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	<title>Containment Missile - Revision history</title>
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	<updated>2026-10-31T18:36:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://elite.mistflux.co.uk/w/index.php?title=Containment_Missile&amp;diff=53974&amp;oldid=prev</id>
		<title>Fandom&gt;Univero: Powerplay module</title>
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		<updated>2025-01-04T19:32:38Z</updated>

		<summary type="html">&lt;p&gt;Powerplay module&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Quote|A dumbfire missile that temporarily disrupts and reboots the target vessel&amp;#039;s Frame Shift Drive.|In-Game Description}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Containment Missile&amp;#039;&amp;#039;&amp;#039; is a specialized variant of the [[Missile Rack]]. It fires dumbfire missiles that force the target ship&amp;#039;s [[Frame Shift Drive]] to reboot for an extended period. This weapon is a [[Merits|merit]] reward in [[Powerplay]].  &lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To achieve the FSD inhibitory effect, each missile has a lower yield (80% damage), the rack has a lower ROF (66%) and therefore the weapon has an overall 53% DPS compared to the class 2 dumbfire missile rack. Shields do not protect against this effect, although they of course still protect against the physical damage, which is of the explosive type. A [[Point Defence Turret]] can still shoot down the missiles. &lt;br /&gt;
&lt;br /&gt;
The inhibition of the FSD is not cumulative, and can only be applied every 29 seconds. When triggered with a successful strike, the target&amp;#039;s FSD then has to reboot for 17 seconds. After that, the target&amp;#039;s FSD must spend a minimum of 4 seconds charging for a [[Supercruise|low-wake]] jump, provided it is not [[Mass Lock|mass locked]]. This leaves a small window within which the target can escape, even if it is continually struck by Containment Missiles.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=iWG2n3ePnXo&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Containment Missile&amp;#039;s FSD disruption effect can be replicated on standard dumbfire Missile Racks with the [[FSD Interrupt]] [[Experimental Effect]], but the reboots caused by this are shorter in duration.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!Class&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
!Rating&lt;br /&gt;
|B&lt;br /&gt;
|-&lt;br /&gt;
!Mass (T)&lt;br /&gt;
|4.00&lt;br /&gt;
|-&lt;br /&gt;
!Integrity&lt;br /&gt;
|51&lt;br /&gt;
|-&lt;br /&gt;
!Power Draw (MW)&lt;br /&gt;
|1.20&lt;br /&gt;
|-&lt;br /&gt;
!Damage&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
!ROF/s&lt;br /&gt;
|0.33&lt;br /&gt;
|-&lt;br /&gt;
!DPS&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
!Thermal Load/s&lt;br /&gt;
|3.6&lt;br /&gt;
|-&lt;br /&gt;
!Distributor Draw (MW)&lt;br /&gt;
|0.24&lt;br /&gt;
|-&lt;br /&gt;
!Armour Pierce Rating&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
!Reload Time(s)&lt;br /&gt;
|5.00&lt;br /&gt;
|-&lt;br /&gt;
!Ammo Clip Size&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
!Value(CR)&lt;br /&gt;
|1,951,040&lt;br /&gt;
|}&lt;br /&gt;
== Engineers ==&lt;br /&gt;
This weapon can be modified by [[Engineers]] to enhance its abilities.&lt;br /&gt;
&lt;br /&gt;
=== Modifications ===&lt;br /&gt;
The following modifications can be applied to this module:&lt;br /&gt;
* [[High Capacity Weapon|High Capacity]]&lt;br /&gt;
* [[Lightweight Weapon|Lightweight]]&lt;br /&gt;
* [[Rapid Fire Weapon|Rapid fire]]&lt;br /&gt;
* [[Sturdy Weapon|Sturdy]]&lt;br /&gt;
&lt;br /&gt;
=== Experimental Effects ===&lt;br /&gt;
The following [[Experimental Effect]]s can be applied to this module:&lt;br /&gt;
* [[Oversized]]&lt;br /&gt;
* [[Flow Control]]&lt;br /&gt;
* [[Emissive Munitions]]&lt;br /&gt;
* [[FSD Interrupt]]&lt;br /&gt;
* [[Multi-Servos]]&lt;br /&gt;
* [[Overload Munitions]]&lt;br /&gt;
* [[Penetrator Munitions]]&lt;br /&gt;
* [[Stripped Down]]&lt;br /&gt;
* [[Thermal Cascade]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*&amp;#039;&amp;#039;Elite Dangerous&amp;#039;&amp;#039; in-game journal log files refer to the Containment Missile as the &amp;quot;FSD Disrupter&amp;quot;.&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{WeaponNavbox}}&lt;br /&gt;
&lt;br /&gt;
[[ru:Ракетный FSD-разрушитель]]&lt;br /&gt;
[[zh:Containment_Missile_Rack]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Powerplay module]]&lt;/div&gt;</summary>
		<author><name>Fandom&gt;Univero</name></author>
	</entry>
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