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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=52.129.120.199</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=52.129.120.199"/>
	<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/wiki/Special:Contributions/52.129.120.199"/>
	<updated>2026-10-28T16:40:10Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Mamba&amp;diff=10789</id>
		<title>Mamba</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Mamba&amp;diff=10789"/>
		<updated>2019-01-07T02:44:20Z</updated>

		<summary type="html">&lt;p&gt;52.129.120.199: /* Overview */ noted that Mamba is good for long-range fighting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = Elite-Dangerous-Mamba.png&lt;br /&gt;
| manufacturer        = Zorgon Peterson&lt;br /&gt;
| yearsproduced       = 3304-Present&lt;br /&gt;
| type                = Combat&lt;br /&gt;
| cost                = 55,867,041&lt;br /&gt;
| factionreq          = &lt;br /&gt;
| factionrank         = &lt;br /&gt;
| expansionreq        = &#039;&#039;[[Elite Dangerous: Horizons]]&#039;&#039;&lt;br /&gt;
| landingpad          = Medium&lt;br /&gt;
| dimensions          = &lt;br /&gt;
| seats               = 2&lt;br /&gt;
| multicrew           = Yes&lt;br /&gt;
| fighterhangar       = No&lt;br /&gt;
| hullmass            = 250&lt;br /&gt;
| masslock            = 12&lt;br /&gt;
| armour              = 414&lt;br /&gt;
| armourhardness      = 70&lt;br /&gt;
| shields             = 244&lt;br /&gt;
| manoeuvrability     = 3&lt;br /&gt;
| topspeed            = 316&lt;br /&gt;
| boostspeed          = 387&lt;br /&gt;
| jumprange           = 6.79&lt;br /&gt;
| cargocapacity       = 20&lt;br /&gt;
| fuelcapacity        = 8&lt;br /&gt;
| utility             = 6&lt;br /&gt;
| small               = 2&lt;br /&gt;
| medium              = &lt;br /&gt;
| large               = 2&lt;br /&gt;
| huge                = 1&lt;br /&gt;
| size1               = &lt;br /&gt;
| size2               = 2&lt;br /&gt;
| size3               = 1&lt;br /&gt;
| size4               = 1&lt;br /&gt;
| size5               = 1&lt;br /&gt;
| size6               = &lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
| reservedic          = &lt;br /&gt;
| maxtopspeed         = 361&lt;br /&gt;
| maxboostspeed       = 445&lt;br /&gt;
| maxjumprange        = 20.53&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Based on an unreleased racing prototype, the Mamba is one of the fastest ships in production. It can also deliver a lot of punishment, boasting one huge and two large hardpoints. This emphasis on firepower and speed means the ship can hit hard and fast, vanishing before the target has a chance to react. Comparisons to the Fer-de-Lance, also produced by Zorgon Peterson, will be inevitable, but the Mamba is in fact faster in a straight line, while being slightly less maneuverable.|In-Game Description}}&lt;br /&gt;
The &#039;&#039;&#039;Mamba&#039;&#039;&#039; is a [[Ships|ship]] manufactured by [[Zorgon Peterson]]. It directly competes with Zorgon Peterson&#039;s other premium combat vessel, the [[Fer-de-Lance]], featuring a similar array of advantages and drawbacks at a similar price point. The Mamba&#039;s key distinguishing characteristic is its increased speed potential over the Fer-de-Lance, reflecting its heritage as a racing ship. In a press release announcing the ship&#039;s debut, Zorgon Peterson stated, &amp;quot;If it&#039;s speed and firepower you want, the Mamba is for you. Based on a racing prototype, it&#039;s the fastest commercially available starship, and it sports enough hardpoints for a range of devastating weaponry. Whether you&#039;re leaving competitors in the dust or running rings around those pesky Thargoids, think Mamba!&amp;quot;&amp;lt;ref&amp;gt;[https://community.elitedangerous.com/en/galnet/uid/5c0fae32af3dc5310f13d5f8 GalNet: Mamba and Krait Phantom Released]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Mamba&#039;s design draws inspiration from [[Zorgon Peterson]]&#039;s famed [[Fer-de-Lance]] and places an emphasis on bringing heavy firepower and speed to engagements. As both ships have somewhat similar costs and capabilities, deciding which one to purchase over the other comes down to personal preferences.&lt;br /&gt;
&lt;br /&gt;
In Combat, the Mamba is the second medium ship after the Fer-de-Lance to be capable of mounting Class 4 weaponry, and the third ship overall after the Fer-de-Lance and [[Beluga Liner]] to feature six utility slots. In addition to its single huge hardpoint, the Mamba also possesses two large hardpoints and two small hardpoints. This arsenal places it in a narrow niche above the Fer-de-Lance and below the [[Federal Gunship]] in terms of raw damage potential for a medium ship. As a redesigned racing ship the Mamba boasts incredible speed, surpassing most other ships and letting it easily hunt down targets, escape from ambushes, or gain distance for long-range tactics. This comes at a sizeable cost to manoeuvrability, however, reducing its ability to evade attacks and thus hindering its close-range combat effectiveness. The Mamba also has a low heat threshold for its size, but compensates for this weakness with a higher heat dissipation rate.&lt;br /&gt;
&lt;br /&gt;
Like the FDL, the Mamba is suited to [[Bounty Hunting]] and little else as all of the former&#039;s drawbacks are only exacerbated here. Featuring a low 64T maximum cargo capacity, the Mamba is completely unusable for [[Trading]] or [[Mining]] purposes and is even less viable for [[Pirate|Piracy]]. Furthermore, even if all possible measures are taken to conserve weight, the Mamba has a miniscule 20.53 ly maximum jump range, the second lowest maximum jump range before [[Engineers|Engineering]] of all available ships. As a result, when optimised for combat the Mamba can struggle to jump to nearby systems, making travel across even small distances a somewhat frustrating experience. Needless to say, the Mamba is a very poor choice for an [[Explorer]]. With its higher damage output and utility slots the ship still remains an effective Anti-Xeno choice and in particular, its high speed makes it very effective at dealing with [[Thargoid Interceptor]]s.&lt;br /&gt;
&lt;br /&gt;
All of the Mamba&#039;s hardpoints are located on the ship&#039;s dorsal surface. The two small hardpoints are forward of the cockpit, the two large hardpoints are on either side of the cockpit, and the huge hardpoint is behind the cockpit. Four of its utility mounts are on its ventral surface, while the remaining two are near the rear of the upper chassis.&lt;br /&gt;
&lt;br /&gt;
The two pilot seats are on the ship&#039;s centerline, in a blister-style dorsal cockpit, as opposed to the Fer-de-Lance&#039;s slightly-offset pilot&#039;s seat. The primary pilot seat is at the front, while the secondary copilot seat is directly behind it and slightly elevated. The Mamba&#039;s cockpit includes a secondary pilot seat, giving the ship [[Multicrew]]-capability.&lt;br /&gt;
&lt;br /&gt;
== Purchase Locations ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen&lt;br /&gt;
! Discount&lt;br /&gt;
|-&lt;br /&gt;
|Shinrarta Dezhra&lt;br /&gt;
|Jameson Memorial&lt;br /&gt;
|Always available&lt;br /&gt;
|10% discount&lt;br /&gt;
|-&lt;br /&gt;
|Brestla&lt;br /&gt;
|i Sola Prospect&lt;br /&gt;
|Always available&lt;br /&gt;
|20% surcharge&lt;br /&gt;
|-&lt;br /&gt;
|Arjung&lt;br /&gt;
|Hiyya Orbital&lt;br /&gt;
|Dec. 14, 2018&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
|LHS 28&lt;br /&gt;
|Flade Enterprise&lt;br /&gt;
|Dec. 15, 2018&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
|LHS 20&lt;br /&gt;
|Ohm City&lt;br /&gt;
|Dec. 15, 2018&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
|Borr&lt;br /&gt;
|Armstrong City&lt;br /&gt;
|Dec. 15, 2018&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
|109 Piscium&lt;br /&gt;
|Ising Dock&lt;br /&gt;
|Jan. 4, 2019&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
|GD 140&lt;br /&gt;
|Liwei Terminal&lt;br /&gt;
|Dec. 12, 2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bhritzameno&lt;br /&gt;
|Feynman Terminal&lt;br /&gt;
|Dec. 12, 2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Leesti&lt;br /&gt;
|George Lucas&lt;br /&gt;
|Dec. 13, 2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chi Orionis&lt;br /&gt;
|Carey Terminal&lt;br /&gt;
|Dec. 15, 2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aulin&lt;br /&gt;
|Aulin Enterprise&lt;br /&gt;
|Dec. 15, 2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|AZ Cancri&lt;br /&gt;
|Fisher Station&lt;br /&gt;
|Dec. 15, 2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LHS 3666&lt;br /&gt;
|Meyrink Orbital&lt;br /&gt;
|Dec. 24, 2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GD 140&lt;br /&gt;
|Newton Hub&lt;br /&gt;
|Jan. 5, 2019&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Mamba.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Small Hardpoint]]&lt;br /&gt;
| [[Pulse Laser]] (L) || F || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] (L) || F || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Large Hardpoint]]&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[Hardpoint|Huge Hardpoint]]&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || C || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x8] || C || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Cargo Rack]] [x16] || E || 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Generator]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x4] || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Planetary Approach Suite]] (H) || I || 1 || 1&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;(L) = Loaned Module&#039;&#039;&lt;br /&gt;
*&#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
*&#039;&#039;(H) = Requires [[Elite Dangerous: Horizons]], reserved solely for [[Planetary Approach Suite]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*The Mamba was released with the Chapter Four (3.3) update of &#039;&#039;[[Elite Dangerous: Beyond]]&#039;&#039; on December 11, 2018.&amp;lt;ref&amp;gt;[https://forums.frontier.co.uk/showthread.php/462123-3-3-Release-Date-Announcement Frontier Forums: Beyond - Chapter Four - Release Date Announcement]&amp;lt;/ref&amp;gt; Purchasing it requires owning &#039;&#039;[[Elite Dangerous: Horizons]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The Mamba first appeared in &#039;&#039;[[Elite]]&#039;&#039;. It was originally a term for a loose collection of small single-seat high-speed racing ships using the classic &#039;wedge&#039; or &#039;delta&#039; hull shape, but the design was later standardized by Raddlett and Rayburn Shipyards in [[Reorte]] in the early 3100s. The design has since been acquired by and &#039;reimagined&#039; by [[Zorgon Peterson]].&lt;br /&gt;
*[[Engineers|Engineer]] [[Bill Turner]] kept a vintage Mamba among the collection of ships stored at his base, Turner Metallics Inc, on [[Alioth]] 4 a.&amp;lt;ref&amp;gt;[[Elite Dangerous: Premonition]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*The Mamba was first revealed in the beta for Chapter Four (3.3) of &#039;&#039;Elite Dangerous: Beyond&#039;&#039;; while it was not initially for sale, players encountered several of the ships beings flown by NPCs.&lt;br /&gt;
*The Mamba features the second lowest Jump range of any jump capable ship as well the lowest maximum cargo capacity and highest base speed of any medium ship&lt;br /&gt;
*The base colour of The Mamba is identical to that of the FDL, as well as boasting very similar engines.&lt;br /&gt;
*The Mamba is the longest medium ship in the game.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Introducing_the_Mamba_-_4K&lt;br /&gt;
File:Beyond - Chapter Four - New Ships Reveal&lt;br /&gt;
File:Elite_Dangerous_-_Mamba_Cockpit_VR_walkaround_HD&lt;br /&gt;
File:Sagittarius_Eye_Bulletin_-_Mamba_Makes_Its_First_Strike&lt;br /&gt;
File:Elite_Dangerous_Shorts_02_-_%22La_Mamba%22&lt;br /&gt;
File:Elite_Dangerous_-_Beyond_Chapter_4_-_MechanicMan_tours_the_new_Mamba&lt;br /&gt;
File:Elite_Dangerous_Beyond_-_Chapter_Four_Release_Date_Announcement&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Mamba top view.png|The Mamba&#039;s dorsal surface&lt;br /&gt;
Elite-Dangerous-Ships-Mamba-Anaconda-Vulture-Krait-Phantom-Asp.png|Ships group with Mamba&lt;br /&gt;
File:Mamba official front.png|The Mamba docked&lt;br /&gt;
Mamba_Front_Ship.png|Front of the Mamba&lt;br /&gt;
Mamba Cockpit.png|Inside cockpit of the Mamba&lt;br /&gt;
Mamba Rear Engines.png|Back and thrusters of the Mamba&lt;br /&gt;
Mamba-ship-rear-thrusters.png|Mamba rear thrusters&lt;br /&gt;
Mamba-ship-stairs.png|Mamba ship stairs&lt;br /&gt;
Mamba-Ship-Sideview.png|Mamba sideview&lt;br /&gt;
Mamba-Terrestrial-Planet.png|Mamba and a terrestrial planet&lt;br /&gt;
File:Mamba underside view.png|The Mamba&#039;s ventral surface&lt;br /&gt;
File:Mamba rear view.png|The Mamba&#039;s main thrusters&lt;br /&gt;
MambaCockpit.jpg|Cockpit of the Mamba&lt;br /&gt;
ED-Ships-Size-Comparison-FDL-Python-Mamba.png|Ship size comparison FDL, Mamba and Python&lt;br /&gt;
Gray-Mamba-ship-sideview-2.png|Gray Mamba sideview&lt;br /&gt;
Mamba-Cockpit-and-Neutron-star.png|Mamba cockpit and a neutron star&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{Clr}}&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
{{ShipTypeNavbox}}&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>52.129.120.199</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Limpet_Controller&amp;diff=5814</id>
		<title>Limpet Controller</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Limpet_Controller&amp;diff=5814"/>
		<updated>2018-08-11T05:07:45Z</updated>

		<summary type="html">&lt;p&gt;52.129.120.199: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Limpet Controllers&#039;&#039;&#039; are the controllers for drones. The drones can be launched from the ship to do various tasks depending on the type of limpet. The limpets are disposable, consumable items you have to replenish at a [[Starport]] under the Munitions section, or via [[Synthesis#Limpets|Synthesis]], and your maximum capacity is limited only by your cargo hold. All types of drones share the same disposable items; Limpets are programmed at time of launch, and so only a generic Limpet item needs to be carried - you don&#039;t need to worry about juggling the logistics of your various types of Limpets if you have multiple different Controllers installed.&lt;br /&gt;
&lt;br /&gt;
== Drone Types ==&lt;br /&gt;
=== Collector ===&lt;br /&gt;
{{main|/Collector/}}&lt;br /&gt;
Collector limpets collect items in space and deliver them to their ships cargohold. Useful for [[pirate|pirates]] needing to gather cargo in a hurry and for [[mining|miners]] with lots of ore to scoop.&lt;br /&gt;
&lt;br /&gt;
Collection drones have two modes. The primary mode scoops the object or canister you&#039;re currently targeting. The secondary mode has an area effect, scooping everything it can before it expires. In the latter mode, Collector drones move more slowly, but can gather multiple items before expiring; otherwise, they self-destruct when the designated item has been retrieved.&lt;br /&gt;
&lt;br /&gt;
=== Decontamination ===&lt;br /&gt;
{{main|/Decontamination/}}&lt;br /&gt;
Decontamination limpets attach to a target ship&#039;s hull and remove any caustic residue left by [[Thargoid Interceptor]] missiles. At the same time, the drones also repair a portion of the target ship&#039;s hull, but are less effective at repair work than Repair drones.&lt;br /&gt;
&lt;br /&gt;
=== Fuel Transfer ===&lt;br /&gt;
{{main|/Fuel Transferer/}}&lt;br /&gt;
Fuel Transfer limpets let a player send one ton of fuel to another ship, while in flight. Ships can carry additional fuel for their escort fighters and extend the effective range of their [[Wing]]s.&lt;br /&gt;
&lt;br /&gt;
=== Hatch Breaker ===&lt;br /&gt;
{{main|/Hatch Breaker/}}&lt;br /&gt;
Hatch Breaker limpets can be fired upon the targeted ship and upon contact break its Cargo hatch, thereby ejecting the target&#039;s cargo over time. It can be countered with [[Point Defence]] Turrets.&lt;br /&gt;
&lt;br /&gt;
=== Prospector ===&lt;br /&gt;
{{main|/Prospector/}}&lt;br /&gt;
Prospector limpets scan asteroids, scouting for mineable materials they contain. They are very useful when seeking rare ores.&lt;br /&gt;
&lt;br /&gt;
=== Recon ===&lt;br /&gt;
{{main|/Recon/}}&lt;br /&gt;
Recon limpets hack into data points, such as those found on [[Bulk Cruiser]] [[Megaship|Megaships]].&lt;br /&gt;
&lt;br /&gt;
=== Repair ===&lt;br /&gt;
{{main|/Repair/}}&lt;br /&gt;
Repair limpets repair the targeted ship&#039;s hull.&lt;br /&gt;
&lt;br /&gt;
=== Research ===&lt;br /&gt;
{{main|/Research/}}&lt;br /&gt;
Research drones attach to targeted [[Thargoid Interceptor|Thargoid Interceptors]] and retrieve a research sample, such as a Thargoid Cyclops Tissue Sample, which is then stored as a commodity.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Limpets are stored in the ship&#039;s cargo hold, unlike most other consumables. Each Limpet takes one &amp;quot;ton&amp;quot; of storage space.&lt;br /&gt;
* Limpets are consumed when first activated, and cannot be recovered even once their task(s) are completed. The following conditions will result in Limpet (self-)destruction;&lt;br /&gt;
** Task Completion. Limpets will self-destruct when their task has been successfully carried out.&lt;br /&gt;
** Life-time Expiration. Limpets will eventually self-destruct when the control timer (as listed in the Controller&#039;s specifications) reaches zero.&lt;br /&gt;
** Control Range. If the Mothership flies too far away from its Limpets, they will automatically self-destruct.&lt;br /&gt;
** Enemy Fire. [[Point Defence Turret]]s may fire upon Limpets, especially Hatch Breakers, and subsequently destroy them.&lt;br /&gt;
** Collision. Drones will not avoid most objects, meaning that they cannot approach a target if a direct path between them and said object is obstructed, and nearly any collision will result in their destruction.&lt;br /&gt;
&lt;br /&gt;
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