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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=203.14.52.0%2F24</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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	<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/wiki/Special:Contributions/203.14.52.0/24"/>
	<updated>2026-10-29T13:28:30Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Type-9_Heavy&amp;diff=22975</id>
		<title>Type-9 Heavy</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Type-9_Heavy&amp;diff=22975"/>
		<updated>2015-09-15T01:46:31Z</updated>

		<summary type="html">&lt;p&gt;203.14.52.144: Added information about turreted mounts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = Blaze-02.jpg&lt;br /&gt;
| manufacturer        = Lakon Spaceways&lt;br /&gt;
| cost                = 76,555,842&lt;br /&gt;
| topspeed            = 130&lt;br /&gt;
| boostspeed          = 201&lt;br /&gt;
| manoeuvrability     = 0&lt;br /&gt;
| shields             = 88&lt;br /&gt;
| armour              = 432&lt;br /&gt;
| hullmass            = 1,000&lt;br /&gt;
| cargocapacity       = 220&lt;br /&gt;
| fuelcapacity        = 64&lt;br /&gt;
| jumprange           = 7.71&lt;br /&gt;
| utility             = 4&lt;br /&gt;
| small               = 2&lt;br /&gt;
| medium              = 3&lt;br /&gt;
| large               = &lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = &lt;br /&gt;
| size2               = 1&lt;br /&gt;
| size3               = 2&lt;br /&gt;
| size4               = 2&lt;br /&gt;
| size5               = 1&lt;br /&gt;
| size6               = 1&lt;br /&gt;
| size7               = 1&lt;br /&gt;
| size8               = 1&lt;br /&gt;
| landingpad          = Large&lt;br /&gt;
|dimensions = 117.4L - 115.3W - 33.2H|type = Heavy Freighter|maxjumprange = 20.2}}&lt;br /&gt;
{{quote|The Type-9 Heavy is Lakon Spaceways large freighter class. This ship is built to transport large cargos, a job it does very well, but it doesn&#039;t stand up well in a fight.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a heavy freighter and is one of three freighters manufactured by [[Lakon Spaceways]]. Currently it has the largest cargo capacity of any ship available making it the ideal trading and hauling vessel. As a result of this it suffers from poor maneuverability and can have difficulty in shaking smaller [[ships]] from its blind spot. Although with five weapon [[hardpoint]]s the {{PAGENAME}} is not without defenses and can equip powerful armaments. Because this ship has two medium hardpoints on the top of the ship and one on the bottom, the Type-9 Heavy is one of the two ships in the game (the other being the anaconda) that is capable of using turreted mounts effectively and due to the low turning, strafing, yawing, and lateral speeds is recommended.&lt;br /&gt;
&lt;br /&gt;
It first appeared in the development diary videos and in some of the live streams done by [[Frontier Developments|Frontier]]. Later it appeared in the early Alpha stages and is one of the four ships that was in the first release of the Premium Beta.&lt;br /&gt;
&lt;br /&gt;
The ship itself is often seen as a freighter, although it can be a potent threat if equipped with the right weapons. It can, with good aim and piloting take down a Sidewinder in one pass. Yet, the primary role of this ship is to be a [[trader]] as it is incredibly slow and lumbering. Also note that pilots have problems fitting through the entrance of [[Station]]s and can therefore be very expensive to fly (due to crashes) if the pilot is not sufficiently skilled. A [[Standard Docking Computer]] can be useful for players who have trouble docking this ship.&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen&lt;br /&gt;
|-&lt;br /&gt;
|44 B Ophiuchi&lt;br /&gt;
|Feustel Gateway&lt;br /&gt;
|June 12, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Abrog&lt;br /&gt;
| Thagard Ring&lt;br /&gt;
| Feb 7, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Afli&lt;br /&gt;
| Pu City&lt;br /&gt;
| Feb 15, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Afli&lt;br /&gt;
| Quetelet Dock&lt;br /&gt;
| Feb 15, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Andhrimi&lt;br /&gt;
|Yurchikhin Station&lt;br /&gt;
|Jun 7, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Apala&lt;br /&gt;
| Wilson City&lt;br /&gt;
| Version 1.03&lt;br /&gt;
|-&lt;br /&gt;
|Aptet&lt;br /&gt;
|Torricelli Port&lt;br /&gt;
|May 17, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Asgaa&lt;br /&gt;
|Wheeler Horizons&lt;br /&gt;
|Apr 20, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Belalans&lt;br /&gt;
| Boscovish Ring&lt;br /&gt;
| Jan 5, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Beta-1 Tucanae&lt;br /&gt;
| Adams Orbital&lt;br /&gt;
| Jan 3, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Bhritzameno&lt;br /&gt;
|Feynman Terminal&lt;br /&gt;
|May 17, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Biliri&lt;br /&gt;
|Fan City&lt;br /&gt;
|Aug 23, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Chamunda&lt;br /&gt;
| Gidzenko Ring&lt;br /&gt;
| Mar 1, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Chona&lt;br /&gt;
|Smoot Terminal&lt;br /&gt;
|Aug 17, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Cubeo&lt;br /&gt;
|Medupe City&lt;br /&gt;
|July 14, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Delphin&lt;br /&gt;
| Joliot-Curie Dock&lt;br /&gt;
| Gamma 1.05&lt;br /&gt;
|-&lt;br /&gt;
| Dulos&lt;br /&gt;
| Wilson Ring&lt;br /&gt;
| Feb 15, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Ellri&lt;br /&gt;
|Delucas Enterprise&lt;br /&gt;
|May 4, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Eravate&lt;br /&gt;
|Cleve Hub&lt;br /&gt;
|Apr 22, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Fawaol&lt;br /&gt;
| Sutter Hub&lt;br /&gt;
| Feb 24, 2015&lt;br /&gt;
|-&lt;br /&gt;
| FK5 2550&lt;br /&gt;
| Vela Ring&lt;br /&gt;
| Gamma 1.04&lt;br /&gt;
|-&lt;br /&gt;
| Gliese 563.1&lt;br /&gt;
| Matteucci Ring&lt;br /&gt;
| Jul 23, 2015&lt;br /&gt;
|-&lt;br /&gt;
| I Bootis&lt;br /&gt;
| Chango Dock&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kats&lt;br /&gt;
|Truman Hub&lt;br /&gt;
|2015-08-20&lt;br /&gt;
|-&lt;br /&gt;
| Leesti&lt;br /&gt;
| George Lucas&lt;br /&gt;
| Dec 31, 2014&lt;br /&gt;
|-&lt;br /&gt;
| LFT 926&lt;br /&gt;
| Meredith City&lt;br /&gt;
| Dec 31, 2014&lt;br /&gt;
|-&lt;br /&gt;
| LHS 2764A&lt;br /&gt;
| Low Orbital&lt;br /&gt;
| Gamma 1.05&lt;br /&gt;
|-&lt;br /&gt;
|LHS 3447&lt;br /&gt;
|Dalton Gateway&lt;br /&gt;
|Aug 2, 2015&lt;br /&gt;
|-&lt;br /&gt;
| LP 102-320&lt;br /&gt;
| Shepard Hub&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LP 445-22&lt;br /&gt;
| Trevithick Horizons&lt;br /&gt;
| Jul 23, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Mantxe&lt;br /&gt;
| De Sousa Ring&lt;br /&gt;
| Version 1.03&lt;br /&gt;
|-&lt;br /&gt;
| Panoi&lt;br /&gt;
| Garan Hub&lt;br /&gt;
| Feb 27, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Qa&#039;Wakana&lt;br /&gt;
| Carpini Terminal&lt;br /&gt;
| Feb 27, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Quivira&lt;br /&gt;
|Godel Dock&lt;br /&gt;
|May 12,2015&lt;br /&gt;
|-&lt;br /&gt;
| Sol&lt;br /&gt;
| Daedalus&lt;br /&gt;
| Mar 7, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Sosolingati&lt;br /&gt;
|Murray Refinery&lt;br /&gt;
|June 11, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Tanmark&lt;br /&gt;
| Cassie-L-Peia&lt;br /&gt;
| Jan 2, 2014&lt;br /&gt;
|-&lt;br /&gt;
|Tiolce&lt;br /&gt;
|Vo Terminal&lt;br /&gt;
|May 24, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Tolians&lt;br /&gt;
|Kuo Dock&lt;br /&gt;
|Aug 11, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Ualapalor&lt;br /&gt;
|Rochon Ring&lt;br /&gt;
|May 2, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Heverduduna&lt;br /&gt;
|Jacquard Orbital -15%&lt;br /&gt;
|04-08-15&lt;br /&gt;
|-&lt;br /&gt;
|Vaka&lt;br /&gt;
|Zenbei Oribital&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zhao Jin&lt;br /&gt;
|Wilson Ring&lt;br /&gt;
|Aug 18, 2015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customizable through the Outfitting menu of Station Services. Listed below is the default load-out for the {{PAGENAME}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Small Hardpoint]]&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Hardpoint|Medium Hardpoint]]&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] (L) || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] (L) || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || I || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] || E || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x64] || C || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Cargo Rack]] [x128] || E || 7 || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x64] || E || 6 || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Generator]] || E || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x16] || E || 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x8] || E || 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x4] || E || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] || E || 1 || 2&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
*&#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
*&#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
blaze-03.jpg&lt;br /&gt;
stars-02.jpg&lt;br /&gt;
145vLjx.jpg|Cockpit view&lt;br /&gt;
Peek of the week 26a.jpg|Interior concept&lt;br /&gt;
Trader.jpg|Exterior concept&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
[[ru:Type 9. Heavy]]&lt;br /&gt;
[[Category:Freighter]]&lt;br /&gt;
[[Category:Lakon Spaceways]]&lt;/div&gt;</summary>
		<author><name>203.14.52.144</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Viper_Mk_III&amp;diff=14781</id>
		<title>Viper Mk III</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Viper_Mk_III&amp;diff=14781"/>
		<updated>2015-06-11T03:16:29Z</updated>

		<summary type="html">&lt;p&gt;203.14.52.144: Harpoint placement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = DockedViper-2.jpg&lt;br /&gt;
| manufacturer        = Faulcon DeLacy&lt;br /&gt;
| cost                = 142,931&lt;br /&gt;
| topspeed            = 310&lt;br /&gt;
| boostspeed          = 388&lt;br /&gt;
| manoeuvrability     = 6&lt;br /&gt;
| shields             = 136&lt;br /&gt;
| armour              = 126&lt;br /&gt;
| hullmass            = 60&lt;br /&gt;
| cargocapacity       = 4&lt;br /&gt;
| fuelcapacity        = 4&lt;br /&gt;
| jumprange           = 6.92 &lt;br /&gt;
| utility             = 2&lt;br /&gt;
| small               = 2&lt;br /&gt;
| medium              = 2&lt;br /&gt;
| large               = &lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = 1&lt;br /&gt;
| size2               = 1&lt;br /&gt;
| size3               = 2&lt;br /&gt;
| size4               = &lt;br /&gt;
| size5               = &lt;br /&gt;
| size6               = &lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
| landingpad          = Small&lt;br /&gt;
|dimensions = 29.8L - 24.0W - 8.6H|type = Light Fighter|maxjumprange = 20.00}}&lt;br /&gt;
{{quote|The Viper Mk III is the most recent development of the most successful fighter classes ever built.  The original Viper Defence Craft was designed by Faulcon Manspace in 2762 in the Reorte shipyards.  The basic model was beefed up with the Viper II by Faulcon deLacy.  The new Viper III is a revitalised model with a new more armoured look.  It is a top class fighter found in many well equipped police and naval forces.|In-Game Description}}&lt;br /&gt;
The &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; made its first appearance in the game in Standard Beta 1. It is a vessel used by [[station|Station]] security forces and law enforcement, and is currently one of the fastest [[ships]] available to purchase. It is primarily intended for combat; compared to the multi-role [[Cobra Mk. III]], it has the same weapons capacity, slightly stronger shields per shield class, slightly weaker hull, marginally slower turn rate, much faster strafe speed, faster speed under normal thrust and slower speed under boost.&lt;br /&gt;
&lt;br /&gt;
Its main drawbacks are that its heat dissipation, power generation and [[hyperspace]] capacity do not equal that of the Cobra, which limits the value of having the same hardpoint capacity; mounting the ship&#039;s full weapon weight makes it very short-ranged, and an energy-heavy armament causes it to either overheat or use all available power very quickly. Fuel is also an issue as the ship comes with a tank with a capacity of only 4 tons, and it can be extremely difficult to find a fuel efficient setup that does not compromise combat ability.&lt;br /&gt;
&lt;br /&gt;
In addition to its official police/security role, the Viper&#039;s speed, range and combat capability make it ideal for [[Bounty Hunter|bounty hunters]], small-load [[courier]]s, [[Mercenary|mercenaries]] or [[smuggler]]s, while its small cargo capacity makes it a very poor choice for [[trader]]s, and a survivable but inadequately profitable platform for [[pirate]]s.&lt;br /&gt;
&lt;br /&gt;
The weapon hardpoints are located as follows: 2 small hardpoints in front of cockpit on upper surface, 2 medium hardpoints on the underside of the ship.&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen&lt;br /&gt;
|-&lt;br /&gt;
| Q1 Eridani&lt;br /&gt;
| Windt Terminal&lt;br /&gt;
| 18/3/2014&lt;br /&gt;
|-&lt;br /&gt;
| Alioth&lt;br /&gt;
| Irkutsk&lt;br /&gt;
| 1.06&lt;br /&gt;
|-&lt;br /&gt;
| [[Amahu]]&lt;br /&gt;
| [[Kondratyev Orbital]]&lt;br /&gt;
| 1.06&lt;br /&gt;
|-&lt;br /&gt;
| [[Aulin]]&lt;br /&gt;
| [[Aulin Enterprise]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Asellus Primus]]&lt;br /&gt;
| [[Beagle 2 Landing]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[LHS 3262]]&lt;br /&gt;
| [[Louis de Lacaille Prospect]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| LTT 1598&lt;br /&gt;
| Qushji Gateway&lt;br /&gt;
| Gamma 2.02&lt;br /&gt;
|-&lt;br /&gt;
| [[Nang Ta-Khian]]&lt;br /&gt;
| [[Hay Point]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| Rho Cancri&lt;br /&gt;
| Dekker Base&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ovid]]&lt;br /&gt;
| [[Bradfield Orbital]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Rakapila]]&lt;br /&gt;
| [[Stone Enterprise]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Styx]]&lt;br /&gt;
| [[Wingrove Platform]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| Zhu Rong&lt;br /&gt;
| Stuart Ring&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| LP 102-320&lt;br /&gt;
| Shepard Hub&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| Tote&lt;br /&gt;
| Whitelaw Enterprise&lt;br /&gt;
| Gamma 1.03&lt;br /&gt;
|-&lt;br /&gt;
| Calor&lt;br /&gt;
| Julian Hub&lt;br /&gt;
| Release 1.03&lt;br /&gt;
|-&lt;br /&gt;
| LHS 3505&lt;br /&gt;
| Olivas City&lt;br /&gt;
| Release 1.03&lt;br /&gt;
|-&lt;br /&gt;
| Sorbago&lt;br /&gt;
| Hencke Orbital&lt;br /&gt;
| 12/30/2014&lt;br /&gt;
|-&lt;br /&gt;
| Turir&lt;br /&gt;
| Brooks Terminal&lt;br /&gt;
| 12/29/2014&lt;br /&gt;
|-&lt;br /&gt;
| LP 908-11&lt;br /&gt;
| So-Yeon City&lt;br /&gt;
| 3/16/2015&lt;br /&gt;
|-&lt;br /&gt;
| Panoi&lt;br /&gt;
| Garan Hub&lt;br /&gt;
| 12/30/2014&lt;br /&gt;
|-&lt;br /&gt;
| Macabi&lt;br /&gt;
| Read Orbital&lt;br /&gt;
| 12/30/2014&lt;br /&gt;
|-&lt;br /&gt;
| Kumata&lt;br /&gt;
| Vishweswarayya Enterprise&lt;br /&gt;
| 1/1/2015&lt;br /&gt;
|-&lt;br /&gt;
| Cerktondhs&lt;br /&gt;
| Bluford Gateway&lt;br /&gt;
| 1/1/2015&lt;br /&gt;
|-&lt;br /&gt;
| [[Eravate]]&lt;br /&gt;
| [[Cleve Hub]]&lt;br /&gt;
| 4/26/2015&lt;br /&gt;
|-&lt;br /&gt;
| Yakabugai&lt;br /&gt;
| Serebrov Station&lt;br /&gt;
| 1/4/2015&lt;br /&gt;
|-&lt;br /&gt;
| [[Sol]]&lt;br /&gt;
| [[Li Qing Jao]]&lt;br /&gt;
| 1/7/2015&lt;br /&gt;
|-&lt;br /&gt;
| Chamunda&lt;br /&gt;
| Gidzenko Ring&lt;br /&gt;
|1/9/2015&lt;br /&gt;
|-&lt;br /&gt;
| Wolf 1301&lt;br /&gt;
| Saunders&#039;s Dive&lt;br /&gt;
| 3/12/2015&lt;br /&gt;
|-&lt;br /&gt;
|Uszaa&lt;br /&gt;
|Guest Installation&lt;br /&gt;
Clauss Dock&lt;br /&gt;
|4/3/2015&lt;br /&gt;
4/16/2015&lt;br /&gt;
|-&lt;br /&gt;
|Leesti&lt;br /&gt;
|George Lucas&lt;br /&gt;
|4/3/2015&lt;br /&gt;
|-&lt;br /&gt;
|Opila&lt;br /&gt;
|Temple Dock&lt;br /&gt;
|4/3/2015&lt;br /&gt;
|-&lt;br /&gt;
|v1688 Aguilae&lt;br /&gt;
|Thomson Terminal&lt;br /&gt;
|9/4/2015&lt;br /&gt;
|-&lt;br /&gt;
|LTT 15574&lt;br /&gt;
|Haxel Port&lt;br /&gt;
|8/4/2015&lt;br /&gt;
|-&lt;br /&gt;
|Evarate&lt;br /&gt;
|Cleve Hub&lt;br /&gt;
|26/4/2015&lt;br /&gt;
|-&lt;br /&gt;
|Asgaa&lt;br /&gt;
|Wheeler Horizons&lt;br /&gt;
|Apr 20, 2015&lt;br /&gt;
|-&lt;br /&gt;
|[[Achenar]] (Permit)&lt;br /&gt;
|[http://elite-dangerous.wikia.com/wiki/Achenar/Baker_Terminal Baker Terminal]&lt;br /&gt;
|23/4/2015&lt;br /&gt;
|-&lt;br /&gt;
|XI Ursae Majoris&lt;br /&gt;
|Durrance Dock&lt;br /&gt;
|27/4/2015&lt;br /&gt;
|-&lt;br /&gt;
|GD 219&lt;br /&gt;
|McKee  Ring&lt;br /&gt;
|April 29 2015&lt;br /&gt;
|-&lt;br /&gt;
|Thosiao&lt;br /&gt;
|Foster Orbital&lt;br /&gt;
|May, 11, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Faust 68&lt;br /&gt;
|Slipher Hub&lt;br /&gt;
|June 4, 2015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customizable through the Outfitting menu of Station Services. Listed below is the default load-out for the {{PAGENAME}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Small Hardpoint]]&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Medium Hardpoint]]&lt;br /&gt;
| [[Pulse Laser]] (L) || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] (L) || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || I || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]] || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x4] || C || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Cargo Rack]] [x4] || E || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Generator]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] || E || 1 || 1&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
*&#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
*&#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;182&amp;quot;&amp;gt;&lt;br /&gt;
DockedViper.jpg&lt;br /&gt;
Viper03.jpg&lt;br /&gt;
Viper07.jpg&lt;br /&gt;
Viper08.jpg&lt;br /&gt;
Viper02.jpg&lt;br /&gt;
Police 05.jpg&lt;br /&gt;
Viper10.jpg&lt;br /&gt;
Metal asteroids.jpg&lt;br /&gt;
Type6WithViperOnItsTail.jpg&lt;br /&gt;
TrioOfVipers.jpg&lt;br /&gt;
Viper 1.png&lt;br /&gt;
359320_2015-04-16_00006.png|Viper Mk III in hangar&lt;br /&gt;
Viper_deep_space_01.jpg|Sunrise over a planet, with the Viper&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
[[Category:Fighters]]&lt;br /&gt;
[[Category:Faulcon DeLacy]]&lt;/div&gt;</summary>
		<author><name>203.14.52.144</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Missile_Rack&amp;diff=36580</id>
		<title>Missile Rack</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Missile_Rack&amp;diff=36580"/>
		<updated>2015-05-19T02:55:22Z</updated>

		<summary type="html">&lt;p&gt;203.14.52.144: Ammo ajustments&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MissileRack_Ingame.png|300px|thumb]]&lt;br /&gt;
&lt;br /&gt;
{{quote|Missile battery capable of launching [...] missiles.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The Missile Rack is currently the only way to launch missiles.&lt;br /&gt;
&lt;br /&gt;
Like all other weapons missiles must be assigned to a fire group in order to shoot.  There are two types of missiles: dumbfire and seeker.  Dumbfire missiles will shoot similar to other fixed weapons - straight and towards the crosshair.  Seeker missiles will continuously lock onto targets, but will only launch when given the order to fire and once launched will attempt to follow (and blow up) their target.&lt;br /&gt;
&lt;br /&gt;
An alert sound will go off when a seeker missile has been fired at the player and can be seen on the radar.  Outmaneuvering seeker missiles can be very tricky and boosting will not outrun a seeker missile.  Currently the only hard counter to missiles is a [[Point Defence Turret]] which will shoot down incoming missiles.&lt;br /&gt;
&lt;br /&gt;
==Munitions==&lt;br /&gt;
Spent ammunition must be replenished once used.  Any station is equipped with a &amp;quot;Re-arm&amp;quot; service will be able to replenish ammunition.  Once docked at the station, ammunition can be purchased from the Munitions menu in the Starport Services.&lt;br /&gt;
&amp;lt;!-- Tested C1 Seeker Missiles on Jan 6, 2015--&amp;gt;&lt;br /&gt;
Missiles cost 500 CR per unit. In this case one missile is one unit. It will cost 12,000 CR to reload all 24 rounds in an empty missile rack. Seeker Missile Racks can only contain 18 Missiles total (6 in launcher, 12 reserve). They cost the exact same amount to reload (12,000 CR)&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass&amp;lt;br&amp;gt;(T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armor&amp;lt;br&amp;gt;Pen&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Maximum&lt;br /&gt;
! Missile&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Value&amp;lt;br&amp;gt;(CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || B || 2.00 || A || 0.400 || Fixed || Explosive || 7 || F || 2.5 /s || 8 || 3 || 8 || 16 || Dumbfire || 32,175&lt;br /&gt;
|-&lt;br /&gt;
| 1 || B || 2.00 || A || 0.600 || Fixed || Explosive || 6 || F || 0.3 /s || 3 || 3 || 6 || 6 || Seeker || 72,600&lt;br /&gt;
|-&lt;br /&gt;
| 2 || B || 4.00 || A || 1.200 || Fixed || Explosive || 7 || F || 2.5 /s || 8 || 3 || 12 || 24 || Dumbfire || 240,400&lt;br /&gt;
|-&lt;br /&gt;
| 2 || B || 4.00 || A || 1.200 || Fixed || Explosive || 6 || F || 0.3 /s || 3 || 3 || 6 || 18 || Seeker || 512,400&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center; display: inline-table;&amp;quot;&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
|-&lt;br /&gt;
| 1 || B || Witchhaul || &lt;br /&gt;
Hornby Terminal&lt;br /&gt;
|-&lt;br /&gt;
| 1 || B || Altair || Solo Orbiter&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|B&lt;br /&gt;
|Finteno&lt;br /&gt;
|Kolmogorov&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|B&lt;br /&gt;
|Finteno&lt;br /&gt;
|Kolmogorov&lt;br /&gt;
|}&lt;br /&gt;
* This list requires expansion&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Keep in mind that Missiles do explosive damage and as such anything in the explosion area (including your own ship) will take damage.&lt;br /&gt;
* Seeker missiles use radar to track their target and thus are affected by [[Chaff]].{{cite}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
File:Torpedo_MissileEvolution.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{WeaponNavbox}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>203.14.52.144</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Viper_Mk_III&amp;diff=14760</id>
		<title>Viper Mk III</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Viper_Mk_III&amp;diff=14760"/>
		<updated>2015-05-18T02:53:33Z</updated>

		<summary type="html">&lt;p&gt;203.14.52.144: Viper was nerfed down to 380m/s base boost speed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = DockedViper-2.jpg&lt;br /&gt;
| manufacturer        = Faulcon DeLacy&lt;br /&gt;
| cost                = 142,931&lt;br /&gt;
| topspeed            = 320&lt;br /&gt;
| boostspeed          = 380&lt;br /&gt;
| manoeuvrability     = 6&lt;br /&gt;
| shields             = 105&lt;br /&gt;
| armour              = 70&lt;br /&gt;
| hullmass            = 60&lt;br /&gt;
| cargocapacity       = 4&lt;br /&gt;
| fuelcapacity        = 4&lt;br /&gt;
| jumprange           =6.92 &lt;br /&gt;
| utility             = 2&lt;br /&gt;
| small               = 2&lt;br /&gt;
| medium              = 2&lt;br /&gt;
| large               = &lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = 1&lt;br /&gt;
| size2               = 1&lt;br /&gt;
| size3               = 2&lt;br /&gt;
| size4               = &lt;br /&gt;
| size5               = &lt;br /&gt;
| size6               = &lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
| landingpad          = Small&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Viper Mk III is the most recent development of the most successful fighter classes ever built.  The original Viper Defence Craft was designed by Faulcon Manspace in 2762 in the Reorte shipyards.  The basic model was beefed up with the Viper II by Faulcon deLacy.  The new Viper III is a revitalised model with a new more armoured look.  It is a top class fighter found in many well equipped police and naval forces.|In-Game Description}}&lt;br /&gt;
The &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; made its first appearance in the game in Standard Beta 1. It is a vessel used by [[station|Station]] security forces and law enforcement, and is currently one of the fastest [[ships]] available to purchase. It is primarily intended for combat; compared to the multi-role [[Cobra Mk. III]], it has the same weapons capacity, slightly stronger shields per shield class, slightly weaker hull, marginally slower turn rate, much faster strafe speed, faster speed under normal thrust and slower speed under boost.&lt;br /&gt;
&lt;br /&gt;
Its main drawbacks are that its heat dissipation, power generation and [[hyperspace]] capacity do not equal that of the Cobra, which limits the value of having the same hardpoint capacity; mounting the ship&#039;s full weapon weight makes it very short-ranged, and an energy-heavy armament causes it to either overheat or use all available power very quickly. Fuel is also an issue as the ship comes with a tank with a capacity of only 4 tons, and it can be extremely difficult to find a fuel efficient setup that does not compromise combat ability.&lt;br /&gt;
&lt;br /&gt;
In addition to its official police/security role, the Viper&#039;s speed, range and combat capability make it ideal for [[Bounty Hunter|bounty hunters]], small-load [[courier]]s, [[Mercenary|mercenaries]] or [[smuggler]]s, while its small cargo capacity makes it a very poor choice for [[trader]]s, and a survivable but inadequately profitable platform for [[pirate]]s.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
| Small Fighter&lt;br /&gt;
|-&lt;br /&gt;
! Crew&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! Maximum Cargo Capacity&lt;br /&gt;
| 22 T&lt;br /&gt;
|-&lt;br /&gt;
! Maximum Jump Range&lt;br /&gt;
| 20 LY&lt;br /&gt;
|-&lt;br /&gt;
! Dimensions:&lt;br /&gt;
| --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen&lt;br /&gt;
|-&lt;br /&gt;
| Q1 Eridani&lt;br /&gt;
| Windt Terminal&lt;br /&gt;
| 18/3/2014&lt;br /&gt;
|-&lt;br /&gt;
| Alioth&lt;br /&gt;
| Irkutsk&lt;br /&gt;
| 1.06&lt;br /&gt;
|-&lt;br /&gt;
| [[Amahu]]&lt;br /&gt;
| [[Kondratyev Orbital]]&lt;br /&gt;
| 1.06&lt;br /&gt;
|-&lt;br /&gt;
| [[Aulin]]&lt;br /&gt;
| [[Aulin Enterprise]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Asellus Primus]]&lt;br /&gt;
| [[Beagle 2 Landing]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[LHS 3262]]&lt;br /&gt;
| [[Louis de Lacaille Prospect]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| LTT 1598&lt;br /&gt;
| Qushji Gateway&lt;br /&gt;
| Gamma 2.02&lt;br /&gt;
|-&lt;br /&gt;
| [[Nang Ta-Khian]]&lt;br /&gt;
| [[Hay Point]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| Rho Cancri&lt;br /&gt;
| Dekker Base&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ovid]]&lt;br /&gt;
| [[Bradfield Orbital]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Rakapila]]&lt;br /&gt;
| [[Stone Enterprise]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Styx]]&lt;br /&gt;
| [[Wingrove Platform]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| Zhu Rong&lt;br /&gt;
| Stuart Ring&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| LP 102-320&lt;br /&gt;
| Shepard Hub&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| Tote&lt;br /&gt;
| Whitelaw Enterprise&lt;br /&gt;
| Gamma 1.03&lt;br /&gt;
|-&lt;br /&gt;
| Calor&lt;br /&gt;
| Julian Hub&lt;br /&gt;
| Release 1.03&lt;br /&gt;
|-&lt;br /&gt;
| LHS 3505&lt;br /&gt;
| Olivas City&lt;br /&gt;
| Release 1.03&lt;br /&gt;
|-&lt;br /&gt;
| Sorbago&lt;br /&gt;
| Hencke Orbital&lt;br /&gt;
| 12/30/2014&lt;br /&gt;
|-&lt;br /&gt;
| Turir&lt;br /&gt;
| Brooks Terminal&lt;br /&gt;
| 12/29/2014&lt;br /&gt;
|-&lt;br /&gt;
| LP 908-11&lt;br /&gt;
| So-Yeon City&lt;br /&gt;
| 3/16/2015&lt;br /&gt;
|-&lt;br /&gt;
| Panoi&lt;br /&gt;
| Garan Hub&lt;br /&gt;
| 12/30/2014&lt;br /&gt;
|-&lt;br /&gt;
| Macabi&lt;br /&gt;
| Read Orbital&lt;br /&gt;
| 12/30/2014&lt;br /&gt;
|-&lt;br /&gt;
| Kumata&lt;br /&gt;
| Vishweswarayya Enterprise&lt;br /&gt;
| 1/1/2015&lt;br /&gt;
|-&lt;br /&gt;
| Cerktondhs&lt;br /&gt;
| Bluford Gateway&lt;br /&gt;
| 1/1/2015&lt;br /&gt;
|-&lt;br /&gt;
| [[Eravate]]&lt;br /&gt;
| [[Cleve Hub]]&lt;br /&gt;
| 4/26/2015&lt;br /&gt;
|-&lt;br /&gt;
| Yakabugai&lt;br /&gt;
| Serebrov Station&lt;br /&gt;
| 1/4/2015&lt;br /&gt;
|-&lt;br /&gt;
| [[Sol]]&lt;br /&gt;
| [[Li Qing Jao]]&lt;br /&gt;
| 1/7/2015&lt;br /&gt;
|-&lt;br /&gt;
| Chamunda&lt;br /&gt;
| Gidzenko Ring&lt;br /&gt;
|1/9/2015&lt;br /&gt;
|-&lt;br /&gt;
| Wolf 1301&lt;br /&gt;
| Saunders&#039;s Dive&lt;br /&gt;
| 3/12/2015&lt;br /&gt;
|-&lt;br /&gt;
|Uszaa&lt;br /&gt;
|Guest Installation&lt;br /&gt;
Clauss Dock&lt;br /&gt;
|4/3/2015&lt;br /&gt;
4/16/2015&lt;br /&gt;
|-&lt;br /&gt;
|Leesti&lt;br /&gt;
|George Lucas&lt;br /&gt;
|4/3/2015&lt;br /&gt;
|-&lt;br /&gt;
|Opila&lt;br /&gt;
|Temple Dock&lt;br /&gt;
|4/3/2015&lt;br /&gt;
|-&lt;br /&gt;
|v1688 Aguilae&lt;br /&gt;
|Thomson Terminal&lt;br /&gt;
|9/4/2015&lt;br /&gt;
|-&lt;br /&gt;
|LTT 15574&lt;br /&gt;
|Haxel Port&lt;br /&gt;
|8/4/2015&lt;br /&gt;
|-&lt;br /&gt;
|Evarate&lt;br /&gt;
|Cleve Hub&lt;br /&gt;
|26/4/2015&lt;br /&gt;
|-&lt;br /&gt;
|Asgaa&lt;br /&gt;
|Wheeler Horizons&lt;br /&gt;
|Apr 20, 2015&lt;br /&gt;
|-&lt;br /&gt;
|[[Achenar]] (Permit)&lt;br /&gt;
|[http://elite-dangerous.wikia.com/wiki/Achenar/Baker_Terminal Baker Terminal]&lt;br /&gt;
|23/4/2015&lt;br /&gt;
|-&lt;br /&gt;
|XI Ursae Majoris&lt;br /&gt;
|Durrance Dock&lt;br /&gt;
|27/4/2015&lt;br /&gt;
|-&lt;br /&gt;
|GD 219&lt;br /&gt;
|McKee  Ring&lt;br /&gt;
|April 29 2015&lt;br /&gt;
|-&lt;br /&gt;
|Thosiao&lt;br /&gt;
|Foster Orbital&lt;br /&gt;
|May, 11, 2015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customizable through the Outfitting menu of Station Services. Listed below is the default load-out for the {{PAGENAME}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Small Hardpoint]]&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Medium Hardpoint]]&lt;br /&gt;
| [[Pulse Laser]] (L) || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] (L) || F || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || I || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]] || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x4] || C || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Cargo Rack]] [x4] || E || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Generator]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] || E || 1 || 1&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
*&#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
*&#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;182&amp;quot;&amp;gt;&lt;br /&gt;
DockedViper.jpg&lt;br /&gt;
Viper03.jpg&lt;br /&gt;
Viper07.jpg&lt;br /&gt;
Viper08.jpg&lt;br /&gt;
Viper02.jpg&lt;br /&gt;
Police 05.jpg&lt;br /&gt;
Viper10.jpg&lt;br /&gt;
Metal asteroids.jpg&lt;br /&gt;
Type6WithViperOnItsTail.jpg&lt;br /&gt;
TrioOfVipers.jpg&lt;br /&gt;
Viper 1.png&lt;br /&gt;
359320_2015-04-16_00006.png|Viper Mk III in hangar&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
[[Category:Fighters]]&lt;br /&gt;
[[Category:Faulcon DeLacy]]&lt;/div&gt;</summary>
		<author><name>203.14.52.144</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Vulture&amp;diff=3576</id>
		<title>Vulture</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Vulture&amp;diff=3576"/>
		<updated>2015-03-27T05:59:42Z</updated>

		<summary type="html">&lt;p&gt;203.14.52.144: lol u read this xDD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = Vulture.png&lt;br /&gt;
| manufacturer        = Core Dynamics&lt;br /&gt;
| cost                = 4,925,615 &lt;br /&gt;
| topspeed            = 210&lt;br /&gt;
| boostspeed          = 340&lt;br /&gt;
| manoeuvrability     = 9&lt;br /&gt;
| shields             = 240&lt;br /&gt;
| armour              = 160&lt;br /&gt;
| hullmass            = 230&lt;br /&gt;
| cargocapacity       = 8&lt;br /&gt;
| fuelcapacity        = 8&lt;br /&gt;
| jumprange           = 7.93&lt;br /&gt;
| utility             = 4&lt;br /&gt;
| small               = &lt;br /&gt;
| medium              = &lt;br /&gt;
| large               = 2&lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = 2&lt;br /&gt;
| size2               = 1&lt;br /&gt;
| size3               = &lt;br /&gt;
| size4               = 1&lt;br /&gt;
| size5               = 1&lt;br /&gt;
| size6               = &lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
| landingpad          = Small&lt;br /&gt;
}}&lt;br /&gt;
{{quote|The Vulture space superiority fighter sacrifices hardpoint flexibility for manoeuvrability.  Advanced manufacturing techniques have allowed the Vulture to integrate large hardpoints into its relatively small frame, offsetting the ship&#039;s limited weapon count, but its nimble flight characteristics make it equally devastating against smaller targets.  A limited cargo and passenger capability has not stopped it becoming a preferred personal transport for those who like to project a certain attitude in their dealings.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a dedicated heavy fighter. It flies much like a heftier [[Eagle]] in that its maneuverability is superb and its [[weapons]] pack a punch, but similar to the Eagle&#039;s drawbacks the Vulture can run into power issues. Its worth noting that in the same way you first got out of you&#039;re sidewinder into an eagle, adder, hauler, or viper (if you got lucky) you spent 90% of the money you had on the ship and didn&#039;t have enough to outfit better systems or weapons. So saving up to 5.5Mill - 6Mill is a good idea, unless you want to be using pulse lasers for the first week of purchase. &lt;br /&gt;
&lt;br /&gt;
Good at dogfighting, this ship can hold its own, but many pilots will probably have a hard time fighting anything larger than a [[Python]].&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
| Fighter&lt;br /&gt;
|-&lt;br /&gt;
! Crew&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
! Maximum Cargo Capacity&lt;br /&gt;
| 56 T&lt;br /&gt;
|-&lt;br /&gt;
! Maximum Hyperspace Range&lt;br /&gt;
| 16.52 Ly&lt;br /&gt;
|-&lt;br /&gt;
! Dimensions&lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;article-table sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen&lt;br /&gt;
|-&lt;br /&gt;
!Yembo&lt;br /&gt;
!Naddonner Terminal&lt;br /&gt;
!March 2015&lt;br /&gt;
|-&lt;br /&gt;
| Q1 Eridani&lt;br /&gt;
| Windt Terminal&lt;br /&gt;
| 18/3/2014&lt;br /&gt;
|-&lt;br /&gt;
| Aktzin&lt;br /&gt;
| Feoktistov Station&lt;br /&gt;
| 16 March 2015&lt;br /&gt;
|-&lt;br /&gt;
| Beta-1 Tucanae&lt;br /&gt;
| Adams Orbital&lt;br /&gt;
| March 2015&lt;br /&gt;
|-&lt;br /&gt;
| Bhutas&lt;br /&gt;
| Feynman Terminal&lt;br /&gt;
| March 2015&lt;br /&gt;
|-&lt;br /&gt;
| Cockaigne&lt;br /&gt;
| Ottley&#039;s Landing&lt;br /&gt;
| March 2015&lt;br /&gt;
|-&lt;br /&gt;
| Faust 68&lt;br /&gt;
| Slipher Hub&lt;br /&gt;
| 18 March 2015&lt;br /&gt;
|-&lt;br /&gt;
| Furbaide&lt;br /&gt;
|Effinger Port&lt;br /&gt;
| 15 March 2015&lt;br /&gt;
|-&lt;br /&gt;
| G 126-31&lt;br /&gt;
| Dobrovolski Ring&lt;br /&gt;
| March 2015&lt;br /&gt;
|-&lt;br /&gt;
| LHS 3447&lt;br /&gt;
| Dalton Gateway&lt;br /&gt;
| March 2015&lt;br /&gt;
|-&lt;br /&gt;
| Lorden&lt;br /&gt;
| Roentgen Horizons&lt;br /&gt;
| March 2015&lt;br /&gt;
|-&lt;br /&gt;
| Neche&lt;br /&gt;
|&lt;br /&gt;
| March 2015&lt;br /&gt;
|-&lt;br /&gt;
| TZ Arietis&lt;br /&gt;
| Snyder Enterprise&lt;br /&gt;
| March 2015, v1.2&lt;br /&gt;
|-&lt;br /&gt;
| LAWD 80&lt;br /&gt;
| Caverlari Station&lt;br /&gt;
| March 2015, v1.2&lt;br /&gt;
|-&lt;br /&gt;
| Wolf 406&lt;br /&gt;
| Hamilton Gateway&lt;br /&gt;
| March 2015&lt;br /&gt;
|-&lt;br /&gt;
| Wuli&lt;br /&gt;
| Behnken Gateway&lt;br /&gt;
| March 2015 v1.2&lt;br /&gt;
|-&lt;br /&gt;
| Sanuma&lt;br /&gt;
| Dunyach Orbital&lt;br /&gt;
| March 2015 v1.2&lt;br /&gt;
|-&lt;br /&gt;
| Oxossi&lt;br /&gt;
| Shinjo Station&lt;br /&gt;
| March 2015 v1.2&lt;br /&gt;
|-&lt;br /&gt;
| Wolf 906&lt;br /&gt;
| Herbert Dock&lt;br /&gt;
| March 2015&lt;br /&gt;
|-&lt;br /&gt;
| Njikan&lt;br /&gt;
| Smeaton Port&lt;br /&gt;
| March 2015&lt;br /&gt;
|-&lt;br /&gt;
| Mundjiga&lt;br /&gt;
| Sagan Port&lt;br /&gt;
| March 2015&lt;br /&gt;
|-&lt;br /&gt;
| Lambda-2 Phoenicis&lt;br /&gt;
| First station&lt;br /&gt;
| March 2015&lt;br /&gt;
|-&lt;br /&gt;
| Lugh&lt;br /&gt;
| Hartsfield Market&lt;br /&gt;
| 21 March 2015&lt;br /&gt;
|-&lt;br /&gt;
| Skadjalini&lt;br /&gt;
| Matthaus Olbers Enterprise&lt;br /&gt;
| 19 March 2015&lt;br /&gt;
|-&lt;br /&gt;
| Komovoy&lt;br /&gt;
| Silves Dock&lt;br /&gt;
| 20 March 2015&lt;br /&gt;
|-&lt;br /&gt;
|Ross 129&lt;br /&gt;
|Yang Hub&lt;br /&gt;
|22 March 2015&lt;br /&gt;
|-&lt;br /&gt;
|Kamaki&lt;br /&gt;
|Shinjo Station&lt;br /&gt;
|23 March 2015&lt;br /&gt;
|-&lt;br /&gt;
|Zaragas&lt;br /&gt;
|Jenner Hub&lt;br /&gt;
|26 March 2015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customizable through the Outfitting menu of Station Services. Listed below is the default load-out for the {{PAGENAME}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Large Hardpoint]]&lt;br /&gt;
| [[Pulse Laser]] || F || 1 || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] || F || 1 || 3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || I || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x8] || C || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Shield Generator]] || E || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x8] || E || 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] || E || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 1&lt;br /&gt;
|}&lt;br /&gt;
* &#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
* &#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
* &#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
55a03fc3-a8c2-4801-8d7e-929cac0eec44.jpg|Vulture cockpit&lt;br /&gt;
KAk0vhG.png|Vulture Hud, slight limited visibility in the front due to the fenders around the cockpit&lt;br /&gt;
e4TgoDv.png|Vulture side shot&lt;br /&gt;
1DItvQM.png|Vulture front&lt;br /&gt;
BFfNG8t.png|Vulture rear&lt;br /&gt;
oQ0HpRZ.png|Vulture Docked &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
[[Category:Fighters]]&lt;/div&gt;</summary>
		<author><name>203.14.52.144</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Cannon&amp;diff=34670</id>
		<title>Cannon</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Cannon&amp;diff=34670"/>
		<updated>2015-03-24T05:57:26Z</updated>

		<summary type="html">&lt;p&gt;203.14.52.144: Just minor information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SmallHPCannon.jpg|thumb]]&lt;br /&gt;
{{quote|Cannons are better equipped to punch through the hull of larger and more robust ships compared to other weapons of similar size.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;cannon&#039;&#039;&#039; is a projectile based weapon that fires a large caliber round very similar to a current day howitzer. It uses ammunition and therefore will need to be replenished every so often although your ship is capable of carrying a very large amount of reserve ammunition making restocking not a constant priority. The cannon fires explosive shots that detonate on impact. Dealing considerable damage to the targeted subsystem and the systems around it. &lt;br /&gt;
&lt;br /&gt;
Due to the similarities between the cannon and the plasma accelerator, the cannon is the perfect weapon for people who can afford a 834k accelerator. Although the ammunition price is the same at 200 per shot.&lt;br /&gt;
&lt;br /&gt;
Currently the cannon is available in all three forms of fixed, gimballed and turreted versions.&lt;br /&gt;
&lt;br /&gt;
==Munitions==&lt;br /&gt;
Spent ammunition must be replenished once used.  Any station equipped with a &amp;quot;Re-arm&amp;quot; service will be able to replenish ammunition.  Once docked at the station, ammunition can be purchased from the Munitions menu in the Starport Services.&lt;br /&gt;
&amp;lt;!-- Tested ? on ?, 2015--&amp;gt;&lt;br /&gt;
Each shot costs 200 CR per unit.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass&amp;lt;br&amp;gt;(T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armor&amp;lt;br&amp;gt;Pen&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Maximum&lt;br /&gt;
! Value&amp;lt;br&amp;gt;(CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || D || 2.00 || A || 0.340 || Fixed || Kinetic || 5 || A || 0.5 /s || 3 || 1 || 5 || 100 || 21,100&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E || 2.00 || A || 0.380 || Gimbal || Kinetic || 5 || A || 0.5 /s || 3 || 1 || 5 || 100 || 42,200&lt;br /&gt;
|-&lt;br /&gt;
| 1 || F || 2.00 || A || 0.320 || Turret || Kinetic || 4 || A || 0.4 /s || 3 || 1 || 5 || 100 || 506,400&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || 4.00 || A || 0.490 || Fixed || Kinetic || 6 || A || 0.5 /s || 4 || 1 || 5 || 100 || 168,430&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || 4.00 || A || 0.540 || Gimbal || Kinetic || 6 || A || 0.5 /s || 3 || 1 || 5 || 100 || 337,600&lt;br /&gt;
|-&lt;br /&gt;
| 2 || E || 4.00 || A || 0.450 || Turret || Kinetic || 5 || A || 0.3 /s || 3 || 1 || 5 || 100 || 4,051,200&lt;br /&gt;
|-&lt;br /&gt;
| 3 || C || 8.00 || A || 0.670 || Fixed || Kinetic || 7 || A || 0.4 /s || 4 || 2 || 5 || 100 || 675,200&lt;br /&gt;
|-&lt;br /&gt;
| 3 || D || 8.00 || A || 0.640 || Turret || Kinetic || 6 || A || 0.3 /s || 4 || 1 || 5 || 100 || 16,204,800&lt;br /&gt;
|-&lt;br /&gt;
| 4 || B || 16.00 || A || 0.920 || Fixed || Kinetic || 9 || A || 0.4 /s || 5 || 2 || 5 || 100 || 2,700,800&lt;br /&gt;
|-&lt;br /&gt;
| 4 || B || 16.00 || A || 1.030 || Gimbal || Kinetic || 8 || A || 0.4 /s || 4 || 2 || 5 || 100 || 5,401,600&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center; display: inline-table;&amp;quot;&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
|-&lt;br /&gt;
| 1 || D, E || Witchhaul || Hornby Terminal&lt;br /&gt;
|-&lt;br /&gt;
| 1 || F || Fujin  || Futen Starport&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E, F || Frigaha || Aubakirov Orbital&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E, F || Eravate || Cleve Hub&lt;br /&gt;
|-&lt;br /&gt;
| 1 || F || Altair || Solo Orbiter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* buyable on nearly every hightech station&lt;br /&gt;
* This list requires expansion&lt;br /&gt;
&lt;br /&gt;
{{WeaponNavbox}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>203.14.52.144</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Type-6_Transporter&amp;diff=22267</id>
		<title>Type-6 Transporter</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Type-6_Transporter&amp;diff=22267"/>
		<updated>2015-03-24T00:59:56Z</updated>

		<summary type="html">&lt;p&gt;203.14.52.144: xD you read thiis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = type64.jpg&lt;br /&gt;
| manufacturer        = Lakon Spaceways&lt;br /&gt;
| cost                = 1,045,945&lt;br /&gt;
| topspeed            = 220&lt;br /&gt;
| boostspeed          = 350&lt;br /&gt;
| manoeuvrability     = 3&lt;br /&gt;
| shields             = 90&lt;br /&gt;
| armour              = 90&lt;br /&gt;
| hullmass            = 155&lt;br /&gt;
| cargocapacity       = 50&lt;br /&gt;
| fuelcapacity        = 16&lt;br /&gt;
| jumprange           = &lt;br /&gt;
| utility             = 3&lt;br /&gt;
| small               = 2&lt;br /&gt;
| medium              = &lt;br /&gt;
| large               = &lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = &lt;br /&gt;
| size2               = 2&lt;br /&gt;
| size3               = 1&lt;br /&gt;
| size4               = 2&lt;br /&gt;
| size5               = 2&lt;br /&gt;
| size6               = &lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
| landingpad          = Medium&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Lakon Spaceways are famous for building dependable, jump capable transport vessels.  The Type 6 is their smallest commercially available model.  It has limited combat capability, but is capable of transporting decent size loads for its size class.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039;, one of three freighters manufactured by [[Lakon Spaceways]], is mainly used for trading and hauling [[commodities]] throughout the galaxy. This ship has a medium [[Landing Pad|landing pad]] size and, unlike both of Lakon&#039;s larger trading vessels, may still dock at [[Outpost]]s. Due to the poor armour and manoeuvrability is not suited for combat and it is advisable that [[Trader|traders]] avoid entering any combat situation without an escort or upgrading shields / hull.&lt;br /&gt;
&lt;br /&gt;
When fitted for maximum cargo capacity, which can reach 112 tons, many traders find that the {{PAGENAME}} becomes quite suited for trading standard commodities in bulk rather than hauling rare commodities long distances. After upgrading the [[Frame Shift Drive]] to increase its jump range, the {{PAGENAME}} can be equally good at hauling commodities long distances.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} has also found a niche as an exploration vessel; when stripped of all unnecessary weight and stocked with an upgraded frame shift drive, the {{PAGENAME}} can reach jump ranges just short to the [[Asp Explorer]] at a much lower cost, though is significantly less capable of defending itself should it encounter a hostile vessel, and is still quite a bit more expensive than the [[Cobra]] which can also be used for exploration.&lt;br /&gt;
&lt;br /&gt;
Prior to v1.2, the Type-6 had a tendency to run hot - to 100% or greater - making fuel scooping and consecutive hyperspace jumps more risky unless an A-rated power plant was also used (reducing the average maximum heat to 95%). As of v1.2, this tendency has been corrected and the ship now runs much cooler, making it less likely that modules suffer heat damage.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
| Medium Freighter&lt;br /&gt;
|-&lt;br /&gt;
! Crew&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! Maximum Cargo Capacity&lt;br /&gt;
| 112 T&lt;br /&gt;
|-&lt;br /&gt;
! Maximum Jump Range&lt;br /&gt;
| 30.73 Ly&lt;br /&gt;
|-&lt;br /&gt;
! Dimensions&lt;br /&gt;
| --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen (YYYY MM DD)&lt;br /&gt;
|-&lt;br /&gt;
| Bunda&lt;br /&gt;
| Faraday Ring&lt;br /&gt;
| 2014 12 31&lt;br /&gt;
|-&lt;br /&gt;
| [[Aulin]]&lt;br /&gt;
| [[Aulin Enterprise]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hajo&lt;br /&gt;
| Darwin Orbital&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| H Draconis&lt;br /&gt;
| [[Brislington]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| CE Bootis&lt;br /&gt;
| Moseley Park&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Rajukru&lt;br /&gt;
| Snyder Terminal&lt;br /&gt;
| 2015 03 22&lt;br /&gt;
|-&lt;br /&gt;
| Ochoeng&lt;br /&gt;
| Cleve Hub&lt;br /&gt;
| Version 1.05&lt;br /&gt;
|-&lt;br /&gt;
| Fular&lt;br /&gt;
| Kotov Orbital&lt;br /&gt;
| 2015 01 10&lt;br /&gt;
|-&lt;br /&gt;
| Leesti&lt;br /&gt;
| George Lucas&lt;br /&gt;
| 2015 02 07&lt;br /&gt;
|-&lt;br /&gt;
| LFT 926&lt;br /&gt;
| Meredith City&lt;br /&gt;
| 2015 12 31&lt;br /&gt;
|-&lt;br /&gt;
| LFT 1421&lt;br /&gt;
| Ehrlich Orbital&lt;br /&gt;
| 2015 01 01&lt;br /&gt;
|-&lt;br /&gt;
| Maljenni&lt;br /&gt;
| Bowsersox Enterprise&lt;br /&gt;
| 2014 12 31&lt;br /&gt;
|-&lt;br /&gt;
| Ross 33&lt;br /&gt;
| Crown City&lt;br /&gt;
| 2015 01 11&lt;br /&gt;
|-&lt;br /&gt;
| Heike&lt;br /&gt;
| Brunel City&lt;br /&gt;
|2015 02 09&lt;br /&gt;
|-&lt;br /&gt;
| LHS 2936&lt;br /&gt;
| [[McMullen Installation ]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LP 102-320&lt;br /&gt;
| Shepard Hub&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LTT 14271&lt;br /&gt;
| Hutchinson&#039;s Landing&lt;br /&gt;
| Gamma 1.04&lt;br /&gt;
|-&lt;br /&gt;
| Thiin&lt;br /&gt;
| Brandenstein Enterprise&lt;br /&gt;
| Gamma 1.05&lt;br /&gt;
|-&lt;br /&gt;
| Delphin&lt;br /&gt;
| Joliot-Curie Dock&lt;br /&gt;
| Gamma 1.05&lt;br /&gt;
|-&lt;br /&gt;
| Branglal&lt;br /&gt;
| Skripochka Gateway&lt;br /&gt;
| Gamma 1.05&lt;br /&gt;
|-&lt;br /&gt;
| Midgard&lt;br /&gt;
| Rontgen Port&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LHS 3505&lt;br /&gt;
| Olivas City&lt;br /&gt;
| Version 1.03&lt;br /&gt;
|-&lt;br /&gt;
| AUDHR&lt;br /&gt;
| Blackwell Port&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| BALMUNG&lt;br /&gt;
| Sikorsky Orbital&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| TURIR&lt;br /&gt;
| Brooks Terminal&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kongoloca&lt;br /&gt;
| Resnik Ring&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LHS 3836&lt;br /&gt;
| Gell-Mann Station&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Uszaa&lt;br /&gt;
| Guest Installation&lt;br /&gt;
| 2014 12 31&lt;br /&gt;
|-&lt;br /&gt;
| Zelano&lt;br /&gt;
| Shavyrin Terminal&lt;br /&gt;
| 2015 01 02&lt;br /&gt;
|-&lt;br /&gt;
| EZ Aquarii&lt;br /&gt;
| Magnus Gateway&lt;br /&gt;
| 2015 01 02&lt;br /&gt;
|-&lt;br /&gt;
| Atlantis&lt;br /&gt;
| Kimura&lt;br /&gt;
| 2015 01 03&lt;br /&gt;
|-&lt;br /&gt;
| LHS 142&lt;br /&gt;
| Noriega Port&lt;br /&gt;
| 2015 01 03&lt;br /&gt;
|-&lt;br /&gt;
| Nguna&lt;br /&gt;
| Biggle Hub&lt;br /&gt;
| 2015 01 08&lt;br /&gt;
|-&lt;br /&gt;
| LO Pegasi&lt;br /&gt;
| Garcia Station&lt;br /&gt;
| 2015 01 09&lt;br /&gt;
|-&lt;br /&gt;
| LHS 3447&lt;br /&gt;
| Worlidge Terminal&lt;br /&gt;
| 2015 01 18&lt;br /&gt;
|-&lt;br /&gt;
| BD-02 4304&lt;br /&gt;
| Newton Dock&lt;br /&gt;
| 2015 01 29&lt;br /&gt;
|-&lt;br /&gt;
| Eravate&lt;br /&gt;
| Ackerman Market&lt;br /&gt;
| 2015 02 21&lt;br /&gt;
|-&lt;br /&gt;
| GD 219&lt;br /&gt;
| McKee Ring&lt;br /&gt;
| 2015 02 17&lt;br /&gt;
|-&lt;br /&gt;
| Chamunda&lt;br /&gt;
| Gidzenko Ring&lt;br /&gt;
| 2015 02 18&lt;br /&gt;
|-&lt;br /&gt;
| Altair&lt;br /&gt;
| Solo Orbiter&lt;br /&gt;
| 2015 03 22&lt;br /&gt;
|-&lt;br /&gt;
| Una&lt;br /&gt;
| Hoard Orbital&lt;br /&gt;
| Feb 19, 2015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customizable through the Outfitting menu of Station Services. Listed below is the default load-out for the {{PAGENAME}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Small Hardpoint]]&lt;br /&gt;
| [[Pulse Laser]] || F || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] || F || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || I || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] || E || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]] || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x16] || C || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Cargo Rack]] [x16] || E || 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x16] || E || 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x8] || E || 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x8] || E || 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Generator]] || E || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x2] || E || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] || E || 1 || 2&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
*&#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
*&#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The Class 3 Shield Generator that comes equipped by default is suboptimal for the ship&#039;s weight and thus, while it will save on repair costs when bumping into objects, will not hold up very well against an attack.  It is recommended to replace the default Class 3 Shield Generator with a Class 4 as doing so will greatly increase the shield&#039;s strength and will only reduce cargo capacity by 8 Tons.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
6.jpg|Cockpit view #1&lt;br /&gt;
3.jpg|Cockpit view #2&lt;br /&gt;
Elite-Dangerous-Lakon type 6.jpg|Type 6 concept&lt;br /&gt;
LakonType6Landing.jpg|Type 6 landing at a station&lt;br /&gt;
Type605.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
[[Category:Freighter]]&lt;/div&gt;</summary>
		<author><name>203.14.52.144</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Beam_Laser&amp;diff=7369</id>
		<title>Beam Laser</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Beam_Laser&amp;diff=7369"/>
		<updated>2015-03-19T01:05:22Z</updated>

		<summary type="html">&lt;p&gt;203.14.52.144: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Beamlaser_ja02_copy.JPG|thumb]]&lt;br /&gt;
{{quote|Continuous-fire laser weapon...|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
A beam laser is an energy weapon that causes immediate damage to any ship it intersects at effective range. Beam lasers &amp;quot;stay on&amp;quot; until the person firing it deactivates it. This means that a large amount of damage is inflicted on any ship that stays within its path. Also, it can be &amp;quot;swept&amp;quot; across an enemy doing damage to multiple parts of the shield or hull or it can be directed across multiple enemies. An advantage of the Beam Laser is that most ships have the capibility to fire a single one indefinantly, or at least for a extremely prolonged time. This allows a contionious stream of damage to ships shields, taking an anacondas down within a 30 second time frame. Potentialy 40-50 when mounted on smaller ships such as the Sidewinder and the Hauler.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass&amp;lt;br&amp;gt;(T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armor&amp;lt;br&amp;gt;Pen&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Value&amp;lt;br&amp;gt;(CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E || 2.00 || A || 0.690 || Fixed || Thermic || 4 || A || 3 || 2 || 37,430&lt;br /&gt;
|-&lt;br /&gt;
| 1 || E || 2.00 || A || 0.670 || Gimbal || Thermic || 4 || A || 3 || 2 || 74,650&lt;br /&gt;
|-&lt;br /&gt;
| 1 || F || 2.00 || A || 0.630 || Turret || Thermic || 3 || A || 3 || 1 || 500,000&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || 4.00 || A || 1.120 || Fixed || Thermic || 5 || A || 4 || 2 || 299,520&lt;br /&gt;
|-&lt;br /&gt;
| 2 || D || 4.00 || A || 1.100 || Gimbal || Thermic || 5 || A || 4 || 2 || 500,600&lt;br /&gt;
|-&lt;br /&gt;
| 2 || E || 4.00 || A || 1.030 || Turret || Thermic || 4 || A || 3 || 2 || 2,099,900&lt;br /&gt;
|-&lt;br /&gt;
| 3 || C || 8.00 || A || 1.800 || Fixed || Thermic || 6 || A || 5 || 5 || 1,177,600&lt;br /&gt;
|-&lt;br /&gt;
| 3 || C || 8.00 || A || 1.780 || Gimbal || Thermic || 6 || A || 4 || 6 || 2,396,160&lt;br /&gt;
|-&lt;br /&gt;
| 3 || D || 8.00 || A || 1.680 || Turret || Thermic || 5 || A || 4 || 4 || 19,399,600&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
&lt;br /&gt;
{{WeaponNavbox}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>203.14.52.144</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Railgun&amp;diff=30023</id>
		<title>Railgun</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Railgun&amp;diff=30023"/>
		<updated>2015-03-17T05:58:59Z</updated>

		<summary type="html">&lt;p&gt;203.14.52.144: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Railgun_Ingame.png|300px|thumb]]&lt;br /&gt;
&lt;br /&gt;
{{quote|Railguns require the trigger to be held to charge the weapon before firing.  The weapon will fire automatically when the charge is complete, but fail to fire if the trigger is released early.  Rail slugs are effective at ship hull penetration.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
A Railgun is a very powerful electromagnetic projectile weapon. It requires a large amount of power to use it, compared to other weapons, but can cause a devastating amount of damage to the target. This weapon has a high heat signature when used. &lt;br /&gt;
&lt;br /&gt;
Railguns are available as fixed mounted only weapons. Becuase of this it is extremely difficult to hit specific parts of a ship at close range. Let alone long distances. Depending on what part of the ship you hit it can range from doing 0% damage to 10-80% hull damage depending on the ship. The charge time of about 0.8 seconds contributes to the accuracy factor.&lt;br /&gt;
&lt;br /&gt;
==Munitions==&lt;br /&gt;
Spent ammunition must be replenished once used.  Any station is equipped with a &amp;quot;Re-arm&amp;quot; service will be able to replenish ammunition.  Once docked at the station, ammunition can be purchased from the Munitions menu in the Starport Services.&lt;br /&gt;
&amp;lt;!-- Tested ? on ?, 2015--&amp;gt;&lt;br /&gt;
Each shot costs 200 CR per unit.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass&amp;lt;br&amp;gt;(T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armor&amp;lt;br&amp;gt;Pen&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;Maximum&lt;br /&gt;
! Value&amp;lt;br&amp;gt;(CR)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || D || 2.00 || A || 1.150 || Fixed || Thermic Kinetic || 6 || A || 0.6 /s || 4 || 3 || 1 || 30 || 51,600&lt;br /&gt;
|-&lt;br /&gt;
| 2 || B || 4.00 || A || 1.630 || Fixed || Thermic Kinetic || 7 || A || 0.5 /s || 4 || 5 || 1 || 30 || 412,800&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center; display: inline-table;&amp;quot;&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
|-&lt;br /&gt;
| 1 || D || Borr || Armstrong City&lt;br /&gt;
|-&lt;br /&gt;
| 1 || D || Witchhaul || Hornby Terminal&lt;br /&gt;
|-&lt;br /&gt;
| 1 || D || Aphra || Beckman Terminal&lt;br /&gt;
|-&lt;br /&gt;
| 2 || B || Aphra || Beckman Terminal&lt;br /&gt;
|-&lt;br /&gt;
| 2 || B || Negidals || Dalmas Hub&lt;br /&gt;
|-&lt;br /&gt;
| 1 || D || Negidals || Dalmas Hub&lt;br /&gt;
|-&lt;br /&gt;
| 1 || D || Eravate || Cleve Hub&lt;br /&gt;
|-&lt;br /&gt;
| 2 || B || Bhritzameno || Feynman Terminal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*  This list requires expansion&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Railgun1sheet_copy.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{WeaponNavbox}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>203.14.52.144</name></author>
	</entry>
</feed>