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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=5.81.0.0%2F16</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=5.81.0.0%2F16"/>
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	<updated>2026-10-30T02:44:18Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Imperial_Eagle&amp;diff=9326</id>
		<title>Imperial Eagle</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Imperial_Eagle&amp;diff=9326"/>
		<updated>2015-12-26T16:18:27Z</updated>

		<summary type="html">&lt;p&gt;5.81.159.161: /* Purchase Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| manufacturer = Gutamaya&lt;br /&gt;
| landingpad   = Small&lt;br /&gt;
| image        = Imperial Eagle in-game.png&lt;br /&gt;
| small        = 2&lt;br /&gt;
| medium       = 1&lt;br /&gt;
|topspeed = 302|boostspeed = 403|manoeuvrability = 6|shields = 104|armour = 108|hullmass = 50|cargocapacity = 2|fuelcapacity = 4|jumprange = 8.22|utility = 1|size1 = 2|size2 = 1|size3 = 1|maxtopspeed = 347|maxboostspeed = 462|factionreq = Empire|factionrank = Outsider|type = Fighter|cost = 110830|masslock = 6|dimensions = 31.2L - 34.7W - 7.1H}}{{Quote|The Eagle is a proven combat fighter with a distinguished history. It is one of the smallest fighters available with jump capability. It has the distinction of being the only ship that has been so successful versions have been built for both the Federation and Imperial navies. This role has been superseded by the respective navies&#039; short range fighter programmes, but the Eagle still sees extensive service across human space. Core Dynamics are no longer building these ships, but do still provide part and servicing due to their popularity.|In-game description}}&lt;br /&gt;
The &#039;&#039;&#039;Imperial Eagle &#039;&#039;&#039;was added in the v1.4 update [[CQC]] on October 6th, 2015. The concept art image was shown during Frontier&#039;s Q&amp;amp;A session at [[Lavecon]] 2015 and it is variant of the [[Eagle MkII]]; also known as &#039;&#039;&#039;Eagle MkIII&#039;&#039;&#039;. It is faster than the Eagle MkII at the cost of a lower manoeuvrability.&amp;lt;ref&amp;gt;[https://community.elitedangerous.com/node/228 Dev Update (16/07/2015)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It boasts superior armour and shield strength in addition to one medium [[Hardpoint]] replacing one of the three small on the regular Eagle MkII. It is the third fastest ship in the game, with only the [[Cobra MkIII]] and the [[Imperial Clipper|Clipper]] being faster.&lt;br /&gt;
&lt;br /&gt;
The weapon hardpoints are located as follows: a single medium hardpoint on the top of the ship behind the cockpit and two small ones mounted side-by-side on the underside of the main fuselage in front of the bump that contains the cargo scoop.&lt;br /&gt;
&lt;br /&gt;
== Purchase Locations ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!System&lt;br /&gt;
!Station&lt;br /&gt;
!Date Seen&lt;br /&gt;
!Discount&lt;br /&gt;
|-&lt;br /&gt;
|HIP 20277&lt;br /&gt;
|Fabian City&lt;br /&gt;
|December 20, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Quivira&lt;br /&gt;
|Godel Port&lt;br /&gt;
|October 6th, 2015 (Not there Dec 26th, 2015)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Grovichun&lt;br /&gt;
|Yerka City&lt;br /&gt;
|October 7th, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aisoci&lt;br /&gt;
|Eshwiller port&lt;br /&gt;
|October 7th, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Vaka&lt;br /&gt;
|Zenbei Orbital&lt;br /&gt;
|October 25th, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Namamasairu&lt;br /&gt;
|Ptack Station&lt;br /&gt;
|October 12th, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Duwaredari&lt;br /&gt;
|Scott dock&lt;br /&gt;
|October 13th 2015 (Not there Dec 18th, 2015)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Yen K&#039;uie&lt;br /&gt;
|Siddha Gateway&lt;br /&gt;
|October 15th, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HIP 12605&lt;br /&gt;
|Rigaux Gateway&lt;br /&gt;
|October 16th 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Condovichs&lt;br /&gt;
|Walters Port&lt;br /&gt;
|October 22nd 2015 (Not there Dec 18th, 2015)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dievat&lt;br /&gt;
|Bothezat City&lt;br /&gt;
|November 30th 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HIP 2319&lt;br /&gt;
|Wenzel Orbital&lt;br /&gt;
|&lt;br /&gt;
November 29th 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nerthus&lt;br /&gt;
|Muller Station&lt;br /&gt;
|December 2nd, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LP 941-16&lt;br /&gt;
|King Ring&lt;br /&gt;
|&lt;br /&gt;
December 9th, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Orannika&lt;br /&gt;
|Hidebrandt City&lt;br /&gt;
|19-12-15&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
Imperial Eagle concept art.jpg|Concept art&lt;br /&gt;
Impeagleweb.jpg|Newsletter #84: Peek of the Week&lt;br /&gt;
Imperial Eagle sneak peek over rings.jpg&lt;br /&gt;
Imperial Eagle action artwork 01.jpg&lt;br /&gt;
btubNbm - Imgur.jpg|Rear of the Imperial Eagle&lt;br /&gt;
1 - SOlnZpM.jpg|Cockpit of the Imperial Eagle&lt;br /&gt;
2 - znuD838.jpg|Imperial Eagle in a hangar&lt;br /&gt;
Screenshot_0078.png|Imperial Eagle leaving dock&lt;br /&gt;
File:Screenshot031.png |Imperial Eagle in the dark&lt;br /&gt;
screenshot02.png&lt;br /&gt;
E-D - Imperial Eagle Front Fuel Scooping I.jpg|Imperial Eagle Fuel Scooping I&lt;br /&gt;
E-D - Imperial Eagle Front Fuel Scooping II.jpg|Imperial Eagle Fuel Scooping II&lt;br /&gt;
E-D - Imperial Eagle Front Fuel Scooping III.jpg|Imperial Eagle Fuel Scooping III&lt;br /&gt;
E-D - Imperial Eagle Front View.jpg|Imperial Eagle Front View&lt;br /&gt;
File:Imperial_Eagle_Heat_Animation_1.jpg | Top heat radiators exposed&lt;br /&gt;
File:Imperial_Eagle_Heat_Animation_2.jpg | Bottom heat radiators exposed&lt;br /&gt;
File:Imperial_Eagle_Heat_Animation_2a.jpg | Bottom heat radiators exposed against darkness&lt;br /&gt;
File:Imperial_Eagle_Rear.jpg | Imperial Eagle Rear detail&lt;br /&gt;
File:Imperial_Eagle_on_pad.jpg&lt;br /&gt;
File:Imperial_Eagle_on_pad_2.jpg&lt;br /&gt;
impeagle_hover.png|Imperial Eagle looking funny at a cargo canister&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;{{Clr}}&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
{{ShipTypeNavbox}}&lt;br /&gt;
[[Category:Fighters]]&lt;br /&gt;
[[Category:Pilotable]]&lt;/div&gt;</summary>
		<author><name>5.81.159.161</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Bounty_Hunter&amp;diff=35221</id>
		<title>Bounty Hunter</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Bounty_Hunter&amp;diff=35221"/>
		<updated>2015-01-14T21:50:48Z</updated>

		<summary type="html">&lt;p&gt;5.81.33.188: /* Bounty Vouchers */ 

Removed unnecessary grammatical error.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RoleInfobox&lt;br /&gt;
| risk              = Medium&lt;br /&gt;
| reward            = Medium&lt;br /&gt;
| timeinvestment    = Small&lt;br /&gt;
| suggestedship     = [[Cobra]]&amp;lt;br&amp;gt;[[Viper]]&amp;lt;br&amp;gt;[[Federal Dropship]]&lt;br /&gt;
| suggestedupgrades = [[Kill Warrant Scanner]]&lt;br /&gt;
}}&lt;br /&gt;
Any player can collect a bounty by killing a wanted player or NPC. The ship scanner can determine if the selected target is &amp;quot;Clean&amp;quot; or if there is a warrant for their destruction. Bounties outside of the current jurisdiction are not shown by the ship scanner so it is recommended that bounty hunters equip a [[Kill Warrant Scanner]] to scan for those extra bounties (bind it to a fire group, aim at the target and &amp;quot;shoot&amp;quot; until the scan is finished).&lt;br /&gt;
&lt;br /&gt;
Bounty hunters will often loiter outside [[stations]] in order to scan other ships when they slow down to enter the docking area, but many bounty hunters are most active at RES (Resource Extraction Sites) or Nav Beacons since many wanted ships will appear at both locations. Most NPC ships will pass through the Nav Beacons making them excellent areas for both NPC and player bounty hunters. The Resource Extraction Sites can be mixed in their populations. Isolated clusters of asteroids rarely contain any activity at all whereas the planetary rings of busy planets are rife with pirates looking to prey on miners. This makes planetary rings advisable for any prospective bounty hunters.&lt;br /&gt;
&lt;br /&gt;
A major problem for bounty hunters is accidentally shooting the regional security services. Stray multicannon shots, turreted weapons and occasional AI stupidity tend to be the causes of this problem. In this instance the player will gain thier own bounty and would need to go to a station in a system where their bounty does not apply. Note also that any bounty collected while wanted yourself can&#039;t be cashed in at a station, atleast not in the currrent state of the game.&lt;br /&gt;
&lt;br /&gt;
To claim a bounty a player only needs to find a target with an active bounty on them and then destroy (make sure to get the last hit) their ship. Claims can be redeemed in the Local Security Offices section of the Contacts menu at any station in a system where the target was wanted. It is important to note that if you fire before the target is designated as &#039;wanted&#039; then you will gain your own bounty.&lt;br /&gt;
&lt;br /&gt;
As of 1.03 bounty hunting now gains a reputation gain with the faction you hunt in. Both stations and traders (including their fighter escorts) will appear as green blips on your radar and will assist you if attacked. In the case of traders, they only appear as green when encountering them for the second time, the first time they appear as any other random, non-aligned NPC.&lt;br /&gt;
&lt;br /&gt;
==Bounty Vouchers==&lt;br /&gt;
[[File:BountyVoucherMenu1.jpg|thumb|300px|Cashing in bounty vouchers]]&lt;br /&gt;
&lt;br /&gt;
Bounty vouchers are awarded when a commander destroys a ship that had a [[bounty]] on it. These vouchers must be cashed in at an appropriate contact to receive the reward.&amp;lt;ref&amp;gt;[https://forums.frontier.co.uk/showthread.php?t=8648&amp;amp;p=192910#post192910 Design Discussion: Vouchers]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kills and associated bounty vouchers are recorded in the ship&#039;s log, so if your ship is destroyed before you get back to a station contact to present them for payment, then the vouchers will be lost along with the ship and you will not be able to cash them in. An exception to this is if the bounty voucher was awarded in the presence of a system authority vessel in which case they &amp;quot;radio&amp;quot; the kill confirmation back to their home station.&lt;br /&gt;
&lt;br /&gt;
== Bounty Value ==&lt;br /&gt;
Bounty value on NPC ships is somewhat random, but seems to scale proportionately both with class of ship and with skill of the pilot. An Elite Sidewinder might be worth more than a harmless ASP, even though the effort required to take down the latter may be greater than the effort for the former. Commonly seen ships and their bounties are below (bounties taken with Kill Warrant Scanner in an anarchy system - local system bounties may add to overall value):&lt;br /&gt;
* Sidewinder: 1000 - 8,000 Cr&lt;br /&gt;
* Eagle: 1,000 - 9,000 Cr&lt;br /&gt;
* Cobra Mk. III: 5,000 - 25,000 Cr&lt;br /&gt;
* Viper Mk. III: 10,000 - 30,000 Cr&lt;br /&gt;
* Hauler/Adder: 1,500 - 10,000 Cr&lt;br /&gt;
* Lakon Type-6/7: 3,000 - 20,000 Cr&lt;br /&gt;
* Miscellaneous Super-Heavies (Imperial Clipper, Federal Dropship, Python): ~20,000 - 30,000 Cr&lt;br /&gt;
* Anaconda: 50,000 - 100,000 Cr&lt;br /&gt;
These figures are highly subject to change on an individual basis and are just a vague guide. &lt;br /&gt;
&lt;br /&gt;
Most stations will display the 5 most wanted players in the system along with where they were last active and their bounty. Hunting other players can bring in bounty vouchers worth millions provided they do not Alt+F4 before you get the kill.&lt;br /&gt;
==Things to remember about bounty hunters==&lt;br /&gt;
* The bounty hunter&#039;s favourite ship is the [[Viper Mk III]]; fast enough to catch up with you and fast enough to escape should things not go according to plan. Usually outfitted with [[Railgun|railguns]] or [[Cannon|cannons]] for a quick and decisive outcome.&lt;br /&gt;
* Bounty hunters are not predominantly [[Pirates|pirates]], but may take on that role as opportunities arise. Any [[Stolen Goods|stolen goods]] gained while bounty hunting is always an added bonus.&lt;br /&gt;
* Bounty hunters are NOT [[Griefers|griefers]]!&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery hideaddbutton=true&amp;gt;&lt;br /&gt;
File:Elite Dangerous- Ralfi&#039;s idiot guide to Bounty hunting at RES&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>5.81.33.188</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Hauler&amp;diff=26992</id>
		<title>Hauler</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Hauler&amp;diff=26992"/>
		<updated>2014-06-27T07:56:54Z</updated>

		<summary type="html">&lt;p&gt;5.81.125.61: basic details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
This information is based on ships identified in development diary videos or mentioned by name by David Braben or Frontier Developments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;margin: 0px auto; width: 350px;&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|+Specification&lt;br /&gt;
|-&lt;br /&gt;
|Name:&lt;br /&gt;
|[[ Zorgon Peterson Hauler|Zorgon Peterson Hauler]]&lt;br /&gt;
|-&lt;br /&gt;
|Type:&lt;br /&gt;
| Hauler&lt;br /&gt;
|-&lt;br /&gt;
|Faction:&lt;br /&gt;
|Independant&lt;br /&gt;
|-&lt;br /&gt;
|Drive Motor(s):&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Manufacturer:&lt;br /&gt;
|Zorgon Peterson&lt;br /&gt;
|-&lt;br /&gt;
|Manoeuvrability:&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crew:&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Cargo Capacity:&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|Dimensions:&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hyperspace:&lt;br /&gt;
|Capable&lt;br /&gt;
|-&lt;br /&gt;
|Hull Stress Factor:&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Acceleration:&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hardpoints:&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Drawings ==&lt;br /&gt;
[[File:Zorgon Peterson Hauler - In flight.png|left|thumb|263x263px]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;nowiki/&amp;gt;==&lt;/div&gt;</summary>
		<author><name>5.81.125.61</name></author>
	</entry>
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