<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://elite.mistflux.co.uk/w/index.php?action=history&amp;feed=atom&amp;title=Sub-surface_Displacement_Missile</id>
	<title>Sub-surface Displacement Missile - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://elite.mistflux.co.uk/w/index.php?action=history&amp;feed=atom&amp;title=Sub-surface_Displacement_Missile"/>
	<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Sub-surface_Displacement_Missile&amp;action=history"/>
	<updated>2026-10-31T22:05:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Sub-surface_Displacement_Missile&amp;diff=54905&amp;oldid=prev</id>
		<title>Fandom&gt;CMDRSierraIm at 17:28, 15 February 2026</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Sub-surface_Displacement_Missile&amp;diff=54905&amp;oldid=prev"/>
		<updated>2026-02-15T17:28:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Sub-Surface Displacement Missile.png|thumb|300px|Sub-surface Displacement Missile (Class 2)]]&lt;br /&gt;
{{quote|Allows recovery of sub-surface deposits from asteroids (requires refinery).|In-Game Description}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Sub-surface Displacement Missile&amp;#039;&amp;#039;&amp;#039; is a hardpoint [[module]] used in [[Miner|mining]]. It launches specialized missiles that can dig deep into an [[Asteroids|asteroid]] to reach Sub-Surface Deposits. A [[HUD]] element displays the depth of the missile inside the asteroid, allowing the pilot to manually detonate it when it reaches a Sub-surface Deposit and eject the deposit into space, where it can then be collected using a [[Cargo Scoop]] or [[Collector Limpet Controller|Collector Limpet]].&amp;lt;ref&amp;gt;[https://forums.frontier.co.uk/threads/content-recap-beyond-chapter-four-livestream-mining-and-squadrons.454587/ Frontier Forums: Content Recap: Beyond - Chapter Four Livestream - Mining and Squadrons]&amp;lt;/ref&amp;gt; A [[Refinery]] is required to process material excavated using a Sub-surface Displacement Missile.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{{Quote|Displacement missiles are essentially flying drills, capable of autonomously digging through the surface of an asteroid and detonating a shaped charge when directed. This will dislodge and eject material, but also damage the deposit making it less viable with every use. The missile will fly stright until it hits an asteroid and then begin drilling down at the point of impact. Holding the trigger will delay detonation of the missile&amp;#039;s ordnance until required. A refinery module is required to process asteroid chunks into saleable commodities. Only functions as a turret when there is an active Gunner role aboard. Only functions in analysis mode.|Additional In-Game Description}}&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power Draw (MW)&lt;br /&gt;
! Weapon Mode&lt;br /&gt;
! Damage Type&lt;br /&gt;
! DPS&lt;br /&gt;
! Armour Piercing&lt;br /&gt;
! Ammo Clip Size&lt;br /&gt;
! Ammo Maximum&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| B&lt;br /&gt;
| 2.00&lt;br /&gt;
| 40&lt;br /&gt;
| 0.42&lt;br /&gt;
| Fixed&lt;br /&gt;
| Explosive&lt;br /&gt;
| 2.5&lt;br /&gt;
| 25&lt;br /&gt;
| 1&lt;br /&gt;
| 32&lt;br /&gt;
| 12,601&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| B&lt;br /&gt;
| 2.00&lt;br /&gt;
| 40&lt;br /&gt;
| 0.53&lt;br /&gt;
| Turreted&lt;br /&gt;
| Explosive&lt;br /&gt;
| 2.5&lt;br /&gt;
| 25&lt;br /&gt;
| 1&lt;br /&gt;
| 32&lt;br /&gt;
| 38,751&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| B&lt;br /&gt;
| 4.00&lt;br /&gt;
| 51&lt;br /&gt;
| 1.01&lt;br /&gt;
| Fixed&lt;br /&gt;
| Explosive&lt;br /&gt;
| 2.5&lt;br /&gt;
| 25&lt;br /&gt;
| 1&lt;br /&gt;
| 96&lt;br /&gt;
| 381,750&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| B&lt;br /&gt;
| 4.00&lt;br /&gt;
| 51&lt;br /&gt;
| 0.93&lt;br /&gt;
| Turreted&lt;br /&gt;
| Explosive&lt;br /&gt;
| 2.5&lt;br /&gt;
| 25&lt;br /&gt;
| 1&lt;br /&gt;
| 96&lt;br /&gt;
| 381,750&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center; display: inline-table;&amp;quot;&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
|-&lt;br /&gt;
|All&lt;br /&gt;
|B&lt;br /&gt;
|Shinrarta Dezhra&lt;br /&gt;
|Jameson Memorial&lt;br /&gt;
|-&lt;br /&gt;
|All&lt;br /&gt;
|B&lt;br /&gt;
|Brestla&lt;br /&gt;
|i Sola Prospect&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|B&lt;br /&gt;
|Eravate&lt;br /&gt;
|Cleve Hub&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|B&lt;br /&gt;
|Nahuatl&lt;br /&gt;
|Rigaux Vision&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|B&lt;br /&gt;
|G 180-18&lt;br /&gt;
|Hale Port&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| B&lt;br /&gt;
| CE Bootis&lt;br /&gt;
| Moskowitz Gateway&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|B&lt;br /&gt;
|Ogmar&lt;br /&gt;
|Whirling Station&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|B&lt;br /&gt;
|Hollos&lt;br /&gt;
|Bingzhen Hub&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Sub-surface deposits yield significantly higher ore output when inside any [[Hotspot]]. The type of Hotspot does not need to match the type of deposit.&lt;br /&gt;
*The smaller the size of the deposit in the minigame, the more ore will be released. One and two-bar deposits release the most ore, with three-bar deposits releasing slightly less, and four or greater having significantly reduced output.&lt;br /&gt;
*Sub-surface deposits have between 2-9 chances to release a piece of ore, as shown by the integrity indicator beneath the targeted deposit. Failed attempts or misses count against this total. It is possible for a deposit to allow more chances than available deposits. Likewise, it is possible for a deposit to have more deposits than chances. For example, a 9-chance deposit will start at 100% and reduce in increments of 11%, until reaching 0% and disappearing.&lt;br /&gt;
*Sub-surface mining functions differently for [[Low Temperature Diamonds]]. Standard sub-surface deposits can release between approximately 2 to 6 tonnes of ore, but a Low Temperature Diamond deposit can release 8-15 tonnes. Unfortunately, Low Temperature Diamond sub-surface deposits are extremely rare.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Mining Minigame.png|The Sub-Surface Displacement Missile indicator in the lower-left corner of the HUD&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{WeaponNavbox}}&lt;br /&gt;
&lt;br /&gt;
[[ru:Вытесняющая ракета для добычи глубинных залежей]]&lt;br /&gt;
[[zh:Sub-surface Displacement Missile]]&lt;/div&gt;</summary>
		<author><name>Fandom&gt;CMDRSierraIm</name></author>
	</entry>
</feed>