<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=82.131.0.0%2F16</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=82.131.0.0%2F16"/>
	<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/wiki/Special:Contributions/82.131.0.0/16"/>
	<updated>2026-10-29T14:02:56Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Project_Dynasty&amp;diff=18510</id>
		<title>Project Dynasty</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Project_Dynasty&amp;diff=18510"/>
		<updated>2018-03-11T05:22:41Z</updated>

		<summary type="html">&lt;p&gt;82.131.60.15: Changed Pru Aescs OI-K a64-0 1 to Pru Aescs OI-K a64-0 1 A&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Dynasty&#039;&#039;&#039; was a secret exploration initiative conceived by [[The Club]] in 3270. In response to the likelihood of a [[Thargoid]] civil war spilling into [[Core Systems|human space]], The Club sought potential safe havens where humanity could flee in order to escape the conflict and survive. Project Dynasty was intended to identify Earth-like worlds beyond human space and mark them with beacons for later reference. The project focused on searching three galactic regions: the [[Scutum-Sagittarii Conflux]], [[Hawking&#039;s Gap]], and the [[Formidine Rift]].&amp;lt;ref name=&amp;quot;EDP&amp;quot;&amp;gt;[[Elite Dangerous: Premonition]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Expeditions==&lt;br /&gt;
In 3270, [[Frame Shift Drive]]-technology did not yet exist and [[Hyperspace]] travel took hours, and [[Auto Field-Maintenance Unit]]s were expensive experimental devices. Consequently, little exploration had been attempted outside The Bubble and the Conflux, Hawkin&#039;s Gap, and the Formidine Rift were entirely uncharted; the journey to the Formidine Rift alone would take a full six months, not including the return trip.&amp;lt;ref name=&amp;quot;EDP&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Club funded the construction of The Zurara, a state-of-the-art [[Megaship]] designed specifically for long-term exploration and equipped with the latest AFMUs, and also prepared a number of [[Anaconda]]s. Their mission was to locate viable Earth-like worlds in their target areas, and mark them with beacons to serve as waypoints when the Thargoids invaded The Bubble and humanity needed a safe haven. To ensure absolute secrecy for as long as possible, the Project Dynasty expeditions were never intended to return after they had completed their objectives. In the case of The Zurara, it was sabotaged and stranded in the Formidine Rift with no power by sleeper agents who had been conditioned to sacrifice themselves. The project&#039;s other ships presumably met similar fates.&amp;lt;ref name=&amp;quot;EDP&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Project Dynasty sites===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! System&lt;br /&gt;
! Planet&lt;br /&gt;
! Coordinates&lt;br /&gt;
|-&lt;br /&gt;
| Conflux Alpha Site&lt;br /&gt;
| Pru Aescs TY-J a64-1&lt;br /&gt;
| 3&lt;br /&gt;
| -66.47, -56.13&lt;br /&gt;
|-&lt;br /&gt;
| Conflux Beta Site&lt;br /&gt;
| Pru Aescs HW-S b31-2&lt;br /&gt;
| CD 1&lt;br /&gt;
| -7.29, -35.91&lt;br /&gt;
|-&lt;br /&gt;
| Conflux Gamma Site&lt;br /&gt;
| Pru Aescs OI-K a64-0&lt;br /&gt;
| 1 A&lt;br /&gt;
| 64.2, 74.4&lt;br /&gt;
|-&lt;br /&gt;
| Conflux Delta Site&lt;br /&gt;
| Pru Aescs NC-M d7-192&lt;br /&gt;
| A 3 A&lt;br /&gt;
| -53.36, -48.91&lt;br /&gt;
|-&lt;br /&gt;
| Formidine Rift Alpha Site&lt;br /&gt;
| Eafots EU-R c4-1&lt;br /&gt;
| C 2&lt;br /&gt;
| -34.20, -77.66&lt;br /&gt;
|-&lt;br /&gt;
| Formidine Rift Beta Site&lt;br /&gt;
| Eafots LZ-H b10-0&lt;br /&gt;
| D 1&lt;br /&gt;
| -23.06, -174.87&lt;br /&gt;
|-&lt;br /&gt;
| Formidine Rift Gamma Site&lt;br /&gt;
| Eafots RA-G b11-0&lt;br /&gt;
| 3&lt;br /&gt;
| -17.87, -76.05&lt;br /&gt;
|-&lt;br /&gt;
| Formidine Rift Delta Site&lt;br /&gt;
| Eafots GL-Y e2&lt;br /&gt;
| 6&lt;br /&gt;
| 21.27, 19.06&lt;br /&gt;
|-&lt;br /&gt;
| Hawkins Gap Alpha Site&lt;br /&gt;
| Plaa Aec IZ-N c20-1&lt;br /&gt;
| A 1 A&lt;br /&gt;
| 25.00, 21.58&lt;br /&gt;
|-&lt;br /&gt;
| Hawkins Gap Beta Site&lt;br /&gt;
| Plaa Aec XZ-Z b41-0&lt;br /&gt;
| 2&lt;br /&gt;
| 36.38, -12.71&lt;br /&gt;
|-&lt;br /&gt;
| Hawkins Gap Gamma Site&lt;br /&gt;
| Plaa Aec TT-B b41-3&lt;br /&gt;
| B 2&lt;br /&gt;
| -9.32, -103.85&lt;br /&gt;
|-&lt;br /&gt;
| Hawkins Gap Delta Site&lt;br /&gt;
| Plaa Aec RY-B b41-1&lt;br /&gt;
| 2 B&lt;br /&gt;
| 50.92, -155.08&lt;br /&gt;
|-&lt;br /&gt;
| The Zurara&lt;br /&gt;
| Syreadiae JX-F c0&lt;br /&gt;
| 1&lt;br /&gt;
| Orbiting&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Formidine Rift Mystery==&lt;br /&gt;
Project Dynasty was at the core of what became known as the Formidine Rift Mystery. The [[Formidine Rift]] is a part of space around 10,000 light-years away from the [[Core Systems]] located in the Upper 2 quadrant of the Milky Way Galaxy. It was thought that the mystery might lead to the planet of [[Raxxla]]. The end result is located somewhere in the Rift. It has been in game since version 1.0.&lt;br /&gt;
&lt;br /&gt;
The story behind the Formidine Rift mystery was written by Drew Wager in his book called &#039;&#039;[[Elite: Reclamation]]&#039;&#039;, which is one of several books in his series on Elite. Wagar confirmed there&#039;s something there to be found in-game.&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php/239212-The-Formidine-Rift-Part-2&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
John Harper, author of &#039;&#039;And Here The Wheel&#039;&#039;, wrote in a Kickstarter comment: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;You don&#039;t know what I&#039;ve seen. I&#039;ve sailed beyond the Formidine Rift, seen the fleets of Octagonal ships blocking out the stars. I&#039;ve stood on lost worlds, sterilised clean by the Thargoids and erased from humanity&#039;s maps. I&#039;ve seen the graves from the Thargoid wars, countless headstones stretching beyond the curvature of the horizon, little spots of reflected light dottering the abandoned continent ...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Commanders have been searching the Rift for years without much success up until the end of 2016 (3302 in-game date). Then finally, some navigation beacons were discovered in sectors located in that area of space. Those beacons had encoded location coordinates which were quickly revealed to the public.&amp;lt;ref&amp;gt;http://www.alpha-orbital.com/news/a-new-light-on-the-formidine-rift-mystery&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
No one knows for sure what actually happened in the Rift. Commanders have been able to find a unique settlement down on one of the planets in the Formidine Rift region, while another has been found in Conflux.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Elite_Dangerous_-_Formidine_Rift_Mystery_Major_Discovery_%26_Conspiracy_Found&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Encrypted beacons ===&lt;br /&gt;
Unregistered beacons near the heart nebula and soul nebula &lt;br /&gt;
&lt;br /&gt;
Key used&lt;br /&gt;
&lt;br /&gt;
EXODUSABCFGHIJKLMNPQRTVWYZ&lt;br /&gt;
&lt;br /&gt;
ABCDEFGHIJKLMNOPQRSTUVWXYZ&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!System&lt;br /&gt;
!Message&lt;br /&gt;
!Translation&lt;br /&gt;
!Rally point&lt;br /&gt;
!Time repeats&lt;br /&gt;
!Notes&lt;br /&gt;
!Links&lt;br /&gt;
|-&lt;br /&gt;
|EAFOTS LZ-H B10-0 D&lt;br /&gt;
|dyjepqyuwludcqckj&lt;br /&gt;
xueokjdjpqyp6unl003&lt;br /&gt;
&lt;br /&gt;
nehhylkcjqd1&lt;br /&gt;
&lt;br /&gt;
sknicdcjuncsq&lt;br /&gt;
&lt;br /&gt;
ueskqpczbx100&lt;br /&gt;
&lt;br /&gt;
ikdupqejdxy&lt;br /&gt;
|dynasty expedition beacon dnstys6erp003 rallypoint d1 formidine rift eafotsizhb100 mode standby&lt;br /&gt;
|D1&lt;br /&gt;
|15 minutes after each hour&lt;br /&gt;
|Translated system name and system beacon was found in do not match. (i vs l)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|EAFOTS EU-R C4-1&lt;br /&gt;
|DYJEPQYUWLUDCQCKJ&lt;br /&gt;
XUEOKJDJPQYP6UNL003&lt;br /&gt;
&lt;br /&gt;
NEHHYLKCJQO2&lt;br /&gt;
&lt;br /&gt;
SKNICDCJUNCSQ&lt;br /&gt;
&lt;br /&gt;
UESKQPURNO41&lt;br /&gt;
&lt;br /&gt;
IKDUPQEJDXY&lt;br /&gt;
|dynasty expedition beacon dnstys6erp003 rallypoint c2 formidine rift eafotseurc41 mode standby&lt;br /&gt;
|C2&lt;br /&gt;
|On the hour, every hour&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|EAFOTS GL-Y E2&lt;br /&gt;
|DYJEPQYUWLUDCQCKJ&lt;br /&gt;
XUEOKJDJPQYP6UNL003&lt;br /&gt;
&lt;br /&gt;
NEHHYLKCJQ6&lt;br /&gt;
&lt;br /&gt;
SKNICDCJUNCSQ&lt;br /&gt;
&lt;br /&gt;
UESKQPAHYU2&lt;br /&gt;
&lt;br /&gt;
IKDUPQEJDXY&lt;br /&gt;
|dynasty expedition beacon dnstys6erp003 rallypoint 6  formidine rift eafotsglye2  mode standby&lt;br /&gt;
|6&lt;br /&gt;
|45 minutes after each hour&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|EAFOTS RA-G B11-0 3&lt;br /&gt;
|DYJEPQYUWLUDCQCKJ&lt;br /&gt;
XUEOKJDJPQYP6UNL003&lt;br /&gt;
&lt;br /&gt;
NEHHYLKCJQ3&lt;br /&gt;
&lt;br /&gt;
SKNICDCJUNCSQ&lt;br /&gt;
&lt;br /&gt;
UESKQPNEAX&lt;br /&gt;
&lt;br /&gt;
110IKDUPQEJ&lt;br /&gt;
&lt;br /&gt;
DXYDYJEPQYU&lt;br /&gt;
&lt;br /&gt;
WLUDCQCKJXU&lt;br /&gt;
&lt;br /&gt;
EOKJDJPQYP6&lt;br /&gt;
&lt;br /&gt;
UNL003NEHHY&lt;br /&gt;
&lt;br /&gt;
LKCJQ3SKNIC&lt;br /&gt;
&lt;br /&gt;
DCJUNCSQUE&lt;br /&gt;
&lt;br /&gt;
SKQPNEAX110I&lt;br /&gt;
&lt;br /&gt;
KDUPQEJDXY&lt;br /&gt;
|DYNASTY EXPEDITION BEACON&lt;br /&gt;
DNSTYS6ERP003&lt;br /&gt;
RALLYPOINT 3&lt;br /&gt;
FORMIDINE RIFT&lt;br /&gt;
EAFOTS RA G B 11 0&lt;br /&gt;
MODE STANDBY&lt;br /&gt;
|&lt;br /&gt;
|On the hour, every hour&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>82.131.60.15</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Liz_Ryder&amp;diff=16607</id>
		<title>Liz Ryder</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Liz_Ryder&amp;diff=16607"/>
		<updated>2018-01-21T16:13:36Z</updated>

		<summary type="html">&lt;p&gt;82.131.88.75: /* Meeting Requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox&lt;br /&gt;
| allegiance = Empire&lt;br /&gt;
| gender     = Female&lt;br /&gt;
| age        = &lt;br /&gt;
| occupation = Engineer&lt;br /&gt;
| relations  = &lt;br /&gt;
| status     = Alive&lt;br /&gt;
| image = Liz Ryder.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Liz Ryder is a demolitions expert who used to work for Devastator and Sons, but left to work for a crime syndicate known as the Blue Mafia.  Some claim she had a personal relationship with a member of the syndicate and was forced to leave Devastator and Sons when the connection was discovered, starting Demolition Unlimited.  The crime organisation quickly saw the merits of her ability and have helped her developed her team into something much bigger.  Developing your relationship with her will lead to an invitation from another engineer.|In-game description}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is an [[Engineers|engineer]] who specialises in explosive [[Weapon|weapons]]. You can use her skills to modify your ship&#039;s modules beyond their standard levels.&lt;br /&gt;
&lt;br /&gt;
Her allegiance to the [[Empire]] and her base is Demolition Unlimited, located in the Eurybia system.&lt;br /&gt;
&lt;br /&gt;
== Access Requirements ==&lt;br /&gt;
[[File:Liz-Ryder-Engineer-Base.png|thumb|250px|Liz Ryder&#039;s engineer base - Demolition Unlimited]]Before you can take advantage of Liz Ryder&#039;s services, several requirements must first be met:&lt;br /&gt;
&lt;br /&gt;
=== Discovery ===&lt;br /&gt;
There are no special requirements to learning about Liz Ryder - her whereabouts are public knowledge.&lt;br /&gt;
&lt;br /&gt;
=== Meeting Requirements ===&lt;br /&gt;
Attain [[Reputation|Friendly]] status with Eurybia Blue Mafia local faction and complete invitation mission in Chris &amp;amp; Silva&#039;s Paradise Hideout (Eurybia system). You will then be invited to meet Liz Ryder.&lt;br /&gt;
&lt;br /&gt;
=== Unlock Requirements ===&lt;br /&gt;
Provide 200 units of [[Landmines]] to gain access to her services.&lt;br /&gt;
&lt;br /&gt;
=== Reputation Gain ===&lt;br /&gt;
Craft modules to increase your reputation with her (up to grade 5 access). Alternatively, sell commodities to Demolition Unlimited.&lt;br /&gt;
&lt;br /&gt;
== Modifications Offered ==&lt;br /&gt;
Liz Ryder offers the following modifications to modules:&lt;br /&gt;
&lt;br /&gt;
=== Mine Launcher (Grades 1-3) ===&lt;br /&gt;
* [[High Capacity Weapon|High Capacity]]&lt;br /&gt;
* [[Lightweight Weapon|Lightweight]]&lt;br /&gt;
* [[Rapid Fire Weapon|Rapid fire]]&lt;br /&gt;
* [[Sturdy Weapon|Sturdy]]&lt;br /&gt;
&lt;br /&gt;
=== Missile Rack (Grades 1-5) ===&lt;br /&gt;
* [[High Capacity Weapon|High Capacity]]&lt;br /&gt;
* [[Lightweight Weapon|Lightweight]]&lt;br /&gt;
* [[Rapid Fire Weapon|Rapid fire]]&lt;br /&gt;
* [[Sturdy Weapon|Sturdy]]&lt;br /&gt;
&lt;br /&gt;
=== Torpedo Pylon (Grades 1-5) ===&lt;br /&gt;
* [[Lightweight Weapon|Lightweight]]&lt;br /&gt;
* [[Sturdy Weapon|Sturdy]]&lt;br /&gt;
&lt;br /&gt;
=== Hull Reinforcement Package (Grade 1) ===&lt;br /&gt;
* [[Blast Resistant Hull Reinforcement Package|Blast resistant]]&lt;br /&gt;
* [[Heavy Duty Hull Reinforcement Package|Heavy duty]]&lt;br /&gt;
* [[Kinetic Resistant Hull Reinforcement Package|Kinetic resistant]]&lt;br /&gt;
* [[Lightweight Hull Reinforcement Package|Lightweight]]&lt;br /&gt;
* [[Thermal Resistant Hull Reinforcement Package|Thermal resistant]]&lt;br /&gt;
&lt;br /&gt;
=== Armour (Grade 1) ===&lt;br /&gt;
* [[Blast Resistant Armour|Blast resistant]]&lt;br /&gt;
* [[Heavy Duty Armour|Heavy duty]]&lt;br /&gt;
* [[Kinetic Resistant Armour|Kinetic resistant]]&lt;br /&gt;
* [[Lightweight Armour|Lightweight]]&lt;br /&gt;
* [[Thermal Resistant Armour|Thermal resistant]]&lt;br /&gt;
&lt;br /&gt;
{{EngineerNavbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>82.131.88.75</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Engineers&amp;diff=15690</id>
		<title>Engineers</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Engineers&amp;diff=15690"/>
		<updated>2018-01-21T16:11:09Z</updated>

		<summary type="html">&lt;p&gt;82.131.88.75: /* Currently known engineers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:The_Engineers.jpg|thumb|200px|The Engineers]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Engineers&#039;&#039;&#039; are known individuals that can modify your ship&#039;s [[weapons]] and [[modules]]. The [[Elite_Dangerous:_Horizons|Horizons]] expansion is required to access them as they reside in planetary bases. Engineers can only modify a specific set of weapons and modules depending upon their lore and preference. Some engineers are suited more for [[Explorer|explorers]] whilst others for [[Bounty Hunter|bounty hunters]].&lt;br /&gt;
&lt;br /&gt;
In total there are 20 engineers. Before you can get an invite to an Engineer&#039;s base you must learn about them first, either through common knowledge or from hearing about them through other Engineers.&lt;br /&gt;
&lt;br /&gt;
[[File:D85bbfa282b25de5be56e972945db79078f1f077.jpg|thumb|200px|Engineer base]]&lt;br /&gt;
&lt;br /&gt;
To be able to get an invite to an Engineer&#039;s base, you first have to meet their invite requirements (listed as How to Get Invite in table below). These requirements vary and some engineers are easier to obtain an invite than others. Once invited and having traveled to their base, you can unlock their services by doing a task that they ask you to do, such as providing a [[commodity]] they require. &lt;br /&gt;
&lt;br /&gt;
== Engineer Ranks ==&lt;br /&gt;
&lt;br /&gt;
Upon unlocking their services you are given a reputation rank to the engineer, going from 1 to 5, where 5 is the highest reputation achievable. These reputation ranks determine what level of modification you can do, with every modification crafted your progress to the next reputation level increases. As you increase your reputation with the Engineer you will be able to craft higher level modifications which provide increased effects. &lt;br /&gt;
&lt;br /&gt;
While you can craft modifications in order to increase your reputation level, you can also increase the level by making a profit with the engineer. Depending on the Engineer, you might be able to sell commodities, exploration data or bounty vouchers:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Engineer Reputation Level&lt;br /&gt;
! Required Profit&lt;br /&gt;
|-&lt;br /&gt;
! Grade 1&lt;br /&gt;
| &#039;&#039;Unlocked as soon as Engineer task has been completed&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Grade 2&lt;br /&gt;
| Selling Exploration data/Commodities with a net profit of 500,000 Credits&lt;br /&gt;
|-&lt;br /&gt;
! Grade 3&lt;br /&gt;
| Selling Exploration data/Commodities with a net profit of 2,000,000 Credits&lt;br /&gt;
|-&lt;br /&gt;
! Grade 4&lt;br /&gt;
| Selling Exploration data/Commodities with a net profit of 8,000,000 Credits&lt;br /&gt;
|-&lt;br /&gt;
! Grade 5&lt;br /&gt;
| Selling Exploration data/Commodities with a net profit of 16,000,000 Credits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It should be noted that Engineers may not be able to craft all 5 modification levels for a module type.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Crafting with an engineer ==&lt;br /&gt;
[[Materials]] are required by the engineers to upgrade modules on the player ship. Each blueprint specifies which materials are needed, and how to get them (either from destroying ships, completing missions, and visiting signal sources, or from a planetary surface ). Different engineers require different materials, meaning not all materials gathered can be used by the same engineer.&lt;br /&gt;
&lt;br /&gt;
Before you upgrade a module, you will see an information screen that lists the materials needed for the modification, the possible range for applied effects (with each effect having a minimum and maximum change value), and the percentage chance to receive a [[Engineer&#039;s weapon special effects|special effect]] (which only applies to [[weapon]]s). You will only see the exact outcome of the upgrade after you have committed to spending the materials. It is also possible to choose to decrease the level progressing with an engineer for a guaranteed [[Engineer&#039;s weapon special effects|special effect]] on the module after reaching at least reputation level 2. After spending the resources to craft the upgrade, you may either choose to accept the changes, discard them or retry the modification. If you choose to discard the changes, any previous engineer upgrade on that module will remain and the materials used in the making are used up. With either choice your engineer level will increase.&lt;br /&gt;
&lt;br /&gt;
Please note that you can only have one upgrade modification installed per module. Installing a new modification will remove the old modification permanently. Thus it is not possible to have a module with multiple modifications. This limitation should not be confused with the number of stat changes and effects a modification has, as these are determined by the particular modification and can be numerous.&lt;br /&gt;
&lt;br /&gt;
== Currently known engineers ==&lt;br /&gt;
{| class=&amp;quot;article-table sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;font-size:10pt&amp;quot;&lt;br /&gt;
!Engineer&lt;br /&gt;
!Specialty&lt;br /&gt;
!Location&lt;br /&gt;
!How to find&lt;br /&gt;
!How to get Invite&lt;br /&gt;
!How to unlock&lt;br /&gt;
!How to gain reputation&lt;br /&gt;
!Allegiance&lt;br /&gt;
|-&lt;br /&gt;
|[[Tod &amp;quot;The Blaster&amp;quot; Mcquinn]]&lt;br /&gt;
|Kinetic weapons&lt;br /&gt;
|Wolf 397&lt;br /&gt;
|Common knowledge&lt;br /&gt;
|Earn 15 bounty vouchers&lt;br /&gt;
|Provide 100,000 CR worth of bounty vouchers&lt;br /&gt;
|Craft modules,&amp;lt;br /&amp;gt;Hand in Alliance vouchers to Trophy Camp.&lt;br /&gt;
|Alliance&lt;br /&gt;
|-&lt;br /&gt;
|[[Felicity Farseer]]&lt;br /&gt;
|FSD,&amp;lt;br /&amp;gt;Thrusters,&amp;lt;br /&amp;gt;PowerPlant,&amp;lt;br /&amp;gt;Shield Booster,&amp;lt;br /&amp;gt;Interdicter&lt;br /&gt;
|Deciat&lt;br /&gt;
|Common knowledge&lt;br /&gt;
|Exploration rank Scout or higher&lt;br /&gt;
|Provide 1 unit of [[Meta-alloys]]&lt;br /&gt;
|Craft modules, Sell exploration data at Farseer Inc.&lt;br /&gt;
|Federation&lt;br /&gt;
|-&lt;br /&gt;
|[[Elvira Martuuk]]&lt;br /&gt;
|FSD,&amp;lt;br /&amp;gt;Shield Cell Bank,&amp;lt;br /&amp;gt;Shield Generator,&amp;lt;br /&amp;gt;Thrusters&lt;br /&gt;
|Khun&lt;br /&gt;
|Common knowledge&lt;br /&gt;
|&amp;gt;300 ly travel distance from starting system&lt;br /&gt;
|Provide 3 units of [[Soontill Relics]]&lt;br /&gt;
|Craft modules, Sell exploration data at Long Sight Base.&lt;br /&gt;
|Independent&lt;br /&gt;
|-&lt;br /&gt;
|[[Liz Ryder]]&lt;br /&gt;
|Explosive armaments&amp;lt;br /&amp;gt;&amp;amp; protection&lt;br /&gt;
|Eurybia&lt;br /&gt;
|Common knowledge&lt;br /&gt;
|Friendly reputation with Eurybia Blue Mafia; complete mission from Chris &amp;amp; Silva&#039;s Paradise Hideout&lt;br /&gt;
|Provide 200 units of [[Landmines]] (illicit)&lt;br /&gt;
|Craft modules, Sell commodities to Demolition Unlimited.&lt;br /&gt;
|Empire&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dweller]]&lt;br /&gt;
|Lasers,&amp;lt;br /&amp;gt;Power Distributors&lt;br /&gt;
|Wyrd&lt;br /&gt;
|Common knowledge&lt;br /&gt;
|Deal with (stolen goods) at 5 black markets&lt;br /&gt;
|Pay 500,000 CR&lt;br /&gt;
|Craft modules, Sell commodities to Black Hide.&lt;br /&gt;
|Independent&lt;br /&gt;
|-&lt;br /&gt;
|[[Lei Cheung]]&lt;br /&gt;
|Shield Generators,&amp;lt;br /&amp;gt;&amp;amp; Boosters&lt;br /&gt;
|Laksak&lt;br /&gt;
|Learned from &amp;quot;The Dweller&amp;quot;&amp;lt;br /&amp;gt;(tier 3, 33%)&lt;br /&gt;
|Trade with at least 50 markets&lt;br /&gt;
|Provide 200 units of [[Gold]]&lt;br /&gt;
|Craft modules.&lt;br /&gt;
|Independent&lt;br /&gt;
|-&lt;br /&gt;
|[[Selene Jean]]&lt;br /&gt;
|Hull Reinforcements, Armour&lt;br /&gt;
|Kuk&lt;br /&gt;
|Learned from Tod &amp;quot;The Blaster&amp;quot;&amp;lt;br /&amp;gt;(tier 3)&lt;br /&gt;
|Mine at least 500 tons of ore&lt;br /&gt;
|Provide 10 [[Painite]]&lt;br /&gt;
|Craft modules, Sell commodities, exploration data to Prospector&#039;s Rest.&lt;br /&gt;
|Alliance&lt;br /&gt;
|-&lt;br /&gt;
|[[Hera Tani]]&lt;br /&gt;
|Detailed Surface Scanner,&lt;br /&gt;
Power Plant, Power Distributor&lt;br /&gt;
|Kuwemaki&lt;br /&gt;
|Learned from [[Liz Ryder]]&amp;lt;br /&amp;gt;(tier 3)&lt;br /&gt;
|Minimum [http://elite-dangerous.wikia.com/wiki/Empire/Ranks outsider] rank with Empire&lt;br /&gt;
|Provide 50 [http://elite-dangerous.wikia.com/wiki/Kamitra_Cigars Kamitra Cigars]&lt;br /&gt;
|Craft modules, Sell commodities to The Jet&#039;s Hole.&lt;br /&gt;
|Empire&lt;br /&gt;
|-&lt;br /&gt;
|[[Broo Tarquin]]&lt;br /&gt;
|Beam Laser, Burst Laser, Pulse Laser&lt;br /&gt;
|Muang&lt;br /&gt;
|Learned from Hera Tani&amp;lt;br /&amp;gt;(tier 3)&lt;br /&gt;
|Combat rank [http://elite-dangerous.wikia.com/wiki/Combat competent] or higher&lt;br /&gt;
|Provide 50 [[Fujin Tea]]&lt;br /&gt;
|Craft modules.&lt;br /&gt;
|Empire&lt;br /&gt;
|-&lt;br /&gt;
|[[Marco Qwent]]&lt;br /&gt;
|Power Plant, Power Distributor&lt;br /&gt;
|Sirius&lt;br /&gt;
|Learned from Elvira Martuuk&amp;lt;br /&amp;gt;(tier 3)&lt;br /&gt;
|Invitation from [[Sirius Corporation]] (very rare mission reward, it can take 2-3 days to get it)&lt;br /&gt;
|Provide 25 [[Modular Terminals]]&lt;br /&gt;
|Craft modules, Sell commodities to Qwent Research Base.&lt;br /&gt;
|Independent&lt;br /&gt;
|-&lt;br /&gt;
|[[Zacariah Nemo]]&lt;br /&gt;
|Fragment &amp;amp; Multi-cannons,&amp;lt;br /&amp;gt;Plasma Accelerator&lt;br /&gt;
|Yoru&lt;br /&gt;
|Learned from Elvira Martuuk&amp;lt;br /&amp;gt;(tier 3)&lt;br /&gt;
|Invitation from Party of Yoru&lt;br /&gt;
|Provide 25 units of [[Xihe Biomorphic Companions|Xihe Companions]]&lt;br /&gt;
|Craft modules, Sell commodities to Nemo Cyber Party Base.&lt;br /&gt;
|Independent&lt;br /&gt;
|-&lt;br /&gt;
|[[Didi Vatermann]]&lt;br /&gt;
|Shield equipment&lt;br /&gt;
|Leesti&lt;br /&gt;
|Learned from Selene Jean&amp;lt;br /&amp;gt;(tier 3)&lt;br /&gt;
|Gain trade rank of Merchant or higher&lt;br /&gt;
|Provide 50 units of [[Lavian Brandy]]&lt;br /&gt;
|Craft modules.&lt;br /&gt;
|Alliance&lt;br /&gt;
|-&lt;br /&gt;
|[[Colonel Bris Dekker]]&lt;br /&gt;
|FSD &amp;amp; Interdictor&lt;br /&gt;
|Sol&lt;br /&gt;
|Learned from Juri Ishmaak&amp;lt;br /&amp;gt;(tier 3)&lt;br /&gt;
|Friendly rank with Federation&lt;br /&gt;
|Provide 10,000,000 CR worth of combat bonds&lt;br /&gt;
|Craft modules.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Juri Ishmaak]]&lt;br /&gt;
|Sensors,&amp;lt;br /&amp;gt;Mine Launcher,&amp;lt;br /&amp;gt;Missile Rack,&amp;lt;br /&amp;gt;Torpedo Pylon&lt;br /&gt;
|Giryak&lt;br /&gt;
|Learned from Felicity Farseer&amp;lt;br /&amp;gt;(tier 3)&lt;br /&gt;
|Earn more than 50 combat bonds&lt;br /&gt;
|Provide 100,000 CR worth of combat bonds&lt;br /&gt;
|Craft modules, Hand in combat bonds to Pater&#039;s Memorial.&lt;br /&gt;
|Federation&lt;br /&gt;
|-&lt;br /&gt;
|[[Professor Palin]]&lt;br /&gt;
|FSD,&amp;lt;br /&amp;gt;Thrusters&lt;br /&gt;
|Maia&lt;br /&gt;
|Learned from Marco Qwent&amp;lt;br /&amp;gt;(tier 3)&lt;br /&gt;
|Attain a maximum distance from your career start location of at least 5,000 ly&lt;br /&gt;
|Provide 25 units of [[Unknown Fragment]]s&lt;br /&gt;
|Craft modules, Sell exploration data to Palin Research Centre.&lt;br /&gt;
|Independent&lt;br /&gt;
|-&lt;br /&gt;
|[[Bill Turner]]&lt;br /&gt;
|Plasma Accelerator, Utilities&lt;br /&gt;
|Alioth&lt;br /&gt;
|Learned from Selene Jean (tier 3)&lt;br /&gt;
|Friendly with the Aliance of Independent Systems&lt;br /&gt;
|Provide 50 units of [[Bromellite]]&lt;br /&gt;
|Craft modules&lt;br /&gt;
|Alliance&lt;br /&gt;
|-&lt;br /&gt;
|[[Lori Jameson]]&lt;br /&gt;
|Scanners, Utilities&lt;br /&gt;
|Shinrarta Dezhra&lt;br /&gt;
|Learned from Marco Qwent (tier 3)&lt;br /&gt;
|Gain combat rank of dangerous or higher&lt;br /&gt;
|Provide 25 units of [[Kongga Ale|Konnga Ale]]&lt;br /&gt;
|Craft modules, Sell exploration data to Jameson Base.&lt;br /&gt;
|Independent&lt;br /&gt;
|-&lt;br /&gt;
|[[Ram Tah]]&lt;br /&gt;
|Defences, Limpets&lt;br /&gt;
|Meene&lt;br /&gt;
|Learned from Lei Cheung (tier 3)&lt;br /&gt;
|Gain exploration rank of Surveyor or higher&lt;br /&gt;
|Provide 50 [[Classified Scan Databanks]]&lt;br /&gt;
|Craft modules, Sell exploration data to Phoenix Base.&lt;br /&gt;
|Independent&lt;br /&gt;
|-&lt;br /&gt;
|[[Tiana Fortune]]&lt;br /&gt;
|Limpets, Scanners&lt;br /&gt;
|Achenar&lt;br /&gt;
|Learned from Hera Tani (tier 3)&lt;br /&gt;
|Friendly with the Empire&lt;br /&gt;
|Provide 50 units of [[Decoded Emission Data]]&lt;br /&gt;
|Craft modules, Sell commodities to Fortune&#039;s Loss&lt;br /&gt;
|Empire&lt;br /&gt;
|-&lt;br /&gt;
|[[The Sarge]]&lt;br /&gt;
|Limpets, Cannons&lt;br /&gt;
|Beta-3 Tucani&lt;br /&gt;
|Learned from Juri Ishmaak (tier 3)&lt;br /&gt;
|Midshipman or higher with the Federal Navy&lt;br /&gt;
|Provide 50 units of [[Aberrant Shield Pattern Analysis]]&lt;br /&gt;
|Craft modules, Sell exploration data to The Beach&lt;br /&gt;
|Federation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Engineers was part of v2.1 update [[Elite_Dangerous:_Horizons|Horizons season]].&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:%E2%9C%94_Elite_Dangerous_-_Engineer_Tutorial_-_Unlocking_%26_Ranking_Up.&lt;br /&gt;
File:Elite_Dangerous_Tutorials_-_Full_Engineering_Process_A_to_Z&lt;br /&gt;
File:Elite_Dangerous_Tutorials_-_How_to_Level_Up_With_Engineers_Quickly%3F&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:E771f81deb7071b2b6a39bcc0798e45714282653.jpg |&amp;quot;Tod the blaster McQuinn as he appears in the beta. His appearance has seen some development since the concept art we showed earlier in the year.&amp;quot; - Newsletter #122&lt;br /&gt;
File:982b40dc23bde11349ad01005b4d7249.jpg |Todd &#039;The Blaster&#039; McQuinn Concept Art from Newsletter #113&lt;br /&gt;
File:026e180e5b0f331f03ca067aa8b754442578be56.jpg |From Newsletter #117: Concept art - Approaching an engineer&#039;s base in Elite Dangerous: Horizons. You&#039;ll land at these bases to offer commodities, data and materials in exchange for unique ship modules.&lt;br /&gt;
File:2d2d65e5e8f56badec82d628a1107d8f90e48808.jpg |An Engineer&#039;s base as seen in Newsletter #121&lt;br /&gt;
File:150f6497f9a79dd21cb9e871f710b12f1325e76b.jpg |A hangar in an Engineer&#039;s Base as seen in Newsletter #121&lt;br /&gt;
File:D85bbfa282b25de5be56e972945db79078f1f077.jpg |Another Engineer&#039;s Base as seen in Newsletter #121&lt;br /&gt;
File:C0d1da44489b82728292ed64b447f04daa90487a.jpg |Preview of a Engineer Info screen as seen in Newsletter #122&lt;br /&gt;
Bris-Dekker-Unlock-2017-04-24.jpeg|Engineer unlock screen For Colonel Bris Dekker (as at 2017-04-24)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{EngineerNavbox}}&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Engineer]]&lt;/div&gt;</summary>
		<author><name>82.131.88.75</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Black_Market&amp;diff=31549</id>
		<title>Black Market</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Black_Market&amp;diff=31549"/>
		<updated>2015-02-08T18:39:38Z</updated>

		<summary type="html">&lt;p&gt;82.131.43.204: Carver Hanger black market added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:blackmarketmenu.png|thumb|300px|Access to the Black Market]]&lt;br /&gt;
&lt;br /&gt;
[[File:sellillegalgoodsmenu.png|thumb|300px|Selling your stolen and illegal goods]]&lt;br /&gt;
&lt;br /&gt;
Some starports offer a &#039;&#039;&#039;black market&#039;&#039;&#039;. This is additional to the [[Commodities Market]] and is the only place where [[Stolen Goods|stolen goods]] and/or [[Illegal Goods|illegal goods]] can be traded. The black market can be found in the contacts menu of starport services, but only where it is available (not every starport supports black market trade).&lt;br /&gt;
&lt;br /&gt;
Prices on the black market can vary greatly, depending on the goods and system.&lt;br /&gt;
&lt;br /&gt;
Carrying [[Stolen Goods|stolen goods]] and/or [[Illegal Goods|illegal goods]] can be a dangerous pastime. Authorities, and other players, will often scan the cargo of ships to see if they are carrying any [[Stolen Goods|stolen]] and/or [[Illegal Goods|illegal goods]]. Being cargo scanned whilst carrying such items may incur a bounty, or a fine from the starport authorities.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Prices==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Commodity&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Sale Price (CR)&lt;br /&gt;
|-&lt;br /&gt;
| Motrona Experience &amp;quot;Jelly&amp;quot;&lt;br /&gt;
| 13,130&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 8,700&lt;br /&gt;
|-&lt;br /&gt;
| Geawen Dance Dust&lt;br /&gt;
| 8,618&lt;br /&gt;
|-&lt;br /&gt;
| Burnham Bile Distillate&lt;br /&gt;
| 8,446&lt;br /&gt;
|-&lt;br /&gt;
| [[Pavonis Ear Grubs]]&lt;br /&gt;
| 8,365&lt;br /&gt;
|-&lt;br /&gt;
| [[Slaves]]&lt;br /&gt;
| 5,900-11,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Weapons]]&lt;br /&gt;
| 5,700&lt;br /&gt;
|-&lt;br /&gt;
| [[Tobacco]]&lt;br /&gt;
| 2,410 - 5,100&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 4,600-5,100&lt;br /&gt;
|-&lt;br /&gt;
| [[Personal Weapons]]&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Prototype Tech]]&lt;br /&gt;
| 4,100&lt;br /&gt;
|-&lt;br /&gt;
| [[Beryllium]]&lt;br /&gt;
| 3,800-4,300&lt;br /&gt;
|-&lt;br /&gt;
| [[Progenitor Cells]]&lt;br /&gt;
| 3,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Performance Enhancers]]&lt;br /&gt;
| 3,400&lt;br /&gt;
|-&lt;br /&gt;
| [[Superconductors]]&lt;br /&gt;
| 3,200&lt;br /&gt;
|-&lt;br /&gt;
| [[Consumer Technology]]&lt;br /&gt;
| 3,200&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Box]]&lt;br /&gt;
| 3,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Rare Artwork]]&lt;br /&gt;
| 3,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Indium]]&lt;br /&gt;
| 2,800&lt;br /&gt;
|-&lt;br /&gt;
| [[Military Plans]]&lt;br /&gt;
| 2,700-4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Resonating Separators]]&lt;br /&gt;
| 2,700&lt;br /&gt;
|-&lt;br /&gt;
| [[Gallium]]&lt;br /&gt;
| 2,600&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Artefact&lt;br /&gt;
| 2,500-3,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical Blueprints]]&lt;br /&gt;
| 2,300&lt;br /&gt;
|-&lt;br /&gt;
| Combat Stabiliser&lt;br /&gt;
| 2,100&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]]&lt;br /&gt;
| 2,100&lt;br /&gt;
|-&lt;br /&gt;
| [[Marine Equipment]]&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Auto-Fabricators&lt;br /&gt;
| 1,600&lt;br /&gt;
|-&lt;br /&gt;
| [[Uranium]]&lt;br /&gt;
| 1,400&lt;br /&gt;
|-&lt;br /&gt;
| [[Rebel Transmissions]]&lt;br /&gt;
| 1,400&lt;br /&gt;
|-&lt;br /&gt;
| Sugar&lt;br /&gt;
| 1,300&lt;br /&gt;
|-&lt;br /&gt;
| [[Experimental Chemicals]]&lt;br /&gt;
| 1,300&lt;br /&gt;
|-&lt;br /&gt;
| [[Crop Harvesters|Crop Harvester]]&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Trade Data]]&lt;br /&gt;
| 1,450&lt;br /&gt;
|-&lt;br /&gt;
| [[Tea]]&lt;br /&gt;
| 790&lt;br /&gt;
|-&lt;br /&gt;
| [[Coffee]]&lt;br /&gt;
| 700&lt;br /&gt;
|-&lt;br /&gt;
| [[Animal Meat]]&lt;br /&gt;
| 700&lt;br /&gt;
|-&lt;br /&gt;
| [[Gallite]]&lt;br /&gt;
| 680&lt;br /&gt;
|-&lt;br /&gt;
| Crisis gas Grenades&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| [[Coltan]]&lt;br /&gt;
| 520&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium]]&lt;br /&gt;
| 400-540&lt;br /&gt;
|-&lt;br /&gt;
| [[Agri-Medicines]]&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquor]]&lt;br /&gt;
| 380-660&lt;br /&gt;
|-&lt;br /&gt;
| [[Bioreducing Lichen]]&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 290&lt;br /&gt;
|-&lt;br /&gt;
| [[Domestic Appliances]]&lt;br /&gt;
| 270&lt;br /&gt;
|-&lt;br /&gt;
| [[Lepidolite]]&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| [[Natural Fabrics]]&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Mineral Extractors|Mineral Extractor]]&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish]]&lt;br /&gt;
| 190&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 190&lt;br /&gt;
|-&lt;br /&gt;
| [[Computer Components]]&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Medicines]]&lt;br /&gt;
| 170&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit and Vegetables]]&lt;br /&gt;
| 153&lt;br /&gt;
|-&lt;br /&gt;
| [[Explosives]]&lt;br /&gt;
| 145&lt;br /&gt;
|-&lt;br /&gt;
| [[Narcotics|Narcotic]]&lt;br /&gt;
| 142&lt;br /&gt;
|-&lt;br /&gt;
| HE Suits&lt;br /&gt;
| 129&lt;br /&gt;
|-&lt;br /&gt;
| [[Aluminium]]&lt;br /&gt;
| 116&lt;br /&gt;
|-&lt;br /&gt;
| [[Pesticides|Pesticide]]&lt;br /&gt;
| 99&lt;br /&gt;
|-&lt;br /&gt;
| [[Aquaponic Systems]]&lt;br /&gt;
| 90-130&lt;br /&gt;
|-&lt;br /&gt;
| [[Grain]]&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Synthetic Fabrics]]&lt;br /&gt;
| 245&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather]]&lt;br /&gt;
| 71&lt;br /&gt;
|-&lt;br /&gt;
| [[Beer]]&lt;br /&gt;
| 71&lt;br /&gt;
|-&lt;br /&gt;
| [[Chemical Waste]]&lt;br /&gt;
| 126&lt;br /&gt;
|-&lt;br /&gt;
| Energy Drink&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| [[Mineral Oil]]&lt;br /&gt;
| 255&lt;br /&gt;
|-&lt;br /&gt;
| [[Wine]]&lt;br /&gt;
|50-193&lt;br /&gt;
|-&lt;br /&gt;
| [[Narcotics]]&lt;br /&gt;
|33&lt;br /&gt;
|-&lt;br /&gt;
| Toxic Waste&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tantalum]]&lt;br /&gt;
|1,863&lt;br /&gt;
|-&lt;br /&gt;
| Radioactive Materials&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| [[Bauxite]]&lt;br /&gt;
| 10-80&lt;br /&gt;
|-&lt;br /&gt;
| Bio Waste&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Food Cartridges]]&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Algae]]&lt;br /&gt;
| 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please keep in alphabetical order. Use &amp;quot;Classic Editor&amp;quot; to add rows to table.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Planet&lt;br /&gt;
! Station&lt;br /&gt;
! Station Size&lt;br /&gt;
! Notable Items For Sale&lt;br /&gt;
! Prohibited&lt;br /&gt;
|-&lt;br /&gt;
| 31 Aquilae&lt;br /&gt;
|B 11&lt;br /&gt;
| Russo Dock&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|Liquor, Tobacco&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Abukunin&lt;br /&gt;
|A 1&lt;br /&gt;
| Reilly Hub&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Algreit&lt;br /&gt;
|&lt;br /&gt;
| Smith Exchange&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|Combat Stabilisers, Narcotics, Personal Weapons, Battle Weapons, Slaves, Toxic Waste Imperial Slaves&lt;br /&gt;
|-&lt;br /&gt;
| Alpha Centauri&lt;br /&gt;
|AB 2 (Lagrange)&lt;br /&gt;
| Al-Din Prospect&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
|Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; | Altair&lt;br /&gt;
|2&lt;br /&gt;
| Tereshkova Dock&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
| Solo Orbiter&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Ananke&lt;br /&gt;
|&lt;br /&gt;
| Cavendish Station&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Angirasa&lt;br /&gt;
|&lt;br /&gt;
| Bergerac Mine&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Artemis&lt;br /&gt;
| 2 (Lapharia)&lt;br /&gt;
| Lapharin Shipyard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|Combat Stabilisers, Narcotics, Tobacco, Personal Weapons, Battle Weapons, Slaves, Toxic Waste, Imperial Slaves&lt;br /&gt;
|-&lt;br /&gt;
| Arexack&lt;br /&gt;
|3 (Maxwell Hollow)&lt;br /&gt;
| Lopez City&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|Combat Stabilisers, Narcotics, Tobacco, Personal Weapons, Battle Weapons, Slaves, Toxic Waste, Imperial Slaves&lt;br /&gt;
|-&lt;br /&gt;
| Aulis&lt;br /&gt;
|3 (Chubei)&lt;br /&gt;
| Dezhurov Gateway&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Balduk&lt;br /&gt;
|2&lt;br /&gt;
| Dutton&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| BD-00 3426 A&lt;br /&gt;
|A 3&lt;br /&gt;
| Fischer Port&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|Combat Stabilizers, Narcotics, Tobacco, Personal Weapons, Battle Weapons, Slaves, Toxic Waste, Imperial Slaves&lt;br /&gt;
|-&lt;br /&gt;
| BD-01 3500&lt;br /&gt;
|3&lt;br /&gt;
| Bosch Dock&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| BD+03 3531A&lt;br /&gt;
|&lt;br /&gt;
| Horowitz Hub&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Belobog&lt;br /&gt;
|5&lt;br /&gt;
| Al-Haytham City&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Beta Hydri&lt;br /&gt;
|5&lt;br /&gt;
| Stevenson Base&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Brani&lt;br /&gt;
|1&lt;br /&gt;
| Wundt Hub&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Brani&lt;br /&gt;
|6&lt;br /&gt;
| Akiyama Market&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| CD-46 14401&lt;br /&gt;
|5&lt;br /&gt;
| Bendell Gateway&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| CD-54 471&lt;br /&gt;
|1 (Brigsteer)&lt;br /&gt;
| Kramski-Putter&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
Slaves, Narcotics, &lt;br /&gt;
&lt;br /&gt;
Battle Weapons, Personal Weapons&lt;br /&gt;
|Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| Chamunda&lt;br /&gt;
|B 1&lt;br /&gt;
| Gidzenko Ring&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chapsugaibo&lt;br /&gt;
|2&lt;br /&gt;
| Borrego Port&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|No market&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chimba&lt;br /&gt;
|B 5&lt;br /&gt;
| Harrison Station&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cholhou&lt;br /&gt;
|2&lt;br /&gt;
|Napier Landing&lt;br /&gt;
|     S&lt;br /&gt;
|&lt;br /&gt;
|Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| Clayakarma&lt;br /&gt;
|1&lt;br /&gt;
| Sinclair Port&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Cupis&lt;br /&gt;
|&lt;br /&gt;
3&lt;br /&gt;
&lt;br /&gt;
7&lt;br /&gt;
|&lt;br /&gt;
Armstron Station&lt;br /&gt;
&lt;br /&gt;
Brahe Hub&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
L&lt;br /&gt;
&lt;br /&gt;
L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Dahan&lt;br /&gt;
|2 (Hathor)&lt;br /&gt;
| Dahan Gateway&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|Sugar, Botanical Drugs, Nacotics and more&lt;br /&gt;
|-&lt;br /&gt;
| Daiku&lt;br /&gt;
|&lt;br /&gt;
| Wrangel Orbital&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Dakshey&lt;br /&gt;
|&lt;br /&gt;
| Goeppert-Meyer Mine&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Delphin (G1.05)&lt;br /&gt;
|2&lt;br /&gt;
| Joliot-Curie Dock&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|Combat Stabilisers, Narcotics, Tobacco, Personal Weapons, Battle Weapons, Slaves, Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| Dumnona&lt;br /&gt;
|1&lt;br /&gt;
| Ricci Port&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
| Tobacco&lt;br /&gt;
|Combat Stabilisers, Narcotics, Personal Weapons, Battle Weapons, Slaves, Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| Edenapel&lt;br /&gt;
|&lt;br /&gt;
| Yu Market&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Epsilon Indi&lt;br /&gt;
|1 (Edmond&#039;s Rock)&lt;br /&gt;
| Mansfield Orbiter&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ER-8&lt;br /&gt;
|&lt;br /&gt;
| Boswell&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Eranin&lt;br /&gt;
|1&lt;br /&gt;
| Azeban City&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; | Eravate&lt;br /&gt;
|5&lt;br /&gt;
| Ackerman Market&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|Ancient Artifacts&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
| Maine Hub&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| FK5 2550 (G1.05)&lt;br /&gt;
|AB 2&lt;br /&gt;
| Julian Gateway&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|Combat Stabilisers, Narcotics, Tobacco, Personal Weapons, Battle Weapons, Slaves, Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; | Furbaide&lt;br /&gt;
|3&lt;br /&gt;
| Effinger Port&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|Battle Weapons&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
| Cook Terminal&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|Battle Weapons&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| GD 215&lt;br /&gt;
|B 1&lt;br /&gt;
| Faraday Orbital&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Giryak&lt;br /&gt;
|1&lt;br /&gt;
|Watson Orbital&lt;br /&gt;
|L&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Gorgon&lt;br /&gt;
|Gorgon D7&lt;br /&gt;
| Burnet City&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Gunapisni&lt;br /&gt;
| Gunapisni 1&lt;br /&gt;
| Descrates station&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Gwaelod&lt;br /&gt;
|B 1&lt;br /&gt;
| Veach Gateway&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Haghole&lt;br /&gt;
|6&lt;br /&gt;
| Messerschmid City&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hamal&lt;br /&gt;
|1&lt;br /&gt;
| Hermaszewski Dock&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| Combat Stabilisers, Narcotics, Tobacco, Personal Weapons, Battle Weapons, Slaves, Toxic Waste, Imperial Slaves&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Hanggardi &lt;br /&gt;
|&lt;br /&gt;
| Soddy Market&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hill PA HSI A&lt;br /&gt;
|&lt;br /&gt;
| Curie Gateway&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|Non-Lethal Weapons, Reactive Armour&lt;br /&gt;
|-&lt;br /&gt;
|HIP 98879&lt;br /&gt;
|&lt;br /&gt;
|Kimbrough Vision&lt;br /&gt;
|    M&lt;br /&gt;
|&lt;br /&gt;
|Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
|HIP 65626&lt;br /&gt;
|&lt;br /&gt;
|Blenkinsop Mines&lt;br /&gt;
|    S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ho Hsien&lt;br /&gt;
|&lt;br /&gt;
|Bushnell Enterprise&lt;br /&gt;
|    M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HR 6421&lt;br /&gt;
|&lt;br /&gt;
| Serebrov Terminal&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| I Bootis&lt;br /&gt;
|1&lt;br /&gt;
| Chango Dock&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Inktasa&lt;br /&gt;
|2&lt;br /&gt;
| Oleskiw Station&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ithaca&lt;br /&gt;
|1&lt;br /&gt;
| Hume Depot&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JiuYou&lt;br /&gt;
|&lt;br /&gt;
| Keyes Refinery&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Jaadwadlia&lt;br /&gt;
|2&lt;br /&gt;
| Hovell Hub&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kadu Mist&lt;br /&gt;
|B 3&lt;br /&gt;
B 2&lt;br /&gt;
| Stephens City&lt;br /&gt;
Boroughs City&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kalumar&lt;br /&gt;
|1&lt;br /&gt;
| Andreas Ring&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kaus Borealis&lt;br /&gt;
|AB3&lt;br /&gt;
| Libby Port&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Khnemurt&lt;br /&gt;
|&lt;br /&gt;
| Bosch Point&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kikua&lt;br /&gt;
|&lt;br /&gt;
| Stevenson Orbital&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kini&lt;br /&gt;
|1&lt;br /&gt;
| Kadenyuk Orbital&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
|Combat Stabilisers, Narcotics,  Personal Weapons, Slaves, Toxic Waste, Imperial Slaves&lt;br /&gt;
|-&lt;br /&gt;
| Kremainn&lt;br /&gt;
|2&lt;br /&gt;
| Wohler Terminal&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
| Combat Stabilisers, Narcotics, Tobacco, Personal Weapons, Battle Weapons, Slaves, Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
|Kunj Hef&lt;br /&gt;
|&lt;br /&gt;
|Bain Settlement&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lalande 11206&lt;br /&gt;
|A 2&lt;br /&gt;
| Kovalyonok Gateway&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lalande 15547 (G1.05)&lt;br /&gt;
|B 1&lt;br /&gt;
| McDevitt Mines&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| Lei Hesang&lt;br /&gt;
|&lt;br /&gt;
| Mayer Dock&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LFT 1448&lt;br /&gt;
|1&lt;br /&gt;
| Dirac Enterprise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LHS 1914 (G1.05)&lt;br /&gt;
|A 2&lt;br /&gt;
| Heisenberg Terminal&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
| Combat Stabilisers, Narcotics, Tobacco, Personal Weapons, Battle Weapons, Slaves, Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| LHS 263&lt;br /&gt;
|&lt;br /&gt;
| Wilcutt&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LHS 2925&lt;br /&gt;
|&lt;br /&gt;
| Bentancourt Orbital&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LHS 3384&lt;br /&gt;
|1&lt;br /&gt;
| Michelson Gateway&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;3&amp;quot; | LHS 3447&lt;br /&gt;
|A 5&lt;br /&gt;
| Dalton Gateway&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
| Technical Blueprints, Motrona Experience Jelly, Battle Weapons, Slaves, Toxic Waste, Narcotics, Tobacco, Imperial Slaves, Combat Stabilisers, Personal Weapons&lt;br /&gt;
|-&lt;br /&gt;
|B 3&lt;br /&gt;
| Lawson Orbital&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
|Toxic Waste, Wuthielo Ku Froth&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Worlidge Terminal&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LHS 3479&lt;br /&gt;
|&lt;br /&gt;
| Massimino Terminal&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LHS 3505&lt;br /&gt;
|A 3&lt;br /&gt;
| Olivas City&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|Non-Lethal Weapons&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LHS 463&lt;br /&gt;
|A 1&lt;br /&gt;
| Vries Point&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
| Combat stabilisers, narcotics, personal weapons, battle weapons, slaves, toxic waste, imperial slaves.&lt;br /&gt;
|-&lt;br /&gt;
| LHS 463&lt;br /&gt;
|A 2&lt;br /&gt;
| Faldan Works&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
| Toxic waste&lt;br /&gt;
|-&lt;br /&gt;
| LP 455-12&lt;br /&gt;
|A 1&lt;br /&gt;
| Gamov Station&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Combat Stabilisers, Narcotics, Tobacco, Personal Weapon5s, Battle Weapons, Slaves, Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| LP 455-12&lt;br /&gt;
|A 2&lt;br /&gt;
| Bernoulli Gateway&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| LP 694-16&lt;br /&gt;
|A 1&lt;br /&gt;
| Chapman Terminal&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LP 751-1&lt;br /&gt;
|4&lt;br /&gt;
| Bamford Port&lt;br /&gt;
Lamarr Ring&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LP 811-17&lt;br /&gt;
|2&lt;br /&gt;
| Doyle Dock&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
LP 98-132&lt;br /&gt;
|&lt;br /&gt;
| Freeport&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| Toxic waste, Radioactive Material&lt;br /&gt;
|-&lt;br /&gt;
|LPM 746&lt;br /&gt;
|&lt;br /&gt;
| Zudov City&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LTT 1044&lt;br /&gt;
|&lt;br /&gt;
| Grego Plant&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|Slaves&lt;br /&gt;
| Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| LTT 14478&lt;br /&gt;
|&lt;br /&gt;
| Resnick Market&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LTT 15449&lt;br /&gt;
|&lt;br /&gt;
| Reilly Dock&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LTT 15899&lt;br /&gt;
|&lt;br /&gt;
| Kekule Orbital&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LTT 15574&lt;br /&gt;
|&lt;br /&gt;
| Haxel Port&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LTT 15461&lt;br /&gt;
|&lt;br /&gt;
| O&#039;Connor Terminal&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lomotwa&lt;br /&gt;
|&lt;br /&gt;
| Sadi Carnot Point&lt;br /&gt;
|S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lui Baja&lt;br /&gt;
| A 1&lt;br /&gt;
| Ray Dock&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
| Combat Stabilisers, Narcotics, Tobacco, Personal Weapons, Battle Weapons, Slaves, Imperial Slaves, Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| Malloc&lt;br /&gt;
| 3&lt;br /&gt;
| Onizuka Ring&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
| Combat Stabilisers, Narcotics, Tobacco, Personal Weapons, Battle Weapons, Slaves, Imperial Slaves, Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| Maridal&lt;br /&gt;
| 4&lt;br /&gt;
| Dedman Gateway&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
| No market&lt;br /&gt;
| Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| Mbukuravi&lt;br /&gt;
&lt;br /&gt;
Magec&lt;br /&gt;
|4&lt;br /&gt;
| Musgrave Relay&lt;br /&gt;
&lt;br /&gt;
Xianguan Hub&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
&lt;br /&gt;
L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Meidubi&lt;br /&gt;
|A 1&lt;br /&gt;
| Dzhanibekov Ring&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|Combat Stabilizers, Narcotics, Tobacco, Personal Weapons, Battle Weapons, Slaves, Toxic Waste, Imperial Slaves&lt;br /&gt;
|-&lt;br /&gt;
| Menambe&lt;br /&gt;
|1&lt;br /&gt;
| Beadle settlement&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
|Combat Stabilizers, Narcotics, Personal Weapons, Slaves, Toxic Waste, Imperial Slaves&lt;br /&gt;
|-&lt;br /&gt;
| Mikinn&lt;br /&gt;
|1&lt;br /&gt;
| Wallace Dock&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|Combat Stabilizers, Narcotics, Tobbacco, Personal Weapons, Slaves, Toxic Waste, Imperial Slaves&lt;br /&gt;
|-&lt;br /&gt;
| Mopanyane&lt;br /&gt;
|6&lt;br /&gt;
| Bulgurian Dock&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Nakap&lt;br /&gt;
|&lt;br /&gt;
| George Terminal&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Nambikuara&lt;br /&gt;
|&lt;br /&gt;
| Lukyanenko Terminal&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Combat Stab, Narcot, Battle weapons, Slaves, Toxic Waste, Imperial Slaves&lt;br /&gt;
|-&lt;br /&gt;
| Nanditi&lt;br /&gt;
|&lt;br /&gt;
| Hale Orbitial&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Narashima&lt;br /&gt;
|&lt;br /&gt;
| Mendel Survey&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Neto&lt;br /&gt;
|3&lt;br /&gt;
| Citroen Hub&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|Non-Lethal Weapons&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Nez Pelliri&lt;br /&gt;
|&lt;br /&gt;
| Jordan Landing&lt;br /&gt;
|&lt;br /&gt;
| Slaves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
Ngaliba&lt;br /&gt;
|7&lt;br /&gt;
| Nordenskiold Landing&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
| Slaves&lt;br /&gt;
|Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
| Kingsmill Settlement&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
| Slaves&lt;br /&gt;
|Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
|Njuwai&lt;br /&gt;
|&lt;br /&gt;
|Bluford Vision&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| NLTT 55164&lt;br /&gt;
|&lt;br /&gt;
| Kafka Installation&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
| Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| NLTT 36689&lt;br /&gt;
|&lt;br /&gt;
| Francisco de Eliza Enterprise&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Noatiaca&lt;br /&gt;
|&lt;br /&gt;
| Haisheng Orbital&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Obambivas&lt;br /&gt;
|3&lt;br /&gt;
| Clebsch Terminal&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ongkampan&lt;br /&gt;
|3&lt;br /&gt;
| Rawat Hub&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Oyas&lt;br /&gt;
|1&lt;br /&gt;
| Wetherbee&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Payayan&lt;br /&gt;
|B 7&lt;br /&gt;
| Finch Ring&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Pemoten&lt;br /&gt;
|1&lt;br /&gt;
| Perry Dock&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
| Slaves, Palladium&lt;br /&gt;
|Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| Phra Ram&lt;br /&gt;
|&lt;br /&gt;
| Lockhart Dock&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Potriti&lt;br /&gt;
|3&lt;br /&gt;
| Tuan Orbital&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Qa&#039;Wakana&lt;br /&gt;
|&lt;br /&gt;
| Carpini Terminal&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ramit&lt;br /&gt;
|&lt;br /&gt;
| Diesel Ring&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ross 128&lt;br /&gt;
|&lt;br /&gt;
| Galton Hanger&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ross 733&lt;br /&gt;
|2&lt;br /&gt;
|Strekalov Gatevway&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|Combat Stabilisers, Narcotics, Tobacco, Personal Weapon5s, Battle Weapons, Slaves, Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| Ross 775&lt;br /&gt;
|A 1&lt;br /&gt;
|Harvey Port&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Setesuyara&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;nowiki&amp;gt;- Elcano Terminal&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;- Dowling Station&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sigma Bootis&lt;br /&gt;
|B 1&lt;br /&gt;
| Chaudhary City&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sinann&lt;br /&gt;
|2&lt;br /&gt;
| Jones Point&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|Slaves&lt;br /&gt;
|Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| Siren (1.01)&lt;br /&gt;
|&lt;br /&gt;
| Brash Dock&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| Sol&lt;br /&gt;
|1&lt;br /&gt;
| Deadalus&lt;br /&gt;
|L&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| STKM 1-626 (G1.05)&lt;br /&gt;
|&lt;br /&gt;
| Fleming City&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| Combat Stabilisers, Narcotics, Tobacco, Personal Weapon5s, Battle Weapons, Slaves, Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| Sun Bin&lt;br /&gt;
|2&lt;br /&gt;
| Gurney Survey&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sumel&lt;br /&gt;
|B 1&lt;br /&gt;
| Christian Prospect&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tara&lt;br /&gt;
|&lt;br /&gt;
| Remek Colony&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Taurini&lt;br /&gt;
| A 3&lt;br /&gt;
| Rushworth Port&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
| Combat Stabilisers, Narcotics, Tobacco, Personal Weapons, Battle Weapons, Slaves, Toxic Waste, Imperial Slaves&lt;br /&gt;
|-&lt;br /&gt;
| Tiannodaabe&lt;br /&gt;
| D 1 A&lt;br /&gt;
| Carver Hanger&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| Combat Stabilisers, Narcotics, Personal Weapons, Slaves, Toxic Waste, Imperial Slaves, Lucan Onion Head&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;3&amp;quot; | Togher&lt;br /&gt;
| A 2&lt;br /&gt;
| Scheutz Ring&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|Scrap, Beryllium&lt;br /&gt;
|Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| A 3&lt;br /&gt;
| Hurley Park&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B 1&lt;br /&gt;
| Bondar Terminal&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Toolfa&lt;br /&gt;
| A 3&lt;br /&gt;
| Kelleam Orbital&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|Non-Lethal Weapons&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ualapalor&lt;br /&gt;
|&lt;br /&gt;
| Rochon Ring&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:14px;&amp;quot;&amp;gt;Urd&amp;lt;/span&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
| Britnev&#039;s Folly&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Una&lt;br /&gt;
| 3&lt;br /&gt;
| Godwin Port&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Combat Stabilisers, Narcotics, Tobacco, Personal Weapons, Battle Weapons, Slaves, Toxic Waste, Imperial Slaves&lt;br /&gt;
|-&lt;br /&gt;
| V1581 Cygni&lt;br /&gt;
|&lt;br /&gt;
| Peary Dock&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| V1688 Aquilae&lt;br /&gt;
| A&lt;br /&gt;
| Littlewood Terminal&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
| Combat Stabilisers, Narcotics, Personal Weapons, Battle Weapons, Slaves, Toxic Waste, Imperial Slaves&lt;br /&gt;
|-&lt;br /&gt;
| V484 Tauri&lt;br /&gt;
|&lt;br /&gt;
| Wnuk-Lipinski Orbital&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
| Combat Stabilisers, Narcotics, Personal Weapons, Slaves, Toxic Waste, Imperial Slaves&lt;br /&gt;
|-&lt;br /&gt;
| Valda&lt;br /&gt;
|&lt;br /&gt;
| Eilenberg Ring&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
| Combat Stabilisers, Narcotics, Personal Weapons, Battle Weapons, Slaves, Toxic Waste, Imperial Slaves&lt;br /&gt;
|-&lt;br /&gt;
| Valda&lt;br /&gt;
|&lt;br /&gt;
| Bohnhoff Hub&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |S&lt;br /&gt;
|&lt;br /&gt;
| Combat Stabilisers, Narcotics, Personal Weapons, Battle Weapons, Slaves, Toxic Waste, Imperial Slaves&lt;br /&gt;
|-&lt;br /&gt;
| Vishta&lt;br /&gt;
|4&lt;br /&gt;
| Kizim Port&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Wat Yu&lt;br /&gt;
|A 1&lt;br /&gt;
| Cameron Gateway&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Wolf 867&lt;br /&gt;
| A 1&lt;br /&gt;
| Dana Terminal&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
| Combat Stabilisers, Narcotics, Tobacco, Personal Weapons, Battle Weapons, Slaves, Imperial Slaves, Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
| Xi Hara&lt;br /&gt;
|&lt;br /&gt;
| Hadid City&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Yakabugai&lt;br /&gt;
|&lt;br /&gt;
| Serebrov Station&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Yavapai&lt;br /&gt;
|&lt;br /&gt;
|Wohler Orbital&lt;br /&gt;
Virtanen Gateway&lt;br /&gt;
|    S&lt;br /&gt;
|&lt;br /&gt;
|Toxic Waste&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Zaragas&lt;br /&gt;
|&lt;br /&gt;
|Morin Hub&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>82.131.43.204</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Type-6_Transporter&amp;diff=22028</id>
		<title>Type-6 Transporter</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Type-6_Transporter&amp;diff=22028"/>
		<updated>2014-11-14T21:50:54Z</updated>

		<summary type="html">&lt;p&gt;82.131.142.171: /* Specifications */  insurance difference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = Elite-Dangerous-Lakon_type_6.jpg&lt;br /&gt;
| manufacturer        = Lakon&lt;br /&gt;
| cost                = 1,045,945&lt;br /&gt;
| maneuverability     = &lt;br /&gt;
| hullmass            = 155&lt;br /&gt;
| utility             = 3&lt;br /&gt;
| small               = 2&lt;br /&gt;
| medium              = &lt;br /&gt;
| large               = &lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = &lt;br /&gt;
| size2               = 2&lt;br /&gt;
| size3               = 1&lt;br /&gt;
| size4               = 2&lt;br /&gt;
| size5               = 2&lt;br /&gt;
| size6               = &lt;br /&gt;
| size7               = &lt;br /&gt;
}}&lt;br /&gt;
{{quote|Lakon Spaceways are famous for building dependable, jump capable transport vessels.  The Type 6 is their smallest commercially available model.  It has limited combat capability, but is capable of transporting decent size loads for its size class.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Lakon Type 6&#039;&#039;&#039;, like the much larger Lakon Type-9 Heavy, is a freighter vessel mainly used for trading and hauling.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Lakon Type 6&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Cost:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1,045,945 CR&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Insurance:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 56,000 CR&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Type:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Freighter (Medium)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|&lt;br /&gt;
Faction:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| None&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Manufacturer:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Lakon Spaceways&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Maneuverability:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| --&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Crew:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Cargo Capacity:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 50 (Max 112)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Dimensions:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| ?&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Default Hyperspace Range:&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;12.39LY / 10.07LY&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;(Empty / Full Cargo)&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Hull Mass:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 155 T&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Acceleration:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| --&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Max [[Normal Speed]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 220 m/s&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Max [[Boost Speed]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 350 m/s&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Hardpoints:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 2 (2 C1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Purchase Locations ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 500px;&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|System&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Station&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Styx]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Chu Hub]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Bolg]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Moxon&#039;s Mojo]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[H Draconis]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Brislington]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[CE Bootis]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Moseley Park]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Rakapila]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Stone Enterprise ]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[LHS 2936]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[McMullen Installation ]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[LP 102-320]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Shepard Hub]]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;*Note, all prices are approximate and may vary between systems.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Outfitting ==&lt;br /&gt;
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-I, and other characteristics such as energy drain, armor piercing, etc.&lt;br /&gt;
&lt;br /&gt;
Lakon Type-6 max class (starting class) for each outfit slot in table below:&lt;br /&gt;
{| class=&amp;quot;article-table article-table-selected&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Category&amp;lt;/p&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Default System&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Default Rating&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Default Class&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Max Class&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Small Hardpoint]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
Pulse Laser (L)&lt;br /&gt;
&lt;br /&gt;
Pulse Laser (L)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
F&lt;br /&gt;
&lt;br /&gt;
F&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Utility Mount]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
&#039;&#039;Not Equipped&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Not Equipped&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Not Equipped&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| &lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| &lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Bulkheads]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Lightweight Alloy&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|I&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Reactor Bay]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Power Plant&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|E?&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Thrusters Mounting]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Thursters&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|E?&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Frame Shift Drive Housing]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Frame Shift Drive&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|E?&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Environment Control]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Life Support&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|E?&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Power Coupling]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Power Distributor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|E?&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Sensor Suite]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Sensors&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|E?&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Fuel Store]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Fuel Tank [x16]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|C&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Internal Compartment]]s&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Cargo Rack [x16]&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Cargo Rack [x16]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Cargo Rack [x8]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Cargo Rack [x8]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Shield Generator&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Cargo Rack [x2]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;BDS&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
E&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
E&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;4&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;4&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;1&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;1&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;5&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;5&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;4&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;4&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;2&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;2&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
*&#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
*&#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
6.jpg|Cockpit view #1&lt;br /&gt;
3.jpg|Cockpit view #2&lt;br /&gt;
Elite-Dangerous-Lakon type 6.jpg|Type 6 concept&lt;br /&gt;
LakonType6Landing.jpg&lt;br /&gt;
Type605.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Freighter]]&lt;/div&gt;</summary>
		<author><name>82.131.142.171</name></author>
	</entry>
</feed>