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	<id>https://elite.mistflux.co.uk/w/index.php?action=history&amp;feed=atom&amp;title=Frame_Shift_Drive_Wake</id>
	<title>Frame Shift Drive Wake - Revision history</title>
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	<updated>2026-10-31T18:44:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Frame_Shift_Drive_Wake&amp;diff=53404&amp;oldid=prev</id>
		<title>Fandom&gt;Erwgd: /* High Energy Wake */ Wake scanners work in supercruise</title>
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		<updated>2020-08-14T01:46:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;High Energy Wake: &lt;/span&gt; Wake scanners work in supercruise&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Frame Shift Drive Wakes&amp;#039;&amp;#039;&amp;#039; are left behind when a ship enters [[supercruise]] or [[hyperspace]] using its [[Frame Shift Drive]]. These FSD wakes can be scanned by other ships to identify the first ship&amp;#039;s destination for tracking purposes. There are two types of FSD wakes: Low Energy Wakes and High Energy Wakes.&lt;br /&gt;
&lt;br /&gt;
==Low Energy Wake==&lt;br /&gt;
These wakes mark the location where a ship has entered/exited supercruise. They can be scanned by any ship without any special equipment. If [[Frame Shift Drive Interdictor|interdicted]], jumping to supercruise or &amp;quot;Low-Waking&amp;quot; does not usually deter any pursuers, and they will simply follow and re-interdict their targets.&lt;br /&gt;
&lt;br /&gt;
==High Energy Wake==&lt;br /&gt;
These wakes mark locations where a ship has jumped to another star system. A [[Frame Shift Wake Scanner]] is required to scan High Energy Wakes. If interdicted, jumping to hyperspace will elude most pursuers.&lt;br /&gt;
&lt;br /&gt;
==Wake Suppression==&lt;br /&gt;
Wake Suppression is a theoretical technology that is able to prevent the formation of Frame Shift Drive Wakes when a ship jumps, allowing a pilot to travel from one system to another without leaving a trail. While Wake Suppression tech is currently unavailable, the [[Engineers|Engineer]] [[Bill Turner]] is believed to be experimenting with a way to implement it using reverse-engineered [[Thargoids|Thargoid]] technology. The concept was originally studied by the corporation [[MetaDrive]], before it was acquired by [[Sirius Corporation]] in a scheme orchestrated by [[The Club]] in 3302.&amp;lt;ref&amp;gt;&amp;#039;&amp;#039;[[Elite Dangerous: Premonition]]&amp;#039;&amp;#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* FSD wakes show up in the Contacts panel and can be targeted as long as the player&amp;#039;s ship is close enough to the wake.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Frame Shift Drive]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:След FSD]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Material sources]]&lt;/div&gt;</summary>
		<author><name>Fandom&gt;Erwgd</name></author>
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