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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76.182.87.235</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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	<updated>2026-10-28T22:25:37Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Python&amp;diff=23733</id>
		<title>Python</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Python&amp;diff=23733"/>
		<updated>2014-12-08T07:50:49Z</updated>

		<summary type="html">&lt;p&gt;76.182.87.235: Corrected Manufacturer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{ShipInfobox&lt;br /&gt;
| image               = Python2.jpg&lt;br /&gt;
| manufacturer        = Zorgon Peterson&lt;br /&gt;
| cost                = 56,978,179&lt;br /&gt;
| topspeed            = 250&lt;br /&gt;
| boostspeed          = 280&lt;br /&gt;
| maneuverability     = 6&lt;br /&gt;
| shields             = 390&lt;br /&gt;
| armour              = 260&lt;br /&gt;
| hullmass            = 350&lt;br /&gt;
| cargocapacity       = 92.0&lt;br /&gt;
| fuelcapacity        = 32.0&lt;br /&gt;
| jumprange           = 8.23&lt;br /&gt;
| utility             = 4&lt;br /&gt;
| small               = &lt;br /&gt;
| medium              = 2&lt;br /&gt;
| large               = 3&lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = &lt;br /&gt;
| size2               = 1&lt;br /&gt;
| size3               = 2&lt;br /&gt;
| size4               = 1&lt;br /&gt;
| size5               = 2&lt;br /&gt;
| size6               = 3&lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
}}&lt;br /&gt;
{{quote|PYTHON (INFORMATION)|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Insurance:&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Type:&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Crew:&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Cargo Capacity:&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Dimensions:&lt;br /&gt;
| 125L 45W 25H {{cite}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
|-&lt;br /&gt;
| Chamunda&lt;br /&gt;
| Gidzenko Ring&lt;br /&gt;
|-&lt;br /&gt;
| Cerno&lt;br /&gt;
| Kanwar Enterprise&lt;br /&gt;
|-&lt;br /&gt;
| FK5 2550&lt;br /&gt;
| Samokutyayev Dock &#039;&#039;(Correct in Gamma)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Mizar&lt;br /&gt;
|Judson Station (&#039;&#039;Gamma 1.05)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
HighResScreenShot_2014-11-19_11-35-55.jpg|Python interior&lt;br /&gt;
Python_Screenshot_1.jpg&lt;br /&gt;
Python_Screenshot_3.jpg&lt;br /&gt;
Python_Screenshot_6.jpg&lt;br /&gt;
Python_Screenshot_8.jpg&lt;br /&gt;
Python_Screenshot_9.jpg&lt;br /&gt;
Python.jpg&lt;br /&gt;
Screenshot_0063.jpg&lt;br /&gt;
Screenshot_0062.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>76.182.87.235</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Ships&amp;diff=2902</id>
		<title>Ships</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Ships&amp;diff=2902"/>
		<updated>2014-10-29T12:56:16Z</updated>

		<summary type="html">&lt;p&gt;76.182.87.235: /* Current Pilotable Ships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ships&#039;&#039;&#039; are used to traverse space. As with previous Elite games,[http://www.helvellyn.plus.com/3dfrontier][http://www.frontierastro.co.uk/Ships/ships.html][http://ffeartpage.com/ident.htm][http://www.jades.org/shiprevs.htm] there will be a variety of designs.&lt;br /&gt;
&lt;br /&gt;
There will be 25 different &#039;&#039;&#039;playable&#039;&#039;&#039; ships in addition to some non-playable ones at launch,[http://forums.frontier.co.uk/showthread.php?t=9285] with each manufacturer having its own unique style.[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=a4bd777a7f#4] Some will have variant versions, and each will have a huge range of different equipment levels,[https://www.youtube.com/watch?v=9NSMMTfwTOU&amp;amp;t=203] so they could be equipped as freighters, attack ships, explorers, etc.&lt;br /&gt;
&lt;br /&gt;
== Current Pilotable Ships ==&lt;br /&gt;
{| class=&amp;quot;article-table article-table-selected sortable mw-collapsible&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot;|Model&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot;|Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot;|Value&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot;|Initial Cargo&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot;|Max Cargo&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: x-small;&amp;quot;&amp;gt;(No shields)&amp;lt;/span&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot;|Jump Range**&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: x-small;&amp;quot;&amp;gt;(~Light Years)&amp;lt;/span&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot;|Speed&amp;lt;br /&amp;gt;[Boost]&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
[[Sidewinder Mk. I]]&lt;br /&gt;
|Light Multipurpose&lt;br /&gt;
|32,000*&lt;br /&gt;
|4&lt;br /&gt;
|10&lt;br /&gt;
|7.56&lt;br /&gt;
|220 [320]&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|[[Eagle Mk II|Eagle Mk. II]]&lt;br /&gt;
|Mid-range Fighter&lt;br /&gt;
|44,800&lt;br /&gt;
|2&lt;br /&gt;
|14&lt;br /&gt;
|8.47&lt;br /&gt;
|250 [350]&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|[[Zorgon Peterson Hauler]]&lt;br /&gt;
|Light Freighter&lt;br /&gt;
|52,720&lt;br /&gt;
|8&lt;br /&gt;
|22&lt;br /&gt;
|10.46&lt;br /&gt;
|200 [300]&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|[[Viper Mk III|Viper Mk. III]]&lt;br /&gt;
|Heavy Fighter&lt;br /&gt;
|142,931&lt;br /&gt;
|4&lt;br /&gt;
|22&lt;br /&gt;
|6.92&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;320 [500]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
[[Cobra|Cobra Mk. III]]&lt;br /&gt;
|Mid-range Multipurpose&lt;br /&gt;
|279,718&lt;br /&gt;
|18&lt;br /&gt;
|60&lt;br /&gt;
|10.46&lt;br /&gt;
|280 [400]&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|[[Lakon Type 6]]&lt;br /&gt;
|Mid-range Freighter&lt;br /&gt;
|1,045,945&lt;br /&gt;
|50&lt;br /&gt;
|112&lt;br /&gt;
|12.39&lt;br /&gt;
|220 [350]&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|[[Lakon Type 9|Lakon Type-9 Heavy]]&lt;br /&gt;
|Heavy Freighter&lt;br /&gt;
|76,555,842&lt;br /&gt;
|220&lt;br /&gt;
|532&lt;br /&gt;
|17.722&lt;br /&gt;
|130 [200]&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|[[Asp|Asp Explorer]]&lt;br /&gt;
|Heavy Multipurpose&lt;br /&gt;
|6,661,153&lt;br /&gt;
|70&lt;br /&gt;
|192&lt;br /&gt;
|13.2&lt;br /&gt;
|254 [345]&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
[[Anaconda]]&lt;br /&gt;
|Super-Heavy Multipurpose&lt;br /&gt;
|146,969,451&lt;br /&gt;
|114&lt;br /&gt;
|468&lt;br /&gt;
|19.555&lt;br /&gt;
|180 [240]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Imperial Clipper]]&lt;br /&gt;
|&lt;br /&gt;
|22,295,860&lt;br /&gt;
|42&lt;br /&gt;
|184&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Federal Dropship]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|37,814,205&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|56&lt;br /&gt;
|164&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: small;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Note the sidewinder is available for free via insurance.&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: small;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Empty, stripped of weapons, full fuel.&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: small;&amp;quot;&amp;gt;Values in &#039;&#039;&#039;&#039;&#039;bold italics&#039;&#039;&#039;&#039;&#039; indicate best in category.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Considerations&lt;br /&gt;
*The in-shipyard prices are modified by the value of your current ship and supply/demand. It is not the true value of the ship. Generate costs from the insurance.&lt;br /&gt;
&lt;br /&gt;
*Note that prices will vary greatly between star ports and are modified by the resell value of your current ship, Lakons and Anacondas in particular undergo a significant markup, expect to pay up to double the values in the table. The above prices are the based of the insurance values which are currently the only way to find the true value of a ship.&lt;br /&gt;
&lt;br /&gt;
*Beta 2.04: The ship (and modules!) you sell, is sold at 90% it&#039;s value (you lose 10%).&lt;br /&gt;
**As your modules are sold at 90% value when buying a new ship, sell/swap your modules to cheaper ones, if possible, in the outfitting, as you get 100% the price there, so in the end the 10% you lose, will be from a less expensive module (I would expect this to be fixed to a 10% loss as well at some stage. Would make sense, so buyer beware).&lt;br /&gt;
&lt;br /&gt;
*Given you know the value of your current ship (use the table above) you can then calculate the real price of the rest of the ships the current shipyard offers. Just add 90% of the base value of the ship you are in to the price listed (this assumes your current ship is standard fitted only - else add 90% value of modules as well)&lt;br /&gt;
&lt;br /&gt;
*Here are [https://forums.frontier.co.uk/showthread.php?t=31072 some more detailed ship stats], which include things such as turnrates, which should be added to this page soon.&lt;br /&gt;
&lt;br /&gt;
;Upcoming Ships&lt;br /&gt;
*[[Adder]]&lt;br /&gt;
*[[Beluga Liner]]&lt;br /&gt;
*[[Dolphin]]&lt;br /&gt;
*[[Fer de Lance]]&lt;br /&gt;
*[[Krait]]&lt;br /&gt;
*[[Freighter 3|Lakon Type 7]] (previously known as the Freighter 3)&lt;br /&gt;
*[[Orca]]&lt;br /&gt;
*[[Panther Clipper]]&lt;br /&gt;
*[[Python]]&lt;br /&gt;
* [http://elite-dangerous.wikia.com/wiki/The_Hunter The Hunter]&lt;br /&gt;
&lt;br /&gt;
== Available Outfitting on Ships ==&lt;br /&gt;
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. This only lists what type of outfit slots are available for each ship, their exact content has to be put on some other page. For example: Internal housing can contain cargo space, where class 1 = 2t, class 2 = 4t, class 3 = 8t, class 4 = 16t... But Internal housing can also contain shield capacitors, scanners, etc. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc.&lt;br /&gt;
&lt;br /&gt;
Max class for each outfit slot in table below (more info on respective ship page):&lt;br /&gt;
{| class=&amp;quot;article-table article-table-selected mw-collapsible&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot;|[[Eagle Mk II]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot;|[[Sidewinder Mk. I|Sidewinder Mk I]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot;|[[Viper Mk III]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot;|[[Zorgon Peterson Hauler|Hauler]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot;|[[Cobra]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot;|[[Asp]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot;|[[Anaconda]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot;|[[Lakon Type 6|Type-6]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot;|[[Lakon Type 9|Type-9]]&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|[[Medium Hardpoint]]s&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
2&lt;br /&gt;
|2&lt;br /&gt;
2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|[[Small Hardpoint]]s&lt;br /&gt;
|1&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
|1&lt;br /&gt;
1&lt;br /&gt;
|1&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
|1&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|[[Utility Mount]]&lt;br /&gt;
|0&lt;br /&gt;
0&lt;br /&gt;
|0&lt;br /&gt;
0&lt;br /&gt;
|0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
|0&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|[[Bulkheads]]&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|[[Reactor Bay]]&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|[[Thrusters Mounting]]&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|[[Frame Shift Drive Housing]]&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|6&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|[[Environment Control]]&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|[[Power Coupling]]&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|[[Sensor Suite]]&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|[[Fuel Store]]&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|[[Internal Compartment]]s&lt;br /&gt;
|&lt;br /&gt;
3&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
|&lt;br /&gt;
2&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
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|3&lt;br /&gt;
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|6&lt;br /&gt;
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|7&lt;br /&gt;
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|5&lt;br /&gt;
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2&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Faction Ships ==&lt;br /&gt;
Frontier are developing a family of ships for the navies of each faction in the game. Example:&lt;br /&gt;
*[[Empire Fighter]] - Empire Fighter&lt;br /&gt;
*[[Empire Courier|Imperial Courier]] - Empire Scout&lt;br /&gt;
*[[Empire Courier|Imperial Cutter]] - civilian version of Empire Light Warship&lt;br /&gt;
*[[Majestic Class Interdictor]] - Empire Capital Ship&lt;br /&gt;
*[[F63 Condor]] - Federal Fighter&lt;br /&gt;
*[[Farragut]] - Federal Capital Ship&lt;br /&gt;
&lt;br /&gt;
The fleet-class ships that are available to the game’s major factions follow a hierarchy.&amp;lt;ref&amp;gt;Newsletter #7&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Cruisers (Battle cruisers, Battleships, Interdictors) ===&lt;br /&gt;
Long range, independent ships that are capable of controlling entire systems. Heavily armed and capable of deploying large fighter squadrons. The capital ships already shown are an example of this class. In the Empire they are usually known as “Interdictors” – named after the first successful class of cruisers. Currently the most common and most successful is the Majestic class – generally referred to as a “Majestic class Interdictor”. As ships that can also carry out ambassadorial missions they can be used for ‘soft’ power projection, as well as hard.&lt;br /&gt;
&lt;br /&gt;
=== Frigates ===&lt;br /&gt;
These are large ships designed for escort duties. The actual vessels vary greatly between navies, but are all designed to engage multiple small, fast enemies (typically fighters and missile swarms) and are loaded with point defence batteries. They will also have some anti-ship capability, but are not designed to go up against other warships.&lt;br /&gt;
&lt;br /&gt;
=== Destroyers ===&lt;br /&gt;
These are anti-warship vessels, but are generally no longer used in the front line, though some are still in service.&lt;br /&gt;
&lt;br /&gt;
=== Carriers ===&lt;br /&gt;
Designed for the deployment of fighter squadrons. Obsolete in the fleets of the major factions due to the popularity of Cruisers, but small navies still make use of them and some have even been converted into transporters.&lt;br /&gt;
&lt;br /&gt;
=== Transporters (Couriers) ===&lt;br /&gt;
Armored warships designed specifically for transporting valuable assets and cargo quickly and safely.&lt;br /&gt;
&lt;br /&gt;
=== Corvettes (Cutters) ===&lt;br /&gt;
Light multi-role warships, capable of recon, incursions and escort missions. These small warships are also popular with smaller factions, organizations and even wealthy individuals due to their adaptability. The Imperial Cutter is a lighter and faster Corvette-class ship, which players will be able to get their hands on in the final game (assuming they can make the right contacts).&lt;br /&gt;
&lt;br /&gt;
=== Fighters ===&lt;br /&gt;
Small short-range craft that generally cannot operate independently due to having no jump capability. Their main roles include the defense of stations and the large warships that they are deployed from. Commercial fighters are typically jump-capable and are therefore much more flexible than their faction-specific counterparts.&lt;br /&gt;
&lt;br /&gt;
=== Drones ===&lt;br /&gt;
Small automated ships that have largely been phased out due to the existence of effective counter-measures.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>76.182.87.235</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Anaconda&amp;diff=10231</id>
		<title>Anaconda</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Anaconda&amp;diff=10231"/>
		<updated>2014-10-08T23:46:30Z</updated>

		<summary type="html">&lt;p&gt;76.182.87.235: /* Outfitting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Screenshot 0301.jpg|thumb|400px|Anaconda]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Anaconda&#039;&#039;&#039; is currently the largest ship that is able to be piloted by a player in Elite: Dangerous.&lt;br /&gt;
&lt;br /&gt;
Boasting one Class 4, three Class 3, two Class 2, and two Class 1 hardpoints for weapon mounts it is an extremely formidable combat ship capable of holding its own against multiple opponents. It is currently the only ship capable of equipping the powerful Class 4 [[Plasma Accelerators|Plasma Accelerator]].&lt;br /&gt;
&lt;br /&gt;
The Anaconda has a Insurance Value of 348,472 credits.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Anaconda&lt;br /&gt;
|-&lt;br /&gt;
|Cost:&lt;br /&gt;
|46,929,043 Cr&lt;br /&gt;
|-&lt;br /&gt;
|Type:&lt;br /&gt;
|Freighter&lt;br /&gt;
|-&lt;br /&gt;
|Faction:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Manufacturer:&lt;br /&gt;
|[[Faulcon DeLacy]]&lt;br /&gt;
|-&lt;br /&gt;
|Maneuverability:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Crew:&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|Cargo Capacity:&lt;br /&gt;
|468 (No shields)&lt;br /&gt;
|-&lt;br /&gt;
|Dimensions:&lt;br /&gt;
| 280m x 60m x 30m (estimated)&lt;br /&gt;
|-&lt;br /&gt;
|Hyperspace Capable:&lt;br /&gt;
|Range 9.21LY/8.37LY&lt;br /&gt;
(Empty / Full cargo)&lt;br /&gt;
|-&lt;br /&gt;
|Hull Stress Factor:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Acceleration:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Max [[Normal Speed]]:&lt;br /&gt;
| 180 m/s&lt;br /&gt;
|-&lt;br /&gt;
|Max [[Boost Speed]]:&lt;br /&gt;
| 240 m/s&lt;br /&gt;
|-&lt;br /&gt;
|Hardpoints:&lt;br /&gt;
|8 (1 C4, 3 C3, 2 C2, 2 C1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sold At ==&lt;br /&gt;
The Anaconda has been seen for sale (on 2014/09/25) in the shipyard of Louis De Lacaille station (LHS 3262).&lt;br /&gt;
&lt;br /&gt;
Hay Point - NANG TA-KHIAN SYSTEM (confirmed on 2014/10/8 for 46,922,003)&lt;br /&gt;
&lt;br /&gt;
== Outfitting ==&lt;br /&gt;
&lt;br /&gt;
Anaconda outfitting in table below:&lt;br /&gt;
{| class=&amp;quot;article-table article-table-selected&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Default system&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Default class&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Max class&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge Hardpoint]]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Large Hardpoint]]&lt;br /&gt;
| -&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
3&lt;br /&gt;
&lt;br /&gt;
3&lt;br /&gt;
|-&lt;br /&gt;
|[[Medium Hardpoint]]&lt;br /&gt;
| -&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
2&lt;br /&gt;
|-&lt;br /&gt;
|[[Small Hardpoint]]&lt;br /&gt;
|Pulse laser &lt;br /&gt;
Pulse laser &lt;br /&gt;
|1&lt;br /&gt;
1&lt;br /&gt;
|1&lt;br /&gt;
1&lt;br /&gt;
|-&lt;br /&gt;
|[[Utility Mount]]&lt;br /&gt;
| -&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|0&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulkheads]]&lt;br /&gt;
|Lightweight alloy &lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Reactor Bay]]&lt;br /&gt;
|Power Plant &lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Thrusters Mounting]]&lt;br /&gt;
|Thrusters&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Frame Shift Drive Housing]]&lt;br /&gt;
|Frame Shift Drive&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Environment Control]]&lt;br /&gt;
|Life Support &lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Power Coupling]]&lt;br /&gt;
|Power Distributor &lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Sensor Suite]]&lt;br /&gt;
|Sensors &lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Fuel Store]]&lt;br /&gt;
|Fuel tank &lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Internal Compartment]]s&lt;br /&gt;
|Cargo Rack x 64&lt;br /&gt;
Cargo Rack x 32&lt;br /&gt;
&lt;br /&gt;
Shield Generator&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cargo Rack x 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Basic Discovery Scanner&lt;br /&gt;
&lt;br /&gt;
Cargo Rack x 2&lt;br /&gt;
|6&lt;br /&gt;
5&lt;br /&gt;
&lt;br /&gt;
6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
|7&lt;br /&gt;
6&lt;br /&gt;
&lt;br /&gt;
6&lt;br /&gt;
&lt;br /&gt;
6&lt;br /&gt;
&lt;br /&gt;
5&lt;br /&gt;
&lt;br /&gt;
5&lt;br /&gt;
&lt;br /&gt;
5&lt;br /&gt;
&lt;br /&gt;
4&lt;br /&gt;
&lt;br /&gt;
4&lt;br /&gt;
&lt;br /&gt;
4&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
freedom-02.jpg&lt;br /&gt;
Screenshot 0076a.jpg&lt;br /&gt;
Anaconda02.jpg&lt;br /&gt;
Anaconda09.jpg&lt;br /&gt;
Police 05.jpg&lt;br /&gt;
Anaconda.png&lt;br /&gt;
Screenshot 0052.jpg&lt;br /&gt;
Alpha screenshot3.jpg&lt;br /&gt;
Anaconda Bridge.png|Bridge concept&lt;br /&gt;
AnacondaDamaged.png|Damaged Anaconda&lt;br /&gt;
Anaconda 01 Inside.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>76.182.87.235</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Ships&amp;diff=2812</id>
		<title>Ships</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Ships&amp;diff=2812"/>
		<updated>2014-10-08T23:31:09Z</updated>

		<summary type="html">&lt;p&gt;76.182.87.235: /* Current Pilotable Ships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ships&#039;&#039;&#039; are used to traverse space. As with previous Elite games,[http://www.frontierastro.co.uk/Ships/ships.html][http://ffeartpage.com/ident.htm][http://www.jades.org/shiprevs.htm] there will be a variety of designs.&lt;br /&gt;
&lt;br /&gt;
There will be 25 different &#039;&#039;&#039;playable&#039;&#039;&#039; ships in addition to some non-playable ones at launch,[http://forums.frontier.co.uk/showthread.php?t=9285] with each manufacturer having its own unique style.[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=a4bd777a7f#4] Some will have variant versions, and each will have a huge range of different equipment levels,[https://www.youtube.com/watch?v=9NSMMTfwTOU&amp;amp;t=203] so they could be equipped as freighters, attack ships, explorers, etc.&lt;br /&gt;
&lt;br /&gt;
== Current Pilotable Ships ==&lt;br /&gt;
{| class=&amp;quot;article-table article-table-selected&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Model name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Value&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Initial Cargo&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Max Cargo&lt;br /&gt;
(No shields)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Jump Range**&lt;br /&gt;
(~Light Years)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Speed&lt;br /&gt;
Max [Boost]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Sidewinder Mk. I]]&lt;br /&gt;
|Light Multipurpose&lt;br /&gt;
|32,000*&lt;br /&gt;
|4&lt;br /&gt;
|10&lt;br /&gt;
|7.56&lt;br /&gt;
|220 [320]&lt;br /&gt;
|-&lt;br /&gt;
|[[Eagle Mk II|Eagle Mk. II]]&lt;br /&gt;
|Mid-range Fighter&lt;br /&gt;
|44,800&lt;br /&gt;
|2&lt;br /&gt;
|14&lt;br /&gt;
|8.47 (default load-out, no cargo)&lt;br /&gt;
|250 [350]&lt;br /&gt;
|-&lt;br /&gt;
|[[Zorgon Peterson Hauler]]&lt;br /&gt;
|Light Freighter&lt;br /&gt;
|52,720&lt;br /&gt;
|8&lt;br /&gt;
|22&lt;br /&gt;
|10.46&lt;br /&gt;
|200 [300]&lt;br /&gt;
|-&lt;br /&gt;
|[[Viper Mk III|Viper Mk. III]]&lt;br /&gt;
|Heavy Fighter&lt;br /&gt;
|142,931&lt;br /&gt;
|4&lt;br /&gt;
|22&lt;br /&gt;
|6.92&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;320 [500]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Cobra|Cobra Mk. III]]&lt;br /&gt;
|Mid-range Multipurpose&lt;br /&gt;
|279,718&lt;br /&gt;
|18&lt;br /&gt;
|60&lt;br /&gt;
|10.46&lt;br /&gt;
|280 [400]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lakon Type 6]]&lt;br /&gt;
|Mid-range Freighter&lt;br /&gt;
|1,045,945&lt;br /&gt;
|50&lt;br /&gt;
|112&lt;br /&gt;
|12.39&lt;br /&gt;
|220 [350]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lakon Type 9|Lakon Type-9 Heavy]]&lt;br /&gt;
|Heavy Freighter&lt;br /&gt;
|~32,555,842&lt;br /&gt;
|220&lt;br /&gt;
|532&lt;br /&gt;
|17.722&lt;br /&gt;
|130 [200]&lt;br /&gt;
|-&lt;br /&gt;
|[[Asp|Asp Explorer]]&lt;br /&gt;
|Heavy Multipurpose&lt;br /&gt;
|~6,661,153&lt;br /&gt;
|102&lt;br /&gt;
|192&lt;br /&gt;
|13.2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Anaconda]]&lt;br /&gt;
|Super-Heavy Multipurpose&lt;br /&gt;
|46,969,451&lt;br /&gt;
|114&lt;br /&gt;
|468&lt;br /&gt;
|19.555&lt;br /&gt;
|180 [240]&lt;br /&gt;
|}&lt;br /&gt;
Values marked with ~ are approximate and need to be updated by version generated by multiplying the insurance cost by twenty.&lt;br /&gt;
&lt;br /&gt;
The in-shipyard prices are modified by the value of your current ship and supply/demand. It is not the true value of the ship. Generate costs from the insurance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Note the sidewinder is available for free via insurance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Empty, stripped of weapons, full fuel. Note that in Beta1 there is a bug whereby the distance reported for missions on the Bulletin Board is the range with no fuel loaded.&lt;br /&gt;
&lt;br /&gt;
Values in &#039;&#039;&#039;&#039;&#039;bold italics&#039;&#039;&#039;&#039;&#039; indicate best in category&lt;br /&gt;
&lt;br /&gt;
Note that prices will vary greatly between star ports and are modified by the resell value of your current ship, Lakons and Anacondas in particular undergo a significant markup, expect to pay up to double the values in the table. The above prices are the based of the insurance values which are currently the only way to find the true value of a ship.&lt;br /&gt;
&lt;br /&gt;
Beta 2.04: The ship (and modules!) you sell, is sold at 90% it&#039;s value (you lose 10%).&lt;br /&gt;
&lt;br /&gt;
Given you know the value of your current ship (use the table above) you can then calculate the real price of the rest of the ships the current shipyard offers. Just add 90% of the base value of the ship you are in to the price listed (this assumes your current ship is standard fitted only - else add 90% value of modules as well)&lt;br /&gt;
&lt;br /&gt;
As your modules are sold at 90% value when buying a new ship, sell/swap your modules to cheaper ones, if possible, in the outfitting, as you get 100% the price there, so in the end the 10% you lose, will be from a less expensive module (I would expect this to be fixed to a 10% loss as well at some stage. Would make sense, so buyer beware)&lt;br /&gt;
&lt;br /&gt;
Here are [https://forums.frontier.co.uk/showthread.php?t=31072 some more detailed ship stats], which include things such as turnrates, which should be added to this page soon.&lt;br /&gt;
&lt;br /&gt;
Upcoming Ships&lt;br /&gt;
*[[Adder]]&lt;br /&gt;
*[[Beluga Liner]]&lt;br /&gt;
*[[Dolphin]]&lt;br /&gt;
*[[Fer de Lance]]&lt;br /&gt;
*[[Krait]]&lt;br /&gt;
*[[Freighter 3|Lakon Type 7]] (previously known as the Freighter 3)&lt;br /&gt;
*[[Orca]]&lt;br /&gt;
*[[Panther Clipper]]&lt;br /&gt;
*[[Python]]&lt;br /&gt;
&lt;br /&gt;
== Available Outfitting on Ships ==&lt;br /&gt;
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. This only lists what type of outfit slots are available for each ship, their exact content has to be put on some other page. For example: Internal housing can contain cargo space, where class 1 = 2t, class 2 = 4t, class 3 = 8t, class 4 = 16t... But Internal housing can also contain shield capacitors, scanners, etc. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc.&lt;br /&gt;
&lt;br /&gt;
Max class for each outfit slot in table below (more info on respective ship page):&lt;br /&gt;
{| class=&amp;quot;article-table article-table-selected&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Eagle Mk II]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Sidewinder Mk. I|Sidewinder Mk I]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Viper Mk III]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Zorgon Peterson Hauler|Hauler]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Cobra]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Asp]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Anaconda]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Lakon Type 6|Type-6]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Lakon Type 9|Type-9]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Medium Hardpoint]]s&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
2&lt;br /&gt;
|2&lt;br /&gt;
2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small Hardpoint]]s&lt;br /&gt;
|1&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
|1&lt;br /&gt;
1&lt;br /&gt;
|1&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
|1&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Utility Mount]]&lt;br /&gt;
|0&lt;br /&gt;
0&lt;br /&gt;
|0&lt;br /&gt;
0&lt;br /&gt;
|0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
|0&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulkheads]]&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Reactor Bay]]&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Thrusters Mounting]]&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Frame Shift Drive Housing]]&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Environment Control]]&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Power Coupling]]&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sensor Suite]]&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fuel Store]]&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Internal Compartment]]s&lt;br /&gt;
|&lt;br /&gt;
3&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
|&lt;br /&gt;
2&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
|3&lt;br /&gt;
&lt;br /&gt;
3&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
4&lt;br /&gt;
&lt;br /&gt;
4&lt;br /&gt;
&lt;br /&gt;
4&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
|6&lt;br /&gt;
6&lt;br /&gt;
&lt;br /&gt;
5&lt;br /&gt;
&lt;br /&gt;
3&lt;br /&gt;
&lt;br /&gt;
3&lt;br /&gt;
&lt;br /&gt;
3&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
|&lt;br /&gt;
|5&lt;br /&gt;
5&lt;br /&gt;
&lt;br /&gt;
4&lt;br /&gt;
&lt;br /&gt;
4&lt;br /&gt;
&lt;br /&gt;
3&lt;br /&gt;
&lt;br /&gt;
3&lt;br /&gt;
&lt;br /&gt;
3&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Faction Ships ==&lt;br /&gt;
Frontier are developing a family of ships for the navies of each faction in the game. Example:&lt;br /&gt;
*[[Empire Fighter]] - Empire Fighter&lt;br /&gt;
*[[Empire Courier|Imperial Courier]] - Empire Scout&lt;br /&gt;
*[[Empire Courier|Imperial Cutter]] - civilian version of Empire Light Warship&lt;br /&gt;
*[[Majestic Class Interdictor]] - Empire Capital Ship&lt;br /&gt;
*[[F63 Condor]] - Federal Fighter&lt;br /&gt;
*[[Farragut]] - Federal Capital Ship&lt;br /&gt;
&lt;br /&gt;
The fleet-class ships that are available to the game’s major factions follow a hierarchy.&amp;lt;ref&amp;gt;Newsletter #7&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Cruisers (Battle cruisers, Battleships, Interdictors) ===&lt;br /&gt;
Long range, independent ships that are capable of controlling entire systems. Heavily armed and capable of deploying large fighter squadrons. The capital ships already shown are an example of this class. In the Empire they are usually known as “Interdictors” – named after the first successful class of cruisers. Currently the most common and most successful is the Majestic class – generally referred to as a “Majestic class Interdictor”. As ships that can also carry out ambassadorial missions they can be used for ‘soft’ power projection, as well as hard.&lt;br /&gt;
&lt;br /&gt;
=== Frigates ===&lt;br /&gt;
These are large ships designed for escort duties. The actual vessels vary greatly between navies, but are all designed to engage multiple small, fast enemies (typically fighters and missile swarms) and are loaded with point defence batteries. They will also have some anti-ship capability, but are not designed to go up against other warships.&lt;br /&gt;
&lt;br /&gt;
=== Destroyers ===&lt;br /&gt;
These are anti-warship vessels, but are generally no longer used in the front line, though some are still in service.&lt;br /&gt;
&lt;br /&gt;
=== Carriers ===&lt;br /&gt;
Designed for the deployment of fighter squadrons. Obsolete in the fleets of the major factions due to the popularity of Cruisers, but small navies still make use of them and some have even been converted into transporters.&lt;br /&gt;
&lt;br /&gt;
=== Transporters (Couriers) ===&lt;br /&gt;
Armored warships designed specifically for transporting valuable assets and cargo quickly and safely.&lt;br /&gt;
&lt;br /&gt;
=== Corvettes (Cutters) ===&lt;br /&gt;
Light multi-role warships, capable of recon, incursions and escort missions. These small warships are also popular with smaller factions, organizations and even wealthy individuals due to their adaptability. The Imperial Cutter is a lighter and faster Corvette-class ship, which players will be able to get their hands on in the final game (assuming they can make the right contacts).&lt;br /&gt;
&lt;br /&gt;
=== Fighters ===&lt;br /&gt;
Small short-range craft that generally cannot operate independently due to having no jump capability. Their main roles include the defense of stations and the large warships that they are deployed from. Commercial fighters are typically jump-capable and are therefore much more flexible than their faction-specific counterparts.&lt;br /&gt;
&lt;br /&gt;
=== Drones ===&lt;br /&gt;
Small automated ships that have largely been phased out due to the existence of effective counter-measures.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>76.182.87.235</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Type-9_Heavy&amp;diff=22764</id>
		<title>Type-9 Heavy</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Type-9_Heavy&amp;diff=22764"/>
		<updated>2014-10-08T20:19:25Z</updated>

		<summary type="html">&lt;p&gt;76.182.87.235: /* Outfitting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Blaze-02.jpg|thumb|400px|Lakon Type-9 Heavy]]&lt;br /&gt;
The &#039;&#039;&#039;Lakon Type-9 Heavy&#039;&#039;&#039; is a heavy freighter featured in Elite: Dangerous. Currently it has the largest capacity cargo hold of any ship available making it the ideal trading and hauling vessel. As a result of this it suffers from poor maneuverability and can have difficulty in shaking smaller ships from its blind spot. Although with five weapon hardpoints the Lakon Type-9 Heavy is not without defenses and can equip heavy armament.&lt;br /&gt;
&lt;br /&gt;
It first appeared in the development diary videos and in some of the live streams done by Frontier. Later it appeared in the early Alpha stages and is one of the four ships that was in the first release of the Premium Beta.&lt;br /&gt;
&lt;br /&gt;
The ship itself is often seen as a freighter, although it can be a potent threat if equipped with the right weapons. It can, with good aim and piloting take down a Sidewinder in one pass. Yet, the role of this ship is most likely going to be a trader as it is incredibly slow and lumbering. Also note that it has problems fitting through the narrow gates of the Coriolis space stations and can therefore be very expensive to fly if the pilot is not sufficiently skilled.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Lakon Type-9 Heavy&lt;br /&gt;
|-&lt;br /&gt;
|Cost:&lt;br /&gt;
|3,555,840 CR&lt;br /&gt;
|-&lt;br /&gt;
|Type:&lt;br /&gt;
|Freighter&lt;br /&gt;
|-&lt;br /&gt;
|Faction:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Manufacturer:&lt;br /&gt;
| Lakon Spaceways&lt;br /&gt;
|-&lt;br /&gt;
|Maneuverability:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Crew:&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Cargo Capacity:&lt;br /&gt;
|532 (No shields)&lt;br /&gt;
|-&lt;br /&gt;
|Dimensions:&lt;br /&gt;
|100m x 120m x 40m (estimated)&lt;br /&gt;
|-&lt;br /&gt;
|Hyperspace Capable:&lt;br /&gt;
|Range 17.722LY / 13.337LY&lt;br /&gt;
(Empty / Full cargo)&lt;br /&gt;
|-&lt;br /&gt;
|Hull Stress Factor:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Acceleration:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Max [[Normal Speed]]:&lt;br /&gt;
| 130 m/s&lt;br /&gt;
|-&lt;br /&gt;
|Max [[Boost Speed]]:&lt;br /&gt;
| 200 m/s&lt;br /&gt;
|-&lt;br /&gt;
|Hardpoints:&lt;br /&gt;
|5 (3 C4, 2 C2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Purchase Locations ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 500px;&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |System&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Station&lt;br /&gt;
|-&lt;br /&gt;
|[[Bolg]]&lt;br /&gt;
|[[Moxon&#039;s Mojo]]&lt;br /&gt;
|-&lt;br /&gt;
|[[I Bootis]]&lt;br /&gt;
|[[Chango Dock]]&lt;br /&gt;
|}&lt;br /&gt;
Note, all prices are approximate and may vary between systems.&lt;br /&gt;
&lt;br /&gt;
Insurance just for the ship is 177,792 credits&lt;br /&gt;
&lt;br /&gt;
== Outfitting ==&lt;br /&gt;
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc.&lt;br /&gt;
&lt;br /&gt;
Lakon Type-9 outfitting in table below:&lt;br /&gt;
{| class=&amp;quot;article-table article-table-selected&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Default system&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Default class&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Max class&lt;br /&gt;
|-&lt;br /&gt;
|[[Medium Hardpoint]]&lt;br /&gt;
| -&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
2&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
|-&lt;br /&gt;
|[[Small Hardpoint]]&lt;br /&gt;
|Pulse laser &lt;br /&gt;
Pulse laser &lt;br /&gt;
|1&lt;br /&gt;
1&lt;br /&gt;
|1&lt;br /&gt;
1&lt;br /&gt;
|-&lt;br /&gt;
|[[Utility Mount]]&lt;br /&gt;
| -&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|0&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
&lt;br /&gt;
0&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulkheads]]&lt;br /&gt;
|Lightweight alloy &lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Reactor Bay]]&lt;br /&gt;
|Power Plant &lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Thrusters Mounting]]&lt;br /&gt;
|Thrusters&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Frame Shift Drive Housing]]&lt;br /&gt;
|Frame Shift Drive&lt;br /&gt;
|6?&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Environment Control]]&lt;br /&gt;
|Life Support &lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Power Coupling]]&lt;br /&gt;
|Power Distributor &lt;br /&gt;
|6?&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Sensor Suite]]&lt;br /&gt;
|Sensors &lt;br /&gt;
|3?&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Fuel Store]]&lt;br /&gt;
|Fuel tank &lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Internal Compartment]]s&lt;br /&gt;
|Cargo Rack?&lt;br /&gt;
Shield Generator?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Basic Discovery Scanner ?&lt;br /&gt;
|7?&lt;br /&gt;
6?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
|8&lt;br /&gt;
7&lt;br /&gt;
&lt;br /&gt;
6&lt;br /&gt;
&lt;br /&gt;
5&lt;br /&gt;
&lt;br /&gt;
4&lt;br /&gt;
&lt;br /&gt;
4&lt;br /&gt;
&lt;br /&gt;
3&lt;br /&gt;
&lt;br /&gt;
3&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
blaze-03.jpg&lt;br /&gt;
stars-02.jpg&lt;br /&gt;
145vLjx.jpg|Cockpit view&lt;br /&gt;
Peek of the week 26a.jpg|Interior concept&lt;br /&gt;
Trader.jpg|Exterior concept&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>76.182.87.235</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Type-9_Heavy&amp;diff=22762</id>
		<title>Type-9 Heavy</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Type-9_Heavy&amp;diff=22762"/>
		<updated>2014-10-08T20:15:53Z</updated>

		<summary type="html">&lt;p&gt;76.182.87.235: /* Outfitting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Blaze-02.jpg|thumb|400px|Lakon Type-9 Heavy]]&lt;br /&gt;
The &#039;&#039;&#039;Lakon Type-9 Heavy&#039;&#039;&#039; is a heavy freighter featured in Elite: Dangerous. Currently it has the largest capacity cargo hold of any ship available making it the ideal trading and hauling vessel. As a result of this it suffers from poor maneuverability and can have difficulty in shaking smaller ships from its blind spot. Although with five weapon hardpoints the Lakon Type-9 Heavy is not without defenses and can equip heavy armament.&lt;br /&gt;
&lt;br /&gt;
It first appeared in the development diary videos and in some of the live streams done by Frontier. Later it appeared in the early Alpha stages and is one of the four ships that was in the first release of the Premium Beta.&lt;br /&gt;
&lt;br /&gt;
The ship itself is often seen as a freighter, although it can be a potent threat if equipped with the right weapons. It can, with good aim and piloting take down a Sidewinder in one pass. Yet, the role of this ship is most likely going to be a trader as it is incredibly slow and lumbering. Also note that it has problems fitting through the narrow gates of the Coriolis space stations and can therefore be very expensive to fly if the pilot is not sufficiently skilled.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Lakon Type-9 Heavy&lt;br /&gt;
|-&lt;br /&gt;
|Cost:&lt;br /&gt;
|3,555,840 CR&lt;br /&gt;
|-&lt;br /&gt;
|Type:&lt;br /&gt;
|Freighter&lt;br /&gt;
|-&lt;br /&gt;
|Faction:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Manufacturer:&lt;br /&gt;
| Lakon Spaceways&lt;br /&gt;
|-&lt;br /&gt;
|Maneuverability:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Crew:&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Cargo Capacity:&lt;br /&gt;
|532 (No shields)&lt;br /&gt;
|-&lt;br /&gt;
|Dimensions:&lt;br /&gt;
|100m x 120m x 40m (estimated)&lt;br /&gt;
|-&lt;br /&gt;
|Hyperspace Capable:&lt;br /&gt;
|Range 17.722LY / 13.337LY&lt;br /&gt;
(Empty / Full cargo)&lt;br /&gt;
|-&lt;br /&gt;
|Hull Stress Factor:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Acceleration:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Max [[Normal Speed]]:&lt;br /&gt;
| 130 m/s&lt;br /&gt;
|-&lt;br /&gt;
|Max [[Boost Speed]]:&lt;br /&gt;
| 200 m/s&lt;br /&gt;
|-&lt;br /&gt;
|Hardpoints:&lt;br /&gt;
|5 (3 C4, 2 C2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Purchase Locations ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 500px;&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |System&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Station&lt;br /&gt;
|-&lt;br /&gt;
|[[Bolg]]&lt;br /&gt;
|[[Moxon&#039;s Mojo]]&lt;br /&gt;
|-&lt;br /&gt;
|[[I Bootis]]&lt;br /&gt;
|[[Chango Dock]]&lt;br /&gt;
|}&lt;br /&gt;
Note, all prices are approximate and may vary between systems.&lt;br /&gt;
&lt;br /&gt;
Insurance just for the ship is 177,792 credits&lt;br /&gt;
&lt;br /&gt;
== Outfitting ==&lt;br /&gt;
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc.&lt;br /&gt;
&lt;br /&gt;
Lakon Type-9 outfitting in table below:&lt;br /&gt;
{| class=&amp;quot;article-table article-table-selected&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Default system&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Default class&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Max class&lt;br /&gt;
|-&lt;br /&gt;
|[[Medium Hardpoint]]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|[[Small Hardpoint]]&lt;br /&gt;
|Pulse laser &lt;br /&gt;
Pulse laser &lt;br /&gt;
|1?&lt;br /&gt;
1?&lt;br /&gt;
|1?&lt;br /&gt;
1?&lt;br /&gt;
|-&lt;br /&gt;
|[[Utility Mount]]&lt;br /&gt;
| -&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|0?&lt;br /&gt;
0?&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulkheads]]&lt;br /&gt;
|Lightweight alloy &lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Reactor Bay]]&lt;br /&gt;
|Power Plant &lt;br /&gt;
|2?&lt;br /&gt;
|2?&lt;br /&gt;
|-&lt;br /&gt;
|[[Thrusters Mounting]]&lt;br /&gt;
|Thrusters&lt;br /&gt;
|2?&lt;br /&gt;
|2?&lt;br /&gt;
|-&lt;br /&gt;
|[[Frame Shift Drive Housing]]&lt;br /&gt;
|Frame Shift Drive&lt;br /&gt;
|2?&lt;br /&gt;
|2?&lt;br /&gt;
|-&lt;br /&gt;
|[[Environment Control]]&lt;br /&gt;
|Life Support &lt;br /&gt;
|1?&lt;br /&gt;
|1?&lt;br /&gt;
|-&lt;br /&gt;
|[[Power Coupling]]&lt;br /&gt;
|Power Distributor &lt;br /&gt;
|1?&lt;br /&gt;
|1?&lt;br /&gt;
|-&lt;br /&gt;
|[[Sensor Suite]]&lt;br /&gt;
|Sensors &lt;br /&gt;
|1?&lt;br /&gt;
|1?&lt;br /&gt;
|-&lt;br /&gt;
|[[Fuel Store]]&lt;br /&gt;
|Fuel tank &lt;br /&gt;
|1?&lt;br /&gt;
|1?&lt;br /&gt;
|-&lt;br /&gt;
|[[Internal Compartment]]s&lt;br /&gt;
|Cargo Rack?&lt;br /&gt;
Shield Generator?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Basic Discovery Scanner ?&lt;br /&gt;
|7?&lt;br /&gt;
6?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
|8&lt;br /&gt;
7&lt;br /&gt;
&lt;br /&gt;
6&lt;br /&gt;
&lt;br /&gt;
5&lt;br /&gt;
&lt;br /&gt;
4&lt;br /&gt;
&lt;br /&gt;
4&lt;br /&gt;
&lt;br /&gt;
3&lt;br /&gt;
&lt;br /&gt;
3&lt;br /&gt;
&lt;br /&gt;
2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
blaze-03.jpg&lt;br /&gt;
stars-02.jpg&lt;br /&gt;
145vLjx.jpg|Cockpit view&lt;br /&gt;
Peek of the week 26a.jpg|Interior concept&lt;br /&gt;
Trader.jpg|Exterior concept&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>76.182.87.235</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Ships&amp;diff=2808</id>
		<title>Ships</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Ships&amp;diff=2808"/>
		<updated>2014-10-08T20:03:10Z</updated>

		<summary type="html">&lt;p&gt;76.182.87.235: /* Current Pilotable Ships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ships&#039;&#039;&#039; are used to traverse space. As with previous Elite games,[http://www.frontierastro.co.uk/Ships/ships.html][http://ffeartpage.com/ident.htm][http://www.jades.org/shiprevs.htm] there will be a variety of designs.&lt;br /&gt;
&lt;br /&gt;
There will be 25 different &#039;&#039;&#039;playable&#039;&#039;&#039; ships in addition to some non-playable ones at launch,[http://forums.frontier.co.uk/showthread.php?t=9285] with each manufacturer having its own unique style.[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=a4bd777a7f#4] Some will have variant versions, and each will have a huge range of different equipment levels,[https://www.youtube.com/watch?v=9NSMMTfwTOU&amp;amp;t=203] so they could be equipped as freighters, attack ships, explorers, etc.&lt;br /&gt;
&lt;br /&gt;
== Current Pilotable Ships ==&lt;br /&gt;
{| class=&amp;quot;article-table article-table-selected&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Model name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Value&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Initial Cargo&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Max Cargo&lt;br /&gt;
(No shields)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Jump Range**&lt;br /&gt;
(~Light Years)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Speed&lt;br /&gt;
Max [Boost]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Sidewinder Mk. I]]&lt;br /&gt;
|Light Multipurpose&lt;br /&gt;
|32,000*&lt;br /&gt;
|4&lt;br /&gt;
|10&lt;br /&gt;
|7.56&lt;br /&gt;
|220 [320]&lt;br /&gt;
|-&lt;br /&gt;
|[[Eagle Mk II|Eagle Mk. II]]&lt;br /&gt;
|Mid-range Fighter&lt;br /&gt;
|44,800&lt;br /&gt;
|2&lt;br /&gt;
|14&lt;br /&gt;
|8.47 (default load-out, no cargo)&lt;br /&gt;
|250 [350]&lt;br /&gt;
|-&lt;br /&gt;
|[[Zorgon Peterson Hauler]]&lt;br /&gt;
|Light Freighter&lt;br /&gt;
|52,720&lt;br /&gt;
|8&lt;br /&gt;
|22&lt;br /&gt;
|10.46&lt;br /&gt;
|200 [300]&lt;br /&gt;
|-&lt;br /&gt;
|[[Viper Mk III|Viper Mk. III]]&lt;br /&gt;
|Heavy Fighter&lt;br /&gt;
|142,931&lt;br /&gt;
|4&lt;br /&gt;
|22&lt;br /&gt;
|6.92&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;320 [500]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Cobra|Cobra Mk. III]]&lt;br /&gt;
|Mid-range Multipurpose&lt;br /&gt;
|279,718&lt;br /&gt;
|18&lt;br /&gt;
|60&lt;br /&gt;
|10.46&lt;br /&gt;
|280 [400]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lakon Type 6]]&lt;br /&gt;
|Mid-range Freighter&lt;br /&gt;
|1,045,945&lt;br /&gt;
|50&lt;br /&gt;
|112&lt;br /&gt;
|12.39&lt;br /&gt;
|220 [350]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lakon Type 9|Lakon Type-9 Heavy]]&lt;br /&gt;
|Heavy Freighter&lt;br /&gt;
|~32,555,842&lt;br /&gt;
|220&lt;br /&gt;
|532&lt;br /&gt;
|17.722&lt;br /&gt;
|130 [200]&lt;br /&gt;
|-&lt;br /&gt;
|[[Asp|Asp Explorer]]&lt;br /&gt;
|Heavy Multipurpose&lt;br /&gt;
|~6,661,153&lt;br /&gt;
|102&lt;br /&gt;
|192&lt;br /&gt;
|13.2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Anaconda]]&lt;br /&gt;
|Super-Heavy Multipurpose&lt;br /&gt;
|46,969,451&lt;br /&gt;
|228&lt;br /&gt;
|468&lt;br /&gt;
|19.555&lt;br /&gt;
|180 [240]&lt;br /&gt;
|}&lt;br /&gt;
Values marked with ~ are approximate and need to be updated by version generated by multiplying the insurance cost by twenty.&lt;br /&gt;
&lt;br /&gt;
The in-shipyard prices are modified by the value of your current ship and supply/demand. It is not the true value of the ship. Generate costs from the insurance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Note the sidewinder is available for free via insurance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Empty, stripped of weapons, full fuel. Note that in Beta1 there is a bug whereby the distance reported for missions on the Bulletin Board is the range with no fuel loaded.&lt;br /&gt;
&lt;br /&gt;
Values in &#039;&#039;&#039;&#039;&#039;bold italics&#039;&#039;&#039;&#039;&#039; indicate best in category&lt;br /&gt;
&lt;br /&gt;
Note that prices will vary greatly between star ports and are modified by the resell value of your current ship, Lakons and Anacondas in particular undergo a significant markup, expect to pay up to double the values in the table. The above prices are the based of the insurance values which are currently the only way to find the true value of a ship.&lt;br /&gt;
&lt;br /&gt;
Beta 2.04: The ship (and modules!) you sell, is sold at 90% it&#039;s value (you lose 10%).&lt;br /&gt;
&lt;br /&gt;
Given you know the value of your current ship (use the table above) you can then calculate the real price of the rest of the ships the current shipyard offers. Just add 90% of the base value of the ship you are in to the price listed (this assumes your current ship is standard fitted only - else add 90% value of modules as well)&lt;br /&gt;
&lt;br /&gt;
As your modules are sold at 90% value when buying a new ship, sell/swap your modules to cheaper ones, if possible, in the outfitting, as you get 100% the price there, so in the end the 10% you lose, will be from a less expensive module (I would expect this to be fixed to a 10% loss as well at some stage. Would make sense, so buyer beware)&lt;br /&gt;
&lt;br /&gt;
Here are [https://forums.frontier.co.uk/showthread.php?t=31072 some more detailed ship stats], which include things such as turnrates, which should be added to this page soon.&lt;br /&gt;
&lt;br /&gt;
Upcoming Ships&lt;br /&gt;
*[[Adder]]&lt;br /&gt;
*[[Beluga Liner]]&lt;br /&gt;
*[[Dolphin]]&lt;br /&gt;
*[[Fer de Lance]]&lt;br /&gt;
*[[Krait]]&lt;br /&gt;
*[[Freighter 3|Lakon Type 7]] (previously known as the Freighter 3)&lt;br /&gt;
*[[Orca]]&lt;br /&gt;
*[[Panther Clipper]]&lt;br /&gt;
*[[Python]]&lt;br /&gt;
&lt;br /&gt;
== Available Outfitting on Ships ==&lt;br /&gt;
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. This only lists what type of outfit slots are available for each ship, their exact content has to be put on some other page. For example: Internal housing can contain cargo space, where class 1 = 2t, class 2 = 4t, class 3 = 8t, class 4 = 16t... But Internal housing can also contain shield capacitors, scanners, etc. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc.&lt;br /&gt;
&lt;br /&gt;
Max class for each outfit slot in table below (more info on respective ship page):&lt;br /&gt;
{| class=&amp;quot;article-table article-table-selected&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Eagle Mk II]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Sidewinder Mk. I|Sidewinder Mk I]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Viper Mk III]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Zorgon Peterson Hauler|Hauler]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Cobra]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Asp]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Anaconda]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Lakon Type 6|Type-6]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Lakon Type 9|Type-9]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Medium Hardpoint]]s&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|0&lt;br /&gt;
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|[[Bulkheads]]&lt;br /&gt;
|8&lt;br /&gt;
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|[[Reactor Bay]]&lt;br /&gt;
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== Faction Ships ==&lt;br /&gt;
Frontier are developing a family of ships for the navies of each faction in the game. Example:&lt;br /&gt;
*[[Empire Fighter]] - Empire Fighter&lt;br /&gt;
*[[Empire Courier|Imperial Courier]] - Empire Scout&lt;br /&gt;
*[[Empire Courier|Imperial Cutter]] - civilian version of Empire Light Warship&lt;br /&gt;
*[[Majestic Class Interdictor]] - Empire Capital Ship&lt;br /&gt;
*[[F63 Condor]] - Federal Fighter&lt;br /&gt;
*[[Farragut]] - Federal Capital Ship&lt;br /&gt;
&lt;br /&gt;
The fleet-class ships that are available to the game’s major factions follow a hierarchy.&amp;lt;ref&amp;gt;Newsletter #7&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Cruisers (Battle cruisers, Battleships, Interdictors) ===&lt;br /&gt;
Long range, independent ships that are capable of controlling entire systems. Heavily armed and capable of deploying large fighter squadrons. The capital ships already shown are an example of this class. In the Empire they are usually known as “Interdictors” – named after the first successful class of cruisers. Currently the most common and most successful is the Majestic class – generally referred to as a “Majestic class Interdictor”. As ships that can also carry out ambassadorial missions they can be used for ‘soft’ power projection, as well as hard.&lt;br /&gt;
&lt;br /&gt;
=== Frigates ===&lt;br /&gt;
These are large ships designed for escort duties. The actual vessels vary greatly between navies, but are all designed to engage multiple small, fast enemies (typically fighters and missile swarms) and are loaded with point defence batteries. They will also have some anti-ship capability, but are not designed to go up against other warships.&lt;br /&gt;
&lt;br /&gt;
=== Destroyers ===&lt;br /&gt;
These are anti-warship vessels, but are generally no longer used in the front line, though some are still in service.&lt;br /&gt;
&lt;br /&gt;
=== Carriers ===&lt;br /&gt;
Designed for the deployment of fighter squadrons. Obsolete in the fleets of the major factions due to the popularity of Cruisers, but small navies still make use of them and some have even been converted into transporters.&lt;br /&gt;
&lt;br /&gt;
=== Transporters (Couriers) ===&lt;br /&gt;
Armored warships designed specifically for transporting valuable assets and cargo quickly and safely.&lt;br /&gt;
&lt;br /&gt;
=== Corvettes (Cutters) ===&lt;br /&gt;
Light multi-role warships, capable of recon, incursions and escort missions. These small warships are also popular with smaller factions, organizations and even wealthy individuals due to their adaptability. The Imperial Cutter is a lighter and faster Corvette-class ship, which players will be able to get their hands on in the final game (assuming they can make the right contacts).&lt;br /&gt;
&lt;br /&gt;
=== Fighters ===&lt;br /&gt;
Small short-range craft that generally cannot operate independently due to having no jump capability. Their main roles include the defense of stations and the large warships that they are deployed from. Commercial fighters are typically jump-capable and are therefore much more flexible than their faction-specific counterparts.&lt;br /&gt;
&lt;br /&gt;
=== Drones ===&lt;br /&gt;
Small automated ships that have largely been phased out due to the existence of effective counter-measures.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>76.182.87.235</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Ships&amp;diff=2784</id>
		<title>Ships</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Ships&amp;diff=2784"/>
		<updated>2014-10-08T05:33:41Z</updated>

		<summary type="html">&lt;p&gt;76.182.87.235: /* Current Pilotable Ships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ships&#039;&#039;&#039; are used to traverse space. As with previous Elite games,[http://www.frontierastro.co.uk/Ships/ships.html][http://ffeartpage.com/ident.htm][http://www.jades.org/shiprevs.htm] there will be a variety of designs.&lt;br /&gt;
&lt;br /&gt;
There will be 25 different &#039;&#039;&#039;playable&#039;&#039;&#039; ships in addition to some non-playable ones at launch,[http://forums.frontier.co.uk/showthread.php?t=9285] with each manufacturer having its own unique style.[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=a4bd777a7f#4] Some will have variant versions, and each will have a huge range of different equipment levels,[https://www.youtube.com/watch?v=9NSMMTfwTOU&amp;amp;t=203] so they could be equipped as freighters, attack ships, explorers, etc.&lt;br /&gt;
&lt;br /&gt;
== Current Pilotable Ships ==&lt;br /&gt;
{| class=&amp;quot;article-table article-table-selected&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Model name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Value&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Initial Cargo&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Max Cargo&lt;br /&gt;
(No shields)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Jump Range**&lt;br /&gt;
(~Light Years)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Speed&lt;br /&gt;
Max [Boost]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Sidewinder Mk. I]]&lt;br /&gt;
|Light Multipurpose&lt;br /&gt;
|32,000*&lt;br /&gt;
|4&lt;br /&gt;
|10&lt;br /&gt;
|7.56&lt;br /&gt;
|220 [320]&lt;br /&gt;
|-&lt;br /&gt;
|[[Eagle Mk II|Eagle Mk. II]]&lt;br /&gt;
|Mid-range Fighter&lt;br /&gt;
|44,800&lt;br /&gt;
|2&lt;br /&gt;
|14&lt;br /&gt;
|8.47 (default load-out, no cargo)&lt;br /&gt;
|250 [350]&lt;br /&gt;
|-&lt;br /&gt;
|[[Zorgon Peterson Hauler]]&lt;br /&gt;
|Light Freighter&lt;br /&gt;
|~56,000&lt;br /&gt;
|8&lt;br /&gt;
|22&lt;br /&gt;
|10.46&lt;br /&gt;
|200 [300]&lt;br /&gt;
|-&lt;br /&gt;
|[[Viper Mk III|Viper Mk. III]]&lt;br /&gt;
|Heavy Fighter&lt;br /&gt;
|~146.131&lt;br /&gt;
|4&lt;br /&gt;
|22&lt;br /&gt;
|6.92&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;320 [500]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Cobra|Cobra Mk. III]]&lt;br /&gt;
|Mid-range Multipurpose&lt;br /&gt;
|~282.918&lt;br /&gt;
|18&lt;br /&gt;
|60&lt;br /&gt;
|10.46&lt;br /&gt;
|280 [400]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lakon Type 6]]&lt;br /&gt;
|Mid-range Freighter&lt;br /&gt;
|~1,045,945&lt;br /&gt;
|50&lt;br /&gt;
|112&lt;br /&gt;
|12.39&lt;br /&gt;
|220 [350]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lakon Type 9|Lakon Type-9 Heavy]]&lt;br /&gt;
|Heavy Freighter&lt;br /&gt;
|~32,555,842&lt;br /&gt;
|220&lt;br /&gt;
|?&lt;br /&gt;
|17.722&lt;br /&gt;
|130 [200]&lt;br /&gt;
|-&lt;br /&gt;
|[[Asp|Asp Explorer]]&lt;br /&gt;
|Heavy Multipurpose&lt;br /&gt;
|~6,661,153&lt;br /&gt;
|102&lt;br /&gt;
|192&lt;br /&gt;
|13.2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Anaconda]]&lt;br /&gt;
|Super-Heavy Multipurpose&lt;br /&gt;
|~46,969,451&lt;br /&gt;
|228&lt;br /&gt;
|?&lt;br /&gt;
|19.555&lt;br /&gt;
|180 [240]&lt;br /&gt;
|}&lt;br /&gt;
Values marked with ~ are approximate and need to be updated by version generated by multiplying the insurance cost by twenty.&lt;br /&gt;
&lt;br /&gt;
The in-shipyard prices are modified by the value of your current ship and supply/demand. It is not the true value of the ship. Generate costs from the insurance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Note the sidewinder is available for free via insurance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Empty, stripped of weapons, full fuel. Note that in Beta1 there is a bug whereby the distance reported for missions on the Bulletin Board is the range with no fuel loaded.&lt;br /&gt;
&lt;br /&gt;
Values in &#039;&#039;&#039;&#039;&#039;bold italics&#039;&#039;&#039;&#039;&#039; indicate best in category&lt;br /&gt;
&lt;br /&gt;
Note that prices will vary greatly between star ports and are modified by the resell value of your current ship, Lakons and Anacondas in particular undergo a significant markup, expect to pay up to double the values in the table. The above prices are the based of the insurance values which are currently the only way to find the true value of a ship.&lt;br /&gt;
&lt;br /&gt;
Here are [https://forums.frontier.co.uk/showthread.php?t=31072 some more detailed ship stats], which include things such as turnrates, which should be added to this page soon.&lt;br /&gt;
&lt;br /&gt;
Upcoming Ships&lt;br /&gt;
*[[Adder]]&lt;br /&gt;
*[[Beluga Liner]]&lt;br /&gt;
*[[Dolphin]]&lt;br /&gt;
*[[Fer de Lance]]&lt;br /&gt;
*[[Krait]]&lt;br /&gt;
*[[Freighter 3|Lakon Type 7]] (previously known as the Freighter 3)&lt;br /&gt;
*[[Orca]]&lt;br /&gt;
*[[Panther Clipper]]&lt;br /&gt;
*[[Python]]&lt;br /&gt;
&lt;br /&gt;
== Available Outfitting on Ships ==&lt;br /&gt;
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. This only lists what type of outfit slots are available for each ship, their exact content has to be put on some other page. For example: Internal housing can contain cargo space, where class 1 = 2t, class 2 = 4t, class 3 = 8t, class 4 = 16t... But Internal housing can also contain shield capacitors, scanners, etc. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc.&lt;br /&gt;
&lt;br /&gt;
Max class for each outfit slot in table below (more info on respective ship page):&lt;br /&gt;
{| class=&amp;quot;article-table article-table-selected&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Eagle Mk II]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Sidewinder Mk. I|Sidewinder Mk I]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Viper Mk III]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Zorgon Peterson Hauler|Hauler]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Cobra]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Asp]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Anaconda]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Lakon Type 6|Type-6]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |[[Lakon Type 9|Type-9]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Medium Hardpoint]]s&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
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|-&lt;br /&gt;
|[[Small Hardpoint]]s&lt;br /&gt;
|1&lt;br /&gt;
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|1&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
|[[Utility Mount]]&lt;br /&gt;
|0&lt;br /&gt;
0&lt;br /&gt;
|0&lt;br /&gt;
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|0&lt;br /&gt;
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|0&lt;br /&gt;
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0&lt;br /&gt;
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0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulkheads]]&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Reactor Bay]]&lt;br /&gt;
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== Faction Ships ==&lt;br /&gt;
Frontier are developing a family of ships for the navies of each faction in the game. Example:&lt;br /&gt;
*[[Empire Fighter]] - Empire Fighter&lt;br /&gt;
*[[Empire Courier|Imperial Courier]] - Empire Scout&lt;br /&gt;
*[[Empire Courier|Imperial Cutter]] - civilian version of Empire Light Warship&lt;br /&gt;
*[[Majestic Class Interdictor]] - Empire Capital Ship&lt;br /&gt;
*[[F63 Condor]] - Federal Fighter&lt;br /&gt;
*[[Farragut]] - Federal Capital Ship&lt;br /&gt;
&lt;br /&gt;
The fleet-class ships that are available to the game’s major factions follow a hierarchy.&amp;lt;ref&amp;gt;Newsletter #7&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Cruisers (Battle cruisers, Battleships, Interdictors) ===&lt;br /&gt;
Long range, independent ships that are capable of controlling entire systems. Heavily armed and capable of deploying large fighter squadrons. The capital ships already shown are an example of this class. In the Empire they are usually known as “Interdictors” – named after the first successful class of cruisers. Currently the most common and most successful is the Majestic class – generally referred to as a “Majestic class Interdictor”. As ships that can also carry out ambassadorial missions they can be used for ‘soft’ power projection, as well as hard.&lt;br /&gt;
&lt;br /&gt;
=== Frigates ===&lt;br /&gt;
These are large ships designed for escort duties. The actual vessels vary greatly between navies, but are all designed to engage multiple small, fast enemies (typically fighters and missile swarms) and are loaded with point defence batteries. They will also have some anti-ship capability, but are not designed to go up against other warships.&lt;br /&gt;
&lt;br /&gt;
=== Destroyers ===&lt;br /&gt;
These are anti-warship vessels, but are generally no longer used in the front line, though some are still in service.&lt;br /&gt;
&lt;br /&gt;
=== Carriers ===&lt;br /&gt;
Designed for the deployment of fighter squadrons. Obsolete in the fleets of the major factions due to the popularity of Cruisers, but small navies still make use of them and some have even been converted into transporters.&lt;br /&gt;
&lt;br /&gt;
=== Transporters (Couriers) ===&lt;br /&gt;
Armored warships designed specifically for transporting valuable assets and cargo quickly and safely.&lt;br /&gt;
&lt;br /&gt;
=== Corvettes (Cutters) ===&lt;br /&gt;
Light multi-role warships, capable of recon, incursions and escort missions. These small warships are also popular with smaller factions, organizations and even wealthy individuals due to their adaptability. The Imperial Cutter is a lighter and faster Corvette-class ship, which players will be able to get their hands on in the final game (assuming they can make the right contacts).&lt;br /&gt;
&lt;br /&gt;
=== Fighters ===&lt;br /&gt;
Small short-range craft that generally cannot operate independently due to having no jump capability. Their main roles include the defense of stations and the large warships that they are deployed from. Commercial fighters are typically jump-capable and are therefore much more flexible than their faction-specific counterparts.&lt;br /&gt;
&lt;br /&gt;
=== Drones ===&lt;br /&gt;
Small automated ships that have largely been phased out due to the existence of effective counter-measures.&lt;br /&gt;
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== Gallery ==&lt;br /&gt;
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== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Other]]|}|}|}&lt;/div&gt;</summary>
		<author><name>76.182.87.235</name></author>
	</entry>
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