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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=73.164.0.0%2F16</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=73.164.0.0%2F16"/>
	<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/wiki/Special:Contributions/73.164.0.0/16"/>
	<updated>2026-10-29T03:21:55Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Vulture&amp;diff=3635</id>
		<title>Vulture</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Vulture&amp;diff=3635"/>
		<updated>2015-04-26T01:46:02Z</updated>

		<summary type="html">&lt;p&gt;73.164.102.35: /* Purchase Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = Vulture.png&lt;br /&gt;
| manufacturer        = Core Dynamics&lt;br /&gt;
| cost                = 4,925,615 &lt;br /&gt;
| topspeed            = 210&lt;br /&gt;
| boostspeed          = 340&lt;br /&gt;
| manoeuvrability     = 9&lt;br /&gt;
| shields             = 240&lt;br /&gt;
| armour              = 160&lt;br /&gt;
| hullmass            = 230&lt;br /&gt;
| cargocapacity       = 8&lt;br /&gt;
| fuelcapacity        = 8&lt;br /&gt;
| jumprange           = 7.93&lt;br /&gt;
| utility             = 4&lt;br /&gt;
| small               = &lt;br /&gt;
| medium              = &lt;br /&gt;
| large               = 2&lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = 2&lt;br /&gt;
| size2               = 1&lt;br /&gt;
| size3               = &lt;br /&gt;
| size4               = 1&lt;br /&gt;
| size5               = 1&lt;br /&gt;
| size6               = &lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
| landingpad          = Small&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Vulture space superiority fighter sacrifices hardpoint flexibility for manoeuvrability. Advanced manufacturing techniques have allowed the Vulture to integrate large hardpoints into its relatively small frame, offsetting the ship&#039;s limited weapon count, but its nimble flight characteristics make it equally devastating against smaller targets. A limited cargo and passenger capability has not stopped it becoming a preferred personal transport for those who like to project a certain attitude in their dealings.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a heavy space superiority fighter. With its two large [[hardpoint]]s, the Vulture sports superb fire power for its relatively small size and it is also a very maneuverable ship. The Vulture&#039;s main drawback is the ship&#039;s limited power capacity given the wealth and kinds of outfitting slots available, which can be circumvented for the most part by a combination of smart power management and sacrifices in the loadout choice.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
| Heavy Fighter&lt;br /&gt;
|-&lt;br /&gt;
! Crew&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
! Maximum Cargo Capacity&lt;br /&gt;
| 56 T&lt;br /&gt;
|-&lt;br /&gt;
! Maximum Jump Range&lt;br /&gt;
| 16.90 Ly&lt;br /&gt;
|-&lt;br /&gt;
! Dimensions&lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
:&#039;&#039;For the full list of stations, click &amp;quot;Expand&amp;quot; in the &amp;quot;Date Seen&amp;quot; column.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;article-table sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen&lt;br /&gt;
|-&lt;br /&gt;
!Bugayaman System&lt;br /&gt;
!Asprin Orbital&lt;br /&gt;
!2015/04/25&lt;br /&gt;
|-&lt;br /&gt;
|LHS 1212&lt;br /&gt;
|Bramah Port&lt;br /&gt;
|2015 / 04 / 25&lt;br /&gt;
|-&lt;br /&gt;
|LHS 235&lt;br /&gt;
|Shatalov Gateway&lt;br /&gt;
|2015 / 04 / 17&lt;br /&gt;
|-&lt;br /&gt;
|Ho Hsi&lt;br /&gt;
|Hand Ring&lt;br /&gt;
|2015/ 04 / 21&lt;br /&gt;
|-&lt;br /&gt;
|LTT 9097&lt;br /&gt;
|Fox Gateway&lt;br /&gt;
|2015 / 04 / 08&lt;br /&gt;
|-&lt;br /&gt;
|Malarhones&lt;br /&gt;
|Kurtz Dock&lt;br /&gt;
|2015 / 03 / 29&lt;br /&gt;
|-&lt;br /&gt;
|Yembo&lt;br /&gt;
|Naddoddur Terminal&lt;br /&gt;
|2015 / 04 / 12&lt;br /&gt;
|-&lt;br /&gt;
| Q1 Eridani&lt;br /&gt;
| Windt Terminal&lt;br /&gt;
| 2015 / 03 / 18&lt;br /&gt;
|-&lt;br /&gt;
| Aktzin&lt;br /&gt;
| Feoktistov Station&lt;br /&gt;
| 2015 / 03 / 16&lt;br /&gt;
|-&lt;br /&gt;
| Beta-1 Tucanae&lt;br /&gt;
| Adams Orbital&lt;br /&gt;
| 2015 / 03 / 01&lt;br /&gt;
|-&lt;br /&gt;
| Bhutas&lt;br /&gt;
| Feynman Terminal&lt;br /&gt;
| 2015 / 03 / 01&lt;br /&gt;
|-&lt;br /&gt;
| Cockaigne&lt;br /&gt;
| Ottley&#039;s Landing&lt;br /&gt;
| 2015 / 03 / 01&lt;br /&gt;
|-&lt;br /&gt;
| Faust 68&lt;br /&gt;
| Slipher Hub&lt;br /&gt;
| 2015 / 03 / 18&lt;br /&gt;
|-&lt;br /&gt;
| Furbaide&lt;br /&gt;
|Effinger Port&lt;br /&gt;
| 2015 / 03 / 15&lt;br /&gt;
|-&lt;br /&gt;
| G 126-31&lt;br /&gt;
| Dobrovolski Ring&lt;br /&gt;
| 2015 / 03 / 01&lt;br /&gt;
|-&lt;br /&gt;
| LHS 3447&lt;br /&gt;
| Dalton Gateway&lt;br /&gt;
| 2015 / 04 / 01&lt;br /&gt;
|-&lt;br /&gt;
| Lorden&lt;br /&gt;
| Roentgen Horizons&lt;br /&gt;
| 2015 / 03 / 01&lt;br /&gt;
|-&lt;br /&gt;
| Neche&lt;br /&gt;
|&lt;br /&gt;
| 2015 / 03 / 01&lt;br /&gt;
|-&lt;br /&gt;
| TZ Arietis&lt;br /&gt;
| Snyder Enterprise&lt;br /&gt;
| 2015 / 03 / 01&lt;br /&gt;
|-&lt;br /&gt;
| LAWD 80&lt;br /&gt;
| Caverlari Station&lt;br /&gt;
| 2015 / 03 / 01&lt;br /&gt;
|-&lt;br /&gt;
| Wolf 406&lt;br /&gt;
| Hamilton Gateway&lt;br /&gt;
| 2015 / 03 / 01&lt;br /&gt;
|-&lt;br /&gt;
| Wuli&lt;br /&gt;
| Behnken Gateway&lt;br /&gt;
| 2015 / 03 / 01&lt;br /&gt;
|-&lt;br /&gt;
| Sanuma&lt;br /&gt;
| Dunyach Orbital&lt;br /&gt;
| 2015 / 03 / 01&lt;br /&gt;
|-&lt;br /&gt;
| Oxossi&lt;br /&gt;
| Shinjo Station&lt;br /&gt;
| 2015 / 03 / 01&lt;br /&gt;
|-&lt;br /&gt;
| Wolf 906&lt;br /&gt;
| Herbert Dock&lt;br /&gt;
| 2015 / 03 / 01&lt;br /&gt;
|-&lt;br /&gt;
| Njikan&lt;br /&gt;
| Smeaton Port&lt;br /&gt;
| 2015 / 03 / 01&lt;br /&gt;
|-&lt;br /&gt;
| Mundjiga&lt;br /&gt;
| Sagan Port&lt;br /&gt;
| 2015 / 03 / 01&lt;br /&gt;
|-&lt;br /&gt;
| Lambda-2 Phoenicis&lt;br /&gt;
| First station&lt;br /&gt;
| 2015 / 03 / 01&lt;br /&gt;
|-&lt;br /&gt;
| Lugh&lt;br /&gt;
| Hartsfield Market&lt;br /&gt;
| 2015 / 03 / 21&lt;br /&gt;
|-&lt;br /&gt;
| Skadjalini&lt;br /&gt;
| Matthaus Olbers Enterprise&lt;br /&gt;
| 2015 / 03 / 19&lt;br /&gt;
|-&lt;br /&gt;
| Komovoy&lt;br /&gt;
| Silves Dock&lt;br /&gt;
| 2015 / 03 / 20&lt;br /&gt;
|-&lt;br /&gt;
|Ross 129&lt;br /&gt;
|Yang Hub&lt;br /&gt;
|2015 / 03 / 22&lt;br /&gt;
|-&lt;br /&gt;
|Kamaki&lt;br /&gt;
|Shinjo Station&lt;br /&gt;
|2015 / 03 / 23&lt;br /&gt;
|-&lt;br /&gt;
|Xihe&lt;br /&gt;
|Zhen dock&lt;br /&gt;
|2015 / 03 / 28&lt;br /&gt;
|-&lt;br /&gt;
|Zaragas&lt;br /&gt;
|Jenner Hub&lt;br /&gt;
|2015 / 03 / 26&lt;br /&gt;
|-&lt;br /&gt;
|Alioth&lt;br /&gt;
|Melbourne Park&lt;br /&gt;
|2014 / 04 / 02&lt;br /&gt;
|-&lt;br /&gt;
|Vequess&lt;br /&gt;
|Agnews&#039; Folly&lt;br /&gt;
|2015 / 04 / 06&lt;br /&gt;
|-&lt;br /&gt;
|Sowiio&lt;br /&gt;
|Shaw Port&lt;br /&gt;
|2015 / 04 / 08&lt;br /&gt;
|-&lt;br /&gt;
|Mildeptu&lt;br /&gt;
|Buchli City&lt;br /&gt;
|2015 / 04 / 12&lt;br /&gt;
|-&lt;br /&gt;
|Nahua&lt;br /&gt;
|Fuller Vision&lt;br /&gt;
|2015 / 04 / 17&lt;br /&gt;
|-&lt;br /&gt;
|LP 861-12&lt;br /&gt;
|Artyukhin Terminal&lt;br /&gt;
|2015 / 04 / 20&lt;br /&gt;
|-&lt;br /&gt;
|Heheng &lt;br /&gt;
|Onufriyenko&lt;br /&gt;
|2015 / 04 / 23&lt;br /&gt;
|-&lt;br /&gt;
|BD+24 1451&lt;br /&gt;
|Marshburn Terminal&lt;br /&gt;
|2015 / 04 / 23&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customizable through the Outfitting menu of Station Services. Listed below is the default loadout for the {{PAGENAME}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Large Hardpoint]]&lt;br /&gt;
| [[Pulse Laser]] || F || 1 || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] || F || 1 || 3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || I || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x8] || C || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Shield Generator]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x8] || E || 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] || E || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|}&lt;br /&gt;
* &#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
* &#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
* &#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
55a03fc3-a8c2-4801-8d7e-929cac0eec44.jpg|Vulture cockpit&lt;br /&gt;
KAk0vhG.png|Vulture Hud, slight limited visibility in the front due to the fenders around the cockpit&lt;br /&gt;
e4TgoDv.png|Vulture side shot&lt;br /&gt;
1DItvQM.png|Vulture front&lt;br /&gt;
BFfNG8t.png|Vulture rear&lt;br /&gt;
oQ0HpRZ.png|Vulture Docked&lt;br /&gt;
Screenshot_0021.jpg|&amp;quot;Out of the sun&amp;quot; Vulture&lt;br /&gt;
Screenshot_0171sm.jpg|Vulture Top View, Vibrant Purple&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
[[Category:Fighters]]&lt;/div&gt;</summary>
		<author><name>73.164.102.35</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Viper_Mk_III&amp;diff=14738</id>
		<title>Viper Mk III</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Viper_Mk_III&amp;diff=14738"/>
		<updated>2015-04-17T07:28:50Z</updated>

		<summary type="html">&lt;p&gt;73.164.181.147: /* Purchase Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = DockedViper-2.jpg&lt;br /&gt;
| manufacturer        = Faulcon DeLacy&lt;br /&gt;
| cost                = 142,931&lt;br /&gt;
| topspeed            = 320&lt;br /&gt;
| boostspeed          = 400&lt;br /&gt;
| manoeuvrability     = 6&lt;br /&gt;
| shields             = 105&lt;br /&gt;
| armour              = 70&lt;br /&gt;
| hullmass            = 60&lt;br /&gt;
| cargocapacity       = 4&lt;br /&gt;
| fuelcapacity        = 4&lt;br /&gt;
| jumprange           = &lt;br /&gt;
| utility             = 2&lt;br /&gt;
| small               = 2&lt;br /&gt;
| medium              = 2&lt;br /&gt;
| large               = &lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = 1&lt;br /&gt;
| size2               = 1&lt;br /&gt;
| size3               = 2&lt;br /&gt;
| size4               = &lt;br /&gt;
| size5               = &lt;br /&gt;
| size6               = &lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
| landingpad          = Small&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Viper Mk III is the most recent development of the most successful fighter classes ever built.  The original Viper Defence Craft was designed by Faulcon Manspace in 2762 in the Reorte shipyards.  The basic model was beefed up with the Viper II by Faulcon deLacy.  The new Viper III is a revitalised model with a new more armoured look.  It is a top class fighter found in many well equipped police and naval forces.|In-Game Description}}&lt;br /&gt;
The &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; made its first appearance in the game in Standard Beta 1. It is a vessel used by [[station|Station]] security forces and law enforcement, and is currently one of the fastest [[ships]] available to purchase. It is primarily intended for combat; compared to the multi-role [[Cobra Mk. III]], it has the same weapons capacity, slightly stronger shields per shield class, slightly weaker hull, marginally slower turn rate, much faster strafe speed, faster speed under normal thrust and slower speed under boost.&lt;br /&gt;
&lt;br /&gt;
Its main drawbacks are that its heat dissipation, power generation and [[hyperspace]] capacity do not equal that of the Cobra, which limits the value of having the same hardpoint capacity; mounting the ship&#039;s full weapon weight makes it very short-ranged, and an energy-heavy armament causes it to either overheat or use all available power very quickly. Fuel is also an issue as the ship comes with a tank with a capacity of only 4 tons, and it can be extremely difficult to find a fuel efficient setup that does not compromise combat ability.&lt;br /&gt;
&lt;br /&gt;
In addition to its official police/security role, the Viper&#039;s speed, range and combat capability make it ideal for [[Bounty Hunter|bounty hunter]]s, small-load [[courier]]s, [[Mercenary|mercenaries]] or [[smuggler]]s, while its small cargo capacity makes it a very poor choice for [[trader]]s, and a survivable but inadequately profitable platform for [[pirate]]s.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
| Small Fighter&lt;br /&gt;
|-&lt;br /&gt;
! Crew&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! Maximum Cargo Capacity&lt;br /&gt;
| 22 T&lt;br /&gt;
|-&lt;br /&gt;
! Maximum Jump Range&lt;br /&gt;
| 20 LY&lt;br /&gt;
|-&lt;br /&gt;
! Dimensions:&lt;br /&gt;
| --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen&lt;br /&gt;
|-&lt;br /&gt;
| Q1 Eridani&lt;br /&gt;
| Windt Terminal&lt;br /&gt;
| 18/3/2014&lt;br /&gt;
|-&lt;br /&gt;
| Alioth&lt;br /&gt;
| Irkutsk&lt;br /&gt;
| 1.06&lt;br /&gt;
|-&lt;br /&gt;
| [[Amahu]]&lt;br /&gt;
| [[Kondratyev Orbital]]&lt;br /&gt;
| 1.06&lt;br /&gt;
|-&lt;br /&gt;
| [[Aulin]]&lt;br /&gt;
| [[Aulin Enterprise]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Asellus Primus]]&lt;br /&gt;
| [[Beagle 2 Landing]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[LHS 3262]]&lt;br /&gt;
| [[Louis de Lacaille Prospect]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| LTT 1598&lt;br /&gt;
| Qushji Gateway&lt;br /&gt;
| Gamma 2.02&lt;br /&gt;
|-&lt;br /&gt;
| [[Nang Ta-Khian]]&lt;br /&gt;
| [[Hay Point]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| Rho Cancri&lt;br /&gt;
| Dekker Base&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ovid]]&lt;br /&gt;
| [[Bradfield Orbital]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Rakapila]]&lt;br /&gt;
| [[Stone Enterprise]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Styx]]&lt;br /&gt;
| [[Wingrove Platform]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| Zhu Rong&lt;br /&gt;
| Stuart Ring&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| LP 102-320&lt;br /&gt;
| Shepard Hub&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| Tote&lt;br /&gt;
| Whitelaw Enterprise&lt;br /&gt;
| Gamma 1.03&lt;br /&gt;
|-&lt;br /&gt;
| Calor&lt;br /&gt;
| Julian Hub&lt;br /&gt;
| Release 1.03&lt;br /&gt;
|-&lt;br /&gt;
| LHS 3505&lt;br /&gt;
| Olivas City&lt;br /&gt;
| Release 1.03&lt;br /&gt;
|-&lt;br /&gt;
| Sorbago&lt;br /&gt;
| Hencke Orbital&lt;br /&gt;
| 12/30/2014&lt;br /&gt;
|-&lt;br /&gt;
| Turir&lt;br /&gt;
| Brooks Terminal&lt;br /&gt;
| 12/29/2014&lt;br /&gt;
|-&lt;br /&gt;
| LP 908-11&lt;br /&gt;
| So-Yeon City&lt;br /&gt;
| 3/16/2015&lt;br /&gt;
|-&lt;br /&gt;
| Panoi&lt;br /&gt;
| Garan Hub&lt;br /&gt;
| 12/30/2014&lt;br /&gt;
|-&lt;br /&gt;
| Macabi&lt;br /&gt;
| Read Orbital&lt;br /&gt;
| 12/30/2014&lt;br /&gt;
|-&lt;br /&gt;
| Kumata&lt;br /&gt;
| Vishweswarayya Enterprise&lt;br /&gt;
| 1/1/2015&lt;br /&gt;
|-&lt;br /&gt;
| Cerktondhs&lt;br /&gt;
| Bluford Gateway&lt;br /&gt;
| 1/1/2015&lt;br /&gt;
|-&lt;br /&gt;
| [[Eravate]]&lt;br /&gt;
| [[Cleve Hub]]&lt;br /&gt;
| 3/19/2015&lt;br /&gt;
|-&lt;br /&gt;
| Yakabugai&lt;br /&gt;
| Serebrov Station&lt;br /&gt;
| 1/4/2015&lt;br /&gt;
|-&lt;br /&gt;
| [[Sol]]&lt;br /&gt;
| [[Li Qing Jao]]&lt;br /&gt;
| 1/7/2015&lt;br /&gt;
|-&lt;br /&gt;
| Chamunda&lt;br /&gt;
| Gidzenko Ring&lt;br /&gt;
|1/9/2015&lt;br /&gt;
|-&lt;br /&gt;
| Wolf 1301&lt;br /&gt;
| Saunders&#039;s Dive&lt;br /&gt;
| 3/12/2015&lt;br /&gt;
|-&lt;br /&gt;
|Uszaa&lt;br /&gt;
|Guest Installation&lt;br /&gt;
Clauss Dock&lt;br /&gt;
|4/3/2015&lt;br /&gt;
4/16/2015&lt;br /&gt;
|-&lt;br /&gt;
|Leesti&lt;br /&gt;
|George Lucas&lt;br /&gt;
|4/3/2015&lt;br /&gt;
|-&lt;br /&gt;
|Opila&lt;br /&gt;
|Temple Dock&lt;br /&gt;
|4/3/2015&lt;br /&gt;
|-&lt;br /&gt;
|v1688 Aguilae&lt;br /&gt;
|Thomson Terminal&lt;br /&gt;
|9/4/2015&lt;br /&gt;
|-&lt;br /&gt;
|LTT 15574&lt;br /&gt;
|Haxel Port&lt;br /&gt;
|4/8/2015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customizable through the Outfitting menu of Station Services. Listed below is the default load-out for the {{PAGENAME}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Small Hardpoint]]&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Medium Hardpoint]]&lt;br /&gt;
| [[Pulse Laser]] (L) || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] (L) || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || I || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]] || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x4] || C || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Cargo Rack]] [x4] || E || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Generator]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] || E || 1 || 1&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
*&#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
*&#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
DockedViper.jpg&lt;br /&gt;
Viper03.jpg&lt;br /&gt;
Viper07.jpg&lt;br /&gt;
Viper08.jpg&lt;br /&gt;
Viper02.jpg&lt;br /&gt;
Police 05.jpg&lt;br /&gt;
Viper10.jpg&lt;br /&gt;
Metal asteroids.jpg&lt;br /&gt;
Type6WithViperOnItsTail.jpg&lt;br /&gt;
TrioOfVipers.jpg&lt;br /&gt;
Viper 1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
[[Category:Fighters]]&lt;/div&gt;</summary>
		<author><name>73.164.181.147</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Shipyard&amp;diff=3033</id>
		<title>Shipyard</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Shipyard&amp;diff=3033"/>
		<updated>2015-04-13T06:05:46Z</updated>

		<summary type="html">&lt;p&gt;73.164.27.197: /* Shipyard Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shipyards is the option in the menu of a station that lets you buy and sell ships and also store ships if you have more than one. A system with a high tech economy are more likely than others to have many different ships to purchase but this is not always the case. In some systems with conflict zones, stations nearby will often have as many ships listed as a high tech one.&lt;br /&gt;
&lt;br /&gt;
== Selling ships ==&lt;br /&gt;
When a player sells a ship, they get only 90% of the total value of the ship back. This has lead to a lot of frustration from many players since this information is not in the game or in the prompt when you sell the ship, the price is just simply adjusted on the screen.&lt;br /&gt;
&lt;br /&gt;
In order to get more money back, players always sell the modules and parts of the ship and replace them with modules with lowest classes and grades as to get back as much money as possible.&lt;br /&gt;
&lt;br /&gt;
For the smaller ships like [http://elite-dangerous.wikia.com/wiki/Cobra Cobra], [http://elite-dangerous.wikia.com/wiki/Viper Viper] and [http://elite-dangerous.wikia.com/wiki/Sidewinder Sidewinder], a 10% loss of the ship value is not much, but when fully outfitted with modules with maximum classes and grades, a 10% ship value can be up to 200&#039;000 credits. For bigger ships like [http://elite-dangerous.wikia.com/wiki/Lakon_Type_7 Lakon Type 7], the loss is closer to 2 million credits.&lt;br /&gt;
&lt;br /&gt;
This hidden game feature also makes it worthless to pursue trading, then selling the ship to do combat and then returning to trading or any other switch in game style that requires selling the ship. It is recommended to buy a ship and keep it permanently and then buy additional ships while keeping primary ships. Thus, if you want to go into a combat zone or switch profession, remember to keep the 10% of the ship value as an inevitable loss when you are done with that ship.&lt;br /&gt;
&lt;br /&gt;
==Upgrading to a bigger ship==&lt;br /&gt;
There are many things a player needs to take into consideration when upgrading to a bigger ship. Because Frontier has not specifically specified this information in the game or in the manuals, it might be frustrating for a player to learn information through trial and error when buying and selling ships.&lt;br /&gt;
&lt;br /&gt;
As a ship owner it is crucial that you calculate the prices of all the upgrades you wish to make on your new ship and save this money in advance prior to buying the ship. Even though it might be easy to upgrade from a Cobra to a Type 6 and all its modules, when you reach the bigger ships on the list, an upgrade can be an economical bankruptcy. Going from a Type 7 to a Python not only require the roughly 50 million credits for the initial ship purchase, but also an additional 40 million credits for class A modules for the Python. This is something a lot of players are experiencing when going from the somewhat expensive ships to the bigger ships and is not written anywhere as information.&lt;br /&gt;
&lt;br /&gt;
One thing the player also need to take note of is the fuel consumption or the fuel price. All the ships from Sidewinder up until Type 7 has a fairly low fuel price where a full tank can cost anything from 1000 CR to 10 000 CR. But as soon as the player gets an Imperial Clipper, Python or bigger, the fuel price changes. Even though the actual fuel consumption does not change, the price for a full tank of fuel is now all of a sudden closer to 160 000 CR for the same amount you would use in a smaller ship. A player using a big ship should prefer a fuel scoop over the price of the fuel when trading, exploring or hunting wanted ships because it is not worth buying fuel at stations anymore.&lt;br /&gt;
&lt;br /&gt;
==Shipyard Locations==&lt;br /&gt;
&#039;&#039;Use &#039;Classic Editor&#039; to add rows to table&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 800px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|System&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Planet&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Station&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Ships&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|Abukunin&lt;br /&gt;
|A1&lt;br /&gt;
|Reilly Hub&lt;br /&gt;
|Sidewinder, Eagle, Hauler&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;3&amp;quot;|Eravate&lt;br /&gt;
|5&lt;br /&gt;
|Ackerman Market&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Cleve Hub&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Russel Ring&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mechtan&lt;br /&gt;
|1&lt;br /&gt;
|Kuttner Vision&lt;br /&gt;
|SideWinder, Lakon Type-9 Heavy, Type-7 Transport&lt;br /&gt;
Type-6 Transporter, Hauler, Federal DropShip&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|V1688 Aquilae&lt;br /&gt;
|A3&lt;br /&gt;
|Littlewood Terminal&lt;br /&gt;
|Lakon Type-9 Heavy, Cobra MK III, Type-6 Transporter&lt;br /&gt;
Sidewinder, ASP&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|V1688 Aquilae&lt;br /&gt;
|A4&lt;br /&gt;
|Thompson Terminal&lt;br /&gt;
|Type-6 Transporter, Hauler, Sidewinder, Cobra MK III&lt;br /&gt;
Eagle, Viper, Adder, Lakon Type-9 Heavy&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|V1688 Aquilae&lt;br /&gt;
|A5&lt;br /&gt;
|Baylock Enterprises&lt;br /&gt;
|Type-6 Transporter,  Hauler, Sidewinder, Cobra MK III&lt;br /&gt;
Eagle, VIper, Adder, Lakon Type-9 Heavy&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|V1688 Aquilae&lt;br /&gt;
|B2&lt;br /&gt;
|Rangarajan Port&lt;br /&gt;
|Type-6 Transporter,  Hauler, Sidewinder, Cobra MK III&lt;br /&gt;
Eagle, VIper, Adder, Lakon Type-9 Heavy&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>73.164.27.197</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Shipyard&amp;diff=3031</id>
		<title>Shipyard</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Shipyard&amp;diff=3031"/>
		<updated>2015-04-13T05:14:04Z</updated>

		<summary type="html">&lt;p&gt;73.164.27.197: /* Shipyard Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shipyards is the option in the menu of a station that lets you buy and sell ships and also store ships if you have more than one. A system with a high tech economy are more likely than others to have many different ships to purchase but this is not always the case. In some systems with conflict zones, stations nearby will often have as many ships listed as a high tech one.&lt;br /&gt;
&lt;br /&gt;
== Selling ships ==&lt;br /&gt;
When a player sells a ship, they get only 90% of the total value of the ship back. This has lead to a lot of frustration from many players since this information is not in the game or in the prompt when you sell the ship, the price is just simply adjusted on the screen.&lt;br /&gt;
&lt;br /&gt;
In order to get more money back, players always sell the modules and parts of the ship and replace them with modules with lowest classes and grades as to get back as much money as possible.&lt;br /&gt;
&lt;br /&gt;
For the smaller ships like [http://elite-dangerous.wikia.com/wiki/Cobra Cobra], [http://elite-dangerous.wikia.com/wiki/Viper Viper] and [http://elite-dangerous.wikia.com/wiki/Sidewinder Sidewinder], a 10% loss of the ship value is not much, but when fully outfitted with modules with maximum classes and grades, a 10% ship value can be up to 200&#039;000 credits. For bigger ships like [http://elite-dangerous.wikia.com/wiki/Lakon_Type_7 Lakon Type 7], the loss is closer to 2 million credits.&lt;br /&gt;
&lt;br /&gt;
This hidden game feature also makes it worthless to pursue trading, then selling the ship to do combat and then returning to trading or any other switch in game style that requires selling the ship. It is recommended to buy a ship and keep it permanently and then buy additional ships while keeping primary ships. Thus, if you want to go into a combat zone or switch profession, remember to keep the 10% of the ship value as an inevitable loss when you are done with that ship.&lt;br /&gt;
&lt;br /&gt;
==Upgrading to a bigger ship==&lt;br /&gt;
There are many things a player needs to take into consideration when upgrading to a bigger ship. Because Frontier has not specifically specified this information in the game or in the manuals, it might be frustrating for a player to learn information through trial and error when buying and selling ships.&lt;br /&gt;
&lt;br /&gt;
As a ship owner it is crucial that you calculate the prices of all the upgrades you wish to make on your new ship and save this money in advance prior to buying the ship. Even though it might be easy to upgrade from a Cobra to a Type 6 and all its modules, when you reach the bigger ships on the list, an upgrade can be an economical bankruptcy. Going from a Type 7 to a Python not only require the roughly 50 million credits for the initial ship purchase, but also an additional 40 million credits for class A modules for the Python. This is something a lot of players are experiencing when going from the somewhat expensive ships to the bigger ships and is not written anywhere as information.&lt;br /&gt;
&lt;br /&gt;
One thing the player also need to take note of is the fuel consumption or the fuel price. All the ships from Sidewinder up until Type 7 has a fairly low fuel price where a full tank can cost anything from 1000 CR to 10 000 CR. But as soon as the player gets an Imperial Clipper, Python or bigger, the fuel price changes. Even though the actual fuel consumption does not change, the price for a full tank of fuel is now all of a sudden closer to 160 000 CR for the same amount you would use in a smaller ship. A player using a big ship should prefer a fuel scoop over the price of the fuel when trading, exploring or hunting wanted ships because it is not worth buying fuel at stations anymore.&lt;br /&gt;
&lt;br /&gt;
==Shipyard Locations==&lt;br /&gt;
&#039;&#039;Use &#039;Classic Editor&#039; to add rows to table&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 800px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|System&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Planet&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Station&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Ships&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;3&amp;quot;|Eravate&lt;br /&gt;
|5&lt;br /&gt;
|Ackerman Market&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Cleve Hub&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Russel Ring&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mechtan&lt;br /&gt;
|&lt;br /&gt;
|Kuttner Vision&lt;br /&gt;
|SideWinder, Lakon Type-9 Heavy, Type-7 Transport&lt;br /&gt;
Type-6 Transporter, Hauler, Federal DropShop&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>73.164.27.197</name></author>
	</entry>
</feed>