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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=50.53.0.0%2F16</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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	<updated>2026-10-29T23:17:45Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Python&amp;diff=24223</id>
		<title>Python</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Python&amp;diff=24223"/>
		<updated>2016-03-15T19:54:10Z</updated>

		<summary type="html">&lt;p&gt;50.53.93.163: /* Purchase Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = Python 02.jpg&lt;br /&gt;
| manufacturer        = Faulcon DeLacy&lt;br /&gt;
| cost                = 56,978,180&lt;br /&gt;
| topspeed            = 234&lt;br /&gt;
| boostspeed          = 305&lt;br /&gt;
| manoeuvrability     = 6&lt;br /&gt;
| shields             = 294&lt;br /&gt;
| armour              = 468&lt;br /&gt;
| hullmass            = 350&lt;br /&gt;
| cargocapacity       = 82&lt;br /&gt;
| fuelcapacity        = 32&lt;br /&gt;
| jumprange           = 8.23&lt;br /&gt;
| utility             = 4&lt;br /&gt;
| small               = &lt;br /&gt;
| medium              = 2&lt;br /&gt;
| large               = 3&lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = &lt;br /&gt;
| size2               = 1&lt;br /&gt;
| size3               = 2&lt;br /&gt;
| size4               = 1&lt;br /&gt;
| size5               = 2&lt;br /&gt;
| size6               = 3&lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
| landingpad          = Medium&lt;br /&gt;
|dimensions = 87.9L - 58.1W - 18.0H|maxjumprange = 28.81|type = Heavy Multipurpose|maxtopspeed = 262|maxboostspeed = 342|maxcargocapacity = 292|masslock = 17}}&lt;br /&gt;
{{quote|Another classic design that has survived the centuries. The first vessel was constructed in 2700 by Whatt and Pritney Ship Constructions. With the demise of the company and after various mergers and takeovers the ship design is now owned by Faulcon deLacy. The ship remains the slow and sturdy craft it was originally famous for and some smaller navies still use this class as a patrol cruiser (although tiny compared to the Imperial Interdictors and Federal Battle cruisers).|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Python&#039;&#039;&#039; is a heavily armed and well-protected craft, being quite manoeuvrable (considering its hulking size) and potentially useful in a variety of roles.&lt;br /&gt;
&lt;br /&gt;
It is considered by some to be the most effective balance between firepower, manouvrebility, and protection currently available. In addition to being capable of holding its own against the larger [[Anaconda]] in a toe-to-toe frontal battle through its substantial protection and firepower, the Python&#039;&#039;&#039; &#039;&#039;&#039;is generally agile enough to comfortably deal with smaller fighter classes without having to rely on turret mounts.&lt;br /&gt;
&lt;br /&gt;
The Python can also serve as a heavily armed freighter in that it can carry 284 T of cargo with a class 3 [[shield]] module fitted, or 292 T with no shield fitted, both of which is more cargo than the [[Type-7 Transporter]] can carry without shields fitted. Additionally, besides being able to carry more cargo while retaining shields, the Python can dock at [[Outpost]]s since it utilizes medium sized landing pads. However, the downside to trading with a Python is its short jump range when fully loaded.&lt;br /&gt;
&lt;br /&gt;
The weapon hard points are located as follows: two large hardpoints located either side of the ships spine around the midship, and two medium points located slightly behind the cockpit. The final large hardpoint is located on the underside of the nose section. The nose mounted hardpoint has good vertical field of fire when gimballed or turreted (considering its location) which gives the Python a good field of fire where all weapon hardpoints can track and hit a target (when gimbaled or turreted).&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
!Discount &lt;br /&gt;
! Date Seen&lt;br /&gt;
|-&lt;br /&gt;
|GAT 2&lt;br /&gt;
|Thompson Vision&lt;br /&gt;
|&lt;br /&gt;
|31/12/2015&lt;br /&gt;
|-&lt;br /&gt;
|44 B Ophiuchi&lt;br /&gt;
|Feustel Gateway&lt;br /&gt;
|10%&lt;br /&gt;
|Jun 12, 2015&lt;br /&gt;
|-&lt;br /&gt;
|39 Tauri&lt;br /&gt;
|Porta&lt;br /&gt;
|15%&lt;br /&gt;
|Feb 20, 2016&lt;br /&gt;
|-&lt;br /&gt;
|Abi&lt;br /&gt;
|Ghecko Dock&lt;br /&gt;
|&lt;br /&gt;
|Jul 2, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Alioth&lt;br /&gt;
| Golden gate&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Antal&lt;br /&gt;
|Lobachevsky Station&lt;br /&gt;
|&lt;br /&gt;
|Jun 15, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Apala&lt;br /&gt;
|Wilson City&lt;br /&gt;
|&lt;br /&gt;
|2016-01-01&lt;br /&gt;
|-&lt;br /&gt;
| Arexe&lt;br /&gt;
| Janes Horizon&lt;br /&gt;
|&lt;br /&gt;
| Jan 4, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Asellus Primus&lt;br /&gt;
|Beagle 2 Landing&lt;br /&gt;
|&lt;br /&gt;
|Mar 26, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Asgaa&lt;br /&gt;
|Wheeler Horizons&lt;br /&gt;
|&lt;br /&gt;
|Apr 20, 2015&lt;br /&gt;
|-&lt;br /&gt;
| BD+75 58&lt;br /&gt;
| Stephenson Station&lt;br /&gt;
|&lt;br /&gt;
| Jan 6, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Beta-1 Tucanae&lt;br /&gt;
| Adams Orbital&lt;br /&gt;
|&lt;br /&gt;
| Jan 3, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Bhritzameno&lt;br /&gt;
| Feynman Terminal&lt;br /&gt;
|&lt;br /&gt;
| Jan 14, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Carnoeck&lt;br /&gt;
|Bacon City&lt;br /&gt;
|&lt;br /&gt;
|Oct 12, 2015&lt;br /&gt;
|-&lt;br /&gt;
|CD-60 7742&lt;br /&gt;
|Kopal Dock&lt;br /&gt;
|&lt;br /&gt;
|Mar 15, 2016&lt;br /&gt;
|-&lt;br /&gt;
|CD-87 103&lt;br /&gt;
|Shajn City&lt;br /&gt;
|&lt;br /&gt;
|Apr 16, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Cebalrai&lt;br /&gt;
| Hornblower Dock&lt;br /&gt;
|&lt;br /&gt;
| Jan 10, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Cerni&lt;br /&gt;
|Sagan Port&lt;br /&gt;
|&lt;br /&gt;
|Oct 05, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Cerno&lt;br /&gt;
| Kanwar Enterprise&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chamunda&lt;br /&gt;
| Gidzenko Ring&lt;br /&gt;
|&lt;br /&gt;
|Feb 02, 2016&lt;br /&gt;
|-&lt;br /&gt;
|Chemaku&lt;br /&gt;
|Kaku Orbital&lt;br /&gt;
|&lt;br /&gt;
|Mar 22, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Chona&lt;br /&gt;
|Smoot Terminal&lt;br /&gt;
|&lt;br /&gt;
|Aug 17, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Cubeo&lt;br /&gt;
|Medupe City&lt;br /&gt;
|&lt;br /&gt;
|Aug 17, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Diaguandri&lt;br /&gt;
|Ray Gateway&lt;br /&gt;
|15%&lt;br /&gt;
|Jan 15, 2016&lt;br /&gt;
|-&lt;br /&gt;
|EZ Aquarii&lt;br /&gt;
|Magnus Gateway&lt;br /&gt;
|&lt;br /&gt;
|Jan 28, 2016&lt;br /&gt;
|-&lt;br /&gt;
| FK5 2550&lt;br /&gt;
| Samokutyayev Dock&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fusang&lt;br /&gt;
|Cleve Vision&lt;br /&gt;
|&lt;br /&gt;
|May 6, 2015&lt;br /&gt;
|-&lt;br /&gt;
| GD 219&lt;br /&gt;
| McKee Ring&lt;br /&gt;
|&lt;br /&gt;
| Jan 24, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Geras                                    &lt;br /&gt;
|Yurchikhin Port&lt;br /&gt;
|&lt;br /&gt;
|July 16, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Hel&lt;br /&gt;
|Jones Orbital&lt;br /&gt;
|15%&lt;br /&gt;
|Dec 5, 2015&lt;br /&gt;
|-&lt;br /&gt;
|HIP 101846&lt;br /&gt;
|Biesbroeck Dock&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HIP 20277&lt;br /&gt;
|Fabian city&lt;br /&gt;
|&lt;br /&gt;
|Dec 29, 2015&lt;br /&gt;
|-&lt;br /&gt;
| HO HSI&lt;br /&gt;
| Hand Ring&lt;br /&gt;
|&lt;br /&gt;
| Jan 2, 2015&lt;br /&gt;
|-&lt;br /&gt;
| HR 7793&lt;br /&gt;
| Benyovszky Ring&lt;br /&gt;
|&lt;br /&gt;
| Jan 21, 2015&lt;br /&gt;
|-&lt;br /&gt;
|HR 7925&lt;br /&gt;
|Hausdorff Port&lt;br /&gt;
|&lt;br /&gt;
|July 16, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Itza&lt;br /&gt;
|Ellison Station&lt;br /&gt;
|15%&lt;br /&gt;
|Dec 13, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Lakluit&lt;br /&gt;
|Garriott Hub&lt;br /&gt;
|&lt;br /&gt;
|July 16, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Leesti&lt;br /&gt;
| George Lucas&lt;br /&gt;
|&lt;br /&gt;
| Jan 1, 2015&lt;br /&gt;
|-&lt;br /&gt;
| LFT 926&lt;br /&gt;
| Meredith City&lt;br /&gt;
|&lt;br /&gt;
| Dec 31, 2014&lt;br /&gt;
|-&lt;br /&gt;
|LHS 215&lt;br /&gt;
|Spring Gateway&lt;br /&gt;
|&lt;br /&gt;
|Jun 22,2015&lt;br /&gt;
|-&lt;br /&gt;
|LHS 22&lt;br /&gt;
|Freud Station&lt;br /&gt;
|&lt;br /&gt;
|Dec 18, 2015&lt;br /&gt;
|-&lt;br /&gt;
| LHS 2764A&lt;br /&gt;
| Low Orbital&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LHS 3505&lt;br /&gt;
| Olivas City&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LHS 3564&lt;br /&gt;
| Froude Enterprise&lt;br /&gt;
|&lt;br /&gt;
| Jan 2, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Lo Pegasi&lt;br /&gt;
|Garcia&lt;br /&gt;
|&lt;br /&gt;
|May 29, 2015&lt;br /&gt;
|-&lt;br /&gt;
|LP 547-159&lt;br /&gt;
|Martin Gateway&lt;br /&gt;
|&lt;br /&gt;
|Nov 02, 2015&lt;br /&gt;
|-&lt;br /&gt;
| LP 811-17&lt;br /&gt;
| Doyle Dock&lt;br /&gt;
|&lt;br /&gt;
| Jan 4, 2015&lt;br /&gt;
|-&lt;br /&gt;
| LP 908-11&lt;br /&gt;
| So-Yeon City&lt;br /&gt;
|&lt;br /&gt;
| Dec 29, 2014&lt;br /&gt;
|-&lt;br /&gt;
|LP 926-40&lt;br /&gt;
|Lee City&lt;br /&gt;
|&lt;br /&gt;
|Apr 23, 2015&lt;br /&gt;
|-&lt;br /&gt;
|LTT 15278&lt;br /&gt;
|Zholobov Enterprise&lt;br /&gt;
|&lt;br /&gt;
|Apr 4, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Maridal&lt;br /&gt;
|Vonarburg Port&lt;br /&gt;
|&lt;br /&gt;
|July 31, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Maljenni&lt;br /&gt;
| Bowsersox Enterprise&lt;br /&gt;
|&lt;br /&gt;
| Dec 31, 2014&lt;br /&gt;
|-&lt;br /&gt;
|Malloc&lt;br /&gt;
|Julian Gateway&lt;br /&gt;
|&lt;br /&gt;
|May 2, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Meliontit&lt;br /&gt;
| Abe Hub&lt;br /&gt;
|&lt;br /&gt;
| Jan 4, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Met 20&lt;br /&gt;
|Brady Ring&lt;br /&gt;
|15%&lt;br /&gt;
|Mar 11, 2016&lt;br /&gt;
|-&lt;br /&gt;
| Mizar&lt;br /&gt;
| Judson Station&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nganji&lt;br /&gt;
|Vizcaino Enterprise Christian Dock&lt;br /&gt;
|&lt;br /&gt;
|June 4, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Okinura&lt;br /&gt;
|Fisher Terminal&lt;br /&gt;
|&lt;br /&gt;
|Feb 23, 2016&lt;br /&gt;
|-&lt;br /&gt;
|Parjana&lt;br /&gt;
|Volterra Enterprise&lt;br /&gt;
|&lt;br /&gt;
|2016-01-01&lt;br /&gt;
|-&lt;br /&gt;
|Ross 720&lt;br /&gt;
|Raleigh Orbital&lt;br /&gt;
|&lt;br /&gt;
|May 2, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Saktsak&lt;br /&gt;
| Bursch Enterprise&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shonso&lt;br /&gt;
|Hill Tinsley Station&lt;br /&gt;
|&lt;br /&gt;
|Jun 29, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Toci&lt;br /&gt;
|Harvest Dock&lt;br /&gt;
|15%&lt;br /&gt;
|Nov 18, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Tolians&lt;br /&gt;
|Kuo Dock&lt;br /&gt;
|&lt;br /&gt;
|Aug 11, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Turnon&lt;br /&gt;
|Hurston Hub&lt;br /&gt;
|&lt;br /&gt;
|Oct 4, 2015&lt;br /&gt;
|-&lt;br /&gt;
| TZ Arietis&lt;br /&gt;
| Snyder Enterprise&lt;br /&gt;
|&lt;br /&gt;
| Jan 26, 2016&lt;br /&gt;
|-&lt;br /&gt;
| Una&lt;br /&gt;
| Hoard Orbital&lt;br /&gt;
|&lt;br /&gt;
| Feb 19, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Wolf 562&lt;br /&gt;
| Hopkins Port&lt;br /&gt;
|&lt;br /&gt;
| Jan 13, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Wolf 906&lt;br /&gt;
|Herbert Dock&lt;br /&gt;
|&lt;br /&gt;
|July 15, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Xihe&lt;br /&gt;
|Zhen Dock&lt;br /&gt;
|&lt;br /&gt;
|Jan 5 , 2016&lt;br /&gt;
|-&lt;br /&gt;
|Zaonce&lt;br /&gt;
|Ridley Scott&lt;br /&gt;
|&lt;br /&gt;
|May 6, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Lembava&lt;br /&gt;
|Goldstein Dock&lt;br /&gt;
|15%&lt;br /&gt;
|Dec 9, 2015&lt;br /&gt;
|-&lt;br /&gt;
|[[Tabaldak]]&lt;br /&gt;
|[[Tabaldak/Rogers Dock|Rogers Dock]]&lt;br /&gt;
|&lt;br /&gt;
|Nov 18, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Chireni&lt;br /&gt;
|Forest City&lt;br /&gt;
|&lt;br /&gt;
|Jan 6, 2016&lt;br /&gt;
|-&lt;br /&gt;
|Maikoro&lt;br /&gt;
|Hawking Port&lt;br /&gt;
|15%&lt;br /&gt;
|Feb 18, 2016&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customizable through the Outfitting menu of Station Services. Listed below is the default load-out for the Python.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Medium Hardpoint]]&lt;br /&gt;
| [[Pulse Laser]] (L) || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] (L) || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Hardpoint|Large Hardpoint]]&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || I || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] || E || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] || E || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x32] || C || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Cargo Rack]] [x32] || E || 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x32] || E || 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Generator]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x16] || E || 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] || E || 1 || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x2] || E || 1 || 2&lt;br /&gt;
|}&lt;br /&gt;
* &#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
* &#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
* &#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
HighResScreenShot_2014-11-19_11-35-55.jpg|Python interior&lt;br /&gt;
Python_Screenshot_3.jpg&lt;br /&gt;
Python_Screenshot_6.jpg&lt;br /&gt;
Python.jpg&lt;br /&gt;
Python with DLC skin.jpg|Python rear, with DLC skin&lt;br /&gt;
zkQCgfJ.png|Python Departing&lt;br /&gt;
s4b25Dg.png|Python FSD charging&lt;br /&gt;
dI35WWR.png|Python Leaving dock&lt;br /&gt;
ZpVfCV2.png|Python landing&lt;br /&gt;
Screenshot_0038.jpg|Python in Tactical Ice paintjob&lt;br /&gt;
Screenshot_0037.jpg|Python in Tactical Graphite paintjob&lt;br /&gt;
SvRFrYfSUak.jpg&lt;br /&gt;
A1_0BxXPpak.jpg&lt;br /&gt;
GzVIzcUQC8E.jpg&lt;br /&gt;
Gze7YYBlACg.jpg&lt;br /&gt;
Screenshot_0001_stitch.jpg&lt;br /&gt;
panoram.png&lt;br /&gt;
E-D Python - Bottom View in Space.jpg|Python Top Bottom View&lt;br /&gt;
E-D Python - Front Below docked.jpg|Python docked&lt;br /&gt;
E-D Python - Side View  docked.jpg|Python docked II&lt;br /&gt;
E-D Python - Sunglare Top down.jpg|Python Sunglare&lt;br /&gt;
E-D Python - Top Side View in Space.jpg|Python Top Side View&lt;br /&gt;
E-D Python - Tactical Ice Skin leaving Coriolis Station.jpg|Leaving for new adventures&lt;br /&gt;
E-D Python - Tactical Ice Skin leaving Station II.jpg|Undocking successfull&lt;br /&gt;
2015-12-24_00004.jpg|Black Friday Paintjob with 0%&lt;br /&gt;
2016-01-18_00001.jpg|Python by a Blue Binary&lt;br /&gt;
Elite - Dangerous (CLIENT) 1_11_2016 7_54_31 PM.png|Python&lt;br /&gt;
Elite - Dangerous (CLIENT) 1_11_2016 9_01_31 PM2.png|Python&lt;br /&gt;
Elite - Dangerous (CLIENT) 1_11_2016 8_16_58 PM.png|Python&lt;br /&gt;
Elite - Dangerous (CLIENT) 1_11_2016 7_55_15 PM.png|Python&lt;br /&gt;
Black Friday P.jpg|Black Friday Edition&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
{{ShipTypeNavbox}}&lt;br /&gt;
&lt;br /&gt;
[[ru:Python]]&lt;br /&gt;
[[Category:Multipurpose]]&lt;br /&gt;
[[Category:Faulcon DeLacy]]&lt;br /&gt;
[[Category:Pilotable]]&lt;/div&gt;</summary>
		<author><name>50.53.93.163</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Docking&amp;diff=30777</id>
		<title>Docking</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Docking&amp;diff=30777"/>
		<updated>2015-07-08T00:05:54Z</updated>

		<summary type="html">&lt;p&gt;50.53.53.103: /* Landing Ship */ Added information on manual forward and backward thrusters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To use a [[Station]]&#039;s services, the player must first dock. &#039;&#039;&#039;Docking&#039;&#039;&#039; is a two stage process: [[File:31c3644eea8fadc88e930978e8280e6c_large.jpg|thumb|A Cobra Mk III entering the airlock of a space station.]]request docking permission then move to and land on the designated landing pad.&lt;br /&gt;
&lt;br /&gt;
==Request Permission==&lt;br /&gt;
&lt;br /&gt;
[[File:DockingRequest.jpg|thumb|300px|Requesting docking clearance at Azeban City]]&lt;br /&gt;
&lt;br /&gt;
Before entering a station, the player must first ask for permission from the station. Without docking permission the station will grant the player ninety seconds to exit the station otherwise it will destroy their ship; the player will only receive a fine if you transfer the station door.&lt;br /&gt;
&lt;br /&gt;
Docking permission can be requested via the Contacts tab in the left menu of your ship: enter the Target menu (&amp;quot;1&amp;quot; by default), move to the Contacts tab (&#039;q&#039; or &#039;e&#039; to switch tabs), select the station (select by using the space bar), and highlight/select the &amp;quot;Request Docking Permission&amp;quot; (using the w, s, and spacebar keys).&lt;br /&gt;
&lt;br /&gt;
===Request Accepted===&lt;br /&gt;
If the station acknowledges the docking request it will provide a landing pad number for the player to land at along with a ten minute landing timer.&lt;br /&gt;
&lt;br /&gt;
===Request Denied===&lt;br /&gt;
There are multiple reasons why a docking request gets denied.&lt;br /&gt;
&lt;br /&gt;
====Distance====&lt;br /&gt;
If the player requested docking permission too far from the station then the request will be denied. Make sure to request docking within 7.5 km of the starport or outpost. If you forget to request permission, a fine will occur with a warning on entry to a station. The player must then move away from the station to a safe distance before docking request approval will be granted.&lt;br /&gt;
&lt;br /&gt;
====Request from within the station====&lt;br /&gt;
If the player aborted their landing for some reason they cannot make another docking request from within the station - they will need to exit the docking port and make another docking request.&lt;br /&gt;
&lt;br /&gt;
====Landing pads are full====&lt;br /&gt;
This will quite often occur at popular stations. Either wait for someone to leave and resubmit a docking request, or travel to another station.&lt;br /&gt;
&lt;br /&gt;
If in open mode a temporary fix is to switch to solo mode to dock.&lt;br /&gt;
&lt;br /&gt;
====Ship is too large====&lt;br /&gt;
If the player&#039;s ship is too large for the available landing pads the request will be denied. Note that [[Outpost]]s do not appear to have large landing pads so any requests from ships that require a large pad will always be denied.&lt;br /&gt;
&lt;br /&gt;
==Entering Station==&lt;br /&gt;
It is recommended to keep landing gear deployed at all times when attempting to dock and when inside a starport to help prevent accidents.&lt;br /&gt;
&lt;br /&gt;
===Starports===&lt;br /&gt;
All starports rotate to generate centrifugal force, which acts as gravity for its crew and citizens and as a hazard for docking pilots. As the player approaches the starport&#039;s entry port, focus on centering the ship with the port first, so as not to crash into the starport&#039;s walls. Once the ship has been centered on the port, start rotating the ship to match that of the starport&#039;s rotation - alternatively this can be accomplished by turning &amp;quot;rotational assistance&amp;quot; to &amp;quot;on&amp;quot; in the functions tab in the right menu. Keep in mind that most ships are wider than they are tall.&lt;br /&gt;
&lt;br /&gt;
The entry ports (commonly called &amp;quot;access corridors&amp;quot; by the public service announcements that can be heard in the docking bay) can be a congested location with ships passing in both directions. There is currently no traffic control and players should stay alert to avoid crashing into other ships. Some ship captains have adopted the protocol of turning on ship lights when docking to make themselves more visible as well as always traversing the side of the entry port marked by the green lights. Although, this is not always possible for some of the bigger ships as they can have a hard time fitting through the entrance slot.&lt;br /&gt;
&lt;br /&gt;
The 45 landing pads (verification required) of a starport are grouped in 12 lines on the inside of the docking bay. Assuming that one flies into a Starport with the green lights on the right side of the ship, Landing Pad 01 is the bottom-center landing pad closest to the access corridor. The remaining pads are numbered in this pattern: increasing first through the same line going away from the access corridor, then continuing to the next clockwise line starting with the pad closest to the access corridor. Thus, pads numbered in the teens are on the left, those in the 20s on the top, and those in the 30s on the right.&lt;br /&gt;
&lt;br /&gt;
The compass will indicate where your assigned landing pad is &#039;&#039;once you are through the access corridor&#039;&#039;, but remembering the above will help to avoid last-second panic when trying to locate a landing pad, especially if the pad is nearest to the access corridor within its&#039; line of pads.&lt;br /&gt;
&lt;br /&gt;
===Outposts===&lt;br /&gt;
Outposts do not rotate and do not require pilots to enter a docking area - instead they have structures with landing pads exposed to space - and thus are much easier to land at.&lt;br /&gt;
&lt;br /&gt;
Outposts typically have 5 landing pads: 4 Small and 1 Medium.  Unlike starports, the layout of the landing pads at outposts varies drastically by type of outpost.  There are no Large landing pads, so Anacondas, Orcas, and similarly Large vessels will not be able to dock.&lt;br /&gt;
&lt;br /&gt;
==Landing Ship==&lt;br /&gt;
[[File:DockLanding.jpg|thumb|300px|Aligning and landing on a docking pad]]&lt;br /&gt;
&lt;br /&gt;
Landing gear should be deployed at this point. Slowly approach the designated pad - the pad should have a holographic number displayed above it and the [[HUD#Compass|compass]] also helps navigate to the appropriate pad. Once the ship is close enough to the landing pad the radar will be replaced with a diagram showing the ship&#039;s position relative to the landing pad. Make sure that the ship is facing forward like in the image on the right (cockpit far and engines close to the pilot). In the diagram there will be a line extending from the ship to the pad (ending in a dot) - to dock the player must maneuver the ship so that the dot is centered in the pad&#039;s inner circle. Side thrusters (Q and E by default) as well as forward thrust (W and S by default) can be used to fine tune the ship&#039;s orientation and positioning. Once the dot is centered within the ship&#039;s inner circle slowly thrust down (F key by default) to complete the landing. If everything in the diagram has turned blue and the ship has &amp;quot;touched down&amp;quot;, the docking is complete (generally the AI will notify the player).&lt;br /&gt;
&lt;br /&gt;
You can also use the forward and backward translation thrusters (I and K keys (possibly by default)) to more precisely align your ship without overshooting.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
If station rules are not followed the player will be [[fine]]d and potentially destroyed (assuming they don&#039;t comply with the rules in time). If a violation occurs (and the ship wasn&#039;t destroyed) the station will deny docking for a period of time (depends on the length of the violation, generally up to thirty seconds or so).&lt;br /&gt;
&lt;br /&gt;
Violations include:&lt;br /&gt;
* entering the docking bay without permission&lt;br /&gt;
** fine then ship destruction&lt;br /&gt;
* being in the airlock without permission&lt;br /&gt;
** fine then ship destruction&lt;br /&gt;
* airlock loitering&lt;br /&gt;
** ship destruction&lt;br /&gt;
* being over a landing pad that is not designated to you&lt;br /&gt;
** fine then ship destruction&lt;br /&gt;
* failing to dock within the allotted time&lt;br /&gt;
** fine&lt;br /&gt;
* failing to exit the docking bay within the allotted time&lt;br /&gt;
** fine then ship destruction&lt;br /&gt;
* firing weapons within the docking bay&lt;br /&gt;
** ship destruction&lt;br /&gt;
* firing weapons within the fire zone&lt;br /&gt;
** fine if shooting a wanted target&lt;br /&gt;
** ship destruction if shooting a clean target&lt;br /&gt;
* transporting [[Illegal Goods|illegal]] or [[Stolen Goods|stolen]] goods&lt;br /&gt;
** fine&lt;br /&gt;
&lt;br /&gt;
== Demonstration ==&lt;br /&gt;
[[File:Elite Dangerous- Do you dock like I do?|none|thumb|500x500px|A short clip that demonstrates a practiced docking technique.]]&lt;br /&gt;
==Tips==&lt;br /&gt;
* The docking port on a [[Coriolis Station]] is always positioned on the &#039;end&#039; that is spinning anti-clockwise. Looking for the advertising holograms often helps.&lt;br /&gt;
* The ship&#039;s compass (to the right of the scanner) points towards the docking pad currently allocated to your ship. The indicator will be an outline if the target is behind you.&lt;br /&gt;
* When landing, you can&#039;t see the landing pad, because it has to be below your ship. However, while approaching the landing pad, you can fly on the back or head straight for the pad, so you can keep the pad in sight. You can then rotate when you are close enough.&lt;br /&gt;
* Enabling the landing gear decreases your velocity. To speedup landing, you can keep it disabled until you are directly over the pad. However, enabling the landing gear will also make your ship more manoeuvrable at lower speed.&lt;/div&gt;</summary>
		<author><name>50.53.53.103</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Vulture&amp;diff=3708</id>
		<title>Vulture</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Vulture&amp;diff=3708"/>
		<updated>2015-05-24T00:11:13Z</updated>

		<summary type="html">&lt;p&gt;50.53.21.201: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = Vulture.png&lt;br /&gt;
| manufacturer        = Core Dynamics&lt;br /&gt;
| cost                = 4,925,615 &lt;br /&gt;
| topspeed            = 210&lt;br /&gt;
| boostspeed          = 340&lt;br /&gt;
| manoeuvrability     = 9&lt;br /&gt;
| shields             = 240&lt;br /&gt;
| armour              = 160&lt;br /&gt;
| hullmass            = 230&lt;br /&gt;
| cargocapacity       = 8&lt;br /&gt;
| fuelcapacity        = 8&lt;br /&gt;
| jumprange           = 7.93&lt;br /&gt;
| utility             = 4&lt;br /&gt;
| small               = &lt;br /&gt;
| medium              = &lt;br /&gt;
| large               = 2&lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = 2&lt;br /&gt;
| size2               = 1&lt;br /&gt;
| size3               = &lt;br /&gt;
| size4               = 1&lt;br /&gt;
| size5               = 1&lt;br /&gt;
| size6               = &lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
| landingpad          = Small&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Vulture space superiority fighter sacrifices hardpoint flexibility for manoeuvrability. Advanced manufacturing techniques have allowed the Vulture to integrate large hardpoints into its relatively small frame, offsetting the ship&#039;s limited weapon count, but its nimble flight characteristics make it equally devastating against smaller targets. A limited cargo and passenger capability has not stopped it becoming a preferred personal transport for those who like to project a certain attitude in their dealings.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a heavy space superiority [[:Category:Fighters|fighter]]. With its two large [[hardpoint]]s, the Vulture sports superb fire power for its relatively small size. It is also one of the most manoeuvrable ships available.&lt;br /&gt;
&lt;br /&gt;
The Vulture&#039;s main drawback is the ship&#039;s limited power capacity given the wealth and kinds of outfitting slots available, which can be helped by a combination of smart [[module priority control]] and sacrifices in the loadout choice.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
| Heavy Fighter&lt;br /&gt;
|-&lt;br /&gt;
! Crew&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
! Maximum Cargo Capacity&lt;br /&gt;
| 56 T&lt;br /&gt;
|-&lt;br /&gt;
! Maximum Jump Range&lt;br /&gt;
| 22.32 Ly&lt;br /&gt;
|-&lt;br /&gt;
! Dimensions (Metres)&lt;br /&gt;
| 43.1L - 34.7W - 12.3H&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
:&#039;&#039;For the full list of stations, click &amp;quot;Expand&amp;quot; in the &amp;quot;Date Seen&amp;quot; column.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;article-table sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen&lt;br /&gt;
|-&lt;br /&gt;
|ROSS 733&lt;br /&gt;
|Strekalov Gateway&lt;br /&gt;
|23 / 05 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|HIP 107385&lt;br /&gt;
|Winthrop Enterprise&lt;br /&gt;
|22 / 05 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|HIP 102895&lt;br /&gt;
|Barmin Terminal&lt;br /&gt;
|17 / 05 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Belobog&lt;br /&gt;
|AL-Haytam City&lt;br /&gt;
|16 / 05 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Nariansan&lt;br /&gt;
|Burkin Hub&lt;br /&gt;
|15 / 05 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Cadupi&lt;br /&gt;
|Grunsfeld Station&lt;br /&gt;
|13 / 05 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Esumindii&lt;br /&gt;
|Nourse City&lt;br /&gt;
|06 / 05 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|LTT 15278&lt;br /&gt;
|Zholobov Enterprise&lt;br /&gt;
|27 / 04 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Bugayaman System&lt;br /&gt;
|Asprin Orbital&lt;br /&gt;
|25 / 04 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|LHS 1212&lt;br /&gt;
|Bramah Port&lt;br /&gt;
|25 / 04 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|LHS 235&lt;br /&gt;
|Shatalov Gateway&lt;br /&gt;
|17 / 04 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Ho Hsi&lt;br /&gt;
|Hand Ring&lt;br /&gt;
|12 / 04 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|LTT 9097&lt;br /&gt;
|Fox Gateway&lt;br /&gt;
|08 / 04 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Malarhones&lt;br /&gt;
|Kurtz Dock&lt;br /&gt;
|29 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Yembo&lt;br /&gt;
|Naddoddur Terminal&lt;br /&gt;
|12 / 04 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Q1 Eridani&lt;br /&gt;
| Windt Terminal&lt;br /&gt;
| 18 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Aktzin&lt;br /&gt;
| Feoktistov Station&lt;br /&gt;
| 16 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Beta-1 Tucanae&lt;br /&gt;
| Adams Orbital&lt;br /&gt;
| 01 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Bhutas&lt;br /&gt;
| Feynman Terminal&lt;br /&gt;
| 01 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Cockaigne&lt;br /&gt;
| Ottley&#039;s Landing&lt;br /&gt;
| 01 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Faust 68&lt;br /&gt;
| Slipher Hub&lt;br /&gt;
| 18 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Furbaide&lt;br /&gt;
|Effinger Port&lt;br /&gt;
| 15 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| G 126-31&lt;br /&gt;
| Dobrovolski Ring&lt;br /&gt;
| 01 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| LHS 3447&lt;br /&gt;
| Dalton Gateway&lt;br /&gt;
| 01 / 04 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Lorden&lt;br /&gt;
| Roentgen Horizons&lt;br /&gt;
| 01 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Neche&lt;br /&gt;
|&lt;br /&gt;
| 01 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| TZ Arietis&lt;br /&gt;
| Snyder Enterprise&lt;br /&gt;
| 01 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| LAWD 80&lt;br /&gt;
| Caverlari Station&lt;br /&gt;
| 01 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Wolf 406&lt;br /&gt;
| Hamilton Gateway&lt;br /&gt;
| 01 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Wuli&lt;br /&gt;
| Behnken Gateway&lt;br /&gt;
| 01 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Sanuma&lt;br /&gt;
| Dunyach Orbital&lt;br /&gt;
| 01 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Oxossi&lt;br /&gt;
| Shinjo Station&lt;br /&gt;
| 01 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Wolf 906&lt;br /&gt;
| Herbert Dock&lt;br /&gt;
| 01 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Njikan&lt;br /&gt;
| Smeaton Port&lt;br /&gt;
| 01 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Mundjiga&lt;br /&gt;
| Sagan Port&lt;br /&gt;
| 01 / 05 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Lambda-2 Phoenicis&lt;br /&gt;
| First station&lt;br /&gt;
| 01 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Lugh&lt;br /&gt;
| Hartsfield Market&lt;br /&gt;
| 21 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Skadjalini&lt;br /&gt;
| Matthaus Olbers Enterprise&lt;br /&gt;
| 19 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
| Komovoy&lt;br /&gt;
| Silves Dock&lt;br /&gt;
| 20 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Ross 129&lt;br /&gt;
|Yang Hub&lt;br /&gt;
|22 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Kamaki&lt;br /&gt;
|Shinjo Station&lt;br /&gt;
|23 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Xihe&lt;br /&gt;
|Zhen dock&lt;br /&gt;
|28 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Zaragas&lt;br /&gt;
|Jenner Hub&lt;br /&gt;
|26 / 03 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Alioth&lt;br /&gt;
|Melbourne Park&lt;br /&gt;
|02 / 04 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Vequess&lt;br /&gt;
|Agnews&#039; Folly&lt;br /&gt;
|06 / 04 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Sowiio&lt;br /&gt;
|Shaw Port&lt;br /&gt;
|06 / 04 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Mildeptu&lt;br /&gt;
|Buchli City&lt;br /&gt;
|06 / 06 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Nahua&lt;br /&gt;
|Fuller Vision&lt;br /&gt;
|17 / 04 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|LP 861-12&lt;br /&gt;
|Artyukhin Terminal&lt;br /&gt;
|20 / 04 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Heheng&lt;br /&gt;
|Onufriyenko&lt;br /&gt;
|23 / 04 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|BD+24 1451&lt;br /&gt;
|Marshburn Terminal&lt;br /&gt;
|23 / 04 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Fusang System&lt;br /&gt;
|Cleve Vision&lt;br /&gt;
|06 / 05 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|LTT 7548&lt;br /&gt;
|Boltzmann Gateway&lt;br /&gt;
|10 / 05 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Gacrux&lt;br /&gt;
|Ramanujan Terminal&lt;br /&gt;
|&lt;br /&gt;
10 / 05 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Garcux&lt;br /&gt;
|Schrodinger Dock&lt;br /&gt;
|10 / 05 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|Bolos&lt;br /&gt;
|Vizcaino Horizons&lt;br /&gt;
|16 / 05 / 2015&lt;br /&gt;
|-&lt;br /&gt;
|LHS 531&lt;br /&gt;
|Nelson Terminal&lt;br /&gt;
|&lt;br /&gt;
17 / 05 / 2015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
Ship loadouts can be [[Outfitting|outfitted]] in various ways at certain stations. Listed below is the default loadout for the {{PAGENAME}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size: 88%; line-height: 1.3em;&amp;quot; class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Large Hardpoint]]&lt;br /&gt;
| [[Pulse Laser]] || F || 1 || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] || F || 1 || 3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || I || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x8] || C || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Shield Generator]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x8] || E || 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] || E || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; colspan=&amp;quot;5&amp;quot; | &#039;&#039;Note: L = Loaned, [x#] = Capacity, BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery orientation=&amp;quot;square&amp;quot;&amp;gt;&lt;br /&gt;
55a03fc3-a8c2-4801-8d7e-929cac0eec44.jpg|Vulture cockpit&lt;br /&gt;
KAk0vhG.png|Vulture Hud, slight limited visibility in the front due to the fenders around the cockpit&lt;br /&gt;
e4TgoDv.png|Vulture side shot&lt;br /&gt;
1DItvQM.png|Vulture front&lt;br /&gt;
BFfNG8t.png|Vulture rear&lt;br /&gt;
oQ0HpRZ.png|Vulture Docked&lt;br /&gt;
Screenshot_0021.jpg|&amp;quot;Out of the sun&amp;quot; Vulture&lt;br /&gt;
Screenshot_0171sm.jpg|Vulture Top View, Vibrant Purple&lt;br /&gt;
Ship 5.png|Red Vibrant paint applied, weapon bays closed.&lt;br /&gt;
Ship1.png|Vulture underside, Red Vibrant Paint applied.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
[[Category:Fighters]]&lt;br /&gt;
[[Category:Core Dynamics]]&lt;/div&gt;</summary>
		<author><name>50.53.21.201</name></author>
	</entry>
</feed>