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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=2604%3A2D80%3A0%3A0%3A0%3A0%3A0%3A0%2F32</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=2604%3A2D80%3A0%3A0%3A0%3A0%3A0%3A0%2F32"/>
	<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/wiki/Special:Contributions/2604:2D80:0:0:0:0:0:0/32"/>
	<updated>2026-10-29T20:24:00Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Reactive_Surface_Composite&amp;diff=29358</id>
		<title>Reactive Surface Composite</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Reactive_Surface_Composite&amp;diff=29358"/>
		<updated>2020-01-19T03:23:14Z</updated>

		<summary type="html">&lt;p&gt;2604:2D80:A194:5C00:90AB:97B6:FBBC:FF0A: /* Specifications */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ReactiveSurfaceComposite.jpg|thumb|290x290px|Reactive Surface Composite]]&lt;br /&gt;
{{quote|Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactive Surface Composite&#039;&#039;&#039; is a specialized reinforcement material for the ship&#039;s hull. It is designed to give the best protection against projectile weapons, such as [[Multi-cannon]]s and [[Railgun]]s at the cost of vulnerability to Thermal damage.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
As with all armour the price and weight of Reactive Surface Composite scales with the size of the ship.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table article-table-selected sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; width: 200px;&amp;quot; | Ship&lt;br /&gt;
! style=&amp;quot;text-align: center; width: 80px;&amp;quot; | Class&lt;br /&gt;
! style=&amp;quot;text-align: center; width: 80px;&amp;quot; | Rating&lt;br /&gt;
! style=&amp;quot;text-align: center; width: 80px;&amp;quot; | Mass (T)&lt;br /&gt;
! style=&amp;quot;text-align: center; width: 80px;&amp;quot; | Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Sidewinder MkI&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 4.00&lt;br /&gt;
| 139,424&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Eagle MkII&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 8.00&lt;br /&gt;
| 150,393&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Hauler&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 2.00&lt;br /&gt;
| 282,421&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Adder&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 5.00&lt;br /&gt;
| 206,963&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Viper MkIII&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 9.00&lt;br /&gt;
| 336,888&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Viper MkIV&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 9.00&lt;br /&gt;
| 1,032,203&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Cobra MkIII&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 27.00&lt;br /&gt;
| 1,654,431&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Diamondback Scout&lt;br /&gt;
|1&lt;br /&gt;
|I&lt;br /&gt;
|26.00&lt;br /&gt;
|1,130,605&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Diamondback Explorer&lt;br /&gt;
|1&lt;br /&gt;
|I&lt;br /&gt;
|47.00&lt;br /&gt;
|4,714,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Type-6 Transporter&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 23.00&lt;br /&gt;
| 2,465,292&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Vulture&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 35.00&lt;br /&gt;
| 51,678,674&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Asp Explorer&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 42.00&lt;br /&gt;
| 15,700,338&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Type-7 Transporter&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 63.00&lt;br /&gt;
| 41,182,099&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Imperial Clipper&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 60.00&lt;br /&gt;
| 52,551,342&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Federal Dropship&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 87.00&lt;br /&gt;
| 89,128,081&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Orca&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 87.00&lt;br /&gt;
| 114,408,513&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Python&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 53.00&lt;br /&gt;
| 134,297,567&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Krait Mk II&lt;br /&gt;
|1&lt;br /&gt;
|I&lt;br /&gt;
|67.00&lt;br /&gt;
|134,297,570&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Type-9 Heavy&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 150.00&lt;br /&gt;
| 180,442,119&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Anaconda&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 60.00&lt;br /&gt;
| 346,406,995&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Mamba&lt;br /&gt;
|1&lt;br /&gt;
|I&lt;br /&gt;
|38.00&lt;br /&gt;
|131,678,631&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Fer-de-Lance&lt;br /&gt;
|1&lt;br /&gt;
|I&lt;br /&gt;
|38.00&lt;br /&gt;
| 121,543,513&lt;br /&gt;
|-&lt;br /&gt;
!Federal Corvette  *Shinra*&lt;br /&gt;
!1&lt;br /&gt;
!I&lt;br /&gt;
!60&lt;br /&gt;
!388,771,107&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Purchase Locations ==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center; display: inline-table;&amp;quot;&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|I&lt;br /&gt;
|Shinrarta Dezhra&lt;br /&gt;
|Jameson Memorial&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|I&lt;br /&gt;
|Brestla&lt;br /&gt;
|i Sola Prospect&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|I&lt;br /&gt;
|Beta Caeli&lt;br /&gt;
|Lloyd Port&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|I&lt;br /&gt;
|LTT 8517&lt;br /&gt;
|Seega Dock&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{EquipmentNavbox}}&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>2604:2D80:A194:5C00:90AB:97B6:FBBC:FF0A</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Reactive_Surface_Composite&amp;diff=29357</id>
		<title>Reactive Surface Composite</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Reactive_Surface_Composite&amp;diff=29357"/>
		<updated>2020-01-19T03:22:16Z</updated>

		<summary type="html">&lt;p&gt;2604:2D80:A194:5C00:90AB:97B6:FBBC:FF0A: /* Specifications */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ReactiveSurfaceComposite.jpg|thumb|290x290px|Reactive Surface Composite]]&lt;br /&gt;
{{quote|Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactive Surface Composite&#039;&#039;&#039; is a specialized reinforcement material for the ship&#039;s hull. It is designed to give the best protection against projectile weapons, such as [[Multi-cannon]]s and [[Railgun]]s at the cost of vulnerability to Thermal damage.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
As with all armour the price and weight of Reactive Surface Composite scales with the size of the ship.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table article-table-selected sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; width: 200px;&amp;quot; | Ship&lt;br /&gt;
! style=&amp;quot;text-align: center; width: 80px;&amp;quot; | Class&lt;br /&gt;
! style=&amp;quot;text-align: center; width: 80px;&amp;quot; | Rating&lt;br /&gt;
! style=&amp;quot;text-align: center; width: 80px;&amp;quot; | Mass (T)&lt;br /&gt;
! style=&amp;quot;text-align: center; width: 80px;&amp;quot; | Value (CR)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Sidewinder MkI&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 4.00&lt;br /&gt;
| 139,424&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Eagle MkII&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 8.00&lt;br /&gt;
| 150,393&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Hauler&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 2.00&lt;br /&gt;
| 282,421&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Adder&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 5.00&lt;br /&gt;
| 206,963&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Viper MkIII&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 9.00&lt;br /&gt;
| 336,888&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Viper MkIV&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 9.00&lt;br /&gt;
| 1,032,203&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Cobra MkIII&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 27.00&lt;br /&gt;
| 1,654,431&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Diamondback Scout&lt;br /&gt;
|1&lt;br /&gt;
|I&lt;br /&gt;
|26.00&lt;br /&gt;
|1,130,605&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Diamondback Explorer&lt;br /&gt;
|1&lt;br /&gt;
|I&lt;br /&gt;
|47.00&lt;br /&gt;
|4,714,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Type-6 Transporter&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 23.00&lt;br /&gt;
| 2,465,292&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Vulture&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 35.00&lt;br /&gt;
| 51,678,674&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Asp Explorer&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 42.00&lt;br /&gt;
| 15,700,338&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Type-7 Transporter&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 63.00&lt;br /&gt;
| 41,182,099&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Imperial Clipper&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 60.00&lt;br /&gt;
| 52,551,342&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Federal Dropship&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 87.00&lt;br /&gt;
| 89,128,081&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Orca&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 87.00&lt;br /&gt;
| 114,408,513&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Python&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 53.00&lt;br /&gt;
| 134,297,567&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Krait Mk II&lt;br /&gt;
|1&lt;br /&gt;
|I&lt;br /&gt;
|67.00&lt;br /&gt;
|134,297,570&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Type-9 Heavy&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 150.00&lt;br /&gt;
| 180,442,119&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Anaconda&lt;br /&gt;
| 1&lt;br /&gt;
| I&lt;br /&gt;
| 60.00&lt;br /&gt;
| 346,406,995&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Mamba&lt;br /&gt;
|1&lt;br /&gt;
|I&lt;br /&gt;
|38.00&lt;br /&gt;
|131,678,631&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | Fer-de-Lance&lt;br /&gt;
|1&lt;br /&gt;
|I&lt;br /&gt;
|38.00&lt;br /&gt;
| 121,543,513&lt;br /&gt;
|-&lt;br /&gt;
!Federal Corvette&lt;br /&gt;
!1&lt;br /&gt;
!I&lt;br /&gt;
!60&lt;br /&gt;
!388771107&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Purchase Locations ==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center; display: inline-table;&amp;quot;&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|I&lt;br /&gt;
|Shinrarta Dezhra&lt;br /&gt;
|Jameson Memorial&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|I&lt;br /&gt;
|Brestla&lt;br /&gt;
|i Sola Prospect&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|I&lt;br /&gt;
|Beta Caeli&lt;br /&gt;
|Lloyd Port&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|I&lt;br /&gt;
|LTT 8517&lt;br /&gt;
|Seega Dock&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{EquipmentNavbox}}&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>2604:2D80:A194:5C00:90AB:97B6:FBBC:FF0A</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Interstellar_Factor&amp;diff=17365</id>
		<title>Interstellar Factor</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Interstellar_Factor&amp;diff=17365"/>
		<updated>2018-03-23T07:11:33Z</updated>

		<summary type="html">&lt;p&gt;2604:2D80:C02A:9179:684C:769B:7E12:61B4: /* Tip to find an Interstellar Factor */ fixed spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UpdateMe}}&lt;br /&gt;
&lt;br /&gt;
[[File:Interstellar-Factors-Contact.png|thumb|300px|Interstellar Factors Contact]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|The SIN broker is a new contact at Starport Services in low security systems. The SIN broker will let you pay off fines, claim bounties and hand in combat bonds that relate to any systems and jurisdictions, not just the system you’re in. &lt;br /&gt;
&lt;br /&gt;
This will save your time, as you won’t have to go back to the original systems to pay off fines or claim bounties. However, it comes at a cost – there will be a fixed percentage increase on the fines, and a fixed decrease on the bounty and combat claims.|Gamescon 2016 Day Three Summary}}&lt;br /&gt;
&lt;br /&gt;
=== Tip to find an Interstellar Factor ===&lt;br /&gt;
Interstellar factors only appear in [[Star Systems|systems]] with a low security rating. To find them, open the [[Galaxy Map|galaxy map]]. Be sure that your galaxy map view configuration is set as &amp;quot;map&amp;quot; and NOT &amp;quot;realistic.&amp;quot; These filters will not appear if you use realistic mode. Now set the filter to &amp;quot;Security&amp;quot; and only keep &amp;quot;Low&amp;quot; security. Then move the minimal population counter up a bit to remove stars that do not have a [[starport]]. The remaining systems should have an interstellar factor.&lt;br /&gt;
&lt;br /&gt;
These are upcoming changes with [[Elite Dangerous: Beyond]].&lt;br /&gt;
* [[Bounty|Bounties]] can be cleared by Interstellar Factors when your [[Notoriety]] is 0&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://forums.frontier.co.uk/showthread.php/407608-Crime-and-Punishment-in-Beyond-Chapter-One Crime and Punishment in Beyond Chapter One]&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Claimed bounties for the jurisdiction you died in must be paid when you re-spawn at [[Detention Centre|detention centers]]. These changes aim to simplify crimes. You will now have more control over your criminal status risk and reward. You can store a [[ship]] with bounties on (a hot ship), hiding your criminality, but at the cost of not using the ship. Bounties are now more significant as you must use Interstellar Factors to clear them, which can be expensive.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Any Notoriety means the interstellar factors cannot clear your fines or bounties.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
* Hot ships can be cleaned using Interstellar Factors, at a cost.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Fine|Fines]] prevent access to all services except [[missions]] in progress, security contact, Interstellar Factors and [[Black Market|black markets]].&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
* Bounties prevent access to all services except missions in progress, Interstellar Factors and black markets.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>2604:2D80:C02A:9179:684C:769B:7E12:61B4</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Interstellar_Factor&amp;diff=17363</id>
		<title>Interstellar Factor</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Interstellar_Factor&amp;diff=17363"/>
		<updated>2018-03-23T07:09:53Z</updated>

		<summary type="html">&lt;p&gt;2604:2D80:C02A:9179:684C:769B:7E12:61B4: minor edit to prevent confusion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UpdateMe}}&lt;br /&gt;
&lt;br /&gt;
[[File:Interstellar-Factors-Contact.png|thumb|300px|Interstellar Factors Contact]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|The SIN broker is a new contact at Starport Services in low security systems. The SIN broker will let you pay off fines, claim bounties and hand in combat bonds that relate to any systems and jurisdictions, not just the system you’re in. &lt;br /&gt;
&lt;br /&gt;
This will save your time, as you won’t have to go back to the original systems to pay off fines or claim bounties. However, it comes at a cost – there will be a fixed percentage increase on the fines, and a fixed decrease on the bounty and combat claims.|Gamescon 2016 Day Three Summary}}&lt;br /&gt;
&lt;br /&gt;
=== Tip to find an Interstellar Factor ===&lt;br /&gt;
Interstellar factors only appear in [[Star Systems|systems]] with a low security rating. To find them, open the [[Galaxy Map|galaxy map]]. Be sure that your galaxy map view configuration is set as &amp;quot;map&amp;quot; and NOT &amp;quot;realistic.&amp;quot; These filters will not appear if you use realistic mode. Now set the filter to &amp;quot;Security&amp;quot; and only keep &amp;quot;Low&amp;quot; security. Then move the minimal population counter up a bit to remove stars that do not have a [[starport]]. The remaining systems should have an interstellar factor.&lt;br /&gt;
&lt;br /&gt;
These are upcoming changes with [[Elite Dangerous: Beyond]].&lt;br /&gt;
* [[Bounty|Bounties]] can be cleared by Interstellar Factors when your [[Notoriety]] is 0&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://forums.frontier.co.uk/showthread.php/407608-Crime-and-Punishment-in-Beyond-Chapter-One Crime and Punishment in Beyond Chapter One]&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Claimed bounties for the jurisdiction you died in must be paid when you re-spawn at [[Detention Centre|detention centres]]. These changes aim to simplify crimes. You will now have more control over your criminal status risk and reward. You can store a [[ship]] with bounties on (a hot ship), hiding your criminality, but at the cost of not using the ship. Bounties are now more significant as you must use Interstellar Factors to clear them, which can be expensive.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Any Notoriety means the interstellar factors cannot clear your fines or bounties.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
* Hot ships can be cleaned using Interstellar Factors, at a cost.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Fine|Fines]] prevent access to all services except [[missions]] in progress, security contact, Interstellar Factors and [[Black Market|black markets]].&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
* Bounties prevent access to all services except missions in progress, Interstellar Factors and black markets.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>2604:2D80:C02A:9179:684C:769B:7E12:61B4</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Interstellar_Factor&amp;diff=17361</id>
		<title>Interstellar Factor</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Interstellar_Factor&amp;diff=17361"/>
		<updated>2018-03-23T07:07:54Z</updated>

		<summary type="html">&lt;p&gt;2604:2D80:C02A:9179:684C:769B:7E12:61B4: /* Tip to find an Interstellar Factor */
 fixed minor details concerning the ability to filter certain results in galaxy map that were not stated.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UpdateMe}}&lt;br /&gt;
&lt;br /&gt;
[[File:Interstellar-Factors-Contact.png|thumb|300px|Interstellar Factors Contact]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|The SIN broker is a new contact at Starport Services in low security systems. The SIN broker will let you pay off fines, claim bounties and hand in combat bonds that relate to any systems and jurisdictions, not just the system you’re in. &lt;br /&gt;
&lt;br /&gt;
This will save your time, as you won’t have to go back to the original systems to pay off fines or claim bounties. However, it comes at a cost – there will be a fixed percentage increase on the fines, and a fixed decrease on the bounty and combat claims.|Gamescon 2016 Day Three Summary}}&lt;br /&gt;
&lt;br /&gt;
=== Tip to find an Interstellar Factor ===&lt;br /&gt;
Interstellar factors only appear in [[Star Systems|systems]] with a low security rating. To find them, open the [[Galaxy Map|galaxy map]]. Be sure that your galaxy map is set as &amp;quot;map&amp;quot; and NOT &amp;quot;realistic.&amp;quot; These filters will not appear if you use realistic mode. Now set the filter to &amp;quot;Security&amp;quot; and only keep &amp;quot;Low&amp;quot; security. Then move the minimal population counter up a bit to remove stars that do not have a [[starport]]. The remaining systems should have an interstellar factor.&lt;br /&gt;
&lt;br /&gt;
These are upcoming changes with [[Elite Dangerous: Beyond]].&lt;br /&gt;
* [[Bounty|Bounties]] can be cleared by Interstellar Factors when your [[Notoriety]] is 0&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://forums.frontier.co.uk/showthread.php/407608-Crime-and-Punishment-in-Beyond-Chapter-One Crime and Punishment in Beyond Chapter One]&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Claimed bounties for the jurisdiction you died in must be paid when you re-spawn at [[Detention Centre|detention centres]]. These changes aim to simplify crimes. You will now have more control over your criminal status risk and reward. You can store a [[ship]] with bounties on (a hot ship), hiding your criminality, but at the cost of not using the ship. Bounties are now more significant as you must use Interstellar Factors to clear them, which can be expensive.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Any Notoriety means the interstellar factors cannot clear your fines or bounties.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
* Hot ships can be cleaned using Interstellar Factors, at a cost.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Fine|Fines]] prevent access to all services except [[missions]] in progress, security contact, Interstellar Factors and [[Black Market|black markets]].&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
* Bounties prevent access to all services except missions in progress, Interstellar Factors and black markets.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>2604:2D80:C02A:9179:684C:769B:7E12:61B4</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Interstellar_Factor&amp;diff=17358</id>
		<title>Interstellar Factor</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Interstellar_Factor&amp;diff=17358"/>
		<updated>2018-03-23T04:01:42Z</updated>

		<summary type="html">&lt;p&gt;2604:2D80:C02A:9179:684C:769B:7E12:61B4: security is no longer an option in galaxy map&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UpdateMe}}&lt;br /&gt;
&lt;br /&gt;
[[File:Interstellar-Factors-Contact.png|thumb|300px|Interstellar Factors Contact]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|The SIN broker is a new contact at Starport Services in low security systems. The SIN broker will let you pay off fines, claim bounties and hand in combat bonds that relate to any systems and jurisdictions, not just the system you’re in. &lt;br /&gt;
&lt;br /&gt;
This will save your time, as you won’t have to go back to the original systems to pay off fines or claim bounties. However, it comes at a cost – there will be a fixed percentage increase on the fines, and a fixed decrease on the bounty and combat claims.|Gamescon 2016 Day Three Summary}}&lt;br /&gt;
&lt;br /&gt;
=== Tip to find an Interstellar Factor ===&lt;br /&gt;
Interstellar factors only appear in [[Star Systems|systems]] with a low security rating. To find them, open the system map, set the filter to &amp;quot;Security&amp;quot; and only keep &amp;quot;Low&amp;quot; security. Then move the minimal population counter up a bit to remove stars that do not have a [[starport]]. The remaining systems should have an interstellar factor.&lt;br /&gt;
&lt;br /&gt;
These are upcoming changes with [[Elite Dangerous: Beyond]].&lt;br /&gt;
* [[Bounty|Bounties]] can be cleared by Interstellar Factors when your [[Notoriety]] is 0&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://forums.frontier.co.uk/showthread.php/407608-Crime-and-Punishment-in-Beyond-Chapter-One Crime and Punishment in Beyond Chapter One]&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Claimed bounties for the jurisdiction you died in must be paid when you re-spawn at [[Detention Centre|detention centers]]. These changes aim to simplify crimes. You will now have more control over your criminal status risk and reward. You can store a [[ship]] with bounties on (a hot ship), hiding your criminality, but at the cost of not using the ship. Bounties are now more significant as you must use Interstellar Factors to clear them, which can be expensive.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Any Notoriety means the interstellar factors cannot clear your fines or bounties.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
* Hot ships can be cleaned using Interstellar Factors, at a cost.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Fine|Fines]] prevent access to all services except [[missions]] in progress, security contact, Interstellar Factors and [[Black Market|black markets]].&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
* Bounties prevent access to all services except missions in progress, Interstellar Factors and black markets.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>2604:2D80:C02A:9179:684C:769B:7E12:61B4</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Interstellar_Factor&amp;diff=17357</id>
		<title>Interstellar Factor</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Interstellar_Factor&amp;diff=17357"/>
		<updated>2018-03-23T03:56:12Z</updated>

		<summary type="html">&lt;p&gt;2604:2D80:C02A:9179:684C:769B:7E12:61B4: /* Tip to find an Interstellar Factor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UpdateMe}}&lt;br /&gt;
&lt;br /&gt;
[[File:Interstellar-Factors-Contact.png|thumb|300px|Interstellar Factors Contact]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|The SIN broker is a new contact at Starport Services in low security systems. The SIN broker will let you pay off fines, claim bounties and hand in combat bonds that relate to any systems and jurisdictions, not just the system you’re in. &lt;br /&gt;
&lt;br /&gt;
This will save your time, as you won’t have to go back to the original systems to pay off fines or claim bounties. However, it comes at a cost – there will be a fixed percentage increase on the fines, and a fixed decrease on the bounty and combat claims.|Gamescon 2016 Day Three Summary}}&lt;br /&gt;
&lt;br /&gt;
=== Tip to find an Interstellar Factor ===&lt;br /&gt;
Interstellar factors only appear in [[Star Systems|systems]] with a low security rating. To find them, open the [[Galaxy Map|galaxy map]], set the filter to &amp;quot;Security&amp;quot; and only keep &amp;quot;Low&amp;quot; security. Then move the minimal population counter up a bit to remove stars that do not have a [[starport]]. The remaining systems should have an interstellar factor.&lt;br /&gt;
&lt;br /&gt;
These are upcoming changes with [[Elite Dangerous: Beyond]].&lt;br /&gt;
* [[Bounty|Bounties]] can be cleared by Interstellar Factors when your [[Notoriety]] is 0&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://forums.frontier.co.uk/showthread.php/407608-Crime-and-Punishment-in-Beyond-Chapter-One Crime and Punishment in Beyond Chapter One]&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Claimed bounties for the jurisdiction you died in must be paid when you re-spawn at [[Detention Centre|detention centers]]. These changes aim to simplify crimes. You will now have more control over your criminal status risk and reward. You can store a [[ship]] with bounties on (a hot ship), hiding your criminality, but at the cost of not using the ship. Bounties are now more significant as you must use Interstellar Factors to clear them, which can be expensive.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Any Notoriety means the interstellar factors cannot clear your fines or bounties.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
* Hot ships can be cleaned using Interstellar Factors, at a cost.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Fine|Fines]] prevent access to all services except [[missions]] in progress, security contact, Interstellar Factors and [[Black Market|black markets]].&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
* Bounties prevent access to all services except missions in progress, Interstellar Factors and black markets.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>2604:2D80:C02A:9179:684C:769B:7E12:61B4</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Type-9_Heavy&amp;diff=23233</id>
		<title>Type-9 Heavy</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Type-9_Heavy&amp;diff=23233"/>
		<updated>2018-01-06T11:00:03Z</updated>

		<summary type="html">&lt;p&gt;2604:2D80:802D:C0AD:C409:4851:E544:5549: I was looking at a Type 9 in game and noticed that it does not have a size 8 internal and instead it has 2 size 6 internals.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = Blaze-02.jpg&lt;br /&gt;
| manufacturer        = Lakon Spaceways&lt;br /&gt;
| cost                = 76,555,842&lt;br /&gt;
| topspeed            = 131&lt;br /&gt;
| boostspeed          = 201&lt;br /&gt;
| manoeuvrability     = 0&lt;br /&gt;
| shields             = 88&lt;br /&gt;
| armour              = 864&lt;br /&gt;
| hullmass            = 1,000&lt;br /&gt;
| cargocapacity       = 220&lt;br /&gt;
| fuelcapacity        = 64&lt;br /&gt;
| jumprange           = 7.71&lt;br /&gt;
| utility             = 4&lt;br /&gt;
| small               = 2&lt;br /&gt;
| medium              = 3&lt;br /&gt;
| large               = &lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = &lt;br /&gt;
| size2               = 1&lt;br /&gt;
| size3               = 2&lt;br /&gt;
| size4               = 2&lt;br /&gt;
| size5               = 1&lt;br /&gt;
| size6               = 2&lt;br /&gt;
| size7               = 1&lt;br /&gt;
| size8               = &lt;br /&gt;
| landingpad          = Large&lt;br /&gt;
|dimensions = 117.4L - 115.3W - 33.2H|type = Freighter|maxjumprange = 20.36|masslock = 16|maxtopspeed = 150|maxboostspeed = 231}}&lt;br /&gt;
{{quote|The Type-9 Heavy is Lakon Spaceways large freighter class. This ship is built to transport large cargos, a job it does very well, but it doesn&#039;t stand up well in a fight, although adding a fighter bay improves its combat capability considerably - in the right hands!|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Type-9 Heavy&#039;&#039;&#039; is a heavy freighter and is the largest of the four freighters manufactured by [[Lakon Spaceways]]. It has a maximum cargo capacity of 532T, the third largest of any ship available, behind only the [[Imperial Cutter]] and the [[Federal Corvette]]. However, as these 2 ships are much harder to acquire due to costs as well as the superpower rankings associated with them, wealthy traders usually have to choose between the Type-9 or the [[Anaconda]]. On paper the Type-9 is better, costing more than 70 million credits less than the Anaconda while having a higher maximum cargo capacity. However, the Anaconda has greater jump range than the Type-9, allowing it to better haul cargo to more distant destinations. Moreover, the Anaconda offers much better defensive and offensive capabilities, since it is significantly more maneuverable, is better armed, has better shield and is harder to be mass locked by other ships.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
It is not recommended to engage in combat with the Type-9. It exhibits worse maneuverability and lower speed than any other ship in the game; it has extreme difficulty in shaking smaller [[ships]] from its blind spot (using a [[Fighter Hangar]] could help mitigate this shortcoming). It has five weapon [[hardpoint]]s to defend itself. Equipped with turrets, they can force enemy ships to operate with caution and give the Type-9 a chance to escape.&lt;br /&gt;
&lt;br /&gt;
Many pilots have problems fitting through the entrance of [[Station]]s while they&#039;re first getting used to the Type 9, and it can, therefore, be very expensive for a new pilot to get used to. A [[Standard Docking Computer]] can be useful for players who have trouble docking this ship. It should also be noted that the type-9 heavy has better maneuverability when stopped; even though it isn&#039;t very useful in combat, it&#039;s handy for docking.&lt;br /&gt;
&lt;br /&gt;
The Type-9 first appeared in the development diary videos and in some of the live streams done by [[Frontier Developments|Frontier]]. Later it appeared in the early Alpha stages and is one of the four ships that was in the first release of the Premium Beta.&lt;br /&gt;
&lt;br /&gt;
On December 20, 3303, Lakon Spaceways released a revised model of the Type-9 known as the [[Type-10 Defender]], which was commissioned by the [[Alliance]] to help counter the [[Thargoids|Thargoid]] threat. The Type-10 improves upon the Type-9&#039;s features by adding various combat-oriented improvements without sacrificing cargo capacity.&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
! LP 158-2 B&lt;br /&gt;
! Winne Ring&lt;br /&gt;
! Apr 1 2017&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|Shenich&lt;br /&gt;
|Wafer Terminal&lt;br /&gt;
|Feb 27, 2017&lt;br /&gt;
|10% Discount&lt;br /&gt;
|-&lt;br /&gt;
|HIP 6978&lt;br /&gt;
|Plucker Dock&lt;br /&gt;
|July 27, 2016&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
|44 B Ophiuchi&lt;br /&gt;
|Feustel Gateway&lt;br /&gt;
|June 12, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Abrog&lt;br /&gt;
| Thagard Ring&lt;br /&gt;
| Feb 7, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LHS 1547&lt;br /&gt;
|Sherrington Station&lt;br /&gt;
|Dec 30 2017&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
| Afli&lt;br /&gt;
| Quetelet Dock&lt;br /&gt;
| Feb 15, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Andhrimi&lt;br /&gt;
|Yurchikhin Station&lt;br /&gt;
|Jun 7, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Apala&lt;br /&gt;
| Wilson City&lt;br /&gt;
| Version 1.03&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aptet&lt;br /&gt;
|Torricelli Port&lt;br /&gt;
|May 17, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Arque&lt;br /&gt;
|Austen Town&lt;br /&gt;
|Oct 5, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Asgaa&lt;br /&gt;
|Wheeler Horizons&lt;br /&gt;
|Apr 20, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BD+11 2673&lt;br /&gt;
|Nagata City&lt;br /&gt;
|16-11-2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Belalans&lt;br /&gt;
| Boscovish Ring&lt;br /&gt;
| Jan 5, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Beta-1 Tucanae&lt;br /&gt;
| Adams Orbital&lt;br /&gt;
| Jan 3, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bhritzameno&lt;br /&gt;
|Feynman Terminal&lt;br /&gt;
|May 17, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Biliri&lt;br /&gt;
|Fan City&lt;br /&gt;
|Aug 23, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cemiess&lt;br /&gt;
|Meech Dock&lt;br /&gt;
|Dez 01, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cemiess&lt;br /&gt;
|Shoemaker City&lt;br /&gt;
|Dec 30.2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chamunda&lt;br /&gt;
| Gidzenko Ring&lt;br /&gt;
| Mar 1, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chona&lt;br /&gt;
|Smoot Terminal&lt;br /&gt;
|Aug 17, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cubeo&lt;br /&gt;
|Medupe City&lt;br /&gt;
|June 27, 2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Delphin&lt;br /&gt;
| Joliot-Curie Dock&lt;br /&gt;
| Gamma 1.05&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Diaguandri&lt;br /&gt;
|Ray Gateway&lt;br /&gt;
|Oct 9, 2017&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
| Dulos&lt;br /&gt;
| Wilson Ring&lt;br /&gt;
| Feb 15, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ellri&lt;br /&gt;
|Delucas Enterprise&lt;br /&gt;
|May 4, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Eravate&lt;br /&gt;
|Cleve Hub&lt;br /&gt;
|Apr 22, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Fawaol&lt;br /&gt;
| Sutter Hub&lt;br /&gt;
| Feb 24, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| FK5 2550&lt;br /&gt;
| Vela Ring&lt;br /&gt;
| Gamma 1.04&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Freng&lt;br /&gt;
|Bear City&lt;br /&gt;
|Apr 03, 2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Gliese 563.1&lt;br /&gt;
| Matteucci Ring&lt;br /&gt;
| Jul 23, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Heverduduna&lt;br /&gt;
|Jacquard Orbital&lt;br /&gt;
|04-08-15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| I Bootis&lt;br /&gt;
| Chango Dock&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Imantana&lt;br /&gt;
|Brongniart Orbital&lt;br /&gt;
|Mar 25, 2017&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
|Kats&lt;br /&gt;
|Truman Hub&lt;br /&gt;
|2015-08-20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kaushpoos&lt;br /&gt;
|Neville Horizons&lt;br /&gt;
|Oct 28, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Leesti&lt;br /&gt;
| George Lucas&lt;br /&gt;
| Dec 31, 2014&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LFT 926&lt;br /&gt;
| Meredith City&lt;br /&gt;
| Dec 31, 2014&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LHS 2764A&lt;br /&gt;
| Low Orbital&lt;br /&gt;
| Gamma 1.05&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LHS 3447&lt;br /&gt;
|Dalton Gateway&lt;br /&gt;
|Aug 2, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LP 102-320&lt;br /&gt;
| Shepard Hub&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LTT 15574&lt;br /&gt;
|Haxel port&lt;br /&gt;
| Feb 4, 2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LP 445-22&lt;br /&gt;
| Trevithick Horizons&lt;br /&gt;
| Jul 23, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Mantxe&lt;br /&gt;
| De Sousa Ring&lt;br /&gt;
| Version 1.03&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Okinura&lt;br /&gt;
|Fisher Terminal&lt;br /&gt;
|Feb 23, 2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Panoi&lt;br /&gt;
| Garan Hub&lt;br /&gt;
| Feb 27, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phracani&lt;br /&gt;
|Lippisch Ring&lt;br /&gt;
|June 4, 2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ququve&lt;br /&gt;
|Smirnova Relay&lt;br /&gt;
|Oct 17, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Qa&#039;Wakana&lt;br /&gt;
| Carpini Terminal&lt;br /&gt;
| Feb 27, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Quivira&lt;br /&gt;
|Godel Dock&lt;br /&gt;
|May 12, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sisii&lt;br /&gt;
|Tyson Gateway&lt;br /&gt;
|May 14, 2016&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
| Sol&lt;br /&gt;
| Daedalus&lt;br /&gt;
| Mar 7, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sosolingati&lt;br /&gt;
|Murray Refinery&lt;br /&gt;
|June 11, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sugana&lt;br /&gt;
|Nowak Dock&lt;br /&gt;
|May 24, 2016&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
| Tanmark&lt;br /&gt;
| Cassie-L-Peia&lt;br /&gt;
| Jan 2, 2014&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Teaka&lt;br /&gt;
|Valdes Dock&lt;br /&gt;
|Jan 12, 2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tiolce&lt;br /&gt;
|Vo Terminal&lt;br /&gt;
|May 24, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tolians&lt;br /&gt;
|Kuo Dock&lt;br /&gt;
|Aug 11, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ualapalor&lt;br /&gt;
|Rochon Ring&lt;br /&gt;
|May 2, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Vaka&lt;br /&gt;
|Zenbei Oribital&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wodiwodi&lt;br /&gt;
|Polansky City&lt;br /&gt;
|2017-30-08&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
|Zhao Jin&lt;br /&gt;
|Wilson Ring&lt;br /&gt;
|Aug 18, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BD+24 543&lt;br /&gt;
|Proteus Orbital&lt;br /&gt;
|June 20, 2016&lt;br /&gt;
|10% discount&lt;br /&gt;
|-&lt;br /&gt;
|Remines&lt;br /&gt;
|Bobko Hub&lt;br /&gt;
|November 12, 2016&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
|HIP 13173&lt;br /&gt;
|Ryman Orbital&lt;br /&gt;
|July 12 2017&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Outfitting ===&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Type-9 Heavy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Small Hardpoint]]&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Hardpoint|Medium Hardpoint]]&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] (L) || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] (L) || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || I || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] || E || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x64] || C || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Cargo Rack]] [x128] || E || 7 || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x64] || E || 6 || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Generator]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x16] || E || 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x8] || E || 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x4] || E || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] || E || 1 || 2&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
*&#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
*&#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ship_Introducing_Type-9_Heavy_-_Elite_Dangerous_Short_cinematic_video&lt;br /&gt;
Elite_Dangerous_2.3_Beta_-_The_Grandaddy_Type-9_-_4K&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
blaze-03.jpg&lt;br /&gt;
stars-02.jpg&lt;br /&gt;
145vLjx.jpg|Cockpit view&lt;br /&gt;
Peek of the week 26a.jpg|Interior concept&lt;br /&gt;
Trader.jpg|Exterior concept&lt;br /&gt;
Screenshot_0076.jpg|Type 9 with Tactical Ice paintwork&lt;br /&gt;
E-D T9H - Departing (Landing Gear deployed).jpg|T9H - inside Station&lt;br /&gt;
E-D T9H - Front Bottom View.jpg|T9H - Front Bottom View&lt;br /&gt;
E-D T9H - Front View (in full sunlight).jpg|T9H - Front in full light&lt;br /&gt;
E-D T9H - Top View from behind.jpg|T9H - Top down from behind&lt;br /&gt;
File:Type_9_door3.jpg&lt;br /&gt;
File:Bandicam-2016-03-28-00-28-51-071.jpg&lt;br /&gt;
File:Bandicam-2015-11-03-14-21-08-546.png |Type-9 in a nebula&lt;br /&gt;
T9onSurface.png|Type-9 Landed on planet surface with rover in foreground&lt;br /&gt;
File:Bandicam-2016-02-14-23-22-27-481.jpg&lt;br /&gt;
File:Bandicam-2016-03-17-18-06-10-568.jpg&lt;br /&gt;
File:Beached-whale.jpg |The rear of a Type-9 that has landed on a planetary body&lt;br /&gt;
File:Bandicam-2016-03-27-15-44-12-317.jpg |A Type-9 near a black hole&lt;br /&gt;
File:Bandicam-2016-04-23-23-42-38-696.jpg&lt;br /&gt;
bp-type9.png|Lakon Type-9 Heavy Blueprint&lt;br /&gt;
Type-9-Heavy-Cockpit.png|Type-9 Heavy cockpit&lt;br /&gt;
Type-9-Heavy-Walking-Pilot-Scale.png|Type-9 Heavy walking pilot scale&lt;br /&gt;
Type-9-Heavy-Cockpit-Top-View.png|Type-9 Heavy cockpit top view&lt;br /&gt;
Type-9-Heavy-Cockpit-Front.png|Type-9 Heavy cockpit front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
{{ShipTypeNavbox}}[[ru:Type 9. Heavy]]&lt;br /&gt;
[[Category:Freighter]]&lt;br /&gt;
[[Category:Lakon Spaceways]]&lt;br /&gt;
[[Category:Pilotable]]&lt;/div&gt;</summary>
		<author><name>2604:2D80:802D:C0AD:C409:4851:E544:5549</name></author>
	</entry>
</feed>