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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=80.229.229.152</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=80.229.229.152"/>
	<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/wiki/Special:Contributions/80.229.229.152"/>
	<updated>2026-10-29T17:27:46Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Internal_Compartment&amp;diff=40489</id>
		<title>Internal Compartment</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Internal_Compartment&amp;diff=40489"/>
		<updated>2018-01-22T07:11:24Z</updated>

		<summary type="html">&lt;p&gt;80.229.229.152: /* Military Compartments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Internal Compartments can fit a multitude of different equipment types, some mandatory and some optional. The amount and size of Internal Compartments varies per ship. Some compartments are restricted to only specific equipment, while others permit any equipment type.&lt;br /&gt;
&lt;br /&gt;
Internal Compartments are accessed via the [[Outfitting]] menu of Starport Services. They are divided into 2 categories: Core Internal and Optional Internal.&lt;br /&gt;
==Core Internal==&lt;br /&gt;
These are the ship&#039;s main internal modules. All ships have the same types of Core Compartments. The sizes of these compartments vary from ship to ship. Each Core Compartment is restricted to a specific type of equipment. These modules are required on every ship and while they can be upgraded, they cannot be removed. No other module types can be fitted into these specific slots.&lt;br /&gt;
&lt;br /&gt;
:(&#039;&#039;Module Name - Compartment Name)&#039;&#039;&lt;br /&gt;
* [[Bulkheads]] - Bulkheads&lt;br /&gt;
* [[Frame Shift Drive]] - Frame Shift Drive Housing&lt;br /&gt;
* [[Fuel Tank]] - Fuel Store&lt;br /&gt;
* [[Life Support]] - Environment Control&lt;br /&gt;
* [[Power Distributor]] - Power Coupling&lt;br /&gt;
* [[Power Plant]] - Reactor Bay&lt;br /&gt;
* [[Sensors]] - Sensor Suite&lt;br /&gt;
* [[Thrusters]] - Thruster Mounting&lt;br /&gt;
&lt;br /&gt;
==Optional Internal==&lt;br /&gt;
The amount and size of Internal Compartments varies per ship and only certain modules (listed below) can be placed in a ship&#039;s Internal Compartments, or they may be left empty. Some module types can only be installed one per ship.&lt;br /&gt;
&lt;br /&gt;
* [[Auto Field-Maintenance Unit]]&lt;br /&gt;
* [[Cargo Rack]]&lt;br /&gt;
* [[Detailed Surface Scanner]]&lt;br /&gt;
* [[Discovery Scanner]]s&lt;br /&gt;
* [[Fighter Hangar]] (Only available for certain ships)&lt;br /&gt;
* [[Frame Shift Drive Interdictor]]&lt;br /&gt;
* [[Fuel Scoop]]&lt;br /&gt;
* [[Fuel Tank]]&lt;br /&gt;
* [[Hull Reinforcement Package]]&lt;br /&gt;
* [[Limpet Controller/Hatch Breaker|Limpet Controllers]]&lt;br /&gt;
* [[Module Reinforcement Package]]&lt;br /&gt;
* [[Passenger Cabin]]&lt;br /&gt;
* [[Planetary Vehicle Hangar]]&lt;br /&gt;
* [[Refinery]]&lt;br /&gt;
* [[Shield Cell Bank]]&lt;br /&gt;
* [[Shield Generator]]&lt;br /&gt;
* [[Standard Docking Computer]]&lt;br /&gt;
&lt;br /&gt;
=== Reserved Compartments ===&lt;br /&gt;
Reserved Compartments are found on some ship types. Only the following module types can be fitted into Reserved Compartments.&lt;br /&gt;
* [[Cargo Rack|Cargo Racks]]&lt;br /&gt;
* [[Hull Reinforcement Package|Hull Reinforcement Packages]]&lt;br /&gt;
* [[Module Reinforcement Package|Module Reinforcement Packages]]&lt;br /&gt;
* [[Passenger Cabin|Passenger Cabins]]&lt;br /&gt;
Only the following ship types have Reserved Compartments. The number and size of Reserved Compartments varies per ship.&lt;br /&gt;
* [[Beluga Liner]]&lt;br /&gt;
* [[Dolphin]]&lt;br /&gt;
* [[Orca]]&lt;br /&gt;
&lt;br /&gt;
=== Military Compartments ===&lt;br /&gt;
Military Compartments are found only on certain ships.&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php/320627-Elite-Dangerous-2-2-03-Update-incoming&amp;lt;/ref&amp;gt; Only the following module types can be fitted into Military Compartments.&lt;br /&gt;
* [[Hull Reinforcement Package]]&lt;br /&gt;
* [[Module Reinforcement Package]]&lt;br /&gt;
* [[Shield Cell Bank]]&lt;br /&gt;
Only the following ship types have Military Compartments. The number and size of Military Compartments varies per ship.&lt;br /&gt;
* [[Anaconda]]&lt;br /&gt;
* [[Chieftain]]&lt;br /&gt;
* [[Eagle MkII|Eagle]]&lt;br /&gt;
* [[Federal Assault Ship]]&lt;br /&gt;
* [[Federal Corvette]]&lt;br /&gt;
* [[Federal Dropship]]&lt;br /&gt;
* [[Federal Gunship]]&lt;br /&gt;
* [[Imperial Cutter]]&lt;br /&gt;
* [[Imperial Eagle]]&lt;br /&gt;
* [[Type-10 Defender]]&lt;br /&gt;
* [[Viper Mk III]]&lt;br /&gt;
* [[Viper Mk IV]]&lt;br /&gt;
* [[Vulture]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>80.229.229.152</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Cobra_Mk_III&amp;diff=36170</id>
		<title>Cobra Mk III</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Cobra_Mk_III&amp;diff=36170"/>
		<updated>2017-12-23T01:18:27Z</updated>

		<summary type="html">&lt;p&gt;80.229.229.152: /* Purchase Locations */ 
Ku11, Behken Port now offers the Cobra MkIII at cost (i.e. 0% discount)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = Cobra MK III - Profile.png&lt;br /&gt;
| manufacturer        = Faulcon DeLacy&lt;br /&gt;
| cost                = 349,718&lt;br /&gt;
| topspeed            = 286&lt;br /&gt;
| boostspeed          = 408&lt;br /&gt;
| manoeuvrability     = 5&lt;br /&gt;
| shields             = 92&lt;br /&gt;
| armour              = 216&lt;br /&gt;
| hullmass            = 180&lt;br /&gt;
| cargocapacity       = 18&lt;br /&gt;
| fuelcapacity        = 16&lt;br /&gt;
| jumprange           = 10.46 &lt;br /&gt;
| utility             = 2&lt;br /&gt;
| small               = 2&lt;br /&gt;
| medium              = 2&lt;br /&gt;
| large               = &lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = &lt;br /&gt;
| size2               = 3&lt;br /&gt;
| size3               = &lt;br /&gt;
| size4               = 3&lt;br /&gt;
| size5               = &lt;br /&gt;
| size6               = &lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
| landingpad          = Small&lt;br /&gt;
|dimensions = 27.1L - 44.0W - 7.9H|type = Multipurpose|maxjumprange = 28.55|maxtopspeed = 325|maxboostspeed = 464|masslock = 8}}&lt;br /&gt;
{{quote|The Cobra MkIII is a classic all purpose ship found throughout human space. The model was first built in Lave Cowell &amp;amp; MgRath shipyard in Lave in 3100. Despite its age it remains a popular ship for lone pilots who value its balance of carrying capacity and ability in combat.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Cobra MkIII&#039;&#039;&#039; is a larger and more popular version of the Cobra MkI. It was first seen in service in 3100 AD, originally manufactured by Cowell &amp;amp; McGrath Shipyard, [[Lave]]. Since Cowell &amp;amp; McGrath&#039;s acquisition by [[Faulcon DeLacy]] it is now branded as a Faulcon DeLacy made ship.&lt;br /&gt;
&lt;br /&gt;
The Cobra&#039;s carrying capacity, being more than double that of the [[Hauler]], and its cost, being almost one third that of the [[Type-6 Transporter|Type-6]], makes it a logical stepping stone for aspiring [[trader]]s as there is no other ship capable of hauling more cargo at the Cobra&#039;s size and cost. In addition to its large cargo hold it has much better combat potential than freighters and can defend itself or run away from hostile [[interdiction]]s. What&#039;s more is that the Cobra is an ideal craft to plunder the space lines in for a [[pirate]] or [[smuggler]] due to the Cobra&#039;s ample capacity for loot, the ability to outrun most other ships and its relatively low heat signature. With engineer modifications it can be a potent ship in PVP combat.&lt;br /&gt;
&lt;br /&gt;
In the hands of a skilled pilot an armored cobra with the combination of fixed weaponry and silent running techniques can take on much larger vessels such as the Python or Anaconda.&lt;br /&gt;
&lt;br /&gt;
The downside of this ship is the combat ability relative to other ships. For bounty hunters who are attempting to tackle skilled opponents the Cobra MkIII can be outmanoeuvred by [[Eagle MkII]]s and [[Viper MkIII]]s while being easily outgunned by [[Python]]s and [[Anaconda]]s.&lt;br /&gt;
&lt;br /&gt;
The Cobra MkIII is also a good and affordable [[explorer|exploration]] ship due to the sizeable [[Fuel Tank]] (x16) and the amount of [[Internal Compartment]]s which allows for the placement of the necessary exploration modules such as a [[Discovery Scanner]], a [[Detailed Surface Scanner]], a [[Fuel Scoop]] and an [[Auto Field-Maintenance Unit]] without the need to remove the [[shield]].&lt;br /&gt;
&lt;br /&gt;
The weapon hardpoints are located as follows: 2 medium hardpoints in front of cockpit on top of ship, 2 small hardpoints on the underside of the ship. The distance between the two small hardpoints is sizable, which may cause some trouble when mounting multiple fixed weapons since it&#039;s hard to hit with all of them at the same time.&lt;br /&gt;
&lt;br /&gt;
The pilot&#039;s station is offset to the left of the ship&#039;s centerline. The auxiliary station is offset to the right of the ship&#039;s centerline and is even with the pilot&#039;s station.&lt;br /&gt;
&lt;br /&gt;
The Cobra MkIII has an available 16 piece cosmetic ship kit that can be purchased from the [https://www.frontierstore.net Frontier store] which allows you to &amp;quot;remodel your ship in your personal style&amp;quot;. The ship kit does not affect gameplay.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|HIP 6978&lt;br /&gt;
|Plucker Dock&lt;br /&gt;
|July 27, 2016&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
|Itza&lt;br /&gt;
|Ellison Station&lt;br /&gt;
|Nov 10, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bamu&lt;br /&gt;
|Tiedemann Dock&lt;br /&gt;
|Jan 07, 2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calor&lt;br /&gt;
|Julian Hub&lt;br /&gt;
|Aug 06, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|44 B Ophiuchi&lt;br /&gt;
|Feustel Gateway&lt;br /&gt;
|Jun 12, 2015&lt;br /&gt;
|10% discount&lt;br /&gt;
|-&lt;br /&gt;
|AC +26 37030&lt;br /&gt;
|Culbertson Port&lt;br /&gt;
|2015-12-27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Afli&lt;br /&gt;
| Pu City&lt;br /&gt;
| Feb 15, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Afli&lt;br /&gt;
| Quetelet Dock&lt;br /&gt;
| Feb 15, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Alioth&lt;br /&gt;
| Irkutsk&lt;br /&gt;
| 1.06&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Arque&lt;br /&gt;
|Austen Town&lt;br /&gt;
|Oct 5, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Aryak System&lt;br /&gt;
| Garneau Port&lt;br /&gt;
| Mar 31, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Asgaa&lt;br /&gt;
|Wheeler Horizons&lt;br /&gt;
|Apr 20, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Biliri&lt;br /&gt;
|Fan City&lt;br /&gt;
|Aug 23, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Branglal&lt;br /&gt;
| Skripochka Gateway&lt;br /&gt;
| Gamma 1.05&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Breksta&lt;br /&gt;
| Legendre Ring&lt;br /&gt;
| Gamma 1.02&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Cao Yans&lt;br /&gt;
| Nordenskiold Hub&lt;br /&gt;
| Feb 26, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CD-52 187&lt;br /&gt;
|Nojiri Dock&lt;br /&gt;
|May 16, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Cebalrai&lt;br /&gt;
| Hornblower Dock&lt;br /&gt;
| Version 1.04&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ceos&lt;br /&gt;
|New Dawn Station&lt;br /&gt;
|Aug 13, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chamunda&lt;br /&gt;
|Gidzenko Ring&lt;br /&gt;
|Apr 28, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chemaku&lt;br /&gt;
| Crampton Port&lt;br /&gt;
| Gamma 1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chick Bara&lt;br /&gt;
|Israel Station&lt;br /&gt;
|Jun 18, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chlevit&lt;br /&gt;
| Leonov City&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chona&lt;br /&gt;
|Smoot Terminal&lt;br /&gt;
|Aug 17, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chowei&lt;br /&gt;
|Swigert Port&lt;br /&gt;
|Dec 16, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Corycia&lt;br /&gt;
|Piper Hub&lt;br /&gt;
|Aug 20,2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cubeo&lt;br /&gt;
|Medupe City&lt;br /&gt;
|Aug 17, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dangtei&lt;br /&gt;
|Harrington Station&lt;br /&gt;
|Aug 17, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Dulos&lt;br /&gt;
| Wilson Ring&lt;br /&gt;
| Feb 15, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ededleen&lt;br /&gt;
|Godel Ring&lt;br /&gt;
|Apr 10, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Eravate&lt;br /&gt;
| Cleve Hub&lt;br /&gt;
| July 9, 2017&lt;br /&gt;
|10% Discount&lt;br /&gt;
|-&lt;br /&gt;
| FK5-2550&lt;br /&gt;
| Samokutyayev Dock&lt;br /&gt;
| 2014-12-21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Folna&lt;br /&gt;
|Lorentz Dock&lt;br /&gt;
|2015-10-20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fornacis&lt;br /&gt;
|Helms Hub&lt;br /&gt;
|2015-04-28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Frigga&lt;br /&gt;
| Henson Ring&lt;br /&gt;
| 2015-01-20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| GD 219&lt;br /&gt;
| McKee Ring&lt;br /&gt;
| Version 1.03&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Gliese 563.1&lt;br /&gt;
| Matteucci Ring&lt;br /&gt;
| Jul 23, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hanggardi&lt;br /&gt;
| Soddy Market&lt;br /&gt;
| Feb 22, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hel&lt;br /&gt;
|Jones Orbital&lt;br /&gt;
|Nov 4, 2016&lt;br /&gt;
|22% discount&lt;br /&gt;
|-&lt;br /&gt;
|HIP 20998&lt;br /&gt;
|Louis de Lacaille Orbital&lt;br /&gt;
|July 8, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyperion&lt;br /&gt;
| Joliot-Curie Port&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Iota Persei&lt;br /&gt;
|Walker City&lt;br /&gt;
|Jan 1, 2016&lt;br /&gt;
|10% discount&lt;br /&gt;
|-&lt;br /&gt;
| Kappa Fornacis&lt;br /&gt;
| Harvestport&lt;br /&gt;
| 2015-01-04&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kats&lt;br /&gt;
|Truman Hub&lt;br /&gt;
|2015-08-20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Keliuona&lt;br /&gt;
|Wenzel City&lt;br /&gt;
|2015-08-19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kemuru&lt;br /&gt;
|Delucas Station&lt;br /&gt;
|2015-10-20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kolyawa&lt;br /&gt;
|Remec Gateway&lt;br /&gt;
|Sept 2016&lt;br /&gt;
|22% discount&lt;br /&gt;
|-&lt;br /&gt;
|Kremainn&lt;br /&gt;
|Wohler Terminal&lt;br /&gt;
|2015-07-23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kui 11&lt;br /&gt;
|Behnken Port&lt;br /&gt;
|Dec 23, 2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kurmodiae&lt;br /&gt;
|Covey Terminal&lt;br /&gt;
|May 26, 2017&lt;br /&gt;
|10% discount&lt;br /&gt;
|-&lt;br /&gt;
|Lambda-1 Tucanea&lt;br /&gt;
|Riess Hub&lt;br /&gt;
|Aug 17, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lave&lt;br /&gt;
|Lave Station&lt;br /&gt;
|Jan 1, 2016&lt;br /&gt;
|10% discount&lt;br /&gt;
|-&lt;br /&gt;
| LHS 336&lt;br /&gt;
| Klimuk Station&lt;br /&gt;
| Full release&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LHS 3447&lt;br /&gt;
|Wordlidge Terminal&lt;br /&gt;
|April 5. 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LHS 3505&lt;br /&gt;
| Olivas City&lt;br /&gt;
| Version 1.03&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lo Pegasi&lt;br /&gt;
| Garcia Station&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LP 445-22&lt;br /&gt;
| Trevithick Horizons&lt;br /&gt;
| Jul 23, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LTT 7979&lt;br /&gt;
| Steinmuller Gateway&lt;br /&gt;
| Mar 4, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lung&lt;br /&gt;
|Hopkins Landing&lt;br /&gt;
|Dec 25, 2015&lt;br /&gt;
|10% discount&lt;br /&gt;
|-&lt;br /&gt;
| Magec&lt;br /&gt;
| Trumpler Dock&lt;br /&gt;
| Gamma 1.04&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mullag&lt;br /&gt;
| Garfinkle City&lt;br /&gt;
| Gamma 1.04&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Orrere&lt;br /&gt;
| Sharon Lee Free Port&lt;br /&gt;
| Version 1.03&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ovid&lt;br /&gt;
| Bradfield Orbital&lt;br /&gt;
| Gamma 1.04&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Parnut&lt;br /&gt;
|Meyrink Dock&lt;br /&gt;
|June 17, 2016&lt;br /&gt;
|&lt;br /&gt;
===== 15% discount =====&lt;br /&gt;
|-&lt;br /&gt;
| Rakapila&lt;br /&gt;
| Stone Enterprise&lt;br /&gt;
| Version 1. 2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ross 151&lt;br /&gt;
| Kuhn Gateway&lt;br /&gt;
| Feb 23, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ross 667&lt;br /&gt;
|Alexander Terminal&lt;br /&gt;
|Apr 15, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ross 718&lt;br /&gt;
|Birkeland Enterprise&lt;br /&gt;
|Jun 26, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ross 754&lt;br /&gt;
| Dana Gateway&lt;br /&gt;
| 2015-01-20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sol&lt;br /&gt;
| Mars High&lt;br /&gt;
| Gamma 1.05&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sol&lt;br /&gt;
| Titan City&lt;br /&gt;
| Gamma 1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sorbago&lt;br /&gt;
| Hencke Orbital&lt;br /&gt;
| Version 1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sui Guei&lt;br /&gt;
|Pascal Orbital&lt;br /&gt;
|May 25, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tetek&lt;br /&gt;
|Balog Refinery&lt;br /&gt;
|May 27, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tote&lt;br /&gt;
| Whitelaw Enterprise&lt;br /&gt;
| Gamma 1.03&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Turir&lt;br /&gt;
| Brooks Terminal&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ualapalor&lt;br /&gt;
| Rochon Ring&lt;br /&gt;
| 2015-01-20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Una&lt;br /&gt;
| Hoard Orbital&lt;br /&gt;
| Feb 19, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| V1688 Aquilae&lt;br /&gt;
| Littlewood Terminal&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wapiya&lt;br /&gt;
|Brothers Station&lt;br /&gt;
|06-05-2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Wyrd&lt;br /&gt;
| Gareth Edwards Park&lt;br /&gt;
| Version 1.03&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zhao Jin&lt;br /&gt;
|Wilson Ring&lt;br /&gt;
|2015-08-18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HIP 20737&lt;br /&gt;
|Korlevic Port&lt;br /&gt;
|8-1-2016&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
|Raksha&lt;br /&gt;
|Boswell&lt;br /&gt;
|17-1-2017&lt;br /&gt;
|22% discount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Outfitting&amp;lt;nowiki/&amp;gt;==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customizable through the Outfitting menu of Station Services. Listed below is the default load-out for the Cobra MkIII.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Small Hardpoint]]&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Medium Hardpoint]]&lt;br /&gt;
| [[Pulse Laser]] || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || I || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x16] || C || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Cargo Rack]] [x8] || E || 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x8] || E || 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Generator]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x2] || E || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] || E || 1 || 2&lt;br /&gt;
|}&lt;br /&gt;
* &#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
* &#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
* &#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Don%27t_Trifle_a_Cobra_-_Elite_Dangerous_Cobra_MKIII&lt;br /&gt;
Ship_Introducing_Cobra_Mk_III_-_Elite_Dangerous_Short_cinematic_video&lt;br /&gt;
Cobra_MkIII_-_Faulcon_DeLacy_Elite_Dangerous&lt;br /&gt;
Building_a_Cobra_MKIII&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Cobra2.jpg&lt;br /&gt;
CobraMkIII Cockpit Screensh.jpg&lt;br /&gt;
EliteDangerousCobra.jpg.jpg&lt;br /&gt;
Peek of the week 10.png&lt;br /&gt;
PlanetaryLanding 2.jpg|Atmospheric planet with alien life official art&lt;br /&gt;
Elite-Dangerous-Atmospheric-Planet-Cobra--Fan-Art.png|Atmospheric Planet and a Cobra fan art&lt;br /&gt;
Cobra 1.png&lt;br /&gt;
Cobra 3.png&lt;br /&gt;
Esta es mi cobra, hay muchas otras pero esta es la mia (1).jpg|Cobra with Orange Ignition paintjob&lt;br /&gt;
cobra_touchdown.png|Cobra on the surface of a planet&lt;br /&gt;
Cobra MK III - Profile.png&lt;br /&gt;
Screenshot 2015-11-30 12.41.39.png|Cobra flying away from station.&lt;br /&gt;
CMDR THEflea167&#039;s Cobra Mk. III.JPG|Cobra Mk. III Viewed from starport outside hangar&lt;br /&gt;
20160406201715_1.jpg|Cobra in Vernadsky Port&lt;br /&gt;
20160406195333 1.jpg&lt;br /&gt;
20160406212256 1.jpg&lt;br /&gt;
File:Screenshot_0304.jpg&lt;br /&gt;
File:Cobra_orange_ignition.jpeg |A different angle on a Cobra MkIII with Orange Ignition Paintjob&lt;br /&gt;
20160806004756_1.jpg|A Cobra III with the Lunar Paint Fuel Scooping.&lt;br /&gt;
File:Medusa.png |A Cobra MkIII with Medusa paintjob&lt;br /&gt;
3333456.png|Pirate cobra&lt;br /&gt;
File:12466x1787.jpg |A Cobra MkIII with ship kit equipped&lt;br /&gt;
File:12405x3654.jpg |A Cobra MkIII with ship kit equipped&lt;br /&gt;
File:11459x5792.jpg |A Cobra MkIII with ship kit equipped&lt;br /&gt;
File:12439x1398.jpg |A Cobra MkIII with ship kit equipped&lt;br /&gt;
bp-cobra-mk-3.png|Faulcon DeLacy Cobra Mk III Blueprint&lt;br /&gt;
1458138484_Atmosfera.png|Cobra MK3 enters the atmosphere&lt;br /&gt;
Cobra-Cockpit.png|Cobra Cockpit&lt;br /&gt;
Cobra-Walking-Pilot-Scale.png|Cobra walking pilot scale&lt;br /&gt;
Cobra-MkIII-Cockpit-Outside.png|Cobra MkIII cockpit from the outside&lt;br /&gt;
Evolution-of-the-Cobra-Ship-Elite-Universe.png|Evolution of the Cobra&lt;br /&gt;
Pilot-Standing-Cobra-mk3.png|Pilot Standing in a Cobra Mk3&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
{{ShipTypeNavbox}}[[ru:Cobra MkIII]]&lt;br /&gt;
[[Category:Multipurpose]]&lt;br /&gt;
[[Category:Faulcon DeLacy]]&lt;br /&gt;
[[Category:Pilotable]]&lt;/div&gt;</summary>
		<author><name>80.229.229.152</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Interdiction&amp;diff=34934</id>
		<title>Interdiction</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Interdiction&amp;diff=34934"/>
		<updated>2015-09-20T20:22:31Z</updated>

		<summary type="html">&lt;p&gt;80.229.229.152: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Interdiction_at_LHS_417_0223.jpg|thumb|400px]][[File:InterdictMsgAlert.jpg|thumb|300px|Interdiction ALERT!|right]]&lt;br /&gt;
&lt;br /&gt;
[[File:InterdictMsg.jpg|thumb|300px|Security forces scanning for illicit cargo|right]]&lt;br /&gt;
&lt;br /&gt;
[[File:CrimeScanMsg.jpg|thumb|300px|Security forces scanning for criminal status|right]]&lt;br /&gt;
&lt;br /&gt;
[[File:PirateScanMsg.jpg|thumb|300px|A pirate scanning for cargo in LHS 3262|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interdiction&#039;&#039;&#039; is a term for when a [[Ships|ship]] is intercepted by another vessel during [[Supercruise|supercruise]] mode. When a ship is interdicted, it starts a small minigame, where the ship being interdicted must fly towards an escape vector to run away. The interdictor must follow the ship and try to fill up its progress bar against the efforts of the interdicted player, or they will simply fail and the person will get away. The interdicted may choose to submit to interdiction by lowering throttle to zero, resulting in a much shorter [[Frame Shift Drive]] (FSD) cooldown and no heat or hull damage compared to forced interdiction.&lt;br /&gt;
&lt;br /&gt;
Upon successfully interdicting, the person who was interdicted drops out of supercruise mode into normal flight mode taking a amount of small heat damage and their FSD now requiring a long cooldown. Interdictions can be caused by System Authority Vessels, [[Bounty Hunter]]s, [[Pirate]]s, and other players.&lt;br /&gt;
&lt;br /&gt;
System Authority Vessels will generally interdict only to scan for criminal status ([[Bounty|Bounties]]) and activities ([[Illegal Goods]]/[[Stolen Goods]]). If either scan turns out positive then they will begin to open fire on your ship otherwise they will send you a message to continue on your way.&lt;br /&gt;
&lt;br /&gt;
When [[Bounty Hunter]]s interdict you they will generally scan your ship to determine your criminal status and if their scan reveals a bounty they will open fire.&lt;br /&gt;
&lt;br /&gt;
[[Pirate]]s currently act in one of three ways when they interdict you. Either they will open fire immediately in hopes that you will jettison cargo, they will send you a message instructing you to &amp;quot;&#039;&#039;Give up your cargo or die!&#039;&#039;&amp;quot;, or they will scan your cargo before demanding you jettison it. The end goal for the pirates is to relieve you of your cargo and they do not generally care if you live or die in the process. The more honorable of pirates however tends to try to spare your life unless they feel the need to do otherwise. &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[Frame Shift Drive Interdictor]] introduced which allows players to interdict other ships. &amp;lt;sup&amp;gt;(Beta 3)&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Ships will take more damage when interdicting at higher speeds than lower speeds. This damage also happens to the interdictor.{{cite}}&lt;br /&gt;
* If the person who is being interdicted has their throttle at zero or near zero, they will automatically be interdicted with no minigame, heat, or hull damage&lt;/div&gt;</summary>
		<author><name>80.229.229.152</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Interdiction&amp;diff=34933</id>
		<title>Interdiction</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Interdiction&amp;diff=34933"/>
		<updated>2015-09-20T20:21:52Z</updated>

		<summary type="html">&lt;p&gt;80.229.229.152: ... and straigtened-up the rest of that sentence! :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Interdiction_at_LHS_417_0223.jpg|thumb|400px]][[File:InterdictMsgAlert.jpg|thumb|300px|Interdiction ALERT!|right]]&lt;br /&gt;
&lt;br /&gt;
[[File:InterdictMsg.jpg|thumb|300px|Security forces scanning for illicit cargo|right]]&lt;br /&gt;
&lt;br /&gt;
[[File:CrimeScanMsg.jpg|thumb|300px|Security forces scanning for criminal status|right]]&lt;br /&gt;
&lt;br /&gt;
[[File:PirateScanMsg.jpg|thumb|300px|A pirate scanning for cargo in LHS 3262|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interdiction&#039;&#039;&#039; is a term for when a [[Ships|ship]] is intercepted by another vessel during [[Supercruise|supercruise]] mode. When a ship is interdicted, it starts a small minigame, where the ship being interdicted must fly towards an escape vector to run away. The interdictor must follow the ship and try to fill up its progress bar against the efforts of the interdicted player, or they will simply fail and the person will get away. The interdicted may choose to submit to interdiction by lowering throttle to zero, resulting in a much shorter [[Frame Shift Drive]] (FSD) cooldown and no heat or hull damage compared to forced interdiction.&lt;br /&gt;
&lt;br /&gt;
Upon successfully interdicting, the person who was interdicted drops out of supercruise mode into normal flight mode taking a amount of small heat damage and their FSD taking requiring a long cooldown. Interdictions can be caused by System Authority Vessels, [[Bounty Hunter]]s, [[Pirate]]s, and other players.&lt;br /&gt;
&lt;br /&gt;
System Authority Vessels will generally interdict only to scan for criminal status ([[Bounty|Bounties]]) and activities ([[Illegal Goods]]/[[Stolen Goods]]). If either scan turns out positive then they will begin to open fire on your ship otherwise they will send you a message to continue on your way.&lt;br /&gt;
&lt;br /&gt;
When [[Bounty Hunter]]s interdict you they will generally scan your ship to determine your criminal status and if their scan reveals a bounty they will open fire.&lt;br /&gt;
&lt;br /&gt;
[[Pirate]]s currently act in one of three ways when they interdict you. Either they will open fire immediately in hopes that you will jettison cargo, they will send you a message instructing you to &amp;quot;&#039;&#039;Give up your cargo or die!&#039;&#039;&amp;quot;, or they will scan your cargo before demanding you jettison it. The end goal for the pirates is to relieve you of your cargo and they do not generally care if you live or die in the process. The more honorable of pirates however tends to try to spare your life unless they feel the need to do otherwise. &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[Frame Shift Drive Interdictor]] introduced which allows players to interdict other ships. &amp;lt;sup&amp;gt;(Beta 3)&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Ships will take more damage when interdicting at higher speeds than lower speeds. This damage also happens to the interdictor.{{cite}}&lt;br /&gt;
* If the person who is being interdicted has their throttle at zero or near zero, they will automatically be interdicted with no minigame, heat, or hull damage&lt;/div&gt;</summary>
		<author><name>80.229.229.152</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Interdiction&amp;diff=34932</id>
		<title>Interdiction</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Interdiction&amp;diff=34932"/>
		<updated>2015-09-20T20:20:15Z</updated>

		<summary type="html">&lt;p&gt;80.229.229.152: Added comma for clarity.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Interdiction_at_LHS_417_0223.jpg|thumb|400px]][[File:InterdictMsgAlert.jpg|thumb|300px|Interdiction ALERT!|right]]&lt;br /&gt;
&lt;br /&gt;
[[File:InterdictMsg.jpg|thumb|300px|Security forces scanning for illicit cargo|right]]&lt;br /&gt;
&lt;br /&gt;
[[File:CrimeScanMsg.jpg|thumb|300px|Security forces scanning for criminal status|right]]&lt;br /&gt;
&lt;br /&gt;
[[File:PirateScanMsg.jpg|thumb|300px|A pirate scanning for cargo in LHS 3262|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interdiction&#039;&#039;&#039; is a term for when a [[Ships|ship]] is intercepted by another vessel during [[Supercruise|supercruise]] mode. When a ship is interdicted, it starts a small minigame, where the ship being interdicted must fly towards an escape vector to run away. The interdictor must follow the ship and try to fill up its progress bar against the efforts of the interdicted player, or they will simply fail and the person will get away. The interdicted may choose to submit to interdiction by lowering throttle to zero, resulting in a much shorter [[Frame Shift Drive]] (FSD) cooldown and no heat or hull damage compared to forced interdiction.&lt;br /&gt;
&lt;br /&gt;
Upon successfully interdicting, the person who was interdicted drops out of supercruise mode and into normal flight mode and takes small heat damage and their FSD taking a long cooldown. Interdictions can be caused by System Authority Vessels, [[Bounty Hunter]]s, [[Pirate]]s, and other players.&lt;br /&gt;
&lt;br /&gt;
System Authority Vessels will generally interdict only to scan for criminal status ([[Bounty|Bounties]]) and activities ([[Illegal Goods]]/[[Stolen Goods]]). If either scan turns out positive then they will begin to open fire on your ship otherwise they will send you a message to continue on your way.&lt;br /&gt;
&lt;br /&gt;
When [[Bounty Hunter]]s interdict you they will generally scan your ship to determine your criminal status and if their scan reveals a bounty they will open fire.&lt;br /&gt;
&lt;br /&gt;
[[Pirate]]s currently act in one of three ways when they interdict you. Either they will open fire immediately in hopes that you will jettison cargo, they will send you a message instructing you to &amp;quot;&#039;&#039;Give up your cargo or die!&#039;&#039;&amp;quot;, or they will scan your cargo before demanding you jettison it. The end goal for the pirates is to relieve you of your cargo and they do not generally care if you live or die in the process. The more honorable of pirates however tends to try to spare your life unless they feel the need to do otherwise. &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[Frame Shift Drive Interdictor]] introduced which allows players to interdict other ships. &amp;lt;sup&amp;gt;(Beta 3)&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Ships will take more damage when interdicting at higher speeds than lower speeds. This damage also happens to the interdictor.{{cite}}&lt;br /&gt;
* If the person who is being interdicted has their throttle at zero or near zero, they will automatically be interdicted with no minigame, heat, or hull damage&lt;/div&gt;</summary>
		<author><name>80.229.229.152</name></author>
	</entry>
</feed>