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	<updated>2026-10-29T11:05:49Z</updated>
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		<id>https://elite.mistflux.co.uk/w/index.php?title=Multi-cannon&amp;diff=30218</id>
		<title>Multi-cannon</title>
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		<updated>2015-02-14T07:58:19Z</updated>

		<summary type="html">&lt;p&gt;74.195.34.118: /* Munitions */ 
Updated costs to make it more clear. Previously stated that ammo was 100 per shot, not 100 per re-arm batch of 100 rounds.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Rapid Fire, small calibre projectile weapon...|In-Game Description}}&lt;br /&gt;
[[File:Multicannon.png|thumb|282px|Class 2 multi-cannon]]&lt;br /&gt;
&lt;br /&gt;
A multi-cannon is a large caliber machine gun mounted on one of your ship&#039;s hardpoints and needs assigning to a fire group before it can be used. These weapons are projectile based and use actual ammunition, which needs replenishing when depleted. Multi-cannons consume less power than energy weapons and as a result, give off less heat. These weapons generally have a longer range than their energy counterparts. They fire from a magazine of 90 shots, which automatically reloads when empty. Each multi-cannon that&#039;s been mounted, and is active, has its own pool of 2100(when full) ammunition to supply it.&lt;br /&gt;
&lt;br /&gt;
Multi-cannons are available as both fixed, gimbal mounted, and turreted versions.&lt;br /&gt;
&lt;br /&gt;
==Munitions==&lt;br /&gt;
Spent ammunition must be replenished once used. Any station is equipped with a &amp;quot;Re-arm&amp;quot; service will be able to replenish ammunition. Once docked at the station, ammunition can be purchased from the Munitions menu in the Starport Services.&lt;br /&gt;
&amp;lt;!-- Tested ? on ?, 2015--&amp;gt;&lt;br /&gt;
Each shot costs 1 CR, therefore each clip costs 90 CR, and one increment of 100 (standard re-arm unit) is 100 CR. Example: you fire 460 rounds in a fight, your total cost will be 460 CR, 4 &amp;quot;units&amp;quot; at 100 CR each, and a prorated &amp;quot;unit&amp;quot; of 60 rounds at 60 CR.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass (T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br /&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br /&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br /&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour&amp;lt;br /&amp;gt;Penetration&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br /&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br /&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br /&amp;gt;Maximum&lt;br /&gt;
! Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| F&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.280&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 8.0 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 9,500&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| G&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.370&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 8.5 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 14,250&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| G&lt;br /&gt;
| 2.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.260&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 0 &amp;lt;sup style=&amp;quot;color: yellow&amp;quot;&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| A&lt;br /&gt;
| 6.0 /s&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 81,600&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| E&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.460&lt;br /&gt;
| Fixed&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 7.0 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 38,000&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| F&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.640&lt;br /&gt;
| Gimbal&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 7.5 /s&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 57,000&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| F&lt;br /&gt;
| 4.00&lt;br /&gt;
| A&lt;br /&gt;
| 0.500&lt;br /&gt;
| Turret&lt;br /&gt;
| Kinetic&lt;br /&gt;
| 2&lt;br /&gt;
| A&lt;br /&gt;
| 5.3 /s&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 90&lt;br /&gt;
| 2,100&lt;br /&gt;
| 1,292,800&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
* Ammo Max does not account for the current clip, so a total of 2,190 rounds (clip and reserve) when at max ammo capacity.&lt;br /&gt;
: &amp;lt;sup style=&amp;quot;color: yellow&amp;quot;&amp;gt;[1]&amp;lt;/sup&amp;gt; Displayed in game as 0/10 bars - may mean that damage is very low compared to other weapons?. &amp;lt;sup&amp;gt;(Version 1.01)&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Class 2 Multi-Cannon Concept Art.jpg|Multi-cannon concept art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{WeaponNavbox}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>74.195.34.118</name></author>
	</entry>
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