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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=93.220.0.0%2F16</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=93.220.0.0%2F16"/>
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	<updated>2026-10-28T11:42:14Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Vulture&amp;diff=4111</id>
		<title>Vulture</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Vulture&amp;diff=4111"/>
		<updated>2016-09-09T07:08:39Z</updated>

		<summary type="html">&lt;p&gt;93.220.119.47: /* Purchase Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = Vulture_-_Profile.png&lt;br /&gt;
| manufacturer        = Core Dynamics&lt;br /&gt;
| cost                = 4,925,615 &lt;br /&gt;
| topspeed            = 215&lt;br /&gt;
| boostspeed          = 348&lt;br /&gt;
| manoeuvrability     = 9&lt;br /&gt;
| shields             = 293&lt;br /&gt;
| armour              = 288&lt;br /&gt;
| hullmass            = 230&lt;br /&gt;
| cargocapacity       = 8&lt;br /&gt;
| fuelcapacity        = 8&lt;br /&gt;
| jumprange           = 7.93&lt;br /&gt;
| utility             = 4&lt;br /&gt;
| small               = &lt;br /&gt;
| medium              = &lt;br /&gt;
| large               =2 &lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = 2&lt;br /&gt;
| size2               = 1&lt;br /&gt;
| size3               = &lt;br /&gt;
| size4               = 1&lt;br /&gt;
| size5               = 1&lt;br /&gt;
| size6               = &lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
| landingpad          = Small&lt;br /&gt;
| type                = Heavy Fighter&lt;br /&gt;
| maxjumprange        = 22.36&lt;br /&gt;
| dimensions          = 43.1m x 34.7m x 12.3m&lt;br /&gt;
|maxboostspeed = 397|masslock = 10|maxtopspeed = 244}}&lt;br /&gt;
{{quote|The Vulture space superiority fighter sacrifices hardpoint flexibility for manoeuvrability. Advanced manufacturing techniques have allowed the Vulture to integrate large hardpoints into its relatively small frame, offsetting the ship&#039;s limited weapon count, but its nimble flight characteristics make it equally devastating against smaller targets. A limited cargo and passenger capability has not stopped it becoming a preferred personal transport for those who like to project a certain attitude in their dealings.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Vulture&#039;&#039;&#039; is a heavy space superiority [[:Category:Fighters|fighter]].&lt;br /&gt;
&lt;br /&gt;
With its two large (class 3) [[hardpoint]]s, the Vulture sports superb fire power for its relatively small frame. Although it lacks top speed compared to other ships, its lateral thrusters put the ship among the most agile and manoeuvrable fighters, thus allowing for more powerful lateral slides and vertical hops.&lt;br /&gt;
&lt;br /&gt;
The Vulture&#039;s main drawback is its limited power capacity given the two large hardpoints and the excessive amounts of utility mounts and internal compartments on offer, which can be counteracted to a degree by smart [[module priority control]] and sacrifices in the loadout choice.&lt;br /&gt;
&lt;br /&gt;
The two large hardpoints are located above and behind the cockpit, about halfway down the hull of the ship. They are well suited for any type of [[weapons|weapon]] mount — fixed, gimballed, or turreted — and capable of shooting at targets even slightly underneath the waterline of the hull. A loadout of two fixed weapons may have slight issues with converging on smaller targets like [[Sidewinder]]s, [[Eagle]]s, or [[Hauler]]s.&lt;br /&gt;
&lt;br /&gt;
The Vulture has two visible manned stations. The pilot&#039;s chair is on the centerline of the ship. The auxiliary station is offset to the port side (left side) and is above and behind the pilot&#039;s station.&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
:&#039;&#039;For the full list of locations, click &amp;quot;Expand&amp;quot; in the &amp;quot;Notes&amp;quot; column.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;article-table sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Kou Hua&lt;br /&gt;
|Olahus Hub&lt;br /&gt;
|August 16, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|V538 Aurigae&lt;br /&gt;
|Wells Ring&lt;br /&gt;
|August 15, 2016&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
|44 B Ophiuchi&lt;br /&gt;
|Feustel Gateway&lt;br /&gt;
|June 6, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|72 Ophiuchi&lt;br /&gt;
|Vernadsky City&lt;br /&gt;
|January 03, 2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Autahenetsi&lt;br /&gt;
|Artyukhin Ring&lt;br /&gt;
|May 31, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aktzin&lt;br /&gt;
|Feoktistov Station&lt;br /&gt;
|August 12, 2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alioth&lt;br /&gt;
|Melbourne Park&lt;br /&gt;
|April 2, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alpha Fornacis&lt;br /&gt;
|Clement Station&lt;br /&gt;
|February 18, 2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Arjung&lt;br /&gt;
|Hiyya Orbital&lt;br /&gt;
|March 10, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BD+24 1451&lt;br /&gt;
|Marshburn Terminal&lt;br /&gt;
|April 23, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Belobog&lt;br /&gt;
|AL-Haytam City&lt;br /&gt;
|May 16, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Beta-1 Tucanae&lt;br /&gt;
|Adams Orbital&lt;br /&gt;
|March 1, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bolos&lt;br /&gt;
|Vizcaino Horizons&lt;br /&gt;
|May 16, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Brani&lt;br /&gt;
|Barsanti Enterprises&lt;br /&gt;
|June 6, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bugayaman System&lt;br /&gt;
|Asprin Orbital&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cadupi&lt;br /&gt;
|Grunsfeld Station&lt;br /&gt;
|May 13, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CD-34 9020&lt;br /&gt;
|Back Enterprise&lt;br /&gt;
|June 1, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CD-72 190&lt;br /&gt;
|Phillips Terminal&lt;br /&gt;
|October 5, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cocijo&lt;br /&gt;
|Harry Moore &amp;amp; Co&lt;br /&gt;
|July 19, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cockaigne&lt;br /&gt;
|Ottley&#039;s Landing&lt;br /&gt;
|March 1, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Diaguandri&lt;br /&gt;
|Ray Gateway&lt;br /&gt;
|February 24, 2016&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
|Dvorsi&lt;br /&gt;
|Chernykh Ring&lt;br /&gt;
|October 3, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Faust 68&lt;br /&gt;
|Slipher Hub&lt;br /&gt;
|March 18, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freng&lt;br /&gt;
|Bear City&lt;br /&gt;
|April 03, 2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Furbaide&lt;br /&gt;
|Effinger Port&lt;br /&gt;
|March 15, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fusang System&lt;br /&gt;
|Cleve Vision&lt;br /&gt;
|May 6, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|G 126-31&lt;br /&gt;
|Dobrovolski Ring&lt;br /&gt;
|March 1, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|G 122-60&lt;br /&gt;
|Watts Enterprise&lt;br /&gt;
|October 17, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gacrux&lt;br /&gt;
|Ramanujan Terminal&lt;br /&gt;
|May 10, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gacrux&lt;br /&gt;
|Schrodinger Dock&lt;br /&gt;
|May 10, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Guy&lt;br /&gt;
|Mondeh Terminal&lt;br /&gt;
|October 25, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hai Chan&lt;br /&gt;
|Sladek Dock&lt;br /&gt;
|August 1, 2015. None Listed on 4/27/16 visit.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hanggardi&lt;br /&gt;
|Henricks Gateway&lt;br /&gt;
|October 26, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Heheng&lt;br /&gt;
|Onufriyenko&lt;br /&gt;
|April 23, 2015. None listed on 5/29/16 visit.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HIP 20277&lt;br /&gt;
|Fabian City&lt;br /&gt;
|August 31, 2015. None listed on 12/8/15 visit.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ho Hsi&lt;br /&gt;
|Hand Ring&lt;br /&gt;
|April 12, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Indra&lt;br /&gt;
|Wakata Dock&lt;br /&gt;
|May 29, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kakas&lt;br /&gt;
|Kube-McDowell&lt;br /&gt;
Enterprise&lt;br /&gt;
|March 24, 2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kalasar&lt;br /&gt;
|Hadley Terminal&lt;br /&gt;
|September 9, 2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kaliki&lt;br /&gt;
|Oren City&lt;br /&gt;
|June 25, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kamaki&lt;br /&gt;
|Shinjo Station&lt;br /&gt;
|March 23, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Komovoy&lt;br /&gt;
|Silves Dock&lt;br /&gt;
|March 20, 2015. (Not seen on June 3 2016).&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kurmodiae&lt;br /&gt;
|Virchow Dock&lt;br /&gt;
|July 23, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kurrae&lt;br /&gt;
|Camm Market&lt;br /&gt;
|January 20, 2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lambda-2 Phoenicis&lt;br /&gt;
|First station&lt;br /&gt;
|March 1, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lalande 6320&lt;br /&gt;
|Stephen Young&#039;s Academy&lt;br /&gt;
|September 2, 2016&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
|LAWD 80&lt;br /&gt;
|Caverlari Station&lt;br /&gt;
|March 1, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LHS 235&lt;br /&gt;
|Shatalov Gateway&lt;br /&gt;
|April 17, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LHS 531&lt;br /&gt;
|Nelson Terminal&lt;br /&gt;
|May 17, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LHS 1212&lt;br /&gt;
|Bramah Port&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LHS 3447&lt;br /&gt;
|Worldridg Terminal&lt;br /&gt;
|December 6, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LHS 3564&lt;br /&gt;
|Froude Emterprise&lt;br /&gt;
|May 24, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lombi&lt;br /&gt;
|Xin Hub&lt;br /&gt;
|June 13, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lorden&lt;br /&gt;
|Roentgen Horizons&lt;br /&gt;
|March 1, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LP 861-12&lt;br /&gt;
|Artyukhin Terminal&lt;br /&gt;
|April 20, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LTT 7421&lt;br /&gt;
|Lukyanenko Vision&lt;br /&gt;
|December 27, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LTT 7548&lt;br /&gt;
|Boltzmann Gateway&lt;br /&gt;
|May 10, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LTT 15278&lt;br /&gt;
|Zholobov Enterprise&lt;br /&gt;
|April 27, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LTT 15574&lt;br /&gt;
|Haxel Port&lt;br /&gt;
|December 16, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lugh&lt;br /&gt;
|Hartsfield Market&lt;br /&gt;
|March 21, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lulus&lt;br /&gt;
|Riazuddin Station&lt;br /&gt;
|August 19, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Malarhones&lt;br /&gt;
|Kurtz Dock&lt;br /&gt;
|March 29, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mildeptu&lt;br /&gt;
|Buchli City&lt;br /&gt;
|June 6, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mundjiga&lt;br /&gt;
|Sagan Port&lt;br /&gt;
|May 1, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nahua&lt;br /&gt;
|Fuller Vision&lt;br /&gt;
|April 17, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nanomam&lt;br /&gt;
|Hahn Gateway&lt;br /&gt;
|June 6, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nariansan&lt;br /&gt;
|Burkin Hub&lt;br /&gt;
|May 15, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nu Kuni&lt;br /&gt;
|Piazzi Hub&lt;br /&gt;
|Aug 16, 2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Njikan&lt;br /&gt;
|Smeaton Port&lt;br /&gt;
|March 1, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|NLTT 19808&lt;br /&gt;
|Ford Dock&lt;br /&gt;
|July 19, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Okinura&lt;br /&gt;
|Fisher Terminal&lt;br /&gt;
|February 23, 2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Olcae&lt;br /&gt;
|Jones Gateway&lt;br /&gt;
|August 20, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Oxossi&lt;br /&gt;
|Shinjo Station&lt;br /&gt;
|March 1, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Q1 Eridani&lt;br /&gt;
|Windt Terminal&lt;br /&gt;
|March 18, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Parjanya&lt;br /&gt;
|Volterra Enterprise&lt;br /&gt;
|October 13, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Perkana&lt;br /&gt;
|Dann Vision&lt;br /&gt;
|July 21, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ROSS 733&lt;br /&gt;
|Strekalov Gateway&lt;br /&gt;
|May 23, 2015&lt;br /&gt;
[None listed on 17th December 2015 visit]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Saktsak&lt;br /&gt;
|Bursch Enterprise&lt;br /&gt;
|June 29, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sanuma&lt;br /&gt;
|Dunyach Orbital&lt;br /&gt;
|March 1, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sherones&lt;br /&gt;
|Whitford Port&lt;br /&gt;
|September 17, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Skadjalini&lt;br /&gt;
|Matthaus Olbers Enterprise&lt;br /&gt;
|March 19, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sol&lt;br /&gt;
|Daedalus&lt;br /&gt;
|May 12, 2016&lt;br /&gt;
|10% discount&lt;br /&gt;
|-&lt;br /&gt;
|Sowiio&lt;br /&gt;
|Shaw Port&lt;br /&gt;
|April 6, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|STHA 181&lt;br /&gt;
|Andreas Hub&lt;br /&gt;
|June 3, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Trongbanza&lt;br /&gt;
|Orbik Vision&lt;br /&gt;
|October 16, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tujia&lt;br /&gt;
|Napier Hub&lt;br /&gt;
|July 16, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TZ Arietis&lt;br /&gt;
|Snyder Enterprise&lt;br /&gt;
|March 1, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Vaka&lt;br /&gt;
|Zenbei Oribital&lt;br /&gt;
|October 5, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Vequess&lt;br /&gt;
|Agnews&#039; Folly&lt;br /&gt;
|April 6, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolf 906&lt;br /&gt;
|Herbert Dock&lt;br /&gt;
|March 1, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wong Guin&lt;br /&gt;
|Heiles Terminal&lt;br /&gt;
|January 3, 2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wuli&lt;br /&gt;
|Behnken Gateway&lt;br /&gt;
|March 1, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Xihe&lt;br /&gt;
|Zhen dock&lt;br /&gt;
|March 28, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Yembo&lt;br /&gt;
|Naddoddur Terminal&lt;br /&gt;
|April 12, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Yama&lt;br /&gt;
|Akers Hub&lt;br /&gt;
|May 6, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Yenistani&lt;br /&gt;
|Johri Terminal&lt;br /&gt;
|September 14, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolf 363&lt;br /&gt;
|&lt;br /&gt;
|September 1, 2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zaragas&lt;br /&gt;
|Jenner Hub&lt;br /&gt;
|March 26, 2015&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Default Loadout==&lt;br /&gt;
Ship loadouts can be [[Outfitting|outfitted]] in various ways at certain stations. Listed below is the default loadout for the Vulture.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size: 88%; line-height: 1.3em;&amp;quot; class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Large[[Hardpoint|&amp;amp;nbsp;Hardpoint]]&lt;br /&gt;
| [[Pulse Laser]] || F || 1 || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] || F || 1 || 3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || I || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x8] || C || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Shield Generator]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x8] || E || 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] || E || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; colspan=&amp;quot;5&amp;quot; | &#039;&#039;Note: L = Loaned, [x#] = Capacity, BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The Vulture was originally priced at 21,925,615 CR. After an outcry from the community that it was overpriced, Frontier lowered the cost of the Vulture to 4,925,615 CR.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery orientation=&amp;quot;square&amp;quot;&amp;gt;&lt;br /&gt;
55a03fc3-a8c2-4801-8d7e-929cac0eec44.jpg|Vulture cockpit&lt;br /&gt;
KAk0vhG.png|Vulture Hud, slight limited visibility in the front due to the fenders around the cockpit&lt;br /&gt;
e4TgoDv.png|Vulture side shot&lt;br /&gt;
1DItvQM.png|Vulture front&lt;br /&gt;
BFfNG8t.png|Vulture rear&lt;br /&gt;
oQ0HpRZ.png|Vulture Docked&lt;br /&gt;
Screenshot_0021.jpg|&amp;quot;Out of the sun&amp;quot; Vulture&lt;br /&gt;
Screenshot_0171sm.jpg|Vulture Top View, Vibrant Purple&lt;br /&gt;
Ship1.png|Vulture underside, Red Vibrant Paint applied.&lt;br /&gt;
BFwkICj.jpg|Vulture with Tactical Ice paint applied&lt;br /&gt;
Elite0007.jpg |Vulture Top view&lt;br /&gt;
Cobra meets the mighty Vulture.JPG|Cobra Mk. III meets the mighty Vulture&lt;br /&gt;
Vulture landed on HIP 22286 4.PNG|Vulture landed on planet 4 in HIP 22286&lt;br /&gt;
Screenshot_0017.jpg|Vulture 17jpg&lt;br /&gt;
File:Vulture_firing_at_horizon.png&lt;br /&gt;
File:Chrome_vulture_under_different_star_light.jpg | A Chrome Paintjob Vulture as seen under different star types light&lt;br /&gt;
File:Vulture0001.jpg | Red Vibrant Paintjob on Vulture&lt;br /&gt;
File:VultureFridgeMode.jpg | Cockpit view when heat is very low&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
{{ShipTypeNavbox}}[[ru:Vulture]]&lt;br /&gt;
[[Category:Fighters]]&lt;br /&gt;
[[Category:Core Dynamics]]&lt;br /&gt;
[[Category:Pilotable]]&lt;/div&gt;</summary>
		<author><name>93.220.119.47</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Beam_Laser&amp;diff=7439</id>
		<title>Beam Laser</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Beam_Laser&amp;diff=7439"/>
		<updated>2015-07-25T16:25:56Z</updated>

		<summary type="html">&lt;p&gt;93.220.230.91: /* Purchase Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Continuous-fire laser weapon...|In-Game Description}}&lt;br /&gt;
[[Image:Beamlaser_ja02_copy.JPG|200px|thumb]]&lt;br /&gt;
[[{{PAGENAME}}]]s are high-damage thermic-based [[weapons]] that operate on energy. Once fired, a pinpoint laser beam exits the weapon mount and causes immediate damage to any vessel surface it collides with, especially at effective range. &lt;br /&gt;
&lt;br /&gt;
Beam lasers can be fired continuously for as long as sufficient weapons energy is available or until weapon overheating sets in.&lt;br /&gt;
&lt;br /&gt;
Infamous for their high power consumption, beam lasers belong to the most damaging [[weapons]] in the game. With their pinpoint accuracy and high penetration at close range, they are also highly effective for targeting specific subsystems of enemy [[ships]].&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size: 88%; line-height: 1.3em;&amp;quot; class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power Draw&lt;br /&gt;
! Weapon Mode&lt;br /&gt;
! Damage Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour Pen&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal Load&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E || 2.00 || A || 0.690 || Fixed || Thermic || 4 || A || 3 || 2 || 37,430&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E || 2.00 || A || 0.670 || Gimbal || Thermic || 4 || A || 3 || 2 || 74,650&lt;br /&gt;
|-&lt;br /&gt;
| 1 || F || 2.00 || A || 0.630 || Turret || Thermic || 3 || A || 3 || 1 || 500,000&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || 4.00 || A || 1.120 || Fixed || Thermic || 5 || A || 4 || 2 || 299,520&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || 4.00 || A || 1.100 || Gimbal || Thermic || 5 || A || 4 || 2 || 500,600&lt;br /&gt;
|-&lt;br /&gt;
| 2 || E || 4.00 || A || 1.030 || Turret || Thermic || 4 || A || 3 || 2 || 2,099,900&lt;br /&gt;
|-&lt;br /&gt;
| 3 || C || 8.00 || A || 1.800 || Fixed || Thermic || 6 || A || 5 || 5 || 1,177,600&lt;br /&gt;
|-&lt;br /&gt;
| 3 || C || 8.00 || A || 1.780 || Gimbal || Thermic || 6 || A || 4 || 6 || 2,396,160&lt;br /&gt;
|-&lt;br /&gt;
| 3 || D || 8.00 || A || 1.680 || Turret || Thermic || 5 || A || 4 || 4 || 19,399,600&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; colspan=&amp;quot;12&amp;quot; | &#039;&#039;Note: The values for Damage, DPS, and Thermal Load are approximations. They were gathered from readings of the in-game display, which basically operates on a ten-increment scale.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| style=&amp;quot;text-align: center; display: inline-table;&amp;quot; class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Notes&lt;br /&gt;
! CR&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || Chi Herculis || Gorbatko Reserve || Gimballed || 500,600&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|D&lt;br /&gt;
|Eravate&lt;br /&gt;
|Russel Ring&lt;br /&gt;
|Gimballed&lt;br /&gt;
|500,600&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|D&lt;br /&gt;
|Damocan&lt;br /&gt;
|Chadwick Terminal&lt;br /&gt;
|Gimballed&lt;br /&gt;
|500,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|BV Phoenicis&lt;br /&gt;
|Aoki Dock&lt;br /&gt;
|Turret&lt;br /&gt;
|19,399,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Teveri&lt;br /&gt;
|Willey Port&lt;br /&gt;
|Turret&lt;br /&gt;
|19,399,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Damocan&lt;br /&gt;
|Chadwick Terminal&lt;br /&gt;
|Fixed&lt;br /&gt;
|1,177,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Matec&lt;br /&gt;
|Wafa Enterprise&lt;br /&gt;
|Gimballed&lt;br /&gt;
|2,xxx,xxx&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|E&lt;br /&gt;
|Erivit&lt;br /&gt;
|Garrott Orbital&lt;br /&gt;
|Turret&lt;br /&gt;
|2,099,900&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* For speculated weapon stats (as per version 1.2.07), see [https://forums.frontier.co.uk/showthread.php?t=140240 this thread] on the official Elite: Dangerous forum.&lt;br /&gt;
&lt;br /&gt;
{{WeaponNavbox}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>93.220.230.91</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Beam_Laser&amp;diff=7437</id>
		<title>Beam Laser</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Beam_Laser&amp;diff=7437"/>
		<updated>2015-07-25T15:49:28Z</updated>

		<summary type="html">&lt;p&gt;93.220.230.91: /* Purchase Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Continuous-fire laser weapon...|In-Game Description}}&lt;br /&gt;
[[Image:Beamlaser_ja02_copy.JPG|200px|thumb]]&lt;br /&gt;
[[{{PAGENAME}}]]s are high-damage thermic-based [[weapons]] that operate on energy. Once fired, a pinpoint laser beam exits the weapon mount and causes immediate damage to any vessel surface it collides with, especially at effective range. &lt;br /&gt;
&lt;br /&gt;
Beam lasers can be fired continuously for as long as sufficient weapons energy is available or until weapon overheating sets in.&lt;br /&gt;
&lt;br /&gt;
Infamous for their high power consumption, beam lasers belong to the most damaging [[weapons]] in the game. With their pinpoint accuracy and high penetration at close range, they are also highly effective for targeting specific subsystems of enemy [[ships]].&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size: 88%; line-height: 1.3em;&amp;quot; class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power Draw&lt;br /&gt;
! Weapon Mode&lt;br /&gt;
! Damage Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour Pen&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal Load&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E || 2.00 || A || 0.690 || Fixed || Thermic || 4 || A || 3 || 2 || 37,430&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E || 2.00 || A || 0.670 || Gimbal || Thermic || 4 || A || 3 || 2 || 74,650&lt;br /&gt;
|-&lt;br /&gt;
| 1 || F || 2.00 || A || 0.630 || Turret || Thermic || 3 || A || 3 || 1 || 500,000&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || 4.00 || A || 1.120 || Fixed || Thermic || 5 || A || 4 || 2 || 299,520&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || 4.00 || A || 1.100 || Gimbal || Thermic || 5 || A || 4 || 2 || 500,600&lt;br /&gt;
|-&lt;br /&gt;
| 2 || E || 4.00 || A || 1.030 || Turret || Thermic || 4 || A || 3 || 2 || 2,099,900&lt;br /&gt;
|-&lt;br /&gt;
| 3 || C || 8.00 || A || 1.800 || Fixed || Thermic || 6 || A || 5 || 5 || 1,177,600&lt;br /&gt;
|-&lt;br /&gt;
| 3 || C || 8.00 || A || 1.780 || Gimbal || Thermic || 6 || A || 4 || 6 || 2,396,160&lt;br /&gt;
|-&lt;br /&gt;
| 3 || D || 8.00 || A || 1.680 || Turret || Thermic || 5 || A || 4 || 4 || 19,399,600&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; colspan=&amp;quot;12&amp;quot; | &#039;&#039;Note: The values for Damage, DPS, and Thermal Load are approximations. They were gathered from readings of the in-game display, which basically operates on a ten-increment scale.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| style=&amp;quot;text-align: center; display: inline-table;&amp;quot; class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Notes&lt;br /&gt;
! CR&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || Chi Herculis || Gorbatko Reserve || Gimballed || 500,600&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|D&lt;br /&gt;
|Eravate&lt;br /&gt;
|Russel Ring&lt;br /&gt;
|Gimballed&lt;br /&gt;
|500,600&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|D&lt;br /&gt;
|Damocan&lt;br /&gt;
|Chadwick Terminal&lt;br /&gt;
|Gimballed&lt;br /&gt;
|500,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|BV Phoenicis&lt;br /&gt;
|Aoki Dock&lt;br /&gt;
|Turret&lt;br /&gt;
|19,399,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Teveri&lt;br /&gt;
|Willey Port&lt;br /&gt;
|Turret&lt;br /&gt;
|19,399,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Damocan&lt;br /&gt;
|Chadwick Terminal&lt;br /&gt;
|Fixed&lt;br /&gt;
|1,177,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|&lt;br /&gt;
|Wafa Enterprise&lt;br /&gt;
|Gimballed&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|E&lt;br /&gt;
|Erivit&lt;br /&gt;
|Garrott Orbital&lt;br /&gt;
|Turret&lt;br /&gt;
|2,099,900&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* For speculated weapon stats (as per version 1.2.07), see [https://forums.frontier.co.uk/showthread.php?t=140240 this thread] on the official Elite: Dangerous forum.&lt;br /&gt;
&lt;br /&gt;
{{WeaponNavbox}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>93.220.230.91</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Category:Weapons&amp;diff=8171</id>
		<title>Category:Weapons</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Category:Weapons&amp;diff=8171"/>
		<updated>2015-07-21T19:40:30Z</updated>

		<summary type="html">&lt;p&gt;93.220.14.11: /* Fixed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WeaponsForSale.png|thumb|280px|Weapons for sale in the outfitting store]]&lt;br /&gt;
&lt;br /&gt;
Each [[ships|ship]] can equip a variety of energy, projectile and missile based weapons. Most weapons are available in either fixed, gimbal, or turret variants. Weapons are organized into classes ranging from 1 to 4 indicating their relative size (the higher the number the bigger the [[hardpoint]] must be to equip the weapon). In the outfitting store fixed weapons are indicated with a crosshair icon, gimbal weapons with a gyroscope icon, and turret weapons with a small turret icon.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
There are 2 types of weapons; Energy-based and kinetic-based which carry ammunition. In addition there are also weapons used for defence such as the point defence turret. Weapons generate heat, which increases your signature on the radar. When you have more than 100% heat, you will not be able to fire (however, given that you would be overheating, you probably have other problems on your hands).&lt;br /&gt;
&lt;br /&gt;
=== Energy weapons ===&lt;br /&gt;
These weapons use a charging capacitor and thus do not need ammo, but tend to drain weapon energy quickly and take time to recharge.&lt;br /&gt;
&lt;br /&gt;
Energy weapons are effective at stripping shields, but less effective at destroying hull armour.&lt;br /&gt;
* [[Beam Laser]]&lt;br /&gt;
* [[Pulse Laser]]&lt;br /&gt;
* [[Burst Laser]]&lt;br /&gt;
&lt;br /&gt;
=== Ammunition weapons ===&lt;br /&gt;
Kinetic-based weapons require ammunition to fire but generate less heat and consume less power as a result. Ammunition can be replenished at most stations or outposts.&lt;br /&gt;
&lt;br /&gt;
Kinetic weapons are good against armour, but are not as useful against shields.&lt;br /&gt;
&lt;br /&gt;
The following list is not limited to kinetic weapons.&lt;br /&gt;
* [[Cannon]]&lt;br /&gt;
* [[Multi-cannon]]&lt;br /&gt;
* [[Railgun]]&lt;br /&gt;
* [[Plasma Accelerator]]&lt;br /&gt;
* [[Missile Rack]]&lt;br /&gt;
* [[Torpedo Pylon]]&lt;br /&gt;
* [[Mine Launcher]]&lt;br /&gt;
* [[Point Defence Turret]]&lt;br /&gt;
* [[Fragment Cannon]]&lt;br /&gt;
&lt;br /&gt;
==Weapon Mounts==&lt;br /&gt;
Regardless of type, all weapons are placed in different mounts which determine how they aim at targets:&lt;br /&gt;
&lt;br /&gt;
===Fixed===&lt;br /&gt;
Fixed weapons are rather powerful, but have very little tracking ability - they shoot straight ahead, and can only do minor tracking when the target is within the weapon&#039;s crosshairs. Because of this, fixed weapons depend heavily on your ship&#039;s manoeuvrability; however, they are cheap, use little power, are not affected by chaff and every weapon is available in a fixed mount.&lt;br /&gt;
&lt;br /&gt;
The following weapons have fixed variants:&lt;br /&gt;
* [[Beam Laser]]&lt;br /&gt;
* [[Pulse Laser]]&lt;br /&gt;
* [[Burst Laser]]&lt;br /&gt;
* [[Cannon]]&lt;br /&gt;
* [[Multi-cannon]]&lt;br /&gt;
* [[Railgun]]&lt;br /&gt;
* [[Plasma Accelerator]]&lt;br /&gt;
* [[Missile Rack]]&lt;br /&gt;
* [[Torpedo Pylon]]&lt;br /&gt;
* [[Fragment Cannon]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gimbal ===&lt;br /&gt;
[http://en.wikipedia.org/wiki/Gimbal Gimbal] means that the weapon is hung in a rotating construction, so it can move independent of the ship&#039;s orientation. Gimbal-mounted weapons can keep track of a target even when you&#039;re not pointed directly at the target, allowing far more firepower to hit a target. In exchange, gimbal weapons are usually weaker than their fixed counterparts and are vulnerable to chaff as it disrupts the weapon&#039;s ability to track the target. Also keep in mind that tracking systems track &#039;&#039;heat&#039;&#039;; if a target is not generating sufficient heat, gimbals will not lock on and behave much like fixed weapons. Gimbals also have difficulties targeting sub-systems that have been turned off, through the modules management screen, although they still try to get a lock, it is much less precise.&lt;br /&gt;
&lt;br /&gt;
The following weapons have gimbal variants:&lt;br /&gt;
* [[Beam Laser]]&lt;br /&gt;
* [[Pulse Laser]]&lt;br /&gt;
* [[Burst Laser]]&lt;br /&gt;
* [[Cannon]]&lt;br /&gt;
* [[Fragment Cannon]]&lt;br /&gt;
* [[Multi-cannon]]&lt;br /&gt;
&lt;br /&gt;
=== Turret ===&lt;br /&gt;
[[File:Turret_in_action_01.jpg|right|306px]]&lt;br /&gt;
Turrets are fully independent auto-firing weapons that have a 360 degree range of fire. Standard turrets generally act autonomously.&lt;br /&gt;
&lt;br /&gt;
Note: You can select one of three &amp;quot;Turret Weapon Modes&amp;quot; from the Functions tab of the Systems menu&lt;br /&gt;
# Forward Fire - Your turrets will act as fixed weapons and will be shooting only manually.&lt;br /&gt;
# Targeted Enemy - The turrets will automatically shoot targets which you lock manually within distance of 3km.&amp;lt;ref group=&amp;quot;nb&amp;quot;&amp;gt;You need to fire once for the turrets to trigger&amp;lt;/ref&amp;gt;{{Cite}}&lt;br /&gt;
# Fire at Will - The turrets will focus automatically on any wanted target which is firing at you. In this mode 2 turrets can focus on different targets at the same time.&lt;br /&gt;
&lt;br /&gt;
The following weapons have turret variants:&lt;br /&gt;
* [[Beam Laser]]&lt;br /&gt;
* [[Pulse Laser]]&lt;br /&gt;
* [[Burst Laser]]&lt;br /&gt;
* [[Cannon]]&lt;br /&gt;
* [[Fragment Cannon]]&lt;br /&gt;
* [[Multi-cannon]]&lt;br /&gt;
&lt;br /&gt;
== Weapon Test Results ==&lt;br /&gt;
* [https://forums.frontier.co.uk/showthread.php?t=140240 Stage 1 – Shield DPS]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Mining Laser]] - A hardpoint mounted thermal weapon to mine asteroids&lt;br /&gt;
* [[:Category:Power-specific module|Power-specific modules]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;references group=&amp;quot;nb&amp;quot; /&amp;gt;&lt;/div&gt;</summary>
		<author><name>93.220.14.11</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Beam_Laser&amp;diff=7434</id>
		<title>Beam Laser</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Beam_Laser&amp;diff=7434"/>
		<updated>2015-07-18T19:53:59Z</updated>

		<summary type="html">&lt;p&gt;93.220.214.36: /* Purchase Locations */ 
3c gimballed has been removedd - Why, Frontier?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Continuous-fire laser weapon...|In-Game Description}}&lt;br /&gt;
[[Image:Beamlaser_ja02_copy.JPG|200px|thumb]]&lt;br /&gt;
[[{{PAGENAME}}]]s are high-damage thermic-based [[weapons]] that operate on energy. Once fired, a pinpoint laser beam exits the weapon mount and causes immediate damage to any vessel surface it collides with, especially at effective range. &lt;br /&gt;
&lt;br /&gt;
Beam lasers can be fired continuously for as long as sufficient weapons energy is available or until weapon overheating sets in.&lt;br /&gt;
&lt;br /&gt;
Infamous for their high power consumption, beam lasers belong to the most damaging [[weapons]] in the game. With their pinpoint accuracy and high penetration at close range, they are also highly effective for targeting specific subsystems of enemy [[ships]].&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size: 88%; line-height: 1.3em;&amp;quot; class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power Draw&lt;br /&gt;
! Weapon Mode&lt;br /&gt;
! Damage Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour Pen&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal Load&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E || 2.00 || A || 0.690 || Fixed || Thermic || 4 || A || 3 || 2 || 37,430&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E || 2.00 || A || 0.670 || Gimbal || Thermic || 4 || A || 3 || 2 || 74,650&lt;br /&gt;
|-&lt;br /&gt;
| 1 || F || 2.00 || A || 0.630 || Turret || Thermic || 3 || A || 3 || 1 || 500,000&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || 4.00 || A || 1.120 || Fixed || Thermic || 5 || A || 4 || 2 || 299,520&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || 4.00 || A || 1.100 || Gimbal || Thermic || 5 || A || 4 || 2 || 500,600&lt;br /&gt;
|-&lt;br /&gt;
| 2 || E || 4.00 || A || 1.030 || Turret || Thermic || 4 || A || 3 || 2 || 2,099,900&lt;br /&gt;
|-&lt;br /&gt;
| 3 || C || 8.00 || A || 1.800 || Fixed || Thermic || 6 || A || 5 || 5 || 1,177,600&lt;br /&gt;
|-&lt;br /&gt;
| 3 || C || 8.00 || A || 1.780 || Gimbal || Thermic || 6 || A || 4 || 6 || 2,396,160&lt;br /&gt;
|-&lt;br /&gt;
| 3 || D || 8.00 || A || 1.680 || Turret || Thermic || 5 || A || 4 || 4 || 19,399,600&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; colspan=&amp;quot;12&amp;quot; | &#039;&#039;Note: The values for Damage, DPS, and Thermal Load are approximations. They were gathered from readings of the in-game display, which basically operates on a ten-increment scale.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| style=&amp;quot;text-align: center; display: inline-table;&amp;quot; class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Notes&lt;br /&gt;
! CR&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || Chi Hercules || Gorbatko Reserve || Gimballed || 500,600&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|D&lt;br /&gt;
|Eravate&lt;br /&gt;
|Russel Ring&lt;br /&gt;
|Gimballed&lt;br /&gt;
|500,600&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|D&lt;br /&gt;
|Damocan&lt;br /&gt;
|Chadwick Terminal&lt;br /&gt;
|Gimballed&lt;br /&gt;
|500,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|BV Phoenicis&lt;br /&gt;
|Aoki Dock&lt;br /&gt;
|Turret&lt;br /&gt;
|19,399,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Teveri&lt;br /&gt;
|Willey Port&lt;br /&gt;
|Turret&lt;br /&gt;
|19,399,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Damocan&lt;br /&gt;
|Chadwick Terminal&lt;br /&gt;
|Fixed&lt;br /&gt;
|1,177,600&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|E&lt;br /&gt;
|Erivit&lt;br /&gt;
|Garrott Orbital&lt;br /&gt;
|Turret&lt;br /&gt;
|2,099,900&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* For speculated weapon stats (as per version 1.2.07), see [https://forums.frontier.co.uk/showthread.php?t=140240 this thread] on the official Elite: Dangerous forum.&lt;br /&gt;
&lt;br /&gt;
{{WeaponNavbox}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>93.220.214.36</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Beam_Laser&amp;diff=7432</id>
		<title>Beam Laser</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Beam_Laser&amp;diff=7432"/>
		<updated>2015-07-18T19:42:01Z</updated>

		<summary type="html">&lt;p&gt;93.220.214.36: /* Purchase Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Continuous-fire laser weapon...|In-Game Description}}&lt;br /&gt;
[[Image:Beamlaser_ja02_copy.JPG|200px|thumb]]&lt;br /&gt;
[[{{PAGENAME}}]]s are high-damage thermic-based [[weapons]] that operate on energy. Once fired, a pinpoint laser beam exits the weapon mount and causes immediate damage to any vessel surface it collides with, especially at effective range. &lt;br /&gt;
&lt;br /&gt;
Beam lasers can be fired continuously for as long as sufficient weapons energy is available or until weapon overheating sets in.&lt;br /&gt;
&lt;br /&gt;
Infamous for their high power consumption, beam lasers belong to the most damaging [[weapons]] in the game. With their pinpoint accuracy and high penetration at close range, they are also highly effective for targeting specific subsystems of enemy [[ships]].&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size: 88%; line-height: 1.3em;&amp;quot; class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power Draw&lt;br /&gt;
! Weapon Mode&lt;br /&gt;
! Damage Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour Pen&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal Load&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E || 2.00 || A || 0.690 || Fixed || Thermic || 4 || A || 3 || 2 || 37,430&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E || 2.00 || A || 0.670 || Gimbal || Thermic || 4 || A || 3 || 2 || 74,650&lt;br /&gt;
|-&lt;br /&gt;
| 1 || F || 2.00 || A || 0.630 || Turret || Thermic || 3 || A || 3 || 1 || 500,000&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || 4.00 || A || 1.120 || Fixed || Thermic || 5 || A || 4 || 2 || 299,520&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || 4.00 || A || 1.100 || Gimbal || Thermic || 5 || A || 4 || 2 || 500,600&lt;br /&gt;
|-&lt;br /&gt;
| 2 || E || 4.00 || A || 1.030 || Turret || Thermic || 4 || A || 3 || 2 || 2,099,900&lt;br /&gt;
|-&lt;br /&gt;
| 3 || C || 8.00 || A || 1.800 || Fixed || Thermic || 6 || A || 5 || 5 || 1,177,600&lt;br /&gt;
|-&lt;br /&gt;
| 3 || C || 8.00 || A || 1.780 || Gimbal || Thermic || 6 || A || 4 || 6 || 2,396,160&lt;br /&gt;
|-&lt;br /&gt;
| 3 || D || 8.00 || A || 1.680 || Turret || Thermic || 5 || A || 4 || 4 || 19,399,600&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; colspan=&amp;quot;12&amp;quot; | &#039;&#039;Note: The values for Damage, DPS, and Thermal Load are approximations. They were gathered from readings of the in-game display, which basically operates on a ten-increment scale.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| style=&amp;quot;text-align: center; display: inline-table;&amp;quot; class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Notes&lt;br /&gt;
! CR&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || Chi Hercules || Gorbatko Reserve || Gimballed || 500,600&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|D&lt;br /&gt;
|Eravate&lt;br /&gt;
|Russel Ring&lt;br /&gt;
|Gimballed&lt;br /&gt;
|500,600&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|D&lt;br /&gt;
|Damocan&lt;br /&gt;
|Chadwick Terminal&lt;br /&gt;
|Gimballed&lt;br /&gt;
|500,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|BV Phoenicis&lt;br /&gt;
|Aoki Dock&lt;br /&gt;
|Turret&lt;br /&gt;
|19,399,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Teveri&lt;br /&gt;
|Willey Port&lt;br /&gt;
|Turret&lt;br /&gt;
|19,399,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Damocan&lt;br /&gt;
|Chadwick Terminal&lt;br /&gt;
|Fixed&lt;br /&gt;
|1,177,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Beta Comae Berenices&lt;br /&gt;
|Gresley Port&lt;br /&gt;
|Gimballed&lt;br /&gt;
|2,396,160&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|E&lt;br /&gt;
|Erivit&lt;br /&gt;
|Garrott Orbital&lt;br /&gt;
|Turret&lt;br /&gt;
|2,099,900&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* For speculated weapon stats (as per version 1.2.07), see [https://forums.frontier.co.uk/showthread.php?t=140240 this thread] on the official Elite: Dangerous forum.&lt;br /&gt;
&lt;br /&gt;
{{WeaponNavbox}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>93.220.214.36</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Beam_Laser&amp;diff=7430</id>
		<title>Beam Laser</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Beam_Laser&amp;diff=7430"/>
		<updated>2015-07-17T16:13:30Z</updated>

		<summary type="html">&lt;p&gt;93.220.238.48: /* Purchase Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Continuous-fire laser weapon...|In-Game Description}}&lt;br /&gt;
[[Image:Beamlaser_ja02_copy.JPG|200px|thumb]]&lt;br /&gt;
[[{{PAGENAME}}]]s are high-damage thermic-based [[weapons]] that operate on energy. Once fired, a pinpoint laser beam exits the weapon mount and causes immediate damage to any vessel surface it collides with, especially at effective range. &lt;br /&gt;
&lt;br /&gt;
Beam lasers can be fired continuously for as long as sufficient weapons energy is available or until weapon overheating sets in.&lt;br /&gt;
&lt;br /&gt;
Infamous for their high power consumption, beam lasers belong to the most damaging [[weapons]] in the game. With their pinpoint accuracy and high penetration at close range, they are also highly effective for targeting specific subsystems of enemy [[ships]].&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size: 88%; line-height: 1.3em;&amp;quot; class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power Draw&lt;br /&gt;
! Weapon Mode&lt;br /&gt;
! Damage Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour Pen&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal Load&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E || 2.00 || A || 0.690 || Fixed || Thermic || 4 || A || 3 || 2 || 37,430&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E || 2.00 || A || 0.670 || Gimbal || Thermic || 4 || A || 3 || 2 || 74,650&lt;br /&gt;
|-&lt;br /&gt;
| 1 || F || 2.00 || A || 0.630 || Turret || Thermic || 3 || A || 3 || 1 || 500,000&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || 4.00 || A || 1.120 || Fixed || Thermic || 5 || A || 4 || 2 || 299,520&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || 4.00 || A || 1.100 || Gimbal || Thermic || 5 || A || 4 || 2 || 500,600&lt;br /&gt;
|-&lt;br /&gt;
| 2 || E || 4.00 || A || 1.030 || Turret || Thermic || 4 || A || 3 || 2 || 2,099,900&lt;br /&gt;
|-&lt;br /&gt;
| 3 || C || 8.00 || A || 1.800 || Fixed || Thermic || 6 || A || 5 || 5 || 1,177,600&lt;br /&gt;
|-&lt;br /&gt;
| 3 || C || 8.00 || A || 1.780 || Gimbal || Thermic || 6 || A || 4 || 6 || 2,396,160&lt;br /&gt;
|-&lt;br /&gt;
| 3 || D || 8.00 || A || 1.680 || Turret || Thermic || 5 || A || 4 || 4 || 19,399,600&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; colspan=&amp;quot;12&amp;quot; | &#039;&#039;Note: The values for Damage, DPS, and Thermal Load are approximations. They were gathered from readings of the in-game display, which basically operates on a ten-increment scale.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| style=&amp;quot;text-align: center; display: inline-table;&amp;quot; class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Notes&lt;br /&gt;
! CR&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || Chi Hercules || Gorbatko Reserve || Gimballed || 500,600&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|D&lt;br /&gt;
|Eravate&lt;br /&gt;
|Russel Ring&lt;br /&gt;
|Gimballed&lt;br /&gt;
|500,600&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|D&lt;br /&gt;
|Damocan&lt;br /&gt;
|Chadwick Terminal&lt;br /&gt;
|Gimballed&lt;br /&gt;
|500,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|BV Phoenicis&lt;br /&gt;
|Aoki Dock&lt;br /&gt;
|Turret&lt;br /&gt;
|19,399,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Teveri&lt;br /&gt;
|Willey Port&lt;br /&gt;
|Turret&lt;br /&gt;
|19,399,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Damocan&lt;br /&gt;
|Chadwick Terminal&lt;br /&gt;
|Fixed&lt;br /&gt;
|1,177,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Beta Comae Berenices&lt;br /&gt;
|Greasly Port&lt;br /&gt;
|Gimballed&lt;br /&gt;
|2,396,160&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|E&lt;br /&gt;
|Erivit&lt;br /&gt;
|Garrott Orbital&lt;br /&gt;
|Turret&lt;br /&gt;
|2,099,900&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* For speculated weapon stats (as per version 1.2.07), see [https://forums.frontier.co.uk/showthread.php?t=140240 this thread] on the official Elite: Dangerous forum.&lt;br /&gt;
&lt;br /&gt;
{{WeaponNavbox}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>93.220.238.48</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Beam_Laser&amp;diff=7424</id>
		<title>Beam Laser</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Beam_Laser&amp;diff=7424"/>
		<updated>2015-07-14T17:18:37Z</updated>

		<summary type="html">&lt;p&gt;93.220.223.143: /* Purchase Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Continuous-fire laser weapon...|In-Game Description}}&lt;br /&gt;
[[Image:Beamlaser_ja02_copy.JPG|200px|thumb]]&lt;br /&gt;
[[{{PAGENAME}}]]s are high-damage thermic-based [[weapons]] that operate on energy. Once fired, a pinpoint laser beam exits the weapon mount and causes immediate damage to any vessel surface it collides with, especially at effective range. &lt;br /&gt;
&lt;br /&gt;
Beam lasers can be fired continuously for as long as sufficient weapons energy is available or until weapon overheating sets in.&lt;br /&gt;
&lt;br /&gt;
Infamous for their high power consumption, beam lasers belong to the most damaging [[weapons]] in the game. With their pinpoint accuracy and high penetration at close range, they are also highly effective for targeting specific subsystems of enemy [[ships]].&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size: 88%; line-height: 1.3em;&amp;quot; class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power Draw&lt;br /&gt;
! Weapon Mode&lt;br /&gt;
! Damage Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour Pen&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal Load&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E || 2.00 || A || 0.690 || Fixed || Thermic || 4 || A || 3 || 2 || 37,430&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E || 2.00 || A || 0.670 || Gimbal || Thermic || 4 || A || 3 || 2 || 74,650&lt;br /&gt;
|-&lt;br /&gt;
| 1 || F || 2.00 || A || 0.630 || Turret || Thermic || 3 || A || 3 || 1 || 500,000&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || 4.00 || A || 1.120 || Fixed || Thermic || 5 || A || 4 || 2 || 299,520&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || 4.00 || A || 1.100 || Gimbal || Thermic || 5 || A || 4 || 2 || 500,600&lt;br /&gt;
|-&lt;br /&gt;
| 2 || E || 4.00 || A || 1.030 || Turret || Thermic || 4 || A || 3 || 2 || 2,099,900&lt;br /&gt;
|-&lt;br /&gt;
| 3 || C || 8.00 || A || 1.800 || Fixed || Thermic || 6 || A || 5 || 5 || 1,177,600&lt;br /&gt;
|-&lt;br /&gt;
| 3 || C || 8.00 || A || 1.780 || Gimbal || Thermic || 6 || A || 4 || 6 || 2,396,160&lt;br /&gt;
|-&lt;br /&gt;
| 3 || D || 8.00 || A || 1.680 || Turret || Thermic || 5 || A || 4 || 4 || 19,399,600&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; colspan=&amp;quot;12&amp;quot; | &#039;&#039;Note: The values for Damage, DPS, and Thermal Load are approximations. They were gathered from readings of the in-game display, which basically operates on a ten-increment scale.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| style=&amp;quot;text-align: center; display: inline-table;&amp;quot; class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Notes&lt;br /&gt;
! CR&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || Chi Hercules || Gorbatko Reserve || Gimballed || 500,600&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|D&lt;br /&gt;
|Eravate&lt;br /&gt;
|Russel Ring&lt;br /&gt;
|Gimballed&lt;br /&gt;
|500,600&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|D&lt;br /&gt;
|Damocan&lt;br /&gt;
|Chadwick Terminal&lt;br /&gt;
|Gimballed&lt;br /&gt;
|500,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|BV Phoenicis&lt;br /&gt;
|Aoki Dock&lt;br /&gt;
|Turret&lt;br /&gt;
|19,399,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Teveri&lt;br /&gt;
|Willey Port&lt;br /&gt;
|Turret&lt;br /&gt;
|19,399,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Damocan&lt;br /&gt;
|Chadwick Terminal&lt;br /&gt;
|Turret&lt;br /&gt;
|19,399,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Amphisatsu&lt;br /&gt;
|Goldberg Orbital&lt;br /&gt;
|Gimballed&lt;br /&gt;
|2,396,160&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Beta Comae Berenices&lt;br /&gt;
|Greasly Port&lt;br /&gt;
|Gimballed&lt;br /&gt;
|2,396,160&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Damocan&lt;br /&gt;
|Chadwick Terminal&lt;br /&gt;
|Gimballed&lt;br /&gt;
|2,396,160&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* For speculated weapon stats (as per version 1.2.07), see [https://forums.frontier.co.uk/showthread.php?t=140240 this thread] on the official Elite: Dangerous forum.&lt;br /&gt;
&lt;br /&gt;
{{WeaponNavbox}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>93.220.223.143</name></author>
	</entry>
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