CQC Championship/Imperial Fighter Loadouts: Difference between revisions

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These are the [[CQC Championship/Loadouts|loadout]] options available for the [[Imperial Fighter]] in the [[CQC Championship]].
{{stub}}
These are the [[CQC Championship/Loadouts|loadout]] options available for the [[Imperial Fighter|Gu-97]] in the [[CQC Championship]].


The Imperial Fighter is available in '''Loadout 4''' which is unlocked at rank ''unknown'', '''Loadout 8''' which is unlocked at rank 20, and '''Loadout 12''' which is unlocked at rank 32.
The Gu-97 (aka Imperial Fighter) is available in '''Loadout 4''' which is unlocked at rank 4, '''Loadout 8''' which is unlocked at rank 20, and '''Loadout 12''' which is unlocked at rank 32.


==Hardpoints==
==Hardpoints==
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
|-
|-
! scope="col"|Weapon
! scope="col"|Weapon <ref name="Disclaimer" group="nb">These values are taken from the loadout screen.</ref>
! scope="col"|Damage <ref name="Disclaimer" group="nb">These values are estimated from bar displays.</ref>
! scope="col" |DPS
! scope="col"|ROF
! scope="col"|Rate of Fire
! scope="col"|DPS <ref name="Disclaimer" group="nb"/>
! scope="col" |Damage (per shot)
! scope="col"|Thermal Load <ref name="Disclaimer" group="nb"/>
!Shot Speed (m/s)
! scope="col"|Ammo Clip Size
!Damage Falloff Start (m)
! scope="col"|Ammo Maximum
!Maximum Range (m)
!Distributor Draw (MW)
! scope="col" |Thermal Load
! scope="col" |Ammo Clip Size
! scope="col"|Damage Type
! scope="col"|Unlocked at Rank
! scope="col"|Unlocked at Rank
|-
|-
| [[Burst Laser]]
| [[Burst Laser]]
|  
| 8.5
|  
| 4.7/s
|  
| 1.8
|  
|Hitscan
| -
|600
| -
|1000
|0.20
| 0.3
| 1
| Thermal
| Default
| Default
|-
|-
| [[Rapid Cannon]]
| Rapid Cannon
|  
| 8.0
|  
| 2.0/s
|  
| 4.0
|  
|2000
|800
|1200
|0.00
| 1.0
| 30
| 30
| 100
| Kinetic
| 10
| 10
|-
|-
| [[Heat Beam]]
| Heat Beam
|
| 8.5
|
| Continuous
|  
|  
| -
| -
|Hitscan
|800
|1200
|1.20/s
| 2.8/s
| -
| -
| Thermal
| 26
| 26
|-
|-
| [[Pulse Laser]]
| [[Pulse Laser]]
|  
| 10.0
|  
| 3.3/s
|  
| 3.0
|  
|Hitscan
| -
|600
| -
|1000
|0.28
| 0.3
| 1
| Thermal
| 40
| 40
|-
|-
| [[Plasma Repeater]]
| Plasma Repeater
|  
| 15.0
|  
| 5.0
|  
| 3.0
|  
|500
|800
|1200
|0.00
| 1.0
| 30
| 30
| 2,100
| Kinetic
| 42
| 42
|}
|}
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| 27
| 27
|-
|-
| [[Armour Booster]]
| Armour Booster
| 49
| 49
|}
|}
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|-
|-
! scope="col"|Module
! scope="col"|Module
! scope="col"|Unlocked at Rank
!'''Weapons Capacity/Recharge (/s)'''
!'''Engines Capacity/Recharge (/s)'''
!'''Systems Capacity/Recharge (/s)'''
! scope="col" |Unlocked at Rank
|-
|-
| [[Power Distributor]]
| [[Power Distributor]]
|12.00/1.50
|10.00/0.50
|10.00/0.65
| Default
| Default
|-
|-
| [[Engine Power]]
| Engine Power
|9.00/1.20
|13.00/0.80
|7.00/0.65
| 18
| 18
|-
|-
| [[Systems Power]]
| Systems Power
|9.00/1.20
|10.00/0.50
|13.00/0.95
| 37
| 37
|-
|-
| [[Weapons Power]]
| Weapons Power
|15.00/1.70
|7.00/0.30
|10.00/0.65
| 47
| 47
|}
|}
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|-
|-
! scope="col"|Module
! scope="col"|Module
! scope="col"|Unlocked at Rank
!Kinetic Resistance
!Thermal Resistance
!Hull Boost
! scope="col" |Unlocked at Rank
|-
|-
| [[Armour]]
| Armour
| -20.0%
| +20.0%
| -
| Default
| Default
|-
|-
| [[Capacity Armour]]
| Capacity Armour
| -30.0%
| +10.0%
| +15.0%
| 15
| 15
|}
|}
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|-
|-
! scope="col"|Module
! scope="col"|Module
! scope="col"|Unlocked at Rank
!Boost Speed (m/s)<ref group="nb">Speed while boosting with Flight Assist off and thrusting in two or more directions at the same time.</ref>
!Power Draw (MW)
! scope="col" |Unlocked at Rank
|-
|-
| [[Boost Diverter]]
| Boost Diverter
| 315
|5.50
| Default
| Default
|-
|-
| [[Efficiency Enhanced Boost]]
| Efficiency Enhanced Boost
| 275
|4.00
| 23
| 23
|-
|-
| [[Super Boost Diverter]]
| Super Boost Diverter
| 355
|6.99
| 44
| 44
|}
|}
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|-
|-
! scope="col"|Module
! scope="col"|Module
! scope="col"|Unlocked at Rank
!Shield Strength (MJ)
!Time from Collapse to Rebuild (s)
!Time to Rebuild (s)
!Kinetic Resistance
!Thermal Resistance
!Shield Boost
! scope="col" |Unlocked at Rank
|-
|-
| [[Shield Generator]]
| [[Shield Generator]]
|178.2
|5.0
|21.1
| +10.0%
| -10.0%
| -
| Default
| Default
|-
|-
| [[Overcharge Shields]]
| Overcharge Shields
|194.7
|5.0
|26.5
| +10.0%
| -10.0%
| +10.0%
| 13
| 13
|-
|-
| [[Hyper Charge Shields]]
| Hyper Charge Shields
|161.7
|5.0
|14.2
| +10.0%
| -10.0%
| -10.0%
| 29
| 29
|-
|-
| [[Single Cycle Shields]]
| Single Cycle Shields
|212.4
|5.0
|33.0
| +10.0%
| -20.0%
| +20.0%
| 37
| 37
|}
|}
Effective strength and times are with 4 pips to SYS. Time from collapse to rebuild and time to rebuild increases the less pips there are in the SYS capacitor.


== Notes ==
== Notes ==
<references group="nb" />
<references group="nb" />
 
<references />
{{Stub}}
[[Category:CQC]]
[[Category:CQC]]
[[Category:CQC Loadouts]]
[[Category:CQC Loadouts]]