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		<id>https://elite.mistflux.co.uk/w/index.php?title=Version_history&amp;diff=12066</id>
		<title>Version history</title>
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		<updated>2015-12-03T18:26:57Z</updated>

		<summary type="html">&lt;p&gt;92.27.80.36: 2.0b3.1 hotfix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ambox|border = blue|type = Placeholder article|info = This article&#039;s content contains of placeholder elements to help with structure for future editors.}}&lt;br /&gt;
&lt;br /&gt;
[[Elite Dangerous]] is the definitive massively multiplayer space epic, bringing gaming’s original open world adventure to the modern generation with a connected galaxy, evolving narrative and the entirety of the Milky Way re-created at its full galactic proportions. Here is the &#039;&#039;&#039;Version history&#039;&#039;&#039; of how it has evolved over time.&lt;br /&gt;
&lt;br /&gt;
The current version is {{CurrentVersion}}, released on 20th October 2015.  Since launch, there have been 1999 documented improvements to the live game.&lt;br /&gt;
&lt;br /&gt;
This page is a quick reference for the purpose of informing returning-CMDRs, after time away from the cockpit, of what has been added to Elite Dangerous and when. Provided are highlights of each release version - approximately 90% of the changelog information is omitted - therefore they are ordered as follows:&lt;br /&gt;
* Expansions bring key improvements - so are ordered chronologically, most recent first.&lt;br /&gt;
* Patches mostly fix bugs and correct balance issues that appeared - so are ordered by release-date, under their parent expansion.&lt;br /&gt;
&lt;br /&gt;
Each release is briefly described on this page as follows:&lt;br /&gt;
* Version identifier, title of headline feature, and date publicly available&lt;br /&gt;
* Summary of the content, features and key gameplay improvements added&lt;br /&gt;
* Links to the complete changelogs (only ~10% is included here)&lt;br /&gt;
&lt;br /&gt;
== Version formatting ==&lt;br /&gt;
Each release version&#039;s numeric identifier (n.n.nn) is broken down as follows:&lt;br /&gt;
* First digit refers to the Season&lt;br /&gt;
* Second digit refers to the major release or expansion&lt;br /&gt;
* Third (pair of) digit(s) refers to the minor release or patch&lt;br /&gt;
* Example: a version identifier of v1.2.08 = 8th patch, of the 2nd expansion, during Season 1&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== v2.0 &amp;quot;Horizons&#039; Planetary Landings&amp;quot; Beta - 30th Nov 2015 ===&lt;br /&gt;
* &#039;&#039;&#039;Ships can land on planet surfaces!&#039;&#039;&#039;&lt;br /&gt;
* New flight modes: Orbital cruise, Sub-orbital, Glide path planetary approach, and FA-off support&lt;br /&gt;
* Planetary Approach Suite module slot added&lt;br /&gt;
* Added the ability to dismiss and recall your ship&lt;br /&gt;
* Deployable SRV when landed and at planetary ports&lt;br /&gt;
* New GUI indicators added: Landing radar, Gravity strength, Wave scanner, Terrain scanner&lt;br /&gt;
* Overhaul of Planet Surface rendering&lt;br /&gt;
* NPC surface skimmers added: Goliath, Sentry, Guardian, Stinger 2&lt;br /&gt;
* Surface ports and settlements added, with defences and trespass zones&lt;br /&gt;
* Surface points of interest added: Materials, Encounters, Natural, and Structure&lt;br /&gt;
* Materials &amp;amp; Synthesis added: AFM module resupply, FSD Boost, Ship projectile resupply, SRV hull repair, SRV refuel, SRV ammo refill&lt;br /&gt;
* Planetary Missions and Permits added&lt;br /&gt;
* Planetary schematic map added&lt;br /&gt;
* &#039;&#039;&#039;New 64 bit client&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Vive support added&#039;&#039;&#039;&lt;br /&gt;
* Changelog, 151 notes: [https://forums.frontier.co.uk/showthread.php?t=204119 v2.0 beta]&lt;br /&gt;
&lt;br /&gt;
==== v2.0b2 - 1st Dec 2015 ====&lt;br /&gt;
* Various gameplay and stability improvements&lt;br /&gt;
* Changelog, 18 notes: [https://forums.frontier.co.uk/showthread.php?t=205123 v2.0 beta2]&lt;br /&gt;
&lt;br /&gt;
==== v2.0b3 - 3rd Dec 2015 ====&lt;br /&gt;
* Background Simulation balance changes&lt;br /&gt;
* Various audio, gameplay, performance, and stability improvements&lt;br /&gt;
* Hotfix identified as 2.0b3.1 fixed AMD shader fail&lt;br /&gt;
* Changelog, 130 notes: [https://forums.frontier.co.uk/showthread.php?t=206477 v2.0 beta3]&lt;br /&gt;
&lt;br /&gt;
=== v1.5 &amp;quot;Ships&amp;quot; Beta - 13th Nov 2015 ===&lt;br /&gt;
* New ships: [[Asp Scout]], [[Viper Mk IV|Viper MkIV]], [[Federal Corvette]], [[Imperial Cutter]], and [[Keelback]]&lt;br /&gt;
* New CQC-only ship: [[Imperial Fighter]]&lt;br /&gt;
* New missions and scenarios added: Don&#039;t die, Don&#039;t get scanned, Multi-stage, Assassination variants, Contact, Unique cargo, Timed window, Search and rescue, Wrecked ships, Deep space salvage, Distress call, Alliance VIP escort&lt;br /&gt;
* Missions and scenarios can now be received in space&lt;br /&gt;
* More Player Group sponsored Minor Faction descriptions added&lt;br /&gt;
* Master Chefs rare good added&lt;br /&gt;
* Local emergency rescue NPCs added&lt;br /&gt;
* Spanish community-created localisation added&lt;br /&gt;
* Balance changes to [[Shield Cell Bank|Shield Cell Banks]], [[Hull Reinforcement Package|Hull Reinforcement Packages]] and [[Bulkheads]]&lt;br /&gt;
* (PC/OSX only) Bobbleheads added&lt;br /&gt;
* (PC/OSX only) Updated French, German and Russian translations&lt;br /&gt;
* Changelog, 293 notes: [https://forums.frontier.co.uk/showthread.php?t=199470 v1.5 beta]&lt;br /&gt;
&lt;br /&gt;
==== v1.5b2 - 14th Nov 2015 ====&lt;br /&gt;
* Improvements to Don&#039;t Die and Timed missions&lt;br /&gt;
* Various stability improvements&lt;br /&gt;
* Changelog, 6 notes: [https://forums.frontier.co.uk/showthread.php?t=200098 v1.5 beta2]&lt;br /&gt;
&lt;br /&gt;
==== v1.5b3 - 17th Nov 2015 ====&lt;br /&gt;
* [[Fer-de-Lance]]&#039;s manoeuvrability, [[Power Plant]] capacity and heat dissipation all increased&lt;br /&gt;
* More balance changes to [[Shield Cell Bank|Shield Cell Banks]], [[Hull Reinforcement Package|Hull Reinforcement Packages]] and [[Bulkheads]]&lt;br /&gt;
* Various mission improvements&lt;br /&gt;
* Changelog, 33 notes: [https://forums.frontier.co.uk/showthread.php?t=201170 v1.5 beta3]&lt;br /&gt;
&lt;br /&gt;
=== v1.4 &amp;quot;CQC&amp;quot; - 6th Oct 2015 ===&lt;br /&gt;
* &#039;&#039;&#039;Elite Dangerous released on Xbox One&#039;&#039;&#039;&lt;br /&gt;
* [[CQC]] Championship added&lt;br /&gt;
* New ships: [[Imperial Eagle]], [[Federal Gunship]], and [[Federal Assault Ship]]&lt;br /&gt;
* New CQC-only ship: [[F63 Condor]]&lt;br /&gt;
* [[Hazardous Resource Extraction Site]]s added&lt;br /&gt;
* [[Compromised Nav Beacon]]s added&lt;br /&gt;
* Legal salvage missions added&lt;br /&gt;
* Outfitting for CQC added&lt;br /&gt;
* Changed how powerplant damage is handled - small chance of instant destruction, otherwise malfunctions and halved power output&lt;br /&gt;
* Assign Imperial Eagles to those who should have them from their [https://www.kickstarter.com/projects/1461411552/elite-dangerous/description Kickstarter] backer rewards&lt;br /&gt;
* (Server-side) Many matchmaking fixes and refinements&lt;br /&gt;
* (Server-side) Various stability and performance improvements&lt;br /&gt;
* (Server-side) Fixes to Minor-Faction gameplay&lt;br /&gt;
* (Server-side) Minor Factions sponsored by Player Groups added&lt;br /&gt;
* (Server-side) Put more awesome into space :)&lt;br /&gt;
* Changelog, 396 notes: [https://forums.frontier.co.uk/showthread.php?t=188174 v1.4]&lt;br /&gt;
&lt;br /&gt;
==== v1.4.01 - 20th Oct 2015 ====&lt;br /&gt;
* New Mission Templates&lt;br /&gt;
* CQC Matchmaking improvements&lt;br /&gt;
* Improvements to interdictions&lt;br /&gt;
* (Xbox only) Upload App now supported&lt;br /&gt;
* (Xbox only) Updated User Guide&lt;br /&gt;
* (OSX only) Support for Retina native resolutions added&lt;br /&gt;
* (OSX only) Support for Fullscreen, Borderless &amp;amp; Windowed display modes added&lt;br /&gt;
* (Server-side) Stability fixes &amp;amp; weekly maintenance cycle performance optimizations.&lt;br /&gt;
* (Server-side) Rares goods&#039; availability &amp;amp; legalities improved for Onionhead, Lucan Onionhead and Tarach Tor Spice!&lt;br /&gt;
* (Server-side) More Minor Factions sponsored by Player Groups added&lt;br /&gt;
* (Server-side) Daily limits to minor faction influence changes added&lt;br /&gt;
* (Server-side) Station/outpost flipping following conflicts fixed&lt;br /&gt;
* Changelogs, 24 notes: [https://forums.frontier.co.uk/showthread.php?t=193497 v1.4.01] and Server [https://forums.frontier.co.uk/showthread.php?t=195411 #1] &amp;amp; [https://forums.frontier.co.uk/showthread.php?t=197529 #2]&lt;br /&gt;
&lt;br /&gt;
=== v1.3 &amp;quot;Powerplay&amp;quot; - 5th Jun 2015 ===&lt;br /&gt;
* [[Powerplay]] added&lt;br /&gt;
* Power map views on galaxy map, power information and action screens added&lt;br /&gt;
* Power specific ship modules, ambient traffic, defector hunters, goods and actions added&lt;br /&gt;
* New ships: [[Imperial Courier]], [[Diamondback Scout]] and [[Diamondback Explorer]]&lt;br /&gt;
* [[Drones]] for Cargo/Mining chunk collection, Fuel transfer and Prospecting asteroids added&lt;br /&gt;
* Mission system overhaul&lt;br /&gt;
* Inbox integration for branching missions&lt;br /&gt;
* Missions scaling up based on rank, and reputation with mission giver&lt;br /&gt;
* Mission targets can be generated in supercruise rather than USSs&lt;br /&gt;
* Spawned AI difficulty determined by mission (if spawned by mission)&lt;br /&gt;
* Low and high intensity resource extraction site scenarios added&lt;br /&gt;
* Military progression missions revamped&lt;br /&gt;
* Founders and Elite ranked missions added&lt;br /&gt;
* Minable commodities [[Painite]] and [[Osmium]] added&lt;br /&gt;
* More mission variants added, including slave, mining and alternate-assassination-target&lt;br /&gt;
* Updated bounty system:&lt;br /&gt;
** Bounties cannot be paid off (Pilot&#039;s Fed contact is gone!), but expire after 7 days.&lt;br /&gt;
** Major factions don&#039;t record crimes anymore, only minor factions&lt;br /&gt;
** Fines now take 7 days to expire, but never coexist with bounties (bounties absorb fines and dormant bounties with the same faction).&lt;br /&gt;
** Expiry only actually happens when you login, hyperspace or resurrect&lt;br /&gt;
** Friendly fire values relaxed&lt;br /&gt;
* Select navigation target in system map function added&lt;br /&gt;
* Loan ceiling scales based on player&#039;s highest Elite rank&lt;br /&gt;
* Added crimes for reckless flying (collisions) within [[Starport]] no fire zones:&lt;br /&gt;
** Shields only collisions above speed limit is a fine&lt;br /&gt;
** Hull damage only above speed limit is a larger fine&lt;br /&gt;
** Ship destruction within short window after collision above speed limit is a bounty&lt;br /&gt;
** Respects &#039;Report crimes against me&#039; setting&lt;br /&gt;
* Allow any general purpose slot on any ship to contain a fuel tank module&lt;br /&gt;
* Network stability fixes&lt;br /&gt;
* Translations for missions added: French, German, and Russian&lt;br /&gt;
* (Server-side) Minor-Faction gameplay improvements&lt;br /&gt;
* Changelogs, 602 notes: [https://forums.frontier.co.uk/showthread.php?t=151945 v1.3] and [https://forums.frontier.co.uk/showthread.php?t=153988 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.01 - 9th Jun 2015 ====&lt;br /&gt;
* (Server-side) Various performance and reliability improvements&lt;br /&gt;
* Changelog, 27 notes: [https://forums.frontier.co.uk/showthread.php?t=154588 v1.3.01]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.02 - 10th Jun 2015 ====&lt;br /&gt;
* [https://www.oculus.com/en-us/rift/ Oculus Rift] support updated to SDK 0.5&lt;br /&gt;
* (Server-side) Powerplay balance tweak&lt;br /&gt;
* Changelogs, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=155113 v1.3.02] and [https://forums.frontier.co.uk/showthread.php?t=155696 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.03 - 12th Jun 2015 ====&lt;br /&gt;
* Powerplay balance changes&lt;br /&gt;
* (Server-side) Exploration performance improvements&lt;br /&gt;
* (Server-side) Powerplay balance tweak&lt;br /&gt;
* Changelogs, 4 notes: [https://forums.frontier.co.uk/showthread.php?t=156142 v1.3.03] and [https://forums.frontier.co.uk/showthread.php?t=156328 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.04 - 16th Jun 2015 ====&lt;br /&gt;
* [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=76df98203b#StellarForge Stellar Forge] optimisations&lt;br /&gt;
* Changelog, 28 notes: [https://forums.frontier.co.uk/showthread.php?t=157537 v1.3.04]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.05 - 18th Jun 2015 ====&lt;br /&gt;
* Various mission fixes&lt;br /&gt;
* Localisation text corrections&lt;br /&gt;
* Ship repair costs overhaul&lt;br /&gt;
* (Server-side) Stability improvements&lt;br /&gt;
* Changelogs, 29 notes: [https://forums.frontier.co.uk/showthread.php?t=158475 v1.3.05] and [https://forums.frontier.co.uk/showthread.php?t=158956 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.06 - 25th Jun 2015 ====&lt;br /&gt;
* Galnet news reliability improvements&lt;br /&gt;
* Powerplay balance changes&lt;br /&gt;
* (OSX only) Various control device issues fixed&lt;br /&gt;
* Changelogs, 34 notes: [https://forums.frontier.co.uk/showthread.php?t=160862 v1.3.06] and [https://forums.frontier.co.uk/showthread.php?t=161261 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.07 - 2nd Jul 2015 ====&lt;br /&gt;
* Radius of the sphere of systems used to generate missions increased to 15ly&lt;br /&gt;
* Cargo dumping limit increased to 100, when away from stations and outposts&lt;br /&gt;
* (Server-side) Galnet news reports Powerplay predictions&lt;br /&gt;
* (Server-side) Exploration optimisations&lt;br /&gt;
* (Server-side) Powerplay gameplay and rewards&#039; improvements&lt;br /&gt;
* Changelogs, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=163036 v1.3.07] and Server [https://forums.frontier.co.uk/showthread.php?t=165388 #1], [https://forums.frontier.co.uk/showthread.php?t=170039 #2] &amp;amp; [https://forums.frontier.co.uk/showthread.php?t=170747 #3]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.08 - 5th Aug 2015 ====&lt;br /&gt;
* Various matchmaking fixes&lt;br /&gt;
* Appconfig option [https://support.frontier.co.uk/kb/faq.php?id=33 RouterPort] added&lt;br /&gt;
* Changelog, 13 notes: [https://forums.frontier.co.uk/showthread.php?t=172183 v1.3.08]&lt;br /&gt;
&lt;br /&gt;
=== v1.2 &amp;quot;Wings&amp;quot; - 10th Mar 2015  ===&lt;br /&gt;
* [[Wings]] functionality added&lt;br /&gt;
* New ships: [http://elite-dangerous.wikia.com/wiki/Fer-de-Lance Fer-de-Lance] and [http://elite-dangerous.wikia.com/wiki/Vulture Vulture]&lt;br /&gt;
* Comms interface overhaul&lt;br /&gt;
* NPC Groups added&lt;br /&gt;
* Ability to reboot destroyed sub systems (modules) added&lt;br /&gt;
* Flyable debug camera with limited range added&lt;br /&gt;
* Changelog, 336 notes: [https://forums.frontier.co.uk/showthread.php?t=123776 v1.2]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.01 - 11th Mar 2015  ====&lt;br /&gt;
* Wing instancing improvements&lt;br /&gt;
* Hotfix identified as v1.2.02 fixed critical crash bug&lt;br /&gt;
* Changelog, 16 notes: [https://forums.frontier.co.uk/showthread.php?t=124593 v1.2.01]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.03 - 12th Mar 2015 ====&lt;br /&gt;
* Earnings from bounties, combat bonds, and exploration data all increased&lt;br /&gt;
* Changelog, 21 notes: [https://forums.frontier.co.uk/showthread.php?t=125228 v1.2.03]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.04 - 13th Mar 2015 ====&lt;br /&gt;
* Head-tracking fixes&lt;br /&gt;
* (Server-side) Minor-Faction gameplay improvements&lt;br /&gt;
* Changelog, 6 notes: [https://forums.frontier.co.uk/showthread.php?t=125961 v1.2.04]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.05 - 18th Mar 2015 ====&lt;br /&gt;
* Smaller ships are now better at smuggling&lt;br /&gt;
* Changelog, 23 notes: [https://forums.frontier.co.uk/showthread.php?t=128355 v1.2.05]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.06 - 25th Mar 2015 ====&lt;br /&gt;
* (Server-side) Minor-Faction gameplay improvements&lt;br /&gt;
* Changelog, 21 notes: [https://forums.frontier.co.uk/showthread.php?t=130917 v1.2.06]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.07 - 10th Apr 2015 ====&lt;br /&gt;
* Prevent docking after the police &#039;notice&#039; that a player is wanted&lt;br /&gt;
* (Server-side) Various performance and reliability improvements&lt;br /&gt;
* (Server-side) Cap all bounties to 1 million credits per minor faction&lt;br /&gt;
* Changelogs, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=136168 v1.2.07] and [https://forums.frontier.co.uk/showthread.php?t=139164 Server]&lt;br /&gt;
&lt;br /&gt;
=== v1.1 &amp;quot;Community Goals&amp;quot; - 10th Feb 2015  ===&lt;br /&gt;
* [[Community Goals]] added&lt;br /&gt;
* Route planning extended to 1,000ly&lt;br /&gt;
* Russian language translations added&lt;br /&gt;
* &#039;Discovered by&#039; tag to system map added&lt;br /&gt;
* New graphics shaders for planets, and city lights added&lt;br /&gt;
* Explored system details added to cartographics shop&lt;br /&gt;
* Top benefactors support added to system map&lt;br /&gt;
* Hotfix identified as v1.1.01 fixed critical crash bug&lt;br /&gt;
* Changelog, 306 notes: [https://forums.frontier.co.uk/showthread.php?t=112197 v1.1]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.02 - 11th Feb 2015 ====&lt;br /&gt;
* Backers and Elite-rank discounts added&lt;br /&gt;
* Collision damage tweaked&lt;br /&gt;
* Changelog, 9 notes: [https://forums.frontier.co.uk/showthread.php?t=112975 v1.1.02]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.03 - 12th Feb 2015 ====&lt;br /&gt;
* Various gameplay fixes&lt;br /&gt;
* Changelog, 18 notes: [https://forums.frontier.co.uk/showthread.php?t=113566 v1.1.03]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.04 - 13th Feb 2015 ====&lt;br /&gt;
* Bounty vouchers can be redeemed at any local starport&lt;br /&gt;
* Changelog, 8 notes: [https://forums.frontier.co.uk/showthread.php?t=114072 v1.1.04]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.05 - 19th Feb 2015 ====&lt;br /&gt;
* Friendly fire relaxed&lt;br /&gt;
* Changelog, 15 notes: [https://forums.frontier.co.uk/showthread.php?t=116476 v1.1.05]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.06 - 5th Mar 2015 ====&lt;br /&gt;
* Various gameplay fixes&lt;br /&gt;
* Changelog, 6 notes: [https://forums.frontier.co.uk/showthread.php?t=121828 v1.1.06]&lt;br /&gt;
&lt;br /&gt;
=== v1.0 &amp;quot;Welcome to the Galaxy, CMDR&amp;quot; - 16th Dec 2014 ===&lt;br /&gt;
* Initial public version of the game :)&lt;br /&gt;
&lt;br /&gt;
==== v1.01 - 17th Dec 2014 ====&lt;br /&gt;
* Various gameplay fixes&lt;br /&gt;
* Changelog, 11 notes: [https://forums.frontier.co.uk/showthread.php?t=77971 v1.01]&lt;br /&gt;
&lt;br /&gt;
==== v1.02 - 18th Dec 2014 ====&lt;br /&gt;
* Rare commodities supply limit added&lt;br /&gt;
* Changelog, 13 notes: [https://forums.frontier.co.uk/showthread.php?t=79175 v1.02]&lt;br /&gt;
&lt;br /&gt;
==== v1.03 - 19th Dec 2014 ====&lt;br /&gt;
* More UI and Control options added&lt;br /&gt;
* Background Simulation improvements&lt;br /&gt;
* Changelogs, 8 notes: [https://forums.frontier.co.uk/showthread.php?t=80347 v1.03] and Server [https://forums.frontier.co.uk/showthread.php?t=83374 #1] &amp;amp; [https://forums.frontier.co.uk/showthread.php?t=84214 #2]&lt;br /&gt;
&lt;br /&gt;
==== v1.04 - 8th Jan 2015 ====&lt;br /&gt;
* Minor-Faction gameplay improvements&lt;br /&gt;
* Changelog, 18 notes: [https://forums.frontier.co.uk/showthread.php?t=94724 v1.04]&lt;br /&gt;
&lt;br /&gt;
==== v1.05 - 15th Jan 2015 ====&lt;br /&gt;
* Mission list improvements&lt;br /&gt;
* Changelogs, 23 notes: [https://forums.frontier.co.uk/showthread.php?t=99302 v1.05] and [https://forums.frontier.co.uk/showthread.php?t=100129 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.06 - 22nd Jan 2015 ====&lt;br /&gt;
* Matchmaking improvements&lt;br /&gt;
* Changelog, 16 notes: [https://forums.frontier.co.uk/showthread.php?t=103124 v1.06]&lt;br /&gt;
&lt;br /&gt;
==== v1.07 - 28th Jan 2015 ====&lt;br /&gt;
* (Server-side) Maintenance period now weekly&lt;br /&gt;
* Changelogs, 10 notes: [https://forums.frontier.co.uk/showthread.php?t=106036 v1.07] and Server [https://forums.frontier.co.uk/showthread.php?t=108735 #1] &amp;amp; [https://forums.frontier.co.uk/showthread.php?t=109973 #2]&lt;/div&gt;</summary>
		<author><name>92.27.80.36</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Version_history&amp;diff=12065</id>
		<title>Version history</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Version_history&amp;diff=12065"/>
		<updated>2015-12-03T13:49:16Z</updated>

		<summary type="html">&lt;p&gt;92.27.80.36: v2.0b3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ambox|border = blue|type = Placeholder article|info = This article&#039;s content contains of placeholder elements to help with structure for future editors.}}&lt;br /&gt;
&lt;br /&gt;
[[Elite Dangerous]] is the definitive massively multiplayer space epic, bringing gaming’s original open world adventure to the modern generation with a connected galaxy, evolving narrative and the entirety of the Milky Way re-created at its full galactic proportions. Here is the &#039;&#039;&#039;Version history&#039;&#039;&#039; of how it has evolved over time.&lt;br /&gt;
&lt;br /&gt;
The current version is {{CurrentVersion}}, released on 20th October 2015.  Since launch, there have been 1999 documented improvements to the live game.&lt;br /&gt;
&lt;br /&gt;
This page is a quick reference for the purpose of informing returning-CMDRs, after time away from the cockpit, of what has been added to Elite Dangerous and when. Provided are highlights of each release version - approximately 90% of the changelog information is omitted - therefore they are ordered as follows:&lt;br /&gt;
* Expansions bring key improvements - so are ordered chronologically, most recent first.&lt;br /&gt;
* Patches mostly fix bugs and correct balance issues that appeared - so are ordered by release-date, under their parent expansion.&lt;br /&gt;
&lt;br /&gt;
Each release is briefly described on this page as follows:&lt;br /&gt;
* Version identifier, title of headline feature, and date publicly available&lt;br /&gt;
* Summary of the content, features and key gameplay improvements added&lt;br /&gt;
* Links to the complete changelogs (only ~10% is included here)&lt;br /&gt;
&lt;br /&gt;
== Version formatting ==&lt;br /&gt;
Each release version&#039;s numeric identifier (n.n.nn) is broken down as follows:&lt;br /&gt;
* First digit refers to the Season&lt;br /&gt;
* Second digit refers to the major release or expansion&lt;br /&gt;
* Third (pair of) digit(s) refers to the minor release or patch&lt;br /&gt;
* Example: a version identifier of v1.2.08 = 8th patch, of the 2nd expansion, during Season 1&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== v2.0 &amp;quot;Horizons&#039; Planetary Landings&amp;quot; Beta - 30th Nov 2015 ===&lt;br /&gt;
* &#039;&#039;&#039;Ships can land on planet surfaces!&#039;&#039;&#039;&lt;br /&gt;
* New flight modes: Orbital cruise, Sub-orbital, Glide path planetary approach, and FA-off support&lt;br /&gt;
* Planetary Approach Suite module slot added&lt;br /&gt;
* Added the ability to dismiss and recall your ship&lt;br /&gt;
* Deployable SRV when landed and at planetary ports&lt;br /&gt;
* New GUI indicators added: Landing radar, Gravity strength, Wave scanner, Terrain scanner&lt;br /&gt;
* Overhaul of Planet Surface rendering&lt;br /&gt;
* NPC surface skimmers added: Goliath, Sentry, Guardian, Stinger 2&lt;br /&gt;
* Surface ports and settlements added, with defences and trespass zones&lt;br /&gt;
* Surface points of interest added: Materials, Encounters, Natural, and Structure&lt;br /&gt;
* Materials &amp;amp; Synthesis added: AFM module resupply, FSD Boost, Ship projectile resupply, SRV hull repair, SRV refuel, SRV ammo refill&lt;br /&gt;
* Planetary Missions and Permits added&lt;br /&gt;
* Planetary schematic map added&lt;br /&gt;
* &#039;&#039;&#039;New 64 bit client&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Vive support added&#039;&#039;&#039;&lt;br /&gt;
* Changelog, 151 notes: [https://forums.frontier.co.uk/showthread.php?t=204119 v2.0 beta]&lt;br /&gt;
&lt;br /&gt;
==== v2.0b2 - 1st Dec 2015 ====&lt;br /&gt;
* Various gameplay and stability improvements&lt;br /&gt;
* Changelog, 18 notes: [https://forums.frontier.co.uk/showthread.php?t=205123 v2.0 beta2]&lt;br /&gt;
&lt;br /&gt;
==== v2.0b3 - 3rd Dec 2015 ====&lt;br /&gt;
* Background Simulation balance changes&lt;br /&gt;
* Various audio, gameplay, performance, and stability improvements&lt;br /&gt;
* Changelog, 130 notes: [https://forums.frontier.co.uk/showthread.php?t=206477 v2.0 beta3]&lt;br /&gt;
&lt;br /&gt;
=== v1.5 &amp;quot;Ships&amp;quot; Beta - 13th Nov 2015 ===&lt;br /&gt;
* New ships: [[Asp Scout]], [[Viper Mk IV|Viper MkIV]], [[Federal Corvette]], [[Imperial Cutter]], and [[Keelback]]&lt;br /&gt;
* New CQC-only ship: [[Imperial Fighter]]&lt;br /&gt;
* New missions and scenarios added: Don&#039;t die, Don&#039;t get scanned, Multi-stage, Assassination variants, Contact, Unique cargo, Timed window, Search and rescue, Wrecked ships, Deep space salvage, Distress call, Alliance VIP escort&lt;br /&gt;
* Missions and scenarios can now be received in space&lt;br /&gt;
* More Player Group sponsored Minor Faction descriptions added&lt;br /&gt;
* Master Chefs rare good added&lt;br /&gt;
* Local emergency rescue NPCs added&lt;br /&gt;
* Spanish community-created localisation added&lt;br /&gt;
* Balance changes to [[Shield Cell Bank|Shield Cell Banks]], [[Hull Reinforcement Package|Hull Reinforcement Packages]] and [[Bulkheads]]&lt;br /&gt;
* (PC/OSX only) Bobbleheads added&lt;br /&gt;
* (PC/OSX only) Updated French, German and Russian translations&lt;br /&gt;
* Changelog, 293 notes: [https://forums.frontier.co.uk/showthread.php?t=199470 v1.5 beta]&lt;br /&gt;
&lt;br /&gt;
==== v1.5b2 - 14th Nov 2015 ====&lt;br /&gt;
* Improvements to Don&#039;t Die and Timed missions&lt;br /&gt;
* Various stability improvements&lt;br /&gt;
* Changelog, 6 notes: [https://forums.frontier.co.uk/showthread.php?t=200098 v1.5 beta2]&lt;br /&gt;
&lt;br /&gt;
==== v1.5b3 - 17th Nov 2015 ====&lt;br /&gt;
* [[Fer-de-Lance]]&#039;s manoeuvrability, [[Power Plant]] capacity and heat dissipation all increased&lt;br /&gt;
* More balance changes to [[Shield Cell Bank|Shield Cell Banks]], [[Hull Reinforcement Package|Hull Reinforcement Packages]] and [[Bulkheads]]&lt;br /&gt;
* Various mission improvements&lt;br /&gt;
* Changelog, 33 notes: [https://forums.frontier.co.uk/showthread.php?t=201170 v1.5 beta3]&lt;br /&gt;
&lt;br /&gt;
=== v1.4 &amp;quot;CQC&amp;quot; - 6th Oct 2015 ===&lt;br /&gt;
* &#039;&#039;&#039;Elite Dangerous released on Xbox One&#039;&#039;&#039;&lt;br /&gt;
* [[CQC]] Championship added&lt;br /&gt;
* New ships: [[Imperial Eagle]], [[Federal Gunship]], and [[Federal Assault Ship]]&lt;br /&gt;
* New CQC-only ship: [[F63 Condor]]&lt;br /&gt;
* [[Hazardous Resource Extraction Site]]s added&lt;br /&gt;
* [[Compromised Nav Beacon]]s added&lt;br /&gt;
* Legal salvage missions added&lt;br /&gt;
* Outfitting for CQC added&lt;br /&gt;
* Changed how powerplant damage is handled - small chance of instant destruction, otherwise malfunctions and halved power output&lt;br /&gt;
* Assign Imperial Eagles to those who should have them from their [https://www.kickstarter.com/projects/1461411552/elite-dangerous/description Kickstarter] backer rewards&lt;br /&gt;
* (Server-side) Many matchmaking fixes and refinements&lt;br /&gt;
* (Server-side) Various stability and performance improvements&lt;br /&gt;
* (Server-side) Fixes to Minor-Faction gameplay&lt;br /&gt;
* (Server-side) Minor Factions sponsored by Player Groups added&lt;br /&gt;
* (Server-side) Put more awesome into space :)&lt;br /&gt;
* Changelog, 396 notes: [https://forums.frontier.co.uk/showthread.php?t=188174 v1.4]&lt;br /&gt;
&lt;br /&gt;
==== v1.4.01 - 20th Oct 2015 ====&lt;br /&gt;
* New Mission Templates&lt;br /&gt;
* CQC Matchmaking improvements&lt;br /&gt;
* Improvements to interdictions&lt;br /&gt;
* (Xbox only) Upload App now supported&lt;br /&gt;
* (Xbox only) Updated User Guide&lt;br /&gt;
* (OSX only) Support for Retina native resolutions added&lt;br /&gt;
* (OSX only) Support for Fullscreen, Borderless &amp;amp; Windowed display modes added&lt;br /&gt;
* (Server-side) Stability fixes &amp;amp; weekly maintenance cycle performance optimizations.&lt;br /&gt;
* (Server-side) Rares goods&#039; availability &amp;amp; legalities improved for Onionhead, Lucan Onionhead and Tarach Tor Spice!&lt;br /&gt;
* (Server-side) More Minor Factions sponsored by Player Groups added&lt;br /&gt;
* (Server-side) Daily limits to minor faction influence changes added&lt;br /&gt;
* (Server-side) Station/outpost flipping following conflicts fixed&lt;br /&gt;
* Changelogs, 24 notes: [https://forums.frontier.co.uk/showthread.php?t=193497 v1.4.01] and Server [https://forums.frontier.co.uk/showthread.php?t=195411 #1] &amp;amp; [https://forums.frontier.co.uk/showthread.php?t=197529 #2]&lt;br /&gt;
&lt;br /&gt;
=== v1.3 &amp;quot;Powerplay&amp;quot; - 5th Jun 2015 ===&lt;br /&gt;
* [[Powerplay]] added&lt;br /&gt;
* Power map views on galaxy map, power information and action screens added&lt;br /&gt;
* Power specific ship modules, ambient traffic, defector hunters, goods and actions added&lt;br /&gt;
* New ships: [[Imperial Courier]], [[Diamondback Scout]] and [[Diamondback Explorer]]&lt;br /&gt;
* [[Drones]] for Cargo/Mining chunk collection, Fuel transfer and Prospecting asteroids added&lt;br /&gt;
* Mission system overhaul&lt;br /&gt;
* Inbox integration for branching missions&lt;br /&gt;
* Missions scaling up based on rank, and reputation with mission giver&lt;br /&gt;
* Mission targets can be generated in supercruise rather than USSs&lt;br /&gt;
* Spawned AI difficulty determined by mission (if spawned by mission)&lt;br /&gt;
* Low and high intensity resource extraction site scenarios added&lt;br /&gt;
* Military progression missions revamped&lt;br /&gt;
* Founders and Elite ranked missions added&lt;br /&gt;
* Minable commodities [[Painite]] and [[Osmium]] added&lt;br /&gt;
* More mission variants added, including slave, mining and alternate-assassination-target&lt;br /&gt;
* Updated bounty system:&lt;br /&gt;
** Bounties cannot be paid off (Pilot&#039;s Fed contact is gone!), but expire after 7 days.&lt;br /&gt;
** Major factions don&#039;t record crimes anymore, only minor factions&lt;br /&gt;
** Fines now take 7 days to expire, but never coexist with bounties (bounties absorb fines and dormant bounties with the same faction).&lt;br /&gt;
** Expiry only actually happens when you login, hyperspace or resurrect&lt;br /&gt;
** Friendly fire values relaxed&lt;br /&gt;
* Select navigation target in system map function added&lt;br /&gt;
* Loan ceiling scales based on player&#039;s highest Elite rank&lt;br /&gt;
* Added crimes for reckless flying (collisions) within [[Starport]] no fire zones:&lt;br /&gt;
** Shields only collisions above speed limit is a fine&lt;br /&gt;
** Hull damage only above speed limit is a larger fine&lt;br /&gt;
** Ship destruction within short window after collision above speed limit is a bounty&lt;br /&gt;
** Respects &#039;Report crimes against me&#039; setting&lt;br /&gt;
* Allow any general purpose slot on any ship to contain a fuel tank module&lt;br /&gt;
* Network stability fixes&lt;br /&gt;
* Translations for missions added: French, German, and Russian&lt;br /&gt;
* (Server-side) Minor-Faction gameplay improvements&lt;br /&gt;
* Changelogs, 602 notes: [https://forums.frontier.co.uk/showthread.php?t=151945 v1.3] and [https://forums.frontier.co.uk/showthread.php?t=153988 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.01 - 9th Jun 2015 ====&lt;br /&gt;
* (Server-side) Various performance and reliability improvements&lt;br /&gt;
* Changelog, 27 notes: [https://forums.frontier.co.uk/showthread.php?t=154588 v1.3.01]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.02 - 10th Jun 2015 ====&lt;br /&gt;
* [https://www.oculus.com/en-us/rift/ Oculus Rift] support updated to SDK 0.5&lt;br /&gt;
* (Server-side) Powerplay balance tweak&lt;br /&gt;
* Changelogs, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=155113 v1.3.02] and [https://forums.frontier.co.uk/showthread.php?t=155696 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.03 - 12th Jun 2015 ====&lt;br /&gt;
* Powerplay balance changes&lt;br /&gt;
* (Server-side) Exploration performance improvements&lt;br /&gt;
* (Server-side) Powerplay balance tweak&lt;br /&gt;
* Changelogs, 4 notes: [https://forums.frontier.co.uk/showthread.php?t=156142 v1.3.03] and [https://forums.frontier.co.uk/showthread.php?t=156328 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.04 - 16th Jun 2015 ====&lt;br /&gt;
* [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=76df98203b#StellarForge Stellar Forge] optimisations&lt;br /&gt;
* Changelog, 28 notes: [https://forums.frontier.co.uk/showthread.php?t=157537 v1.3.04]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.05 - 18th Jun 2015 ====&lt;br /&gt;
* Various mission fixes&lt;br /&gt;
* Localisation text corrections&lt;br /&gt;
* Ship repair costs overhaul&lt;br /&gt;
* (Server-side) Stability improvements&lt;br /&gt;
* Changelogs, 29 notes: [https://forums.frontier.co.uk/showthread.php?t=158475 v1.3.05] and [https://forums.frontier.co.uk/showthread.php?t=158956 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.06 - 25th Jun 2015 ====&lt;br /&gt;
* Galnet news reliability improvements&lt;br /&gt;
* Powerplay balance changes&lt;br /&gt;
* (OSX only) Various control device issues fixed&lt;br /&gt;
* Changelogs, 34 notes: [https://forums.frontier.co.uk/showthread.php?t=160862 v1.3.06] and [https://forums.frontier.co.uk/showthread.php?t=161261 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.07 - 2nd Jul 2015 ====&lt;br /&gt;
* Radius of the sphere of systems used to generate missions increased to 15ly&lt;br /&gt;
* Cargo dumping limit increased to 100, when away from stations and outposts&lt;br /&gt;
* (Server-side) Galnet news reports Powerplay predictions&lt;br /&gt;
* (Server-side) Exploration optimisations&lt;br /&gt;
* (Server-side) Powerplay gameplay and rewards&#039; improvements&lt;br /&gt;
* Changelogs, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=163036 v1.3.07] and Server [https://forums.frontier.co.uk/showthread.php?t=165388 #1], [https://forums.frontier.co.uk/showthread.php?t=170039 #2] &amp;amp; [https://forums.frontier.co.uk/showthread.php?t=170747 #3]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.08 - 5th Aug 2015 ====&lt;br /&gt;
* Various matchmaking fixes&lt;br /&gt;
* Appconfig option [https://support.frontier.co.uk/kb/faq.php?id=33 RouterPort] added&lt;br /&gt;
* Changelog, 13 notes: [https://forums.frontier.co.uk/showthread.php?t=172183 v1.3.08]&lt;br /&gt;
&lt;br /&gt;
=== v1.2 &amp;quot;Wings&amp;quot; - 10th Mar 2015  ===&lt;br /&gt;
* [[Wings]] functionality added&lt;br /&gt;
* New ships: [http://elite-dangerous.wikia.com/wiki/Fer-de-Lance Fer-de-Lance] and [http://elite-dangerous.wikia.com/wiki/Vulture Vulture]&lt;br /&gt;
* Comms interface overhaul&lt;br /&gt;
* NPC Groups added&lt;br /&gt;
* Ability to reboot destroyed sub systems (modules) added&lt;br /&gt;
* Flyable debug camera with limited range added&lt;br /&gt;
* Changelog, 336 notes: [https://forums.frontier.co.uk/showthread.php?t=123776 v1.2]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.01 - 11th Mar 2015  ====&lt;br /&gt;
* Wing instancing improvements&lt;br /&gt;
* Hotfix identified as v1.2.02 fixed critical crash bug&lt;br /&gt;
* Changelog, 16 notes: [https://forums.frontier.co.uk/showthread.php?t=124593 v1.2.01]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.03 - 12th Mar 2015 ====&lt;br /&gt;
* Earnings from bounties, combat bonds, and exploration data all increased&lt;br /&gt;
* Changelog, 21 notes: [https://forums.frontier.co.uk/showthread.php?t=125228 v1.2.03]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.04 - 13th Mar 2015 ====&lt;br /&gt;
* Head-tracking fixes&lt;br /&gt;
* (Server-side) Minor-Faction gameplay improvements&lt;br /&gt;
* Changelog, 6 notes: [https://forums.frontier.co.uk/showthread.php?t=125961 v1.2.04]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.05 - 18th Mar 2015 ====&lt;br /&gt;
* Smaller ships are now better at smuggling&lt;br /&gt;
* Changelog, 23 notes: [https://forums.frontier.co.uk/showthread.php?t=128355 v1.2.05]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.06 - 25th Mar 2015 ====&lt;br /&gt;
* (Server-side) Minor-Faction gameplay improvements&lt;br /&gt;
* Changelog, 21 notes: [https://forums.frontier.co.uk/showthread.php?t=130917 v1.2.06]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.07 - 10th Apr 2015 ====&lt;br /&gt;
* Prevent docking after the police &#039;notice&#039; that a player is wanted&lt;br /&gt;
* (Server-side) Various performance and reliability improvements&lt;br /&gt;
* (Server-side) Cap all bounties to 1 million credits per minor faction&lt;br /&gt;
* Changelogs, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=136168 v1.2.07] and [https://forums.frontier.co.uk/showthread.php?t=139164 Server]&lt;br /&gt;
&lt;br /&gt;
=== v1.1 &amp;quot;Community Goals&amp;quot; - 10th Feb 2015  ===&lt;br /&gt;
* [[Community Goals]] added&lt;br /&gt;
* Route planning extended to 1,000ly&lt;br /&gt;
* Russian language translations added&lt;br /&gt;
* &#039;Discovered by&#039; tag to system map added&lt;br /&gt;
* New graphics shaders for planets, and city lights added&lt;br /&gt;
* Explored system details added to cartographics shop&lt;br /&gt;
* Top benefactors support added to system map&lt;br /&gt;
* Hotfix identified as v1.1.01 fixed critical crash bug&lt;br /&gt;
* Changelog, 306 notes: [https://forums.frontier.co.uk/showthread.php?t=112197 v1.1]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.02 - 11th Feb 2015 ====&lt;br /&gt;
* Backers and Elite-rank discounts added&lt;br /&gt;
* Collision damage tweaked&lt;br /&gt;
* Changelog, 9 notes: [https://forums.frontier.co.uk/showthread.php?t=112975 v1.1.02]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.03 - 12th Feb 2015 ====&lt;br /&gt;
* Various gameplay fixes&lt;br /&gt;
* Changelog, 18 notes: [https://forums.frontier.co.uk/showthread.php?t=113566 v1.1.03]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.04 - 13th Feb 2015 ====&lt;br /&gt;
* Bounty vouchers can be redeemed at any local starport&lt;br /&gt;
* Changelog, 8 notes: [https://forums.frontier.co.uk/showthread.php?t=114072 v1.1.04]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.05 - 19th Feb 2015 ====&lt;br /&gt;
* Friendly fire relaxed&lt;br /&gt;
* Changelog, 15 notes: [https://forums.frontier.co.uk/showthread.php?t=116476 v1.1.05]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.06 - 5th Mar 2015 ====&lt;br /&gt;
* Various gameplay fixes&lt;br /&gt;
* Changelog, 6 notes: [https://forums.frontier.co.uk/showthread.php?t=121828 v1.1.06]&lt;br /&gt;
&lt;br /&gt;
=== v1.0 &amp;quot;Welcome to the Galaxy, CMDR&amp;quot; - 16th Dec 2014 ===&lt;br /&gt;
* Initial public version of the game :)&lt;br /&gt;
&lt;br /&gt;
==== v1.01 - 17th Dec 2014 ====&lt;br /&gt;
* Various gameplay fixes&lt;br /&gt;
* Changelog, 11 notes: [https://forums.frontier.co.uk/showthread.php?t=77971 v1.01]&lt;br /&gt;
&lt;br /&gt;
==== v1.02 - 18th Dec 2014 ====&lt;br /&gt;
* Rare commodities supply limit added&lt;br /&gt;
* Changelog, 13 notes: [https://forums.frontier.co.uk/showthread.php?t=79175 v1.02]&lt;br /&gt;
&lt;br /&gt;
==== v1.03 - 19th Dec 2014 ====&lt;br /&gt;
* More UI and Control options added&lt;br /&gt;
* Background Simulation improvements&lt;br /&gt;
* Changelogs, 8 notes: [https://forums.frontier.co.uk/showthread.php?t=80347 v1.03] and Server [https://forums.frontier.co.uk/showthread.php?t=83374 #1] &amp;amp; [https://forums.frontier.co.uk/showthread.php?t=84214 #2]&lt;br /&gt;
&lt;br /&gt;
==== v1.04 - 8th Jan 2015 ====&lt;br /&gt;
* Minor-Faction gameplay improvements&lt;br /&gt;
* Changelog, 18 notes: [https://forums.frontier.co.uk/showthread.php?t=94724 v1.04]&lt;br /&gt;
&lt;br /&gt;
==== v1.05 - 15th Jan 2015 ====&lt;br /&gt;
* Mission list improvements&lt;br /&gt;
* Changelogs, 23 notes: [https://forums.frontier.co.uk/showthread.php?t=99302 v1.05] and [https://forums.frontier.co.uk/showthread.php?t=100129 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.06 - 22nd Jan 2015 ====&lt;br /&gt;
* Matchmaking improvements&lt;br /&gt;
* Changelog, 16 notes: [https://forums.frontier.co.uk/showthread.php?t=103124 v1.06]&lt;br /&gt;
&lt;br /&gt;
==== v1.07 - 28th Jan 2015 ====&lt;br /&gt;
* (Server-side) Maintenance period now weekly&lt;br /&gt;
* Changelogs, 10 notes: [https://forums.frontier.co.uk/showthread.php?t=106036 v1.07] and Server [https://forums.frontier.co.uk/showthread.php?t=108735 #1] &amp;amp; [https://forums.frontier.co.uk/showthread.php?t=109973 #2]&lt;/div&gt;</summary>
		<author><name>92.27.80.36</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Version_history&amp;diff=12063</id>
		<title>Version history</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Version_history&amp;diff=12063"/>
		<updated>2015-12-02T16:40:01Z</updated>

		<summary type="html">&lt;p&gt;92.27.80.36: v2.0b2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ambox|border = blue|type = Placeholder article|info = This article&#039;s content contains of placeholder elements to help with structure for future editors.}}&lt;br /&gt;
&lt;br /&gt;
[[Elite Dangerous]] is the definitive massively multiplayer space epic, bringing gaming’s original open world adventure to the modern generation with a connected galaxy, evolving narrative and the entirety of the Milky Way re-created at its full galactic proportions. Here is the &#039;&#039;&#039;Version history&#039;&#039;&#039; of how it has evolved over time.&lt;br /&gt;
&lt;br /&gt;
The current version is {{CurrentVersion}}, released on 20th October 2015.  Since launch, there have been 1999 documented improvements to the live game.&lt;br /&gt;
&lt;br /&gt;
This page is a quick reference for the purpose of informing returning-CMDRs, after time away from the cockpit, of what has been added to Elite Dangerous and when. Provided are highlights of each release version - approximately 90% of the changelog information is omitted - therefore they are ordered as follows:&lt;br /&gt;
* Expansions bring key improvements - so are ordered chronologically, most recent first.&lt;br /&gt;
* Patches mostly fix bugs and correct balance issues that appeared - so are ordered by release-date, under their parent expansion.&lt;br /&gt;
&lt;br /&gt;
Each release is briefly described on this page as follows:&lt;br /&gt;
* Version identifier, title of headline feature, and date publicly available&lt;br /&gt;
* Summary of the content, features and key gameplay improvements added&lt;br /&gt;
* Links to the complete changelogs (only ~10% is included here)&lt;br /&gt;
&lt;br /&gt;
== Version formatting ==&lt;br /&gt;
Each release version&#039;s numeric identifier (n.n.nn) is broken down as follows:&lt;br /&gt;
* First digit refers to the Season&lt;br /&gt;
* Second digit refers to the major release or expansion&lt;br /&gt;
* Third (pair of) digit(s) refers to the minor release or patch&lt;br /&gt;
* Example: a version identifier of v1.2.08 = 8th patch, of the 2nd expansion, during Season 1&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== v2.0 &amp;quot;Horizons&#039; Planetary Landings&amp;quot; Beta - 30th Nov 2015 ===&lt;br /&gt;
* &#039;&#039;&#039;Ships can land on planet surfaces!&#039;&#039;&#039;&lt;br /&gt;
* New flight modes: Orbital cruise, Sub-orbital, Glide path planetary approach, and FA-off support&lt;br /&gt;
* Planetary Approach Suite module slot added&lt;br /&gt;
* Added the ability to dismiss and recall your ship&lt;br /&gt;
* Deployable SRV when landed and at planetary ports&lt;br /&gt;
* New GUI indicators added: Landing radar, Gravity strength, Wave scanner, Terrain scanner&lt;br /&gt;
* Overhaul of Planet Surface rendering&lt;br /&gt;
* NPC surface skimmers added: Goliath, Sentry, Guardian, Stinger 2&lt;br /&gt;
* Surface ports and settlements added, with defences and trespass zones&lt;br /&gt;
* Surface points of interest added: Materials, Encounters, Natural, and Structure&lt;br /&gt;
* Materials &amp;amp; Synthesis added: AFM module resupply, FSD Boost, Ship projectile resupply, SRV hull repair, SRV refuel, SRV ammo refill&lt;br /&gt;
* Planetary Missions and Permits added&lt;br /&gt;
* Planetary schematic map added&lt;br /&gt;
* &#039;&#039;&#039;New 64 bit client&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Vive support added&#039;&#039;&#039;&lt;br /&gt;
* Changelog, 151 notes: [https://forums.frontier.co.uk/showthread.php?t=204119 v2.0 beta]&lt;br /&gt;
&lt;br /&gt;
==== v2.0b2 - 1st Dec 2015 ====&lt;br /&gt;
* Various gameplay and stability improvements&lt;br /&gt;
* Changelog, 18 notes: [https://forums.frontier.co.uk/showthread.php?t=205123 v2.0 beta2]&lt;br /&gt;
&lt;br /&gt;
=== v1.5 &amp;quot;Ships&amp;quot; Beta - 13th Nov 2015 ===&lt;br /&gt;
* New ships: [[Asp Scout]], [[Viper Mk IV|Viper MkIV]], [[Federal Corvette]], [[Imperial Cutter]], and [[Keelback]]&lt;br /&gt;
* New CQC-only ship: [[Imperial Fighter]]&lt;br /&gt;
* New missions and scenarios added: Don&#039;t die, Don&#039;t get scanned, Multi-stage, Assassination variants, Contact, Unique cargo, Timed window, Search and rescue, Wrecked ships, Deep space salvage, Distress call, Alliance VIP escort&lt;br /&gt;
* Missions and scenarios can now be received in space&lt;br /&gt;
* More Player Group sponsored Minor Faction descriptions added&lt;br /&gt;
* Master Chefs rare good added&lt;br /&gt;
* Local emergency rescue NPCs added&lt;br /&gt;
* Spanish community-created localisation added&lt;br /&gt;
* Balance changes to [[Shield Cell Bank|Shield Cell Banks]], [[Hull Reinforcement Package|Hull Reinforcement Packages]] and [[Bulkheads]]&lt;br /&gt;
* (PC/OSX only) Bobbleheads added&lt;br /&gt;
* (PC/OSX only) Updated French, German and Russian translations&lt;br /&gt;
* Changelog, 293 notes: [https://forums.frontier.co.uk/showthread.php?t=199470 v1.5 beta]&lt;br /&gt;
&lt;br /&gt;
==== v1.5b2 - 14th Nov 2015 ====&lt;br /&gt;
* Improvements to Don&#039;t Die and Timed missions&lt;br /&gt;
* Various stability improvements&lt;br /&gt;
* Changelog, 6 notes: [https://forums.frontier.co.uk/showthread.php?t=200098 v1.5 beta2]&lt;br /&gt;
&lt;br /&gt;
==== v1.5b3 - 17th Nov 2015 ====&lt;br /&gt;
* [[Fer-de-Lance]]&#039;s manoeuvrability, [[Power Plant]] capacity and heat dissipation all increased&lt;br /&gt;
* More balance changes to [[Shield Cell Bank|Shield Cell Banks]], [[Hull Reinforcement Package|Hull Reinforcement Packages]] and [[Bulkheads]]&lt;br /&gt;
* Various mission improvements&lt;br /&gt;
* Changelog, 33 notes: [https://forums.frontier.co.uk/showthread.php?t=201170 v1.5 beta3]&lt;br /&gt;
&lt;br /&gt;
=== v1.4 &amp;quot;CQC&amp;quot; - 6th Oct 2015 ===&lt;br /&gt;
* &#039;&#039;&#039;Elite Dangerous released on Xbox One&#039;&#039;&#039;&lt;br /&gt;
* [[CQC]] Championship added&lt;br /&gt;
* New ships: [[Imperial Eagle]], [[Federal Gunship]], and [[Federal Assault Ship]]&lt;br /&gt;
* New CQC-only ship: [[F63 Condor]]&lt;br /&gt;
* [[Hazardous Resource Extraction Site]]s added&lt;br /&gt;
* [[Compromised Nav Beacon]]s added&lt;br /&gt;
* Legal salvage missions added&lt;br /&gt;
* Outfitting for CQC added&lt;br /&gt;
* Changed how powerplant damage is handled - small chance of instant destruction, otherwise malfunctions and halved power output&lt;br /&gt;
* Assign Imperial Eagles to those who should have them from their [https://www.kickstarter.com/projects/1461411552/elite-dangerous/description Kickstarter] backer rewards&lt;br /&gt;
* (Server-side) Many matchmaking fixes and refinements&lt;br /&gt;
* (Server-side) Various stability and performance improvements&lt;br /&gt;
* (Server-side) Fixes to Minor-Faction gameplay&lt;br /&gt;
* (Server-side) Minor Factions sponsored by Player Groups added&lt;br /&gt;
* (Server-side) Put more awesome into space :)&lt;br /&gt;
* Changelog, 396 notes: [https://forums.frontier.co.uk/showthread.php?t=188174 v1.4]&lt;br /&gt;
&lt;br /&gt;
==== v1.4.01 - 20th Oct 2015 ====&lt;br /&gt;
* New Mission Templates&lt;br /&gt;
* CQC Matchmaking improvements&lt;br /&gt;
* Improvements to interdictions&lt;br /&gt;
* (Xbox only) Upload App now supported&lt;br /&gt;
* (Xbox only) Updated User Guide&lt;br /&gt;
* (OSX only) Support for Retina native resolutions added&lt;br /&gt;
* (OSX only) Support for Fullscreen, Borderless &amp;amp; Windowed display modes added&lt;br /&gt;
* (Server-side) Stability fixes &amp;amp; weekly maintenance cycle performance optimizations.&lt;br /&gt;
* (Server-side) Rares goods&#039; availability &amp;amp; legalities improved for Onionhead, Lucan Onionhead and Tarach Tor Spice!&lt;br /&gt;
* (Server-side) More Minor Factions sponsored by Player Groups added&lt;br /&gt;
* (Server-side) Daily limits to minor faction influence changes added&lt;br /&gt;
* (Server-side) Station/outpost flipping following conflicts fixed&lt;br /&gt;
* Changelogs, 24 notes: [https://forums.frontier.co.uk/showthread.php?t=193497 v1.4.01] and Server [https://forums.frontier.co.uk/showthread.php?t=195411 #1] &amp;amp; [https://forums.frontier.co.uk/showthread.php?t=197529 #2]&lt;br /&gt;
&lt;br /&gt;
=== v1.3 &amp;quot;Powerplay&amp;quot; - 5th Jun 2015 ===&lt;br /&gt;
* [[Powerplay]] added&lt;br /&gt;
* Power map views on galaxy map, power information and action screens added&lt;br /&gt;
* Power specific ship modules, ambient traffic, defector hunters, goods and actions added&lt;br /&gt;
* New ships: [[Imperial Courier]], [[Diamondback Scout]] and [[Diamondback Explorer]]&lt;br /&gt;
* [[Drones]] for Cargo/Mining chunk collection, Fuel transfer and Prospecting asteroids added&lt;br /&gt;
* Mission system overhaul&lt;br /&gt;
* Inbox integration for branching missions&lt;br /&gt;
* Missions scaling up based on rank, and reputation with mission giver&lt;br /&gt;
* Mission targets can be generated in supercruise rather than USSs&lt;br /&gt;
* Spawned AI difficulty determined by mission (if spawned by mission)&lt;br /&gt;
* Low and high intensity resource extraction site scenarios added&lt;br /&gt;
* Military progression missions revamped&lt;br /&gt;
* Founders and Elite ranked missions added&lt;br /&gt;
* Minable commodities [[Painite]] and [[Osmium]] added&lt;br /&gt;
* More mission variants added, including slave, mining and alternate-assassination-target&lt;br /&gt;
* Updated bounty system:&lt;br /&gt;
** Bounties cannot be paid off (Pilot&#039;s Fed contact is gone!), but expire after 7 days.&lt;br /&gt;
** Major factions don&#039;t record crimes anymore, only minor factions&lt;br /&gt;
** Fines now take 7 days to expire, but never coexist with bounties (bounties absorb fines and dormant bounties with the same faction).&lt;br /&gt;
** Expiry only actually happens when you login, hyperspace or resurrect&lt;br /&gt;
** Friendly fire values relaxed&lt;br /&gt;
* Select navigation target in system map function added&lt;br /&gt;
* Loan ceiling scales based on player&#039;s highest Elite rank&lt;br /&gt;
* Added crimes for reckless flying (collisions) within [[Starport]] no fire zones:&lt;br /&gt;
** Shields only collisions above speed limit is a fine&lt;br /&gt;
** Hull damage only above speed limit is a larger fine&lt;br /&gt;
** Ship destruction within short window after collision above speed limit is a bounty&lt;br /&gt;
** Respects &#039;Report crimes against me&#039; setting&lt;br /&gt;
* Allow any general purpose slot on any ship to contain a fuel tank module&lt;br /&gt;
* Network stability fixes&lt;br /&gt;
* Translations for missions added: French, German, and Russian&lt;br /&gt;
* (Server-side) Minor-Faction gameplay improvements&lt;br /&gt;
* Changelogs, 602 notes: [https://forums.frontier.co.uk/showthread.php?t=151945 v1.3] and [https://forums.frontier.co.uk/showthread.php?t=153988 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.01 - 9th Jun 2015 ====&lt;br /&gt;
* (Server-side) Various performance and reliability improvements&lt;br /&gt;
* Changelog, 27 notes: [https://forums.frontier.co.uk/showthread.php?t=154588 v1.3.01]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.02 - 10th Jun 2015 ====&lt;br /&gt;
* [https://www.oculus.com/en-us/rift/ Oculus Rift] support updated to SDK 0.5&lt;br /&gt;
* (Server-side) Powerplay balance tweak&lt;br /&gt;
* Changelogs, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=155113 v1.3.02] and [https://forums.frontier.co.uk/showthread.php?t=155696 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.03 - 12th Jun 2015 ====&lt;br /&gt;
* Powerplay balance changes&lt;br /&gt;
* (Server-side) Exploration performance improvements&lt;br /&gt;
* (Server-side) Powerplay balance tweak&lt;br /&gt;
* Changelogs, 4 notes: [https://forums.frontier.co.uk/showthread.php?t=156142 v1.3.03] and [https://forums.frontier.co.uk/showthread.php?t=156328 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.04 - 16th Jun 2015 ====&lt;br /&gt;
* [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=76df98203b#StellarForge Stellar Forge] optimisations&lt;br /&gt;
* Changelog, 28 notes: [https://forums.frontier.co.uk/showthread.php?t=157537 v1.3.04]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.05 - 18th Jun 2015 ====&lt;br /&gt;
* Various mission fixes&lt;br /&gt;
* Localisation text corrections&lt;br /&gt;
* Ship repair costs overhaul&lt;br /&gt;
* (Server-side) Stability improvements&lt;br /&gt;
* Changelogs, 29 notes: [https://forums.frontier.co.uk/showthread.php?t=158475 v1.3.05] and [https://forums.frontier.co.uk/showthread.php?t=158956 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.06 - 25th Jun 2015 ====&lt;br /&gt;
* Galnet news reliability improvements&lt;br /&gt;
* Powerplay balance changes&lt;br /&gt;
* (OSX only) Various control device issues fixed&lt;br /&gt;
* Changelogs, 34 notes: [https://forums.frontier.co.uk/showthread.php?t=160862 v1.3.06] and [https://forums.frontier.co.uk/showthread.php?t=161261 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.07 - 2nd Jul 2015 ====&lt;br /&gt;
* Radius of the sphere of systems used to generate missions increased to 15ly&lt;br /&gt;
* Cargo dumping limit increased to 100, when away from stations and outposts&lt;br /&gt;
* (Server-side) Galnet news reports Powerplay predictions&lt;br /&gt;
* (Server-side) Exploration optimisations&lt;br /&gt;
* (Server-side) Powerplay gameplay and rewards&#039; improvements&lt;br /&gt;
* Changelogs, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=163036 v1.3.07] and Server [https://forums.frontier.co.uk/showthread.php?t=165388 #1], [https://forums.frontier.co.uk/showthread.php?t=170039 #2] &amp;amp; [https://forums.frontier.co.uk/showthread.php?t=170747 #3]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.08 - 5th Aug 2015 ====&lt;br /&gt;
* Various matchmaking fixes&lt;br /&gt;
* Appconfig option [https://support.frontier.co.uk/kb/faq.php?id=33 RouterPort] added&lt;br /&gt;
* Changelog, 13 notes: [https://forums.frontier.co.uk/showthread.php?t=172183 v1.3.08]&lt;br /&gt;
&lt;br /&gt;
=== v1.2 &amp;quot;Wings&amp;quot; - 10th Mar 2015  ===&lt;br /&gt;
* [[Wings]] functionality added&lt;br /&gt;
* New ships: [http://elite-dangerous.wikia.com/wiki/Fer-de-Lance Fer-de-Lance] and [http://elite-dangerous.wikia.com/wiki/Vulture Vulture]&lt;br /&gt;
* Comms interface overhaul&lt;br /&gt;
* NPC Groups added&lt;br /&gt;
* Ability to reboot destroyed sub systems (modules) added&lt;br /&gt;
* Flyable debug camera with limited range added&lt;br /&gt;
* Changelog, 336 notes: [https://forums.frontier.co.uk/showthread.php?t=123776 v1.2]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.01 - 11th Mar 2015  ====&lt;br /&gt;
* Wing instancing improvements&lt;br /&gt;
* Hotfix identified as v1.2.02 fixed critical crash bug&lt;br /&gt;
* Changelog, 16 notes: [https://forums.frontier.co.uk/showthread.php?t=124593 v1.2.01]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.03 - 12th Mar 2015 ====&lt;br /&gt;
* Earnings from bounties, combat bonds, and exploration data all increased&lt;br /&gt;
* Changelog, 21 notes: [https://forums.frontier.co.uk/showthread.php?t=125228 v1.2.03]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.04 - 13th Mar 2015 ====&lt;br /&gt;
* Head-tracking fixes&lt;br /&gt;
* (Server-side) Minor-Faction gameplay improvements&lt;br /&gt;
* Changelog, 6 notes: [https://forums.frontier.co.uk/showthread.php?t=125961 v1.2.04]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.05 - 18th Mar 2015 ====&lt;br /&gt;
* Smaller ships are now better at smuggling&lt;br /&gt;
* Changelog, 23 notes: [https://forums.frontier.co.uk/showthread.php?t=128355 v1.2.05]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.06 - 25th Mar 2015 ====&lt;br /&gt;
* (Server-side) Minor-Faction gameplay improvements&lt;br /&gt;
* Changelog, 21 notes: [https://forums.frontier.co.uk/showthread.php?t=130917 v1.2.06]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.07 - 10th Apr 2015 ====&lt;br /&gt;
* Prevent docking after the police &#039;notice&#039; that a player is wanted&lt;br /&gt;
* (Server-side) Various performance and reliability improvements&lt;br /&gt;
* (Server-side) Cap all bounties to 1 million credits per minor faction&lt;br /&gt;
* Changelogs, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=136168 v1.2.07] and [https://forums.frontier.co.uk/showthread.php?t=139164 Server]&lt;br /&gt;
&lt;br /&gt;
=== v1.1 &amp;quot;Community Goals&amp;quot; - 10th Feb 2015  ===&lt;br /&gt;
* [[Community Goals]] added&lt;br /&gt;
* Route planning extended to 1,000ly&lt;br /&gt;
* Russian language translations added&lt;br /&gt;
* &#039;Discovered by&#039; tag to system map added&lt;br /&gt;
* New graphics shaders for planets, and city lights added&lt;br /&gt;
* Explored system details added to cartographics shop&lt;br /&gt;
* Top benefactors support added to system map&lt;br /&gt;
* Hotfix identified as v1.1.01 fixed critical crash bug&lt;br /&gt;
* Changelog, 306 notes: [https://forums.frontier.co.uk/showthread.php?t=112197 v1.1]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.02 - 11th Feb 2015 ====&lt;br /&gt;
* Backers and Elite-rank discounts added&lt;br /&gt;
* Collision damage tweaked&lt;br /&gt;
* Changelog, 9 notes: [https://forums.frontier.co.uk/showthread.php?t=112975 v1.1.02]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.03 - 12th Feb 2015 ====&lt;br /&gt;
* Various gameplay fixes&lt;br /&gt;
* Changelog, 18 notes: [https://forums.frontier.co.uk/showthread.php?t=113566 v1.1.03]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.04 - 13th Feb 2015 ====&lt;br /&gt;
* Bounty vouchers can be redeemed at any local starport&lt;br /&gt;
* Changelog, 8 notes: [https://forums.frontier.co.uk/showthread.php?t=114072 v1.1.04]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.05 - 19th Feb 2015 ====&lt;br /&gt;
* Friendly fire relaxed&lt;br /&gt;
* Changelog, 15 notes: [https://forums.frontier.co.uk/showthread.php?t=116476 v1.1.05]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.06 - 5th Mar 2015 ====&lt;br /&gt;
* Various gameplay fixes&lt;br /&gt;
* Changelog, 6 notes: [https://forums.frontier.co.uk/showthread.php?t=121828 v1.1.06]&lt;br /&gt;
&lt;br /&gt;
=== v1.0 &amp;quot;Welcome to the Galaxy, CMDR&amp;quot; - 16th Dec 2014 ===&lt;br /&gt;
* Initial public version of the game :)&lt;br /&gt;
&lt;br /&gt;
==== v1.01 - 17th Dec 2014 ====&lt;br /&gt;
* Various gameplay fixes&lt;br /&gt;
* Changelog, 11 notes: [https://forums.frontier.co.uk/showthread.php?t=77971 v1.01]&lt;br /&gt;
&lt;br /&gt;
==== v1.02 - 18th Dec 2014 ====&lt;br /&gt;
* Rare commodities supply limit added&lt;br /&gt;
* Changelog, 13 notes: [https://forums.frontier.co.uk/showthread.php?t=79175 v1.02]&lt;br /&gt;
&lt;br /&gt;
==== v1.03 - 19th Dec 2014 ====&lt;br /&gt;
* More UI and Control options added&lt;br /&gt;
* Background Simulation improvements&lt;br /&gt;
* Changelogs, 8 notes: [https://forums.frontier.co.uk/showthread.php?t=80347 v1.03] and Server [https://forums.frontier.co.uk/showthread.php?t=83374 #1] &amp;amp; [https://forums.frontier.co.uk/showthread.php?t=84214 #2]&lt;br /&gt;
&lt;br /&gt;
==== v1.04 - 8th Jan 2015 ====&lt;br /&gt;
* Minor-Faction gameplay improvements&lt;br /&gt;
* Changelog, 18 notes: [https://forums.frontier.co.uk/showthread.php?t=94724 v1.04]&lt;br /&gt;
&lt;br /&gt;
==== v1.05 - 15th Jan 2015 ====&lt;br /&gt;
* Mission list improvements&lt;br /&gt;
* Changelogs, 23 notes: [https://forums.frontier.co.uk/showthread.php?t=99302 v1.05] and [https://forums.frontier.co.uk/showthread.php?t=100129 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.06 - 22nd Jan 2015 ====&lt;br /&gt;
* Matchmaking improvements&lt;br /&gt;
* Changelog, 16 notes: [https://forums.frontier.co.uk/showthread.php?t=103124 v1.06]&lt;br /&gt;
&lt;br /&gt;
==== v1.07 - 28th Jan 2015 ====&lt;br /&gt;
* (Server-side) Maintenance period now weekly&lt;br /&gt;
* Changelogs, 10 notes: [https://forums.frontier.co.uk/showthread.php?t=106036 v1.07] and Server [https://forums.frontier.co.uk/showthread.php?t=108735 #1] &amp;amp; [https://forums.frontier.co.uk/showthread.php?t=109973 #2]&lt;/div&gt;</summary>
		<author><name>92.27.80.36</name></author>
	</entry>
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