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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=92.233.73.47</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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	<updated>2026-10-30T05:22:12Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Flight_Assist&amp;diff=34972</id>
		<title>Flight Assist</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Flight_Assist&amp;diff=34972"/>
		<updated>2018-01-14T18:53:20Z</updated>

		<summary type="html">&lt;p&gt;92.233.73.47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Flight Assist&#039;&#039;&#039; is a system in a starship that helps maintain control of a craft by automatically countering rotation and controlling trajectory when a pilot applies or releases input on his or her controls. Space, having no atmosphere, has no forces which can stabilize a craft aerodynamically, and so all rotational forces and trajectory changes applied will continue to have an effect unless acted upon and changed again. &lt;br /&gt;
&lt;br /&gt;
This effect is noted in &#039;&#039;Newton&#039;s First Law of Motion&#039;&#039;, or in &#039;&#039;Galileo&#039;s Law of Inertia&#039;&#039;: &#039;&#039;&#039;An object in motion will remain in motion until acted upon by an external force. &#039;&#039;&#039;A Flight Assist system will counter rotational forces and change a ship&#039;s trajectory to make it behave more as a vessel in a medium such as water or air would. Without it, a pilot would need to manually counter every application of thrust with an equal, but opposite, application in order to change direction.&lt;br /&gt;
&lt;br /&gt;
Some combat pilots choose to master flight assist off to increase their potential in combat as it increases the thrusters&#039; maximum turn rate by a substantial amount. Traders may also use flight assist off to liven up docking on otherwise monotonous journey&#039;s. &lt;br /&gt;
&lt;br /&gt;
Flight assist is always &#039;&#039;&#039;ON&#039;&#039;&#039; by default, though you do have the option to turn it &#039;&#039;&#039;OFF&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Flying with flight assist OFF ==&lt;br /&gt;
&lt;br /&gt;
[[File:FlightAssistOff.jpg|thumb|300px|Flight Assist Off HUD indicator]]&lt;br /&gt;
&lt;br /&gt;
Flying with flight assist disabled is a somewhat trickier affair which requires a lot more skill and experience to master. With flight assist off your speed and rotation will continue until you provide counter-thrust. So you will have to manually adjust the thrusters to control the forces of inertia to counteract the angular momentum. The &#039;&#039;flight control computer&#039;&#039;, however, is still active and will prevent the vessel from accelerating to unsafe speeds in real-space or entering a spin that could cause substantial damage to the frame of the vessel.&lt;br /&gt;
&lt;br /&gt;
In the client control options you are able to set a button or key control to enable/disable flight assist. The flight assist button, or key, can be assigned as an on/off or toggled function.&lt;br /&gt;
&lt;br /&gt;
Cargo mass will also affect the manoeuvrability of your ship.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Elite_Dangerous_-_%22Flight_Assist_Off_Training%22_Beginner_Proficiency_1&lt;br /&gt;
File:Elite_Dangerous_-_%22Flight_Assist_Off_Training%22_Beginner_Proficiency_2&lt;br /&gt;
File:Elite_Dangerous_-_Flight_Assist_Tutorial_%26_Bonus_Anaconda_Killing&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>92.233.73.47</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Flight_Assist&amp;diff=34971</id>
		<title>Flight Assist</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Flight_Assist&amp;diff=34971"/>
		<updated>2018-01-14T18:52:40Z</updated>

		<summary type="html">&lt;p&gt;92.233.73.47: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Flight Assist&#039;&#039;&#039; is a system in a starship that helps maintain control of a craft by automatically countering rotation and controlling trajectory when a pilot applies or releases input on his or her controls. Space, having no atmosphere, has no forces which can stabilize a craft aerodynamically, and so all rotational forces and trajectory changes applied will continue to have an effect unless acted upon and changed again. &lt;br /&gt;
&lt;br /&gt;
This effect is noted in &#039;&#039;Newton&#039;s First Law of Motion&#039;&#039;, or in &#039;&#039;Galileo&#039;s Law of Inertia&#039;&#039;: &#039;&#039;&#039;An object in motion will remain in motion until acted upon by an external force. &#039;&#039;&#039;A Flight Assist system will counter rotational forces and change a ship&#039;s trajectory to make it behave more as a vessel in a medium such as water or air would. Without it, a pilot would need to manually counter every application of thrust with an equal, but opposite, application in order to change direction.&lt;br /&gt;
&lt;br /&gt;
Some combat pilots choose to master flight assist of to increase their potential in combat as it increases the thrusters&#039; maximum turn rate by a substantial amount. Traders may also use flight assist off to liven up docking on otherwise monotonous journey&#039;s. &lt;br /&gt;
&lt;br /&gt;
Flight assist is always &#039;&#039;&#039;ON&#039;&#039;&#039; by default, though you do have the option to turn it &#039;&#039;&#039;OFF&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Flying with flight assist OFF ==&lt;br /&gt;
&lt;br /&gt;
[[File:FlightAssistOff.jpg|thumb|300px|Flight Assist Off HUD indicator]]&lt;br /&gt;
&lt;br /&gt;
Flying with flight assist disabled is a somewhat trickier affair which requires a lot more skill and experience to master. With flight assist off your speed and rotation will continue until you provide counter-thrust. So you will have to manually adjust the thrusters to control the forces of inertia to counteract the angular momentum. The &#039;&#039;flight control computer&#039;&#039;, however, is still active and will prevent the vessel from accelerating to unsafe speeds in real-space or entering a spin that could cause substantial damage to the frame of the vessel.&lt;br /&gt;
&lt;br /&gt;
In the client control options you are able to set a button or key control to enable/disable flight assist. The flight assist button, or key, can be assigned as an on/off or toggled function.&lt;br /&gt;
&lt;br /&gt;
Cargo mass will also affect the manoeuvrability of your ship.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Elite_Dangerous_-_%22Flight_Assist_Off_Training%22_Beginner_Proficiency_1&lt;br /&gt;
File:Elite_Dangerous_-_%22Flight_Assist_Off_Training%22_Beginner_Proficiency_2&lt;br /&gt;
File:Elite_Dangerous_-_Flight_Assist_Tutorial_%26_Bonus_Anaconda_Killing&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>92.233.73.47</name></author>
	</entry>
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