<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=88.112.91.0%2F24</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=88.112.91.0%2F24"/>
	<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/wiki/Special:Contributions/88.112.91.0/24"/>
	<updated>2026-10-30T17:40:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Pirate/@comment-88.85.155.146-20150502170032/@comment-88.112.91.114-20150509175628&amp;diff=68583</id>
		<title>Talk:Pirate/@comment-88.85.155.146-20150502170032/@comment-88.112.91.114-20150509175628</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Pirate/@comment-88.85.155.146-20150502170032/@comment-88.112.91.114-20150509175628&amp;diff=68583"/>
		<updated>2015-05-09T17:56:28Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;Vulture is made to kill large(r) ships... on top of that, It&amp;#039;s one of the best and slickest combat ships in the game, while Anaconda is big, glumsy multi-role ship.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vulture is made to kill large(r) ships... on top of that, It&#039;s one of the best and slickest combat ships in the game, while Anaconda is big, glumsy multi-role ship.&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Military_Grade_Composite/@comment-88.112.91.114-20150316180456&amp;diff=65107</id>
		<title>Talk:Military Grade Composite/@comment-88.112.91.114-20150316180456</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Military_Grade_Composite/@comment-88.112.91.114-20150316180456&amp;diff=65107"/>
		<updated>2015-03-16T18:04:56Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;I wonder how much this adds to cost of repairs... anyone?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I wonder how much this adds to cost of repairs... anyone?&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Frame_Shift_Wake_Scanner/@comment-88.112.91.114-20150315014242/@comment-88.112.91.114-20150315020404&amp;diff=64956</id>
		<title>Talk:Frame Shift Wake Scanner/@comment-88.112.91.114-20150315014242/@comment-88.112.91.114-20150315020404</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Frame_Shift_Wake_Scanner/@comment-88.112.91.114-20150315014242/@comment-88.112.91.114-20150315020404&amp;diff=64956"/>
		<updated>2015-03-15T02:04:04Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;ok, found out low wake means target did not jump out of system, but went super cruise inside system&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ok, found out low wake means target did not jump out of system, but went super cruise inside system&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Frame_Shift_Wake_Scanner/@comment-88.112.91.114-20150315014242&amp;diff=64955</id>
		<title>Talk:Frame Shift Wake Scanner/@comment-88.112.91.114-20150315014242</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Frame_Shift_Wake_Scanner/@comment-88.112.91.114-20150315014242&amp;diff=64955"/>
		<updated>2015-03-15T01:42:42Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;It seems I cannot scan &amp;quot;Low energy FSD wake&amp;quot; with class E scanner... It seems you need better one, or then it&amp;#039;s a glitch&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It seems I cannot scan &amp;quot;Low energy FSD wake&amp;quot; with class E scanner... It seems you need better one, or then it&#039;s a glitch&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Hull_Reinforcement_Package/@comment-88.112.91.114-20150313182548&amp;diff=64828</id>
		<title>Talk:Hull Reinforcement Package/@comment-88.112.91.114-20150313182548</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Hull_Reinforcement_Package/@comment-88.112.91.114-20150313182548&amp;diff=64828"/>
		<updated>2015-03-13T18:25:48Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;So wait, this does not only increase hull hp, but it also increases shields?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So wait, this does not only increase hull hp, but it also increases shields?&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Vulture/@comment-95.143.139.6-20150310192159/@comment-88.112.91.114-20150310193436&amp;diff=64501</id>
		<title>Talk:Vulture/@comment-95.143.139.6-20150310192159/@comment-88.112.91.114-20150310193436</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Vulture/@comment-95.143.139.6-20150310192159/@comment-88.112.91.114-20150310193436&amp;diff=64501"/>
		<updated>2015-03-10T19:34:36Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;was expecting 13mil... Welp! It really is starting to look like I&amp;#039;ll keep flying Imperial Clipper, since unless Vulture somehow kicks butt and handles like dream, there&amp;#039;s 0 re...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;was expecting 13mil... Welp! It really is starting to look like I&#039;ll keep flying Imperial Clipper, since unless Vulture somehow kicks butt and handles like dream, there&#039;s 0 reason to favour it over truly multipurpose clipper that is confirmed to kick butt (and also can take a hit), not to mention it&#039;s sexy design.&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Vulture/@comment-88.112.91.114-20150310011000&amp;diff=64445</id>
		<title>Talk:Vulture/@comment-88.112.91.114-20150310011000</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Vulture/@comment-88.112.91.114-20150310011000&amp;diff=64445"/>
		<updated>2015-03-10T01:10:00Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;BTW when will 1.2 come out?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BTW when will 1.2 come out?&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Shield_Cell_Bank/@comment-88.112.91.114-20150308224949&amp;diff=64401</id>
		<title>Talk:Shield Cell Bank/@comment-88.112.91.114-20150308224949</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Shield_Cell_Bank/@comment-88.112.91.114-20150308224949&amp;diff=64401"/>
		<updated>2015-03-08T22:49:49Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;Seems that they have balanced (or nerfed) this module from OP to reasonable by making it heat your ship like crazy, and delaying the time it takes for it to replenish your shi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Seems that they have balanced (or nerfed) this module from OP to reasonable by making it heat your ship like crazy, and delaying the time it takes for it to replenish your shield. Well done, Frontier.&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Vulture/@comment-88.112.91.114-20150307014556/@comment-88.112.91.114-20150307015145&amp;diff=64296</id>
		<title>Talk:Vulture/@comment-88.112.91.114-20150307014556/@comment-88.112.91.114-20150307015145</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Vulture/@comment-88.112.91.114-20150307014556/@comment-88.112.91.114-20150307015145&amp;diff=64296"/>
		<updated>2015-03-07T01:51:45Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;or am I mixing 1.1 with 1.2... yeah thats it checked my launcher newsfeed.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;or am I mixing 1.1 with 1.2... yeah thats it checked my launcher newsfeed.&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Vulture/@comment-88.112.91.114-20150307014556&amp;diff=64294</id>
		<title>Talk:Vulture/@comment-88.112.91.114-20150307014556</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Vulture/@comment-88.112.91.114-20150307014556&amp;diff=64294"/>
		<updated>2015-03-07T01:45:56Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;Wtf is with wiki text on delacy and this one? it says they will be in 1.2 but 1.2 is already out and they are not available? right?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wtf is with wiki text on delacy and this one? it says they will be in 1.2 but 1.2 is already out and they are not available? right?&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Empire/Ranks/@comment-26003676-20150113181503/@comment-88.112.91.114-20150120005045&amp;diff=61499</id>
		<title>Talk:Empire/Ranks/@comment-26003676-20150113181503/@comment-88.112.91.114-20150120005045</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Empire/Ranks/@comment-26003676-20150113181503/@comment-88.112.91.114-20150120005045&amp;diff=61499"/>
		<updated>2015-01-20T00:50:45Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;may I ask at what point in this game you have chosen your gender?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;may I ask at what point in this game you have chosen your gender?&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Clipper/@comment-62.101.170.128-20150105214308/@comment-88.112.91.114-20150120002921&amp;diff=61498</id>
		<title>Talk:Imperial Clipper/@comment-62.101.170.128-20150105214308/@comment-88.112.91.114-20150120002921</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Clipper/@comment-62.101.170.128-20150105214308/@comment-88.112.91.114-20150120002921&amp;diff=61498"/>
		<updated>2015-01-20T00:29:21Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;checked back at may port... it seems frontier fixed it, I cant buy it anymore... damn it! and I just had money! ... although I have not seen any patches/downloads last days......&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;checked back at may port... it seems frontier fixed it, I cant buy it anymore... damn it! and I just had money! ... although I have not seen any patches/downloads last days... wtf is this? -.-&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Clipper/@comment-62.101.170.128-20150105214308/@comment-88.112.91.114-20150119233847&amp;diff=61496</id>
		<title>Talk:Imperial Clipper/@comment-62.101.170.128-20150105214308/@comment-88.112.91.114-20150119233847</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Clipper/@comment-62.101.170.128-20150105214308/@comment-88.112.91.114-20150119233847&amp;diff=61496"/>
		<updated>2015-01-19T23:38:47Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;Then it&amp;#039;s not about Squire rank, it&amp;#039;s some sort of obscure and complex thing about system faction relations. Gotta be.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Then it&#039;s not about Squire rank, it&#039;s some sort of obscure and complex thing about system faction relations. Gotta be.&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Clipper/@comment-88.112.91.114-20150119022513&amp;diff=61409</id>
		<title>Talk:Imperial Clipper/@comment-88.112.91.114-20150119022513</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Clipper/@comment-88.112.91.114-20150119022513&amp;diff=61409"/>
		<updated>2015-01-19T02:25:13Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;&amp;quot; Currently the player does not need any reputation with the Imperial Navy to purchase this ship at the Squire rank&amp;quot;  dat sentence...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot; Currently the player does not need any reputation with the Imperial Navy to purchase this ship at the Squire rank&amp;quot;&lt;br /&gt;
&lt;br /&gt;
dat sentence...&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Clipper/@comment-62.101.170.128-20150105214308/@comment-88.112.91.114-20150118102412&amp;diff=61330</id>
		<title>Talk:Imperial Clipper/@comment-62.101.170.128-20150105214308/@comment-88.112.91.114-20150118102412</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Clipper/@comment-62.101.170.128-20150105214308/@comment-88.112.91.114-20150118102412&amp;diff=61330"/>
		<updated>2015-01-18T10:24:12Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;I mean SQUIRE not SERF &amp;gt;_&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I mean SQUIRE not SERF &amp;gt;_&amp;gt;&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Clipper/@comment-62.101.170.128-20150105214308/@comment-88.112.91.114-20150118102334&amp;diff=61329</id>
		<title>Talk:Imperial Clipper/@comment-62.101.170.128-20150105214308/@comment-88.112.91.114-20150118102334</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Clipper/@comment-62.101.170.128-20150105214308/@comment-88.112.91.114-20150118102334&amp;diff=61329"/>
		<updated>2015-01-18T10:23:34Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;can confirm what Diegovilar&amp;#039;s sayin... right now at zeta horologii, may port, as a serf ranked empire and I am able to buy clipper. Must be bug or some obscure thing about fac...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;can confirm what Diegovilar&#039;s sayin... right now at zeta horologii, may port, as a serf ranked empire and I am able to buy clipper. Must be bug or some obscure thing about faction relations... anyways, I&#039;d suggest everyone who has money and want clipper quickly go to zeta horologii get one, who knows if it&#039;s a bug and frontier fixes it tomorrow :P&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Cannon/@comment-93.232.200.71-20150114130547/@comment-88.112.91.114-20150117151852&amp;diff=61252</id>
		<title>Talk:Cannon/@comment-93.232.200.71-20150114130547/@comment-88.112.91.114-20150117151852</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Cannon/@comment-93.232.200.71-20150114130547/@comment-88.112.91.114-20150117151852&amp;diff=61252"/>
		<updated>2015-01-17T15:18:52Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;they are good, and they were pretty much OP 5-6 months back, but right now my biggest problem with cannons are ridiculously low ammunition amount you carry on top of that they...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;they are good, and they were pretty much OP 5-6 months back, but right now my biggest problem with cannons are ridiculously low ammunition amount you carry on top of that they now do less damage. I&#039;ve myself stick with mcannons, but I&#039;d recommend you to try them out, you can pretty much change them back to mcannons if you don&#039;t like them.&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Frame_Shift_Drive_Interdictor/@comment-88.112.91.114-20150109171843&amp;diff=60399</id>
		<title>Talk:Frame Shift Drive Interdictor/@comment-88.112.91.114-20150109171843</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Frame_Shift_Drive_Interdictor/@comment-88.112.91.114-20150109171843&amp;diff=60399"/>
		<updated>2015-01-09T17:18:43Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;I&amp;#039;ve noticed that to avoid damaging yourself from interdiction (and make overall interdiction easier?), you have to have appropriate class for your ships mass.  I used class 1...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;ve noticed that to avoid damaging yourself from interdiction (and make overall interdiction easier?), you have to have appropriate class for your ships mass.&lt;br /&gt;
&lt;br /&gt;
I used class 1 A rank interdictor on my viper, and it seemed to take nick 1/8 out of hull and ship integrity everytime. Switched to class 2 and it happened less. For my current ship ASP I use class 3 and it seems to be right class for that ship.&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Torpedo_Pylon/@comment-88.112.91.114-20141230113226&amp;diff=59294</id>
		<title>Talk:Torpedo Pylon/@comment-88.112.91.114-20141230113226</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Torpedo_Pylon/@comment-88.112.91.114-20141230113226&amp;diff=59294"/>
		<updated>2014-12-30T11:32:27Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;does anyone actually use these? torpedoes overprices as fuuuuuuuu 15k for just one&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;does anyone actually use these? torpedoes overprices as fuuuuuuuu 15k for just one&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Multi-cannon/@comment-80.189.171.9-20141229112154/@comment-88.112.91.114-20141229180927&amp;diff=59179</id>
		<title>Talk:Multi-cannon/@comment-80.189.171.9-20141229112154/@comment-88.112.91.114-20141229180927</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Multi-cannon/@comment-80.189.171.9-20141229112154/@comment-88.112.91.114-20141229180927&amp;diff=59179"/>
		<updated>2014-12-29T18:09:27Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;what rank sensors you have? those affect how well gimballs hit targets...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;what rank sensors you have? those affect how well gimballs hit targets...&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Cannon&amp;diff=34649</id>
		<title>Cannon</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Cannon&amp;diff=34649"/>
		<updated>2014-12-28T19:08:10Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: removed my addition to max ammo specifics. felt too much of a nitpicking.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SmallHPCannon.jpg|thumb]]&lt;br /&gt;
{{quote|Large calibre projectile weapon...|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;cannon &#039;&#039;&#039;is a large projectile based weapon that fires a large caliber round very similar to a current day howitzer. It uses ammunition and therefore will need to be replenished every so often although your ship is capable of carrying a very large amount of reserve ammunition making restocking not a constant priority.&lt;br /&gt;
&lt;br /&gt;
Currently the cannon is available in all three forms of fixed, gimballed and turreted versions.&lt;br /&gt;
&lt;br /&gt;
== Buying ammunition ==&lt;br /&gt;
When all your cannon ammunition has been used up, you can replenish it by docking in a station and selecting the Fuel and Munitions menu. From the Munitions menu you can purchase a new stock of ammunition for your cannons.&lt;br /&gt;
&lt;br /&gt;
Ammunition costs 200 per unit, in this case one unit meaning 10 rounds (not clip size). So, replenishing all of your ammunition on one cannon costs 2100.&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour&amp;lt;br&amp;gt;Penetration&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Maximum&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| D&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.340&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 5&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 21,100&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| E&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.380&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 5&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 42,200&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| F&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.320&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 4&lt;br /&gt;
| A&lt;br /&gt;
| 0.4 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 506,400&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| D&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.490&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 6&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 168,430&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| D&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.540&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 6&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 337,600&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| E&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
|0.450&lt;br /&gt;
|Turret&lt;br /&gt;
|Kinetic&lt;br /&gt;
|5&lt;br /&gt;
|A&lt;br /&gt;
|0.3 /s&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|100&lt;br /&gt;
|4,051,200&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Cannon&amp;diff=34648</id>
		<title>Cannon</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Cannon&amp;diff=34648"/>
		<updated>2014-12-28T19:06:42Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: /* Buying ammunition */ changed error I did :P&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SmallHPCannon.jpg|thumb]]&lt;br /&gt;
{{quote|Large calibre projectile weapon...|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;cannon &#039;&#039;&#039;is a large projectile based weapon that fires a large caliber round very similar to a current day howitzer. It uses ammunition and therefore will need to be replenished every so often although your ship is capable of carrying a very large amount of reserve ammunition making restocking not a constant priority.&lt;br /&gt;
&lt;br /&gt;
Currently the cannon is available in all three forms of fixed, gimballed and turreted versions.&lt;br /&gt;
&lt;br /&gt;
== Buying ammunition ==&lt;br /&gt;
When all your cannon ammunition has been used up, you can replenish it by docking in a station and selecting the Fuel and Munitions menu. From the Munitions menu you can purchase a new stock of ammunition for your cannons.&lt;br /&gt;
&lt;br /&gt;
Ammunition costs 200 per unit, in this case one unit meaning 10 rounds (not clip size). So, replenishing all of your ammunition on one cannon costs 2100.&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour&amp;lt;br&amp;gt;Penetration&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Maximum&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| D&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.340&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 5&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 21,100&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| E&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.380&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 5&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 42,200&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| F&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.320&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 4&lt;br /&gt;
| A&lt;br /&gt;
| 0.4 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 506,400&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| D&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.490&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 6&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 168,430&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| D&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.540&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 6&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 337,600&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| E&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
|0.450&lt;br /&gt;
|Turret&lt;br /&gt;
|Kinetic&lt;br /&gt;
|5&lt;br /&gt;
|A&lt;br /&gt;
|0.3 /s&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|100*&lt;br /&gt;
|4,051,200&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
&lt;br /&gt;
====== -* This ammunition count is the amount stored on your ship, so real MAX ammunition is 105, if you count rounds already loaded to your cannon. ======&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Multi-cannon&amp;diff=30204</id>
		<title>Multi-cannon</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Multi-cannon&amp;diff=30204"/>
		<updated>2014-12-28T19:05:46Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: changed my error on ammunition price.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Rapid Fire, small calibre projectile weapon...|In-Game Description}}&lt;br /&gt;
[[File:Multicannon.png|thumb|220x220px|A class 2 gimballed multi-cannon]]&lt;br /&gt;
&lt;br /&gt;
A multi-cannon is mounted on one of your ship&#039;s hardpoints and needs assigning to a fire group before it can be used. These weapons are projectile based and use actual ammunition, which needs replenishing when depleted. Multi-cannons consume less power than energy weapons and as a result, give off less heat. These weapons generally have a longer range than their energy counterparts. They fire from a magazine which automatically reloads when empty. Each multi-cannon that&#039;s been mounted, and is active, has its own pool of ammunition to supply it.&lt;br /&gt;
&lt;br /&gt;
Multi-cannons are available as both fixed, gimbal mounted, and turreted weapons.&lt;br /&gt;
&lt;br /&gt;
==Buying Ammunition==&lt;br /&gt;
When all your multi-cannon ammunition has been used up, you can replenish it by docking in a station and selecting the Fuel and Munitions menu. From the Munitions menu you can purchase a new stock of ammunition for your multi-cannons.&lt;br /&gt;
&lt;br /&gt;
Ammunition costs 100 per unit, in this case unit meaning 100 rounds (not clip size). So, 2190 is the price tag of replenishing your all ammunition on one multi-cannon.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour&amp;lt;br&amp;gt;Penetration&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Maximum&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| F&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.280&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 8.0 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 9,500&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| G&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.370&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 8.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 14,250&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| G&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.260&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 0 &amp;lt;sup style=&amp;quot;color: yellow&amp;quot;&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| A&lt;br /&gt;
| 6.0 /s&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 81,600&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| E&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.460&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 7.0 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 38,000&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| F&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.640&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 7.5 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 57,000&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| F&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.500&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 5.3 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 1,292,800&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
: &amp;lt;sup style=&amp;quot;color: yellow&amp;quot;&amp;gt;[1]&amp;lt;/sup&amp;gt; Displayed in game as 0/10 bars - may mean that damage is very low compared to other weapons?. &amp;lt;sup&amp;gt;(Version 1.01)&amp;lt;/sup&amp;gt;&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Cannon&amp;diff=34647</id>
		<title>Cannon</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Cannon&amp;diff=34647"/>
		<updated>2014-12-28T19:00:09Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: edited an error at ammunition prices&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SmallHPCannon.jpg|thumb]]&lt;br /&gt;
{{quote|Large calibre projectile weapon...|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;cannon &#039;&#039;&#039;is a large projectile based weapon that fires a large caliber round very similar to a current day howitzer. It uses ammunition and therefore will need to be replenished every so often although your ship is capable of carrying a very large amount of reserve ammunition making restocking not a constant priority.&lt;br /&gt;
&lt;br /&gt;
Currently the cannon is available in all three forms of fixed, gimballed and turreted versions.&lt;br /&gt;
&lt;br /&gt;
== Buying ammunition ==&lt;br /&gt;
When all your cannon ammunition has been used up, you can replenish it by docking in a station and selecting the Fuel and Munitions menu. From the Munitions menu you can purchase a new stock of ammunition for your cannons.&lt;br /&gt;
&lt;br /&gt;
Ammunition costs 400 per unit, in this case one unit meaning 10 rounds (not clip size). So, replenishing all of your ammunition on one cannon costs 4200*.&lt;br /&gt;
&lt;br /&gt;
====== if you count rounds not only stored in your ship, but also 5 extra ammo already reloaded in your cannon (105)* ======&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour&amp;lt;br&amp;gt;Penetration&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Maximum&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| D&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.340&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 5&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 21,100&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| E&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.380&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 5&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 42,200&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| F&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.320&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 4&lt;br /&gt;
| A&lt;br /&gt;
| 0.4 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 506,400&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| D&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.490&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 6&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 168,430&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| D&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.540&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 6&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 337,600&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| E&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
|0.450&lt;br /&gt;
|Turret&lt;br /&gt;
|Kinetic&lt;br /&gt;
|5&lt;br /&gt;
|A&lt;br /&gt;
|0.3 /s&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|100*&lt;br /&gt;
|4,051,200&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
&lt;br /&gt;
====== -* This ammunition count is the amount stored on your ship, so real MAX ammunition is 105, if you count rounds already loaded to your cannon. ======&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Cannon&amp;diff=34646</id>
		<title>Cannon</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Cannon&amp;diff=34646"/>
		<updated>2014-12-28T18:59:23Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: added ammunition costs and modified bit of specifics section, explaining about ammunition cap.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SmallHPCannon.jpg|thumb]]&lt;br /&gt;
{{quote|Large calibre projectile weapon...|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;cannon &#039;&#039;&#039;is a large projectile based weapon that fires a large caliber round very similar to a current day howitzer. It uses ammunition and therefore will need to be replenished every so often although your ship is capable of carrying a very large amount of reserve ammunition making restocking not a constant priority.&lt;br /&gt;
&lt;br /&gt;
Currently the cannon is available in all three forms of fixed, gimballed and turreted versions.&lt;br /&gt;
&lt;br /&gt;
== Buying ammunition ==&lt;br /&gt;
When all your cannon ammunition has been used up, you can replenish it by docking in a station and selecting the Fuel and Munitions menu. From the Munitions menu you can purchase a new stock of ammunition for your cannons.&lt;br /&gt;
&lt;br /&gt;
Ammunition costs 400 per unit, in this case one unit meaning 10 rounds (not clip size). So, replenishing all of your ammunition on one cannon costs 4400*.&lt;br /&gt;
&lt;br /&gt;
====== if you count rounds not only stored in your ship, but also 5 extra ammo already reloaded in your cannon (105)* ======&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour&amp;lt;br&amp;gt;Penetration&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Maximum&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| D&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.340&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 5&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 21,100&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| E&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.380&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 5&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 42,200&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| F&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.320&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 4&lt;br /&gt;
| A&lt;br /&gt;
| 0.4 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 506,400&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| D&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.490&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 6&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 168,430&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| D&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.540&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 6&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 337,600&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| E&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
|0.450&lt;br /&gt;
|Turret&lt;br /&gt;
|Kinetic&lt;br /&gt;
|5&lt;br /&gt;
|A&lt;br /&gt;
|0.3 /s&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|100*&lt;br /&gt;
|4,051,200&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
&lt;br /&gt;
====== -* This ammunition count is the amount stored on your ship, so real MAX ammunition is 105, if you count rounds already loaded to your cannon. ======&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Multi-cannon&amp;diff=30202</id>
		<title>Multi-cannon</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Multi-cannon&amp;diff=30202"/>
		<updated>2014-12-28T18:44:04Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: /* Buying Ammunition */  modified last one (ammunition prices)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Rapid Fire, small calibre projectile weapon...|In-Game Description}}&lt;br /&gt;
[[File:Multicannon.png|thumb|220x220px|A class 2 gimballed multi-cannon]]&lt;br /&gt;
&lt;br /&gt;
A multi-cannon is mounted on one of your ship&#039;s hardpoints and needs assigning to a fire group before it can be used. These weapons are projectile based and use actual ammunition, which needs replenishing when depleted. Multi-cannons consume less power than energy weapons and as a result, give off less heat. These weapons generally have a longer range than their energy counterparts. They fire from a magazine which automatically reloads when empty. Each multi-cannon that&#039;s been mounted, and is active, has its own pool of ammunition to supply it.&lt;br /&gt;
&lt;br /&gt;
Multi-cannons are available as both fixed, gimbal mounted, and turreted weapons.&lt;br /&gt;
&lt;br /&gt;
==Buying Ammunition==&lt;br /&gt;
When all your multi-cannon ammunition has been used up, you can replenish it by docking in a station and selecting the Fuel and Munitions menu. From the Munitions menu you can purchase a new stock of ammunition for your multi-cannons.&lt;br /&gt;
&lt;br /&gt;
Ammunition costs 200 per unit, in this case unit meaning 100 rounds (not clip size). So, 4200 is the price tag of replenishing your all ammunition.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour&amp;lt;br&amp;gt;Penetration&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Maximum&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| F&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.280&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 8.0 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 9,500&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| G&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.370&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 8.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 14,250&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| G&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.260&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 0 &amp;lt;sup style=&amp;quot;color: yellow&amp;quot;&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| A&lt;br /&gt;
| 6.0 /s&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 81,600&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| E&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.460&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 7.0 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 38,000&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| F&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.640&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 7.5 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 57,000&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| F&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.500&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 5.3 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 1,292,800&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
: &amp;lt;sup style=&amp;quot;color: yellow&amp;quot;&amp;gt;[1]&amp;lt;/sup&amp;gt; Displayed in game as 0/10 bars - may mean that damage is very low compared to other weapons?. &amp;lt;sup&amp;gt;(Version 1.01)&amp;lt;/sup&amp;gt;&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Multi-cannon&amp;diff=30200</id>
		<title>Multi-cannon</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Multi-cannon&amp;diff=30200"/>
		<updated>2014-12-28T18:43:35Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: /* Buying Ammunition */  added price tag on replenishing (all) your ammunition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Rapid Fire, small calibre projectile weapon...|In-Game Description}}&lt;br /&gt;
[[File:Multicannon.png|thumb|220x220px|A class 2 gimballed multi-cannon]]&lt;br /&gt;
&lt;br /&gt;
A multi-cannon is mounted on one of your ship&#039;s hardpoints and needs assigning to a fire group before it can be used. These weapons are projectile based and use actual ammunition, which needs replenishing when depleted. Multi-cannons consume less power than energy weapons and as a result, give off less heat. These weapons generally have a longer range than their energy counterparts. They fire from a magazine which automatically reloads when empty. Each multi-cannon that&#039;s been mounted, and is active, has its own pool of ammunition to supply it.&lt;br /&gt;
&lt;br /&gt;
Multi-cannons are available as both fixed, gimbal mounted, and turreted weapons.&lt;br /&gt;
&lt;br /&gt;
==Buying Ammunition==&lt;br /&gt;
When all your multi-cannon ammunition has been used up, you can replenish it by docking in a station and selecting the Fuel and Munitions menu. From the Munitions menu you can purchase a new stock of ammunition for your multi-cannons.&lt;br /&gt;
&lt;br /&gt;
Ammunition costs 200 per unit, in this case unit meaning 100 rounds. So, 4200 is the price tag of replenishing your all ammunition.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour&amp;lt;br&amp;gt;Penetration&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Maximum&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| F&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.280&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 8.0 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 9,500&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| G&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.370&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 8.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 14,250&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| G&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.260&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 0 &amp;lt;sup style=&amp;quot;color: yellow&amp;quot;&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| A&lt;br /&gt;
| 6.0 /s&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 81,600&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| E&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.460&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 7.0 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 38,000&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| F&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.640&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 7.5 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 57,000&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| F&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.500&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 5.3 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 1,292,800&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
: &amp;lt;sup style=&amp;quot;color: yellow&amp;quot;&amp;gt;[1]&amp;lt;/sup&amp;gt; Displayed in game as 0/10 bars - may mean that damage is very low compared to other weapons?. &amp;lt;sup&amp;gt;(Version 1.01)&amp;lt;/sup&amp;gt;&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Beam_Laser/@comment-205.222.248.112-20141218134648/@comment-88.112.91.114-20141228163952&amp;diff=59046</id>
		<title>Talk:Beam Laser/@comment-205.222.248.112-20141218134648/@comment-88.112.91.114-20141228163952</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Beam_Laser/@comment-205.222.248.112-20141218134648/@comment-88.112.91.114-20141228163952&amp;diff=59046"/>
		<updated>2014-12-28T16:39:53Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: Created page with &amp;quot;... more accurate question would probably be, what does damage number mean? damage dealing aspect of this game is so badly explained, you really have to try and find out yours...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;... more accurate question would probably be, what does damage number mean? damage dealing aspect of this game is so badly explained, you really have to try and find out yourself...&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
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