<?xml version="1.0"?>
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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=188.221.0.0%2F16</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=188.221.0.0%2F16"/>
	<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/wiki/Special:Contributions/188.221.0.0/16"/>
	<updated>2026-10-29T17:50:03Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Combat_Bond_Voucher&amp;diff=7209</id>
		<title>Combat Bond Voucher</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Combat_Bond_Voucher&amp;diff=7209"/>
		<updated>2016-01-31T22:14:28Z</updated>

		<summary type="html">&lt;p&gt;188.221.222.222: added details for playing within a wing related to bond values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Confuse|Bounty Voucher}}&lt;br /&gt;
[[File:Combat Bonds.svg|thumb|220x220px|Combat Bonds icon]]&lt;br /&gt;
&#039;&#039;&#039;Combat Bond Voucher&#039;&#039;&#039;s are monetary rewards earned through faction combat in [[Conflict Zone|conflict zones]].&lt;br /&gt;
&lt;br /&gt;
Each time upon entering a conflict zone players have the unique opportunity to side with a faction (by setting the preferred faction in-game in the Systems panel under Functions) in order to battle the opposition. For each destroyed ship combat bond vouchers are handed out and which, in turn, can be redeemed at the local [[station]]&#039;s combat bond contact.&lt;br /&gt;
&lt;br /&gt;
The amount of rewarded credits for each destroyed ship is fixed and depends upon ship type. In general it goes that the heavier a ship, the higher the reward.&lt;br /&gt;
&lt;br /&gt;
:{| style=&amp;quot;font-size: 88%; line-height: 1.3em;&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
! Ship&lt;br /&gt;
! Reward (CR)&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperial Fighter]]&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[F63 Condor]]&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Eagle MkII]]&lt;br /&gt;
| 8,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobra MkIII]]&lt;br /&gt;
| 16,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Imperial Courier]]&lt;br /&gt;
|16,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Viper MkIII]] / [http://elite-dangerous.wikia.com/wiki/Cobra_MkIV MkIV]&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
|[http://elite-dangerous.wikia.com/wiki/Asp_Scout Asp scout]&lt;br /&gt;
|24,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Asp Explorer]]&lt;br /&gt;
| 28,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Vulture]]&lt;br /&gt;
| 36,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperial Clipper]]&lt;br /&gt;
| 44,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Federal Dropship]]&lt;br /&gt;
|44,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Federal Assault Ship]]&lt;br /&gt;
|44,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Python]]&lt;br /&gt;
| 52,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Anaconda]]&lt;br /&gt;
| 72,000&lt;br /&gt;
|-&lt;br /&gt;
|[http://elite-dangerous.wikia.com/wiki/Federal_Corvette Federal Corvette]&lt;br /&gt;
|80,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The reward range for combat bond vouchers seems meager compared to [[Bounty Voucher|bounty vouchers]]. However note that you are in a co-operative battle. &lt;br /&gt;
** Prioritize Federal Corvettes, Anacondas and Pythons. If there are none in scanner range, use &amp;quot;Select highest threat&amp;quot; targeting control to find your next target, regardless of their Combat Bond value - at least one or more Friendlies will engage same target, giving you a wingman - this makes fighting bigger ships much easier. Because this is a co-operative battle it is acceptable to get in on kills etc.&lt;br /&gt;
** By continuously eliminating the same target as NPC Friendlies, you will be able to establish a power ball of friendly ships, which will steamroll around your Conflict Zone. It occasionally breaks up when it comes on a fresh spawn of Hostile ships. Watch your radar for large concentrations of hostile ships, and if you spot your Friendlies heading in that direction, simply let them charge in, then go in for assist on heaviest Hostile ship and start over.&lt;br /&gt;
* The value of combat bond vouchers is directly affected by the number of members within a wing, although it is easier to coordinate attacks on larger ships a party of two in a wing will only be rewarded with 40,000 for defeating a hostile Federal Corvette. If playing within a party to maximize credit bonds it is best to go in and then break the wing up.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Rewards were doubled in Powerplay update.&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php?t=151945&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Claims]]&lt;/div&gt;</summary>
		<author><name>188.221.222.222</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Imperial_Courier&amp;diff=15650</id>
		<title>Imperial Courier</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Imperial_Courier&amp;diff=15650"/>
		<updated>2015-12-20T01:26:57Z</updated>

		<summary type="html">&lt;p&gt;188.221.20.99: Misspelt station name (Cimmings dock to Cummings Dock)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = Imperial_Courier_bodyshot_01.png&lt;br /&gt;
| manufacturer        = Gutamaya&lt;br /&gt;
| dimensions          = 42.1L - 27.4W - 7.1H&lt;br /&gt;
| cost                = 2,542,931 &lt;br /&gt;
| topspeed            = 277&lt;br /&gt;
| cargocapacity       = 12 &lt;br /&gt;
| jumprange           = 7.81 &lt;br /&gt;
| utility             = 4&lt;br /&gt;
| medium              = 3&lt;br /&gt;
|factionreq           = Empire&lt;br /&gt;
|factionrank          = Master&lt;br /&gt;
|boostspeed = 380|manoeuvrability = 7|shields = 230|armour = 144|hullmass = 35|fuelcapacity = 8|size1 = 1|size2 = 3|size3 = 2|maxtopspeed = 325|type = Light Multipurpose|landingpad = Small|maxcargocapacity = 30|maxjumprange = 33.53|maxboostspeed = 441|masslock = 7}}{{Quote|The Imperial Courier is the quintessential Imperial ship. It epitomises elegance of form while packing a good punch. Officially the class is used to provide transport for officials that don&#039;t warrant the use of a Cutter or Interdictor. However its flexibility means that it fills many roles within the Imperial Navy and prominent citizens.|In-game description}}&lt;br /&gt;
The &#039;&#039;&#039;Imperial Courier&#039;&#039;&#039; is a fast multipurpose ship just barely larger than the Sidewinder. It is the third-lightest-hulled playable ship (after the Sidewinder and Hauler) thus far but its upgrades are heavier.&lt;br /&gt;
&lt;br /&gt;
The Imperial Courier is armed and very well [[shield]]ed for its small size, making it a great and evasive fighter in combat. In terms of agility it ranks somewhere close to the [[Viper MkIII]]. While it has a good pitch rotation speed, its slightly weaker vertical-lateral thrusters cause the Courier to drift more than the Viper. Even though the Courier has the same top boost speed as Viper, due to its low hull mass relative to modules, it is slightly slower and can&#039;t boost as often as the Viper, dropping down from the top speed faster.&lt;br /&gt;
&lt;br /&gt;
The Imperial Courier&#039;s shields are much better than the [[Viper MkIII]]&#039;s and [[Cobra MkIII]]&#039;s, being almost on par with those on a [[Vulture]]. Unlike the Vulture, the Imperial Courier does not have as severe of power management issues, and is thus better able to equip [[Shield Booster|shield boosters]] and [[Shield Cell Bank]]s.&lt;br /&gt;
&lt;br /&gt;
The weapon hardpoints are located in the following places: 1 medium hardpoint at the front of each engine nacelle, and 1 medium hardpoint underneath the nose.&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;article-table sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Xuanduna&lt;br /&gt;
|De Lay Terminal&lt;br /&gt;
|July 31, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Summerland&lt;br /&gt;
|Henry O&#039;hare&#039;s Hanger&lt;br /&gt;
|June 6, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Kokobii&lt;br /&gt;
|Bauman Station&lt;br /&gt;
|July 20, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Nehet&lt;br /&gt;
|Xuesen Orbital&lt;br /&gt;
|June 6, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Har Pahary&lt;br /&gt;
|Leonard Station&lt;br /&gt;
|June 2, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Tagoman&lt;br /&gt;
|Brorsen Port&lt;br /&gt;
|June 5, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Murato&lt;br /&gt;
|Tietjen Ring&lt;br /&gt;
|June 6, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Biliri&lt;br /&gt;
|Fan City&lt;br /&gt;
|Aug 23, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dongzi&lt;br /&gt;
|Penrose Ring&lt;br /&gt;
|June 5, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Kuwemargl&lt;br /&gt;
|Baillaud Ring&lt;br /&gt;
|June 6, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bielonti&lt;br /&gt;
|Ahmed Dock&lt;br /&gt;
|June 8, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pandemonium&lt;br /&gt;
|Hirayama Port&lt;br /&gt;
|June 9, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Yen K&#039;uie&lt;br /&gt;
|Siddha Gateway&lt;br /&gt;
|June 9, 2015&lt;br /&gt;
|Not always available&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Synteini&lt;br /&gt;
|Both Major Stations&lt;br /&gt;
|June 9, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Njiri&lt;br /&gt;
|Helin Dock&lt;br /&gt;
|June 21, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Miphifa&lt;br /&gt;
|Happis&lt;br /&gt;
|June 23, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Buricasses&lt;br /&gt;
|Walotsky Gateway&lt;br /&gt;
|June 23, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Kuparilda&lt;br /&gt;
|O&#039;Neill Port&lt;br /&gt;
|July 1, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Chona&lt;br /&gt;
|Smoot Station&lt;br /&gt;
|July 1, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Regir&lt;br /&gt;
|Grushin Dock&lt;br /&gt;
|July 3, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Hip 20277&lt;br /&gt;
|Fabian City&lt;br /&gt;
|July 6, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Orang&lt;br /&gt;
|Dilworth City&lt;br /&gt;
|July 10, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Facece&lt;br /&gt;
|Peters Base&lt;br /&gt;
|July 13,&lt;br /&gt;
2015&lt;br /&gt;
|Requires System Permit&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vaka&lt;br /&gt;
|Zenbei Oribital&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Marrallang&lt;br /&gt;
|Coggia Terminal&lt;br /&gt;
|September 27, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Kamocan&lt;br /&gt;
|Danforth City&lt;br /&gt;
|October 22, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|LTT 9810&lt;br /&gt;
|Kerimov Dock&lt;br /&gt;
|October 26, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Baldr&lt;br /&gt;
|Keldysh Gateway&lt;br /&gt;
|December 8, 2015&lt;br /&gt;
|15% Discount&amp;lt;br /&amp;gt;Not always available&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Beta-1 Tucanae&lt;br /&gt;
|Adams Orbital&lt;br /&gt;
|December 4, 2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|CD-86 4&lt;br /&gt;
|Cummings Dock&lt;br /&gt;
|December 10, 2015&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Outfitting ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;article-table sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot;|Category&lt;br /&gt;
!&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Default System&amp;lt;/p&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Default Rating&amp;lt;/p&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Default Class&amp;lt;/p&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Max Class&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Medium Hardpoint&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Pulse Laser]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|F&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Pulse Laser]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|F&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&#039;&#039;Empty&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| --&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| --&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Utility Mount&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&#039;&#039;Empty&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&#039;&#039;Empty&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&#039;&#039;Empty&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&#039;&#039;Empty&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Bulkheads]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Lightweight Alloys|Lightweight]]&lt;br /&gt;
[[Lightweight Alloys|Alloys]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|I&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Reactor Bay&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Power Plant]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|E&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Thrusters Mounting]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Thrusters]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|E&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Frame Shift Drive Housing&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Frame Shift Drive|Frame Shift]]&lt;br /&gt;
[[Frame Shift Drive|Drive]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|E&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Environment Control&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Life Support]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|E&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Power Coupling&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Power Distributor|Power]]&lt;br /&gt;
[[Power Distributor|Distributor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|E&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Sensor Suite&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Sensors]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|E&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|Fuel Store&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
[[Fuel Tank]]&lt;br /&gt;
&lt;br /&gt;
[x8]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|C&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |[[Internal Compartment|Internal]]&lt;br /&gt;
[[Internal Compartment|Compartments]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
[[Cargo Rack]]&lt;br /&gt;
&lt;br /&gt;
[x4]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|E&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[Cargo Rack]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[x4]&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|E&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Shield Generator|Shield]]&lt;br /&gt;
[[Shield Generator|Generator]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|E&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[Cargo Rack]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[x2]&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|E&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[Cargo Rack]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[x2]&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|E&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|[[Discovery Scanner|BDS]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|E&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Imperial_courier_peek.jpeg|Sneak peek concept art of cockpit from Newsletter #65&lt;br /&gt;
File:Imperial_Courier_sketches.jpg|Possible Empire Courier Sketches&lt;br /&gt;
PeekOfTheWeek_ImperialCourier.jpg|Sneak peek from Newsletter #67&lt;br /&gt;
Imperial courier cockpit 01.jpg|Sneak peek cockpit view from Newsletter #71&lt;br /&gt;
Imperial courier cockpit 02.jpg|Sneak peek cockpit view from Newsletter #71&lt;br /&gt;
Imperial Courier w11.jpg|Ship model concept art&lt;br /&gt;
Imperial_Courier_01.jpg&lt;br /&gt;
imp-courier-hardpoints.png|Imperial Courier deployed hardpoints.&lt;br /&gt;
imp-courier-topview.png&lt;br /&gt;
imp-courier-rearview.png&lt;br /&gt;
imp-courier-frontview.png&lt;br /&gt;
imp-courier-sideview.png&lt;br /&gt;
File:Underside_of_Imperial_Courier.jpg&lt;br /&gt;
File:Imperial-Courier_zpschq7esel.jpg&lt;br /&gt;
E-D - Imperial Courier - Fuel Scooping 01.jpg|Fuel Scooping showing the Heat Vents&lt;br /&gt;
PrettyScene1080.png|Bounty Hunting Imperial Courier&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* The [http://wiki.alioth.net/index.php/Imperial_Courier Imperial Courier] from previous Elite games on Alioth Wiki&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
{{ShipTypeNavbox}}&lt;br /&gt;
[[ru:Imperial Courier]]&lt;br /&gt;
[[Category:Multipurpose]]&lt;br /&gt;
[[Category:Gutamaya]]&lt;br /&gt;
[[Category:Pilotable]]&lt;/div&gt;</summary>
		<author><name>188.221.20.99</name></author>
	</entry>
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