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	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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	<updated>2026-10-28T11:03:25Z</updated>
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		<id>https://elite.mistflux.co.uk/w/index.php?title=Conflict_Zone_(Signal_Source)&amp;diff=896</id>
		<title>Conflict Zone (Signal Source)</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Conflict_Zone_(Signal_Source)&amp;diff=896"/>
		<updated>2016-09-18T18:48:44Z</updated>

		<summary type="html">&lt;p&gt;81.187.73.38: Removed info limpit link it goes to spam website.&lt;/p&gt;
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&lt;div&gt;[[Image:2015-01-18 00001.jpg|thumb|200 px | A targeted conflict zone waypoint in supercruise]]&lt;br /&gt;
[[Image:2015-01-18 00002.jpg|thumb|200 px | A combat mission with a conflict zone (warzone) as target type]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conflict Zone&#039;&#039;&#039;s are temporary warzones that occur wherever [[factions]] are waging [http://elite-dangerous.wikia.com/wiki/Influence#War war] or  [[Influence#Civil War|civil war]]  against each other. Conflict zones come in two types — low intensity and high intensity — depending on the size of the ship spawn.&lt;br /&gt;
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Upon entering conflict zones are randomly populated with NPC fighter [[ships]] of the warring factions and players can choose to fight for a side by setting the preferred faction in-game in the Systems panel under Functions.&lt;br /&gt;
&lt;br /&gt;
Apart from normal [[Bounty Voucher|bounty vouchers]] for wanted ships, players have the unique opportunity to collect [[Combat Bond Voucher|combat bond vouchers]] in conflict zones if they choose to side with a faction and battle the opposition. These combat bond vouchers can be redeemed at any local station in the system.&lt;br /&gt;
&lt;br /&gt;
During times of civil war some factions may also hand out special combat bond missions through the [[Bulletin Board|bulletin board]] which call for the destruction of opposing targets in conflict zones (referred to in combat missions as &#039;&#039;warzones&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
[[Image:Conflict zone.png|thumb|200px|In more recent news GalNet reveals Quivira to be the center of major conflict and therefore a potent source for conflict zones in and around that system]]&lt;br /&gt;
&lt;br /&gt;
Conflict zones are rarer and more difficult to locate than [[Resource Extraction Site|resource extraction sites]] since they only appear in systems where a conflict between factions occurs. Star systems with a large population are more likely to become the center of conflict.&lt;br /&gt;
&lt;br /&gt;
Any [[station]] which has its &#039;&#039;State&#039;&#039; marked on the [[System Map|system map]] as &#039;&#039;War&#039;&#039; or &#039;&#039;Civil War&#039;&#039; is guaranteed to have conflict zones. This also goes for a star system which has one of its local [[:Category:Factions|factions]] marked that way in system map view.&lt;br /&gt;
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The [[GalNet]] news feed, accessible when docked at stations, usually has reports on which [[Star Systems|star system]] is currently the center of major conflict in the galaxy.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* During [[supercruise]] conflict zones show up automatically as locations in the Navigation panel if they are within 1000Ls of the player.  But they do not show up when a player is within a station.&lt;br /&gt;
* For some reason conflict zones are referred to as &#039;&#039;Warzones&#039;&#039; in the in-game descriptions of combat missions.&lt;br /&gt;
* Almost all NPCs spawning in conflict zones are fighters aligned with either of the warring factions.&lt;br /&gt;
[[Category:Signal Sources]]&lt;br /&gt;
{{SignalSourcesNavbox}}&lt;/div&gt;</summary>
		<author><name>81.187.73.38</name></author>
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