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	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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	<updated>2026-11-01T15:17:09Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Mamba/@comment-90.200.46.38-20181112211257/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426135739&amp;diff=104552</id>
		<title>Talk:Mamba/@comment-90.200.46.38-20181112211257/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426135739</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Mamba/@comment-90.200.46.38-20181112211257/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426135739&amp;diff=104552"/>
		<updated>2019-04-26T13:57:39Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8: Created page with &amp;quot;the closest thing to &amp;quot;fighter bay, I eagle speed, eagle meneouverability and cuttter shields&amp;quot; would be a clipper with a class7 shield cell. It pretty much has those flight cha...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;the closest thing to &amp;quot;fighter bay, I eagle speed, eagle meneouverability and cuttter shields&amp;quot; would be a clipper with a class7 shield cell. It pretty much has those flight characteristics, and its shield has more total MJ than an FDL&#039;s. It can&#039;t fit a fighter bay though.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Shield_Generator/@comment-135.0.26.15-20150911161153/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426081423&amp;diff=104549</id>
		<title>Talk:Shield Generator/@comment-135.0.26.15-20150911161153/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426081423</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Shield_Generator/@comment-135.0.26.15-20150911161153/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426081423&amp;diff=104549"/>
		<updated>2019-04-26T08:14:23Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8: Created page with &amp;quot;that&amp;#039;s why you only turn on your thermal and resistance augmented boosters when they come online again, since their resistance boosts will still help. Leave the heavy duty boo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;that&#039;s why you only turn on your thermal and resistance augmented boosters when they come online again, since their resistance boosts will still help. Leave the heavy duty boosters off when your shields come back&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:AX_Multi-cannon/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426070244/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426071827&amp;diff=104548</id>
		<title>Talk:AX Multi-cannon/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426070244/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426071827</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:AX_Multi-cannon/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426070244/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426071827&amp;diff=104548"/>
		<updated>2019-04-26T07:18:27Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8: Created page with &amp;quot;edit, I just tried to synth some AX ammo for mine....it crashed my game.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;edit, I just tried to synth some AX ammo for mine....it crashed my game.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:AX_Multi-cannon/@comment-108.234.143.191-20180815044512/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426071534&amp;diff=104547</id>
		<title>Talk:AX Multi-cannon/@comment-108.234.143.191-20180815044512/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426071534</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:AX_Multi-cannon/@comment-108.234.143.191-20180815044512/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426071534&amp;diff=104547"/>
		<updated>2019-04-26T07:15:35Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8: Created page with &amp;quot;the multicannon turrets work exactly like normal multicannons. I use them on my cutter to target the hearts, which they do well enough. It should be noted, the class3 AX turre...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;the multicannon turrets work exactly like normal multicannons. I use them on my cutter to target the hearts, which they do well enough. It should be noted, the class3 AX turrets do about 1% of the heart&#039;s module integrity per second, meaning you can max out at 4% per second if you mount 4 of them. they work, but if you can hit consistently with guardian gauss cannons, use the gauss cannons. these tend to be more of a DPS weapon rather than your best module targetter, however the turrets will still be good for targeting the heart while you are lining up a shot for the gauss cannon., and they also help exert hearts pretty well too. all in all, it&#039;s a good AX weapon, especially if your on a budget, since you can just buy em n&#039; go.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:AX_Multi-cannon/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426070244&amp;diff=104546</id>
		<title>Talk:AX Multi-cannon/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426070244</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:AX_Multi-cannon/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426070244&amp;diff=104546"/>
		<updated>2019-04-26T07:02:44Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8: Created page with &amp;quot;Appearantly, You can now synthesize AX ammo for the enforcer cannons (the powerplay multicannons from Pranav Antal). This effectively makes the enforcer an AX multicannon that...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Appearantly, You can now synthesize AX ammo for the enforcer cannons (the powerplay multicannons from Pranav Antal). This effectively makes the enforcer an AX multicannon that you can engineer, and put as many as you want on any ship (not just 4 of them).&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Enforcer_Cannon/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426063722&amp;diff=104545</id>
		<title>Talk:Enforcer Cannon/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426063722</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Enforcer_Cannon/@comment-2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8-20190426063722&amp;diff=104545"/>
		<updated>2019-04-26T06:37:23Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8: Created page with &amp;quot;for some reason this thing can now be loaded with AX ammo via synthisis. Weird huh? I wonder if this is the new AX meta, you know,because you can COVER any ship&amp;#039;s hardpoint sl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;for some reason this thing can now be loaded with AX ammo via synthisis. Weird huh? I wonder if this is the new AX meta, you know,because you can COVER any ship&#039;s hardpoint slots with these, in addition to guardian weapons...hmmm... Anyways, there&#039;s also a glitch  now where starports won&#039;t refill it, at least for me. so EVERY shot must be synthesized.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:7268:E56F:96D1:25CA:89A8</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Enzyme_Missile_Rack/@comment-2001:5B0:4BC0:7040:0:FF:FEBD:63F2-20181229070211&amp;diff=103265</id>
		<title>Talk:Enzyme Missile Rack/@comment-2001:5B0:4BC0:7040:0:FF:FEBD:63F2-20181229070211</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Enzyme_Missile_Rack/@comment-2001:5B0:4BC0:7040:0:FF:FEBD:63F2-20181229070211&amp;diff=103265"/>
		<updated>2018-12-29T07:02:11Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC0:7040:0:FF:FEBD:63F2: Created page with &amp;quot;These things are nasty when someone hits your hull with one in a wing fight. imagine high waking at 10% hull...THEN you die. These can be murder against hull tanks&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These things are nasty when someone hits your hull with one in a wing fight. imagine high waking at 10% hull...THEN you die. These can be murder against hull tanks&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC0:7040:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Majestic_Class_Interdictor/@comment-187.64.91.253-20181010041824/@comment-2001:5B0:4BC0:7040:0:FF:FEBD:63F2-20181219192231&amp;diff=103100</id>
		<title>Talk:Majestic Class Interdictor/@comment-187.64.91.253-20181010041824/@comment-2001:5B0:4BC0:7040:0:FF:FEBD:63F2-20181219192231</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Majestic_Class_Interdictor/@comment-187.64.91.253-20181010041824/@comment-2001:5B0:4BC0:7040:0:FF:FEBD:63F2-20181219192231&amp;diff=103100"/>
		<updated>2018-12-19T19:22:31Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC0:7040:0:FF:FEBD:63F2: Created page with &amp;quot;&amp;quot;Imperial&amp;quot; more refers to their government civil ranking structure, which is based off the Roman empire. The Imperial&amp;#039;s method of gaining influence focuses more on pulling pol...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Imperial&amp;quot; more refers to their government civil ranking structure, which is based off the Roman empire. The Imperial&#039;s method of gaining influence focuses more on pulling political strings than conquest. Likewise, all the gutamaya ships reflect this and are actually multipurpose vessels with the design focus being speed, defenses and superior internal compartments, they are not dedicated warships like that of space America.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC0:7040:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:AX_Multi-cannon/@comment-108.234.143.191-20180815044512/@comment-2001:5B0:4BC2:6C20:0:FF:FEBD:63F2-20181209194339&amp;diff=102830</id>
		<title>Talk:AX Multi-cannon/@comment-108.234.143.191-20180815044512/@comment-2001:5B0:4BC2:6C20:0:FF:FEBD:63F2-20181209194339</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:AX_Multi-cannon/@comment-108.234.143.191-20180815044512/@comment-2001:5B0:4BC2:6C20:0:FF:FEBD:63F2-20181209194339&amp;diff=102830"/>
		<updated>2018-12-09T19:43:39Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC2:6C20:0:FF:FEBD:63F2: Created page with &amp;quot;no, not true. Unlike other experimental weapons,the AX multicannon turret works exactly like a normal multicannon turret. I can tell you this because I use them to kill cyclop...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;no, not true. Unlike other experimental weapons,the AX multicannon turret works exactly like a normal multicannon turret. I can tell you this because I use them to kill cyclopse in my Imperial Cutter. To my knowledge it is also the only capable weapon that has the ability to actively track hearts without being fixed mount or requiring a multicrew gunner. I haven&#039;t tried the AX missile turrets yet though.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC2:6C20:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Cutter/@comment-41.114.0.130-20181012093536/@comment-2001:5B0:4BD9:ED70:0:FF:FEBD:63F2-20181119192139&amp;diff=102522</id>
		<title>Talk:Imperial Cutter/@comment-41.114.0.130-20181012093536/@comment-2001:5B0:4BD9:ED70:0:FF:FEBD:63F2-20181119192139</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Cutter/@comment-41.114.0.130-20181012093536/@comment-2001:5B0:4BD9:ED70:0:FF:FEBD:63F2-20181119192139&amp;diff=102522"/>
		<updated>2018-11-19T19:21:39Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BD9:ED70:0:FF:FEBD:63F2: Created page with &amp;quot;T-10 can PvE just fine, since AI are stupid and don&amp;#039;t know how to exploit its massive weaknesses. In fact, any ship in which you can push the shields over 1500mj and carries c...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;T-10 can PvE just fine, since AI are stupid and don&#039;t know how to exploit its massive weaknesses. In fact, any ship in which you can push the shields over 1500mj and carries chieftain-grade hardpoint capacity or higher will make fights against AI feel boringly easy, but PvP combat...that&#039;s another story. &#039;fear factor&#039; is irrelavent because 1:most people know you can outrun it in a  loaded type-7, and 2:If they don&#039;t, then they will immediately find out once they DO try to run. Yes, T-10 DOES have the highest hardpoint POTENTIAL, and the most hardpoints in game, but GL getting them to all hit the same target, as they have HORRIBLE placement, and its turn rate is so poor, you are all but forced to use turrets. Even with turrets, the turrets will have blind spots the size of Rhode Island. Raw defense (which is on par with cutter, once you factor in shields) means a whole lot less if your ship is even BIGGER than an imperial cutter (seriousely, look at it from above), and has no speed to help avoid hits. Even meneuverability is worse than what the cutter has.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BD9:ED70:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Python/@comment-90.200.46.38-20181106224009/@comment-2001:5B0:4BD5:DD10:0:FF:FEBD:63F2-20181115202759&amp;diff=102456</id>
		<title>Talk:Python/@comment-90.200.46.38-20181106224009/@comment-2001:5B0:4BD5:DD10:0:FF:FEBD:63F2-20181115202759</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Python/@comment-90.200.46.38-20181106224009/@comment-2001:5B0:4BD5:DD10:0:FF:FEBD:63F2-20181115202759&amp;diff=102456"/>
		<updated>2018-11-15T20:27:59Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BD5:DD10:0:FF:FEBD:63F2: Created page with &amp;quot;(same guy) My first time around, I was going for high cargo capacity, while still being good in combat. The reason I went with dedicated cargo ships the second time was becaus...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(same guy) My first time around, I was going for high cargo capacity, while still being good in combat. The reason I went with dedicated cargo ships the second time was because I wanted to save enough to get my Imperial Cutter back AS FAST AS POSSIBLE....It took me 3 days.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BD5:DD10:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Python/@comment-90.200.46.38-20181106224009/@comment-2001:5B0:4BD5:DD10:0:FF:FEBD:63F2-20181115201240&amp;diff=102455</id>
		<title>Talk:Python/@comment-90.200.46.38-20181106224009/@comment-2001:5B0:4BD5:DD10:0:FF:FEBD:63F2-20181115201240</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Python/@comment-90.200.46.38-20181106224009/@comment-2001:5B0:4BD5:DD10:0:FF:FEBD:63F2-20181115201240&amp;diff=102455"/>
		<updated>2018-11-15T20:12:40Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BD5:DD10:0:FF:FEBD:63F2: Created page with &amp;quot;sidewinder--&amp;gt;keelback(noob mistake)--&amp;gt;Imperial clipper--&amp;gt;Imperial Cutter.....foolishly died in cutter without rebuy :( ....asp explorer--&amp;gt;type7 transporter--&amp;gt;type9 heavy--&amp;gt;Imp...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;sidewinder--&amp;gt;keelback(noob mistake)--&amp;gt;Imperial clipper--&amp;gt;Imperial Cutter.....foolishly died in cutter without rebuy :( ....asp explorer--&amp;gt;type7 transporter--&amp;gt;type9 heavy--&amp;gt;Imperial Cutter. I never touched a python, I did bulk trading.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BD5:DD10:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Federal_Gunship/@comment-2001:5B0:4BD5:DD10:0:FF:FEBD:63F2-20181115194727&amp;diff=102453</id>
		<title>Talk:Federal Gunship/@comment-2001:5B0:4BD5:DD10:0:FF:FEBD:63F2-20181115194727</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Federal_Gunship/@comment-2001:5B0:4BD5:DD10:0:FF:FEBD:63F2-20181115194727&amp;diff=102453"/>
		<updated>2018-11-15T19:47:27Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BD5:DD10:0:FF:FEBD:63F2: Created page with &amp;quot;I&amp;#039;m the guy who asked about this ship in PvP. I did some half-baked engineering on this. I got interdicted by a player in a clipper while flying it. Here&amp;#039;s how the fight went:...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m the guy who asked about this ship in PvP. I did some half-baked engineering on this. I got interdicted by a player in a clipper while flying it. Here&#039;s how the fight went: He did passing runs at 600mps (what you&#039;d expect from a clipper), each time he tickled my shields. In the tiny amount of time he tickled me, I ripped his shields clean off with my 7 multicannons...TWICE. As you&#039;d expect, he flew away at 600mps every time his shields popped, while I was in this (one of the slowest medium ships in the game). He never got me lower than 75% shield health though, and I also have better hull. He finally jumped away once I got him below 80% hull. My evaluation: The gunship offers a metric shit ton of raw armor and firepower, outclassing every other medium in those areas. In PvP, It&#039;s really good at forcing the enemy to retreat, as they can&#039;t stick around and fight you. And despite its &#039;low&#039; meneuverability, you can still keep its guns on target (IF you learn how to USE the drift, rather than whine about it). Do note that it can&#039;t chase targets, and they can run away anytime they want/are forced to, but That is still a victory, isn&#039;t it?&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BD5:DD10:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Krait_Phantom/@comment-50.201.158.110-20181115151643/@comment-2001:5B0:4BD5:DD10:0:FF:FEBD:63F2-20181115191815&amp;diff=102452</id>
		<title>Talk:Krait Phantom/@comment-50.201.158.110-20181115151643/@comment-2001:5B0:4BD5:DD10:0:FF:FEBD:63F2-20181115191815</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Krait_Phantom/@comment-50.201.158.110-20181115151643/@comment-2001:5B0:4BD5:DD10:0:FF:FEBD:63F2-20181115191815&amp;diff=102452"/>
		<updated>2018-11-15T19:18:15Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BD5:DD10:0:FF:FEBD:63F2: Created page with &amp;quot;so.... 70ly jumps without engineering, 100 after? This thing has a little under 2/3 the base hull mass of  the anaconda, and fits much smaller (and lighter) core internals. A ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;so.... 70ly jumps without engineering, 100 after? This thing has a little under 2/3 the base hull mass of  the anaconda, and fits much smaller (and lighter) core internals. A ship like that with a class 6 FSD would leave an explorer anaconda in the dust in a race to colonia.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BD5:DD10:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Alliance_Crusader/@comment-69.114.195.213-20180829031514/@comment-2001:5B0:4BD5:DD10:0:FF:FEBD:63F2-20181115182605&amp;diff=102451</id>
		<title>Talk:Alliance Crusader/@comment-69.114.195.213-20180829031514/@comment-2001:5B0:4BD5:DD10:0:FF:FEBD:63F2-20181115182605</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Alliance_Crusader/@comment-69.114.195.213-20180829031514/@comment-2001:5B0:4BD5:DD10:0:FF:FEBD:63F2-20181115182605&amp;diff=102451"/>
		<updated>2018-11-15T18:26:06Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BD5:DD10:0:FF:FEBD:63F2: Created page with &amp;quot;the answer to lack of hardpoint capacity: use distributor thirsty, powerful weapons engineered with overcharged. You still have the same c6 distributor everything else does af...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;the answer to lack of hardpoint capacity: use distributor thirsty, powerful weapons engineered with overcharged. You still have the same c6 distributor everything else does after all, so slap some overcharged Plasma accelerators on that bad boy.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BD5:DD10:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Alliance_Crusader/@comment-69.114.195.213-20180829031514/@comment-2001:5B0:4BD5:DD10:0:FF:FEBD:63F2-20181115181831&amp;diff=102450</id>
		<title>Talk:Alliance Crusader/@comment-69.114.195.213-20180829031514/@comment-2001:5B0:4BD5:DD10:0:FF:FEBD:63F2-20181115181831</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Alliance_Crusader/@comment-69.114.195.213-20180829031514/@comment-2001:5B0:4BD5:DD10:0:FF:FEBD:63F2-20181115181831&amp;diff=102450"/>
		<updated>2018-11-15T18:18:31Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BD5:DD10:0:FF:FEBD:63F2: Created page with &amp;quot;General rules I follow: largest internal compartment is shield generator. Second largest is Shield Cell bank for said generator. Third largest internal is fighter hangar. The ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;General rules I follow: largest internal compartment is shield generator. Second largest is Shield Cell bank for said generator. Third largest internal is fighter hangar. The rest are hull/module reinforcements. This ship would be an exception, where instead I would have to use the class 5 for a hangar, and dual class 3s for shield cells. It will still have plenty of room for reinforcements after that.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BD5:DD10:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:F63_Condor/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181111120542&amp;diff=102325</id>
		<title>Talk:F63 Condor/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181111120542</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:F63_Condor/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181111120542&amp;diff=102325"/>
		<updated>2018-11-11T12:05:42Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;ever notice it looks like the snow speeders from star wars?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ever notice it looks like the snow speeders from star wars?&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Phasing_Sequence/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181111113109&amp;diff=102323</id>
		<title>Talk:Phasing Sequence/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181111113109</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Phasing_Sequence/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181111113109&amp;diff=102323"/>
		<updated>2018-11-11T11:31:10Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;Since it damages hull through shields, do you *effectively* get your lost DPM back once the shields cave? I&amp;#039;m curious how well these work when you use a bunch at once.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Since it damages hull through shields, do you *effectively* get your lost DPM back once the shields cave? I&#039;m curious how well these work when you use a bunch at once.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Guardian_Frame_Shift_Drive_Booster/@comment-36087093-20180705111733/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108085343&amp;diff=102220</id>
		<title>Talk:Guardian Frame Shift Drive Booster/@comment-36087093-20180705111733/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108085343</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Guardian_Frame_Shift_Drive_Booster/@comment-36087093-20180705111733/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108085343&amp;diff=102220"/>
		<updated>2018-11-08T08:53:43Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;^yummy^&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;^yummy^&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Hull_Reinforcement_Package/@comment-156.3.54.203-20150903164947/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108084945&amp;diff=102219</id>
		<title>Talk:Hull Reinforcement Package/@comment-156.3.54.203-20150903164947/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108084945</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Hull_Reinforcement_Package/@comment-156.3.54.203-20150903164947/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108084945&amp;diff=102219"/>
		<updated>2018-11-08T08:49:45Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;In Star Trek....&amp;quot;rerout power to structural integrity field&amp;quot;. Unfortunately, Elite Dangerous doesn&amp;#039;t work by Star Trek logic though&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Star Trek....&amp;quot;rerout power to structural integrity field&amp;quot;. Unfortunately, Elite Dangerous doesn&#039;t work by Star Trek logic though&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Guardian_Hull_Reinforcement_Package/@comment-150.107.173.187-20180707180736/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108084224&amp;diff=102218</id>
		<title>Talk:Guardian Hull Reinforcement Package/@comment-150.107.173.187-20180707180736/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108084224</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Guardian_Hull_Reinforcement_Package/@comment-150.107.173.187-20180707180736/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108084224&amp;diff=102218"/>
		<updated>2018-11-08T08:42:24Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;He didn&amp;#039;t say there was no bad weapons, he said there&amp;#039;s no absolute best one in the game. There is a difference&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;He didn&#039;t say there was no bad weapons, he said there&#039;s no absolute best one in the game. There is a difference&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Guardian_Shield_Reinforcement_Package/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108082901&amp;diff=102216</id>
		<title>Talk:Guardian Shield Reinforcement Package/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108082901</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Guardian_Shield_Reinforcement_Package/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108082901&amp;diff=102216"/>
		<updated>2018-11-08T08:29:01Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;less total MJs of shield reinforcement than the equivillent sized SCB (shield cell bank), and like shield boosters they cause your shields to take longer to reboot while activ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;less total MJs of shield reinforcement than the equivillent sized SCB (shield cell bank), and like shield boosters they cause your shields to take longer to reboot while active. Smaller classes offer the best gain in terms of MJs/module space, still losing out against equivellent SCBs, but not by as great of margins as the larger class modules do. On small ships they stack up better against shield boosters than on larger ships, as shield boosters are proportionate to the base shield (which on smalls is very low).&lt;br /&gt;
 The upsides are unlike SCBs, they don&#039;t need to be paired with heatsinks at all, freeing up a utility slot. They have lower power draw than an equivellent SCB as well. There&#039;s also the fact that they don&#039;t require you to &#039;activate&#039; them, unlike SCBs, which leads to their last advantage. Unlike an SCB, the very commonly used &amp;quot;feedback cascade&amp;quot; (which reduces SCB effectiveness) engineer mod for railguns does not affect them, meaning they can&#039;t be directly nerfed by your opponent in PVP combat.&lt;br /&gt;
 I think that about covers it for guardian shield reinforcements.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Bi-Weave_Shield_Generator/@comment-90.216.211.211-20171020183649/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108074716&amp;diff=102215</id>
		<title>Talk:Bi-Weave Shield Generator/@comment-90.216.211.211-20171020183649/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108074716</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Bi-Weave_Shield_Generator/@comment-90.216.211.211-20171020183649/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108074716&amp;diff=102215"/>
		<updated>2018-11-08T07:47:16Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;^this guy^ makes it sound like &amp;quot;if your not using bi-weaves your not skilled&amp;quot; I bet he&amp;#039;s also a &amp;#039;fixed only&amp;#039; elitist. Pretending like his opinion is fact. It&amp;#039;s silly. Yes, bi-...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;^this guy^ makes it sound like &amp;quot;if your not using bi-weaves your not skilled&amp;quot; I bet he&#039;s also a &#039;fixed only&#039; elitist. Pretending like his opinion is fact. It&#039;s silly. Yes, bi-weaves have their place, and so do prismatics, even normal shield gen. In the end it&#039;s about your playstyle and what works well for you. Don&#039;t fall into this &amp;quot;It&#039;s the meta so your a scrub if you don&#039;t use it&amp;quot; bull. Do what YOU find works. Find your own playstyle. I kill/rout guys like this with my prismatic shielded cutter with full gimballed/lock on hardpoints all the time.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Prismatic_Shield_Generator/@comment-88.156.75.132-20170916091915/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108071828&amp;diff=102214</id>
		<title>Talk:Prismatic Shield Generator/@comment-88.156.75.132-20170916091915/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108071828</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Prismatic_Shield_Generator/@comment-88.156.75.132-20170916091915/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108071828&amp;diff=102214"/>
		<updated>2018-11-08T07:18:28Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;yeah true, but people who run cargo usually run the smallest shield they can, not the largest. On the cutter that is class 6. A class 6 prismatic still offers similar protecti...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;yeah true, but people who run cargo usually run the smallest shield they can, not the largest. On the cutter that is class 6. A class 6 prismatic still offers similar protection to a class 7 standard shield gen, affording the trader better protection without sacrificing valuable cargo space.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Shield_Generator/@comment-185.59.105.30-20160127110111/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108070214&amp;diff=102213</id>
		<title>Talk:Shield Generator/@comment-185.59.105.30-20160127110111/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108070214</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Shield_Generator/@comment-185.59.105.30-20160127110111/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108070214&amp;diff=102213"/>
		<updated>2018-11-08T07:02:14Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;sounds extremely useful for medium combat ships. It should preserve meneuverability and better manage their limited power supply, provided you have the extra utility slot to s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;sounds extremely useful for medium combat ships. It should preserve meneuverability and better manage their limited power supply, provided you have the extra utility slot to spare&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Shield_Generator/@comment-108.209.190.156-20170115211831/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108065258&amp;diff=102212</id>
		<title>Talk:Shield Generator/@comment-108.209.190.156-20170115211831/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108065258</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Shield_Generator/@comment-108.209.190.156-20170115211831/@comment-2001:5B0:4BC1:4C00:0:FF:FEBD:63F2-20181108065258&amp;diff=102212"/>
		<updated>2018-11-08T06:52:58Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC1:4C00:0:FF:FEBD:63F2: Created page with &amp;quot;Pulse lasers, burst lasers and plasma accelerators with the &amp;quot;phasing sequence&amp;quot; engineer experimental effect, as well as the &amp;quot;remote release flachette launcher&amp;quot; experimental hu...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pulse lasers, burst lasers and plasma accelerators with the &amp;quot;phasing sequence&amp;quot; engineer experimental effect, as well as the &amp;quot;remote release flachette launcher&amp;quot; experimental human weapon (not to be confused with the remote release flak launcher) WILL deal damage through shields, and even damage external modules. Any other weapon, shields 100% block damage from as long as they remain active. I hope that clears things up&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC1:4C00:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Shock_Mine_Launcher/@comment-122.109.163.110-20160213104515/@comment-2001:5B0:4BCF:58C0:0:FF:FEBD:63F2-20181106115344&amp;diff=102163</id>
		<title>Talk:Shock Mine Launcher/@comment-122.109.163.110-20160213104515/@comment-2001:5B0:4BCF:58C0:0:FF:FEBD:63F2-20181106115344</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Shock_Mine_Launcher/@comment-122.109.163.110-20160213104515/@comment-2001:5B0:4BCF:58C0:0:FF:FEBD:63F2-20181106115344&amp;diff=102163"/>
		<updated>2018-11-06T11:53:44Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BCF:58C0:0:FF:FEBD:63F2: Created page with &amp;quot;It does exist in cannon form. There&amp;#039;s an engineer mod for cannons called &amp;quot;force shell&amp;quot; that pushes the target off coarse. It nerfs the damage when you put force shell on, but ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It does exist in cannon form. There&#039;s an engineer mod for cannons called &amp;quot;force shell&amp;quot; that pushes the target off coarse. It nerfs the damage when you put force shell on, but it still packs some punch.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BCF:58C0:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Type-7_Transporter/@comment-2001:5B0:4BC0:D9E0:0:FF:FEBD:1C0-20180506215427/@comment-2001:5B0:4BC0:E9E0:0:FF:FEBD:63F2-20181024114944&amp;diff=101883</id>
		<title>Talk:Type-7 Transporter/@comment-2001:5B0:4BC0:D9E0:0:FF:FEBD:1C0-20180506215427/@comment-2001:5B0:4BC0:E9E0:0:FF:FEBD:63F2-20181024114944</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Type-7_Transporter/@comment-2001:5B0:4BC0:D9E0:0:FF:FEBD:1C0-20180506215427/@comment-2001:5B0:4BC0:E9E0:0:FF:FEBD:63F2-20181024114944&amp;diff=101883"/>
		<updated>2018-10-24T11:49:44Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC0:E9E0:0:FF:FEBD:63F2: Created page with &amp;quot;Asp kid= some kid further down the comment page who was spamming &amp;quot;Asp is way better&amp;quot; comments. The thing is, whenever you get any ship in the game it will have an E-rated shie...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Asp kid= some kid further down the comment page who was spamming &amp;quot;Asp is way better&amp;quot; comments. The thing is, whenever you get any ship in the game it will have an E-rated shield(usually undersized) 1 or 2 undersized cargo racks, 2 class 1 pulse lasers and all E-rated core internals. does a stock T7 carry more than fully kitted trade Asp? no. but can you carry over 300T in that asp? no you can&#039;t. Even budget ships need to have *some* upgrades, like the frameshift drive and cargo racks example. It also matters what you are doing with it. for doing wing trade missions with some friends, this is among the best early-mid game ships you can have. The T7 is a bulk trader, not a light utility vessel.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC0:E9E0:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Shield_Generator/@comment-2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2-20181020211315&amp;diff=101847</id>
		<title>Talk:Shield Generator/@comment-2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2-20181020211315</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Shield_Generator/@comment-2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2-20181020211315&amp;diff=101847"/>
		<updated>2018-10-20T21:13:15Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2: Created page with &amp;quot;what vexes me about this page&amp;#039;s description of shield mechanics is this enormous hole in that explenation.   Anaconda: hull mass of 400. stock build with 7A shield generator:5...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;what vexes me about this page&#039;s description of shield mechanics is this enormous hole in that explenation.&lt;br /&gt;
&lt;br /&gt;
 Anaconda: hull mass of 400. stock build with 7A shield generator:595 mj.&lt;br /&gt;
&lt;br /&gt;
 Imperial clipper: hull mass of 400. stock build with 7A shield generator: 306 mj.&lt;br /&gt;
This alone proves that ship shields in elite dangerous are not based on &amp;quot;shield stats times ship hull mass&amp;quot; that&#039;s a load of🐴💩&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Pack-Hound_Missile_Rack/@comment-2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2-20181020005547&amp;diff=101843</id>
		<title>Talk:Pack-Hound Missile Rack/@comment-2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2-20181020005547</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Pack-Hound_Missile_Rack/@comment-2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2-20181020005547&amp;diff=101843"/>
		<updated>2018-10-20T00:55:47Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2: Created page with &amp;quot;these things are amazing at firing immediately when target shields drop. they have a specialty purpose. they cause horrendous damage to external modules and hardpoints, a coup...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;these things are amazing at firing immediately when target shields drop. they have a specialty purpose. they cause horrendous damage to external modules and hardpoints, a couple volleys from a pair of packhounds and suddenly all their hardpoints start randomly malfunctioning. great at hitting small fast ships too, obviousely.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Hammer/@comment-2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2-20181020002557&amp;diff=101842</id>
		<title>Talk:Imperial Hammer/@comment-2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2-20181020002557</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Hammer/@comment-2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2-20181020002557&amp;diff=101842"/>
		<updated>2018-10-20T00:25:57Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2: Created page with &amp;quot;I have a deep seated hatred of plasma accelerators and I hate the idea of having to use them in pvp combat. are these a good alternative? I need something that does high damag...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I have a deep seated hatred of plasma accelerators and I hate the idea of having to use them in pvp combat. are these a good alternative? I need something that does high damage, and unfortunately, although they are decent, my multicannon array literally runs out of ammo against federal corvettes. I&#039;ve got my eyes on these weapons but how do they stack up against the PAs that everyone spams on their medium ships? suggested weapon mods are acceptable too. thnx cmdrs&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Federal_Gunship/@comment-75.130.23.188-20160226195347/@comment-2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2-20181015000213&amp;diff=101803</id>
		<title>Talk:Federal Gunship/@comment-75.130.23.188-20160226195347/@comment-2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2-20181015000213</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Federal_Gunship/@comment-75.130.23.188-20160226195347/@comment-2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2-20181015000213&amp;diff=101803"/>
		<updated>2018-10-15T00:02:13Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2: Created page with &amp;quot;spoken like a true anaconda pilot and a large ship addict.....(don&amp;#039;t worry, I fly Imperial Cutter lol). I just got one too, kinda half-assed engineered its thrusters, shields ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;spoken like a true anaconda pilot and a large ship addict.....(don&#039;t worry, I fly Imperial Cutter lol). I just got one too, kinda half-assed engineered its thrusters, shields and all 7 multicannons. she&#039;s a savage litle beuty with an unnatural amount of firepower compared to other medium ships, more hull too.😉&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Cutter/@comment-41.114.0.130-20181012093536/@comment-2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2-20181014212934&amp;diff=101802</id>
		<title>Talk:Imperial Cutter/@comment-41.114.0.130-20181012093536/@comment-2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2-20181014212934</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Cutter/@comment-41.114.0.130-20181012093536/@comment-2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2-20181014212934&amp;diff=101802"/>
		<updated>2018-10-14T21:29:34Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2: Created page with &amp;quot;I think he&amp;#039;s just sore because he ran out of ammo before he could bring down the shields of another player flying one of these. I mean, looking at this ships stats, and having...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I think he&#039;s just sore because he ran out of ammo before he could bring down the shields of another player flying one of these.&lt;br /&gt;
I mean, looking at this ships stats, and having plenty of experience flying one myself, EVERYTHING about it is top notch, except turn rate.&lt;br /&gt;
Speed?fully combat fitted and engineered mine does 484, freaking amazing given its size catagory.&lt;br /&gt;
&lt;br /&gt;
Hardpoints? competes with corvette and anaconda, with anaconda having the most of the 3, however andaconda has the poorest shields.&lt;br /&gt;
&lt;br /&gt;
hull? Cutter has stronger hull than both the corvette and anaconda.&lt;br /&gt;
 &lt;br /&gt;
Shields? by far the strongest shields in the whole game. you will likeley run out of bullets before it runs out of SCBs.&lt;br /&gt;
&lt;br /&gt;
Cargo? Cutter has highest potential cap in game, however when you fit shields and docking computer (like anyone who trades does), it does fall slightly compared to type9, which is acceptable given the type9 is slow, can&#039;t defend itself and screams &amp;quot;shoot me!&amp;quot; at every player, while the cutter can outrun, and even outgun attackers.&lt;br /&gt;
&lt;br /&gt;
Yep, this is the worst ship ever. Keep your sidewinders kiddies!&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Auto_Loader/@comment-2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2-20181014195314&amp;diff=101801</id>
		<title>Talk:Auto Loader/@comment-2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2-20181014195314</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Auto_Loader/@comment-2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2-20181014195314&amp;diff=101801"/>
		<updated>2018-10-14T19:53:14Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2: Created page with &amp;quot;I wonder if this will totally keep up with the enforcer multicannon&amp;#039;s slower fire rate. Has anyone here ever tried it?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I wonder if this will totally keep up with the enforcer multicannon&#039;s slower fire rate. Has anyone here ever tried it?&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BD9:A5F0:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Screening_Shell/@comment-2001:5B0:4BC0:9F0:0:FF:FEBD:63F2-20180921045818&amp;diff=101653</id>
		<title>Talk:Screening Shell/@comment-2001:5B0:4BC0:9F0:0:FF:FEBD:63F2-20180921045818</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Screening_Shell/@comment-2001:5B0:4BC0:9F0:0:FF:FEBD:63F2-20180921045818&amp;diff=101653"/>
		<updated>2018-09-21T04:58:18Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC0:9F0:0:FF:FEBD:63F2: Created page with &amp;quot;It is also appearantly VERY good at taking down reverb torpedoes. when I first saw this effect I assumed it was just really poor english referring to management of the ship&amp;#039;s ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It is also appearantly VERY good at taking down reverb torpedoes. when I first saw this effect I assumed it was just really poor english referring to management of the ship&#039;s ammunition reserves. what it actually does is turn your frag cannon into a very large, manually operated point defense, without sacraficing any damage, AND it massively increases reload time. VERY underrated exp effect&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC0:9F0:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Federal_Gunship/@comment-2001:5B0:4BC0:9F0:0:FF:FEBD:63F2-20180918075218&amp;diff=101633</id>
		<title>Talk:Federal Gunship/@comment-2001:5B0:4BC0:9F0:0:FF:FEBD:63F2-20180918075218</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Federal_Gunship/@comment-2001:5B0:4BC0:9F0:0:FF:FEBD:63F2-20180918075218&amp;diff=101633"/>
		<updated>2018-09-18T07:52:18Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC0:9F0:0:FF:FEBD:63F2: Created page with &amp;quot;how well does this thing do in PVP?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;how well does this thing do in PVP?&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC0:9F0:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Cutter/@comment-2001:5B0:4BC0:9F0:0:FF:FEBD:63F2-20180918055309&amp;diff=101632</id>
		<title>Talk:Imperial Cutter/@comment-2001:5B0:4BC0:9F0:0:FF:FEBD:63F2-20180918055309</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Cutter/@comment-2001:5B0:4BC0:9F0:0:FF:FEBD:63F2-20180918055309&amp;diff=101632"/>
		<updated>2018-09-18T05:53:09Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC0:9F0:0:FF:FEBD:63F2: Created page with &amp;quot;I live in this ship&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I live in this ship&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC0:9F0:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Dazzle_Shell/@comment-2001:5B0:4BC0:9F0:0:FF:FEBD:63F2-20180915194755&amp;diff=101595</id>
		<title>Talk:Dazzle Shell/@comment-2001:5B0:4BC0:9F0:0:FF:FEBD:63F2-20180915194755</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Dazzle_Shell/@comment-2001:5B0:4BC0:9F0:0:FF:FEBD:63F2-20180915194755&amp;diff=101595"/>
		<updated>2018-09-15T19:47:55Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC0:9F0:0:FF:FEBD:63F2: Created page with &amp;quot;but how much sensor range does it actually knock out exactly? that&amp;#039;s the big question &amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;but how much sensor range does it actually knock out exactly? that&#039;s the big question&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC0:9F0:0:FF:FEBD:63F2</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Clipper/@comment-2001:5B0:4BDA:3D90:0:FF:FEBD:1C0-20180826105329&amp;diff=101341</id>
		<title>Talk:Imperial Clipper/@comment-2001:5B0:4BDA:3D90:0:FF:FEBD:1C0-20180826105329</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Clipper/@comment-2001:5B0:4BDA:3D90:0:FF:FEBD:1C0-20180826105329&amp;diff=101341"/>
		<updated>2018-08-26T10:53:29Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BDA:3D90:0:FF:FEBD:1C0: Created page with &amp;quot;needs a buff bad. It&amp;#039;s currently obsolete in almost every way to cheaper ships that have no rank grind&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;needs a buff bad. It&#039;s currently obsolete in almost every way to cheaper ships that have no rank grind&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BDA:3D90:0:FF:FEBD:1C0</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Clipper/@comment-2A00:23C5:588B:C800:CC0E:C219:D0DB:B150-20180628140615/@comment-2001:5B0:4BDA:3D90:0:FF:FEBD:1C0-20180826010628&amp;diff=101336</id>
		<title>Talk:Imperial Clipper/@comment-2A00:23C5:588B:C800:CC0E:C219:D0DB:B150-20180628140615/@comment-2001:5B0:4BDA:3D90:0:FF:FEBD:1C0-20180826010628</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Clipper/@comment-2A00:23C5:588B:C800:CC0E:C219:D0DB:B150-20180628140615/@comment-2001:5B0:4BDA:3D90:0:FF:FEBD:1C0-20180826010628&amp;diff=101336"/>
		<updated>2018-08-26T01:06:28Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BDA:3D90:0:FF:FEBD:1C0: Created page with &amp;quot;I gotta say, from my experience, there is a hidden stat when it comes to exploring. That is how long can you stand to look at the your ship&amp;#039;s dashboard before your eyes wanna ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I gotta say, from my experience, there is a hidden stat when it comes to exploring. That is how long can you stand to look at the your ship&#039;s dashboard before your eyes wanna puke. I mean, the rate at wich you get a headache due to being sick of looking at a rusty dinner tray with holograms on it does have an impact on your ability to stick out the whole trip, right? That is where the clipper is strongest, when it comes to exploring. the guy above seems to recognize that. Lakon dashboards look like they were taken from a 40 year old garbage truck. the Alliance ships being the exception of coarse.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BDA:3D90:0:FF:FEBD:1C0</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Guardian_Hybrid_Power_Distributor/@comment-2001:5B0:4BDA:3D90:0:FF:FEBD:1C0-20180825213131&amp;diff=101332</id>
		<title>Talk:Guardian Hybrid Power Distributor/@comment-2001:5B0:4BDA:3D90:0:FF:FEBD:1C0-20180825213131</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Guardian_Hybrid_Power_Distributor/@comment-2001:5B0:4BDA:3D90:0:FF:FEBD:1C0-20180825213131&amp;diff=101332"/>
		<updated>2018-08-25T21:31:31Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BDA:3D90:0:FF:FEBD:1C0: Created page with &amp;quot;I got this and put it on my Cutter, because I needed a slight power boost for my anti-xeno loadout&amp;#039;s power cap(those guardian hull reinforcents have too high a power draw for ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I got this and put it on my Cutter, because I needed a slight power boost for my anti-xeno loadout&#039;s power cap(those guardian hull reinforcents have too high a power draw for my G5 charge enhanced distributor to run with my prismatics). Her&#039;es the thing, the &amp;quot;4% powerplant boost&amp;quot; does not show up at all in outfitting. Am I missing something here? At this rate I&#039;ll have to lower myself to the level of the peasants and use a normal shield to hunt thargoids unless I can boost my total power output.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BDA:3D90:0:FF:FEBD:1C0</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Shinrarta_Dezhra/@comment-2001:5B0:4BCF:3B50:0:FF:FEBD:1C0-20180624104430&amp;diff=100554</id>
		<title>Talk:Shinrarta Dezhra/@comment-2001:5B0:4BCF:3B50:0:FF:FEBD:1C0-20180624104430</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Shinrarta_Dezhra/@comment-2001:5B0:4BCF:3B50:0:FF:FEBD:1C0-20180624104430&amp;diff=100554"/>
		<updated>2018-06-24T10:44:30Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BCF:3B50:0:FF:FEBD:1C0: Created page with &amp;quot;I&amp;#039;m going to help Li Yong Rui take over here so I can see if we can get a gigantic discount on every ship and weapon in the game! who&amp;#039;s with me? $$$$$$&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m going to help Li Yong Rui take over here so I can see if we can get a gigantic discount on every ship and weapon in the game! who&#039;s with me?&lt;br /&gt;
$$$$$$&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BCF:3B50:0:FF:FEBD:1C0</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Federal_Corvette/@comment-125.237.7.64-20161130022303/@comment-2001:5B0:4BCF:37B0:0:FF:FEBD:1C0-20180529200604&amp;diff=100369</id>
		<title>Talk:Federal Corvette/@comment-125.237.7.64-20161130022303/@comment-2001:5B0:4BCF:37B0:0:FF:FEBD:1C0-20180529200604</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Federal_Corvette/@comment-125.237.7.64-20161130022303/@comment-2001:5B0:4BCF:37B0:0:FF:FEBD:1C0-20180529200604&amp;diff=100369"/>
		<updated>2018-05-29T20:06:04Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BCF:37B0:0:FF:FEBD:1C0: Created page with &amp;quot;yes, and to people who don&amp;#039;t want to grind engineers, engineers are a massive &amp;quot;screw you&amp;quot;. and to people who don&amp;#039;t want to grind credits, 7A shield generators and 7A fuel scoo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;yes, and to people who don&#039;t want to grind engineers, engineers are a massive &amp;quot;screw you&amp;quot;. and to people who don&#039;t want to grind credits, 7A shield generators and 7A fuel scoop are a massive &amp;quot;screw you&amp;quot;, and to people who don&#039;t want to grind repetative jumping, a trip to colonia is a massive &amp;quot;screw you&amp;quot;. If you don&#039;t want to have to work for something, you really shouldn&#039;t be complaining when you get the reward.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BCF:37B0:0:FF:FEBD:1C0</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Guardian_Hybrid_Power_Distributor/@comment-2001:5B0:4BC0:D040:0:FF:FEBD:1C0-20180524013933&amp;diff=100326</id>
		<title>Talk:Guardian Hybrid Power Distributor/@comment-2001:5B0:4BC0:D040:0:FF:FEBD:1C0-20180524013933</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Guardian_Hybrid_Power_Distributor/@comment-2001:5B0:4BC0:D040:0:FF:FEBD:1C0-20180524013933&amp;diff=100326"/>
		<updated>2018-05-24T01:39:33Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC0:D040:0:FF:FEBD:1C0: Created page with &amp;quot;Do you have to have the horizons expansion to get guardian tech?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Do you have to have the horizons expansion to get guardian tech?&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC0:D040:0:FF:FEBD:1C0</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Courier/@comment-2001:5B0:4BC0:D040:0:FF:FEBD:1C0-20180522071304&amp;diff=100314</id>
		<title>Talk:Imperial Courier/@comment-2001:5B0:4BC0:D040:0:FF:FEBD:1C0-20180522071304</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Imperial_Courier/@comment-2001:5B0:4BC0:D040:0:FF:FEBD:1C0-20180522071304&amp;diff=100314"/>
		<updated>2018-05-22T07:13:04Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC0:D040:0:FF:FEBD:1C0: Created page with &amp;quot;I have this ship. I use it whenever I&amp;#039;m not in my Cutter, It&amp;#039;s fun to fly, has a nice jump range and packs a decent punch with good shields. I&amp;#039;m currently working on getting d...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I have this ship. I use it whenever I&#039;m not in my Cutter, It&#039;s fun to fly, has a nice jump range and packs a decent punch with good shields. I&#039;m currently working on getting dirty drives on my enhanced thrusters. It has heat issues so don&#039;t do railguns, power management is good, A-grade engines don&#039;t seem to turn quite fast enough, it NEEDS enhanced thrusters. Once you get them though it&#039;s quite agile. Above all it&#039;s made by Gutamaya, all the best ships are made by Gutamaya😉&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC0:D040:0:FF:FEBD:1C0</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Bill_Turner/@comment-138.163.0.41-20170818231902/@comment-2001:5B0:4BC0:D040:0:FF:FEBD:1C0-20180522062242&amp;diff=100313</id>
		<title>Talk:Bill Turner/@comment-138.163.0.41-20170818231902/@comment-2001:5B0:4BC0:D040:0:FF:FEBD:1C0-20180522062242</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Bill_Turner/@comment-138.163.0.41-20170818231902/@comment-2001:5B0:4BC0:D040:0:FF:FEBD:1C0-20180522062242&amp;diff=100313"/>
		<updated>2018-05-22T06:22:42Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC0:D040:0:FF:FEBD:1C0: Created page with &amp;quot;What&amp;#039;s funny is he looks like Will Turner (Bootstrap Bill&amp;#039;s son) in the pirates movies.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What&#039;s funny is he looks like Will Turner (Bootstrap Bill&#039;s son) in the pirates movies.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC0:D040:0:FF:FEBD:1C0</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Module_Reinforcement_Package/@comment-2001:5B0:4BC0:D040:0:FF:FEBD:1C0-20180522055955&amp;diff=100312</id>
		<title>Talk:Module Reinforcement Package/@comment-2001:5B0:4BC0:D040:0:FF:FEBD:1C0-20180522055955</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Module_Reinforcement_Package/@comment-2001:5B0:4BC0:D040:0:FF:FEBD:1C0-20180522055955&amp;diff=100312"/>
		<updated>2018-05-22T05:59:55Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC0:D040:0:FF:FEBD:1C0: Created page with &amp;quot;A question from a cutter pilot and a relevant one for any cutter pilot: Do these protect shield generators against the hideously broken REVERBERRATING CASCADE TORPEDOES? If no...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A question from a cutter pilot and a relevant one for any cutter pilot: Do these protect shield generators against the hideously broken REVERBERRATING CASCADE TORPEDOES? If not, then there&#039;s really no point to the cutter.&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC0:D040:0:FF:FEBD:1C0</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Emissive_Munitions/@comment-107.77.109.119-20171003184218/@comment-2001:5B0:4BC0:D040:0:FF:FEBD:1C0-20180522052501&amp;diff=100311</id>
		<title>Talk:Emissive Munitions/@comment-107.77.109.119-20171003184218/@comment-2001:5B0:4BC0:D040:0:FF:FEBD:1C0-20180522052501</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Emissive_Munitions/@comment-107.77.109.119-20171003184218/@comment-2001:5B0:4BC0:D040:0:FF:FEBD:1C0-20180522052501&amp;diff=100311"/>
		<updated>2018-05-22T05:25:01Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC0:D040:0:FF:FEBD:1C0: Created page with &amp;quot;I asked the same thing, it turns out no. what it DOES however is completely invalidate any kind of low-heat stealth PVP ship. hope that helps&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I asked the same thing, it turns out no. what it DOES however is completely invalidate any kind of low-heat stealth PVP ship. hope that helps&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC0:D040:0:FF:FEBD:1C0</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Charge_Enhanced_Power_Distributor/@comment-2001:5B0:4BC0:D040:0:FF:FEBD:1C0-20180521211506&amp;diff=100309</id>
		<title>Talk:Charge Enhanced Power Distributor/@comment-2001:5B0:4BC0:D040:0:FF:FEBD:1C0-20180521211506</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Charge_Enhanced_Power_Distributor/@comment-2001:5B0:4BC0:D040:0:FF:FEBD:1C0-20180521211506&amp;diff=100309"/>
		<updated>2018-05-21T21:15:06Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BC0:D040:0:FF:FEBD:1C0: Created page with &amp;quot;other engineer mods for power distributor need buffed. As it stands this is the best one by far (in my opinion). only 5% distributor capacity sacrafice, and in return everythi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;other engineer mods for power distributor need buffed. As it stands this is the best one by far (in my opinion). only 5% distributor capacity sacrafice, and in return everything else gets a massive charge speed buff. other mods give higher buffs in their respective fields, but they cripple everything else too badly to be worth it. this mod doesn&#039;t cripple anything. I used to have system focused mods on my cutter so I could reallocate power and not have to fly with 3-4 pips in systems all the time, thinking &amp;quot;it can&#039;t be that bad, I&#039;ll have an extra pip or 2 to bounce between engines and weapons, right?&amp;quot;. Not really, I found that although systems was significantly enhanced, everything else started having aweful power problems. I mean, my weapons and engines made me feel like I was flying a vulture with a stock powerplant they were so bad! by the time I got it up to grade 5, I realized I HAD to fix it, so I went back to the dweller, got this mod, and the system capacater acts very close to the same, but I just have to keep the 3-4 pips in systems for my massive shields-(sigh)......BUT pips put into other systems have a much greater impact, and I don&#039;t even notice the capacity difference compared to unmodded. this mod might as well give you 2 extra pips to work with. It does not nerf/cripple ANYTHING but gives a huge buff to EVERYTHING. just my opinion&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BC0:D040:0:FF:FEBD:1C0</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Talk:Module_Reinforcement_Package/@comment-2001:5B0:4BCF:E6F0:0:FF:FEBD:1C0-20180515011358&amp;diff=100236</id>
		<title>Talk:Module Reinforcement Package/@comment-2001:5B0:4BCF:E6F0:0:FF:FEBD:1C0-20180515011358</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Talk:Module_Reinforcement_Package/@comment-2001:5B0:4BCF:E6F0:0:FF:FEBD:1C0-20180515011358&amp;diff=100236"/>
		<updated>2018-05-15T01:13:58Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:4BCF:E6F0:0:FF:FEBD:1C0: Created page with &amp;quot;can these be engineered? &amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;can these be engineered?&lt;/div&gt;</summary>
		<author><name>2001:5B0:4BCF:E6F0:0:FF:FEBD:1C0</name></author>
	</entry>
</feed>