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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=74.249.118.26</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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	<updated>2026-11-01T23:59:02Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Krait_MkII/@comment-90.200.46.38-20181104150301/@comment-74.249.118.26-20190313200928&amp;diff=104243</id>
		<title>Talk:Krait MkII/@comment-90.200.46.38-20181104150301/@comment-74.249.118.26-20190313200928</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Krait_MkII/@comment-90.200.46.38-20181104150301/@comment-74.249.118.26-20190313200928&amp;diff=104243"/>
		<updated>2019-03-13T20:09:28Z</updated>

		<summary type="html">&lt;p&gt;74.249.118.26: Created page with &amp;quot;The thing about heavier armor - which, again, I&amp;#039;d argue the SLF largely negates that anyway - is that you have to see what weapons would penetrate the armor on a Python vs. a ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The thing about heavier armor - which, again, I&#039;d argue the SLF largely negates that anyway - is that you have to see what weapons would penetrate the armor on a Python vs. a Krait.  Python is 65 hull hardness, Krait is 55.  By my count, that means Class 3 Cannons would penetrate the Krait but not the Python and...that&#039;s it.  Like, there&#039;s literally nothing else in that range.&lt;br /&gt;
&lt;br /&gt;
And good luck hitting a Krait with even Gimballed Cannons at anything beyond point-blank range.  Cannons are basically 90% inaccurate past 600m.&lt;br /&gt;
&lt;br /&gt;
Of course, on a Vulture with High Yield, they&#039;d be a nightmare for a Krait.  But I can&#039;t see a single other ship or configuration in the entire game that could make serious use of them, and that&#039;s a Vulture build nobody will use due to ammo reasons.&lt;/div&gt;</summary>
		<author><name>74.249.118.26</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Krait_Phantom/@comment-185.229.59.40-20181226204725/@comment-74.249.118.26-20190313195512&amp;diff=104241</id>
		<title>Talk:Krait Phantom/@comment-185.229.59.40-20181226204725/@comment-74.249.118.26-20190313195512</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Krait_Phantom/@comment-185.229.59.40-20181226204725/@comment-74.249.118.26-20190313195512&amp;diff=104241"/>
		<updated>2019-03-13T19:55:12Z</updated>

		<summary type="html">&lt;p&gt;74.249.118.26: Created page with &amp;quot;Because when you lose your canopy, you also lose the HUD.  If you&amp;#039;re great at lining the ship up to the mailslot without any HUD whatsoever, that&amp;#039;s fine, and with the Phantom...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Because when you lose your canopy, you also lose the HUD.  If you&#039;re great at lining the ship up to the mailslot without any HUD whatsoever, that&#039;s fine, and with the Phantom in particular, ringing the mailslot is actually very easy anyway.  But try docking a T10 or even a Conda without a HUD.  It&#039;s suicide.&lt;/div&gt;</summary>
		<author><name>74.249.118.26</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Anaconda/@comment-72.241.147.127-20181121013810/@comment-74.249.118.26-20190313175630&amp;diff=104240</id>
		<title>Talk:Anaconda/@comment-72.241.147.127-20181121013810/@comment-74.249.118.26-20190313175630</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Anaconda/@comment-72.241.147.127-20181121013810/@comment-74.249.118.26-20190313175630&amp;diff=104240"/>
		<updated>2019-03-13T17:56:31Z</updated>

		<summary type="html">&lt;p&gt;74.249.118.26: Created page with &amp;quot;I know both of these comments predate the release of the Krait Phantom but I&amp;#039;ll just say that the &amp;quot;best&amp;quot; exploration ship - assuming we use &amp;quot;longest range&amp;quot; as the absolute #1 ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I know both of these comments predate the release of the Krait Phantom but I&#039;ll just say that the &amp;quot;best&amp;quot; exploration ship - assuming we use &amp;quot;longest range&amp;quot; as the absolute #1 metric is really the Phantom.  While it might come in around 0.6ly lower than the DBX (though still better than an AspX) it can mount a Class 6 Fuel Scoop.  In practice, this makes it the best balance between jump range and scoop time, which is comparatively rather long on a DBX with a Class 4 scoop.  In other words, it may not QUITE jump farther, but the Phantom will jump faster.&lt;br /&gt;
&lt;br /&gt;
That said, the Conda is still king if you want to achieve 65ly+ and still bring everything you need with you.  There are many ships now that can easily make their way into that club with nothing more than Farseer tinkering with your FSD and some D-rated modules, but only the Conda can do it comfortably.&lt;br /&gt;
&lt;br /&gt;
I&#039;m doing Distant Worlds 2 in my Phantom now but I had a Conda at one point, and every time my SRV gets stuck on geometry or I want to go do a canyon race in a SLF or I want to carry some cargo AND still have room for SRV and SLF and mining gear, I wish I was back in my Conda.&lt;br /&gt;
&lt;br /&gt;
And no, the Conda is menuverable ENOUGH in Supercruise to easily deep scoop even blue-white stars.  It&#039;s no Krait in that department, but it&#039;s more than you need to scoop and scoot.&lt;/div&gt;</summary>
		<author><name>74.249.118.26</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Anaconda/@comment-2251437-20180510043327/@comment-74.249.118.26-20190313174615&amp;diff=104239</id>
		<title>Talk:Anaconda/@comment-2251437-20180510043327/@comment-74.249.118.26-20190313174615</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Anaconda/@comment-2251437-20180510043327/@comment-74.249.118.26-20190313174615&amp;diff=104239"/>
		<updated>2019-03-13T17:46:15Z</updated>

		<summary type="html">&lt;p&gt;74.249.118.26: Created page with &amp;quot;The number of jumps you can eek out per fuel tank is irrelevant because the Conda can mount a class 7 fuel scoop, and at best you can do a class 5 in the AspX or a class 4 in ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The number of jumps you can eek out per fuel tank is irrelevant because the Conda can mount a class 7 fuel scoop, and at best you can do a class 5 in the AspX or a class 4 in the DBX, and realistically you&#039;re probably putting a class 4 in the AspX too because you need to burn your one and only class 5 optional internal slot on a Guardian FSD Booster.&lt;br /&gt;
&lt;br /&gt;
In other words, the Conda can scoop so much faster it completely negates the larger fuel consumption.&lt;br /&gt;
&lt;br /&gt;
The only time this is relevant, ever, is if you plan so poorly that you fly 4 jumps away from a fuel star without noticing your fuel or your route  You&#039;ve got to be either extremely inattentive, extremely unlucky, extremely bad at using the in-game route plotter, or all of the above to do something like that.&lt;br /&gt;
&lt;br /&gt;
And if that happens, look on the bright side: you&#039;re in an Anaconda.  The Fuel Rats are going to have no problem whatsoever spotting your huge ship from a long way off.&lt;/div&gt;</summary>
		<author><name>74.249.118.26</name></author>
	</entry>
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