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	<title>Talk:Bulkheads/@comment-176.249.62.114-20170810173328 - Revision history</title>
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	<updated>2026-11-02T08:28:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Bulkheads/@comment-176.249.62.114-20170810173328&amp;diff=96175&amp;oldid=prev</id>
		<title>176.249.62.114: Created page with &quot;I&#039;m going to try a calculation. It&#039;s deliberately simplified, no idea if it&#039;s right. Please let me know your thoughts.  Imagine you have a ship with a base hull of 1000. That ...&quot;</title>
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		<updated>2017-08-10T17:33:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;I&amp;#039;m going to try a calculation. It&amp;#039;s deliberately simplified, no idea if it&amp;#039;s right. Please let me know your thoughts.  Imagine you have a ship with a base hull of 1000. That ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I&amp;#039;m going to try a calculation. It&amp;#039;s deliberately simplified, no idea if it&amp;#039;s right. Please let me know your thoughts.&lt;br /&gt;
&lt;br /&gt;
Imagine you have a ship with a base hull of 1000. That would give you hull points of 800, 1520 or 2500 with lightweight, reinforced and military/reactive/mirrored respectively.&lt;br /&gt;
&lt;br /&gt;
Now imagine a single hit caused 1 point of hull damage base, which is then multiplied by the resistance modifier. The number of hits each could take would be:&lt;br /&gt;
&lt;br /&gt;
Light: 668 kinetic hits, 800 thermal hits&lt;br /&gt;
&lt;br /&gt;
Reinforced: 1267 kinetic hits, 1520 thermal hits&lt;br /&gt;
&lt;br /&gt;
Military: 2084 kinetic hits, 2500 thermal hits&lt;br /&gt;
&lt;br /&gt;
Mirrored: 1429 kinetic hits, 5000 thermal hits&lt;br /&gt;
&lt;br /&gt;
Reactive: 3334 kinetic hits, 1786 thermal hits&lt;/div&gt;</summary>
		<author><name>176.249.62.114</name></author>
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