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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=80.174.0.0%2F16</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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	<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/wiki/Special:Contributions/80.174.0.0/16"/>
	<updated>2026-10-28T14:37:56Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Combat_Bond_Voucher&amp;diff=7205</id>
		<title>Combat Bond Voucher</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Combat_Bond_Voucher&amp;diff=7205"/>
		<updated>2016-01-05T15:18:18Z</updated>

		<summary type="html">&lt;p&gt;80.174.252.156: Federal Assault Ship (same price as imperial cliper and federal dropship&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Confuse|Bounty Voucher}}&lt;br /&gt;
[[File:Combat Bonds.svg|thumb|220x220px|Combat Bonds icon]]&lt;br /&gt;
&#039;&#039;&#039;Combat Bond Voucher&#039;&#039;&#039;s are monetary rewards earned through faction combat in [[Conflict Zone|conflict zones]].&lt;br /&gt;
&lt;br /&gt;
Each time upon entering a conflict zone players have the unique opportunity to side with a faction (by setting the preferred faction in-game in the Systems panel under Functions) in order to battle the opposition. For each destroyed ship combat bond vouchers are handed out and which, in turn, can be redeemed at the local [[station]]&#039;s combat bond contact.&lt;br /&gt;
&lt;br /&gt;
The amount of rewarded credits for each destroyed ship is fixed and depends upon ship type. In general it goes that the heavier a ship, the higher the reward.&lt;br /&gt;
&lt;br /&gt;
:{| style=&amp;quot;font-size: 88%; line-height: 1.3em;&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
! Ship&lt;br /&gt;
! Reward (CR)&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperial Fighter]]&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[F63 Condor]]&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Eagle MkII]]&lt;br /&gt;
| 8,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobra MkIII]]&lt;br /&gt;
| 16,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Imperial Courier]]&lt;br /&gt;
|16,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Viper MkIII]] / [http://elite-dangerous.wikia.com/wiki/Cobra_MkIV MkIV]&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
|[http://elite-dangerous.wikia.com/wiki/Asp_Scout Asp scout]&lt;br /&gt;
|24,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Asp Explorer]]&lt;br /&gt;
| 28,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Vulture]]&lt;br /&gt;
| 36,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperial Clipper]]&lt;br /&gt;
| 44,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Federal Dropship]]&lt;br /&gt;
|44,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Federal Assault Ship]]&lt;br /&gt;
|44,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Python]]&lt;br /&gt;
| 52,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Anaconda]]&lt;br /&gt;
| 72,000&lt;br /&gt;
|-&lt;br /&gt;
|[http://elite-dangerous.wikia.com/wiki/Federal_Corvette Federal Corvette]&lt;br /&gt;
|80,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The reward range for combat bond vouchers seems meager compared to [[Bounty Voucher|bounty vouchers]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Rewards were doubled in Powerplay update.&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php?t=151945&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Claims]]&lt;/div&gt;</summary>
		<author><name>80.174.252.156</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Combat_Bond_Voucher&amp;diff=7204</id>
		<title>Combat Bond Voucher</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Combat_Bond_Voucher&amp;diff=7204"/>
		<updated>2015-12-26T23:32:32Z</updated>

		<summary type="html">&lt;p&gt;80.174.252.244: ASP SCOUT PRICE + VIPER MKIV PRICE(SAME AS VIPER MKIII)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Confuse|Bounty Voucher}}&lt;br /&gt;
[[File:Combat Bonds.svg|thumb|220x220px|Combat Bonds icon]]&lt;br /&gt;
&#039;&#039;&#039;Combat Bond Voucher&#039;&#039;&#039;s are monetary rewards earned through faction combat in [[Conflict Zone|conflict zones]].&lt;br /&gt;
&lt;br /&gt;
Each time upon entering a conflict zone players have the unique opportunity to side with a faction (by setting the preferred faction in-game in the Systems panel under Functions) in order to battle the opposition. For each destroyed ship combat bond vouchers are handed out and which, in turn, can be redeemed at the local [[station]]&#039;s combat bond contact.&lt;br /&gt;
&lt;br /&gt;
The amount of rewarded credits for each destroyed ship is fixed and depends upon ship type. In general it goes that the heavier a ship, the higher the reward.&lt;br /&gt;
&lt;br /&gt;
:{| style=&amp;quot;font-size: 88%; line-height: 1.3em;&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
! Ship&lt;br /&gt;
! Reward (CR)&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperial Fighter]]&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[F63 Condor]]&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Eagle MkII]]&lt;br /&gt;
| 8,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobra MkIII]]&lt;br /&gt;
| 16,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Imperial Courier]]&lt;br /&gt;
|16,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Viper MkIII]] / [http://elite-dangerous.wikia.com/wiki/Cobra_MkIV MkIV]&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
|[http://elite-dangerous.wikia.com/wiki/Asp_Scout Asp scout]&lt;br /&gt;
|24,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Asp Explorer]]&lt;br /&gt;
| 28,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Vulture]]&lt;br /&gt;
| 36,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperial Clipper]]&lt;br /&gt;
| 44,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Federal Dropship]]&lt;br /&gt;
|44,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Python]]&lt;br /&gt;
| 52,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Anaconda]]&lt;br /&gt;
| 72,000&lt;br /&gt;
|-&lt;br /&gt;
|[http://elite-dangerous.wikia.com/wiki/Federal_Corvette Federal Corvette]&lt;br /&gt;
|80,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The reward range for combat bond vouchers seems meager compared to [[Bounty Voucher|bounty vouchers]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Rewards were doubled in Powerplay update.&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php?t=151945&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Claims]]&lt;/div&gt;</summary>
		<author><name>80.174.252.244</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Combat_Bond_Voucher&amp;diff=7201</id>
		<title>Combat Bond Voucher</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Combat_Bond_Voucher&amp;diff=7201"/>
		<updated>2015-12-26T05:57:31Z</updated>

		<summary type="html">&lt;p&gt;80.174.252.244: CORVETTE LINK&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Confuse|Bounty Voucher}}&lt;br /&gt;
[[File:Combat Bonds.svg|thumb|220x220px|Combat Bonds icon]]&lt;br /&gt;
&#039;&#039;&#039;Combat Bond Voucher&#039;&#039;&#039;s are monetary rewards earned through faction combat in [[Conflict Zone|conflict zones]].&lt;br /&gt;
&lt;br /&gt;
Each time upon entering a conflict zone players have the unique opportunity to side with a faction (by setting the preferred faction in-game in the Systems panel under Functions) in order to battle the opposition. For each destroyed ship combat bond vouchers are handed out and which, in turn, can be redeemed at the local [[station]]&#039;s combat bond contact.&lt;br /&gt;
&lt;br /&gt;
The amount of rewarded credits for each destroyed ship is fixed and depends upon ship type. In general it goes that the heavier a ship, the higher the reward.&lt;br /&gt;
&lt;br /&gt;
:{| style=&amp;quot;font-size: 88%; line-height: 1.3em;&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
! Ship&lt;br /&gt;
! Reward (CR)&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperial Fighter]]&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[F63 Condor]]&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Eagle MkII]]&lt;br /&gt;
| 8,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobra MkIII]]&lt;br /&gt;
| 16,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Imperial Courier]]&lt;br /&gt;
|16,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Viper MkIII]]&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Asp Explorer]]&lt;br /&gt;
| 28,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Vulture]]&lt;br /&gt;
| 36,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperial Clipper]]&lt;br /&gt;
| 44,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Federal Dropship]]&lt;br /&gt;
|44,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Python]]&lt;br /&gt;
| 52,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Anaconda]]&lt;br /&gt;
| 72,000&lt;br /&gt;
|-&lt;br /&gt;
|[http://elite-dangerous.wikia.com/wiki/Federal_Corvette Federal Corvette]&lt;br /&gt;
|80,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The reward range for combat bond vouchers seems meager compared to [[Bounty Voucher|bounty vouchers]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Rewards were doubled in Powerplay update.&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php?t=151945&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>80.174.252.244</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Pulse_Laser&amp;diff=7640</id>
		<title>Pulse Laser</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Pulse_Laser&amp;diff=7640"/>
		<updated>2015-07-19T00:26:03Z</updated>

		<summary type="html">&lt;p&gt;80.174.252.136: /* Purchase Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:C1PulseLaser_Viper.jpg|thumb|Class 1 Pulse Laser (Gimbal) mounted on a Viper]]&lt;br /&gt;
{{quote|Single-pulse laser weapon...|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
A pulse laser is mounted on one of your ship&#039;s hardpoints and needs assigning to a fire group before you can use it. It&#039;s an energy weapon which causes immediate damage to any ship it intersects at effective range. Pulse lasers can deliver a significant amount of damage in a single hit. Unlike beam lasers that fire continuously when they are active, a pulse laser fires intermittently in an on/off fashion - even when you hold down the fire button. Pulse lasers do not overheat as quickly as beam lasers and therefore have a lower heat signature.&lt;br /&gt;
&lt;br /&gt;
Pulse lasers are available as fixed, gimbal and turret mounted weapons.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass&amp;lt;br&amp;gt;(T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armor&amp;lt;br&amp;gt;Pen&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Value&amp;lt;br&amp;gt;(CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || F || 2.00 || A || 0.390 || Fixed || Thermic || 2 || A || 3.8 /s || 3 || 1 || 2,200&lt;br /&gt;
|-&lt;br /&gt;
| 1 || G || 2.00 || A || 0.390 || Gimbal || Thermic || 2 || A || 4.0 /s || 3 || 1 || 6,600&lt;br /&gt;
|-&lt;br /&gt;
| 1 || G || 2.00 || A || 0.380 || Turret || Thermic || 2 || A || 2.8 /s || 2 || 1 || 26,000&lt;br /&gt;
|-&lt;br /&gt;
| 2 || E || 4.00 || A || 0.600 || Fixed || Thermic || 3 || A || 3.4 /s || 3 || 1 || 17,600&lt;br /&gt;
|-&lt;br /&gt;
| 2 || F || 4.00 || A || 0.600 || Gimbal || Thermic || 3 || A || 3.6 /s || 3 || 1 || 35,400&lt;br /&gt;
|-&lt;br /&gt;
| 2 || F || 4.00 || A || 0.580 || Turret || Thermic || 2 || A || 2.5 /s || 3 || 1 || 132,800&lt;br /&gt;
|-&lt;br /&gt;
| 3 || D || 8.00 || A || 0.900 || Fixed || Thermic || 4 || A || 3.0 /s || 4 || 1 || 70,400&lt;br /&gt;
|-&lt;br /&gt;
| 3 || E || 8.00 || A || 0.920 || Gimbal || Thermic || 3 || A || 3.2 /s || 4 || 1 || 140,600&lt;br /&gt;
|-&lt;br /&gt;
| 3 || F || 8.00 || A || 0.890 || Turret || Thermic || 3 || A || 2.3 /s || 3 || 1 || 400,400&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
&lt;br /&gt;
== Purchase Location ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!Class&lt;br /&gt;
!Rating&lt;br /&gt;
!System    &lt;br /&gt;
!Station         &lt;br /&gt;
!CR           &lt;br /&gt;
!Date&lt;br /&gt;
Found&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|E&lt;br /&gt;
|HARITI SYSTEM&lt;br /&gt;
|GOEPPERT-MAYER&lt;br /&gt;
STATION&lt;br /&gt;
|140,600&lt;br /&gt;
|05/05/2015&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|E&lt;br /&gt;
|AO RUN&lt;br /&gt;
|ERATOSTHENES&lt;br /&gt;
PLATFORM&lt;br /&gt;
|140,600&lt;br /&gt;
|19/07/2015&lt;br /&gt;
|}&lt;br /&gt;
{{WeaponNavbox}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>80.174.252.136</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Pulse_Laser&amp;diff=7638</id>
		<title>Pulse Laser</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Pulse_Laser&amp;diff=7638"/>
		<updated>2015-07-19T00:25:20Z</updated>

		<summary type="html">&lt;p&gt;80.174.252.136: /* Purchase Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:C1PulseLaser_Viper.jpg|thumb|Class 1 Pulse Laser (Gimbal) mounted on a Viper]]&lt;br /&gt;
{{quote|Single-pulse laser weapon...|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
A pulse laser is mounted on one of your ship&#039;s hardpoints and needs assigning to a fire group before you can use it. It&#039;s an energy weapon which causes immediate damage to any ship it intersects at effective range. Pulse lasers can deliver a significant amount of damage in a single hit. Unlike beam lasers that fire continuously when they are active, a pulse laser fires intermittently in an on/off fashion - even when you hold down the fire button. Pulse lasers do not overheat as quickly as beam lasers and therefore have a lower heat signature.&lt;br /&gt;
&lt;br /&gt;
Pulse lasers are available as fixed, gimbal and turret mounted weapons.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass&amp;lt;br&amp;gt;(T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armor&amp;lt;br&amp;gt;Pen&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Value&amp;lt;br&amp;gt;(CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || F || 2.00 || A || 0.390 || Fixed || Thermic || 2 || A || 3.8 /s || 3 || 1 || 2,200&lt;br /&gt;
|-&lt;br /&gt;
| 1 || G || 2.00 || A || 0.390 || Gimbal || Thermic || 2 || A || 4.0 /s || 3 || 1 || 6,600&lt;br /&gt;
|-&lt;br /&gt;
| 1 || G || 2.00 || A || 0.380 || Turret || Thermic || 2 || A || 2.8 /s || 2 || 1 || 26,000&lt;br /&gt;
|-&lt;br /&gt;
| 2 || E || 4.00 || A || 0.600 || Fixed || Thermic || 3 || A || 3.4 /s || 3 || 1 || 17,600&lt;br /&gt;
|-&lt;br /&gt;
| 2 || F || 4.00 || A || 0.600 || Gimbal || Thermic || 3 || A || 3.6 /s || 3 || 1 || 35,400&lt;br /&gt;
|-&lt;br /&gt;
| 2 || F || 4.00 || A || 0.580 || Turret || Thermic || 2 || A || 2.5 /s || 3 || 1 || 132,800&lt;br /&gt;
|-&lt;br /&gt;
| 3 || D || 8.00 || A || 0.900 || Fixed || Thermic || 4 || A || 3.0 /s || 4 || 1 || 70,400&lt;br /&gt;
|-&lt;br /&gt;
| 3 || E || 8.00 || A || 0.920 || Gimbal || Thermic || 3 || A || 3.2 /s || 4 || 1 || 140,600&lt;br /&gt;
|-&lt;br /&gt;
| 3 || F || 8.00 || A || 0.890 || Turret || Thermic || 3 || A || 2.3 /s || 3 || 1 || 400,400&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
&lt;br /&gt;
== Purchase Location ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!Class&lt;br /&gt;
!Rating&lt;br /&gt;
!System    &lt;br /&gt;
!Station         &lt;br /&gt;
!CR           &lt;br /&gt;
!Date&lt;br /&gt;
Found&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|E&lt;br /&gt;
|HARITI SYSTEM&lt;br /&gt;
|GOEPPERT-MAYER&lt;br /&gt;
STATION&lt;br /&gt;
|140,600&lt;br /&gt;
|05/05/2015&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|E&lt;br /&gt;
|AO RUN&lt;br /&gt;
|ERATHOSTENES&lt;br /&gt;
PLATFORM&lt;br /&gt;
|140,600&lt;br /&gt;
|19/07/2015&lt;br /&gt;
|}&lt;br /&gt;
{{WeaponNavbox}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>80.174.252.136</name></author>
	</entry>
</feed>