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	<title>Talk:Krait MkII/@comment-90.200.46.38-20181104150301/@comment-74.249.118.26-20190313200928 - Revision history</title>
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	<updated>2026-11-03T10:00:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Krait_MkII/@comment-90.200.46.38-20181104150301/@comment-74.249.118.26-20190313200928&amp;diff=104243&amp;oldid=prev</id>
		<title>74.249.118.26: Created page with &quot;The thing about heavier armor - which, again, I&#039;d argue the SLF largely negates that anyway - is that you have to see what weapons would penetrate the armor on a Python vs. a ...&quot;</title>
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		<updated>2019-03-13T20:09:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The thing about heavier armor - which, again, I&amp;#039;d argue the SLF largely negates that anyway - is that you have to see what weapons would penetrate the armor on a Python vs. a ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The thing about heavier armor - which, again, I&amp;#039;d argue the SLF largely negates that anyway - is that you have to see what weapons would penetrate the armor on a Python vs. a Krait.  Python is 65 hull hardness, Krait is 55.  By my count, that means Class 3 Cannons would penetrate the Krait but not the Python and...that&amp;#039;s it.  Like, there&amp;#039;s literally nothing else in that range.&lt;br /&gt;
&lt;br /&gt;
And good luck hitting a Krait with even Gimballed Cannons at anything beyond point-blank range.  Cannons are basically 90% inaccurate past 600m.&lt;br /&gt;
&lt;br /&gt;
Of course, on a Vulture with High Yield, they&amp;#039;d be a nightmare for a Krait.  But I can&amp;#039;t see a single other ship or configuration in the entire game that could make serious use of them, and that&amp;#039;s a Vulture build nobody will use due to ammo reasons.&lt;/div&gt;</summary>
		<author><name>74.249.118.26</name></author>
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