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	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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		<id>https://elite.mistflux.co.uk/w/index.php?title=Version_history&amp;diff=12159</id>
		<title>Version history</title>
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		<updated>2017-07-09T19:15:56Z</updated>

		<summary type="html">&lt;p&gt;86.15.218.140: 2.3.10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ambox|border = blue|type = Placeholder article|info = This article&#039;s content contains of placeholder elements to help with structure for future editors.}}&lt;br /&gt;
&lt;br /&gt;
[[Elite Dangerous]] is the definitive massively multiplayer space epic, bringing gaming’s original open world adventure to the modern generation with a connected galaxy, evolving narrative and the entirety of the Milky Way re-created at its full galactic proportions. Here is the &#039;&#039;&#039;Version history&#039;&#039;&#039; of how it has evolved over time.&lt;br /&gt;
&lt;br /&gt;
The current version is {{CurrentVersion}}, released on 26th June 2017. Since launch on 16th December 2014, there have been 7126 documented improvements to the live game, via 54 client/server and 23 supplementary-server updates.&lt;br /&gt;
&lt;br /&gt;
This page is a quick reference for the purpose of informing returning-CMDRs, after time away from the cockpit, of what has been added to Elite Dangerous and when. Provided are highlights of each release version - approximately 95% of the changelog information is omitted - therefore they are ordered as follows:&lt;br /&gt;
* Expansions bring key improvements - so are ordered chronologically, most recent first.&lt;br /&gt;
* Patches mostly fix bugs and correct balance issues that appeared - so are ordered by release-date, under their parent expansion.&lt;br /&gt;
&lt;br /&gt;
Each release is briefly described on this page as follows:&lt;br /&gt;
* Version identifier, title of headline feature, and date publicly available&lt;br /&gt;
* Summary of the content, features and key gameplay improvements added&lt;br /&gt;
* Links to the complete changelogs (only ~5% is included here)&lt;br /&gt;
&lt;br /&gt;
== Version formatting ==&lt;br /&gt;
Each release version&#039;s numeric identifier (n.n.nn) is broken down as follows:&lt;br /&gt;
* First digit refers to the Season&lt;br /&gt;
* Second digit refers to the major release or expansion&lt;br /&gt;
* Third (pair of) digit(s) refers to the minor release or patch&lt;br /&gt;
* Example: a version identifier of v1.2.08 = 8th patch, of the 2nd expansion, during Season 1&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== v2.3 &amp;quot;The Commanders&amp;quot; &amp;amp; v1.8 - 11th April 2017 ===&lt;br /&gt;
* &#039;&#039;&#039;Camera Suite: extensive, freeform camera controls&#039;&#039;&#039;&lt;br /&gt;
* New weapons: turreted mining lasers&lt;br /&gt;
* Ship Naming and ID plates for outfitting (DLC)&lt;br /&gt;
* 32 Asteroid Base Stations in deep space locations&lt;br /&gt;
* Targetted stations show schematic in correct orientation&lt;br /&gt;
* 9 Megaship variants: Tanker, Cargo, Asteroid Miner, Flight Operations, Prison Ship, Science Vessel, Passenger &amp;amp; 2 unknowns&lt;br /&gt;
* Multi-stage mission support &amp;amp; Passenger mission redirects are now optional&lt;br /&gt;
* Updated mission/variant templates&lt;br /&gt;
* Increased speed of Military career progression, SuperPower reputation, and Minor Faction influence gains&lt;br /&gt;
* New Installations: Medical, Space Bar, Space Farm, Government &amp;amp; Security Station&lt;br /&gt;
* New Challenge scenarios: 4 new Incursions, Speed Docking, Driver, Ship-Launched-Fighter&lt;br /&gt;
* New wreckages, USS scenarios &amp;amp; &amp;quot;Mysterious Things&amp;quot;&lt;br /&gt;
* Exploration data credit value increased&lt;br /&gt;
* Bucky Ball Beer Mats rare good added&lt;br /&gt;
* 100 new Tourist beacons added&lt;br /&gt;
* Audio, celestial, controls, CQC, gameplay, graphics, missions, networking, NPC AI, NPC loadout, Powerplay, stability, Stellar Forge, and VR improvements&lt;br /&gt;
* &#039;&#039;&#039;(Horizons) Holo-Me: fully customisable Commander avatar creator&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;(Horizons) Multi-Crew: a team of upto 3 CMDRs with Helm, Gunner &amp;amp; FighterCon roles&#039;&#039;&#039;&lt;br /&gt;
* (Horizons) New ship: Dolphin&lt;br /&gt;
* (Horizons) Prisoner Cells added to cabin options&lt;br /&gt;
* (Horizons) Scanner mods added&lt;br /&gt;
* (Horizons) New surface POIs, features &amp;amp; organics&lt;br /&gt;
* Changelog, 789 notes: [https://forums.frontier.co.uk/showthread.php/341916-2-3-The-Commanders-Changelog v2.3/v1.8]&lt;br /&gt;
&lt;br /&gt;
==== v2.3.01 &amp;amp; v1.8.01 - 25th Apr ====&lt;br /&gt;
* Audio, gameplay, graphics, missions, networking, Player Journal, Powerplay, and stability improvements&lt;br /&gt;
* (Horizons) Multi-Crew payments and rebuys rebalancing&lt;br /&gt;
* Changelog, 35 notes: [https://forums.frontier.co.uk/showthread.php?t=347283 v2.3.01/v1.8.01]&lt;br /&gt;
&lt;br /&gt;
==== v2.3.02 &amp;amp; v1.8.02 - 27th Apr ====&lt;br /&gt;
* Reverted 2.3&#039;s increase in Minor Faction gains&lt;br /&gt;
* Gameplay, missions, networking, and stability improvements&lt;br /&gt;
* Changelog, 14 notes: [https://forums.frontier.co.uk/showthread.php?t=347779 v2.3.02/v1.8.02] &amp;amp; [https://forums.frontier.co.uk/showthread.php/352751-Server-Update-2-3-02 Server]&lt;br /&gt;
&lt;br /&gt;
==== v.2.3.10 &amp;amp; v1.8.10 - 26th Jun ====&lt;br /&gt;
* &#039;&#039;&#039;PlayStation 4 edition released&#039;&#039;&#039;&lt;br /&gt;
* Audio, gameplay, missions, networking, Player Journal, and stability improvements&lt;br /&gt;
* Changelog, 24 notes: [https://forums.frontier.co.uk/showthread.php/359651-Update-2-3-10 v2.3.10/v1.8.10]&lt;br /&gt;
&lt;br /&gt;
=== v2.2 &amp;quot;The Guardians&amp;quot; &amp;amp; v1.7 - 25th Oct 2016 ===&lt;br /&gt;
* &#039;&#039;&#039;Passengers &amp;amp; Tourism&#039;&#039;&#039;&lt;br /&gt;
* Passenger lounge with 18 archtypes of traveller with random traits &amp;amp; requirements for charter missions&lt;br /&gt;
* Passenger cabin modules: luxury, first class, business and economy&lt;br /&gt;
* Scannable tourist beacons providing lore&lt;br /&gt;
* &#039;&#039;&#039;New Player Power: Yuri Grom&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;New &amp;amp; updated voiced training scenarios: docking &amp;amp; travel, basic &amp;amp; advanced combat, flight, and mining&#039;&#039;&#039;&lt;br /&gt;
* New station interiors &amp;amp; hangars: agricultural, high tech, industrial, and services&lt;br /&gt;
* Station contact for handling universal fines, bonds, and bounties&lt;br /&gt;
* New &amp;amp; improved faces for all station contacts&lt;br /&gt;
* New Galaxy Map filters: security, route-plotting, visited star systems&lt;br /&gt;
* Space installations built from CQC assets, and docked Capital ships&lt;br /&gt;
* Faction status summary added to Galnet news feed, and security level displayed when jumping to destination&lt;br /&gt;
* Mission cargo can be sold on black market&lt;br /&gt;
* &#039;&#039;&#039;Weapon &amp;amp; module storage, transfer and remote selling&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ship transfer and remote selling&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Weapons and ships rebalancing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Player Journal API for external apps and mods&#039;&#039;&#039;&lt;br /&gt;
* New graphics and FSD boost gameplay for Neutron Stars, White Dwarfs, and hyperspace&lt;br /&gt;
* Audio, controls, CQC, gameplay, graphics, missions, networking, NPC AI, NPC loadout, Player Journal, Powerplay, stability, Stellar Forge, and VR improvements&lt;br /&gt;
* &#039;&#039;&#039;(Horizons) Ship Launched Fighters &amp;amp; NPC Crew&#039;&#039;&#039;&lt;br /&gt;
* (Horizons) New ships: Beluga Liner, F-63 Condor, Imperial Fighter, and Taipan&lt;br /&gt;
* (Horizons) Crew Lounge with upgradable NPC SLF pilots for hire&lt;br /&gt;
* (Horizons) New surface features: biological entities, fumeroles &amp;amp; geysers, persistent POIs, and &amp;quot;mysterious things&amp;quot;&lt;br /&gt;
* (Horizons) New Engineers and Blueprints: scanners, defences, utilities&lt;br /&gt;
* (Horizons) Planet surface terrain improvements&lt;br /&gt;
* &#039;&#039;&#039;(Horizons) New voiced training scenarios: SRV &amp;amp; SLF&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;(Horizons) Engineer modifications rebalancing&#039;&#039;&#039;&lt;br /&gt;
* Changelog, 1180 notes: [https://forums.frontier.co.uk/showthread.php?t=300177 v2.2/v1.7]&lt;br /&gt;
&lt;br /&gt;
==== v2.2.01 &amp;amp; v1.7.01 - 27th Oct ====&lt;br /&gt;
* &#039;&#039;&#039;Reduced ship &amp;amp; module transfer costs by 50%&#039;&#039;&#039;&lt;br /&gt;
* Gameplay, Powerplay, and stability improvements&lt;br /&gt;
* Changelog, 27 notes: [https://forums.frontier.co.uk/showthread.php?t=301663 v2.2.01/v1.7.01]&lt;br /&gt;
&lt;br /&gt;
==== v2.2.02 &amp;amp; v1.7.02 - 15th Nov ====&lt;br /&gt;
* &#039;&#039;&#039;Mission rewards rebalancing&#039;&#039;&#039;&lt;br /&gt;
* Neutron Star witchspace arrival point made safer&lt;br /&gt;
* Gameplay, graphics, networking, and stability improvements&lt;br /&gt;
* &#039;&#039;&#039;(Server) Further mission rewards rebalancing&#039;&#039;&#039;&lt;br /&gt;
* (Server) Passenger mission detours now optional with bonus payments&lt;br /&gt;
* Changelog, 40 notes: [https://forums.frontier.co.uk/showthread.php/?t=308193 v2.2.02/v1.7.02], Server [https://forums.frontier.co.uk/showthread.php/?t=309039 #1] &amp;amp; [https://forums.frontier.co.uk/showthread.php/?p=4792517#post4792517 #2]&lt;br /&gt;
&lt;br /&gt;
==== v2.2.03 &amp;amp; v.1.7.03 - 10th Jan 2017 ====&lt;br /&gt;
* &#039;&#039;&#039;Weapons, Shields and Ships rebalancing&#039;&#039;&#039;&lt;br /&gt;
* Combat Defenses section added to Internal Statistics panel&lt;br /&gt;
* New Ancient Ruins missions added&lt;br /&gt;
* Massacre Conflict missions now only affect Conflict Zones&lt;br /&gt;
* Module Reinforcement Packs added&lt;br /&gt;
* Military slots added to combat Ships&lt;br /&gt;
* &#039;&#039;&#039;Powerplay Consolidation voting added&#039;&#039;&#039;&lt;br /&gt;
* Powerplay security and pirate NPC interdiction improvements &lt;br /&gt;
* Powerplay rebalancing&lt;br /&gt;
* &#039;&#039;&#039;Matchmaking, port forwarding, and router exchange improvements&#039;&#039;&#039;&lt;br /&gt;
* Player Journal API additions&lt;br /&gt;
* (Horizons) New Engineers&#039; Blueprints&lt;br /&gt;
* &#039;&#039;&#039;(Horizons) Commodities removed from Blueprint requirements&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;(Horizons) Engineers and Blueprints rebalancing&#039;&#039;&#039;&lt;br /&gt;
* Gameplay, missions, networking, NPC AI, stability, and VR improvements&lt;br /&gt;
* Changelog, 217 notes: [https://forums.frontier.co.uk/showthread.php/?t=320627 v2.2.03/v1.7.03]&lt;br /&gt;
&lt;br /&gt;
=== v2.1 &amp;quot;The Engineers&amp;quot; &amp;amp; v1.6 - 26th May 2016 ===&lt;br /&gt;
* &#039;&#039;&#039;Mission &amp;amp; scenario improvements: new layout, new types, faces for NPCs, contextualised USS&#039; &amp;amp; POIs, difficulty determined by rank, welcome messages, commodity/loot/treasure rewards&#039;&#039;&#039;&lt;br /&gt;
* Mission limit reduced to 20, and military rank progress rebalancing to be easier&lt;br /&gt;
&lt;br /&gt;
* Huge lasers and muticannons added, and weapon, missile and mine damage rebalancing&lt;br /&gt;
* Fer-De-Lance heat efficiency rebalancing to offset the increased power plant change&lt;br /&gt;
* Customisable Bookmarks, Community goal markers, and Minor Faction state filters added to galaxy map&lt;br /&gt;
* Background Simulation rebalancing, and improvements to mission and information feedback&lt;br /&gt;
* Ability to scan a Nav beacon to get that system&#039;s exploration data added&lt;br /&gt;
* Default number of items per page in Exploration selling increased from 20 to 50&lt;br /&gt;
* Community Goal rewards now automatically redeem after 2 weeks&lt;br /&gt;
* Clock added to cockpit&#039;s info panel&lt;br /&gt;
* Add distances to wakes targeted by the player&lt;br /&gt;
* Ships cannot enter super cruise if their thrusters are disabled, and hardpoint deployment in supercruise disabled&lt;br /&gt;
* &#039;&#039;&#039;Large AI improvement, making combat more dangerous especially at higher NPC ranks&#039;&#039;&#039;&lt;br /&gt;
* Spawning ambient &amp;amp; Powerplay AI in normal space updated, and Powerplay ships at stations, nav beacons and RES locations added&lt;br /&gt;
* Silent Running blocking AI scans improvements&lt;br /&gt;
* Credit reward for routing a cap ship in war zones increased to 150000&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;(Horizons) Materials can be spawned/dropped inside signal sources, destroyed ships and skimmers, scanned from wreckage and ships, mining including icy rings&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;(Horizons) Modules can be upgraded by Engineers, using materials, to create improved stats, visual &amp;amp; experimental effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* (Horizons) Point defence systems for settlements and bases, and skimmer disablers added&lt;br /&gt;
* (Horizons) Collisions with skimmers are now also extremely disruptive to ships, hitting one will cause a temporarily loss of drives and shields&lt;br /&gt;
* Changelog, 1337 notes: [https://forums.frontier.co.uk/showthread.php?t=253924 v2.1/v1.6]&lt;br /&gt;
&lt;br /&gt;
==== v2.1.02 &amp;amp; v1.6.02 - 3rd Jun ====&lt;br /&gt;
* NPC overpowered-hybrid weapons removed&lt;br /&gt;
* Gameplay, Powerplay, and stability improvements&lt;br /&gt;
* Changelog, 25 notes: [https://forums.frontier.co.uk/showthread.php?t=259444 v2.1.02/v1.6.02]&lt;br /&gt;
&lt;br /&gt;
==== v2.1.03 &amp;amp; v1.6.03 - 22nd Jun ====&lt;br /&gt;
* Huge burst lasers added&lt;br /&gt;
* NPC AI, loadout, spawning and interdiction rebalancing&lt;br /&gt;
* Audio, gameplay, graphics and stability improvements&lt;br /&gt;
* (Server) Rare goods available rebalancing&lt;br /&gt;
* (Xbox) Localised languages added: French, German, Spanish and Russian&lt;br /&gt;
* (CQC) Gameplay improvements&lt;br /&gt;
* (Horizons) Articles about sourcing materials available in Engineers bases&#039; news feeds&lt;br /&gt;
* (Horizons) Materials and data storage increased&lt;br /&gt;
* (Horizons) Engineers&#039; unlock requirements rebalancing&lt;br /&gt;
* &#039;&#039;&#039;(Horizons) CMDRs can now expend reputation levels with Engineers to control experimental effects&#039;&#039;&#039;&lt;br /&gt;
* Changelog, 157 notes: [https://forums.frontier.co.uk/showthread.php/267701-Update-2-1-03-Incoming v2.1.03/v1.6.03] &amp;amp; [https://forums.frontier.co.uk/showthread.php/265277-Serverside-update-and-upcoming-point-update Server]&lt;br /&gt;
&lt;br /&gt;
==== v2.1.04 &amp;amp; v1.6.04 - 1st Jul ====&lt;br /&gt;
* Gameplay and stability improvements&lt;br /&gt;
* Changelog, 7 notes: [https://forums.frontier.co.uk/showthread.php/270711-2-1-04-update-incoming v2.1.04/v1.6.04]&lt;br /&gt;
&lt;br /&gt;
==== v2.1.05 &amp;amp; v1.6.05 - 28th Jul ====&lt;br /&gt;
* Audio, gameplay, missions, NPC loadout, Powerplay and stability improvements&lt;br /&gt;
* (CQC) Matchmaking improvements&lt;br /&gt;
* &#039;&#039;&#039;(Horizons) Materials droprates and blueprint requirements rebalancing&#039;&#039;&#039;&lt;br /&gt;
* (Horizons) Surface scan for materials added&lt;br /&gt;
* (Horizons) Thermal weapons rebalancing&lt;br /&gt;
* Changelog, 82 notes: [https://forums.frontier.co.uk/showthread.php/276723-2-1-05-update-incoming v2.1.05/v1.6.05]&lt;br /&gt;
&lt;br /&gt;
=== v2.0 &amp;quot;Planetary Landings&amp;quot; &amp;amp; v1.5 &amp;quot;Ships&amp;quot; - 15th Dec 2015 ===&lt;br /&gt;
* &#039;&#039;&#039;New 64 bit client&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Vive VR headset support added&#039;&#039;&#039;&lt;br /&gt;
* New ships: [[Asp Scout]], [[Viper MkIV]], [[Federal Corvette]], [[Imperial Cutter]], and [[Keelback]]&lt;br /&gt;
* New CQC-only ship: [[Imperial Fighter]]&lt;br /&gt;
* &#039;&#039;&#039;New missions and scenarios added: Don&#039;t die, Don&#039;t get scanned, Multi-stage, Assassination variants, Contact, Unique cargo, Timed window, Search and rescue, Wrecked ships, Deep space salvage, Distress call, Alliance VIP escort&#039;&#039;&#039;&lt;br /&gt;
* Missions and scenarios can now be received in space&lt;br /&gt;
* [[Fer-de-Lance]]&#039;s manoeuvrability, [[Power Plant]] capacity and heat dissipation all increased&lt;br /&gt;
* [[Shield Cell Bank]]s, [[Hull Reinforcement Package]]s and [[Bulkheads]] rebalancing&lt;br /&gt;
* More Player Group sponsored Minor Faction descriptions added&lt;br /&gt;
* Master Chefs rare good added&lt;br /&gt;
* Local emergency rescue NPCs added&lt;br /&gt;
* Spanish community-created localisation added&lt;br /&gt;
* Background Simulation rebalancing&lt;br /&gt;
* &#039;&#039;&#039;(Horizons)&#039;&#039;&#039; &#039;&#039;&#039;Ships can land on planet surfaces!&#039;&#039;&#039;&lt;br /&gt;
* (Horizons) New flight modes: Orbital cruise, Sub-orbital, Glide path planetary approach, and FA-off support&lt;br /&gt;
* (Horizons) Planetary Approach Suite module slot added&lt;br /&gt;
* (Horizons) Ability to dismiss and recall your ship added&lt;br /&gt;
* &#039;&#039;&#039;(Horizons) Deployable SRV when landed and at planetary ports&#039;&#039;&#039;&lt;br /&gt;
* (Horizons) New GUI indicators added: Landing radar, Gravity strength, Wave scanner, Terrain scanner&lt;br /&gt;
* (Horizons) NPC surface skimmers added: Goliath, Sentry, Guardian, Stinger 2&lt;br /&gt;
* &#039;&#039;&#039;(Horizons) Surface ports and settlements added, with defences and trespass zones&#039;&#039;&#039;&lt;br /&gt;
* (Horizons) Surface points of interest added: Materials, Encounters, Natural, and Structure&lt;br /&gt;
* (Horizons) Planetary Missions and Permits added&lt;br /&gt;
* (Horizons) Planetary schematic map added&lt;br /&gt;
* (Horizons) Planet Surface rendering overhaul&lt;br /&gt;
* (Horizons) Materials &amp;amp; Synthesis added: AFM module resupply, FSD Boost, Ship projectile resupply, SRV hull repair, SRV refuel, SRV ammo refill&lt;br /&gt;
* (PC/OSX) Bobbleheads added&lt;br /&gt;
* (PC/OSX) Updated French, German and Russian translations&lt;br /&gt;
* Changelog, 955 notes: [https://forums.frontier.co.uk/showthread.php?t=211781 v2.0/v1.5]&lt;br /&gt;
&lt;br /&gt;
==== v2.0.01 &amp;amp; v1.5.01 - 16th Dec ====&lt;br /&gt;
* Gameplay and stability improvements&lt;br /&gt;
* (Horizons) SRV control and targeting improvements&lt;br /&gt;
* Changelog, 13 notes: [https://forums.frontier.co.uk/showthread.php?t=213073 v2.0.01] and [https://forums.frontier.co.uk/showthread.php?t=214239 Server] &lt;br /&gt;
&lt;br /&gt;
==== v2.0.02 &amp;amp; v1.5.02 - 21st Dec ====&lt;br /&gt;
* CMDR statistics screen now shows time played&lt;br /&gt;
* Audio, gameplay, graphics, performance and stability improvements&lt;br /&gt;
* (Horizons) Gameplay improvements&lt;br /&gt;
* Changelog, 33 notes: [https://forums.frontier.co.uk/showthread.php?t=216276 v2.0.02]&lt;br /&gt;
&lt;br /&gt;
==== v2.0.03 &amp;amp; v1.5.03 - 6th Jan 2016 ====&lt;br /&gt;
* (PC/OSX) Alternative Download option added to game launcher&lt;br /&gt;
* Stability improvements&lt;br /&gt;
* Changelog, 20 notes: [https://forums.frontier.co.uk/showthread.php?t=221303 v2.0.0.3]&lt;br /&gt;
&lt;br /&gt;
==== v2.0.04 &amp;amp; v1.5.04 - 26th Jan ====&lt;br /&gt;
* Gameplay, networking and stability improvements&lt;br /&gt;
* Changelog, 26 notes: [https://forums.frontier.co.uk/showthread.php?t=227540 v2.0.04]&lt;br /&gt;
&lt;br /&gt;
==== v2.0.05 &amp;amp; v1.5.05 - 1st Feb ====&lt;br /&gt;
* (Horizons) Planetside object spawning improvements&lt;br /&gt;
* (Server) Background Simulation improvements&lt;br /&gt;
* Changelog, 7 notes: [https://forums.frontier.co.uk/showthread.php?t=229338 v2.0.05]&lt;br /&gt;
&lt;br /&gt;
==== v2.0.06 &amp;amp; v1.5.06 - 16th Feb ====&lt;br /&gt;
* &#039;&#039;&#039;ED Arena (standalone CQC) now available&#039;&#039;&#039;&lt;br /&gt;
* i Sola Prospect in the Brestla star system now always stocks all ships and modules&lt;br /&gt;
* (Horizons) Gameplay improvements&lt;br /&gt;
* (CQC) Gameplay, matchmaking and stability improvements&lt;br /&gt;
* (OSX) Fix CMDRs not being able to save bindings&lt;br /&gt;
* (Server) Background Simulation, performance, Powerplay, and reliability improvements&lt;br /&gt;
* Changelog, 35 notes: [https://forums.frontier.co.uk/showthread.php?t=232819 v2.0.06] and [https://forums.frontier.co.uk/showthread.php?t=236558 Server]&lt;br /&gt;
&lt;br /&gt;
==== v2.0.07 &amp;amp; v1.5.07 - 24th Mar ====&lt;br /&gt;
* &#039;&#039;&#039;Oculus 1.3 SDK support&#039;&#039;&#039;&lt;br /&gt;
* VR Low &amp;amp; High graphics presets, new VR-only menu, and VR experience demo tutorial&lt;br /&gt;
* Crossplay support for First Discovered, Top-5 Bounties, and Community Goal #1 contributor&lt;br /&gt;
* (Horizons) VR comfort options for SRV&lt;br /&gt;
* Changelog, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=239596 v2.0.07]&lt;br /&gt;
&lt;br /&gt;
==== v2.0.08 &amp;amp; v1.5.08 - 31st Mar ====&lt;br /&gt;
* Gameplay improvements&lt;br /&gt;
* Changelog, 3 notes: [https://forums.frontier.co.uk/showthread.php?t=240756 v2.0.08]&lt;br /&gt;
&lt;br /&gt;
==== v2.0.09 &amp;amp; v1.5.09 - 26th Apr ====&lt;br /&gt;
* Exploration data selling increased to 50 items per page&lt;br /&gt;
* Gameplay improvements&lt;br /&gt;
* Changelog, 5 notes: [https://forums.frontier.co.uk/showthread.php?t=244673 v2.0.09]&lt;br /&gt;
&lt;br /&gt;
=== v1.4 &amp;quot;CQC&amp;quot; - 6th Oct 2015 ===&lt;br /&gt;
* &#039;&#039;&#039;Elite Dangerous released on Xbox One&#039;&#039;&#039;&lt;br /&gt;
* [[CQC]] Championship added&lt;br /&gt;
* New ships: [[Imperial Eagle]], [[Federal Gunship]], and [[Federal Assault Ship]]&lt;br /&gt;
* New CQC-only ship: [[F63 Condor]]&lt;br /&gt;
* [[Hazardous Resource Extraction Site]]s added&lt;br /&gt;
* [[Compromised Nav Beacon]]s added&lt;br /&gt;
* Legal salvage missions added&lt;br /&gt;
* Outfitting for CQC added&lt;br /&gt;
* Changed how powerplant damage is handled - small chance of instant destruction, otherwise malfunctions and halved power output&lt;br /&gt;
* Assign Imperial Eagles to those who should have them from their [https://www.kickstarter.com/projects/1461411552/elite-dangerous/description Kickstarter] backer rewards&lt;br /&gt;
* (Server) Minor Factions sponsored by Player Groups added&lt;br /&gt;
* (Server) Various Background Simulation, matchmaking, networking, performance, and stability improvements&lt;br /&gt;
* Changelog, 396 notes: [https://forums.frontier.co.uk/showthread.php?t=188174 v1.4]&lt;br /&gt;
&lt;br /&gt;
==== v1.4.01 - 20th Oct ====&lt;br /&gt;
* New Mission Templates&lt;br /&gt;
* CQC Matchmaking improvements&lt;br /&gt;
* Improvements to interdictions&lt;br /&gt;
* (Xbox) Upload App now supported&lt;br /&gt;
* (Xbox) Updated User Guide&lt;br /&gt;
* (OSX) Support for Retina native resolutions added&lt;br /&gt;
* (OSX) Support for Fullscreen, Borderless &amp;amp; Windowed display modes added&lt;br /&gt;
* (Server) Rares goods&#039; availability &amp;amp; legalities improved for Onionhead, Lucan Onionhead and Tarach Tor Spice!&lt;br /&gt;
* (Server) More Minor Factions sponsored by Player Groups added&lt;br /&gt;
* (Server) Daily limits to minor faction influence changes added&lt;br /&gt;
* (Server) Background Simulation, performance and stability improvements&lt;br /&gt;
* Changelogs, 24 notes: [https://forums.frontier.co.uk/showthread.php?t=193497 v1.4.01] and Server [https://forums.frontier.co.uk/showthread.php?t=195411 #1] &amp;amp; [https://forums.frontier.co.uk/showthread.php?t=197529 #2]&lt;br /&gt;
&lt;br /&gt;
=== v1.3 &amp;quot;Powerplay&amp;quot; - 5th Jun 2015 ===&lt;br /&gt;
* [[Powerplay]] added&lt;br /&gt;
* Power map views on galaxy map, power information and action screens added&lt;br /&gt;
* Power specific ship modules, ambient traffic, defector hunters, goods and actions added&lt;br /&gt;
* New ships: [[Imperial Courier]], [[Diamondback Scout]] and [[Diamondback Explorer]]&lt;br /&gt;
* [[Drones]] for Cargo/Mining chunk collection, Fuel transfer and Prospecting asteroids added&lt;br /&gt;
* Mission system overhaul&lt;br /&gt;
* Inbox integration for branching missions&lt;br /&gt;
* Missions scaling up based on rank, and reputation with mission giver&lt;br /&gt;
* Mission targets can be generated in supercruise rather than USSs&lt;br /&gt;
* Spawned AI difficulty determined by mission (if spawned by mission)&lt;br /&gt;
* Low and high intensity resource extraction site scenarios added&lt;br /&gt;
* Military progression missions revamped&lt;br /&gt;
* Founders and Elite ranked missions added&lt;br /&gt;
* Minable commodities [[Painite]] and [[Osmium]] added&lt;br /&gt;
* More mission variants added, including slave, mining and alternate-assassination-target&lt;br /&gt;
* Updated bounty system:&lt;br /&gt;
** Bounties cannot be paid off (Pilot&#039;s Fed contact is gone!), but expire after 7 days.&lt;br /&gt;
** Major factions don&#039;t record crimes anymore, only minor factions&lt;br /&gt;
** Fines now take 7 days to expire, but never coexist with bounties (bounties absorb fines and dormant bounties with the same faction).&lt;br /&gt;
** Expiry only actually happens when you login, hyperspace or resurrect&lt;br /&gt;
** Friendly fire values relaxed&lt;br /&gt;
* Select navigation target in system map function added&lt;br /&gt;
* Loan ceiling scales based on player&#039;s highest Elite rank&lt;br /&gt;
* Added crimes for reckless flying (collisions) within [[Starport]] no fire zones:&lt;br /&gt;
** Shields only collisions above speed limit is a fine&lt;br /&gt;
** Hull damage only above speed limit is a larger fine&lt;br /&gt;
** Ship destruction within short window after collision above speed limit is a bounty&lt;br /&gt;
** Respects &#039;Report crimes against me&#039; setting&lt;br /&gt;
* Allow any general purpose slot on any ship to contain a fuel tank module&lt;br /&gt;
* Networking improvements&lt;br /&gt;
* Translations for missions added: French, German, and Russian&lt;br /&gt;
* (Server) Background Simulation improvements&lt;br /&gt;
* Changelogs, 602 notes: [https://forums.frontier.co.uk/showthread.php?t=151945 v1.3] and [https://forums.frontier.co.uk/showthread.php?t=153988 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.01 - 9th Jun ====&lt;br /&gt;
* (Server) Various performance and reliability improvements&lt;br /&gt;
* Changelog, 27 notes: [https://forums.frontier.co.uk/showthread.php?t=154588 v1.3.01]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.02 - 10th Jun ====&lt;br /&gt;
* [https://www.oculus.com/en-us/rift/ Oculus Rift] support updated to SDK 0.5&lt;br /&gt;
* (Server) Powerplay rebalancing&lt;br /&gt;
* Changelogs, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=155113 v1.3.02] and [https://forums.frontier.co.uk/showthread.php?t=155696 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.03 - 12th Jun ====&lt;br /&gt;
* Powerplay rebalancing&lt;br /&gt;
* (Server) Exploration performance improvements&lt;br /&gt;
* (Server) Powerplay rebalancing&lt;br /&gt;
* Changelogs, 4 notes: [https://forums.frontier.co.uk/showthread.php?t=156142 v1.3.03] and [https://forums.frontier.co.uk/showthread.php?t=156328 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.04 - 16th Jun ====&lt;br /&gt;
* [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=76df98203b#StellarForge Stellar Forge] optimisations&lt;br /&gt;
* Changelog, 28 notes: [https://forums.frontier.co.uk/showthread.php?t=157537 v1.3.04]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.05 - 18th Jun ====&lt;br /&gt;
* Mission improvements&lt;br /&gt;
* Localisation text corrections&lt;br /&gt;
* Ship repair costs overhaul&lt;br /&gt;
* (Server) Stability improvements&lt;br /&gt;
* Changelogs, 29 notes: [https://forums.frontier.co.uk/showthread.php?t=158475 v1.3.05] and [https://forums.frontier.co.uk/showthread.php?t=158956 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.06 - 25th Jun ====&lt;br /&gt;
* Galnet news reliability improvements&lt;br /&gt;
* Powerplay rebalancing&lt;br /&gt;
* (OSX) Controller compatibility improvements&lt;br /&gt;
* Changelogs, 34 notes: [https://forums.frontier.co.uk/showthread.php?t=160862 v1.3.06] and [https://forums.frontier.co.uk/showthread.php?t=161261 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.07 - 2nd Jul ====&lt;br /&gt;
* Radius of the sphere of systems used to generate missions increased to 15ly&lt;br /&gt;
* Cargo dumping limit increased to 100, when away from stations and outposts&lt;br /&gt;
* (Server) Galnet news reports Powerplay predictions&lt;br /&gt;
* (Server) Exploration optimisations&lt;br /&gt;
* (Server) Powerplay improvements&lt;br /&gt;
* Changelogs, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=163036 v1.3.07] and Server [https://forums.frontier.co.uk/showthread.php?t=165388 #1], [https://forums.frontier.co.uk/showthread.php?t=170039 #2] &amp;amp; [https://forums.frontier.co.uk/showthread.php?t=170747 #3]&lt;br /&gt;
&lt;br /&gt;
==== v1.3.08 - 5th Aug ====&lt;br /&gt;
* Matchmaking improvements&lt;br /&gt;
* Appconfig option [https://support.frontier.co.uk/kb/faq.php?id=33 RouterPort] added&lt;br /&gt;
* Changelog, 13 notes: [https://forums.frontier.co.uk/showthread.php?t=172183 v1.3.08]&lt;br /&gt;
&lt;br /&gt;
=== v1.2 &amp;quot;Wings&amp;quot; - 10th Mar 2015  ===&lt;br /&gt;
* [[Wings]] functionality added&lt;br /&gt;
* New ships: [http://elite-dangerous.wikia.com/wiki/Fer-de-Lance Fer-de-Lance] and [http://elite-dangerous.wikia.com/wiki/Vulture Vulture]&lt;br /&gt;
* Comms interface overhaul&lt;br /&gt;
* NPC Groups added&lt;br /&gt;
* Ability to reboot destroyed sub systems (modules) added&lt;br /&gt;
* Flyable debug camera with limited range added&lt;br /&gt;
* Changelog, 336 notes: [https://forums.frontier.co.uk/showthread.php?t=123776 v1.2]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.01 - 11th Mar  ====&lt;br /&gt;
* Matchmaking improvements&lt;br /&gt;
* Hotfix identified as v1.2.02 fixed critical crash bug&lt;br /&gt;
* Changelog, 16 notes: [https://forums.frontier.co.uk/showthread.php?t=124593 v1.2.01]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.03 - 12th Mar ====&lt;br /&gt;
* Earnings from bounties, combat bonds, and exploration data all increased&lt;br /&gt;
* Changelog, 21 notes: [https://forums.frontier.co.uk/showthread.php?t=125228 v1.2.03]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.04 - 13th Mar ====&lt;br /&gt;
* Head-tracking improvements&lt;br /&gt;
* (Server) Background Simulation improvements&lt;br /&gt;
* Changelog, 6 notes: [https://forums.frontier.co.uk/showthread.php?t=125961 v1.2.04]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.05 - 18th Mar ====&lt;br /&gt;
* Smaller ships are now better at smuggling&lt;br /&gt;
* Changelog, 23 notes: [https://forums.frontier.co.uk/showthread.php?t=128355 v1.2.05]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.06 - 25th Mar ====&lt;br /&gt;
* (Server) Background Simulation improvements&lt;br /&gt;
* Changelog, 21 notes: [https://forums.frontier.co.uk/showthread.php?t=130917 v1.2.06]&lt;br /&gt;
&lt;br /&gt;
==== v1.2.07 - 10th Apr ====&lt;br /&gt;
* Prevent docking after the police &#039;notice&#039; that a player is wanted&lt;br /&gt;
* (Server) Performance and reliability improvements&lt;br /&gt;
* (Server) Cap all bounties to 1 million credits per Minor Faction&lt;br /&gt;
* Changelogs, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=136168 v1.2.07] and [https://forums.frontier.co.uk/showthread.php?t=139164 Server]&lt;br /&gt;
&lt;br /&gt;
=== v1.1 &amp;quot;Community Goals&amp;quot; - 10th Feb 2015  ===&lt;br /&gt;
* [[Community Goals]] added&lt;br /&gt;
* Route planning extended to 1,000ly&lt;br /&gt;
* Russian language translations added&lt;br /&gt;
* &#039;Discovered by&#039; tag to system map added&lt;br /&gt;
* New graphics shaders for planets, and city lights added&lt;br /&gt;
* Explored system details added to cartographics shop&lt;br /&gt;
* Top benefactors support added to system map&lt;br /&gt;
* Hotfix identified as v1.1.01 fixed critical crash bug&lt;br /&gt;
* Changelog, 306 notes: [https://forums.frontier.co.uk/showthread.php?t=112197 v1.1]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.02 - 11th Feb ====&lt;br /&gt;
* Backers and Elite-rank discounts added&lt;br /&gt;
* Collision damage tweaked&lt;br /&gt;
* Changelog, 9 notes: [https://forums.frontier.co.uk/showthread.php?t=112975 v1.1.02]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.03 - 12th Feb ====&lt;br /&gt;
* Gameplay improvements&lt;br /&gt;
* Changelog, 18 notes: [https://forums.frontier.co.uk/showthread.php?t=113566 v1.1.03]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.04 - 13th Feb ====&lt;br /&gt;
* Bounty vouchers can be redeemed at any local starport&lt;br /&gt;
* Changelog, 8 notes: [https://forums.frontier.co.uk/showthread.php?t=114072 v1.1.04]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.05 - 19th Feb ====&lt;br /&gt;
* Friendly fire relaxed&lt;br /&gt;
* Changelog, 15 notes: [https://forums.frontier.co.uk/showthread.php?t=116476 v1.1.05]&lt;br /&gt;
&lt;br /&gt;
==== v1.1.06 - 5th Mar ====&lt;br /&gt;
* Gameplay improvements&lt;br /&gt;
* Changelog, 6 notes: [https://forums.frontier.co.uk/showthread.php?t=121828 v1.1.06]&lt;br /&gt;
&lt;br /&gt;
=== v1.0 &amp;quot;Welcome to the Galaxy, CMDR&amp;quot; - 16th Dec 2014 ===&lt;br /&gt;
* Initial public version of the game :)&lt;br /&gt;
&lt;br /&gt;
==== v1.01 - 17th Dec ====&lt;br /&gt;
* Gameplay improvements&lt;br /&gt;
* Changelog, 11 notes: [https://forums.frontier.co.uk/showthread.php?t=77971 v1.01]&lt;br /&gt;
&lt;br /&gt;
==== v1.02 - 18th Dec ====&lt;br /&gt;
* Rare commodities supply limit added&lt;br /&gt;
* Changelog, 13 notes: [https://forums.frontier.co.uk/showthread.php?t=79175 v1.02]&lt;br /&gt;
&lt;br /&gt;
==== v1.03 - 19th Dec ====&lt;br /&gt;
* More UI and Control options added&lt;br /&gt;
* Background Simulation improvements&lt;br /&gt;
* Changelogs, 8 notes: [https://forums.frontier.co.uk/showthread.php?t=80347 v1.03] and Server [https://forums.frontier.co.uk/showthread.php?t=83374 #1] &amp;amp; [https://forums.frontier.co.uk/showthread.php?t=84214 #2]&lt;br /&gt;
&lt;br /&gt;
==== v1.04 - 8th Jan 2015 ====&lt;br /&gt;
* Background Simulation improvements&lt;br /&gt;
* Changelog, 18 notes: [https://forums.frontier.co.uk/showthread.php?t=94724 v1.04]&lt;br /&gt;
&lt;br /&gt;
==== v1.05 - 15th Jan ====&lt;br /&gt;
* Mission list improvements&lt;br /&gt;
* Changelogs, 23 notes: [https://forums.frontier.co.uk/showthread.php?t=99302 v1.05] and [https://forums.frontier.co.uk/showthread.php?t=100129 Server]&lt;br /&gt;
&lt;br /&gt;
==== v1.06 - 22nd Jan ====&lt;br /&gt;
* Matchmaking improvements&lt;br /&gt;
* Changelog, 16 notes: [https://forums.frontier.co.uk/showthread.php?t=103124 v1.06]&lt;br /&gt;
&lt;br /&gt;
==== v1.07 - 28th Jan ====&lt;br /&gt;
* (Server) Maintenance period now weekly&lt;br /&gt;
* Changelogs, 10 notes: [https://forums.frontier.co.uk/showthread.php?t=106036 v1.07] and Server [https://forums.frontier.co.uk/showthread.php?t=108735 #1] &amp;amp; [https://forums.frontier.co.uk/showthread.php?t=109973 #2]&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>86.15.218.140</name></author>
	</entry>
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