<?xml version="1.0"?>
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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=37.24.0.0%2F16</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=37.24.0.0%2F16"/>
	<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/wiki/Special:Contributions/37.24.0.0/16"/>
	<updated>2026-10-29T15:23:41Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Burst_Laser&amp;diff=30477</id>
		<title>Burst Laser</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Burst_Laser&amp;diff=30477"/>
		<updated>2015-09-20T15:39:07Z</updated>

		<summary type="html">&lt;p&gt;37.24.140.229: /* Purchase Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BurstLaser_Ingame.png|300px|thumb|Class 1 burst laser]]&lt;br /&gt;
&lt;br /&gt;
{{quote|Multiple-pulse laser weapon...|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The Burst laser is an energy weapon that&#039;s mounted on one of your ship&#039;s hardpoints and needs to be assigned to a fire group before it can be used. When fired it emits three laser blasts in each burst, much like a burst fire assault rifle compared to a semi-automatic rifle. Burst lasers do much more damage in a single burst than a [[Pulse_Laser|pulse laser]] does in a single shot. Burst Lasers require more power to use and generate more heat than a [[Pulse_Laser|pulse laser]].&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass&amp;lt;br&amp;gt;(T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armour&amp;lt;br&amp;gt;Pen&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Value&amp;lt;br&amp;gt;(CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || F || 2.00 || A || 0.650 || Fixed || Thermic || 2 || A || 1.6 /s || 3 || 1 || 4,400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || G || 2.00 || A || 0.640 || Gimbal || Thermic || 2 || A || 1.7 /s || 3 || 1 || 8,600&lt;br /&gt;
|-&lt;br /&gt;
| 1 || G || 2.00 || A || 0.600 || Turret || Thermic || 1 || B || 1.3 /s || 2 || 1 || 52,800&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|F&lt;br /&gt;
|4.00&lt;br /&gt;
|A&lt;br /&gt;
|1.040&lt;br /&gt;
|Gimbal&lt;br /&gt;
|Thermic&lt;br /&gt;
|3&lt;br /&gt;
|A&lt;br /&gt;
|1.5/s&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|E&lt;br /&gt;
|4.00&lt;br /&gt;
|A&lt;br /&gt;
|1.050&lt;br /&gt;
|Fixed&lt;br /&gt;
|Thermic&lt;br /&gt;
|3&lt;br /&gt;
|A&lt;br /&gt;
|1.3/s&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|F&lt;br /&gt;
|4.00&lt;br /&gt;
|A&lt;br /&gt;
|0.980&lt;br /&gt;
|Turret&lt;br /&gt;
|Thermic&lt;br /&gt;
|2&lt;br /&gt;
|B&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 3 || D || 8.00 || A || 1.660 || Fixed || Thermic || 4 || B || 1.0 /s || 4 || 1 || 140,400&lt;br /&gt;
|-&lt;br /&gt;
| 3 || E || 8.00 || A || 1.650 || Gimbal || Thermic || 3 || A || 1.2 /s || 4 || 1 || 281,600&lt;br /&gt;
|-&lt;br /&gt;
| 3 || E || 8.00 || A || 1.570 || Turret || Thermic || 3 || B || 0.9 /s || 4 || 1 || 800,400&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
&lt;br /&gt;
== Purchase Location ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!Class&lt;br /&gt;
!Rating&lt;br /&gt;
!Type&lt;br /&gt;
!System&lt;br /&gt;
!Station&lt;br /&gt;
!CR&lt;br /&gt;
!Date&lt;br /&gt;
Found&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
!F&lt;br /&gt;
!F&lt;br /&gt;
!LTT 7543&lt;br /&gt;
!Clervoy port&lt;br /&gt;
!3,960&lt;br /&gt;
!06/07/2015&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|E&lt;br /&gt;
|G&lt;br /&gt;
|Eravate&lt;br /&gt;
|Russell Ring&lt;br /&gt;
|281,600&lt;br /&gt;
|05/08/2015&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|E&lt;br /&gt;
|G&lt;br /&gt;
|HARITI SYSTEM&lt;br /&gt;
|GOEPPERT-MAYER&lt;br /&gt;
STATION&lt;br /&gt;
|281,600&lt;br /&gt;
|05/05/2015&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|E&lt;br /&gt;
|G&lt;br /&gt;
|Sol&lt;br /&gt;
|Mars High&lt;br /&gt;
|281,600&lt;br /&gt;
|05/07/2015&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|E&lt;br /&gt;
|G&lt;br /&gt;
|Vaka&lt;br /&gt;
|Zenbei Orbital&lt;br /&gt;
|281,600&lt;br /&gt;
|23/05/2015&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|F&lt;br /&gt;
|G&lt;br /&gt;
|Chona&lt;br /&gt;
|Smoot Station&lt;br /&gt;
|48,500&lt;br /&gt;
|19/06/2015&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|F&lt;br /&gt;
|G&lt;br /&gt;
|51 Arietis&lt;br /&gt;
|Dillon Hub&lt;br /&gt;
|41,225&lt;br /&gt;
|29/06/2015&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|E&lt;br /&gt;
|G&lt;br /&gt;
|LHS 3505&lt;br /&gt;
|Olivias City&lt;br /&gt;
|281,600&lt;br /&gt;
|27/07/2015&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|E&lt;br /&gt;
|T&lt;br /&gt;
|LHS 3505&lt;br /&gt;
|Olivas City&lt;br /&gt;
|720,360&lt;br /&gt;
|27/06/2015&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|D&lt;br /&gt;
|F&lt;br /&gt;
|LHS 3505&lt;br /&gt;
|Olivas City&lt;br /&gt;
|126,360&lt;br /&gt;
|27/06/2015&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|E&lt;br /&gt;
|F&lt;br /&gt;
|LHS 3505&lt;br /&gt;
|Olivas City&lt;br /&gt;
|20,700&lt;br /&gt;
|27/06/2015&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|E&lt;br /&gt;
|G&lt;br /&gt;
|Kalak&lt;br /&gt;
|Noble Terminal&lt;br /&gt;
|281,600&lt;br /&gt;
|20/09/2015&lt;br /&gt;
|}&lt;br /&gt;
{{WeaponNavbox}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>37.24.140.229</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Interdiction&amp;diff=34923</id>
		<title>Interdiction</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Interdiction&amp;diff=34923"/>
		<updated>2015-02-16T19:49:33Z</updated>

		<summary type="html">&lt;p&gt;37.24.143.189: I only added submitting to interdiction by lowering throttle to zero.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Interdiction_at_LHS_417_0223.jpg|thumb|400px]][[File:InterdictMsgAlert.jpg|thumb|300px|Interdiction ALERT!|right]]&lt;br /&gt;
&lt;br /&gt;
[[File:InterdictMsg.jpg|thumb|300px|Security forces scanning for illicit cargo|right]]&lt;br /&gt;
&lt;br /&gt;
[[File:CrimeScanMsg.jpg|thumb|300px|Security forces scanning for criminal status|right]]&lt;br /&gt;
&lt;br /&gt;
[[File:PirateScanMsg.jpg|thumb|300px|A pirate scanning for cargo in LHS 3262|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interdiction&#039;&#039;&#039; is a term for when a ship is intercepted by another vessel during [[Supercruise|supercruise]] mode.  When a ship is interdicted, it starts a small minigame, were the ship being interdicted must fly towards an escape vector to run away. The interdictor must follow the ship and try to fill up its progress bar before the interdicted fills up his, or he will simply fail and the person will get away. The interdicted may choose to submit to interdiction by lowering throttle to zero, resulting in a much shorter FSD cooldown and no to little heat damage compared to forced interdiction.&lt;br /&gt;
&lt;br /&gt;
Upon successfully Interdicting the person who was interdicted drops out of supercruise mode and into normal flight mode and takes small heat damage and their FSD taking a long cooldown.  Interdictions can be caused by System Authority Vessels, [[Bounty Hunter]]s, [[Pirate]]s, and other players.&lt;br /&gt;
&lt;br /&gt;
System Authority Vessels will generally interdict only to scan for criminal status ([[Bounty|Bounties]]) and activities ([[Illegal Goods]]/[[Stolen Goods]].  If either scan turns out positive then they will begin to open fire on your ship otherwise they will send you a message to continue on your way.&lt;br /&gt;
&lt;br /&gt;
When [[Bounty Hunter]]s interdict you they will generally scan your ship to determine your criminal status and if their scan reveals a bounty they will open fire.&lt;br /&gt;
&lt;br /&gt;
[[Pirate]]s currently act in one of three ways when they interdict you.  Either they will open fire immediately in hopes that you will jettison cargo, they will send you a message instructing you to &amp;quot;Give up your cargo or die!&amp;quot;, or they will scan your cargo before demanding you jettison it.  The end goal for the pirates is to relieve you of your cargo and they do not generally care if you live or die in the process.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[Frame Shift Drive Interdictor]] introduced which allows players to interdict other ships. &amp;lt;sup&amp;gt;(Beta 3)&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Ships will take more damage when interdicting at higher speeds than lower speeds.  This Damage also happens to the interdictor.{{cite}}&lt;br /&gt;
* If the person who is being interdicted has their throttle at zero they will automatically be interdicted&lt;/div&gt;</summary>
		<author><name>37.24.143.189</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Insurance_costs&amp;diff=33941</id>
		<title>Insurance costs</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Insurance_costs&amp;diff=33941"/>
		<updated>2014-08-12T01:58:21Z</updated>

		<summary type="html">&lt;p&gt;37.24.147.162: /* Ships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What is Insurance? ==&lt;br /&gt;
If you are unlucky enough to die, be killed, hunted down like the dog you are, or just slammed into a space station by a useless docking computer, then you will be given an opportunity to rebuy your ship by paying an &#039;insurance&#039; cost relative to the ships purchase cost. The following table shows the &#039;&#039;approximate&#039;&#039; purchase and insurance cost for ships and equipment.&lt;br /&gt;
&lt;br /&gt;
== Ships ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Ship:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purchase cost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Insurance cost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[Anaconda]]&lt;br /&gt;
|6,940,850Cr&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cobra Mk. III]]&lt;br /&gt;
|143,303Cr&lt;br /&gt;
|8,640Cr&lt;br /&gt;
|-&lt;br /&gt;
|[[Eagle Mk II|Eagle Mk. II]]&lt;br /&gt;
|15,702Cr&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lakon Type 6]]&lt;br /&gt;
|212,145Cr&lt;br /&gt;
|12,000Cr&lt;br /&gt;
|-&lt;br /&gt;
|[[Lakon Type 9|Lakon Type-9 Heavy]]&lt;br /&gt;
|3,527,042Cr&lt;br /&gt;
|127,000Cr&lt;br /&gt;
|-&lt;br /&gt;
|[[Sidewinder Mk. I]]&lt;br /&gt;
|Free&lt;br /&gt;
|Free&lt;br /&gt;
|-&lt;br /&gt;
|[[Viper Mk III|Viper Mk. III]]&lt;br /&gt;
|94,131Cr&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Zorgon Peterson Hauler]]&lt;br /&gt;
|22,805Cr&lt;br /&gt;
|3,400&lt;br /&gt;
|}&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Item:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purchase cost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Insurance cost&lt;br /&gt;
|-&lt;br /&gt;
|Class 1 Pulse Laser (G)&lt;br /&gt;
|6,600Cr&lt;br /&gt;
|330Cr&lt;br /&gt;
|-&lt;br /&gt;
|Class 1 Multi Cannon (G)&lt;br /&gt;
|14,250Cr&lt;br /&gt;
|712Cr&lt;br /&gt;
|-&lt;br /&gt;
|Class 2 Multi Cannon&lt;br /&gt;
|9,500Cr&lt;br /&gt;
|475Cr&lt;br /&gt;
|}&lt;br /&gt;
== Other Equipment ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Item:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purchase cost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Insurance cost&lt;br /&gt;
|-&lt;br /&gt;
|Docking Computer&lt;br /&gt;
|4,500Cr&lt;br /&gt;
|225Cr&lt;br /&gt;
|-&lt;br /&gt;
|Cargo Scanner&lt;br /&gt;
|13,410Cr&lt;br /&gt;
|670Cr&lt;br /&gt;
|-&lt;br /&gt;
|Heatsink Launcher&lt;br /&gt;
|3,500Cr&lt;br /&gt;
|175Cr&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Insurance]]&lt;/div&gt;</summary>
		<author><name>37.24.147.162</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Insurance_costs&amp;diff=33939</id>
		<title>Insurance costs</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Insurance_costs&amp;diff=33939"/>
		<updated>2014-08-12T01:45:10Z</updated>

		<summary type="html">&lt;p&gt;37.24.147.162: /* Ships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What is Insurance? ==&lt;br /&gt;
If you are unlucky enough to die, be killed, hunted down like the dog you are, or just slammed into a space station by a useless docking computer, then you will be given an opportunity to rebuy your ship by paying an &#039;insurance&#039; cost relative to the ships purchase cost. The following table shows the &#039;&#039;approximate&#039;&#039; purchase and insurance cost for ships and equipment.&lt;br /&gt;
&lt;br /&gt;
== Ships ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Ship:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purchase cost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Insurance cost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[Anaconda]]&lt;br /&gt;
|6,940,850Cr&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cobra Mk. III]]&lt;br /&gt;
|143,303Cr&lt;br /&gt;
|8,600Cr&lt;br /&gt;
|-&lt;br /&gt;
|[[Eagle Mk II|Eagle Mk. II]]&lt;br /&gt;
|15,702Cr&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lakon Type 6]]&lt;br /&gt;
|212,145Cr&lt;br /&gt;
|12,000Cr&lt;br /&gt;
|-&lt;br /&gt;
|[[Lakon Type 9|Lakon Type-9 Heavy]]&lt;br /&gt;
|3,527,042Cr&lt;br /&gt;
|127,000Cr&lt;br /&gt;
|-&lt;br /&gt;
|[[Sidewinder Mk. I]]&lt;br /&gt;
|Free&lt;br /&gt;
|Free&lt;br /&gt;
|-&lt;br /&gt;
|[[Viper Mk III|Viper Mk. III]]&lt;br /&gt;
|94,131Cr&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Zorgon Peterson Hauler]]&lt;br /&gt;
|22,805Cr&lt;br /&gt;
|3,400&lt;br /&gt;
|}&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Item:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purchase cost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Insurance cost&lt;br /&gt;
|-&lt;br /&gt;
|Class 1 Pulse Laser (G)&lt;br /&gt;
|6,600Cr&lt;br /&gt;
|330Cr&lt;br /&gt;
|-&lt;br /&gt;
|Class 1 Multi Cannon (G)&lt;br /&gt;
|14,250Cr&lt;br /&gt;
|712Cr&lt;br /&gt;
|-&lt;br /&gt;
|Class 2 Multi Cannon&lt;br /&gt;
|9,500Cr&lt;br /&gt;
|475Cr&lt;br /&gt;
|}&lt;br /&gt;
== Other Equipment ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Item:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purchase cost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Insurance cost&lt;br /&gt;
|-&lt;br /&gt;
|Docking Computer&lt;br /&gt;
|4,500Cr&lt;br /&gt;
|225Cr&lt;br /&gt;
|-&lt;br /&gt;
|Cargo Scanner&lt;br /&gt;
|13,410Cr&lt;br /&gt;
|670Cr&lt;br /&gt;
|-&lt;br /&gt;
|Heatsink Launcher&lt;br /&gt;
|3,500Cr&lt;br /&gt;
|175Cr&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Insurance]]&lt;/div&gt;</summary>
		<author><name>37.24.147.162</name></author>
	</entry>
</feed>