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| {{UpdateMe|This page needs updating to show new materials such as data materials that have been added since v2.0}}'''{{PAGENAME}}''' are small elements that can be found from a variety of sources that can be used to maintain or enhance the abilities of your ship and SRV.
| | [[File:Polonium-Material-and-SRV.png|thumb|300px|Polonium and a SRV]] |
| | '''Materials''' are small resources that are primarily used for [[Engineers|Engineering]], [[Synthesis]], and unlocking specialised items via a [[Technology Broker]]. [[Material Trader]]s at certain [[Station|stations]] can exchange 1 Material type for a quantity of another Material. Materials are essential to build facilities for [[System Colonisation|system colonisation]]. |
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| |
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| [[File:Polonium-Material-and-SRV.png|thumb|300px|Polonium and SRV]] | | Materials do not require space in [[Cargo Rack]]s.<ref>[https://community.elitedangerous.com/node/335 Community/node: Dev Update (12/11/2015)]</ref> Instead, Materials have a separate inventory and are stored in smaller quantities that do not affect a [[Ships|ship]]'s overall mass. Materials remain accessible when switching between a [[Ships|ship]], [[:Category:Surface Recon Vehicles|SRV]] or [[Ship-Launched Fighters|SLF]]. If a commander [[Redeployment|loses their vehicle or is critically injured]], none of their Materials are lost. |
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| They do not take up space in [[Cargo Rack|cargo racks]].<ref>[https://community.elitedangerous.com/node/335 Dev Update (12/11/2015)]</ref> Instead, materials have a separate inventory, and are only stored in tiny quantities. The maximum that can be carried at once is 1000 units.
| | == Grades == |
| | All Materials are sorted into different grades representing their rarity, with rarer materials providing greater effects when used. Manufactured and Encoded Materials use five grades, from Very Common to Very Rare, while Raw Materials only use four, from Very Common to Rare. A Material's grade determines how much of it can be stored at once. |
| | {| class="article-table article-table-selected sortable" border="1" cellspacing="1" cellpadding="1" |
| | |- |
| | ! scope="col" |Symbol |
| | ! scope="col" |Grade |
| | ! scope="col" |Rarity |
| | ! scope="col" |Storage Capacity per Material |
| | |- |
| | | data-sort-value="1" |[[File:Grade-1.png|thumb|center|40x40px]] |
| | |1 |
| | |[[:Category:Very common materials|Very Common]] |
| | |300 |
| | |- |
| | | data-sort-value="2" |[[File:Grade-2.png|thumb|center|40x40px]] |
| | |2 |
| | |[[:Category:Common materials|Common]] |
| | |250 |
| | |- |
| | | data-sort-value="3" |[[File:Grade-3.png|thumb|center|40x40px]] |
| | |3 |
| | |[[:Category:Standard materials|Standard]] |
| | |200 |
| | |- |
| | | data-sort-value="4" |[[File:Grade-4.png|thumb|center|40x40px]] |
| | |4 |
| | |[[:Category:Rare materials|Rare]] |
| | |150 |
| | |- |
| | | data-sort-value="5" |[[File:Grade-5.png|thumb|center|40x40px]] |
| | |5 |
| | |[[:Category:Very rare materials|Very Rare]] |
| | |100 |
| | |} |
|
| |
|
| They are currently used for 2 main purposes: [[Synthesis]] and [[Engineers|Engineering]]
| | == Types == |
| | Materials are classified into one of three types determined by their origin and composition: |
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| |
|
| Materials can be classified into 1 of 3 categories:
| | *'''[[Raw Materials]]''' - Naturally-occurring chemical elements; usually obtained by [[mining]] and SRV prospecting. |
| * '''Raw:''' Basic, naturally occurring, chemical elements. Used in synthesis and in many Engineer Blueprints. | | *'''[[Manufactured Materials]]''' - Artificial components from ships and structures; usually obtained by [[Salvage|salvaging]]. |
| | *'''[[Encoded Materials]]''' - Pieces of data, such as files, chunks of code, and scans; usually obtained by scanning objects. |
|
| |
|
| '''Sources:''' Surface prospecting, [[Mining|asteroid mining]].
| | == List of materials == |
| * '''Manufactured:''' Only used in Engineer Blueprints.
| | Materials are further classified in categories. These are taken into account by [[Material Trader|Material Traders]] when exchanging materials. |
|
| |
|
| '''Sources:''' Ship salvage, [[Unidentified Signal Source|Unidentified Signal Sources]] | | The '''[[:Category:Materials|category page]]''' has a list of all materials. |
| * '''Data:''' Only used in Engineer Blueprints
| |
|
| |
|
| '''Sources:''' Ship scanning, planetary outposts, [[Unidentified Signal Source|Encoded Emissions Sources]]
| | === Raw Materials === |
| Within each category, materials come in various grades representing their rarity (1 = Very Common, up to 5 = Very Rare), with rarer materials providing greater effects when used.
| | {| class="article-table" |
| | |
| Materials remain available when switching between vehicles, and in the case of vehicle destruction they are saved by the pilot's escape system.
| |
| | |
| ==Raw Material Sources== | |
| | |
| [[File:Geo_and_Bio_Materials.jpg|thumb|200px|Geo and bio materials study]]
| |
| | |
| Material sources on planets and moons can be located by use of the [[Wave Scanner]] of an [[SRV]]. When they are destroyed by weapons fire from a ship or SRV they explode into chunks of materials, which can be collected using a ship or SRV's [[Cargo Scoop]].
| |
| | |
| The type of materials vary depending on the geology of the body, the type of world it is and where it is situated.<ref>[https://www.reddit.com/r/EliteDangerous/comments/3xkuct/the_mercs_of_mikunn_geophysical_expedition/ The Mercs of Mikunn Geophysical Expedition handbook]</ref> As well as sources which are natural parts of the body, there are meteorites which fell from space, cargo racks of downed ships, and perhaps other more mysterious sources to be found (e.g. [[Unknown structure|alien structures]]).
| |
| | |
| Sources discovered so far are:
| |
| | |
| * [[Outcrop]]
| |
| ** Common Outcrop - contains non metals <ref name=":0">https://forums.frontier.co.uk/showthread.php?t=228645</ref>
| |
| ** Metallic Outcrop - contains metals <ref name=":0" />
| |
| * Meteorites:
| |
| ** [[Bronzite Chondrite]]
| |
| ** [[Mesosiderite]]
| |
| ** [[Metallic Meteorite]]
| |
| * [[Geysers]]
| |
| * [[Fumaroles]]
| |
| * [[Organic Structure|Organic Structures]]
| |
| * [[Cargo Rack (Wreckage)|Cargo Rack]]
| |
| * [[Asteroids]]
| |
| ** When a prospector reports on an asteroid's content, it will also show it's 'Material Content' - Low, Medium, or High. The higher the material content, the higher the likelihood of it dropping rare materials.
| |
| ==List of Raw Materials==
| |
| {| class="article-table article-table-selected sortable" border="1" cellspacing="1" cellpadding="1" | |
| |- | | |- |
| ! scope="col" |Name
| | |'''Section''' |
| ! scope="col" |Grade
| | |'''Grade 1''' |
| ! scope="col" |Found in
| | |'''Grade 2''' |
| ! scope="col" |Used in
| | |'''Grade 3''' |
| | |'''Grade 4''' |
| |- | | |- |
| ![[Antimony]]
| | |'''Raw Material Category 1''' |
| |Very Rare | | |[[Carbon]] |
| | | | |[[Vanadium]] |
| * [[Mesosiderite]]
| | |[[Niobium]] |
| * [[Metallic Meteorite]]
| | |[[Yttrium]] |
| | | |
| * [[Small Calibre Munitions]]
| |
| * [[Large Calibre Munitions]]
| |
| |- | | |- |
| ![[Arsenic]]
| | |'''Raw Material Category 2''' |
| | data-sort-value="2" |Common | | |[[Phosphorus]] |
| | | | |[[Chromium]] |
| * [[Outcrop]]
| | |[[Molybdenum]] |
| * [[Bronzite Chondrite]]
| | |[[Technetium]] |
| * [[Mesosiderite]]
| |
| * [[Metallic Meteorite]]
| |
| | | |
| * [[SRV Refuel]]
| |
| * [[FSD Injection]]
| |
| * [[Explosives Munitions]]
| |
| * [[Large Calibre Munitions]]
| |
| |- | | |- |
| ![[Cadmium]]
| | |'''Raw Material Category 3''' |
| | data-sort-value="3" |Rare | | |[[Sulphur]] |
| | | | |[[Manganese]] |
| * [[Mesosiderite]]
| | |[[Cadmium]] |
| * [[Metallic Meteorite]]
| | |[[Ruthenium]] |
| | | |
| * [[FSD Injection]]
| |
| * [[Plasma Munitions]]
| |
| |- | | |- |
| ![[Carbon]]
| | |'''Raw Material Category 4''' |
| | data-sort-value="1" |Very common
| | |[[Iron]] |
| | | | |[[Zinc]] |
| * [[Outcrop]]
| | |[[Tin]] |
| * [[Bronzite Chondrite]]
| | |[[Selenium]] |
| * [[Mesosiderite]]
| |
| * [[Metallic Meteorite]]
| |
| | | |
| * [[Explosives Munitions]]
| |
| * [[Large Calibre Munitions]]
| |
| |- | | |- |
| ![[Chromium]]
| | |'''Raw Material Category 5''' |
| | data-sort-value="2" |Common
| | |[[Nickel]] |
| | | | |[[Germanium]] |
| * [[Outcrop]]
| | |[[Tungsten]] |
| * [[Bronzite Chondrite]]
| | |[[Tellurium]] |
| * [[Mesosiderite]]
| |
| * [[Metallic Meteorite]]
| |
| | | |
| * [[AFM Refill]]
| |
| * [[SRV Repair]]
| |
| |- | | |- |
| ![[Germanium]]
| | |'''Raw Material Category 6''' |
| | data-sort-value="2" |Common | | |[[Rhenium]] |
| |
| | |[[Arsenic]] |
| * [[Mesosiderite]]
| | |[[Mercury]] |
| * [[Metallic Meteorite]]
| | |[[Polonium]] |
| | | |
| * [[FSD Injection]]
| |
| |- | | |- |
| ![[Iron]]
| | |'''Raw Material Category 7''' |
| | data-sort-value="1" |Very common | | |[[Lead]] |
| | | | |[[Zirconium]] |
| * [[Outcrop]]
| | |[[Boron]] |
| * [[Bronzite Chondrite]]
| | |[[Antimony]] |
| * [[Mesosiderite]]
| | |} |
| * [[Metallic Meteorite]]
| | |
| | | | === Encoded Materials === |
| * [[SRV Repair]]
| | {| class="article-table" |
| * [[Plasma Munitions]]
| | |'''Section''' |
| * [[Explosives Munitions]]
| | |'''Grade 1''' |
| * [[Small Calibre Munitions]]
| | |'''Grade 2''' |
| * [[High Velocity Munitions]]
| | |'''Grade 3''' |
| | |'''Grade 4''' |
| | |'''Grade 5''' |
| |- | | |- |
| ![[Manganese]]
| | |'''Emission Data''' |
| | data-sort-value="2" |Common
| | |[[Exceptional Scrambled Emission Data]] |
| | | | |[[Irregular Emission Data]] |
| * [[Outcrop]]
| | |[[Unexpected Emission Data]] |
| * [[Bronzite Chondrite]]
| | |[[Decoded Emission Data]] |
| * [[Mesosiderite]]
| | |[[Abnormal Compact Emissions Data]] |
| * [[Metallic Meteorite]]
| |
| * [[Cargo Rack (Wreckage)|Cargo Rack]]
| |
| | | |
| * [[SRV Ammo Restock]]
| |
| * [[SRV Repair]]
| |
| * [[Plasma Munitions]]
| |
| * [[AFM Refill]]
| |
| |- | | |- |
| ![[Mercury]]
| | |'''Wake Scans''' |
| | data-sort-value="3" |Rare
| | |[[Atypical Disrupted Wake Echoes]] |
| | | | |[[Anomalous FSD Telemetry]] |
| * [[Mesosiderite]]
| | |[[Strange Wake Solutions]] |
| * [[Outcrop]]
| | |[[Eccentric Hyperspace Trajectories]] |
| | | | |[[Datamined Wake Exceptions]] |
| * [[Explosives Munitions]]
| |
| * [[Small Calibre Munitions]]
| |
| * [[Large Calibre Munitions]]
| |
| * [[SRV Refuel]]
| |
| |- | | |- |
| ![[Molybdenum]]
| | |'''Shield Data''' |
| | data-sort-value="3" |Rare | | |[[Distorted Shield Cycle Recordings]] |
| | | | |[[Inconsistent Shield Soak Analysis]] |
| * [[Outcrop]]
| | |[[Untypical Shield Scans]] |
| * [[Bronzite Chondrite]]
| | |[[Aberrant Shield Pattern Analysis]] |
| * [[Mesosiderite]]
| | |[[Peculiar Shield Frequency Data]] |
| * [[Metallic Meteorite]]
| |
| | | |
| * [[SRV Ammo Restock]]
| |
| * [[SRV Repair]]
| |
| * [[Plasma Munitions]]
| |
| * [[AFM Refill]]
| |
| |- | | |- |
| ![[Nickel]]
| | |'''Encryption Files''' |
| | data-sort-value="1" |Very common | | |[[Unusual Encrypted Files]] |
| | | | |[[Tagged Encryption Codes]] |
| * [[Outcrop]]
| | |[[Open Symmetric Keys]] |
| * [[Bronzite Chondrite]]
| | |[[Atypical Encryption Archives]] |
| * [[Mesosiderite]]
| | |[[Adaptive Encryptors Capture]] |
| * [[Metallic Meteorite]]
| |
| | | |
| * [[SRV Repair]]
| |
| * [[Plasma Munitions]]
| |
| * [[Explosives Munitions]]
| |
| * [[Small Calibre Munitions]]
| |
| * [[Large Calibre Munitions]]
| |
| * [[AFM Refill]]
| |
| |- | | |- |
| ![[Niobium]]
| | |'''Data Archives''' |
| | data-sort-value="3" |Rare
| | |[[Anomalous Bulk Scan Data]] |
| | | | |[[Unidentified Scan Archives]] |
| * [[Outcrop]]
| | |[[Classified Scan Databanks]] |
| * [[Bronzite Chondrite]]
| | |[[Divergent Scan Data]] |
| * [[Mesosiderite]]
| | |[[Classified Scan Fragment]] |
| * [[Metallic Meteorite]]
| |
| | | |
| * [[FSD Injection]]
| |
| * [[Explosives Munitions]]
| |
| |- | | |- |
| ![[Phosphorus]]
| | |'''Encoded Firmware''' |
| | data-sort-value="1" |Very common | | |[[Specialised Legacy Firmware]] |
| |
| | |[[Modified Consumer Firmware]] |
| * [[Outcrop]]
| | |[[Cracked Industrial Firmware]] |
| * [[Bronzite Chondrite]]
| | |[[Security Firmware Patch]] |
| * [[Mesosiderite]]
| | |[[Modified Embedded Firmware]] |
| * [[Metallic Meteorite]]
| | |} |
| | | | === Manufactured Materials === |
| * [[SRV Ammo Restock]]
| | {| class="article-table" |
| * [[SRV Repair]]
| | |'''Section''' |
| * [[Plasma Munitions]]
| | |'''Grade 1''' |
| * [[Explosives Munitions]]
| | |'''Grade 2''' |
| *[[Small Calibre Munitions]]
| | |'''Grade 3''' |
| * [[Large Calibre Munitions]]
| | |'''Grade 4''' |
| | |'''Grade 5''' |
| |- | | |- |
| ![[Polonium]]
| | |'''Chemical''' |
| | data-sort-value="4" |Very rare | | |[[Chemical Storage Units]] |
| |
| | |[[Chemical Processors]] |
| * [[Metallic Meteorite]]
| | |[[Chemical Distillery]] |
| * [[Outcrop]]
| | |[[Chemical Manipulators]] |
| | | | |[[Pharmaceutical Isolators]] |
| * [[FSD Injection]]
| |
| * [[Explosives Munitions]]
| |
| |- | | |- |
| ![[Ruthenium]]
| | |'''Thermic''' |
| | data-sort-value="4" |Very rare | | |[[Tempered Alloys]] |
| | | | |[[Heat Resistant Ceramics]] |
| * [[Metallic Meteorite]]
| | |[[Precipitated Alloys]] |
| | | | |[[Thermic Alloys]] |
| * [[AFM Refill]]
| | |[[Military Grade Alloys]] |
| |- | | |- |
| ![[Selenium]]
| | |'''Heat''' |
| | data-sort-value="2" |Common | | |[[Heat Conduction Wiring]] |
| | | | |[[Heat Dispersion Plate]] |
| * [[Outcrop]]
| | |[[Heat Exchangers]] |
| * [[Bronzite Chondrite]]
| | |[[Heat Vanes]] |
| * [[Mesosiderite]]
| | |[[Proto Heat Radiators]] |
| * [[Metallic Meteorite]]
| |
| | | |
| * [[SRV Ammo Restock]]
| |
| * [[Plasma Munitions]]
| |
| * [[Small Calibre Munitions]]
| |
| |- | | |- |
| ![[Sulphur]]
| | |'''Conductive''' |
| | data-sort-value="1" |Very common | | |[[Basic Conductors]] |
| | | | |[[Conductive Components]] |
| * [[Outcrop]]
| | |[[Conductive Ceramics]] |
| * [[Bronzite Chondrite]]
| | |[[Conductive Polymers]] |
| * [[Mesosiderite]]
| | |[[Biotech Conductors]] |
| * [[Metallic Meteorite]]
| |
| | | |
| * [[SRV Ammo Restock]]
| |
| * [[SRV Repair]]
| |
| * [[Plasma Munitions]]
| |
| * [[Explosives Munitions]]
| |
| * [[Small Calibre Munitions]]
| |
| * [[Large Calibre Munitions]]
| |
| |- | | |- |
| ![[Technetium]]
| | |'''Mechanical Components''' |
| |Very Rare | | |[[Mechanical Scrap]] |
| | | | |[[Mechanical Equipment]] |
| *[[Metallic Meteorite]]
| | |[[Mechanical Components]] |
| *[[Bronzite Chondrite]]
| | |[[Configurable Components]] |
| | | | |[[Improvised Components]] |
| * [[SRV Ammo Restock]]
| |
| * [[SRV Refuel]]
| |
| * [[Plasma Munitions]]
| |
| |- | | |- |
| ![[Tellurium]]
| | |'''Capacitors''' |
| | data-sort-value="4" |Very rare | | |[[Grid Resistors]] |
| |
| | |[[Hybrid Capacitors]] |
| * [[Mesosiderite]]
| | |[[Electrochemical Arrays]] |
| * [[Metallic Meteorite]]
| | |[[Polymer Capacitors]] |
| | | | |[[Military Supercapacitors]] |
| * [[SRV Repair]]
| |
| * [[AFM Refill]]
| |
| |- | | |- |
| ![[Tin]]
| | |'''Shielding''' |
| | data-sort-value="3" |Rare | | |[[Worn Shield Emitters]] |
| | | | |[[Shield Emitters]] |
| * [[Bronzite Chondrite]]
| | |[[Shielding Sensors]] |
| * [[Mesosiderite]]
| | |[[Compound Shielding]] |
| * [[Metallic Meteorite]]
| | |[[Imperial Shielding]] |
| | | |
| * [[Large Calibre Munitions]]
| |
| * [[AFM Refill]]
| |
| |- | | |- |
| ![[Tungsten]]
| | |'''Composite''' |
| | data-sort-value="3" |Rare
| | |[[Compact Composites]] |
| | | | |[[Filament Composites]] |
| * [[Mesosiderite]]
| | |[[High Density Composites]] |
| * [[Metallic Meteorite]]
| | |[[Proprietary Composites]] |
| * [[Outcrop]]
| | |[[Core Dynamics Composites]] |
| | | |
| * [[SRV Repair]]
| |
| * [[Small Calibre Munitions]]
| |
| * [[High Velocity Munitions]]
| |
| * [[Large Calibre Munitions]]
| |
| |- | | |- |
| ![[Vanadium]]
| | |'''Crystals''' |
| | data-sort-value="2" |Common
| | |[[Crystal Shards]] |
| | | | |[[Flawed Focus Crystals]] |
| * [[Outcrop]]
| | |[[Focus Crystals]] |
| * [[Bronzite Chondrite]]
| | |[[Refined Focus Crystals]] |
| * [[Mesosiderite]]
| | |[[Exquisite Focus Crystals]] |
| * [[Metallic Meteorite]]
| |
| * [[Cargo Rack (Wreckage)|Cargo Rack]]
| |
| | | |
| * [[SRV Repair]]
| |
| * [[FSD Injection]]
| |
| * [[High Velocity Munitions]]
| |
| * [[AFM Refill]]
| |
| |- | | |- |
| ![[Yttrium]]
| | |'''Alloys''' |
| | data-sort-value="4" |Very rare | | |[[Salvaged Alloys]] |
| | | | |[[Galvanising Alloys]] |
| * [[Bronzite Chondrite]]
| | |[[Phase Alloys]] |
| * [[Mesosiderite]]
| | |[[Proto Light Alloys]] |
| * [[Metallic Meteorite]]
| | |[[Proto Radiolic Alloys]] |
| | | |
| * [[FSD Injection]]
| |
| * [[High Velocity Munitions]]
| |
| |- | |
| ![[Zinc]]
| |
| | data-sort-value="2" |Common | |
| |
| |
| * [[Outcrop]]
| |
| * [[Bronzite Chondrite]]
| |
| * [[Mesosiderite]]
| |
| * [[Metallic Meteorite]]
| |
| * [[Cargo Rack (Wreckage)|Cargo Rack]]
| |
| |
| |
| * [[SRV Repair]]
| |
| * [[AFM Refill]]
| |
| * [[Small Calibre Munitions]]
| |
| * [[Large Calibre Munitions]]
| |
| |-
| |
| ![[Zirconium]]
| |
| | data-sort-value="2" |Common
| |
| |
| |
| * [[Mesosiderite]]
| |
| * [[Outcrop]]
| |
| |
| |
| * [[Small Calibre Munitions]]
| |
| * [[High Velocity Munitions]]
| |
| * [[Large Calibre Munitions]]
| |
| * [[AFM Refill]]
| |
| |} | | |} |
|
| |
|
| == Manufactured Material Sources ==
| | * [[Meta-Alloys]] are manufactured by [[Thargoid Barnacle|Thargoid Barnacles]]. |
| Manufactured materials can be provided as mission rewards, salvaged from destroyed ships, or from a variety of signal sources.
| |
| | |
| === '''Degraded Emissions''' ===
| |
| The most common type of signal source, found almost anywhere in populated space - shipping lanes, deep space, planetary orbit, etc...
| |
| | |
| '''Contains:''' basic loot, such as common manufactured materials and cargo canisters.
| |
| | |
| === '''Encoded Emissions''' ===
| |
| A less frequently occurring signal source type, found almost anywhere in populated space.
| |
| | |
| '''Contains:''' a Private Data Beacon (or sometimes a satellite, when found around populated Earthlike worlds) which can be scanned for a random data reward, along with common and rare materials.
| |
| | |
| === '''High Grade Emissions''' ===
| |
| A rare signal type found in deep space, or around planets, of populated systems. To find one, travel 200 LS above the orbital plane of any populated star system. Your location should show you as being in 'Deep Space'. High grade emissions will spawn here along with other signal types. Higher population system spawn signal types more frequently.
| |
| | |
| '''Contains:''' Contains 3-5 units of very rare materials appropriate to the system state and government.
| |
| | |
| === '''Combat Aftermath''' ===
| |
| A signal type found only in Shipping Lanes (the direct route from the current system's primary star to a Starport).
| |
| | |
| '''Contains:''' 5-8 materials of varying grades from a destroyed ship.
| |
| | |
| == Data Sources ==
| |
| Data can be acquired by scanning various suitable source types:
| |
| | |
| === '''Ships''' ===
| |
| Target any ship (either in [[Supercruise]] or sub-light speeds) and centre it in your field of view. Your ship will scan it automatically, and sometimes you will receive data.
| |
| | |
| === '''Satellites''' ===
| |
| Found in Encoded Emissions signal sources around populated Earthlike worlds, or at some [[Installation|installations]]. As with ships, target it and centre it in your field of view. Your ship will scan it automatically, and you will receive data (often rare or very rare).
| |
|
| |
|
| === Planetary Outposts === | | == Videos == |
| Planetary outposts (not Starports) typically have 1 or more [[Data point|data points]] that can be scanned with your SRV's [[Data Link Scanner]]. They come in 3 security levels (Low, Medium, High) and 3 sizes (Small '+', Medium '++', and Large '+++'). Higher security outposts provide rarer data, but also have stronger defences.
| | <gallery> |
| | File:HOW_TO_FIND_RARE_ENGINEERING_MATERIALS_ELITE_DANGEROUS |
| | File:Elite Dangerous Odyssey- RAW Material Farming - Fast Way |
| | File:Must-Have Tool for Elite Dangerous- How to Use Odyssey Materials Helper |
| | </gallery> |
|
| |
|
| === Surface Scan Missions === | | == See also == |
| Some missions will require you to scan the data point of a nearby small settlement not otherwise listed in your navigation panel. These settlements can only be found as mission targets, and the data point scan will often produce rare and very rare data.
| | *[[Commodities]] |
| | *[[Assets]] |
| | *[[Goods]] |
| | *[[Data]] |
|
| |
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| === Wakes === | | == References == |
| [[Frame Shift Drive Wake|Frame shift drive wakes]] are a good source of frame shift related data. You must scan the wake with a [[Frame Shift Wake Scanner]] to retrieve this data.
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| === Mission Rewards ===
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| Some missions offer data as part of the mission rewards. However, it is difficult to predict what missions are available at starports, let alone predict what data will be provided as a reward, so it is not recommended that you rely on these when looking for specific data types. Nevertheless, they are good way to acquire data when not looking for specific data types.
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| ==References==
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