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	<title>Talk:Imperial Cutter/@comment-31.46.251.244-20151123164417/@comment-27198286-20151124230619 - Revision history</title>
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	<updated>2026-11-02T15:29:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Cutter/@comment-31.46.251.244-20151123164417/@comment-27198286-20151124230619&amp;diff=79507&amp;oldid=prev</id>
		<title>Fandom&gt;Shader UA at 23:09, 24 November 2015</title>
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		<updated>2015-11-24T23:09:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;My bad, I probably didn&amp;#039;t put this right. Not that I do it, I&amp;#039;ve just seen people do this to me, and I didn&amp;#039;t really mind (not a big PvP fan anyway). Also the person above was putting his point in a way that I took as pretty much ganking so I was suggesting this as a reserve method &amp;#039;&amp;#039;&amp;#039;after&amp;#039;&amp;#039;&amp;#039; you jump away to safety, and not directly when attacked. I don&amp;#039;t have to wait for them to track me down again after I escape, do I?&lt;br /&gt;
&lt;br /&gt;
Still, I absolutely agree that the combat logout mechanics should be changed. Might as well suggest Frontier to leave ships that logged out during combat just floating around for a minute.&lt;br /&gt;
&lt;br /&gt;
Anyway, this is starting to go way off topic :D&lt;/div&gt;</summary>
		<author><name>Fandom&gt;Shader UA</name></author>
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