5'''
![[Flawed Focus Crystals]]
| data-sort-value="2" |Common
|-
![[Focus Crystals]]
| data-sort-value="3" |Standard
|-
![[Galvanising Alloys]]
| data-sort-value="2" |Common
|-
![[Grid Resistors]]
| data-sort-value="1" |Very Common
|-
![[Heat Conduction Wiring]]
| data-sort-value="1" |Very Common
|-
![[Heat Dispersion Plate]]
| data-sort-value="2" |Common
|-
![[Heat Exchangers]]
| data-sort-value="3" |Standard
|-
![[Heat Resistant Ceramics]]
| data-sort-value="2" |Common
|-
![[Heat Vanes]]
| data-sort-value="4" |Rare
|-
![[High Density Composites]]
| data-sort-value="3" |Standard
|-
![[Hybrid Capacitors]]
| data-sort-value="2" |Common
|-
![[Imperial Shielding]]
| data-sort-value="5" |Very Rare
|-
![[Improvised Components]]
| data-sort-value="5" |Very Rare
|-
![[Mechanical Components]]
| data-sort-value="3" |Standard
|-
![[Mechanical Equipment]]
| data-sort-value="2" |Common
|-
![[Mechanical Scrap]]
| data-sort-value="1" |Very Common
|-
![[Military Grade Alloys]]
| data-sort-value="5" |Very Rare
|-
![[Military Supercapacitors]]
| data-sort-value="5" |Very Rare
|-
![[Pharmaceutical Isolators]]
| data-sort-value="5" |Very Rare
|-
![[Phase Alloys]]
| data-sort-value="3" |Standard
|-
![[Polymer Capacitors]]
| data-sort-value="4" |Rare
|-
![[Precipitated Alloys]]
| data-sort-value="3" |Standard
|-
![[Proprietary Composites]]
| data-sort-value="4" |Rare
|-
![[Proto Heat Radiators]]
| data-sort-value="5" |Very Rare
|-
![[Proto Light Alloys]]
| data-sort-value="4" |Rare
|-
![[Proto Radiolic Alloys]]
| data-sort-value="5" |Very Rare
|-
![[Refined Focus Crystals]]
| data-sort-value="4" |Rare
|-
![[Salvaged Alloys]]
| data-sort-value="1" |Very Common
|-
|-
![[Shield Emitters]]
|'''Chemical'''
| data-sort-value="2" |Common
|[[Chemical Storage Units]]
|[[Chemical Processors]]
|[[Chemical Distillery]]
|[[Chemical Manipulators]]
|[[Pharmaceutical Isolators]]
|-
|-
![[Shielding Sensors]]
|'''Thermic'''
| data-sort-value="3" |Standard
|[[Tempered Alloys]]
|[[Heat Resistant Ceramics]]
|[[Precipitated Alloys]]
|[[Thermic Alloys]]
|[[Military Grade Alloys]]
|-
|-
![[Tempered Alloys]]
|'''Heat'''
| data-sort-value="1" |Very Common
|[[Heat Conduction Wiring]]
|[[Heat Dispersion Plate]]
|[[Heat Exchangers]]
|[[Heat Vanes]]
|[[Proto Heat Radiators]]
|-
|-
![[Thermic Alloys]]
|'''Conductive'''
| data-sort-value="4" |Rare
|[[Basic Conductors]]
|[[Conductive Components]]
|[[Conductive Ceramics]]
|[[Conductive Polymers]]
|[[Biotech Conductors]]
|-
|-
![[Unknown Carapace]]
|'''Mechanical Components'''
| data-sort-value="2" |Common
|[[Mechanical Scrap]]
|[[Mechanical Equipment]]
|[[Mechanical Components]]
|[[Configurable Components]]
|[[Improvised Components]]
|-
|-
![[Unknown Energy Cell]]
|'''Capacitors'''
| data-sort-value="3" |Standard
|[[Grid Resistors]]
|[[Hybrid Capacitors]]
|[[Electrochemical Arrays]]
|[[Polymer Capacitors]]
|[[Military Supercapacitors]]
|-
|-
![[Unknown Fragment]]
|'''Shielding'''
| data-sort-value="5" |Very Rare
|[[Worn Shield Emitters]]
|[[Shield Emitters]]
|[[Shielding Sensors]]
|[[Compound Shielding]]
|[[Imperial Shielding]]
|-
|-
![[Unknown Organic Circuitry]]
|'''Composite'''
| data-sort-value="5" |Very Rare
|[[Compact Composites]]
|[[Filament Composites]]
|[[High Density Composites]]
|[[Proprietary Composites]]
|[[Core Dynamics Composites]]
|-
|-
![[Unknown Technology Components]]
|'''Crystals'''
| data-sort-value="4" |Rare
|[[Crystal Shards]]
|[[Flawed Focus Crystals]]
|[[Focus Crystals]]
|[[Refined Focus Crystals]]
|[[Exquisite Focus Crystals]]
|-
|-
![[Worn Shield Emitters]]
|'''Alloys'''
| data-sort-value="1" |Very Common
|[[Salvaged Alloys]]
|[[Galvanising Alloys]]
|[[Phase Alloys]]
|[[Proto Light Alloys]]
|[[Proto Radiolic Alloys]]
|}
|}


== Data ==
* [[Meta-Alloys]] are manufactured by [[Thargoid Barnacle|Thargoid Barnacles]].
'''Data''' is gathered by scanning various technological sources. It is stored in a separate data store, up to a maximum of 500 units.


=== Data Sources ===
== Videos ==
Data can be acquired by scanning various suitable source types:
<gallery>
File:HOW_TO_FIND_RARE_ENGINEERING_MATERIALS_ELITE_DANGEROUS
File:Elite Dangerous Odyssey- RAW Material Farming - Fast Way
File:Must-Have Tool for Elite Dangerous- How to Use Odyssey Materials Helper
</gallery>


==== Ships ====
== See also ==
Target any ship (either in [[Supercruise]] or sub-light speeds) and centre it in your field of view. Your ship will scan it automatically, and sometimes you will receive data.
*[[Commodities]]
*[[Assets]]
*[[Goods]]
*[[Data]]


==== Data Beacons ====
== References ==
Found in [[Unidentified Signal Source|Encoded Emissions]] signal sources amongst destroyed ship debris. Target it and centre it in your field of view. Your ship will scan it automatically, and you will receive data (sometimes rare or very rare).
<references />
 
==== Satellites ====
Found in Encoded Emissions signal sources around populated Earthlike worlds, or at some [[Installation|installations]]. As with ships, target it and centre it in your field of view. Your ship will scan it automatically, and you will receive data (often rare or very rare).
 
==== Planetary Outposts ====
Planetary outposts (not Starports) typically have 1 or more [[Data point|data points]] that can be scanned with your SRV's [[Data Link Scanner]]. They come in 3 security levels (Low, Medium, High) and 3 sizes (Small '+', Medium '++', and Large '+++'). Higher security outposts provide rarer data, but also have stronger defences.
 
==== Surface Scan Missions ====
Some missions will require you to scan the data point of a nearby small settlement not otherwise listed in your navigation panel. These settlements can only be found as mission targets, and the data point scan will often produce rare and very rare data.
 
==== Wakes ====
[[Frame Shift Drive Wake|Frame shift drive wakes]] are a source of frame shift related data. You must scan the wake with a [[Frame Shift Wake Scanner]] to retrieve this data.


==== Mission Rewards ====
{{MaterialsNavbox}}
Some missions offer data as part of the mission rewards. It is difficult to predict what missions are available at starports, let alone predict what data will be provided as a reward, so it is not recommended that you rely on these when looking for specific data types. Nevertheless, they are a useful way to acquire data when not looking for specific data types.
{{PointsofInterestNavbox}}


=== List of Data ===
[[ru:Материалы]]
{| class="article-table article-table-selected sortable" border="1" cellspacing="1" cellpadding="1"
[[uk: Матеріали]]
|-
[[zh:{{PAGENAME}}]]
! scope="col" |Name
! scope="col" |Grade
|-
![[Aberrant Shield Pattern Analysis]]
| data-sort-value="4" |Rare
|-
![[Abnormal Compact Emissions Data]]
| data-sort-value="5" |Very Rare
|-
![[Adaptive Encryptors Capture]]
| data-sort-value="5" |Very Rare
|-
![[Anomalous Bulk Scan Data]]
| data-sort-value="1" |Very Common
|-
![[Anomalous FSD Telemetry]]
| data-sort-value="2" |Common
|-
![[Atypical Disrupted Wake Echoes]]
| data-sort-value="1" |Very Common
|-
![[Atypical Encryption Archives]]
| data-sort-value="4" |Rare
|-
![[Classified Scan Databanks]]
| data-sort-value="3" |Standard
|-
![[Classified Scan Fragment]]
| data-sort-value="5" |Very Rare
|-
![[Cracked Industrial Firmware]]
| data-sort-value="3" |Standard
|-
![[Datamined Wake Exceptions]]
| data-sort-value="5" |Very Rare
|-
![[Decoded Emission Data]]
| data-sort-value="4" |Rare
|-
![[Distorted Shield Cycle Recordings]]
| data-sort-value="1" |Very Common
|-
![[Divergent Scan Data]]
| data-sort-value="4" |Rare
|-
![[Eccentric Hyperspace Trajectories]]
| data-sort-value="4" |Rare
|-
![[Exceptional Scrambled Emission Data]]
| data-sort-value="1" |Very Common
|-
![[Inconsistent Shield Soak Analysis]]
| data-sort-value="2" |Common
|-
![[Irregular Emission Data]]
| data-sort-value="2" |Common
|-
![[Modified Consumer Firmware]]
| data-sort-value="2" |Common
|-
![[Modified Embedded Firmware]]
| data-sort-value="5" |Very Rare
|-
![[Open Symmetric Keys]]
| data-sort-value="3" |Standard
|-
![[Pattern Alpha Obelisk Data]]
| data-sort-value="3" |Standard
|-
![[Pattern Beta Obelisk Data]]
| data-sort-value="2" |Common
|-
![[Pattern Delta Obelisk Data]]
| data-sort-value="4" |Rare
|-
![[Pattern Epsilon Obelisk Data]]
| data-sort-value="5" |Very Rare
|-
![[Pattern Gamma Obelisk Data]]
| data-sort-value="1" |Very Common
|-
![[Peculiar Shield Frequency Data]]
| data-sort-value="5" |Very Rare
|-
![[Security Firmware Patch]]
| data-sort-value="4" |Rare
|-
![[Specialised Legacy Firmware]]
| data-sort-value="1" |Very Common
|-
![[Strange Wake Solutions]]
| data-sort-value="3" |Standard
|-
![[Tagged Encryption Codes]]
| data-sort-value="2" |Common
|-
![[Unexpected Emission Data]]
| data-sort-value="3" |Standard
|-
![[Unidentified Scan Archives]]
| data-sort-value="2" |Common
|-
![[Unknown Material Composition Data]]
| data-sort-value="3" |Standard
|-
![[Unknown Residue Data Analysis]]
| data-sort-value="4" |Rare
|-
![[Unknown Ship Signature]]
| data-sort-value="3" |Standard
|-
![[Unknown Structural Data]]
| data-sort-value="2" |Common
|-
![[Unknown Wake Data]]
| data-sort-value="4" |Rare
|-
![[Untypical Shield Scans]]
| data-sort-value="3" |Standard
|-
![[Unusual Encrypted Files]]
| data-sort-value="1" |Very Common
|}
 
==References==
<references />
{{Template:MaterialsNavbox}}
[[Category:Guides]]
[[Category:Guides]]
[[Category:Lists]]
[[Category:Lists]]
[[Category:Points of Interest]]
[[Category:Points of Interest]]
[[Category:Commerce]]

Latest revision as of 18:10, 27 July 2026

File:Polonium-Material-and-SRV.png
Polonium and a SRV

Materials are small resources that are primarily used for Engineering, Synthesis, and unlocking specialised items via a Technology Broker. Material Traders at certain stations can exchange 1 Material type for a quantity of another Material. Materials are essential to build facilities for system colonisation.

Materials do not require space in Cargo Racks.[1] Instead, Materials have a separate inventory and are stored in smaller quantities that do not affect a ship's overall mass. Materials remain accessible when switching between a ship, SRV or SLF. If a commander loses their vehicle or is critically injured, none of their Materials are lost.

Grades

All Materials are sorted into different grades representing their rarity, with rarer materials providing greater effects when used. Manufactured and Encoded Materials use five grades, from Very Common to Very Rare, while Raw Materials only use four, from Very Common to Rare. A Material's grade determines how much of it can be stored at once.

Symbol Grade Rarity Storage Capacity per Material
File:Grade-1.png
1 Very Common 300
File:Grade-2.png
2 Common 250
File:Grade-3.png
3 Standard 200
File:Grade-4.png
4 Rare 150
File:Grade-5.png
5 Very Rare 100

Types

Materials are classified into one of three types determined by their origin and composition:

List of materials

Materials are further classified in categories. These are taken into account by Material Traders when exchanging materials.

The category page has a list of all materials.

Raw Materials

Section Grade 1 Grade 2 Grade 3 Grade 4
Raw Material Category 1 Carbon Vanadium Niobium Yttrium
Raw Material Category 2 Phosphorus Chromium Molybdenum Technetium
Raw Material Category 3 Sulphur Manganese Cadmium Ruthenium
Raw Material Category 4 Iron Zinc Tin Selenium
Raw Material Category 5 Nickel Germanium Tungsten Tellurium
Raw Material Category 6 Rhenium Arsenic Mercury Polonium
Raw Material Category 7 Lead Zirconium Boron Antimony

Encoded Materials

Section Grade 1 Grade 2 Grade 3 Grade 4 Grade 5
Emission Data Exceptional Scrambled Emission Data Irregular Emission Data Unexpected Emission Data Decoded Emission Data Abnormal Compact Emissions Data
Wake Scans Atypical Disrupted Wake Echoes Anomalous FSD Telemetry Strange Wake Solutions Eccentric Hyperspace Trajectories Datamined Wake Exceptions
Shield Data Distorted Shield Cycle Recordings Inconsistent Shield Soak Analysis Untypical Shield Scans Aberrant Shield Pattern Analysis Peculiar Shield Frequency Data
Encryption Files Unusual Encrypted Files Tagged Encryption Codes Open Symmetric Keys Atypical Encryption Archives Adaptive Encryptors Capture
Data Archives Anomalous Bulk Scan Data Unidentified Scan Archives Classified Scan Databanks Divergent Scan Data Classified Scan Fragment
Encoded Firmware Specialised Legacy Firmware Modified Consumer Firmware Cracked Industrial Firmware Security Firmware Patch Modified Embedded Firmware

Manufactured Materials

Section Grade 1 Grade 2 Grade 3 Grade 4 Grade 5
Chemical Chemical Storage Units Chemical Processors Chemical Distillery Chemical Manipulators Pharmaceutical Isolators
Thermic Tempered Alloys Heat Resistant Ceramics Precipitated Alloys Thermic Alloys Military Grade Alloys
Heat Heat Conduction Wiring Heat Dispersion Plate Heat Exchangers Heat Vanes Proto Heat Radiators
Conductive Basic Conductors Conductive Components Conductive Ceramics Conductive Polymers Biotech Conductors
Mechanical Components Mechanical Scrap Mechanical Equipment Mechanical Components Configurable Components Improvised Components
Capacitors Grid Resistors Hybrid Capacitors Electrochemical Arrays Polymer Capacitors Military Supercapacitors
Shielding Worn Shield Emitters Shield Emitters Shielding Sensors Compound Shielding Imperial Shielding
Composite Compact Composites Filament Composites High Density Composites Proprietary Composites Core Dynamics Composites
Crystals Crystal Shards Flawed Focus Crystals Focus Crystals Refined Focus Crystals Exquisite Focus Crystals
Alloys Salvaged Alloys Galvanising Alloys Phase Alloys Proto Light Alloys Proto Radiolic Alloys

Videos

See also

References

Template:MaterialsNavbox Template:PointsofInterestNavbox

ru:Материалы uk: Матеріали zh:Materials