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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=84.13.0.0%2F16</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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	<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/wiki/Special:Contributions/84.13.0.0/16"/>
	<updated>2026-10-28T14:14:33Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Bi-Weave_Shield_Generator&amp;diff=13369</id>
		<title>Bi-Weave Shield Generator</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Bi-Weave_Shield_Generator&amp;diff=13369"/>
		<updated>2016-03-17T21:41:21Z</updated>

		<summary type="html">&lt;p&gt;84.13.224.147: capaicity?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote|An alternative shield generator that sacrifices shield strength for a much faster recharge rate.|In-game description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Bi-Weave Shield Generator&#039;&#039;&#039; (BWSG) is an alternative [http://elite-dangerous.wikia.com/wiki/Shield_Generator shield generator] that sacrifices total shield capacity for faster recharging. Added in 1.5/2.0, the capacity of this type of shields is roughly equivalent to a D-rated shield generator of a lower class. However, it recharges itself 1.5x times faster than a normal shield generator does, although the power draw from the SYS capacitor is multiplied as well.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size: small;&amp;quot; class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class !! Rating !! Mass&amp;lt;br /&amp;gt;(T) !! Integrity !! Power&amp;lt;br /&amp;gt;Draw !! Optimal&amp;lt;br /&amp;gt;Hull Mass !! Maximum&amp;lt;br /&amp;gt;Hull Mass !! Value&amp;lt;br /&amp;gt;(CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || C || 1.30 || A || 1.200 || 25.0 || 63.0 ||7,713&lt;br /&gt;
|-&lt;br /&gt;
| 2 || C || 2.50 || A || 1.500 || 55.0 || 138.0 ||26,705&lt;br /&gt;
|-&lt;br /&gt;
| 3 || C || 5.00 || A || 1.800 || 165.0 || 413.0 ||84,653&lt;br /&gt;
|-&lt;br /&gt;
| 4 || C || 10.00 || A || 2.200 || 285.0 || 713.0 ||268,347&lt;br /&gt;
|-&lt;br /&gt;
| 5 || C || 20.00 || A || 2.600 || 405.0 || 1,013.0 ||850,659&lt;br /&gt;
|-&lt;br /&gt;
| 6 || C || 40.00 || A || 3.100 || 540.0 || 1,350.0 ||2,696,589&lt;br /&gt;
|-&lt;br /&gt;
| 7 || C || 80.00&lt;br /&gt;
|| A&lt;br /&gt;
|| 3.500&lt;br /&gt;
|| 1,060.0&lt;br /&gt;
|| 2,650.0&lt;br /&gt;
||8,548,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || C ||160.00&lt;br /&gt;
|A&lt;br /&gt;
|  4.000&lt;br /&gt;
|| 1,800.0&lt;br /&gt;
|| 4,500.0&lt;br /&gt;
||27,097,750&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Since [[Shield Booster|shield boosters]] do not affect the recharge rate, they can be used to make up for the difference in overall shield strength, provided that the ship has enough power/utility mounts.&lt;br /&gt;
* Bi-weave shields show pink colour when hit, which allows for an easy shield type identification, much like [[Prismatic Shield Generator|PSG]].&lt;br /&gt;
* The only possible rating for bi-weave shields is C.&lt;br /&gt;
{{EquipmentNavbox}}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;nowiki/&amp;gt;===&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>84.13.224.147</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Beam_Laser&amp;diff=7419</id>
		<title>Beam Laser</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Beam_Laser&amp;diff=7419"/>
		<updated>2015-06-22T21:05:34Z</updated>

		<summary type="html">&lt;p&gt;84.13.237.84: /* Purchase Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Continuous-fire laser weapon...|In-Game Description}}&lt;br /&gt;
[[Image:Beamlaser_ja02_copy.JPG|200px|thumb]]&lt;br /&gt;
[[{{PAGENAME}}]]s are high-damage thermic-based [[weapons]] that operate on energy. Once fired, a pinpoint laser beam exits the weapon mount and causes immediate damage to any vessel surface it collides with, especially at effective range. &lt;br /&gt;
&lt;br /&gt;
Beam lasers can be fired continuously for as long as sufficient weapons energy is available or until weapon overheating sets in.&lt;br /&gt;
&lt;br /&gt;
Infamous for their high power consumption, beam lasers belong to the most damaging [[weapons]] in the game. With their pinpoint accuracy and high penetration at close range, they are also highly effective for targeting specific subsystems of enemy [[ships]].&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size: 88%; line-height: 1.3em;&amp;quot; class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power Draw&lt;br /&gt;
! Weapon Mode&lt;br /&gt;
! Damage Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour Pen&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal Load&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E || 2.00 || A || 0.690 || Fixed || Thermic || 4 || A || 3 || 2 || 37,430&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E || 2.00 || A || 0.670 || Gimbal || Thermic || 4 || A || 3 || 2 || 74,650&lt;br /&gt;
|-&lt;br /&gt;
| 1 || F || 2.00 || A || 0.630 || Turret || Thermic || 3 || A || 3 || 1 || 500,000&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || 4.00 || A || 1.120 || Fixed || Thermic || 5 || A || 4 || 2 || 299,520&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || 4.00 || A || 1.100 || Gimbal || Thermic || 5 || A || 4 || 2 || 500,600&lt;br /&gt;
|-&lt;br /&gt;
| 2 || E || 4.00 || A || 1.030 || Turret || Thermic || 4 || A || 3 || 2 || 2,099,900&lt;br /&gt;
|-&lt;br /&gt;
| 3 || C || 8.00 || A || 1.800 || Fixed || Thermic || 6 || A || 5 || 5 || 1,177,600&lt;br /&gt;
|-&lt;br /&gt;
| 3 || C || 8.00 || A || 1.780 || Gimbal || Thermic || 6 || A || 4 || 6 || 2,396,160&lt;br /&gt;
|-&lt;br /&gt;
| 3 || D || 8.00 || A || 1.680 || Turret || Thermic || 5 || A || 4 || 4 || 19,399,600&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; colspan=&amp;quot;12&amp;quot; | &#039;&#039;Note: The values for Damage, DPS, and Thermal Load are approximations. They were gathered from readings of the in-game display, which basically operates on a ten-increment scale.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| style=&amp;quot;text-align: center; display: inline-table;&amp;quot; class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Notes&lt;br /&gt;
! CR&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || Chi Hercules || Gorbatko Reserve || Gimballed || 500,600&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|D&lt;br /&gt;
|Eravate&lt;br /&gt;
|Russel Ring&lt;br /&gt;
|Gimballed&lt;br /&gt;
|500,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|BV Phoenicis&lt;br /&gt;
|Aoki Dock&lt;br /&gt;
|Turret&lt;br /&gt;
|19,399,600&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|C&lt;br /&gt;
|Teveri&lt;br /&gt;
|Willey Port&lt;br /&gt;
|Turret&lt;br /&gt;
|2,396,160&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|c&lt;br /&gt;
|Amphisatsu&lt;br /&gt;
|Goldberg Orbital&lt;br /&gt;
|Gimballed&lt;br /&gt;
|2,396,160&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* For speculated weapon stats (as per version 1.2.07), see [https://forums.frontier.co.uk/showthread.php?t=140240 this thread] on the official Elite: Dangerous forum.&lt;br /&gt;
&lt;br /&gt;
{{WeaponNavbox}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>84.13.237.84</name></author>
	</entry>
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