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	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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	<updated>2026-10-28T18:03:41Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://elite.mistflux.co.uk/w/index.php?title=On_Foot&amp;diff=5277</id>
		<title>On Foot</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=On_Foot&amp;diff=5277"/>
		<updated>2019-12-01T21:18:16Z</updated>

		<summary type="html">&lt;p&gt;90.230.230.184: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Elite Dangerous Station Walking.png|thumb|300px|People walking in a station]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Legs &#039;&#039;&#039;(aka Elite Feet) refers to gameplay where players can walk around with extravehicular activity (EVA). This is a highly anticipated feature. It&#039;s unclear when space legs will be added to [[Elite Dangerous]]. It wasn&#039;t announced for [[Horizons]] and [[Elite Dangerous: Beyond|Beyond]]. So many people hope it will come in 2020.&lt;br /&gt;
&lt;br /&gt;
It&#039;s always been a core vision of [[David Braben]] that the player is a person in a real futuristic setting, not just a ship.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the [https://www.youtube.com/watch?v=EM0Gcl7iUM8 Elite Dangerous Development Plan] video (December 14, 2012), David Braben talks about walking on [[planets]], animals, being a big game hunter. The [[ships]] have been designed with [[Ship Interiors|interiors]] in mind. For example walk around in ships, other people&#039;s ships, [[Station|stations]] and [[vehicles]] in the future.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=EM0Gcl7iUM8 Elite: Dangerous Development Plan]&amp;lt;/ref&amp;gt; [[Multicrew]] and [[Holo-Me]] are the foundation for space legs.&lt;br /&gt;
&lt;br /&gt;
It&#039;s assumed that [[Procedural Generation|procedural generation]] will be used for [[Ship Interiors|ship interiors]]. This can also be used for [[Procedural Cities|procedural cities]] and atmospheric [[planets]].&lt;br /&gt;
&lt;br /&gt;
In this developer video [https://www.youtube.com/watch?v=8yd-m9AR7mY The Future of Elite: Dangerous] from November 7, 2014, 9 out of 10 people said they&#039;re most looking forward to walking around in ships, space stations, planets etc.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=8yd-m9AR7mY The Future of Elite: Dangerous]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
File:The_Future_of_Elite_Dangerous&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Roadmap ==&lt;br /&gt;
&lt;br /&gt;
[[File:Anaconda-Walking-Pilot-Scale.png|thumb|250px|A walking pilot in a hangar with an Anaconda]]&lt;br /&gt;
&lt;br /&gt;
Frontier has a roadmap with small, free updates in addition to expansions with significant new features and content which they intend to release. It mentions EVA in no particular order:&amp;lt;ref&amp;gt;[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=1824c0b05a#Lifetime%20Exp Elite: Dangerous Newsletter #29]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Walking around interiors and combative boarding of other ships&lt;br /&gt;
* Combat and other interactions with other players and AIs in the internal areas of star ports&lt;br /&gt;
&lt;br /&gt;
Newsletter #32 confirms the following: &#039;&#039;&amp;quot;We plan to continue to significantly enhance the game via further expansions after the launch date, using the same incremental development philosophy that we’ve used so far. Major new features will include planetary landings and even walking around inside ships, stations, and planet surfaces with time.&amp;quot;&amp;lt;ref&amp;gt;http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=ac1081437f&amp;amp;e=0439f6773e#launch%20and%20beyond&amp;lt;/ref&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;We also plan to allow you to get up out of your seat and walk around your ship. You can see the level of attention and thought that has already been given to the ship interiors.&amp;quot;&amp;lt;ref&amp;gt;http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=ac1081437f&amp;amp;e=0439f6773e#launch%20and%20beyond&amp;lt;/ref&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Of course walking round your ship will be nice, but it is the just springboard for a very significant expansion of gameplay – you will be able to experience the inside of starports and interact with other players and AI characters, and even board other people’s ships in space and take them by force, as shown in this concept piece. Of course this will be further expanded to include walking around on the surfaces of planets too.&amp;quot;&amp;lt;ref&amp;gt;http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=ac1081437f&amp;amp;e=0439f6773e#launch%20and%20beyond&amp;lt;/ref&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
[[File:Elite Dangerous Atmospheric Escape.png|thumb|250px|EVA atmospheric escape]]&lt;br /&gt;
&lt;br /&gt;
Since the 2012 Kickstarter campaign there&#039;s concept art of extravehicular activities. This ranges from people walking in a station to first person combat and ship repairs. There&#039;s a 3D blockout of a [[station]] with a 3D character holding a weapon. Docked ships are loaded with [[Cargo Cannister|cargo]] and flying [[drones]] carry cargo containers.&lt;br /&gt;
&lt;br /&gt;
On 12 March 2015, [[David Braben]] said &#039;&#039;&amp;quot;as you can walk around inside your ships, things like leather upholstery are also things that we can do. It’s not a pay-to-win thing but actually makes your ship more shiny.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;[https://www.rockpapershotgun.com/2015/03/12/david-braben-on-fan-anger-interview/ Interview: David Braben On Fan Anger And Expectations]&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On March 20, 2015 [[David Braben|Braben]] was asked about the long roadmap ahead and he said (at 5:20): &#039;&#039;&amp;quot;Well I&#039;m very excited. I&#039;ve said over a long time I&#039;m very excited about some features that we will do down the road including things like landing on planets, walking around inside your spaceship, getting out of your spaceship, all of those things I think are very very exciting and obviously those are in the long-term roadmap.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;[[Elite Dangerous|Elite: Dangerous - David Braben Interview]], Gamereactor, 5:20&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On May 26, 2016 during an AMA with David Braben, this question was asked &#039;&#039;&amp;quot;Is there a small team doing any preliminary work on atmosphere landings / walking (in stations etc) currently being looked at? As it is almost there for walking in station...&amp;quot; &#039;&#039;Braben said &#039;&#039;&amp;quot;Yes. We have ongoing work on planets, including atmospheres, planetary life, walking about and lots of other very exciting things for the future.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;https://www.reddit.com/r/EliteDangerous/comments/4l4f3c/ask_him_anything_david_braben_cocreator_of_elite/d3k7yei/?st=j35wmw0a&amp;amp;sh=095f6542&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 08 April 2016, Braben reiterated that walking around will be a future update. He said:&#039;&#039;“There was a lot of discussion prior to and during the Kickstarter project as to whether you should be able to walk around in your ship. We looked at that in great detail. Ultimately we decided the arbiter has to be, ‘Does it make the game more fun?’ Because it’s a lot of extra work and it brings in more constraints. It’s something we will do, but it’ll be in a future update because we need so many things on a human scale for that to be additive and enjoyable.”&#039;&#039;&amp;lt;ref&amp;gt;http://www.kotaku.co.uk/2016/04/08/the-making-of-elite-dangerous&amp;lt;/ref&amp;gt;[[File:Elite-Dangerous-Station-Space-Legs-Blockout-Concept.png|thumb|250px|Space legs blockout concept]]&lt;br /&gt;
&lt;br /&gt;
On March 10, 2017 during a Q&amp;amp;A at PAX East, lead designer [[Sandro Sammarco]] said Space Legs is way off in the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;How will Telepresence and Multicrew work in the future with Space Legs and EVA gameplay? &#039;Just to set the record straight, Space Legs and EVA gameplay, that&#039;s way off in the future. That&#039;s a goal. I&#039;ve talked to David and it&#039;s always been part of his core vision for what Elite really is, even from way back in the day, it&#039;s always been about you&#039;re a person in a real futuristic setting, not just a ship. However, I think it&#039;s also fair to say Space Legs is effectively dovetailing a whole new game into Elite. We take steps towards it, it&#039;s our end vision, but we&#039;re not there yet, we&#039;re... it&#039;s a long way off. And when it does, by the time, if we get there, if we manage it, I&#039;m sure we&#039;ll have the time to sort out any consistencies that need to be sorted out.&amp;quot;&#039;&#039; [68m04s]&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=PhsH5U7tz4A&amp;amp;t=68m04s Elite Dangerous LIVE from PAX East part 2!]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On April 11, 2017 during the The Commanders Release Livestream (at 10:10), Braben confirmed that space legs is coming and is planned, but it&#039;s not imminent. A person in the chat asked &#039;&#039;&amp;quot;Will we get space legs at some point? If yes don&#039;t say when, but answer with long, medium or short.&amp;quot;&#039;&#039; Braben said: &#039;&#039;&amp;quot;It&#039;s coming, but obviously it&#039;s not imminent, but it is coming and it is planned.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=McJgSVJQGG8 Elite Dangerous 2.3 - The Commanders Release Livestream] at 10:10&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 11 April 2017, Braben&#039;s closing statement of a Reddit AMA: &#039;&#039;&amp;quot;The future for Elite Dangerous is very exciting, including a whole raft of incredible features, yes including &#039;space legs&#039; but so many more things too. We have such a great community, and we&#039;re really glad that you guys share our passion and support us.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;[https://www.reddit.com/r/EliteDangerous/comments/64pp4c/ask_him_anything_david_braben_obe_fdev_ceo/ Ask Him Anything: David Braben OBE, FDev CEO]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://forums.frontier.co.uk/showthread.php/341940-Master-Brabens-closing-statement-from-the-Reddit-AMA-today-11-4-17 Master Brabens&#039; closing statement from the Reddit AMA today. 11/4/17]&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Flightsuit_combatsketch01.jpg|thumb|250px|Flight suit combat sketch]]&lt;br /&gt;
&lt;br /&gt;
On October 4, 2017 [[Zac Antonaci]] said &#039;&#039;&amp;quot;Spacelegs (as the community are dubbing them) is something that David B and the development team are very excited by and it’s certainly high on the list of features they would like to make. However, as we’ve mentioned before, “Spacelegs” is something further down the line. After 2.4 we’ll be focusing on the core gameplay experience so it’s not something that we will be announcing at Frontier Expo. I do have to say though, I truly hope that the community are excited by the content being revealed at FX.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php/381918-Frontier-Expo-ED-Speculation?p=5990260&amp;amp;viewfull=1#post5990260&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On January 27, 2018 Sandro Sammarco said &#039;&#039;&amp;quot;The team and I all see Space Legs as the feature we will love to add and are at the top of our specification, but it&#039;s something that will not happen in the Beyond season. We will talk more about it later.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;https://www.actugaming.net/elite-dangerous-interview-de-sandro-sammarco-lead-designer-126625/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php/397639-Elite-Dangerous-2018-Roadmap-Regularly-Updated?p=6734711#post6734711&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 31 August 2018 Zac Antonaci posted an important community update with relevant information: &amp;quot;&#039;&#039;A while ago, our development went from pre-production into full production on our next major milestone of Elite development. What that means in the simplest terms is that the team are actively working on the next major landmark which takes us into our next era for Elite. We aren’t going to be ready to talk about or announce any details for quite a while yet, it is early in the development and there is still a long way to go, but I can say that this is something that will be scheduled to release a considerable time after the final update in the [[Elite Dangerous: Beyond|Beyond series]]. We will have more details on exactly what this means and how the era will roll out after the release of Beyond – Chapter Four, but &#039;&#039;&#039;this does mark some exciting next steps&#039;&#039;&#039; and a continued commitment to the long term vision for the game and our community.&#039;&#039;&amp;quot;&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php?p=6966016&amp;amp;viewfull=1#post6966016&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When Wolvie said &#039;&#039;&amp;quot;Thanks for the update Zac, it&#039;s good to hear some honest comments as things have been quiet for several months on the Focused Feedback. I&#039;m a Beta Backer with Lifetime Expansion Pass and have always seen Elites development as a journey not a race, I&#039;m looking forward to what comes next.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php?p=6966175&amp;amp;viewfull=1#post6966175&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Antonaci responded:&#039;&#039;&amp;quot;Thanks Wolvie, &#039;&#039;&#039;I hope you enjoy the next leg of the journey.&#039;&#039;&#039;&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php?p=6966216&amp;amp;viewfull=1#post6966216&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Commander_Chronicles_Lift-Off|thumb|250px]]&lt;br /&gt;
&lt;br /&gt;
On June 26, 2018, Frontier released the cinematic video [[Commander Chronicles]]: Lift-Off. This was the first time that we could clearly see a [[pilot]] walk in-game. It shows a commander walking on a [[Landing Pad|landing pad]] in a [[station]]. He uses a lift to get to the entry door of the [[krait MkII]]. The door opens and he walks inside. There are 2 other pilots in the cockpit. He proceeds to sit in the pilot seat. The [[ship]] lifts off, departs the station and jumps into [[hyperspace]].&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=4M8ZeHZSZ3o Commander Chronicles: Lift-Off]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Development Plans]]&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&amp;lt;gallery hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
File:Elite_Dangerous_Development_Plan&lt;br /&gt;
File:The_Future_of_Elite_Dangerous&lt;br /&gt;
File:Commander Chronicles Lift-Off&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Flightsuit_combatsketch01.jpg|Flight suit combat sketch&lt;br /&gt;
Stationinside_08.jpg|People inside a station&lt;br /&gt;
Elite Dangerous Station Walking.png|People walking in a station&lt;br /&gt;
Elite Dangerous Atmospheric Escape.png|Elite Dangerous Atmospheric Escape&lt;br /&gt;
Elite Dangerous Exiting a Ship.png|Exiting a ship&lt;br /&gt;
Elite-Dangerous-Walking-in-Station.png|Walking in a station&lt;br /&gt;
Elite-Dangerous-Ship-Interior-Concept.jpg|Ship Interior concept art&lt;br /&gt;
Beluga-Liner-Official-Art.png|Beluga Liner official art&lt;br /&gt;
Cobra-Walking-Pilot-Scale.png|Cobra and a walking pilot&lt;br /&gt;
Viper-Walking-Pilot-Scale.png|Viper and a walking pilot&lt;br /&gt;
Anaconda-Walking-Pilot-Scale.png|Anaconda and a walking pilot&lt;br /&gt;
Type-9-Heavy-Walking-Pilot-Scale.png|Type-9 and a walking pilot&lt;br /&gt;
Elite-Dangerous-Pilot-Cargo-Canisters-Art.png|Pilot and cargo canisters art&lt;br /&gt;
Elite-Dangerous-Walking-Hunting-Pirates-Fan-Art.png|Walking Hunting Pirates fan art&lt;br /&gt;
Elite-Dangerous-Walking-Shipwreck-Fan-Art.png|Walking Shipwreck, looking for survivors fan art&lt;br /&gt;
Pilot-Standing-Cobra-mk3.png|Pilot Standing in a Cobra Mk3&lt;br /&gt;
Elite-Dangerous-Station-Space-Legs-Blockout-Concept.png|Station space legs blockout concept&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>90.230.230.184</name></author>
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