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	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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	<updated>2026-11-01T22:34:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Mamba/@comment-90.200.46.38-20181112211257/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426135739&amp;diff=104552</id>
		<title>Talk:Mamba/@comment-90.200.46.38-20181112211257/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426135739</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Mamba/@comment-90.200.46.38-20181112211257/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426135739&amp;diff=104552"/>
		<updated>2019-04-26T13:57:39Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8: Created page with &amp;quot;the closest thing to &amp;quot;fighter bay, I eagle speed, eagle meneouverability and cuttter shields&amp;quot; would be a clipper with a class7 shield cell. It pretty much has those flight cha...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;the closest thing to &amp;quot;fighter bay, I eagle speed, eagle meneouverability and cuttter shields&amp;quot; would be a clipper with a class7 shield cell. It pretty much has those flight characteristics, and its shield has more total MJ than an FDL&#039;s. It can&#039;t fit a fighter bay though.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Shield_Generator/@comment-135.0.26.15-20150911161153/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426081423&amp;diff=104549</id>
		<title>Talk:Shield Generator/@comment-135.0.26.15-20150911161153/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426081423</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Shield_Generator/@comment-135.0.26.15-20150911161153/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426081423&amp;diff=104549"/>
		<updated>2019-04-26T08:14:23Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8: Created page with &amp;quot;that&amp;#039;s why you only turn on your thermal and resistance augmented boosters when they come online again, since their resistance boosts will still help. Leave the heavy duty boo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;that&#039;s why you only turn on your thermal and resistance augmented boosters when they come online again, since their resistance boosts will still help. Leave the heavy duty boosters off when your shields come back&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:AX_Multi-cannon/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426070244/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426071827&amp;diff=104548</id>
		<title>Talk:AX Multi-cannon/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426070244/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426071827</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:AX_Multi-cannon/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426070244/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426071827&amp;diff=104548"/>
		<updated>2019-04-26T07:18:27Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8: Created page with &amp;quot;edit, I just tried to synth some AX ammo for mine....it crashed my game.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;edit, I just tried to synth some AX ammo for mine....it crashed my game.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:AX_Multi-cannon/@comment-108.234.143.191-20180815044512/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426071534&amp;diff=104547</id>
		<title>Talk:AX Multi-cannon/@comment-108.234.143.191-20180815044512/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426071534</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:AX_Multi-cannon/@comment-108.234.143.191-20180815044512/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426071534&amp;diff=104547"/>
		<updated>2019-04-26T07:15:35Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8: Created page with &amp;quot;the multicannon turrets work exactly like normal multicannons. I use them on my cutter to target the hearts, which they do well enough. It should be noted, the class3 AX turre...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;the multicannon turrets work exactly like normal multicannons. I use them on my cutter to target the hearts, which they do well enough. It should be noted, the class3 AX turrets do about 1% of the heart&#039;s module integrity per second, meaning you can max out at 4% per second if you mount 4 of them. they work, but if you can hit consistently with guardian gauss cannons, use the gauss cannons. these tend to be more of a DPS weapon rather than your best module targetter, however the turrets will still be good for targeting the heart while you are lining up a shot for the gauss cannon., and they also help exert hearts pretty well too. all in all, it&#039;s a good AX weapon, especially if your on a budget, since you can just buy em n&#039; go.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:AX_Multi-cannon/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426070244&amp;diff=104546</id>
		<title>Talk:AX Multi-cannon/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426070244</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:AX_Multi-cannon/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426070244&amp;diff=104546"/>
		<updated>2019-04-26T07:02:44Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8: Created page with &amp;quot;Appearantly, You can now synthesize AX ammo for the enforcer cannons (the powerplay multicannons from Pranav Antal). This effectively makes the enforcer an AX multicannon that...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Appearantly, You can now synthesize AX ammo for the enforcer cannons (the powerplay multicannons from Pranav Antal). This effectively makes the enforcer an AX multicannon that you can engineer, and put as many as you want on any ship (not just 4 of them).&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Enforcer_Cannon/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426063722&amp;diff=104545</id>
		<title>Talk:Enforcer Cannon/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426063722</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Enforcer_Cannon/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426063722&amp;diff=104545"/>
		<updated>2019-04-26T06:37:23Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8: Created page with &amp;quot;for some reason this thing can now be loaded with AX ammo via synthisis. Weird huh? I wonder if this is the new AX meta, you know,because you can COVER any ship&amp;#039;s hardpoint sl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;for some reason this thing can now be loaded with AX ammo via synthisis. Weird huh? I wonder if this is the new AX meta, you know,because you can COVER any ship&#039;s hardpoint slots with these, in addition to guardian weapons...hmmm... Anyways, there&#039;s also a glitch  now where starports won&#039;t refill it, at least for me. so EVERY shot must be synthesized.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:F63_Condor/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181111120542&amp;diff=102325</id>
		<title>Talk:F63 Condor/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181111120542</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:F63_Condor/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181111120542&amp;diff=102325"/>
		<updated>2018-11-11T12:05:42Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;ever notice it looks like the snow speeders from star wars?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ever notice it looks like the snow speeders from star wars?&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Phasing_Sequence/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181111113109&amp;diff=102323</id>
		<title>Talk:Phasing Sequence/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181111113109</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Phasing_Sequence/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181111113109&amp;diff=102323"/>
		<updated>2018-11-11T11:31:10Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;Since it damages hull through shields, do you *effectively* get your lost DPM back once the shields cave? I&amp;#039;m curious how well these work when you use a bunch at once.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Since it damages hull through shields, do you *effectively* get your lost DPM back once the shields cave? I&#039;m curious how well these work when you use a bunch at once.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Guardian_Frame_Shift_Drive_Booster/@comment-36087093-20180705111733/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108085343&amp;diff=102220</id>
		<title>Talk:Guardian Frame Shift Drive Booster/@comment-36087093-20180705111733/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108085343</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Guardian_Frame_Shift_Drive_Booster/@comment-36087093-20180705111733/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108085343&amp;diff=102220"/>
		<updated>2018-11-08T08:53:43Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;^yummy^&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;^yummy^&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Hull_Reinforcement_Package/@comment-156.3.54.203-20150903164947/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108084945&amp;diff=102219</id>
		<title>Talk:Hull Reinforcement Package/@comment-156.3.54.203-20150903164947/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108084945</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Hull_Reinforcement_Package/@comment-156.3.54.203-20150903164947/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108084945&amp;diff=102219"/>
		<updated>2018-11-08T08:49:45Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;In Star Trek....&amp;quot;rerout power to structural integrity field&amp;quot;. Unfortunately, Elite Dangerous doesn&amp;#039;t work by Star Trek logic though&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Star Trek....&amp;quot;rerout power to structural integrity field&amp;quot;. Unfortunately, Elite Dangerous doesn&#039;t work by Star Trek logic though&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Guardian_Hull_Reinforcement_Package/@comment-150.107.173.187-20180707180736/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108084224&amp;diff=102218</id>
		<title>Talk:Guardian Hull Reinforcement Package/@comment-150.107.173.187-20180707180736/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108084224</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Guardian_Hull_Reinforcement_Package/@comment-150.107.173.187-20180707180736/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108084224&amp;diff=102218"/>
		<updated>2018-11-08T08:42:24Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;He didn&amp;#039;t say there was no bad weapons, he said there&amp;#039;s no absolute best one in the game. There is a difference&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;He didn&#039;t say there was no bad weapons, he said there&#039;s no absolute best one in the game. There is a difference&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Guardian_Shield_Reinforcement_Package/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108082901&amp;diff=102216</id>
		<title>Talk:Guardian Shield Reinforcement Package/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108082901</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Guardian_Shield_Reinforcement_Package/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108082901&amp;diff=102216"/>
		<updated>2018-11-08T08:29:01Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;less total MJs of shield reinforcement than the equivillent sized SCB (shield cell bank), and like shield boosters they cause your shields to take longer to reboot while activ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;less total MJs of shield reinforcement than the equivillent sized SCB (shield cell bank), and like shield boosters they cause your shields to take longer to reboot while active. Smaller classes offer the best gain in terms of MJs/module space, still losing out against equivellent SCBs, but not by as great of margins as the larger class modules do. On small ships they stack up better against shield boosters than on larger ships, as shield boosters are proportionate to the base shield (which on smalls is very low).&lt;br /&gt;
 The upsides are unlike SCBs, they don&#039;t need to be paired with heatsinks at all, freeing up a utility slot. They have lower power draw than an equivellent SCB as well. There&#039;s also the fact that they don&#039;t require you to &#039;activate&#039; them, unlike SCBs, which leads to their last advantage. Unlike an SCB, the very commonly used &amp;quot;feedback cascade&amp;quot; (which reduces SCB effectiveness) engineer mod for railguns does not affect them, meaning they can&#039;t be directly nerfed by your opponent in PVP combat.&lt;br /&gt;
 I think that about covers it for guardian shield reinforcements.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Bi-Weave_Shield_Generator/@comment-90.216.211.211-20171020183649/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108074716&amp;diff=102215</id>
		<title>Talk:Bi-Weave Shield Generator/@comment-90.216.211.211-20171020183649/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108074716</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Bi-Weave_Shield_Generator/@comment-90.216.211.211-20171020183649/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108074716&amp;diff=102215"/>
		<updated>2018-11-08T07:47:16Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;^this guy^ makes it sound like &amp;quot;if your not using bi-weaves your not skilled&amp;quot; I bet he&amp;#039;s also a &amp;#039;fixed only&amp;#039; elitist. Pretending like his opinion is fact. It&amp;#039;s silly. Yes, bi-...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;^this guy^ makes it sound like &amp;quot;if your not using bi-weaves your not skilled&amp;quot; I bet he&#039;s also a &#039;fixed only&#039; elitist. Pretending like his opinion is fact. It&#039;s silly. Yes, bi-weaves have their place, and so do prismatics, even normal shield gen. In the end it&#039;s about your playstyle and what works well for you. Don&#039;t fall into this &amp;quot;It&#039;s the meta so your a scrub if you don&#039;t use it&amp;quot; bull. Do what YOU find works. Find your own playstyle. I kill/rout guys like this with my prismatic shielded cutter with full gimballed/lock on hardpoints all the time.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Prismatic_Shield_Generator/@comment-88.156.75.132-20170916091915/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108071828&amp;diff=102214</id>
		<title>Talk:Prismatic Shield Generator/@comment-88.156.75.132-20170916091915/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108071828</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Prismatic_Shield_Generator/@comment-88.156.75.132-20170916091915/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108071828&amp;diff=102214"/>
		<updated>2018-11-08T07:18:28Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;yeah true, but people who run cargo usually run the smallest shield they can, not the largest. On the cutter that is class 6. A class 6 prismatic still offers similar protecti...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;yeah true, but people who run cargo usually run the smallest shield they can, not the largest. On the cutter that is class 6. A class 6 prismatic still offers similar protection to a class 7 standard shield gen, affording the trader better protection without sacrificing valuable cargo space.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Shield_Generator/@comment-185.59.105.30-20160127110111/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108070214&amp;diff=102213</id>
		<title>Talk:Shield Generator/@comment-185.59.105.30-20160127110111/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108070214</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Shield_Generator/@comment-185.59.105.30-20160127110111/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108070214&amp;diff=102213"/>
		<updated>2018-11-08T07:02:14Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;sounds extremely useful for medium combat ships. It should preserve meneuverability and better manage their limited power supply, provided you have the extra utility slot to s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;sounds extremely useful for medium combat ships. It should preserve meneuverability and better manage their limited power supply, provided you have the extra utility slot to spare&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Shield_Generator/@comment-108.209.190.156-20170115211831/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108065258&amp;diff=102212</id>
		<title>Talk:Shield Generator/@comment-108.209.190.156-20170115211831/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108065258</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Shield_Generator/@comment-108.209.190.156-20170115211831/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108065258&amp;diff=102212"/>
		<updated>2018-11-08T06:52:58Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;Pulse lasers, burst lasers and plasma accelerators with the &amp;quot;phasing sequence&amp;quot; engineer experimental effect, as well as the &amp;quot;remote release flachette launcher&amp;quot; experimental hu...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pulse lasers, burst lasers and plasma accelerators with the &amp;quot;phasing sequence&amp;quot; engineer experimental effect, as well as the &amp;quot;remote release flachette launcher&amp;quot; experimental human weapon (not to be confused with the remote release flak launcher) WILL deal damage through shields, and even damage external modules. Any other weapon, shields 100% block damage from as long as they remain active. I hope that clears things up&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
</feed>