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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=70.198.71.44</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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	<updated>2026-10-31T21:37:57Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Federal_Assault_Ship/@comment-27022619-20150927025034/@comment-70.198.71.44-20151001184420&amp;diff=76605</id>
		<title>Talk:Federal Assault Ship/@comment-27022619-20150927025034/@comment-70.198.71.44-20151001184420</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Federal_Assault_Ship/@comment-27022619-20150927025034/@comment-70.198.71.44-20151001184420&amp;diff=76605"/>
		<updated>2015-10-01T18:44:20Z</updated>

		<summary type="html">&lt;p&gt;70.198.71.44: Created page with &amp;quot;Honestly if they add a compartment to allow for an optimized shield for the tonnage of the Assault Ship, it&amp;#039;d be OP.  Bear in mind, the Vulture has two hardpoints, two larges....&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Honestly if they add a compartment to allow for an optimized shield for the tonnage of the Assault Ship, it&#039;d be OP.&lt;br /&gt;
&lt;br /&gt;
Bear in mind, the Vulture has two hardpoints, two larges. This has two large hardpoints... AND two medium hardpoints. If the stats in the info box above are true, then getting 6 maneuverability with those weapons seems like a fair trade for weaker shields. Stat-wise it&#039;d be like a more powerful version of the Cobra. The Cobra (to me at least) is limited by the relatively low number of internal compartments.&lt;/div&gt;</summary>
		<author><name>70.198.71.44</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Limpet_Controller/@comment-26344565-20150503015755/@comment-70.198.71.44-20151001130520&amp;diff=76590</id>
		<title>Talk:Limpet Controller/@comment-26344565-20150503015755/@comment-70.198.71.44-20151001130520</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Limpet_Controller/@comment-26344565-20150503015755/@comment-70.198.71.44-20151001130520&amp;diff=76590"/>
		<updated>2015-10-01T13:05:20Z</updated>

		<summary type="html">&lt;p&gt;70.198.71.44: Created page with &amp;quot;^ Having multiple limpets is also bugged (at least on the Xbox version: https://forums.frontier.co.uk/showthread.php?t=184294)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;^ Having multiple limpets is also bugged (at least on the Xbox version: https://forums.frontier.co.uk/showthread.php?t=184294)&lt;/div&gt;</summary>
		<author><name>70.198.71.44</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Limpet_Controller/@comment-162.254.104.16-20150910221735/@comment-70.198.71.44-20151001125719&amp;diff=76589</id>
		<title>Talk:Limpet Controller/@comment-162.254.104.16-20150910221735/@comment-70.198.71.44-20151001125719</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Limpet_Controller/@comment-162.254.104.16-20150910221735/@comment-70.198.71.44-20151001125719&amp;diff=76589"/>
		<updated>2015-10-01T12:57:19Z</updated>

		<summary type="html">&lt;p&gt;70.198.71.44: Created page with &amp;quot;There are some aspects of the current implementation that I do like. IF you have more than one controller, you can just carry a bulk number of limpets in your hold and utilize...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are some aspects of the current implementation that I do like. IF you have more than one controller, you can just carry a bulk number of limpets in your hold and utilize them as needed. Of course the idea that a computer weighs X tons when all it does is impart programming orders on a drone is kinda stupid. Limpets have their own fuel supply, as they should. If the time limits were removed from collectors and all limpets were retrievable I wouldn&#039;t mind at all sharing fuel with them.&lt;/div&gt;</summary>
		<author><name>70.198.71.44</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Hull_Reinforcement_Package/@comment-88.112.91.114-20150313182548/@comment-70.198.71.44-20151001125349&amp;diff=76586</id>
		<title>Talk:Hull Reinforcement Package/@comment-88.112.91.114-20150313182548/@comment-70.198.71.44-20151001125349</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Hull_Reinforcement_Package/@comment-88.112.91.114-20150313182548/@comment-70.198.71.44-20151001125349&amp;diff=76586"/>
		<updated>2015-10-01T12:53:49Z</updated>

		<summary type="html">&lt;p&gt;70.198.71.44: Created page with &amp;quot;With regards to the table on this page (and more or less to the info displayed in the game), the Shield Multiplier, Shield Addition, and Armour Multiplier should be removed. T...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;With regards to the table on this page (and more or less to the info displayed in the game), the Shield Multiplier, Shield Addition, and Armour Multiplier should be removed. They are the same value for ALL HRPs and add nothing of value to the thought process of buying the part or not. A HRP does not add anything to your shield and will not multiply the effectiveness of your shield or armour. All it does is add armour to your ship&#039;s hull.&lt;/div&gt;</summary>
		<author><name>70.198.71.44</name></author>
	</entry>
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