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	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=2601%3A643%3AC101%3A0%3A0%3A0%3A0%3A0%2F48"/>
	<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/wiki/Special:Contributions/2601:643:C101:0:0:0:0:0/48"/>
	<updated>2026-10-29T18:12:04Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Coriolis&amp;diff=34250</id>
		<title>Coriolis</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Coriolis&amp;diff=34250"/>
		<updated>2018-07-20T01:14:05Z</updated>

		<summary type="html">&lt;p&gt;2601:643:C101:A5D0:ECCE:98E9:B6E4:3805: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CoriolisStation 001.jpg|300px|thumb|Coriolis]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Coriolis&#039;&#039;&#039; [[station]] is a time-tested design pioneered by the [[Galactic Cooperative]] and regarded as its most prolific and enduring legacy. Renowned for its efficient, modular layout, a single Coriolis can be assembled and made operational within a matter of weeks. These stations are usually the first to be built in newly-colonized systems, and are converted into trading posts once the initial phase of colonization is completed.&amp;lt;ref name=&amp;quot;EE&amp;quot;&amp;gt;&#039;&#039;[[Elite Encounters RPG]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Modern Coriolis stations are [[Wikipedia:Cuboctahedron|cuboctahedrons]] with a 2-kilometer diameter. When it was first introduced by GalCop, the design had a much smaller diameter of 1 kilometer, but beginning in the 3200&#039;s the size was increased. By the 3300&#039;s, although new Coriolis stations continue to be built both within the [[Core Systems]] and out in the frontiers of the [[Colonia Region]] and [[Pleiades Nebula]], maintaining them has become more costly as parts have become more difficult to procure or manufacture.&amp;lt;ref name=&amp;quot;EE&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The exterior of the Coriolis consists of inverted skyscrapers, where penthouses provide spectacular views of space in addition to comfortable levels of gravity. In rare cases, a Coriolis will also feature two &amp;quot;arms&amp;quot; extending from opposite facets of the main structure, as seen with Smith Reserve in LDS 883. A second variant with four &amp;quot;arms&amp;quot; was introduced with Cavalieri in Electra. These arms are commonly referred to as &amp;quot;Noob Hammers&amp;quot; due to the fact that inexperienced players mistake them for landing pads and fly into them.&lt;br /&gt;
&lt;br /&gt;
===Docking===&lt;br /&gt;
{{main|Docking}}&lt;br /&gt;
Due to the symmetrical nature of Coriolis stations it can be difficult to find the [[Docking Bay|docking slot]]. To remedy this the [[HUD#Target Hologram|target hologram]] (displayed when targeting the station) has arrows pointing towards the station&#039;s entrance. An alternative method of locating the entrance is to observe the starport&#039;s axis of rotation - the entrance will always be located at the end of the axis of rotation that spins counter-clockwise when you are facing the starport.&lt;br /&gt;
&lt;br /&gt;
Also the rear of the station has red lights in the corners, the front are yellow.&lt;br /&gt;
&lt;br /&gt;
It is possible to fly around the station in supercruise and exit in front of the station by targeting the station and using the holographic display.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
CoriolisStation 001.jpg|Coriolis station&lt;br /&gt;
Elite-Dangerous-Coriolis-Planet.png|Coriolis station and a planet&lt;br /&gt;
Coriolis station.jpg|Coriolis station&lt;br /&gt;
Coriolis-Station-and-Planet.png|Coriolis station and a planet&lt;br /&gt;
20160615192032_1.jpg|A Coriolis with &amp;quot;arms&amp;quot;&lt;br /&gt;
Coriolis with arms.png|Another Coriolis with &amp;quot;arms&amp;quot;&lt;br /&gt;
Cavalieri in Electra.png|Cavalieri in Electra, a new variant with four &amp;quot;arms&amp;quot;&lt;br /&gt;
Coriolis-Station-Cavalieri-in-Electra.png|Coriolis station Cavalieri in Electra&lt;br /&gt;
Orca and Coriolis.png|Orca and Coriolis&lt;br /&gt;
Azeban-City-Coriolis-Station.png|Cobra mkIII and Coriolis&lt;br /&gt;
Station-Under-Repair.png|Coriolis station repair, exterior&lt;br /&gt;
Coriolis Station Blueprint.png|Coriolis station blueprint&lt;br /&gt;
Coriolis.svg|Coriolis icon&lt;br /&gt;
Coriolis_sm.svg|Coriolis icon as seen from System View&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [http://wiki.alioth.net/index.php/Coriolis_Station_%28Oolite%29 Coriolis Station] in previous games.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{StructureNavbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Stations]]&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>2601:643:C101:A5D0:ECCE:98E9:B6E4:3805</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Gold_Rush&amp;diff=22313</id>
		<title>Gold Rush</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Gold_Rush&amp;diff=22313"/>
		<updated>2018-07-19T02:46:13Z</updated>

		<summary type="html">&lt;p&gt;2601:643:C101:A5D0:387D:FA94:7031:3DBF: Krylov-Dedekind Cargo missions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;Gold Rush&#039;&#039;&#039; is a [[Acronyms &amp;amp; Slang|term]] used for a large-scale and hasty movement of people to a place where [[gold]] or something precious was found.&amp;lt;ref&amp;gt;[https://community.elitedangerous.com/en/galnet/22-FEB-3302 Freelance Report: CIMA Launches Initiative] - 22 FEB 3302&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://dictionary.cambridge.org/dictionary/english/gold-rush&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The first gold rush was in the premium beta of &#039;&#039;[[Elite Dangerous]]&#039;&#039;. There were only a few systems in the game, and getting credits was very hard. This was around the time they added [[Unidentified Signal Source|Unidentified Signal Sources]]. Some of the USSs spawned gold [[Canister|canisters]] that could be looted.&amp;lt;ref&amp;gt;https://www.reddit.com/r/EliteDangerous/comments/826rpc/rip_oxley_keep_david_saw_the_video_too/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some notable gold rushes are:&lt;br /&gt;
* Rhea&lt;br /&gt;
* Quince&lt;br /&gt;
* Robigo Mines slave smuggling missions&lt;br /&gt;
* Oxley Keep skimmer massacre missions&lt;br /&gt;
* Parsons Station&lt;br /&gt;
* Obsidian Orbital&lt;br /&gt;
* Allen Hub (Upsilon Aquarii) to Smeaton Orbital (LTT 9360) passenger missions&lt;br /&gt;
* Krylov&#039;s Inheritance (Batz) to Dedekind City (Teaka) cargo missions&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Commerce]]&lt;/div&gt;</summary>
		<author><name>2601:643:C101:A5D0:387D:FA94:7031:3DBF</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Type-9_Heavy&amp;diff=23312</id>
		<title>Type-9 Heavy</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Type-9_Heavy&amp;diff=23312"/>
		<updated>2018-06-22T00:55:04Z</updated>

		<summary type="html">&lt;p&gt;2601:643:C101:A5D0:387D:FA94:7031:3DBF: Loading animation compared to real ship&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = Blaze-02.jpg&lt;br /&gt;
| manufacturer        = Lakon Spaceways&lt;br /&gt;
| type                = Freighter&lt;br /&gt;
| dimensions          = 117.4m x 115.3m x 33.2m&lt;br /&gt;
| cost                = 76,555,842&lt;br /&gt;
| topspeed            = 132&lt;br /&gt;
| boostspeed          = 202&lt;br /&gt;
| manoeuvrability     = 0&lt;br /&gt;
| landingpad          = Large&lt;br /&gt;
| shields             = 110&lt;br /&gt;
| armour              = 864&lt;br /&gt;
| hullmass            = 850&lt;br /&gt;
| cargocapacity       = 348&lt;br /&gt;
| fuelcapacity        = 64&lt;br /&gt;
| jumprange           = 8.68&lt;br /&gt;
| utility             = 4&lt;br /&gt;
| small               = 2&lt;br /&gt;
| medium              = 3&lt;br /&gt;
| large               = &lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = &lt;br /&gt;
| size2               = 1&lt;br /&gt;
| size3               = 2&lt;br /&gt;
| size4               = 2&lt;br /&gt;
| size5               = 1&lt;br /&gt;
| size6               = 1&lt;br /&gt;
| size7               = 1&lt;br /&gt;
| size8               = 2&lt;br /&gt;
| reservedic          = &lt;br /&gt;
| maxjumprange        = 22.12&lt;br /&gt;
| maxtopspeed         = 151&lt;br /&gt;
| maxboostspeed       = 232&lt;br /&gt;
| maxcargocapacity    = 788&lt;br /&gt;
| masslock            = 16&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Type-9 Heavy is Lakon Spaceways&#039; large freighter class. This ship is built to transport large cargos, a job it does very well, but it doesn&#039;t stand up well in a fight, although adding a fighter bay improves its combat capability considerably - in the right hands!|In-Game Description}}&lt;br /&gt;
The &#039;&#039;&#039;Type-9 Heavy&#039;&#039;&#039; is a heavy freighter and the largest of the five freighters manufactured by [[Lakon Spaceways]]. It has the second largest maximum cargo capacity of any ship available, behind only the [[Imperial Cutter]], but can be purchased at a fraction of the Cutter&#039;s cost, does not require any [[Empire/Ranks|rank]] and can also fit a smaller class Shield Generator. Although generally lacking in offensive capabilities, the Type-9 is a bulky yet capable ship best suited for trading or mining and with the potential of class 8 shield generators and cell banks as well as high armor values; it can be surprisingly durable.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The pilot&#039;s station is located in the front center of the ship&#039;s canopy, with two co-pilot seats below the pilot on either side parallel to each other. The canopy has one of the largest views in the game with a near 180° view of the outside, with some visibility even below the ship and directly above; which can be quite useful in various situations and is especially helpful for VR players.&lt;br /&gt;
&lt;br /&gt;
The weapon hardpoints are located as follows: two class 2 hardpoints situated on top of the ship and one more on the bottom of the ship making them excellent for turreted mounts, and two class 1 hardpoints situated on either side of the canopy, identically to the [[Type-7 Transporter|Type-7]]. Two of the utility mounts are on top of the ship, near the hardpoints while the other two at the back; below the ship.&lt;br /&gt;
&lt;br /&gt;
The Type-9 shares the worst maneuverability in the game with the [[Type-10 Defender]],  and also has one of the lowest base speeds. Combined with its large size the ship has extreme difficulty in shaking smaller [[ships]] from its blind spot and evading enemy fire (using a [[Fighter Hangar]] could help mitigate this). It has five weapon [[hardpoint|hardpoints]] to defend itself. Equipped with medium sized turrets, they can force enemy ships to operate with caution and give the Type-9 a chance to escape. Unlike its lower-tier options in the [[Type-6 Transporter|Type-6]] and [[Type-7 Transporter|Type-7]] the ship is better at defending itself and can often take care of small and medium ships making trading far less risky and often more profitable as it can often deal with the incoming enemy events, gaining bigger payouts. However, the low maneuverability makes avoiding [[interdiction|interdictions]] almost impossible, so keep in mind you&#039;ll often be forced to fight incoming ships, which can be problematic for time-sensitive missions; or for simply maximizing profit per hour. It also makes normal supply mission a death sentence, since you will be unable to dodge the incoming powerful foes, and they can easily defeat a T-9. &lt;br /&gt;
&lt;br /&gt;
As a trading ship, the T-9 has the second best cargo capacity behind only the [[Imperial Cutter]]. However, this is only a difference of 4T of cargo. Furthermore, the T-9 can downgrade to a class 5 [[Shield Generator]], while the cutter can only equip a minimum of class 6. Thus if wishing to trade with a shield, the T-9 has the best cargo space in the game.  Because of the Cutter&#039;s very high repair and rebuy prices and the Type-9&#039;s interdiction vulnerability, going shieldless in either case is not recommended. &lt;br /&gt;
&lt;br /&gt;
The Type-9 has actually seen some niche use as a combat vessel. Although its low number of [[hardpoints]] makes its offensive damage lacking; when [[Engineers|engineered]] and turreted they can deal decent damage. The biggest advantage the ship has is its dual Class 8 compartments which allow both a max level [[Shield Generator]] and [[Shield Cell Bank]]; which can often make taking the ship down difficult without engineering. However, while this is possible on paper the issue is that having both cell banks and a shield generator; along with [[Shield Booster|Shield Boosters]] is rather difficult with the ship&#039;s [[Power Plant]]. Engineering or a [[Guardian Hybrid Power Plant]], as well as power management, are mandatory for this strategy to function. Because of the low number of hardpoints and low speed, the weapons and engines will draw less power, meaning there is more power for systems. Furthermore, this makes it advisable to upgrade the system&#039;s capacity with engineering for the power distributor. &lt;br /&gt;
&lt;br /&gt;
Its four utility slots are good for [[Shield Booster|Shield Boosters]] and can help with a lower grade of shield. [[Chaff Launcher|Chaff Launchers]] are not advisable, as the ship is often too large and slow of a target for them to be effective. [[Point Defence Turret|Point-Defence Turrets]] also don&#039;t work too well as the large body will cut off half of the turrets range and the low maneuverability will make it impossible to face the turret in the right direction in time; thus an [[Electronic Countermeasure|ECM]] would be a better fit for the T-9.&lt;br /&gt;
&lt;br /&gt;
Another upside is its low cost means NPC [[pirates]] will generally fly similarly priced ships, usually flying [[Cobra|Cobras]] or [[Viper|Vipers]] and will rarely fly [[Fer-de-Lance|Fer-de-Lances]] or [[Alliance Chieftain|Alliance Chieftains]] etc; which can all be outclassed unless upgraded by the Type-9. In open play this strategy also functions well as few players would expect a heavy freighter to exhibit offensive powers, they can be given a nasty shock if they were expecting an easy mark. It doesn&#039;t function well as a [[bounty hunter]] or [[Pirate]], however, as its poor maneuverability and speed make [[Interdiction|interdictions]] difficult to perform, as well as its slow speed making it very difficult to catch up to ships.&lt;br /&gt;
&lt;br /&gt;
Many pilots have problems fitting through the entrance of [[Station|Stations]] while they&#039;re first getting used to the Type-9, and it can, therefore, be expensive for a new pilot to get used to. A [[Standard Docking Computer]] can be useful for players who have trouble docking this ship, and it will usually dock the ship no slower than a normal player can, unlike other ships. It will also prevent [[Bounty|Bounties/Fines]] from hitting other ships, which is quite hard to avoid in a T-9 even for veterans. It should also be noted that the Type-9 Heavy has better maneuverability when stopped; even though it isn&#039;t very useful in combat, it&#039;s handy for docking.&lt;br /&gt;
&lt;br /&gt;
The Type-9 first appeared in the development diary videos and in some of the live streams done by [[Frontier Developments|Frontier]]. Later it appeared in the early Alpha stages and is one of the four ships that were in the first release of the Premium Beta.&lt;br /&gt;
&lt;br /&gt;
On December 20, 3303, Lakon Spaceways released a revised model of the Type-9 known as the [[Type-10 Defender]], which was commissioned by the [[Alliance]] to help counter the [[Thargoids|Thargoid]] threat. The Type-10 improves upon the Type-9&#039;s features by adding various combat-oriented improvements while sacrificing some cargo capacity.&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Shinrarta Dezhra&lt;br /&gt;
|Jameson Memorial&lt;br /&gt;
|Always available&lt;br /&gt;
|10% discount, Founders Permit needed&lt;br /&gt;
|-&lt;br /&gt;
|Brestla&lt;br /&gt;
|i Sola Prospect&lt;br /&gt;
|Always available&lt;br /&gt;
|20% surcharge&lt;br /&gt;
|-&lt;br /&gt;
|Oduduro&lt;br /&gt;
|Conrad Hub&lt;br /&gt;
|May 10, 2018&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
|KP Tauri&lt;br /&gt;
|Spedding Orbital&lt;br /&gt;
|Mar. 13, 2018&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
|Caerus&lt;br /&gt;
|Popov Hub&lt;br /&gt;
|Mar. 13, 2018&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
|Ki&lt;br /&gt;
|Binet Port&lt;br /&gt;
|Mar. 13, 2018&lt;br /&gt;
|15% discount&lt;br /&gt;
|-&lt;br /&gt;
|Wolf 406&lt;br /&gt;
|Hamilton Gateway&lt;br /&gt;
|Mar. 12, 2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Barnard&#039;s Star&lt;br /&gt;
|Miller Depot&lt;br /&gt;
|Mar. 13, 2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Luyten&#039;s Star&lt;br /&gt;
|Ashby City&lt;br /&gt;
|Mar. 13, 2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Huokang&lt;br /&gt;
|Steiner City&lt;br /&gt;
|Mar. 13, 2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ao Guang&lt;br /&gt;
|H.G. Wells Plant&lt;br /&gt;
|Mar. 13, 2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Beta Trianguli Australis&lt;br /&gt;
|Lunan Hub&lt;br /&gt;
|Mar. 13, 2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BD-15 447&lt;br /&gt;
|Good Enterprise&lt;br /&gt;
|Mar. 16, 2018&lt;br /&gt;
|15% Discount&lt;br /&gt;
|-&lt;br /&gt;
|Guathiti&lt;br /&gt;
|Messier Port&lt;br /&gt;
|Apr. 04, 2018&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Outfitting ==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Type-9 Heavy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Small Hardpoint]]&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Hardpoint|Medium Hardpoint]]&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] (L) || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] (L) || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || I || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] || E || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x64] || C || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Cargo Rack]] [x128] || E || 7 || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x128] || E || 7 || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x64] || E || 6 || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Generator]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x16] || E || 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x8] || E || 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x4] || E || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] || E || 1 || 2&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
*&#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
*&#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Type-9 Heavy length and width (117.4m, 115.3m) is comparable to the International Space Station.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=-nDYYYqrhp4 Elite ship scale 3.0]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the loading animation that shows the Type-9 Heavy, its engines are similar to the ASP Explorer&#039;s engines, like ion thrusters, as opposed to its actual rocket engine nozzles reminiscent of the Keelback.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ship_Introducing_Type-9_Heavy_-_Elite_Dangerous_Short_cinematic_video&lt;br /&gt;
Elite_Dangerous_2.3_Beta_-_The_Grandaddy_Type-9_-_4K&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
blaze-03.jpg&lt;br /&gt;
stars-02.jpg&lt;br /&gt;
145vLjx.jpg|Cockpit view&lt;br /&gt;
Peek of the week 26a.jpg|Interior concept&lt;br /&gt;
Trader.jpg|Exterior concept&lt;br /&gt;
Screenshot_0076.jpg|Type 9 with Tactical Ice paintwork&lt;br /&gt;
E-D T9H - Departing (Landing Gear deployed).jpg|T9H - inside Station&lt;br /&gt;
E-D T9H - Front Bottom View.jpg|T9H - Front Bottom View&lt;br /&gt;
E-D T9H - Front View (in full sunlight).jpg|T9H - Front in full light&lt;br /&gt;
E-D T9H - Top View from behind.jpg|T9H - Top down from behind&lt;br /&gt;
File:Type_9_door3.jpg&lt;br /&gt;
File:Bandicam-2016-03-28-00-28-51-071.jpg&lt;br /&gt;
File:Bandicam-2015-11-03-14-21-08-546.png |Type-9 in a nebula&lt;br /&gt;
T9onSurface.png|Type-9 Landed on planet surface with rover in foreground&lt;br /&gt;
File:Bandicam-2016-02-14-23-22-27-481.jpg&lt;br /&gt;
File:Bandicam-2016-03-17-18-06-10-568.jpg&lt;br /&gt;
File:Beached-whale.jpg |The rear of a Type-9 that has landed on a planetary body&lt;br /&gt;
File:Bandicam-2016-03-27-15-44-12-317.jpg |A Type-9 near a black hole&lt;br /&gt;
File:Bandicam-2016-04-23-23-42-38-696.jpg&lt;br /&gt;
bp-type9.png|Lakon Type-9 Heavy Blueprint&lt;br /&gt;
Type-9-Heavy-Cockpit.png|Type-9 Heavy cockpit&lt;br /&gt;
Type-9-Heavy-Walking-Pilot-Scale.png|Type-9 Heavy walking pilot scale&lt;br /&gt;
Type-9-Heavy-Cockpit-Top-View.png|Type-9 Heavy cockpit top view&lt;br /&gt;
Type-9-Heavy-Cockpit-Front.png|Type-9 Heavy cockpit front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
{{ShipTypeNavbox}}&lt;br /&gt;
[[ru:Type 9. Heavy]]&lt;br /&gt;
[[Category:Freighter]]&lt;br /&gt;
[[Category:Lakon Spaceways]]&lt;br /&gt;
[[Category:Pilotable]]&lt;/div&gt;</summary>
		<author><name>2601:643:C101:A5D0:387D:FA94:7031:3DBF</name></author>
	</entry>
</feed>