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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=47.72.0.0%2F16</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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	<updated>2026-10-30T00:54:03Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Viper_Mk_IV&amp;diff=10985</id>
		<title>Viper Mk IV</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Viper_Mk_IV&amp;diff=10985"/>
		<updated>2015-12-22T04:05:00Z</updated>

		<summary type="html">&lt;p&gt;47.72.125.231: Removed David Braben&amp;#039;s stupid comment. This ship trade&amp;#039;s ALOT of manoeuvrability for speed and better internals. a &amp;quot; Bit &amp;quot; is a massive understatement.  David Braben doesn&amp;#039;t know what he&amp;#039;s talking about.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
|image = viper_mk_iv.jpg&lt;br /&gt;
|manufacturer = Faulcon DeLacy|dimensions = 29.9L - 24.7W - 8.7H|landingpad = Small|small = 2|medium = 2|type = Fighter|topspeed = 271|boostspeed = 342|manoeuvrability = 4|shields = 103|armour = 270|hullmass = 190|cargocapacity = 18|fuelcapacity = 16|jumprange = 10.36|utility = 2|size1 = 1|size2 = 2|size3 = 1|size4 = 2|maxtopspeed = 305|maxboostspeed = 385|maxjumprange = 25.70|cost = 437,930|masslock = 7}} &lt;br /&gt;
{{quote|Faulcon deLacy&#039;s Viper MkIV takes the MkIII model and beefs it up to a heavy fighter role. While it lacks the speed of the older ship, it enjoys much better protection from its shields and armour. With the capacity for a more capable powerplant and frame shift drive, the MkIV is also better suited for long-range patrols and rapid deployment. The powerplant upgrade potential supports greater customization for weapons and modules, making this a versatile fighter that would be and excellent addition to any navy or private-security concern.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Viper MkIV&#039;&#039;&#039;, built by [[Faulcon DeLacy]], is a fighter ship added to [[Elite Dangerous]] in the 1.5 Update. It is the successor to the [[Viper MkIII]].&amp;lt;ref&amp;gt;[https://community.elitedangerous.com/node/291 Dev Update (17/09/2015)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Newsletter #92 it was stated that every Kickstarter beta backer or above will find a Viper MkIV docked at a [[starport]] for free.&amp;lt;ref&amp;gt;[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=5fd2c5476a Elite: Dangerous Newsletter #92]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System !! Station&lt;br /&gt;
!Discount!! Date Seen&lt;br /&gt;
|-&lt;br /&gt;
|Cebalrai&lt;br /&gt;
|Hornblower Dock&lt;br /&gt;
!&lt;br /&gt;
|15.12.2015&lt;br /&gt;
|-&lt;br /&gt;
|Chowei&lt;br /&gt;
|Swigert Port&lt;br /&gt;
|&lt;br /&gt;
|16.12.2015&lt;br /&gt;
|-&lt;br /&gt;
|Kokojina&lt;br /&gt;
|Ali Ring&lt;br /&gt;
|&lt;br /&gt;
|15.12.2015&lt;br /&gt;
|-&lt;br /&gt;
|Orcus&lt;br /&gt;
|Tombaugh Station&lt;br /&gt;
|&lt;br /&gt;
|15.12.2015&lt;br /&gt;
|-&lt;br /&gt;
|Leesti&lt;br /&gt;
|George Lucas&lt;br /&gt;
|&lt;br /&gt;
|15.12.2015&lt;br /&gt;
|-&lt;br /&gt;
|Cubeo&lt;br /&gt;
|Medupe City&lt;br /&gt;
|&lt;br /&gt;
|16.12.2015&lt;br /&gt;
|-&lt;br /&gt;
|Kakas&lt;br /&gt;
|Kube-McDowell Enterprise&lt;br /&gt;
|&lt;br /&gt;
|17.12.2015&lt;br /&gt;
|-&lt;br /&gt;
|TZ Arietis&lt;br /&gt;
|Snyder Enterprise&lt;br /&gt;
|&lt;br /&gt;
|16.12.2015&lt;br /&gt;
|-&lt;br /&gt;
|Liburodo&lt;br /&gt;
|Landsteiner Mines&lt;br /&gt;
|&lt;br /&gt;
|16.12.2015&lt;br /&gt;
|-&lt;br /&gt;
|Eta Serpentis&lt;br /&gt;
|Haipeng Port&lt;br /&gt;
|&lt;br /&gt;
|17.12.2015&lt;br /&gt;
|-&lt;br /&gt;
|Lembava&lt;br /&gt;
|Goldstein Port&lt;br /&gt;
|&lt;br /&gt;
|19.12.2015&lt;br /&gt;
|-&lt;br /&gt;
|HR 6828&lt;br /&gt;
|Celsius Hub&lt;br /&gt;
|&lt;br /&gt;
|19.12.2015&lt;br /&gt;
|-&lt;br /&gt;
|Noatiaca&lt;br /&gt;
|Haisheng Orbital&lt;br /&gt;
|&lt;br /&gt;
|19.12.2015&lt;br /&gt;
|-&lt;br /&gt;
|Ugrivirii&lt;br /&gt;
|Jefferies Port&lt;br /&gt;
|&lt;br /&gt;
|19.12.2015&lt;br /&gt;
|-&lt;br /&gt;
|1 I Centauri&lt;br /&gt;
|Ampere Dock&lt;br /&gt;
|&lt;br /&gt;
|19/12/2015&lt;br /&gt;
|-&lt;br /&gt;
|Kelish&lt;br /&gt;
|Alphonsi Orbital&lt;br /&gt;
|&lt;br /&gt;
|19/12/2015&lt;br /&gt;
|-&lt;br /&gt;
|WW Piscis Austrini&lt;br /&gt;
|Ivins Vision&lt;br /&gt;
|&lt;br /&gt;
|21/12/2015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
viper mk iv 2.png|Viper MkIV as shown during the EGX event&lt;br /&gt;
mkiv_front.png|Viper MkIV&lt;br /&gt;
mkiv_butt.png|Different angle&lt;br /&gt;
mkiv_belly.png|Bottom of the ship&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clr}}&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
{{ShipTypeNavbox}}&lt;br /&gt;
[[Category:Fighters]]&lt;/div&gt;</summary>
		<author><name>47.72.125.231</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Fuel&amp;diff=34568</id>
		<title>Fuel</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Fuel&amp;diff=34568"/>
		<updated>2015-09-04T07:43:44Z</updated>

		<summary type="html">&lt;p&gt;47.72.194.152: /* Stranded */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Fuel&#039;&#039;&#039; is consumed by the [[Power Plant|power plant]] of a ship, where it is fused into helium. Fuel is stored on ships in [[Fuel Tank|fuel tanks]].&lt;br /&gt;
&lt;br /&gt;
Fuel consists of hydrogen, most of which has been skimmed from [https://en.wikipedia.org/wiki/Main_sequence main-sequence stars].&lt;br /&gt;
&lt;br /&gt;
The average price of fuel is roughly 50 [[Credits|CR]] per metric ton. Prices vary based on location as well as the supply and demand of hydrogen fuel at that location.&lt;br /&gt;
&lt;br /&gt;
==Consumption==&lt;br /&gt;
Fuel is consumed constantly while the ship&#039;s thrusters or [[Frame Shift Drive|FSD]] is in use. The current usage-per-hour is displayed on the ship&#039;s [[HUD#Fuel|Fuel]] indicator.&lt;br /&gt;
&lt;br /&gt;
During normal operation, a small amount of fuel proportionate to the demands placed on the ship&#039;s power plant is drawn continuously. Thus, power plants under greater demand consume more fuel. Fuel consumption is constant in normal space and supercruise, with supercruise demanding fuel at a higher rate.&lt;br /&gt;
&lt;br /&gt;
Fuel consumption for a [[hyperspace]] jump is determined by the ship&#039;s total mass, the class and type of FSD the ship has equipped, and the distance of the jump. Performing multiple shorter jumps consumes less total fuel than one long jump to the same destination. Hyperspace jumps consume large amounts of fuel at once.&lt;br /&gt;
&lt;br /&gt;
==Refuelling==&lt;br /&gt;
; [[Station]]s&lt;br /&gt;
Ship fuel can be replenished at any station that has a &amp;quot;Refuel&amp;quot; facility available. Stations that have the required facility can be found via the [[System Map]].&lt;br /&gt;
&lt;br /&gt;
; [[Fuel Scoop]]&lt;br /&gt;
A fuel scoop allows ships to refuel while in the proximity of certain classes of [[stars]].&lt;br /&gt;
&lt;br /&gt;
Players can refuel other ships using [[Limpet Controller/Fuel Transferer|fuel transferrer limpet drones]].&lt;br /&gt;
&lt;br /&gt;
==Stranded==&lt;br /&gt;
It is vital for the commander of any ship to plan a route in advance even with a fuel scoop.&lt;br /&gt;
&lt;br /&gt;
When a Commander&#039;s ship exhausts all of its fuel supplies, the Commander becomes stranded. In this case, the Commander could either contact an organisation/group like the [http://www.fuelrats.com Fuel Rats] or a friend who could transfer fuel, or choose to [[self-destruct]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Prior to version 1.1, fuel prices varied between ships for no apparent reason and larger ships had to pay up to 5,000 CR per ton or more for fuel.&lt;/div&gt;</summary>
		<author><name>47.72.194.152</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Fuel&amp;diff=34567</id>
		<title>Fuel</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Fuel&amp;diff=34567"/>
		<updated>2015-09-04T07:38:53Z</updated>

		<summary type="html">&lt;p&gt;47.72.194.152: /* Stranded */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Fuel&#039;&#039;&#039; is consumed by the [[Power Plant|power plant]] of a ship, where it is fused into helium. Fuel is stored on ships in [[Fuel Tank|fuel tanks]].&lt;br /&gt;
&lt;br /&gt;
Fuel consists of hydrogen, most of which has been skimmed from [https://en.wikipedia.org/wiki/Main_sequence main-sequence stars].&lt;br /&gt;
&lt;br /&gt;
The average price of fuel is roughly 50 [[Credits|CR]] per metric ton. Prices vary based on location as well as the supply and demand of hydrogen fuel at that location.&lt;br /&gt;
&lt;br /&gt;
==Consumption==&lt;br /&gt;
Fuel is consumed constantly while the ship&#039;s thrusters or [[Frame Shift Drive|FSD]] is in use. The current usage-per-hour is displayed on the ship&#039;s [[HUD#Fuel|Fuel]] indicator.&lt;br /&gt;
&lt;br /&gt;
During normal operation, a small amount of fuel proportionate to the demands placed on the ship&#039;s power plant is drawn continuously. Thus, power plants under greater demand consume more fuel. Fuel consumption is constant in normal space and supercruise, with supercruise demanding fuel at a higher rate.&lt;br /&gt;
&lt;br /&gt;
Fuel consumption for a [[hyperspace]] jump is determined by the ship&#039;s total mass, the class and type of FSD the ship has equipped, and the distance of the jump. Performing multiple shorter jumps consumes less total fuel than one long jump to the same destination. Hyperspace jumps consume large amounts of fuel at once.&lt;br /&gt;
&lt;br /&gt;
==Refuelling==&lt;br /&gt;
; [[Station]]s&lt;br /&gt;
Ship fuel can be replenished at any station that has a &amp;quot;Refuel&amp;quot; facility available. Stations that have the required facility can be found via the [[System Map]].&lt;br /&gt;
&lt;br /&gt;
; [[Fuel Scoop]]&lt;br /&gt;
A fuel scoop allows ships to refuel while in the proximity of certain classes of [[stars]].&lt;br /&gt;
&lt;br /&gt;
Players can refuel other ships using [[Limpet Controller/Fuel Transferer|fuel transferrer limpet drones]].&lt;br /&gt;
&lt;br /&gt;
==Stranded==&lt;br /&gt;
It is vital for the commander of any ship to plan a route in advance even with a fuel scoop.&lt;br /&gt;
&lt;br /&gt;
When a Commander&#039;s ship exhausts all of its fuel supplies, the Commander becomes stranded. In this case, the Commander could either contact an organisation/group like the [[www.fuelrats.com|Fuel Rats]] or a friend who could transfer fuel, or choose to [[self-destruct]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Prior to version 1.1, fuel prices varied between ships for no apparent reason and larger ships had to pay up to 5,000 CR per ton or more for fuel.&lt;/div&gt;</summary>
		<author><name>47.72.194.152</name></author>
	</entry>
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