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	<updated>2026-10-31T20:20:44Z</updated>
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		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Federal_Dropship/@comment-90.3.38.51-20160125024035&amp;diff=83610</id>
		<title>Talk:Federal Dropship/@comment-90.3.38.51-20160125024035</title>
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		<updated>2016-01-25T02:40:35Z</updated>

		<summary type="html">&lt;p&gt;90.3.38.51: Created page with &amp;quot;I&amp;#039;ve flown this ship for long hours (PVE only) and eventually sold it.  Positive points : Extremely tanky, very good DPM. Good power management as well. I&amp;#039;ve spent hours in ha...&amp;quot;&lt;/p&gt;
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&lt;div&gt;I&#039;ve flown this ship for long hours (PVE only) and eventually sold it.&lt;br /&gt;
&lt;br /&gt;
Positive points : Extremely tanky, very good DPM. Good power management as well. I&#039;ve spent hours in hazardous RES, making millions of credits in bounty hunting and never coming back to a station with less 85% hull - was B rated at best. You will only get in trouble when facing wings, but you can 1V1 any ship with ease.&lt;br /&gt;
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Negative points : it is slow, hard to manoeuvre and extremely drifty, not that impressive in terms of cargo capacity, has terrible jump range and jump capacity (fuel tank).&lt;br /&gt;
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What it&#039;s good at :&lt;br /&gt;
&lt;br /&gt;
-RES/CZ farming if you like big tanky ships that handles like locomotive.&lt;br /&gt;
&lt;br /&gt;
-Mining (Never tested, but it should be perfect for that)&lt;br /&gt;
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And.... Well this is it.&lt;br /&gt;
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Trading ? Too short on carghold and jumprange.&lt;br /&gt;
&lt;br /&gt;
Smuggling ? Way to slow and bulky for the task.&lt;br /&gt;
&lt;br /&gt;
Exploration ? This is all about jumprange, any other ship has more.&lt;br /&gt;
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Missions ? Short range trade missions, yes (providing your cargohold is sufficient). But I would not use it for smuggling/interception/assassination/any long range stuff&lt;br /&gt;
&lt;br /&gt;
Yet, this ship is supposed to be the multipurpose variant of the Federal Ships.&lt;br /&gt;
&lt;br /&gt;
Caught between the Asp Explorer that has -for half the price- only a slightly inferior cargo capacity, a fantastic jumprange, decent speed and manoeuvrabilty, and its bigger brother, the Federal Assault ship, which is much more mobile and thus efficient in combat -for only 5 millions more-, the FDS eventually stands as a pretty useless piece of metal.&lt;br /&gt;
&lt;br /&gt;
It remains a fun ship to fly (drifts like hell), gets rid of smaller ships in the blink of an eye, with a beautiful cockpit and arguably a nice military look. But without, at least, a substantial increase in jumprange, even as an entry ship to the Federal line there are no rational justification to trade any other multi purpose ship for the FDS.&lt;/div&gt;</summary>
		<author><name>90.3.38.51</name></author>
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