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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=41.114.0.0%2F16</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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	<updated>2026-10-28T16:20:48Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Reboot_and_Repair&amp;diff=6651</id>
		<title>Reboot and Repair</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Reboot_and_Repair&amp;diff=6651"/>
		<updated>2019-10-10T06:33:00Z</updated>

		<summary type="html">&lt;p&gt;41.114.116.240: Added info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Reboot-Repair-Ship.png|thumb|300px|Reboot / Repair ship]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reboot and Repair&#039;&#039;&#039; is a function listed in the right UI panel that allows pilots to repair broken modules with the cost of cannibalizing healthy ones.&amp;lt;ref group=&amp;quot;nb&amp;quot;&amp;gt;Reboot and Repair cannot repair canopy or hull&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The health taken from healthy modules is double the amount of health given to broken modules. Furthermore, the function will not work if no modules have less than 5% health or if there aren&#039;t any broken modules.&lt;br /&gt;
&lt;br /&gt;
As of December 2016, Reboot and Repair will also restore shields to 50% of their capacity after the process is complete. This is useful in faster, well-shielded ships like the Imperial Courier where one can get away briefly to reboot, and with Prismatic Shields due to their slower broken regeneration rate. While riskier in PvP combat, it is an effective time-saver for high-shield ships in PvE situations, such as between targets during bounty-hunting. &lt;br /&gt;
&lt;br /&gt;
You will not however have your shields restored to 50% if you have [https://elite-dangerous.fandom.com/wiki/Guardian_Shield_Reinforcement_Package Guardian Shield Reinforcement Packages] equipped &lt;br /&gt;
&lt;br /&gt;
Once the function has been activated, the ship will shut down, deactivating &#039;&#039;all modules&#039;&#039; in the process, including [[Shield Generator|Shields]], [[Thrusters]] and [[Life Support]].&lt;br /&gt;
&lt;br /&gt;
Can not be accessed during [[Supercruise]], along with Self Destruct.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Introduced in v1.2&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;references group=&amp;quot;nb&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>41.114.116.240</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=On_Foot&amp;diff=5204</id>
		<title>On Foot</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=On_Foot&amp;diff=5204"/>
		<updated>2018-11-06T09:36:01Z</updated>

		<summary type="html">&lt;p&gt;41.114.77.122: Stay woke frens&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Elite Dangerous Station Walking.png|thumb|300px|People walking in a station]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Legs &#039;&#039;&#039;(aka Elite Feet) refers to a mad man&#039;s dream where players can walk around with extravehicular activity (EVA). This is a highly anticipated feature that the developers can&#039;t be bothered to work on, since a team of 100 staff clearly isn&#039;t enough to make any decent progress. It&#039;s unclear when space legs will be added to [[Elite Dangerous]], but chances are we&#039;ll never see it. It wasn&#039;t announced for [[Horizons]] and [[Elite Dangerous: Beyond|Beyond]]. So many people hope it will come in 2019, but sadly they will be disappointed.&lt;br /&gt;
&lt;br /&gt;
It&#039;s always been a core vision of [[David Braben]] that the player is a person in a real futuristic setting, not just a ship.(See [https://robertsspaceindustries.com/ Star Citizen] or [https://www.egosoft.com/games/x4/info_en.php X4:Foundations])&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the Elite Dangerous Development Plan video, David Braben talks about walking on planets, animals, being a big game hunter(all just talk to get your money of coarse). The [[ships]] have been designed with [[Ship Interiors|interiors]] in mind. For example walk around in ships, other people&#039;s ships, [[Station|stations]] and [[vehicles]] in the future, that future probably being 3304 IRL.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=EM0Gcl7iUM8 Elite: Dangerous Development Plan]&amp;lt;/ref&amp;gt; [[Multicrew]] and [[Holo-Me]] are the foundation for space legs, and considering how underwhelming Multicrew is we can expect Frontier to fart out a similar product with space legs(if it ever even happens).&lt;br /&gt;
&lt;br /&gt;
== Roadmap ==&lt;br /&gt;
&lt;br /&gt;
[[File:Anaconda-Walking-Pilot-Scale.png|thumb|250px|A walking pilot in a hangar with an Anaconda]]&lt;br /&gt;
&lt;br /&gt;
Frontier has a roadmap with small, free updates(still don&#039;t get your money&#039;s worth) in addition to expansions with significant new &amp;quot;features&amp;quot; and &amp;quot;content&amp;quot; which they &amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;intend&#039;&#039;&#039;&#039;&#039;&amp;lt;/u&amp;gt; to release. It mentions EVA in no particular order:&amp;lt;ref&amp;gt;[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=1824c0b05a#Lifetime%20Exp Elite: Dangerous Newsletter #29]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Walking around interiors and combative boarding of other ships&lt;br /&gt;
* Combat and other interactions with other players and AIs in the internal areas of star ports&lt;br /&gt;
&lt;br /&gt;
Newsletter #32 confirms the following: &#039;&#039;&amp;quot;We plan to continue to significantly &amp;quot;enhance&amp;quot; the game via further expansions after the launch date, using the same incremental development philosophy that we’ve used so far. Major new features will include planetary landings and even walking around inside ships, stations, and planet surfaces with time, very, very much time.&amp;quot;&amp;lt;ref&amp;gt;http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=ac1081437f&amp;amp;e=0439f6773e#launch%20and%20beyond&amp;lt;/ref&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;We also &amp;quot;plan&amp;quot; to allow you to get up out of your seat and walk around your ship. You can see the level of attention and thought that has already been given to the ship interiors.&amp;quot;&amp;lt;ref&amp;gt;http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=ac1081437f&amp;amp;e=0439f6773e#launch%20and%20beyond&amp;lt;/ref&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Of course walking round your ship will be nice, but it is the just springboard for a very significant expansion of gameplay – you will be able to experience the inside of starports and interact with other players and AI characters, and even board other people’s ships in space and take them by force, as long as you play another space sim, because this one isn&#039;t getting any of that. Of course this will be further expanded to include walking around on the surfaces of planets too.&amp;quot;&amp;lt;ref&amp;gt;http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=ac1081437f&amp;amp;e=0439f6773e#launch%20and%20beyond&amp;lt;/ref&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
[[File:Flightsuit_combatsketch01.jpg|thumb|250px|Flight suit combat sketch]]Since the 2012 Kickstarter campaign there&#039;s concept art of extravehicular activities. To this day that is all that has been delivered. This ranges from people walking in a station to first person combat and ship repairs, all of this nothing more than fantasy. There&#039;s a 3D blockout of a [[station]] with a 3D character holding a weapon. Docked ships are loaded with [[Cargo Cannister|cargo]] and flying [[drones]] carry cargo containers.[[File:Elite-Dangerous-Station-Space-Legs-Blockout-Concept.png|thumb|250px]]&lt;br /&gt;
&lt;br /&gt;
On March 20, 2015 [[David Braben]] was asked about the long roadmap ahead and he said: &#039;&#039;&amp;quot;Well I&#039;m very excited. I&#039;ve said over a long time I&#039;m very excited about some features that we will do down the road including things like landing on planets, walking around inside your spaceship, getting out of your spaceship, all of those things I think are very very exciting and obviously those are in the long-term roadmap.&amp;quot; &#039;&#039;Very very exiting stuff indeed...&amp;lt;ref&amp;gt;[[Elite Dangerous|Elite: Dangerous - David Braben Interview]], Gamereactor, 5:20&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On May 26, 2016 during an AMA with David Braben, this question was asked &#039;&#039;&amp;quot;Is there a small team doing any preliminary work on atmosphere landings / walking (in stations etc) currently being looked at? As it is almost there for walking in station...&amp;quot; &#039;&#039;Braben laughed maliciously and said, while rubbing his hands together &#039;&#039;&amp;quot;&amp;quot;Yes&amp;quot;. We have ongoing &amp;quot;work&amp;quot; on planets, including atmospheres, planetary life, walking about and lots of other very exciting things for the future.&amp;quot; &#039;&#039;Very very exiting stuff indeed...&amp;lt;ref&amp;gt;https://www.reddit.com/r/EliteDangerous/comments/4l4f3c/ask_him_anything_david_braben_cocreator_of_elite/d3k7yei/?st=j35wmw0a&amp;amp;sh=095f6542&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On March 10, 2017 during a Q&amp;amp;A at PAX East, lead designer Sandro Sammarco said Space Legs is way off in the future. As in were never going to see it because they are too busy being on their lunch break. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;How will Telepresence and Multicrew work in the future with Space Legs and EVA gameplay? &#039;Just to set the record straight, screw Space Legs and EVA gameplay, that&#039;s way off in the future(Read never going to happen). That&#039;s a &amp;quot;goal&amp;quot;. I&#039;ve talked to David and it&#039;s always the butt of the jokes for what Elite really is, even from way back in the day, it&#039;s always been about you&#039;re a person in a real futuristic setting(yea right), not just a ship. However, I think it&#039;s also fair to say Space Legs is effectively dovetailing a whole new game into Elite and that&#039;s something we&#039;re completely incapable of doing. We take steps towards it, it&#039;s our end &amp;quot;vision&amp;quot;, but we&#039;re not there yet, we&#039;re... it&#039;s a long way off. And when it does, by the time, &#039;&#039;&#039;&amp;lt;u&amp;gt;IF&amp;lt;/u&amp;gt;&#039;&#039;&#039; we get there, &#039;&#039;&#039;&amp;lt;u&amp;gt;IF&amp;lt;/u&amp;gt;&#039;&#039;&#039; we manage it, I&#039;m sure we&#039;ll have the time to sort out any consistencies that need to be sorted out, unfortunately we can&#039;t be bothered.&amp;quot;&#039;&#039; [68m04s]&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=PhsH5U7tz4A&amp;amp;t=68m04s Elite Dangerous LIVE from PAX East part 2!]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On April 11, 2017 during the The Commanders Release Livestream, Braben confirmed that space legs is coming and is planned(but when?), but it&#039;s not imminent(Never). A person in the chat asked &#039;&#039;&amp;quot;Will we get space legs at some point? If yes don&#039;t say when, but answer with long, medium or short.&amp;quot;&#039;&#039; Braben said: &#039;&#039;&amp;quot;It&#039;s coming, but obviously it&#039;s not imminent, but who cares anyway since we&#039;re a half billion dollar company by now and don&#039;t really need Elite as much as we did before.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=McJgSVJQGG8 Elite Dangerous 2.3 - The Commanders Release Livestream] at 10:10&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 11 April 2017, Braben&#039;s closing statement of a Reddit AMA: &#039;&#039;&amp;quot;The future for Elite Dangerous is very exciting, including a whole raft of incredible features, yes including &#039;space legs&#039; but so many more things too. We have such a great community, and we&#039;re really glad that you guys share our passion and support us.&amp;quot; Yes, very very exiting indeed.&#039;&#039;&amp;lt;ref&amp;gt;[https://www.reddit.com/r/EliteDangerous/comments/64pp4c/ask_him_anything_david_braben_obe_fdev_ceo/ Ask Him Anything: David Braben OBE, FDev CEO]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://forums.frontier.co.uk/showthread.php/341940-Master-Brabens-closing-statement-from-the-Reddit-AMA-today-11-4-17 Master Brabens&#039; closing statement from the Reddit AMA today. 11/4/17]&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On October 4, 2017 Zac Antonaci said &#039;&#039;&amp;quot;Spacelegs (as the community are dubbing them) is something that David B and the &amp;quot;development&amp;quot; team are very excited by and it’s certainly high on the list of features they would &amp;lt;u&amp;gt;&#039;&#039;&#039;like to&#039;&#039;&#039;&amp;lt;/u&amp;gt; make. However, as we’ve mentioned before, “Spacelegs” is something further down the line when we feel like we&#039;ve smelled enough of our own farts. After 2.4 we’ll be focusing on the core gameplay experience so it’s not something that we will be announcing at Frontier Expo since we don&#039;t care whether the players are in the loop about a game they spend hundreds of hours on. I do have to say though, I truly hope that the community are excited by the &amp;quot;content&amp;quot; being revealed at FX&amp;quot;. &#039;&#039;Everybody is very exited&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php/381918-Frontier-Expo-ED-Speculation?p=5990260&amp;amp;viewfull=1#post5990260&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On January 27, 2018 Sandro Sammarco said &#039;&#039;&amp;quot;The team and I all see Space Legs as the feature we will love to add and are at the top of our specification, &#039;&#039;&#039;&amp;lt;u&amp;gt;BUT&amp;lt;/u&amp;gt;&#039;&#039;&#039; it&#039;s something that will not happen period. We will &amp;quot;talk&amp;quot; more about it later.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;https://www.actugaming.net/elite-dangerous-interview-de-sandro-sammarco-lead-designer-126625/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php/397639-Elite-Dangerous-2018-Roadmap-Regularly-Updated?p=6734711#post6734711&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Space Legs (EVA) wasn&#039;t announced for [[Elite Dangerous: Beyond]]. So it may come after Beyond in 2019.(Don&#039;t hold your breath)&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Flightsuit_combatsketch01.jpg|Flight suit combat sketch&lt;br /&gt;
Stationinside_08.jpg|People inside a station&lt;br /&gt;
Elite Dangerous Station Walking.png|People walking in a station&lt;br /&gt;
Elite Dangerous Atmospheric Escape.png|Elite Dangerous Atmospheric Escape&lt;br /&gt;
Elite Dangerous Exiting a Ship.png|Exiting a ship&lt;br /&gt;
Elite-Dangerous-Walking-in-Station.png|Walking in a station&lt;br /&gt;
Elite-Dangerous-Ship-Interior-Concept.jpg|Ship Interior concept art&lt;br /&gt;
Beluga-Liner-Official-Art.png|Beluga Liner official art&lt;br /&gt;
Cobra-Walking-Pilot-Scale.png|Cobra and a walking pilot&lt;br /&gt;
Viper-Walking-Pilot-Scale.png|Viper and a walking pilot&lt;br /&gt;
Anaconda-Walking-Pilot-Scale.png|Anaconda and a walking pilot&lt;br /&gt;
Type-9-Heavy-Walking-Pilot-Scale.png|Type-9 and a walking pilot&lt;br /&gt;
Elite-Dangerous-Pilot-Cargo-Canisters-Art.png|Pilot and cargo canisters art&lt;br /&gt;
Elite-Dangerous-Walking-Hunting-Pirates-Fan-Art.png|Walking Hunting Pirates fan art&lt;br /&gt;
Elite-Dangerous-Walking-Shipwreck-Fan-Art.png|Walking Shipwreck, looking for survivors fan art&lt;br /&gt;
Pilot-Standing-Cobra-mk3.png|Pilot Standing in a Cobra Mk3&lt;br /&gt;
Elite-Dangerous-Station-Space-Legs-Blockout-Concept.png|Station space legs blockout concept&lt;br /&gt;
&amp;lt;/gallery&amp;gt;[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>41.114.77.122</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Fer-de-Lance&amp;diff=21253</id>
		<title>Fer-de-Lance</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Fer-de-Lance&amp;diff=21253"/>
		<updated>2018-11-01T08:49:29Z</updated>

		<summary type="html">&lt;p&gt;41.114.17.137: removed irrelevant info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = Fer-de-Lance_-_Profile.png&lt;br /&gt;
| manufacturer        = Zorgon Peterson&lt;br /&gt;
| cost                = 51,567,040&lt;br /&gt;
| topspeed            = 265&lt;br /&gt;
| boostspeed          = 357&lt;br /&gt;
| manoeuvrability     = 4&lt;br /&gt;
| shields             = 271&lt;br /&gt;
| armour              = 405&lt;br /&gt;
| hullmass            = 250&lt;br /&gt;
| cargocapacity       = 24&lt;br /&gt;
| fuelcapacity        = 8&lt;br /&gt;
| jumprange           = 7.04&lt;br /&gt;
| utility             = 6&lt;br /&gt;
| small               = &lt;br /&gt;
| medium              = 4&lt;br /&gt;
| large               = &lt;br /&gt;
| huge                = 1&lt;br /&gt;
| size1               = 1&lt;br /&gt;
| size2               = 1&lt;br /&gt;
| size3               = &lt;br /&gt;
| size4               = 2&lt;br /&gt;
| size5               = 1&lt;br /&gt;
| size6               = &lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
| landingpad          = Medium&lt;br /&gt;
|maxjumprange = 20.94|maxcargocapacity = 70|type = Combat|maxtopspeed = 302|maxboostspeed = 407|dimensions = 73.6L - 51.6W - 15.4H|masslock = 12}}&lt;br /&gt;
{{quote|The Fer-de-Lance is another classic design that has now been in production for two centuries. The ship became famous for its popularity with top business executives and wealthy bounty hunters, being a fast, well armed vessel, with luxurious accommodation and high quality components fitted as standard. Early models were built by Zorgon Peterson, but more recently, limited numbers have been upgraded by Saud Kruger in a rare collaboration, resulting in even more lavish creations, without spoiling the original design and specification requirements.|In-Game Description}}&lt;br /&gt;
The &#039;&#039;&#039;Fer-de-Lance&#039;&#039;&#039;, commonly abbreviated as &#039;&#039;&#039;FDL&#039;&#039;&#039;, is a [[Ships|ship]] manufactured by [[Zorgon Peterson]]. It is a heavy combat ship, featuring a hull that is more resistant to smaller [[weapons]] than other ships of its class.&amp;lt;ref&amp;gt;[https://forums.frontier.co.uk/showthread.php?t=120789&amp;amp;p=1873136&amp;amp;viewfull=1#post1873136 Sandro Sammarco in the Official Forums]&amp;lt;/ref&amp;gt; It is one of two medium ships capable of mounting Class 4 weaponry, the other being the [[Mamba]]. Although fast, manoeuvrable, well armed, and well shielded, the Fer-de-Lance suffers from a few notable drawbacks: poor jump range, a small fuel tank, and a limited number of internal compartments for its size.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The pilot&#039;s seat of the Fer-de-Lance is to the right of the centre of the ship, having the co-pilot&#039;s to the left and slightly further back. The canopy glass offers a phenomenal field of view; having more than 90 degrees vertically, and more than 180 degrees horizontally.&lt;br /&gt;
&lt;br /&gt;
The Fer-de-Lance is a Heavy Combat fighter. It is unbeaten in raw damage for a medium ship, but has high defence and mobility. Even the big three; [[Anaconda]], [[Imperial Cutter]] and [[Federal Corvette]] should operate with caution against the Fer-de-Lance, as the Fer-De-Lance&#039;s agility and speed allow it to easily stay out of their firing arc. The mobility it possesses enables it to take out large ships by dodging their weapons whilst dishing out damage. The shields and armour on the ship are exceptionally good, although slightly lower than those found on the [[Python]]. The large [[Power Plant]] on the ship lets it have all hardpoints and [[Shield Generator]] powered without needing engineering. This lets you equip many high power modules, allowing it to easily power a Prismatic Shield as well as Shield boosters without many issues, letting it easily surpass other ships in shield power. Its sole downside in combat is its mass lock factor, sitting at only 12. Several medium ships as well as most large ships can easily flee from a Fer-de-Lance, making it worse at pirating than the Python; especially due to its tiny cargo bay. The Fer-de-Lance also functions brilliantly as an Anti-[[Thargoid]] ship, having huge damage output and it can easily deal with Scouts, and has no trouble equipping as much AX weaponry as possible. In the right hands, the Fer-de-Lance is one of the few ships capable of soloing a [[Thargoid Interceptor]]. &lt;br /&gt;
&lt;br /&gt;
The ship suffers due to its specification as a fighter, and it is virtually unusable in any other role. The jump range falls just short of 21lys without engineering; the 4th worst in the game, making it one of the least useful exploration vessel. It can&#039;t effectively chase targets across the bubble or hunt down bounties, and will have serious trouble jumping away to the nearest [[Interstellar Factors|Interstellar Factor]] to clear its own bounties. It has a cargo capacity of 70t max; extremely poor for its price and size, making pirating, trading and mining very unviable. &lt;br /&gt;
&lt;br /&gt;
The Fer-de-Lance is essentially a bigger [[Vulture]]; unbeaten in combat potential for its size but is terrible in every other role. The ship therefore is perfect for Bounty Hunters and can rack up profits in Resource Sites extremely fast. It makes a very poor [[Pirate]] when compared to other similar ships however due to its terrible cargo space and low Mass Lock and the fact that the extreme firepower is often overkill in the role. For Thargoid fighting, it&#039;s a perfect ship, and can easily outperform the [[Alliance Chieftain]] and [[Type-10 Defender|Type-10]] in this role.&lt;br /&gt;
&lt;br /&gt;
The weapon [[hardpoints]] are located as follows: two top mounted class 2 hardpoints on the nose, about a quarter of the way back from the tip, two side mounted class 2 hardpoints, at about the ship&#039;s midpoint, and a single bottom mounted class 4 hardpoint in the centre of the ship&#039;s frame. Four out of six utility mounts are located around the huge hardpoint on the bottom, with the other two being behind the cockpit, next to the fins on top of the vessel.&lt;br /&gt;
&lt;br /&gt;
The Fer-De-Lance has a relatively low heat signature, and is well-suited for both shielded (using a [[Shield Cell Bank|shield cell]] does not result in a major overheating, and the strong base shielding can be improved further with shield boosters) and shieldless stealth builds (small heat output, durable hull and the ability to mount several [[Heat Sink Launcher|heat sinks]] without sacrificing other utility modules allowing for prolonged silent running).&lt;br /&gt;
&lt;br /&gt;
The Fer-De-Lance has different heat radiator animations for general heat dissipation and [[Frame Shift Drive]] charge up for hyperspace. While both feature the animation of the same yellow/orange lighted radiators, the Frame Shift Drive charging animation also features blue lighted radiators and two blue beams. The blue beams are projected from slightly behind the cockpit and are visible from the cockpit from the side windows on both sides.&lt;br /&gt;
&lt;br /&gt;
The Fer-de-Lance has an available 16 piece cosmetic ship kit that can be purchased from the [https://www.frontierstore.net/game-extras/elite-dangerous-game-extras/fer-de-lance-ship-kit.html Frontier store], allowing you to &amp;quot;remodel your ship in your personal style&amp;quot;. The ship kit is purely cosmetic and does not affect gameplay in any way.&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Tsim Binba&lt;br /&gt;
|Kopal Orbital&lt;br /&gt;
|22/6/2018&lt;br /&gt;
|-&lt;br /&gt;
|Shinrarta Dezhra&lt;br /&gt;
|Jameson Memorial&lt;br /&gt;
|Always available&lt;br /&gt;
|10% discount, Founders Permit needed&lt;br /&gt;
|-&lt;br /&gt;
|Brestla&lt;br /&gt;
|i Sola Prospect&lt;br /&gt;
|Always available&lt;br /&gt;
|20% surcharge&lt;br /&gt;
|-&lt;br /&gt;
|G 139-50&lt;br /&gt;
|Filipchenko City&lt;br /&gt;
|28/4/2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|109 Piscium&lt;br /&gt;
|Ising Dock&lt;br /&gt;
|6/10/2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|20 Ophiuchi&lt;br /&gt;
|Chargaff Port&lt;br /&gt;
|17/09/2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|44 B Ophiuchi&lt;br /&gt;
|Feustel Gateway&lt;br /&gt;
|12/6/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 78 Ursae Majoris&lt;br /&gt;
| Berners-Lee City&lt;br /&gt;
| 23/5/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Asgaa&lt;br /&gt;
|Wheeler Horizons&lt;br /&gt;
|20/4/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bunuras&lt;br /&gt;
|Noguchi Enterprise&lt;br /&gt;
|12/12/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Cerno&lt;br /&gt;
| Kanwar Enterprise&lt;br /&gt;
| 18/12/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Disci&lt;br /&gt;
| Snodgrass Orbital&lt;br /&gt;
| 1/3/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Euboa&lt;br /&gt;
|Foreman Orbital&lt;br /&gt;
|21/3/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Facece&lt;br /&gt;
|Simpson Depot&lt;br /&gt;
|4/4/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fedmich&lt;br /&gt;
|Roberts Port&lt;br /&gt;
|27/1/2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CD-36 1535&lt;br /&gt;
|Aoki&lt;br /&gt;
|12/3/2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Gandui&lt;br /&gt;
| Regiomontanus ring&lt;br /&gt;
| 15/3/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HIP 18828&lt;br /&gt;
|Ruppelt City&lt;br /&gt;
|6/4/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HIP 96932&lt;br /&gt;
|Bond Dock&lt;br /&gt;
|12/8/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HIP 102895&lt;br /&gt;
|Barmin Terminal&lt;br /&gt;
|17/5/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HIP 107385&lt;br /&gt;
|Winthrop Enterprise&lt;br /&gt;
|22/5/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HR 943&lt;br /&gt;
|Hildebrandt Terminal&lt;br /&gt;
|30/5/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HR 1980&lt;br /&gt;
|Low City&lt;br /&gt;
|12/1/2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kamaki&lt;br /&gt;
|Shinjo Station&lt;br /&gt;
|23/3/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Khampti&lt;br /&gt;
|Wafa Hub&lt;br /&gt;
|30/3/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Khernidjal&lt;br /&gt;
|West Gateway&lt;br /&gt;
|6/5/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Laifangyi&lt;br /&gt;
|Anning Enterprise&lt;br /&gt;
|1/7/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lakluit&lt;br /&gt;
|Garriott Hub&lt;br /&gt;
|16/7/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Leesti&lt;br /&gt;
| George Lucas&lt;br /&gt;
| 27/7/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LHS 492&lt;br /&gt;
|Lem Port&lt;br /&gt;
|8/12/2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lo Pegasi&lt;br /&gt;
|Garcia Station&lt;br /&gt;
|14/5/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LP 694-16&lt;br /&gt;
|Chapman Terminal&lt;br /&gt;
|1/1/2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LP 926-40&lt;br /&gt;
|Lee City&lt;br /&gt;
|23/4/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LTT 15278&lt;br /&gt;
|Zholobov Enterprise&lt;br /&gt;
|27/4/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tolians&lt;br /&gt;
|Kuo Dock&lt;br /&gt;
|31/8/2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mundjiga&lt;br /&gt;
| Sagan Port&lt;br /&gt;
| 17/3/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Okinura&lt;br /&gt;
|Fisher Terminal&lt;br /&gt;
|23/2/2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Praecipua&lt;br /&gt;
|Denton Dock&lt;br /&gt;
|28/3/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|STKM 1-1118&lt;br /&gt;
|Dupuy De Lome&lt;br /&gt;
|26/12/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tolians&lt;br /&gt;
|Kuo Dock&lt;br /&gt;
|11/8/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Vesper-M4&lt;br /&gt;
|Oluwafemi Depot&lt;br /&gt;
|24/04/2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wailladyan&lt;br /&gt;
|Bass Port&lt;br /&gt;
|16/6/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|XI Ursae Majoris&lt;br /&gt;
|Durrance Dock&lt;br /&gt;
|8/10/2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Zavijah&lt;br /&gt;
| Wheelock Ring&lt;br /&gt;
| 17/3/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mu-1 Cygnus&lt;br /&gt;
|Furrer Gateway&lt;br /&gt;
|11/3/2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lampade&lt;br /&gt;
|Charlois Dock&lt;br /&gt;
|April 29, 2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hill Pa Hsi&lt;br /&gt;
|Curie Gateway&lt;br /&gt;
|May 5, 2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Arjung&lt;br /&gt;
|Hiyya Orbital&lt;br /&gt;
|May 8, 2018&lt;br /&gt;
|15% discount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Fer-de-Lance.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Hardpoint|Medium Hardpoint]]&lt;br /&gt;
| [[Pulse Laser]] || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Hardpoint|Huge Hardpoint]]&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || I || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] || E || 6|| 6&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Environmental Control&lt;br /&gt;
| [[Life Support]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x8] || C || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Cargo Rack]] [x16] || E || 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Generator]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x8] || E || 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] || E || 1 || 1&lt;br /&gt;
|}&lt;br /&gt;
* &#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
* &#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
* &#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* In the original Elite it was faster than the [[Cobra]] (but not playable).&lt;br /&gt;
* Added to game in version 1.2.&lt;br /&gt;
* Some weapons on the huge hardpoint clip into the bottom of the hangar when viewed in Outfitting.&lt;br /&gt;
* The radiators on the outside of the engine pods glow blue while FSD is charging.&lt;br /&gt;
* Prior to 1.5/2.0 the ship utilized a class 5 powerplant, resulting in major power issues.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Fer-de-Lance length (73.6 m) is similar to a Boeing 747-300 (70.66 m).&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=-nDYYYqrhp4 Elite ship scale 3.0]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Fer-de-Lance is French for &amp;quot;spearhead&amp;quot; (or more literally, &amp;quot;iron of the lance&amp;quot; or &amp;quot;tip of the spear&amp;quot;) but also maintains the snake-themed naming common to Independent ships, as it can refer to various members of the [[wikipedia:Bothrops|Bothrops genus]] of snakes, also sometimes called lanceheads.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Luxurious_and_Deadly_-_Elite_Dangerous_Fer-de-Lance&lt;br /&gt;
Fer-de-Lance_-_Zorgon_Peterson_Elite_Dangerous&lt;br /&gt;
Elite_Dangerous_-_Commercials_The_Fer-de-Lance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
fer_de_lance_amend_Comp.jpg|Concept art from newsletter 57&lt;br /&gt;
Fer-De-Lance-Docked-Station.png|Fer-de-Lance docked at a station&lt;br /&gt;
Fer-De-Lance-Top-View-Docked.png|Fer-de-Lance top view docked&lt;br /&gt;
Fer-De-Lance-Weapons-Deployed.png|Fer-de-Lance weapons deployed&lt;br /&gt;
Fer-De-Lance-Docked-Close-Up.png|Fer-de-Lance docked close up&lt;br /&gt;
Fer-de-Lance-top-diagonal-ship-closeup.png|Fer-de-Lance top diagonal ship closeup&lt;br /&gt;
Fer-De-Lance-rear-side-docked.png|Fer-de-Lance rear side close up&lt;br /&gt;
Fer-De-Lance-Launches-From-Planet.png|Fer-de-Lance launches from a planet&lt;br /&gt;
2015-04-08_00001.jpg|A Huge Gimballed Cannon mounted on the Fer-de-Lance&lt;br /&gt;
2015-04-08_00005.jpg|A silhouette of the Fer-de-Lance from the side, showing its port (left side) mounted guns&lt;br /&gt;
2015-08-18_00011.jpg|FDL docked&lt;br /&gt;
2015-08-18_00006.jpg|Fer-de-Lance cruising by a sun&lt;br /&gt;
2015-09-20_00002.jpg|Fer-de-Lance charging its FSD&lt;br /&gt;
fer-de-lance_panorama.jpg|Cockpit by CMDR Klepto&lt;br /&gt;
fdl2.jpg |View of Fer-de-Lance showing medium hardpoints&lt;br /&gt;
File:ShadowWolf-Kell-EliteDangerous32.exe_DX11_20151106_224349.jpg |A Fer-De-Lance preparing for a hyperspace jump.  Note the blue light beams and blue lit hull sections that only appear while the frameshift drive is charging.&lt;br /&gt;
FDLELW.jpg|Black Fer-De-Lance on an outpost&lt;br /&gt;
Golden Fer-de-Lance.jpg|Combat fitted Gold Fer-de Lance&lt;br /&gt;
Elite - Dangerous (CLIENT) 1_13_2016 12_00_10 AM.png|FDL flying&lt;br /&gt;
File:Fdl-pp.png|FDL and a gas giant&lt;br /&gt;
File:E941755464aa863b52553d15363cae4d1f2fbeea.jpg |A Fer-De-Lance mining in an ice ring as seen in Newsletter #121&lt;br /&gt;
File:A81d805d8500096c22390717756b8a93bf69bab8.jpg|FDL in combat&lt;br /&gt;
FDL PF.png|FDL engines&lt;br /&gt;
bp-fer-de-lance.png|Zorgon Peterson Fer-De-Lance Blueprint&lt;br /&gt;
Fer-De-Lance-Landed.png|Fer-de-Lance landed&lt;br /&gt;
tbf-liberator.png|Vibrant Green FDL above Earth&lt;br /&gt;
Fer-de-Lance-Cockpit.png|Fer-de-Lance cockpit&lt;br /&gt;
Fer-De-Lance-in-Witch-space.png|Fer-de-Lance in Witch-space&lt;br /&gt;
Elite-Dangerous-Walking-in-Station.png|Zorgon Peterson, Fer-de-Lance ad in a station art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
{{ShipTypeNavbox}}[[ru:Fer-de-Lance]]&lt;br /&gt;
[[Category:Fighters]]&lt;br /&gt;
[[Category:Zorgon Peterson]]&lt;br /&gt;
[[Category:Pilotable]]&lt;/div&gt;</summary>
		<author><name>41.114.17.137</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Mamba&amp;diff=10634</id>
		<title>Mamba</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Mamba&amp;diff=10634"/>
		<updated>2018-11-01T06:51:38Z</updated>

		<summary type="html">&lt;p&gt;41.114.17.137: Added info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
{{ShipInfobox&lt;br /&gt;
| image               = Elite-Dangerous-Mamba.png&lt;br /&gt;
| expansionreq        = &#039;&#039;[[Elite Dangerous: Horizons]]&#039;&#039;&lt;br /&gt;
| factionreq          = &lt;br /&gt;
| factionrank         = None&lt;br /&gt;
| manufacturer        = Zorgon Peterson&lt;br /&gt;
| type                = Combat&lt;br /&gt;
| dimensions          = &lt;br /&gt;
| cost                = &lt;br /&gt;
| topspeed            = &lt;br /&gt;
| boostspeed          = &lt;br /&gt;
| manoeuvrability     = &lt;br /&gt;
| landingpad          = Medium&lt;br /&gt;
| shields             = &lt;br /&gt;
| armour              = &lt;br /&gt;
| hullmass            = &lt;br /&gt;
| cargocapacity       = &lt;br /&gt;
| fuelcapacity        = &lt;br /&gt;
| jumprange           = &lt;br /&gt;
| utility             = 6&lt;br /&gt;
| small               = 2&lt;br /&gt;
| medium              = &lt;br /&gt;
| large               = 2&lt;br /&gt;
| huge                = 1&lt;br /&gt;
| size1               = &lt;br /&gt;
| size2               = &lt;br /&gt;
| size3               = &lt;br /&gt;
| size4               = &lt;br /&gt;
| size5               = &lt;br /&gt;
| size6               = &lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
| reservedic          = &lt;br /&gt;
| maxjumprange        = &lt;br /&gt;
| maxtopspeed         = &lt;br /&gt;
| maxboostspeed       = &lt;br /&gt;
| maxcargocapacity    = &lt;br /&gt;
| masslock            = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Mamba&#039;&#039;&#039; is a [[Ships|ship]] manufactured by [[Zorgon Peterson]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Mamba&#039;s design places an emphasis on bringing heavy firepower to engagements. It features two small hardpoints, two large hardpoints, and 1 huge hardpoint. It is also the only ship other than the [[Fer-de-Lance]] to be equipped with six utility slots. The Mamba&#039;s cockpit includes a secondary pilot seat, making the ship [[Multicrew]]-capable.&lt;br /&gt;
&lt;br /&gt;
All of the Mamba&#039;s hardpoints are located on the ship&#039;s dorsal surface. The two small hardpoints are forward of the cockpit, the two large hardpoints are on either side of the cockpit, and the huge hardpoint is behind the cockpit. The Mamba is the second medium ship that can mount class 4 weaponry, the other being the Fer-De-lance also manufactured by Zorgon Peterson.&lt;br /&gt;
&lt;br /&gt;
The two pilot seats are on the ship&#039;s centerline, in a blister-style dorsal cockpit. The primary pilot seat is at the front, while the secondary seat is directly behind it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Purchase Locations ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen&lt;br /&gt;
! Discount&lt;br /&gt;
|-&lt;br /&gt;
|Shinrarta Dezhra&lt;br /&gt;
|Jameson Memorial&lt;br /&gt;
|Always available&lt;br /&gt;
|10% discount&lt;br /&gt;
|-&lt;br /&gt;
|Brestla&lt;br /&gt;
|i Sola Prospect&lt;br /&gt;
|Always available&lt;br /&gt;
|20% surcharge&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Mamba.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Medium Hardpoint]]&lt;br /&gt;
| [[Pulse Laser]] (L) || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] (L) || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Large Hardpoint]]&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || C || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] || E || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] || E || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x32] || C || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Shield Generator]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x32] || E || 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x32] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x16] || E || 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] || E || 1 || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x2] || E || 1 || 2&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
*&#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
*&#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Notes ==&lt;br /&gt;
*The Mamba will be released with the Chapter Four (3.3) update of &#039;&#039;[[Elite Dangerous: Beyond]]&#039;&#039; in Q4 2018. Purchasing it requires owning &#039;&#039;[[Elite Dangerous: Horizons]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The Mamba first appeared in &#039;&#039;[[Elite]]&#039;&#039;.&lt;br /&gt;
*[[Engineers|Engineer]] [[Bill Turner]] kept a vintage Mamba among the collection of ships stored at his base, Turner Metallics Inc, on [[Alioth]] 4 a.&amp;lt;ref&amp;gt;[[Elite Dangerous: Premonition]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*The Mamba was first revealed in the beta for Chapter Four (3.3) of &#039;&#039;Elite Dangerous: Beyond&#039;&#039;; while it was not initially for sale, players encountered several of the ships beings flown by NPCs.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Mamba top view.png|The Mamba&#039;s dorsal surface with hardpoints deployed&lt;br /&gt;
File:Mamba underside view.png|The Mamba&#039;s ventral surface&lt;br /&gt;
File:Mamba rear view.png|The Mamba&#039;s main thrusters&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{Clr}}&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>41.114.17.137</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Fer-de-Lance&amp;diff=21246</id>
		<title>Fer-de-Lance</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Fer-de-Lance&amp;diff=21246"/>
		<updated>2018-11-01T06:48:30Z</updated>

		<summary type="html">&lt;p&gt;41.114.17.137: Updated Info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = Fer-de-Lance_-_Profile.png&lt;br /&gt;
| manufacturer        = Zorgon Peterson&lt;br /&gt;
| cost                = 51,567,040&lt;br /&gt;
| topspeed            = 265&lt;br /&gt;
| boostspeed          = 357&lt;br /&gt;
| manoeuvrability     = 4&lt;br /&gt;
| shields             = 271&lt;br /&gt;
| armour              = 405&lt;br /&gt;
| hullmass            = 250&lt;br /&gt;
| cargocapacity       = 24&lt;br /&gt;
| fuelcapacity        = 8&lt;br /&gt;
| jumprange           = 7.04&lt;br /&gt;
| utility             = 6&lt;br /&gt;
| small               = &lt;br /&gt;
| medium              = 4&lt;br /&gt;
| large               = &lt;br /&gt;
| huge                = 1&lt;br /&gt;
| size1               = 1&lt;br /&gt;
| size2               = 1&lt;br /&gt;
| size3               = &lt;br /&gt;
| size4               = 2&lt;br /&gt;
| size5               = 1&lt;br /&gt;
| size6               = &lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
| landingpad          = Medium&lt;br /&gt;
|maxjumprange = 20.94|maxcargocapacity = 70|type = Combat|maxtopspeed = 302|maxboostspeed = 407|dimensions = 73.6L - 51.6W - 15.4H|masslock = 12}}&lt;br /&gt;
{{quote|The Fer-de-Lance is another classic design that has now been in production for two centuries. The ship became famous for its popularity with top business executives and wealthy bounty hunters, being a fast, well armed vessel, with luxurious accommodation and high quality components fitted as standard. Early models were built by Zorgon Peterson, but more recently, limited numbers have been upgraded by Saud Kruger in a rare collaboration, resulting in even more lavish creations, without spoiling the original design and specification requirements.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fer-de-Lance &#039;&#039;&#039;(commonly abbreviated as FDL) is a heavy combat ship, featuring a hull that is a bit more resistant to smaller [[weapons]] than other ships of its class.&amp;lt;ref&amp;gt;[https://forums.frontier.co.uk/showthread.php?t=120789&amp;amp;p=1873136&amp;amp;viewfull=1#post1873136 Sandro Sammarco in the Official Forums]&amp;lt;/ref&amp;gt; It was the only medium ship capable of mounting class 4 weaponry until the Mamba, which is also manufactured by Zorgon Peterson was introduced in the 3.3 beta. Although fast, manoeuvrable, well armed and well shielded, the Fer-De-Lance suffers from a few major drawbacks, which include poor jump range, tiny fuel tank and a limited number of internal compartments for its size.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The pilot&#039;s seat of the Fer-de-Lance is to the right of the centre of the ship, having the co-pilot&#039;s to the left and slightly further back. The canopy glass offers a phenomenal field of view; having more than 90 degrees vertically, and more than 180 degrees horizontally.&lt;br /&gt;
&lt;br /&gt;
The Fer-de-Lance is a Heavy Combat fighter. It is unbeaten in raw damage for a medium ship, but has high defence and mobility. It is the only medium ship with a Huge Hardpoint mount. Even the big three; [[Anaconda]], [[Imperial Cutter]] and [[Federal Corvette]] should operate with caution against the Fer-de-Lance, as the Fer-De-Lance&#039;s agility and speed allow it to easily stay out of their firing arc. The mobility it possesses enables it to take out large ships by dodging their weapons whilst dishing out damage. The shields and armour on the ship are exceptionally good, although slightly lower than those found on the [[Python]]. The large [[Power Plant]] on the ship lets it have all hardpoints and [[Shield Generator]] powered without needing engineering. This lets you equip many high power modules, allowing it to easily power a Prismatic Shield as well as Shield boosters without many issues, letting it easily surpass other ships in shield power. Its sole downside in combat is its mass lock factor, sitting at only 12. Several medium ships as well as most large ships can easily flee from a Fer-de-Lance, making it worse at pirating than the Python; especially due to its tiny cargo bay. The Fer-de-Lance also functions brilliantly as an Anti-[[Thargoid]] ship, having huge damage output and it can easily deal with Scouts, and has no trouble equipping as much AX weaponry as possible. In the right hands, the Fer-de-Lance is one of the few ships capable of soloing a [[Thargoid Interceptor]]. &lt;br /&gt;
&lt;br /&gt;
The ship suffers due to its specification as a fighter, and it is virtually unusable in any other role. The jump range falls just short of 21lys without engineering; the 4th worst in the game, making it one of the least useful exploration vessel. It can&#039;t effectively chase targets across the bubble or hunt down bounties, and will have serious trouble jumping away to the nearest [[Interstellar Factors|Interstellar Factor]] to clear its own bounties. It has a cargo capacity of 70t max; extremely poor for its price and size, making pirating, trading and mining very unviable. &lt;br /&gt;
&lt;br /&gt;
The Fer-de-Lance is essentially a bigger [[Vulture]]; unbeaten in combat potential for its size but is terrible in every other role. The ship therefore is perfect for Bounty Hunters and can rack up profits in Resource Sites extremely fast. It makes a very poor [[Pirate]] when compared to other similar ships however due to its terrible cargo space and low Mass Lock and the fact that the extreme firepower is often overkill in the role. For Thargoid fighting, it&#039;s a perfect ship, and can easily outperform the [[Alliance Chieftain]] and [[Type-10 Defender|Type-10]] in this role.&lt;br /&gt;
&lt;br /&gt;
The weapon [[hardpoints]] are located as follows: two top mounted class 2 hardpoints on the nose, about a quarter of the way back from the tip, two side mounted class 2 hardpoints, at about the ship&#039;s midpoint, and a single bottom mounted class 4 hardpoint in the centre of the ship&#039;s frame. Four out of six utility mounts are located around the huge hardpoint on the bottom, with the other two being behind the cockpit, next to the fins on top of the vessel.&lt;br /&gt;
&lt;br /&gt;
The Fer-De-Lance has a relatively low heat signature, and is well-suited for both shielded (using a [[Shield Cell Bank|shield cell]] does not result in a major overheating, and the strong base shielding can be improved further with shield boosters) and shieldless stealth builds (small heat output, durable hull and the ability to mount several [[Heat Sink Launcher|heat sinks]] without sacrificing other utility modules allowing for prolonged silent running).&lt;br /&gt;
&lt;br /&gt;
The Fer-De-Lance has different heat radiator animations for general heat dissipation and [[Frame Shift Drive]] charge up for hyperspace. While both feature the animation of the same yellow/orange lighted radiators, the Frame Shift Drive charging animation also features blue lighted radiators and two blue beams. The blue beams are projected from slightly behind the cockpit and are visible from the cockpit from the side windows on both sides.&lt;br /&gt;
&lt;br /&gt;
The Fer-de-Lance has an available 16 piece cosmetic ship kit that can be purchased from the [https://www.frontierstore.net/game-extras/elite-dangerous-game-extras/fer-de-lance-ship-kit.html Frontier store], allowing you to &amp;quot;remodel your ship in your personal style&amp;quot;. The ship kit is purely cosmetic and does not affect gameplay in any way.&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Tsim Binba&lt;br /&gt;
|Kopal Orbital&lt;br /&gt;
|22/6/2018&lt;br /&gt;
|-&lt;br /&gt;
|Shinrarta Dezhra&lt;br /&gt;
|Jameson Memorial&lt;br /&gt;
|Always available&lt;br /&gt;
|10% discount, Founders Permit needed&lt;br /&gt;
|-&lt;br /&gt;
|Brestla&lt;br /&gt;
|i Sola Prospect&lt;br /&gt;
|Always available&lt;br /&gt;
|20% surcharge&lt;br /&gt;
|-&lt;br /&gt;
|G 139-50&lt;br /&gt;
|Filipchenko City&lt;br /&gt;
|28/4/2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|109 Piscium&lt;br /&gt;
|Ising Dock&lt;br /&gt;
|6/10/2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|20 Ophiuchi&lt;br /&gt;
|Chargaff Port&lt;br /&gt;
|17/09/2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|44 B Ophiuchi&lt;br /&gt;
|Feustel Gateway&lt;br /&gt;
|12/6/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 78 Ursae Majoris&lt;br /&gt;
| Berners-Lee City&lt;br /&gt;
| 23/5/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Asgaa&lt;br /&gt;
|Wheeler Horizons&lt;br /&gt;
|20/4/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bunuras&lt;br /&gt;
|Noguchi Enterprise&lt;br /&gt;
|12/12/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Cerno&lt;br /&gt;
| Kanwar Enterprise&lt;br /&gt;
| 18/12/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Disci&lt;br /&gt;
| Snodgrass Orbital&lt;br /&gt;
| 1/3/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Euboa&lt;br /&gt;
|Foreman Orbital&lt;br /&gt;
|21/3/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Facece&lt;br /&gt;
|Simpson Depot&lt;br /&gt;
|4/4/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fedmich&lt;br /&gt;
|Roberts Port&lt;br /&gt;
|27/1/2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CD-36 1535&lt;br /&gt;
|Aoki&lt;br /&gt;
|12/3/2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Gandui&lt;br /&gt;
| Regiomontanus ring&lt;br /&gt;
| 15/3/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HIP 18828&lt;br /&gt;
|Ruppelt City&lt;br /&gt;
|6/4/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HIP 96932&lt;br /&gt;
|Bond Dock&lt;br /&gt;
|12/8/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HIP 102895&lt;br /&gt;
|Barmin Terminal&lt;br /&gt;
|17/5/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HIP 107385&lt;br /&gt;
|Winthrop Enterprise&lt;br /&gt;
|22/5/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HR 943&lt;br /&gt;
|Hildebrandt Terminal&lt;br /&gt;
|30/5/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|HR 1980&lt;br /&gt;
|Low City&lt;br /&gt;
|12/1/2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kamaki&lt;br /&gt;
|Shinjo Station&lt;br /&gt;
|23/3/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Khampti&lt;br /&gt;
|Wafa Hub&lt;br /&gt;
|30/3/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Khernidjal&lt;br /&gt;
|West Gateway&lt;br /&gt;
|6/5/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Laifangyi&lt;br /&gt;
|Anning Enterprise&lt;br /&gt;
|1/7/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lakluit&lt;br /&gt;
|Garriott Hub&lt;br /&gt;
|16/7/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Leesti&lt;br /&gt;
| George Lucas&lt;br /&gt;
| 27/7/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LHS 492&lt;br /&gt;
|Lem Port&lt;br /&gt;
|8/12/2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lo Pegasi&lt;br /&gt;
|Garcia Station&lt;br /&gt;
|14/5/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LP 694-16&lt;br /&gt;
|Chapman Terminal&lt;br /&gt;
|1/1/2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LP 926-40&lt;br /&gt;
|Lee City&lt;br /&gt;
|23/4/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LTT 15278&lt;br /&gt;
|Zholobov Enterprise&lt;br /&gt;
|27/4/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tolians&lt;br /&gt;
|Kuo Dock&lt;br /&gt;
|31/8/2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mundjiga&lt;br /&gt;
| Sagan Port&lt;br /&gt;
| 17/3/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Okinura&lt;br /&gt;
|Fisher Terminal&lt;br /&gt;
|23/2/2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Praecipua&lt;br /&gt;
|Denton Dock&lt;br /&gt;
|28/3/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|STKM 1-1118&lt;br /&gt;
|Dupuy De Lome&lt;br /&gt;
|26/12/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tolians&lt;br /&gt;
|Kuo Dock&lt;br /&gt;
|11/8/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Vesper-M4&lt;br /&gt;
|Oluwafemi Depot&lt;br /&gt;
|24/04/2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wailladyan&lt;br /&gt;
|Bass Port&lt;br /&gt;
|16/6/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|XI Ursae Majoris&lt;br /&gt;
|Durrance Dock&lt;br /&gt;
|8/10/2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Zavijah&lt;br /&gt;
| Wheelock Ring&lt;br /&gt;
| 17/3/2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mu-1 Cygnus&lt;br /&gt;
|Furrer Gateway&lt;br /&gt;
|11/3/2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lampade&lt;br /&gt;
|Charlois Dock&lt;br /&gt;
|April 29, 2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hill Pa Hsi&lt;br /&gt;
|Curie Gateway&lt;br /&gt;
|May 5, 2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Arjung&lt;br /&gt;
|Hiyya Orbital&lt;br /&gt;
|May 8, 2018&lt;br /&gt;
|15% discount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Fer-de-Lance.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Hardpoint|Medium Hardpoint]]&lt;br /&gt;
| [[Pulse Laser]] || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Hardpoint|Huge Hardpoint]]&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || I || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] || E || 6|| 6&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Environmental Control&lt;br /&gt;
| [[Life Support]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x8] || C || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Cargo Rack]] [x16] || E || 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Generator]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x8] || E || 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] || E || 1 || 1&lt;br /&gt;
|}&lt;br /&gt;
* &#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
* &#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
* &#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* In the original Elite it was faster than the [[Cobra]] (but not playable).&lt;br /&gt;
* Added to game in version 1.2.&lt;br /&gt;
* Some weapons on the huge hardpoint clip into the bottom of the hangar when viewed in Outfitting.&lt;br /&gt;
* The radiators on the outside of the engine pods glow blue while FSD is charging.&lt;br /&gt;
* Prior to 1.5/2.0 the ship utilized a class 5 powerplant, resulting in major power issues.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Fer-de-Lance length (73.6 m) is similar to a Boeing 747-300 (70.66 m).&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=-nDYYYqrhp4 Elite ship scale 3.0]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Fer-de-Lance is French for &amp;quot;spearhead&amp;quot; (or more literally, &amp;quot;iron of the lance&amp;quot; or &amp;quot;tip of the spear&amp;quot;) but also maintains the snake-themed naming common to Independent ships, as it can refer to various members of the [[wikipedia:Bothrops|Bothrops genus]] of snakes, also sometimes called lanceheads.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Luxurious_and_Deadly_-_Elite_Dangerous_Fer-de-Lance&lt;br /&gt;
Fer-de-Lance_-_Zorgon_Peterson_Elite_Dangerous&lt;br /&gt;
Elite_Dangerous_-_Commercials_The_Fer-de-Lance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
fer_de_lance_amend_Comp.jpg|Concept art from newsletter 57&lt;br /&gt;
Fer-De-Lance-Docked-Station.png|Fer-de-Lance docked at a station&lt;br /&gt;
Fer-De-Lance-Top-View-Docked.png|Fer-de-Lance top view docked&lt;br /&gt;
Fer-De-Lance-Weapons-Deployed.png|Fer-de-Lance weapons deployed&lt;br /&gt;
Fer-De-Lance-Docked-Close-Up.png|Fer-de-Lance docked close up&lt;br /&gt;
Fer-de-Lance-top-diagonal-ship-closeup.png|Fer-de-Lance top diagonal ship closeup&lt;br /&gt;
Fer-De-Lance-rear-side-docked.png|Fer-de-Lance rear side close up&lt;br /&gt;
Fer-De-Lance-Launches-From-Planet.png|Fer-de-Lance launches from a planet&lt;br /&gt;
2015-04-08_00001.jpg|A Huge Gimballed Cannon mounted on the Fer-de-Lance&lt;br /&gt;
2015-04-08_00005.jpg|A silhouette of the Fer-de-Lance from the side, showing its port (left side) mounted guns&lt;br /&gt;
2015-08-18_00011.jpg|FDL docked&lt;br /&gt;
2015-08-18_00006.jpg|Fer-de-Lance cruising by a sun&lt;br /&gt;
2015-09-20_00002.jpg|Fer-de-Lance charging its FSD&lt;br /&gt;
fer-de-lance_panorama.jpg|Cockpit by CMDR Klepto&lt;br /&gt;
fdl2.jpg |View of Fer-de-Lance showing medium hardpoints&lt;br /&gt;
File:ShadowWolf-Kell-EliteDangerous32.exe_DX11_20151106_224349.jpg |A Fer-De-Lance preparing for a hyperspace jump.  Note the blue light beams and blue lit hull sections that only appear while the frameshift drive is charging.&lt;br /&gt;
FDLELW.jpg|Black Fer-De-Lance on an outpost&lt;br /&gt;
Golden Fer-de-Lance.jpg|Combat fitted Gold Fer-de Lance&lt;br /&gt;
Elite - Dangerous (CLIENT) 1_13_2016 12_00_10 AM.png|FDL flying&lt;br /&gt;
File:Fdl-pp.png|FDL and a gas giant&lt;br /&gt;
File:E941755464aa863b52553d15363cae4d1f2fbeea.jpg |A Fer-De-Lance mining in an ice ring as seen in Newsletter #121&lt;br /&gt;
File:A81d805d8500096c22390717756b8a93bf69bab8.jpg|FDL in combat&lt;br /&gt;
FDL PF.png|FDL engines&lt;br /&gt;
bp-fer-de-lance.png|Zorgon Peterson Fer-De-Lance Blueprint&lt;br /&gt;
Fer-De-Lance-Landed.png|Fer-de-Lance landed&lt;br /&gt;
tbf-liberator.png|Vibrant Green FDL above Earth&lt;br /&gt;
Fer-de-Lance-Cockpit.png|Fer-de-Lance cockpit&lt;br /&gt;
Fer-De-Lance-in-Witch-space.png|Fer-de-Lance in Witch-space&lt;br /&gt;
Elite-Dangerous-Walking-in-Station.png|Zorgon Peterson, Fer-de-Lance ad in a station art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
{{ShipTypeNavbox}}[[ru:Fer-de-Lance]]&lt;br /&gt;
[[Category:Fighters]]&lt;br /&gt;
[[Category:Zorgon Peterson]]&lt;br /&gt;
[[Category:Pilotable]]&lt;/div&gt;</summary>
		<author><name>41.114.17.137</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=On_Foot&amp;diff=5196</id>
		<title>On Foot</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=On_Foot&amp;diff=5196"/>
		<updated>2018-10-15T12:45:21Z</updated>

		<summary type="html">&lt;p&gt;41.114.26.210: Corrected inaccurate information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Elite Dangerous Station Walking.png|thumb|300px|People walking in a station]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Legs &#039;&#039;&#039;(aka Elite Feet) refers to a mad man&#039;s dream where players can walk around with extravehicular activity (EVA). This is a highly anticipated feature that the developers can&#039;t be bothered to work on, since a team of 100 staff clearly isn&#039;t enough to make any decent progress. It&#039;s unclear when space legs will be added to [[Elite Dangerous]], but chances are we&#039;ll never see it. It wasn&#039;t announced for [[Horizons]] and [[Elite Dangerous: Beyond|Beyond]]. So many people hope it will come in 2019, but sadly they will be disappointed.&lt;br /&gt;
&lt;br /&gt;
It&#039;s always been a core vision of [[David Braben]] that the player is a person in a real futuristic setting, not just a ship.(See [https://robertsspaceindustries.com/ Star Citizen] or [https://www.egosoft.com/games/x4/info_en.php X4:Foundations])&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the Elite Dangerous Development Plan video, David Braben talks about walking on planets, animals, being a big game hunter(all just talk to get your money of coarse). The [[ships]] have been designed with [[Ship Interiors|interiors]] in mind. For example walk around in ships, other people&#039;s ships, [[Station|stations]] and [[vehicles]] in the future, that future probably being 3304 IRL.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=EM0Gcl7iUM8 Elite: Dangerous Development Plan]&amp;lt;/ref&amp;gt; [[Multicrew]] and [[Holo-Me]] are the foundation for space legs, and considering how underwhelming Multicrew is we can expect Frontier to fart out a similar product with space legs(if it ever even happens).&lt;br /&gt;
&lt;br /&gt;
== Roadmap ==&lt;br /&gt;
&lt;br /&gt;
[[File:Anaconda-Walking-Pilot-Scale.png|thumb|250px|A walking pilot in a hangar with an Anaconda]]&lt;br /&gt;
&lt;br /&gt;
Frontier has a roadmap with small, free updates(still don&#039;t get your money&#039;s worth) in addition to expansions with significant new &amp;quot;features&amp;quot; and &amp;quot;content&amp;quot; which they &amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;intend&#039;&#039;&#039;&#039;&#039;&amp;lt;/u&amp;gt; to release. It mentions EVA in no particular order:&amp;lt;ref&amp;gt;[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=1824c0b05a#Lifetime%20Exp Elite: Dangerous Newsletter #29]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Walking around interiors and combative boarding of other ships&lt;br /&gt;
* Combat and other interactions with other players and AIs in the internal areas of star ports&lt;br /&gt;
&lt;br /&gt;
Newsletter #32 confirms the following: &#039;&#039;&amp;quot;We plan to continue to significantly &amp;quot;enhance&amp;quot; the game via further expansions after the launch date, using the same incremental development philosophy that we’ve used so far. Major new features will include planetary landings and even walking around inside ships, stations, and planet surfaces with time, very, very much time.&amp;quot;&amp;lt;ref&amp;gt;http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=ac1081437f&amp;amp;e=0439f6773e#launch%20and%20beyond&amp;lt;/ref&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;We also &amp;quot;plan&amp;quot; to allow you to get up out of your seat and walk around your ship. You can see the level of attention and thought that has already been given to the ship interiors.&amp;quot;&amp;lt;ref&amp;gt;http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=ac1081437f&amp;amp;e=0439f6773e#launch%20and%20beyond&amp;lt;/ref&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Of course walking round your ship will be nice, but it is the just springboard for a very significant expansion of gameplay – you will be able to experience the inside of starports and interact with other players and AI characters, and even board other people’s ships in space and take them by force, as long as you play another space sim, because this one isn&#039;t getting any of that. Of course this will be further expanded to include walking around on the surfaces of planets too.&amp;quot;&amp;lt;ref&amp;gt;http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=ac1081437f&amp;amp;e=0439f6773e#launch%20and%20beyond&amp;lt;/ref&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
[[File:Flightsuit_combatsketch01.jpg|thumb|250px|Flight suit combat sketch]]Since the 2012 Kickstarter campaign there&#039;s concept art of extravehicular activities. To this day that is all that has been delivered. This ranges from people walking in a station to first person combat and ship repairs, all of this nothing more than fantasy. There&#039;s a 3D blockout of a [[station]] with a 3D character holding a weapon. Docked ships are loaded with [[Cargo Cannister|cargo]] and flying [[drones]] carry cargo containers.[[File:Elite-Dangerous-Station-Space-Legs-Blockout-Concept.png|thumb|250px]]&lt;br /&gt;
&lt;br /&gt;
On March 20, 2015 [[David Braben]] was asked about the long roadmap ahead and he said: &#039;&#039;&amp;quot;Well I&#039;m very excited. I&#039;ve said over a long time I&#039;m very excited about some features that we will do down the road including things like landing on planets, walking around inside your spaceship, getting out of your spaceship, all of those things I think are very very exciting and obviously those are in the long-term roadmap.&amp;quot; &#039;&#039;Very very exiting stuff indeed...&amp;lt;ref&amp;gt;[[Elite Dangerous|Elite: Dangerous - David Braben Interview]], Gamereactor, 5:20&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On May 26, 2016 during an AMA with David Braben, this question was asked &#039;&#039;&amp;quot;Is there a small team doing any preliminary work on atmosphere landings / walking (in stations etc) currently being looked at? As it is almost there for walking in station...&amp;quot; &#039;&#039;Braben laughed maliciously and said, while rubbing his hands together &#039;&#039;&amp;quot;&amp;quot;Yes&amp;quot;. We have ongoing &amp;quot;work&amp;quot; on planets, including atmospheres, planetary life, walking about and lots of other very exciting things for the future.&amp;quot; &#039;&#039;Very very exiting stuff indeed...&amp;lt;ref&amp;gt;https://www.reddit.com/r/EliteDangerous/comments/4l4f3c/ask_him_anything_david_braben_cocreator_of_elite/d3k7yei/?st=j35wmw0a&amp;amp;sh=095f6542&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On March 10, 2017 during a Q&amp;amp;A at PAX East, lead designer Sandro Sammarco said Space Legs is way off in the future. As in were never going to see it because they are too busy being on their lunch break. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;How will Telepresence and Multicrew work in the future with Space Legs and EVA gameplay? &#039;Just to set the record straight, screw Space Legs and EVA gameplay, that&#039;s way off in the future(Read never going to happen). That&#039;s a &amp;quot;goal&amp;quot;. I&#039;ve talked to David and it&#039;s always the butt of the jokes for what Elite really is, even from way back in the day, it&#039;s always been about you&#039;re a person in a real futuristic setting(yea right), not just a ship. However, I think it&#039;s also fair to say Space Legs is effectively dovetailing a whole new game into Elite and that&#039;s something we&#039;re completely incapable of doing. We take steps towards it, it&#039;s our end &amp;quot;vision&amp;quot;, but we&#039;re not there yet, we&#039;re... it&#039;s a long way off. And when it does, by the time, &#039;&#039;&#039;&amp;lt;u&amp;gt;IF&amp;lt;/u&amp;gt;&#039;&#039;&#039; we get there, &#039;&#039;&#039;&amp;lt;u&amp;gt;IF&amp;lt;/u&amp;gt;&#039;&#039;&#039; we manage it, I&#039;m sure we&#039;ll have the time to sort out any consistencies that need to be sorted out, unfortunately we can&#039;t be bothered.&amp;quot;&#039;&#039; [68m04s]&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=PhsH5U7tz4A&amp;amp;t=68m04s Elite Dangerous LIVE from PAX East part 2!]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On April 11, 2017 during the The Commanders Release Livestream, Braben confirmed that space legs is coming and is planned(but when?), but it&#039;s not imminent(Never). A person in the chat asked &#039;&#039;&amp;quot;Will we get space legs at some point? If yes don&#039;t say when, but answer with long, medium or short.&amp;quot;&#039;&#039; Braben said: &#039;&#039;&amp;quot;It&#039;s coming, but obviously it&#039;s not imminent, but who cares anyway since we&#039;re a half billion dollar company by now and don&#039;t really need Elite as much as we did before.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=McJgSVJQGG8 Elite Dangerous 2.3 - The Commanders Release Livestream] at 10:10&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 11 April 2017, Braben&#039;s closing statement of a Reddit AMA: &#039;&#039;&amp;quot;The future for Elite Dangerous is very exciting, including a whole raft of incredible features, yes including &#039;space legs&#039; but so many more things too. We have such a great community, and we&#039;re really glad that you guys share our passion and support us.&amp;quot; Yes, very very exiting indeed.&#039;&#039;&amp;lt;ref&amp;gt;[https://www.reddit.com/r/EliteDangerous/comments/64pp4c/ask_him_anything_david_braben_obe_fdev_ceo/ Ask Him Anything: David Braben OBE, FDev CEO]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://forums.frontier.co.uk/showthread.php/341940-Master-Brabens-closing-statement-from-the-Reddit-AMA-today-11-4-17 Master Brabens&#039; closing statement from the Reddit AMA today. 11/4/17]&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On October 4, 2017 Zac Antonaci said &#039;&#039;&amp;quot;Spacelegs (as the community are dubbing them) is something that David B and the &amp;quot;development&amp;quot; team are very excited by and it’s certainly high on the list of features they would &amp;lt;u&amp;gt;&#039;&#039;&#039;like to&#039;&#039;&#039;&amp;lt;/u&amp;gt; make. However, as we’ve mentioned before, “Spacelegs” is something further down the line when we feel like we&#039;ve smelled enough of our own farts. After 2.4 we’ll be focusing on the core gameplay experience so it’s not something that we will be announcing at Frontier Expo since we don&#039;t care whether the players are in the loop about a game they spend hundreds of hours on. I do have to say though, I truly hope that the community are excited by the &amp;quot;content&amp;quot; being revealed at FX&amp;quot;. &#039;&#039;Everybody is very exited&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php/381918-Frontier-Expo-ED-Speculation?p=5990260&amp;amp;viewfull=1#post5990260&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On January 27, 2018 Sandro Sammarco said &#039;&#039;&amp;quot;The team and I all see Space Legs as the feature we will love to add and are at the top of our specification, &#039;&#039;&#039;&amp;lt;u&amp;gt;BUT&amp;lt;/u&amp;gt;&#039;&#039;&#039; it&#039;s something that will not happen period. We will &amp;quot;talk&amp;quot; more about it later.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;https://www.actugaming.net/elite-dangerous-interview-de-sandro-sammarco-lead-designer-126625/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php/397639-Elite-Dangerous-2018-Roadmap-Regularly-Updated?p=6734711#post6734711&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Space Legs (EVA) wasn&#039;t announced for [[Elite Dangerous: Beyond]]. So it may come after Beyond in 2019.(Don&#039;t hold your breath)&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Flightsuit_combatsketch01.jpg|Flight suit combat sketch&lt;br /&gt;
Stationinside_08.jpg|People inside a station&lt;br /&gt;
Elite Dangerous Station Walking.png|People walking in a station&lt;br /&gt;
Elite Dangerous Atmospheric Escape.png|Elite Dangerous Atmospheric Escape&lt;br /&gt;
Elite Dangerous Exiting a Ship.png|Exiting a ship&lt;br /&gt;
Elite-Dangerous-Walking-in-Station.png|Walking in a station&lt;br /&gt;
Elite-Dangerous-Ship-Interior-Concept.jpg|Ship Interior concept art&lt;br /&gt;
Beluga-Liner-Official-Art.png|Beluga Liner official art&lt;br /&gt;
Cobra-Walking-Pilot-Scale.png|Cobra and a walking pilot&lt;br /&gt;
Viper-Walking-Pilot-Scale.png|Viper and a walking pilot&lt;br /&gt;
Anaconda-Walking-Pilot-Scale.png|Anaconda and a walking pilot&lt;br /&gt;
Type-9-Heavy-Walking-Pilot-Scale.png|Type-9 and a walking pilot&lt;br /&gt;
Elite-Dangerous-Pilot-Cargo-Canisters-Art.png|Pilot and cargo canisters art&lt;br /&gt;
Elite-Dangerous-Walking-Hunting-Pirates-Fan-Art.png|Walking Hunting Pirates fan art&lt;br /&gt;
Elite-Dangerous-Walking-Shipwreck-Fan-Art.png|Walking Shipwreck, looking for survivors fan art&lt;br /&gt;
Pilot-Standing-Cobra-mk3.png|Pilot Standing in a Cobra Mk3&lt;br /&gt;
Elite-Dangerous-Station-Space-Legs-Blockout-Concept.png|Station space legs blockout concept&lt;br /&gt;
&amp;lt;/gallery&amp;gt;[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>41.114.26.210</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=On_Foot&amp;diff=5193</id>
		<title>On Foot</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=On_Foot&amp;diff=5193"/>
		<updated>2018-10-15T10:42:40Z</updated>

		<summary type="html">&lt;p&gt;41.114.26.210: Updated page with more realistic info and removed misleading content&lt;/p&gt;
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&lt;div&gt;[[File:Elite Dangerous Station Walking.png|thumb|300px|People walking in a station]]&lt;br /&gt;
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&#039;&#039;&#039;Space Legs &#039;&#039;&#039;(aka Elite Feet) refers to a mad man&#039;s dream where players can walk around with extravehicular activity (EVA). This is a highly anticipated feature that the developers can&#039;t be bothered to work on since a team of 100 staff clearly isn&#039;t enough to make any decent progress. It&#039;s unclear when space legs will be added to [[Elite Dangerous]], but chances are we&#039;ll never see it. It wasn&#039;t announced for [[Horizons]] and [[Elite Dangerous: Beyond|Beyond]]. So many people hope it will come in 2019, but sadly they will be disappointed.&lt;br /&gt;
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It&#039;s always been a core vision of [[David Braben]] that the player is a person in a real futuristic setting, not just a ship.(See [https://robertsspaceindustries.com/ Star Citizen] or [https://www.egosoft.com/games/x4/info_en.php X4:Foundations])&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
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In the Elite Dangerous Development Plan video, David Braben talks about walking on planets, animals, being a big game hunter(all talk to get your money of coarse). The [[ships]] have been designed with [[Ship Interiors|interiors]] in mind. For example walk around in ships, other people&#039;s ships, [[Station|stations]] and [[vehicles]] in the future, that future probably being 3304 IRL.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=EM0Gcl7iUM8 Elite: Dangerous Development Plan]&amp;lt;/ref&amp;gt; [[Multicrew]] and [[Holo-Me]] are the foundation for space legs and considering how underwhelming Multicrew is we can expect Frontier to fart out a similar product with space legs(if it ever even happens).&lt;br /&gt;
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== Roadmap ==&lt;br /&gt;
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[[File:Anaconda-Walking-Pilot-Scale.png|thumb|250px|A walking pilot in a hangar with an Anaconda]]&lt;br /&gt;
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Frontier has a roadmap with small, free updates(still don&#039;t get your money&#039;s worth) in addition to expansions with significant new features and content which they &amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;intend&#039;&#039;&#039;&#039;&#039;&amp;lt;/u&amp;gt; to release. It mentions EVA in no particular order:&amp;lt;ref&amp;gt;[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=1824c0b05a#Lifetime%20Exp Elite: Dangerous Newsletter #29]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Walking around interiors and combative boarding of other ships&lt;br /&gt;
* Combat and other interactions with other players and AIs in the internal areas of star ports&lt;br /&gt;
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Newsletter #32 confirms the following: &#039;&#039;&amp;quot;We plan to continue to significantly enhance the game via further expansions after the launch date, using the same incremental development philosophy that we’ve used so far. Major new features will include planetary landings and even walking around inside ships, stations, and planet surfaces with time.&amp;quot;&amp;lt;ref&amp;gt;http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=ac1081437f&amp;amp;e=0439f6773e#launch%20and%20beyond&amp;lt;/ref&amp;gt;&#039;&#039;&lt;br /&gt;
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&#039;&#039;&amp;quot;We also plan to allow you to get up out of your seat and walk around your ship. You can see the level of attention and thought that has already been given to the ship interiors.&amp;quot;&amp;lt;ref&amp;gt;http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=ac1081437f&amp;amp;e=0439f6773e#launch%20and%20beyond&amp;lt;/ref&amp;gt;&#039;&#039;&lt;br /&gt;
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&#039;&#039;&amp;quot;Of course walking round your ship will be nice, but it is the just springboard for a very significant expansion of gameplay – you will be able to experience the inside of starports and interact with other players and AI characters, and even board other people’s ships in space and take them by force, as shown in this concept piece. Of course this will be further expanded to include walking around on the surfaces of planets too.&amp;quot;&amp;lt;ref&amp;gt;http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=ac1081437f&amp;amp;e=0439f6773e#launch%20and%20beyond&amp;lt;/ref&amp;gt;&#039;&#039;&lt;br /&gt;
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== Development ==&lt;br /&gt;
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[[File:Flightsuit_combatsketch01.jpg|thumb|250px|Flight suit combat sketch]]Since the 2012 Kickstarter campaign there&#039;s concept art of extravehicular activities. To this day that is all that has been delivered. This ranges from people walking in a station to first person combat and ship repairs, all of this nothing more than fantasy. There&#039;s a 3D blockout of a [[station]] with a 3D character holding a weapon. Docked ships are loaded with [[Cargo Cannister|cargo]] and flying [[drones]] carry cargo containers.[[File:Elite-Dangerous-Station-Space-Legs-Blockout-Concept.png|thumb|250px]]&lt;br /&gt;
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On March 20, 2015 [[David Braben]] was asked about the long roadmap ahead and he said: &#039;&#039;&amp;quot;Well I&#039;m very excited. I&#039;ve said over a long time I&#039;m very excited about some features that we will do down the road including things like landing on planets, walking around inside your spaceship, getting out of your spaceship, all of those things I think are very very exciting and obviously those are in the long-term roadmap.&amp;quot; &#039;&#039;Very very exiting stuff indeed...&amp;lt;ref&amp;gt;[[Elite Dangerous|Elite: Dangerous - David Braben Interview]], Gamereactor, 5:20&lt;br /&gt;
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On May 26, 2016 during an AMA with David Braben, this question was asked &#039;&#039;&amp;quot;Is there a small team doing any preliminary work on atmosphere landings / walking (in stations etc) currently being looked at? As it is almost there for walking in station...&amp;quot; &#039;&#039;Braben laughed maliciously and said, while rubbing his hands together &#039;&#039;&amp;quot;Yes. We have ongoing work on planets, including atmospheres, planetary life, walking about and lots of other very exciting things for the future.&amp;quot; &#039;&#039;Very very exiting stuff indeed...&amp;lt;ref&amp;gt;https://www.reddit.com/r/EliteDangerous/comments/4l4f3c/ask_him_anything_david_braben_cocreator_of_elite/d3k7yei/?st=j35wmw0a&amp;amp;sh=095f6542&amp;lt;/ref&amp;gt;&lt;br /&gt;
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On March 10, 2017 during a Q&amp;amp;A at PAX East, lead designer Sandro Sammarco said Space Legs is way off in the future. As in were never going to see it because they are too busy being on their lunch break&lt;br /&gt;
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&#039;&#039;&amp;quot;How will Telepresence and Multicrew work in the future with Space Legs and EVA gameplay? &#039;Just to set the record straight, Space Legs and EVA gameplay, that&#039;s way off in the future(Read never going to happen). That&#039;s a goal. I&#039;ve talked to David and it&#039;s always been part of his core vision for what Elite really is, even from way back in the day, it&#039;s always been about you&#039;re a person in a real futuristic setting(yea right), not just a ship. However, I think it&#039;s also fair to say Space Legs is effectively dovetailing a whole new game into Elite. We take steps towards it, it&#039;s our end vision, but we&#039;re not there yet, we&#039;re... it&#039;s a long way off. And when it does, by the time, &#039;&#039;&#039;&amp;lt;u&amp;gt;IF&amp;lt;/u&amp;gt;&#039;&#039;&#039; we get there, &#039;&#039;&#039;&amp;lt;u&amp;gt;IF&amp;lt;/u&amp;gt;&#039;&#039;&#039; we manage it, I&#039;m sure we&#039;ll have the time to sort out any consistencies that need to be sorted out, unfortunately we can&#039;t be bothered.&amp;quot;&#039;&#039; [68m04s]&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=PhsH5U7tz4A&amp;amp;t=68m04s Elite Dangerous LIVE from PAX East part 2!]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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On April 11, 2017 during the The Commanders Release Livestream, Braben confirmed that space legs is coming and is planned)but when?), but it&#039;s not imminent(Never). A person in the chat asked &#039;&#039;&amp;quot;Will we get space legs at some point? If yes don&#039;t say when, but answer with long, medium or short.&amp;quot;&#039;&#039; Braben said: &#039;&#039;&amp;quot;It&#039;s coming, but obviously it&#039;s not imminent, but it is coming and it is planned.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=McJgSVJQGG8 Elite Dangerous 2.3 - The Commanders Release Livestream] at 10:10&amp;lt;/ref&amp;gt;&lt;br /&gt;
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On 11 April 2017, Braben&#039;s closing statement of a Reddit AMA: &#039;&#039;&amp;quot;The future for Elite Dangerous is very exciting, including a whole raft of incredible features, yes including &#039;space legs&#039; but so many more things too. We have such a great community, and we&#039;re really glad that you guys share our passion and support us.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;[https://www.reddit.com/r/EliteDangerous/comments/64pp4c/ask_him_anything_david_braben_obe_fdev_ceo/ Ask Him Anything: David Braben OBE, FDev CEO]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://forums.frontier.co.uk/showthread.php/341940-Master-Brabens-closing-statement-from-the-Reddit-AMA-today-11-4-17 Master Brabens&#039; closing statement from the Reddit AMA today. 11/4/17]&lt;br /&gt;
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On October 4, 2017 Zac Antonaci said &#039;&#039;&amp;quot;Spacelegs (as the community are dubbing them) is something that David B and the development team are very excited by and it’s certainly high on the list of features they would like to make. However, as we’ve mentioned before, “Spacelegs” is something further down the line. After 2.4 we’ll be focusing on the core gameplay experience so it’s not something that we will be announcing at Frontier Expo. I do have to say though, I truly hope that the community are excited by the content being revealed at FX.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php/381918-Frontier-Expo-ED-Speculation?p=5990260&amp;amp;viewfull=1#post5990260&amp;lt;/ref&amp;gt;&lt;br /&gt;
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On January 27, 2018 Sandro Sammarco said &#039;&#039;&amp;quot;The team and I all see Space Legs as the feature we will love to add and are at the top of our specification, but it&#039;s something that will not happen period. We will talk more about it later.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;https://www.actugaming.net/elite-dangerous-interview-de-sandro-sammarco-lead-designer-126625/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php/397639-Elite-Dangerous-2018-Roadmap-Regularly-Updated?p=6734711#post6734711&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Space Legs (EVA) wasn&#039;t announced for [[Elite Dangerous: Beyond]]. So it may come after Beyond in 2019.(Don&#039;t hold your breath)&lt;br /&gt;
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== References ==&lt;br /&gt;
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== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Flightsuit_combatsketch01.jpg|Flight suit combat sketch&lt;br /&gt;
Stationinside_08.jpg|People inside a station&lt;br /&gt;
Elite Dangerous Station Walking.png|People walking in a station&lt;br /&gt;
Elite Dangerous Atmospheric Escape.png|Elite Dangerous Atmospheric Escape&lt;br /&gt;
Elite Dangerous Exiting a Ship.png|Exiting a ship&lt;br /&gt;
Elite-Dangerous-Walking-in-Station.png|Walking in a station&lt;br /&gt;
Elite-Dangerous-Ship-Interior-Concept.jpg|Ship Interior concept art&lt;br /&gt;
Beluga-Liner-Official-Art.png|Beluga Liner official art&lt;br /&gt;
Cobra-Walking-Pilot-Scale.png|Cobra and a walking pilot&lt;br /&gt;
Viper-Walking-Pilot-Scale.png|Viper and a walking pilot&lt;br /&gt;
Anaconda-Walking-Pilot-Scale.png|Anaconda and a walking pilot&lt;br /&gt;
Type-9-Heavy-Walking-Pilot-Scale.png|Type-9 and a walking pilot&lt;br /&gt;
Elite-Dangerous-Pilot-Cargo-Canisters-Art.png|Pilot and cargo canisters art&lt;br /&gt;
Elite-Dangerous-Walking-Hunting-Pirates-Fan-Art.png|Walking Hunting Pirates fan art&lt;br /&gt;
Elite-Dangerous-Walking-Shipwreck-Fan-Art.png|Walking Shipwreck, looking for survivors fan art&lt;br /&gt;
Pilot-Standing-Cobra-mk3.png|Pilot Standing in a Cobra Mk3&lt;br /&gt;
Elite-Dangerous-Station-Space-Legs-Blockout-Concept.png|Station space legs blockout concept&lt;br /&gt;
&amp;lt;/gallery&amp;gt;[[Category:Guides]]&lt;/div&gt;</summary>
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