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	<title>Talk:Combat Logging/@comment-82.121.202.56-20171219170901/@comment-35511842-20180506205034 - Revision history</title>
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	<updated>2026-11-02T15:08:01Z</updated>
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		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Combat_Logging/@comment-82.121.202.56-20171219170901/@comment-35511842-20180506205034&amp;diff=100148&amp;oldid=prev</id>
		<title>Fandom&gt;JohnNL1982 at 20:51, 6 May 2018</title>
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		<updated>2018-05-06T20:51:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I didn&amp;#039;t encounter any griefers in this game yet, but I only play the game for a week now and had only 2 playsessions in open, so I have no idea how bad it is.. &lt;br /&gt;
&lt;br /&gt;
But I do understand why people would do it, at least when you&amp;#039;re attacked for no reason other than you happening to pass by..&lt;br /&gt;
I come from GTA V Online and in that game I almost logged off every I tried to do a money making mission.. &lt;br /&gt;
&lt;br /&gt;
I finally I stopped playing game because of griefers who got more and more grieving tools with every new update, until they came up with a stealth helicopter that is invisible on radar, even if you keep looking behind you and you spot it yourself you can&amp;#039;t take it out until it&amp;#039;s out of stealth (ofcourse it can&amp;#039;t fire at you either).. The griefing part of this thing is that when they come after you when you are in a mission which can cost you a lot money and effort if he destroys it (and you&amp;#039;re forced to do this in a public lobby by the game), for me, because I am doing a mission, have a timer.. So I can&amp;#039;t wait for him to go out of stealth, and as soon as he does come out he can fire a dozen homing missiles at m.. And when I do manage to take him out, I get punished by the game, because I destroyed his personal vehicle and have to pay to the insurance.. Ofcourse that game works like that, but this game isn&amp;#039;t about getting as many kills as possible..&lt;br /&gt;
&lt;br /&gt;
Now back on topic:&lt;br /&gt;
&lt;br /&gt;
I do believe that it would be best if you couldn&amp;#039;t just quit without any repercussions when you&amp;#039;re losing a battle .. But only if they punish real griefers harder..&lt;br /&gt;
For instance if they destroy your ship and cargo they should pay for the rebuy including your cargo..&lt;br /&gt;
&lt;br /&gt;
It shouldn&amp;#039;t be that hard to determine which players are griefers because they attack a lot more players that have no bounties (or anything else that would justify an attack according the laws of the game) on them, then &amp;quot;normal&amp;quot; players would, and they should be getting more bounties on themselves to..&lt;br /&gt;
But what could be a bit more challenging is when you destroy &amp;quot;the griefer&amp;quot; after he initiated the attack, in that case you should not have to pay for his rebuy and I don&amp;#039;t know how difficult it would be to let the game decide this correctly by itself..&lt;/div&gt;</summary>
		<author><name>Fandom&gt;JohnNL1982</name></author>
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