<?xml version="1.0"?>
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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=88.112.0.0%2F16</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=88.112.0.0%2F16"/>
	<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/wiki/Special:Contributions/88.112.0.0/16"/>
	<updated>2026-10-30T10:58:29Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Detailed_Surface_Scanner&amp;diff=39258</id>
		<title>Detailed Surface Scanner</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Detailed_Surface_Scanner&amp;diff=39258"/>
		<updated>2015-01-06T03:35:58Z</updated>

		<summary type="html">&lt;p&gt;88.112.171.17: /* Purchase Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[File:DetailedSurfaceScanner_Ingame.png|320px|thumb]]&lt;br /&gt;
{{quote|Advanced stellar body scanner used during exploration.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Detailed Surface Scanner&#039;&#039;&#039; will give a pilot info on the composition of a moon, planet, star, or other stellar body and also data such as orbital distance and orbit time.&lt;br /&gt;
&lt;br /&gt;
A [[Discovery Scanner]] is &#039;&#039;required&#039;&#039; for this module to be useful; both modules must be present on the ship for this one to provide information. Use of this module increases the amount of credits that can be earned in stellar cartography by about 30%, and is considered essential for any pilot wanting to use exploration as their primary source of income.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || I || 1.30 || 250,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Release&lt;br /&gt;
|-&lt;br /&gt;
| FK5 2550&lt;br /&gt;
| Wundt Gateway&lt;br /&gt;
| Gamma 1.05&lt;br /&gt;
|-&lt;br /&gt;
| LHS 3447&lt;br /&gt;
| Dalton Gateway, Worlidge Terminal&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LT5449&lt;br /&gt;
| Binet Port&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| G 180-18&lt;br /&gt;
| Hale Port&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lave&lt;br /&gt;
| Lave Station&lt;br /&gt;
| R1.01&lt;br /&gt;
|-&lt;br /&gt;
| Frendian&lt;br /&gt;
| Santos Installation&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Herthans&lt;br /&gt;
| Henry Vision&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Amphisatsu&lt;br /&gt;
| Watanabe Terminal&lt;br /&gt;
| R1.03&lt;br /&gt;
|-&lt;br /&gt;
| Thrutis&lt;br /&gt;
| Kingsbury Dock&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| BD+26 2723&lt;br /&gt;
| Vinogradov Colony&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LHS 3505&lt;br /&gt;
| Olivas Station&lt;br /&gt;
| R1.03&lt;br /&gt;
|-&lt;br /&gt;
| Uriburni&lt;br /&gt;
| Popovich Horizons&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Eravate&lt;br /&gt;
| Cleve Hub&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Aulin&lt;br /&gt;
| Aulin Enterprise&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>88.112.171.17</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Cannon&amp;diff=34649</id>
		<title>Cannon</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Cannon&amp;diff=34649"/>
		<updated>2014-12-28T19:08:10Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: removed my addition to max ammo specifics. felt too much of a nitpicking.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SmallHPCannon.jpg|thumb]]&lt;br /&gt;
{{quote|Large calibre projectile weapon...|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;cannon &#039;&#039;&#039;is a large projectile based weapon that fires a large caliber round very similar to a current day howitzer. It uses ammunition and therefore will need to be replenished every so often although your ship is capable of carrying a very large amount of reserve ammunition making restocking not a constant priority.&lt;br /&gt;
&lt;br /&gt;
Currently the cannon is available in all three forms of fixed, gimballed and turreted versions.&lt;br /&gt;
&lt;br /&gt;
== Buying ammunition ==&lt;br /&gt;
When all your cannon ammunition has been used up, you can replenish it by docking in a station and selecting the Fuel and Munitions menu. From the Munitions menu you can purchase a new stock of ammunition for your cannons.&lt;br /&gt;
&lt;br /&gt;
Ammunition costs 200 per unit, in this case one unit meaning 10 rounds (not clip size). So, replenishing all of your ammunition on one cannon costs 2100.&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour&amp;lt;br&amp;gt;Penetration&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Maximum&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| D&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.340&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 5&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 21,100&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| E&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.380&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 5&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 42,200&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| F&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.320&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 4&lt;br /&gt;
| A&lt;br /&gt;
| 0.4 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 506,400&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| D&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.490&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 6&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 168,430&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| D&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.540&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 6&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100&lt;br /&gt;
| 337,600&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| E&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
|0.450&lt;br /&gt;
|Turret&lt;br /&gt;
|Kinetic&lt;br /&gt;
|5&lt;br /&gt;
|A&lt;br /&gt;
|0.3 /s&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|100&lt;br /&gt;
|4,051,200&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Cannon&amp;diff=34648</id>
		<title>Cannon</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Cannon&amp;diff=34648"/>
		<updated>2014-12-28T19:06:42Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: /* Buying ammunition */ changed error I did :P&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SmallHPCannon.jpg|thumb]]&lt;br /&gt;
{{quote|Large calibre projectile weapon...|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;cannon &#039;&#039;&#039;is a large projectile based weapon that fires a large caliber round very similar to a current day howitzer. It uses ammunition and therefore will need to be replenished every so often although your ship is capable of carrying a very large amount of reserve ammunition making restocking not a constant priority.&lt;br /&gt;
&lt;br /&gt;
Currently the cannon is available in all three forms of fixed, gimballed and turreted versions.&lt;br /&gt;
&lt;br /&gt;
== Buying ammunition ==&lt;br /&gt;
When all your cannon ammunition has been used up, you can replenish it by docking in a station and selecting the Fuel and Munitions menu. From the Munitions menu you can purchase a new stock of ammunition for your cannons.&lt;br /&gt;
&lt;br /&gt;
Ammunition costs 200 per unit, in this case one unit meaning 10 rounds (not clip size). So, replenishing all of your ammunition on one cannon costs 2100.&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour&amp;lt;br&amp;gt;Penetration&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Maximum&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| D&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.340&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 5&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 21,100&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| E&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.380&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 5&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 42,200&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| F&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.320&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 4&lt;br /&gt;
| A&lt;br /&gt;
| 0.4 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 506,400&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| D&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.490&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 6&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 168,430&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| D&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.540&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 6&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 337,600&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| E&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
|0.450&lt;br /&gt;
|Turret&lt;br /&gt;
|Kinetic&lt;br /&gt;
|5&lt;br /&gt;
|A&lt;br /&gt;
|0.3 /s&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|100*&lt;br /&gt;
|4,051,200&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
&lt;br /&gt;
====== -* This ammunition count is the amount stored on your ship, so real MAX ammunition is 105, if you count rounds already loaded to your cannon. ======&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Multi-cannon&amp;diff=30204</id>
		<title>Multi-cannon</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Multi-cannon&amp;diff=30204"/>
		<updated>2014-12-28T19:05:46Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: changed my error on ammunition price.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Rapid Fire, small calibre projectile weapon...|In-Game Description}}&lt;br /&gt;
[[File:Multicannon.png|thumb|220x220px|A class 2 gimballed multi-cannon]]&lt;br /&gt;
&lt;br /&gt;
A multi-cannon is mounted on one of your ship&#039;s hardpoints and needs assigning to a fire group before it can be used. These weapons are projectile based and use actual ammunition, which needs replenishing when depleted. Multi-cannons consume less power than energy weapons and as a result, give off less heat. These weapons generally have a longer range than their energy counterparts. They fire from a magazine which automatically reloads when empty. Each multi-cannon that&#039;s been mounted, and is active, has its own pool of ammunition to supply it.&lt;br /&gt;
&lt;br /&gt;
Multi-cannons are available as both fixed, gimbal mounted, and turreted weapons.&lt;br /&gt;
&lt;br /&gt;
==Buying Ammunition==&lt;br /&gt;
When all your multi-cannon ammunition has been used up, you can replenish it by docking in a station and selecting the Fuel and Munitions menu. From the Munitions menu you can purchase a new stock of ammunition for your multi-cannons.&lt;br /&gt;
&lt;br /&gt;
Ammunition costs 100 per unit, in this case unit meaning 100 rounds (not clip size). So, 2190 is the price tag of replenishing your all ammunition on one multi-cannon.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour&amp;lt;br&amp;gt;Penetration&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Maximum&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| F&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.280&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 8.0 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 9,500&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| G&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.370&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 8.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 14,250&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| G&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.260&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 0 &amp;lt;sup style=&amp;quot;color: yellow&amp;quot;&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| A&lt;br /&gt;
| 6.0 /s&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 81,600&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| E&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.460&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 7.0 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 38,000&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| F&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.640&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 7.5 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 57,000&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| F&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.500&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 5.3 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 1,292,800&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
: &amp;lt;sup style=&amp;quot;color: yellow&amp;quot;&amp;gt;[1]&amp;lt;/sup&amp;gt; Displayed in game as 0/10 bars - may mean that damage is very low compared to other weapons?. &amp;lt;sup&amp;gt;(Version 1.01)&amp;lt;/sup&amp;gt;&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Cannon&amp;diff=34647</id>
		<title>Cannon</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Cannon&amp;diff=34647"/>
		<updated>2014-12-28T19:00:09Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: edited an error at ammunition prices&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SmallHPCannon.jpg|thumb]]&lt;br /&gt;
{{quote|Large calibre projectile weapon...|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;cannon &#039;&#039;&#039;is a large projectile based weapon that fires a large caliber round very similar to a current day howitzer. It uses ammunition and therefore will need to be replenished every so often although your ship is capable of carrying a very large amount of reserve ammunition making restocking not a constant priority.&lt;br /&gt;
&lt;br /&gt;
Currently the cannon is available in all three forms of fixed, gimballed and turreted versions.&lt;br /&gt;
&lt;br /&gt;
== Buying ammunition ==&lt;br /&gt;
When all your cannon ammunition has been used up, you can replenish it by docking in a station and selecting the Fuel and Munitions menu. From the Munitions menu you can purchase a new stock of ammunition for your cannons.&lt;br /&gt;
&lt;br /&gt;
Ammunition costs 400 per unit, in this case one unit meaning 10 rounds (not clip size). So, replenishing all of your ammunition on one cannon costs 4200*.&lt;br /&gt;
&lt;br /&gt;
====== if you count rounds not only stored in your ship, but also 5 extra ammo already reloaded in your cannon (105)* ======&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour&amp;lt;br&amp;gt;Penetration&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Maximum&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| D&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.340&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 5&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 21,100&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| E&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.380&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 5&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 42,200&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| F&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.320&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 4&lt;br /&gt;
| A&lt;br /&gt;
| 0.4 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 506,400&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| D&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.490&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 6&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 168,430&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| D&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.540&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 6&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 337,600&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| E&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
|0.450&lt;br /&gt;
|Turret&lt;br /&gt;
|Kinetic&lt;br /&gt;
|5&lt;br /&gt;
|A&lt;br /&gt;
|0.3 /s&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|100*&lt;br /&gt;
|4,051,200&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
&lt;br /&gt;
====== -* This ammunition count is the amount stored on your ship, so real MAX ammunition is 105, if you count rounds already loaded to your cannon. ======&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Cannon&amp;diff=34646</id>
		<title>Cannon</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Cannon&amp;diff=34646"/>
		<updated>2014-12-28T18:59:23Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: added ammunition costs and modified bit of specifics section, explaining about ammunition cap.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SmallHPCannon.jpg|thumb]]&lt;br /&gt;
{{quote|Large calibre projectile weapon...|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;cannon &#039;&#039;&#039;is a large projectile based weapon that fires a large caliber round very similar to a current day howitzer. It uses ammunition and therefore will need to be replenished every so often although your ship is capable of carrying a very large amount of reserve ammunition making restocking not a constant priority.&lt;br /&gt;
&lt;br /&gt;
Currently the cannon is available in all three forms of fixed, gimballed and turreted versions.&lt;br /&gt;
&lt;br /&gt;
== Buying ammunition ==&lt;br /&gt;
When all your cannon ammunition has been used up, you can replenish it by docking in a station and selecting the Fuel and Munitions menu. From the Munitions menu you can purchase a new stock of ammunition for your cannons.&lt;br /&gt;
&lt;br /&gt;
Ammunition costs 400 per unit, in this case one unit meaning 10 rounds (not clip size). So, replenishing all of your ammunition on one cannon costs 4400*.&lt;br /&gt;
&lt;br /&gt;
====== if you count rounds not only stored in your ship, but also 5 extra ammo already reloaded in your cannon (105)* ======&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour&amp;lt;br&amp;gt;Penetration&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Maximum&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| D&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.340&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 5&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 21,100&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| E&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.380&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 5&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 42,200&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| F&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.320&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 4&lt;br /&gt;
| A&lt;br /&gt;
| 0.4 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 506,400&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| D&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.490&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 6&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 168,430&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| D&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.540&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 6&lt;br /&gt;
| A&lt;br /&gt;
| 0.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 100*&lt;br /&gt;
| 337,600&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| E&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
|0.450&lt;br /&gt;
|Turret&lt;br /&gt;
|Kinetic&lt;br /&gt;
|5&lt;br /&gt;
|A&lt;br /&gt;
|0.3 /s&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|100*&lt;br /&gt;
|4,051,200&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
&lt;br /&gt;
====== -* This ammunition count is the amount stored on your ship, so real MAX ammunition is 105, if you count rounds already loaded to your cannon. ======&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Multi-cannon&amp;diff=30202</id>
		<title>Multi-cannon</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Multi-cannon&amp;diff=30202"/>
		<updated>2014-12-28T18:44:04Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: /* Buying Ammunition */  modified last one (ammunition prices)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Rapid Fire, small calibre projectile weapon...|In-Game Description}}&lt;br /&gt;
[[File:Multicannon.png|thumb|220x220px|A class 2 gimballed multi-cannon]]&lt;br /&gt;
&lt;br /&gt;
A multi-cannon is mounted on one of your ship&#039;s hardpoints and needs assigning to a fire group before it can be used. These weapons are projectile based and use actual ammunition, which needs replenishing when depleted. Multi-cannons consume less power than energy weapons and as a result, give off less heat. These weapons generally have a longer range than their energy counterparts. They fire from a magazine which automatically reloads when empty. Each multi-cannon that&#039;s been mounted, and is active, has its own pool of ammunition to supply it.&lt;br /&gt;
&lt;br /&gt;
Multi-cannons are available as both fixed, gimbal mounted, and turreted weapons.&lt;br /&gt;
&lt;br /&gt;
==Buying Ammunition==&lt;br /&gt;
When all your multi-cannon ammunition has been used up, you can replenish it by docking in a station and selecting the Fuel and Munitions menu. From the Munitions menu you can purchase a new stock of ammunition for your multi-cannons.&lt;br /&gt;
&lt;br /&gt;
Ammunition costs 200 per unit, in this case unit meaning 100 rounds (not clip size). So, 4200 is the price tag of replenishing your all ammunition.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour&amp;lt;br&amp;gt;Penetration&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Maximum&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| F&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.280&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 8.0 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 9,500&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| G&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.370&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 8.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 14,250&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| G&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.260&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 0 &amp;lt;sup style=&amp;quot;color: yellow&amp;quot;&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| A&lt;br /&gt;
| 6.0 /s&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 81,600&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| E&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.460&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 7.0 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 38,000&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| F&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.640&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 7.5 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 57,000&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| F&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.500&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 5.3 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 1,292,800&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
: &amp;lt;sup style=&amp;quot;color: yellow&amp;quot;&amp;gt;[1]&amp;lt;/sup&amp;gt; Displayed in game as 0/10 bars - may mean that damage is very low compared to other weapons?. &amp;lt;sup&amp;gt;(Version 1.01)&amp;lt;/sup&amp;gt;&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Multi-cannon&amp;diff=30200</id>
		<title>Multi-cannon</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Multi-cannon&amp;diff=30200"/>
		<updated>2014-12-28T18:43:35Z</updated>

		<summary type="html">&lt;p&gt;88.112.91.114: /* Buying Ammunition */  added price tag on replenishing (all) your ammunition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Rapid Fire, small calibre projectile weapon...|In-Game Description}}&lt;br /&gt;
[[File:Multicannon.png|thumb|220x220px|A class 2 gimballed multi-cannon]]&lt;br /&gt;
&lt;br /&gt;
A multi-cannon is mounted on one of your ship&#039;s hardpoints and needs assigning to a fire group before it can be used. These weapons are projectile based and use actual ammunition, which needs replenishing when depleted. Multi-cannons consume less power than energy weapons and as a result, give off less heat. These weapons generally have a longer range than their energy counterparts. They fire from a magazine which automatically reloads when empty. Each multi-cannon that&#039;s been mounted, and is active, has its own pool of ammunition to supply it.&lt;br /&gt;
&lt;br /&gt;
Multi-cannons are available as both fixed, gimbal mounted, and turreted weapons.&lt;br /&gt;
&lt;br /&gt;
==Buying Ammunition==&lt;br /&gt;
When all your multi-cannon ammunition has been used up, you can replenish it by docking in a station and selecting the Fuel and Munitions menu. From the Munitions menu you can purchase a new stock of ammunition for your multi-cannons.&lt;br /&gt;
&lt;br /&gt;
Ammunition costs 200 per unit, in this case unit meaning 100 rounds. So, 4200 is the price tag of replenishing your all ammunition.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour&amp;lt;br&amp;gt;Penetration&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Maximum&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| F&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.280&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 8.0 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 9,500&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| G&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.370&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 8.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 14,250&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| G&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.260&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 0 &amp;lt;sup style=&amp;quot;color: yellow&amp;quot;&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| A&lt;br /&gt;
| 6.0 /s&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 81,600&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| E&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.460&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 7.0 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 38,000&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| F&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.640&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 7.5 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 57,000&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| F&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.500&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 5.3 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 1,292,800&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
: &amp;lt;sup style=&amp;quot;color: yellow&amp;quot;&amp;gt;[1]&amp;lt;/sup&amp;gt; Displayed in game as 0/10 bars - may mean that damage is very low compared to other weapons?. &amp;lt;sup&amp;gt;(Version 1.01)&amp;lt;/sup&amp;gt;&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>88.112.91.114</name></author>
	</entry>
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