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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Pulse_Laser&amp;diff=7692</id>
		<title>Pulse Laser</title>
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		<updated>2018-05-03T19:06:30Z</updated>

		<summary type="html">&lt;p&gt;205.122.9.230: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:C1PulseLaser_Viper.jpg|thumb|300px|Class 1 Pulse Laser (Gimbal) mounted on a Viper]]&lt;br /&gt;
&lt;br /&gt;
{{quote|Single-pulse laser weapon...|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
A pulse laser is mounted on one of a ships hardpoints and requires assignment to a fire group before you can use it. It&#039;s an energy weapon which causes immediate damage to any ship it hits at effective range.&lt;br /&gt;
&lt;br /&gt;
Pulse lasers can deliver a significant amount of damage in a single hit. Unlike other Lasers that fire continuously when triggered, a pulse laser fires intermittently in an on/off fashion. Compared to the other two laser types it emits the least waste heat, draws the least [[Power Distributor|distributor]] energy and is also cheapest, at the cost of DPS/Damage.&lt;br /&gt;
&lt;br /&gt;
Pulse lasers are available as fixed, gimbal and turret mounted weapons.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
Another variant is the [[Pulse Disruptor|Pulse Disruptor Laser]].&lt;br /&gt;
&lt;br /&gt;
It deals thermic damage at a [[Damage Falloff|Falloff Range]] of 500m and a maximum range of 3000m for every Pulse Laser.&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass&amp;lt;br /&amp;gt;(T)&lt;br /&gt;
! Power&amp;lt;br /&amp;gt;Draw (MW)&lt;br /&gt;
! Weapon&amp;lt;br /&amp;gt;Mode&lt;br /&gt;
! Damage&lt;br /&gt;
! ROF (/s)&lt;br /&gt;
! DPS(/s)&lt;br /&gt;
!Distibutor Draw&lt;br /&gt;
! Thermal&amp;lt;br /&amp;gt;Load&lt;br /&gt;
! Value&amp;lt;br /&amp;gt;(CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || F || 2.00 || 0.390 || Fixed || 2.05|| 3.85 || 7.88&lt;br /&gt;
|0.30|| 0.33|| 2,200&lt;br /&gt;
|-&lt;br /&gt;
| 1 || G || 2.00 || 0.390 || Gimbal || 1.56|| 4.00 || 6.24&lt;br /&gt;
|0.31|| 0.31|| 6,600&lt;br /&gt;
|-&lt;br /&gt;
| 1 || G || 2.00 || 0.380 || Turret || 1.19|| 3.33 || 3.97&lt;br /&gt;
|0.19|| 0.19|| 26,000&lt;br /&gt;
|-&lt;br /&gt;
| 2 || E || 4.00 || 0.600 || Fixed || 3.50|| 3.45 || 12.07&lt;br /&gt;
|0.50|| 0.56|| 17,600&lt;br /&gt;
|-&lt;br /&gt;
| 2 || F || 4.00 || 0.600 || Gimbal || 2.68|| 3.57 || 9.57&lt;br /&gt;
|0.54|| 0.54|| 35,400&lt;br /&gt;
|-&lt;br /&gt;
| 2 || F || 4.00 || 0.580 || Turret || 2.05|| 3.03 || 6.21&lt;br /&gt;
|0.33|| 0.33|| 132,800&lt;br /&gt;
|-&lt;br /&gt;
| 3 || D || 8.00 || 0.900 || Fixed || 5.98|| 3.03|| 18.12&lt;br /&gt;
|0.86|| 0.96|| 70,400&lt;br /&gt;
|-&lt;br /&gt;
| 3 || E || 8.00 || 0.920 || Gimbal || 4.58|| 3.23|| 14.77&lt;br /&gt;
|0.92|| 0.92|| 140,600&lt;br /&gt;
|-&lt;br /&gt;
| 3 || F || 8.00 || 0.890 || Turret || 3.50|| 2.70|| 9.46&lt;br /&gt;
|0.56|| 0.56|| 400,400&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|A&lt;br /&gt;
|16.00&lt;br /&gt;
|1.330&lt;br /&gt;
|Fixed&lt;br /&gt;
|10.24&lt;br /&gt;
|2.63&lt;br /&gt;
|26.95&lt;br /&gt;
|1.48&lt;br /&gt;
|1.48&lt;br /&gt;
|177,600&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|A&lt;br /&gt;
|16.00&lt;br /&gt;
|1.370&lt;br /&gt;
|Gimbal&lt;br /&gt;
|7.82&lt;br /&gt;
|2.78&lt;br /&gt;
|21.72&lt;br /&gt;
|1.56&lt;br /&gt;
|1.56&lt;br /&gt;
|877,600&lt;br /&gt;
|}&lt;br /&gt;
== Engineers ==&lt;br /&gt;
This weapon can be modified by [[Engineers]] to enhance its abilities.&lt;br /&gt;
&lt;br /&gt;
=== Modifications ===&lt;br /&gt;
The following modifications can be applied to this module:&lt;br /&gt;
* [[Efficient Weapon|Efficient]]&lt;br /&gt;
* [[Focused Weapon|Focused]]&lt;br /&gt;
* [[Lightweight Weapon|Lightweight]]&lt;br /&gt;
* [[Long Range Weapon|Long range]]&lt;br /&gt;
* [[Overcharged Weapon|Overcharged]]&lt;br /&gt;
* [[Rapid Fire Weapon|Rapid fire]]&lt;br /&gt;
* [[Sturdy Weapon|Sturdy]]&lt;br /&gt;
&lt;br /&gt;
=== Possible Experimental Effects ===&lt;br /&gt;
Modifying this module can sometimes result in any one of the following special effects also being applied:&lt;br /&gt;
* [[Concordant Sequence]]&lt;br /&gt;
* [[Emissive Munitions]]&lt;br /&gt;
* [[Phasing Sequence]]&lt;br /&gt;
* [[Scramble Spectrum]]&lt;br /&gt;
* [[Thermal Shock]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Can shoot police accidentally (Use with caution)&lt;br /&gt;
&lt;br /&gt;
Very effective against shields&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:HighResScreenShot_2016-06-03_06-43-41-.jpg | Dual Class 4 Pulse Lasers mounted on a Federal Corvette (post-processed image)&lt;br /&gt;
File:FDL_Huge_pulse_laser_from_front.jpg | Class 4 pulse laser from front&lt;br /&gt;
File:FDL_huge_pulse_laser_from_side.jpg | Class 4 pulse lase from side&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;{{WeaponNavbox}}&lt;br /&gt;
[[ru:Импульсный лазер]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>205.122.9.230</name></author>
	</entry>
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