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	<title>Talk:Vulture/@comment-81.166.147.118-20150221154932 - Revision history</title>
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	<updated>2026-11-02T15:25:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>81.166.147.118: Created page with &quot;So how does 2 x Large hardpoints matter?  Viper still sports 2 x C1 and 2 x C2, thus enabling you to carry both shield melting (lasers) and hull cracking (projectiles). With o...&quot;</title>
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		<updated>2015-02-21T15:49:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;So how does 2 x Large hardpoints matter?  Viper still sports 2 x C1 and 2 x C2, thus enabling you to carry both shield melting (lasers) and hull cracking (projectiles). With o...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;So how does 2 x Large hardpoints matter?&lt;br /&gt;
&lt;br /&gt;
Viper still sports 2 x C1 and 2 x C2, thus enabling you to carry both shield melting (lasers) and hull cracking (projectiles). With only 2 hardpoints it sounds more like an undersized cargo ship than heavy fighter.&lt;br /&gt;
&lt;br /&gt;
A heavy fighter should sport the same armament as an Asp, but without the same jump range, utility slots and cargo, but then again better speed and maneuverability.&lt;br /&gt;
&lt;br /&gt;
I will be extremely disappointed if it only has 2 hardpoints. I am expecting 4 x C1 + 2 x C2, or 4 x C2 for it to be a worthwhile investment over Viper.&lt;/div&gt;</summary>
		<author><name>81.166.147.118</name></author>
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