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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=151.225.0.0%2F16</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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	<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/wiki/Special:Contributions/151.225.0.0/16"/>
	<updated>2026-10-29T01:37:10Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Master_Chefs&amp;diff=14029</id>
		<title>Master Chefs</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Master_Chefs&amp;diff=14029"/>
		<updated>2017-08-18T07:17:12Z</updated>

		<summary type="html">&lt;p&gt;151.225.135.88: The station name was wrong&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CommodityInfobox&lt;br /&gt;
| classification = Rare Commodity&lt;br /&gt;
| type           = Slaves&lt;br /&gt;
| gap            = 20,580&lt;br /&gt;
| location       = Weber Gateway, Noti&lt;br /&gt;
|rarealloc = 26}}&lt;br /&gt;
{{quote|Master Chefs are selected based on genetic markers that tend to favour an aptitude for the gourmet. Little is known about them except that they are kidnapped as children and then trained under mysterious conditions to bring out their genetic cooking potential. The use of Master Chefs is illegal in most Federal and Alliance systems, but is regarded as a sign of high status in many Imperial systems. Many anti-slavery protest groups have tried to free Master Chefs from their life of culinary bondage, yet due to their training, most return of their own free will to serve. Theirs is a life of servitude - they know nothing but to cook.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Master Chefs&#039;&#039;&#039; is a specific item of [[Commodities#Slaves|Slaves]] in the world of [[Elite Dangerous]].&lt;br /&gt;
&lt;br /&gt;
Rare goods increase in value the further you travel from their point of purchase.&lt;br /&gt;
&lt;br /&gt;
The name &#039;Master Chef&#039; might be a reference to a misspelling of Master Chief, the protagonist of the Halo game series. The description is close to the story of how Spartans are described as being raised from birth into a life of military servitude in the Halo universe.&lt;/div&gt;</summary>
		<author><name>151.225.135.88</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Majestic-Class_Interdictor&amp;diff=16057</id>
		<title>Majestic-Class Interdictor</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Majestic-Class_Interdictor&amp;diff=16057"/>
		<updated>2016-09-04T12:27:27Z</updated>

		<summary type="html">&lt;p&gt;151.225.109.82: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Newsletter52 screenshot2.jpg|thumb|300px|Majestic-class Interdictor]]&lt;br /&gt;
The &#039;&#039;&#039;Majestic Class Interdictor&#039;&#039;&#039; is a capital-type ship for the [[Empire]]. It has an array of weaponry including Modular Interceptor Guns and Railguns.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name:&lt;br /&gt;
| Majestic Class Interdictor&lt;br /&gt;
|-&lt;br /&gt;
! Type:&lt;br /&gt;
| Capital&lt;br /&gt;
|-&lt;br /&gt;
! Faction:&lt;br /&gt;
| Empire&lt;br /&gt;
|-&lt;br /&gt;
!Manufacturer:&lt;br /&gt;
| [[Gutamaya]]&lt;br /&gt;
|-&lt;br /&gt;
! Dimensions:&lt;br /&gt;
| L: 2300m, W:N/A, H: 480m&lt;br /&gt;
|-&lt;br /&gt;
! Hyperspace Capability:&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Known ships==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Last known location&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|INV Anders Blaine&lt;br /&gt;
|Pleiades Sector IH-V C2-16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|INV Atticus Duval&lt;br /&gt;
|Yaqui&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|INV Dreadnought&lt;br /&gt;
|Wolf 906&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|INV Duval&lt;br /&gt;
|Itzamnets&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|INV Duval&#039;s Might&lt;br /&gt;
|Orom Djugua&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|INV Duval&#039;s Pride&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|INV Faveol&lt;br /&gt;
|40 Ceti&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|INV Hall&#039;s Memory&lt;br /&gt;
|Pictavul&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|INV Hengist Duval&lt;br /&gt;
|Neits&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|INV Thunderer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|INV Trasken Duval&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|INV Valiant&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|INV Warrior&lt;br /&gt;
|HR 1475&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|INV Xanadu&lt;br /&gt;
|Synteini&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|INV Artemisa&lt;br /&gt;
|LTT 9810&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Random appearances in High Intensity Combat Zones and Capital Ship zones starting in Gamma update.&lt;br /&gt;
* After destroying all of its Heat Relays it will be forced to retreat and FSD from the battlefield.&lt;br /&gt;
* One can be found stationed in Synteini, It appears to be a permanent post.&lt;br /&gt;
* Capital Ships have an exclusion zone. Flying too close to a Capital Ship is considered a threat and will make you a target, even if you are friendly. The Capital Ship will often inform you when you are getting close, telling you to back off.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Elite_Dangerous_Gamma_1.05_Closer_look_at_Imperial_Capital_Ship_(Majestic_Class_Interdictor)&lt;br /&gt;
File:Elite_Dangerous_-_Imperial_Capital_Ship|Capital ship in combat&lt;br /&gt;
File:ImperialInterdictor000.jpg&lt;br /&gt;
File:Newsletter52_screenshot1.jpg|Imperial Fleet&lt;br /&gt;
File:Empire_Capitalship_01.jpg|Empire Capital Ship&lt;br /&gt;
File:Empire_Capitalship_02.jpg|Empire Capital Ship&lt;br /&gt;
File:Imperial-capitial-ship.jpg&lt;br /&gt;
2016-01-21_00010c.jpg|Imperial Capital Ship entering Conflict Zone&lt;br /&gt;
File:008.jpg |The Majestic Class Interdictor Xanadu&lt;br /&gt;
File:0fb81092-46cd-48c2-b208-d58be018fc8a.jpg&lt;br /&gt;
Sizes.jpg|capital ship size&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
{{ShipTypeNavbox}}&lt;br /&gt;
[[ru:Majestic Class Interdictor]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Capital]]&lt;/div&gt;</summary>
		<author><name>151.225.109.82</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Sagittarius_A*&amp;diff=10436</id>
		<title>Sagittarius A*</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Sagittarius_A*&amp;diff=10436"/>
		<updated>2016-01-04T04:39:22Z</updated>

		<summary type="html">&lt;p&gt;151.225.141.1: /* The Right Stuff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SystemInfobox&lt;br /&gt;
|controller = None&lt;br /&gt;
|government = None&lt;br /&gt;
|allegiance = None&lt;br /&gt;
|population = 0&lt;br /&gt;
|security = 0}}&lt;br /&gt;
{{quote|Supermassive Black Holes tend to form when a initial Black Hole begins to swallow even more mass including other Black Hole. With time they acquire a vast mass - and become a key compoment of the galaxy. With much of the other galactic mass rotating around them and can be several million solar masses.|In-Game Description}}&lt;br /&gt;
[[File:Sagittarius A 2015-09-23 22-32-31.jpg|thumb|Sagittarius A*]]&lt;br /&gt;
&#039;&#039;&#039;Sagittarius A*&#039;&#039;&#039;, often abbreviated as &#039;&#039;&#039;Sag A*&#039;&#039;&#039; or &amp;quot;Saga&amp;quot;, is a famous system that serves as the exact centre of the galaxy. It is home to the game&#039;s only known Supermassive Black Hole, also called [[/Sagittarius A*/]] and a much smaller white star called Source 2. The system is very popular due to its significance as the centre of the galaxy, and is a common destination for [[explorer]]s.&lt;br /&gt;
&lt;br /&gt;
Sagittarius A* is 25,900 light years from Sol. It will take roughly 700 jumps to reach the system with a 35-40ly jump range. The record time for reaching Sagittarius A* is around 8-9 hours of nonstop play and not exploring the systems on the way there. Normally, a realistic, profitable voyage to Sagittarius A* and back will take a few weeks.&lt;br /&gt;
==A Guide to Getting There==&lt;br /&gt;
A voyage to Sagittarius A* and back is not easy - in fact, it is sometimes said to be quite dangerous, but if you ping every system with your [[Discovery Scanner]] and explore the ones that look valuable, it can be extremely profitable - you can make several tens of millions from a Sagittarius A* trip.&lt;br /&gt;
===The Right Stuff===&lt;br /&gt;
&lt;br /&gt;
If you want to set off on the journey, you need to be equipped properly&#039;&#039;&#039;:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;An exploration ship&#039;&#039;&#039; - you can&#039;t go exploring without having a ship meant for it! [[Diamondback Explorer]]s are particularly recommended for exploration due to their low cost (2 million credits) and very high maximum jump range (34ly). [[Asp Explorer]]s have a higher jump range at 37ly, but they are much more expensive at a price of 6 million credits. [[Anaconda]]s are capable of reaching up to 40ly, but it is extremely expensive. Shorter voyages to other locations like the Orion Nebula can be accomplished in a [[Cobra MkIII]] or a [[Hauler]], however.&lt;br /&gt;
*&#039;&#039;&#039;Advanced Discovery Scanner&#039;&#039;&#039; - most systems, especially systems with hot, white stars, will have objects that are over 1,000 light-seconds away from the star and will not be detected with an Intermediate or Basic scanner.&lt;br /&gt;
*&#039;&#039;&#039;[[Detailed Surface Scanner]]&#039;&#039;&#039; - Detailed surface scans will maximise the amount of credits you can get by scanning objects.&lt;br /&gt;
*&#039;&#039;&#039;Class D modules&#039;&#039;&#039;, except [[Frame Shift Drive]] (FSD) - Having Class D modules will increase your jump range, but your FSD must be the best it can possibly be. The best FSDs cost around 4-5 million credits. By the way, if you get worried downgrading your modules to Class D, don&#039;t. You don&#039;t actually need anything other than Class D (Except your FSD, of course), including [[Life Support]], [[Power Plant]], and [[Thrusters]]. &lt;br /&gt;
*&#039;&#039;&#039;Do NOT&#039;&#039;&#039; put utility slots or weapons on board! There will be no-one around to attack you while exploring, and having weapons or utility slots on board will massively decrease your jump range. Shields are useful for preventing damage when landing on planets, but are not necessary if you didn&#039;t bring an SRV.&lt;br /&gt;
*[[Auto Field-Maintenance Unit]]s are handy to have but they&#039;re not essential. Your modules will deteriorate over time and it&#039;s likely you will warp into a not-nice location along the way. They don&#039;t really reduce your jump range significantly.&lt;br /&gt;
===Patience is Key===&lt;br /&gt;
Sagittarius A* isn&#039;t exactly a walk down the street - it&#039;s 25,900 light years away from sol. You read that right - Twenty-five thousand light years from [[Sol]]. You won&#039;t be able to plop yourself in the seat of an Asp Explorer, hop on over to the centre of the galaxy, and get back to Earth in time for tea at grandma&#039;s. It takes, at the absolute minimum, 8 hours to get there. That&#039;s not an awfully long time, but remember that the guy that got there in 8 hours did literally nothing else but get to his destination, and 8 hours is just the time it took to get there, and it&#039;s unknown how long he spent getting back to Sol.&lt;br /&gt;
&lt;br /&gt;
If you want a profitable voyage, you&#039;ll need both time and patience and you must be able to handle being away from civilisation for a few weeks of playing until you get to the core where it&#039;s likely you&#039;ll meet up with other visiting explorers.&lt;br /&gt;
===Know What You Can Scoop===&lt;br /&gt;
Not every star is scoopable - only 7 star types are scoopable:&lt;br /&gt;
*Red Dwarf Stars (M)&lt;br /&gt;
*Orange Dwarf Stars (K)&lt;br /&gt;
*Yellow Dwarf Stars (G)&lt;br /&gt;
*Yellow-White Dwarf Stars (F)&lt;br /&gt;
*Blue Main Sequence Stars (A, B and O)&lt;br /&gt;
The sequence can be remembered with the phrase, &amp;quot;Oh Be A Fine Girl, Kiss Me!&amp;quot; or simply &amp;quot;KGB Foam&amp;quot;. Be aware that T-Tauri stars are often mistaken for normal stars, as they look exactly the same - but you can tell if it&#039;s a T-Tauri star if you get into fuel scooping range and nothing happens. It will also show that it&#039;s a T-Tauri star on the system map. Be aware that sometimes you will stumble into massive swathes of space that are full of T-Tauri stars and you might run low on [[Fuel]] while inside. If this happens, search for the nearest scoopable star or if there are none nearby and you&#039;re close enough to inhabited space (&amp;lt;1,000ly), you can get someone with [[Fuel Transfer Drone]] to help out.&lt;br /&gt;
&lt;br /&gt;
Running out of fuel in the middle of a voyage is the worst thing that can happen to an explorer - without fuel, you can&#039;t make jumps, your modules will run out of power, and you&#039;ll be left to die. Unless the fuel rats manage to save you.&lt;br /&gt;
&lt;br /&gt;
==System Layout==&lt;br /&gt;
* Sagittarius A*&lt;br /&gt;
** [[/Sagittarius A*/]]&lt;br /&gt;
** [[/Source 2/]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Sagittarius A* is the only known Supermassive Black Hole in the game - as well as being one of the largest objects.&lt;br /&gt;
* Being the centre of the galaxy, Sagittarius A* is one of the most popular systems outside of inhabited space. It is particularly popular with explorers, but caution is advised if going there in Open Play as some explorers have had issues with gankers waiting at the black hole to interdict unarmed explorers going to the system.&lt;br /&gt;
* Many explorers have pleaded to have a special community goal to colonise the system and build [[Starport]]s there.&lt;br /&gt;
* Special voyages have been proposed to bring an [[Unknown Artefact]] to the black hole and see if it will do anything. None have been attempted due to how far away it is, the knowledge that it might do nothing at all, and the fact that Unknown Artefacts attack your ship&#039;s modules.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sagittarius A 2015-09-23.jpg|Sagittarius A* info&lt;br /&gt;
Sagittarius A  at 1AU 2015-09-23.jpg|Sagittarius A at 1 AU &lt;br /&gt;
Green boundy line at 40LS 0379.jpg|Green boundary line at 40LS&lt;br /&gt;
Source 2 Class B star 2015-09-23.jpg|Source 2 Class B star&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>151.225.141.1</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Sagittarius_A*&amp;diff=10435</id>
		<title>Sagittarius A*</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Sagittarius_A*&amp;diff=10435"/>
		<updated>2016-01-04T04:39:03Z</updated>

		<summary type="html">&lt;p&gt;151.225.141.1: /* The Right Stuff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SystemInfobox&lt;br /&gt;
|controller = None&lt;br /&gt;
|government = None&lt;br /&gt;
|allegiance = None&lt;br /&gt;
|population = 0&lt;br /&gt;
|security = 0}}&lt;br /&gt;
{{quote|Supermassive Black Holes tend to form when a initial Black Hole begins to swallow even more mass including other Black Hole. With time they acquire a vast mass - and become a key compoment of the galaxy. With much of the other galactic mass rotating around them and can be several million solar masses.|In-Game Description}}&lt;br /&gt;
[[File:Sagittarius A 2015-09-23 22-32-31.jpg|thumb|Sagittarius A*]]&lt;br /&gt;
&#039;&#039;&#039;Sagittarius A*&#039;&#039;&#039;, often abbreviated as &#039;&#039;&#039;Sag A*&#039;&#039;&#039; or &amp;quot;Saga&amp;quot;, is a famous system that serves as the exact centre of the galaxy. It is home to the game&#039;s only known Supermassive Black Hole, also called [[/Sagittarius A*/]] and a much smaller white star called Source 2. The system is very popular due to its significance as the centre of the galaxy, and is a common destination for [[explorer]]s.&lt;br /&gt;
&lt;br /&gt;
Sagittarius A* is 25,900 light years from Sol. It will take roughly 700 jumps to reach the system with a 35-40ly jump range. The record time for reaching Sagittarius A* is around 8-9 hours of nonstop play and not exploring the systems on the way there. Normally, a realistic, profitable voyage to Sagittarius A* and back will take a few weeks.&lt;br /&gt;
==A Guide to Getting There==&lt;br /&gt;
A voyage to Sagittarius A* and back is not easy - in fact, it is sometimes said to be quite dangerous, but if you ping every system with your [[Discovery Scanner]] and explore the ones that look valuable, it can be extremely profitable - you can make several tens of millions from a Sagittarius A* trip.&lt;br /&gt;
===The Right Stuff===&lt;br /&gt;
&lt;br /&gt;
If you want to set off on the journey, you need to be equipped properly&#039;&#039;&#039;:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;An exploration ship&#039;&#039;&#039; - you can&#039;t go exploring without having a ship meant for it! [[Diamondback Explorer]]s are particularly recommended for exploration due to their low cost (2 million credits) and very high maximum jump range (34ly). [[Asp Explorer]]s have a higher jump range at 37ly, but they are much more expensive at a price of 6 million credits. [[Anaconda]]s are capable of reaching up to 40ly, but it is extremely expensive. Shorter voyages to other locations like the Orion Nebula can be accomplished in a [[Cobra MkIII]] or a [[Hauler]], however.&lt;br /&gt;
*&#039;&#039;&#039;Advanced Discovery Scanner&#039;&#039;&#039; - most systems, especially systems with hot, white stars, will have objects that are over 1,000 light-seconds away from the star and will not be detected with an Intermediate or Basic scanner.&lt;br /&gt;
*&#039;&#039;&#039;[[Detailed Surface Scanner]]&#039;&#039;&#039; - Detailed surface scans will maximise the amount of credits you can get by scanning objects.&lt;br /&gt;
*&#039;&#039;&#039;Class D modules&#039;&#039;&#039;, except [[Frame Shift Drive]] (FSD) - Having Class D modules will increase your jump range, but your FSD must be the best it can possibly be. The best FSDs cost around 4-5 million credits. By the way, if you get worried downgrading your modules to Class D, don&#039;t. You don&#039;t actually need anything other than Class D (Except your FSD, of course), including [[Life Support]], [[Power Plant]], and [[Thrusters]]. &lt;br /&gt;
*&#039;&#039;&#039;Do NOT&#039;&#039;&#039; put utility slots or weapons on board! There will be no-one around to attack you while exploring, and having weapons or utility slots on board will massively decrease your jump range. Shields are useful for preventing damage when landing on planets, but are no necessary if you didn&#039;t bring an SRV.&lt;br /&gt;
*[[Auto Field-Maintenance Unit]]s are handy to have but they&#039;re not essential. Your modules will deteriorate over time and it&#039;s likely you will warp into a not-nice location along the way. They don&#039;t really reduce your jump range significantly.&lt;br /&gt;
===Patience is Key===&lt;br /&gt;
Sagittarius A* isn&#039;t exactly a walk down the street - it&#039;s 25,900 light years away from sol. You read that right - Twenty-five thousand light years from [[Sol]]. You won&#039;t be able to plop yourself in the seat of an Asp Explorer, hop on over to the centre of the galaxy, and get back to Earth in time for tea at grandma&#039;s. It takes, at the absolute minimum, 8 hours to get there. That&#039;s not an awfully long time, but remember that the guy that got there in 8 hours did literally nothing else but get to his destination, and 8 hours is just the time it took to get there, and it&#039;s unknown how long he spent getting back to Sol.&lt;br /&gt;
&lt;br /&gt;
If you want a profitable voyage, you&#039;ll need both time and patience and you must be able to handle being away from civilisation for a few weeks of playing until you get to the core where it&#039;s likely you&#039;ll meet up with other visiting explorers.&lt;br /&gt;
===Know What You Can Scoop===&lt;br /&gt;
Not every star is scoopable - only 7 star types are scoopable:&lt;br /&gt;
*Red Dwarf Stars (M)&lt;br /&gt;
*Orange Dwarf Stars (K)&lt;br /&gt;
*Yellow Dwarf Stars (G)&lt;br /&gt;
*Yellow-White Dwarf Stars (F)&lt;br /&gt;
*Blue Main Sequence Stars (A, B and O)&lt;br /&gt;
The sequence can be remembered with the phrase, &amp;quot;Oh Be A Fine Girl, Kiss Me!&amp;quot; or simply &amp;quot;KGB Foam&amp;quot;. Be aware that T-Tauri stars are often mistaken for normal stars, as they look exactly the same - but you can tell if it&#039;s a T-Tauri star if you get into fuel scooping range and nothing happens. It will also show that it&#039;s a T-Tauri star on the system map. Be aware that sometimes you will stumble into massive swathes of space that are full of T-Tauri stars and you might run low on [[Fuel]] while inside. If this happens, search for the nearest scoopable star or if there are none nearby and you&#039;re close enough to inhabited space (&amp;lt;1,000ly), you can get someone with [[Fuel Transfer Drone]] to help out.&lt;br /&gt;
&lt;br /&gt;
Running out of fuel in the middle of a voyage is the worst thing that can happen to an explorer - without fuel, you can&#039;t make jumps, your modules will run out of power, and you&#039;ll be left to die. Unless the fuel rats manage to save you.&lt;br /&gt;
&lt;br /&gt;
==System Layout==&lt;br /&gt;
* Sagittarius A*&lt;br /&gt;
** [[/Sagittarius A*/]]&lt;br /&gt;
** [[/Source 2/]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Sagittarius A* is the only known Supermassive Black Hole in the game - as well as being one of the largest objects.&lt;br /&gt;
* Being the centre of the galaxy, Sagittarius A* is one of the most popular systems outside of inhabited space. It is particularly popular with explorers, but caution is advised if going there in Open Play as some explorers have had issues with gankers waiting at the black hole to interdict unarmed explorers going to the system.&lt;br /&gt;
* Many explorers have pleaded to have a special community goal to colonise the system and build [[Starport]]s there.&lt;br /&gt;
* Special voyages have been proposed to bring an [[Unknown Artefact]] to the black hole and see if it will do anything. None have been attempted due to how far away it is, the knowledge that it might do nothing at all, and the fact that Unknown Artefacts attack your ship&#039;s modules.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sagittarius A 2015-09-23.jpg|Sagittarius A* info&lt;br /&gt;
Sagittarius A  at 1AU 2015-09-23.jpg|Sagittarius A at 1 AU &lt;br /&gt;
Green boundy line at 40LS 0379.jpg|Green boundary line at 40LS&lt;br /&gt;
Source 2 Class B star 2015-09-23.jpg|Source 2 Class B star&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>151.225.141.1</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Diamondback_Scout&amp;diff=5127</id>
		<title>Diamondback Scout</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Diamondback_Scout&amp;diff=5127"/>
		<updated>2015-05-26T20:49:09Z</updated>

		<summary type="html">&lt;p&gt;151.225.94.241: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}{{ShipInfobox|image = Diamondback_docked_01.jpg|manufacturer = Lakon Spaceways|manoeuvrability = Pretty bad for a combat/explorer ship|shields = 93|armour = 216|hullmass = 170|cargocapacity = 0|fuelcapacity = 16|jumprange = 11.35|utility = 4|small = 2|medium = 2|size2 = 1|size3 = 3|type = Combat explorer|cost = 500000|topspeed = Infinity|boostspeed = Infinity|huge = Infinity}}&lt;br /&gt;
The &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a ship confirmed for début in patch 1.3, the &amp;quot;Powerplay&amp;quot; update,&amp;lt;ref&amp;gt;[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=052f58fc7d#peek Elite: Dangerous Newsletter #70]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=b0a8ebba0b Elite: Dangerous Newsletter #72]&amp;lt;/ref&amp;gt; described as being a combat-explorer vessel.&amp;lt;ref&amp;gt;[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=4900f6925d Elite: Dangerous Newsletter #73]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Diamondback_cockpit_01.jpg&lt;br /&gt;
File:The Diamondback.jpg|Concept art&lt;br /&gt;
File:Diamondback_in_RES_01.jpg|Backside of the Diamondback&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Lakon Spaceways]]&lt;/div&gt;</summary>
		<author><name>151.225.94.241</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Imperial_Courier&amp;diff=15416</id>
		<title>Imperial Courier</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Imperial_Courier&amp;diff=15416"/>
		<updated>2015-05-26T20:28:54Z</updated>

		<summary type="html">&lt;p&gt;151.225.94.241: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
{{ShipInfobox&lt;br /&gt;
| image               = Imperial_Courier_01.jpg&lt;br /&gt;
| manufacturer        = Gutamaya&lt;br /&gt;
| cost                = 2,500,000 &lt;br /&gt;
| topspeed            = 277&lt;br /&gt;
| cargocapacity       = 12 &lt;br /&gt;
| jumprange           = 7.81 &lt;br /&gt;
| utility             = 4&lt;br /&gt;
| medium              = 3&lt;br /&gt;
|factionreq           = Empire&lt;br /&gt;
|factionrank          = Master&lt;br /&gt;
|boostspeed = 380|manoeuvrability = 6|shields = 230|armour = 144|hullmass = 35|fuelcapacity = 8|size1 = 1|size2 = 3|size3 = 2}}&lt;br /&gt;
The &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a fast multipurpose ship confirmed for début in patch 1.3, the &amp;quot;Powerplay&amp;quot; update.&amp;lt;ref&amp;gt;[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=0c4739fd13#peek Elite: Dangerous Newsletter #71]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
| Medium Multipurpose&lt;br /&gt;
|-&lt;br /&gt;
! Crew&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! Maximum Cargo Capacity&lt;br /&gt;
| ? T&lt;br /&gt;
|-&lt;br /&gt;
! Maximum Hyperspace Range&lt;br /&gt;
| ? LY&lt;br /&gt;
|-&lt;br /&gt;
! Dimensions&lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Imperial_courier_peek.jpeg|Sneak peek concept art of cockpit from Newsletter #65&lt;br /&gt;
File:Imperial_Courier_sketches.jpg|Possible Empire Courier Sketches&lt;br /&gt;
PeekOfTheWeek_ImperialCourier.jpg|Sneak peek from Newsletter #67&lt;br /&gt;
Imperial courier cockpit 01.jpg|Sneak peek cockpit view from Newsletter #71&lt;br /&gt;
Imperial courier cockpit 02.jpg|Sneak peek cockpit view from Newsletter #71&lt;br /&gt;
Imperial Courier w11.jpg|Ship model concept art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* The [http://wiki.alioth.net/index.php/Imperial_Courier Imperial Courier] from previous Elite games on Alioth Wiki&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
[[Category:Courier]]&lt;/div&gt;</summary>
		<author><name>151.225.94.241</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Diamondback_Scout&amp;diff=5121</id>
		<title>Diamondback Scout</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Diamondback_Scout&amp;diff=5121"/>
		<updated>2015-05-26T17:01:12Z</updated>

		<summary type="html">&lt;p&gt;151.225.94.241: I have changed the part that said &amp;quot;it has been speculated that it will have 2 small and either 2 medium or large hardpoints&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}{{ShipInfobox|image = Diamondback_docked_01.jpg|manufacturer = Lakon Spaceways|manoeuvrability = 3|shields = 93|armour = 216|hullmass = 170|cargocapacity = 0|fuelcapacity = 16|jumprange = 11.35|utility = 4|small = 2|medium = 2|size2 = 1|size3 = 3|type = Combat explorer}}&lt;br /&gt;
The &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a ship confirmed for début in patch 1.3, the &amp;quot;Powerplay&amp;quot; update,&amp;lt;ref&amp;gt;[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=052f58fc7d#peek Elite: Dangerous Newsletter #70]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=b0a8ebba0b Elite: Dangerous Newsletter #72]&amp;lt;/ref&amp;gt; described as being a combat-explorer vessel.&amp;lt;ref&amp;gt;[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=4900f6925d Elite: Dangerous Newsletter #73]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Diamondback_cockpit_01.jpg&lt;br /&gt;
File:The Diamondback.jpg|Concept art&lt;br /&gt;
File:Diamondback_in_RES_01.jpg|Backside of the Diamondback&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Lakon Spaceways]]&lt;/div&gt;</summary>
		<author><name>151.225.94.241</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Orca&amp;diff=17067</id>
		<title>Orca</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Orca&amp;diff=17067"/>
		<updated>2015-02-18T02:43:00Z</updated>

		<summary type="html">&lt;p&gt;151.225.148.234: /* Purchase Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{ShipInfobox&lt;br /&gt;
| image               = Orca_Newsletter_50_2.jpg&lt;br /&gt;
| manufacturer        = Saud Kruger&lt;br /&gt;
| cost                = 48,539,887&lt;br /&gt;
| topspeed            = 300&lt;br /&gt;
| boostspeed          = 380&lt;br /&gt;
| maneuverability     = 2&lt;br /&gt;
| shields             = 220&lt;br /&gt;
| armour              = 220&lt;br /&gt;
| hullmass            = 580&lt;br /&gt;
| cargocapacity       = 72&lt;br /&gt;
| fuelcapacity        = 16&lt;br /&gt;
| jumprange           = &lt;br /&gt;
| utility             = 4&lt;br /&gt;
| small               = &lt;br /&gt;
| medium              = 2&lt;br /&gt;
| large               = 1&lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = &lt;br /&gt;
| size2               = 2&lt;br /&gt;
| size3               = 1&lt;br /&gt;
| size4               = 1&lt;br /&gt;
| size5               = 2&lt;br /&gt;
| size6               = &lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
| landingpad          = Large&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Saud Kruger are famed for their range of luxury passenger vessels. This is their top of the line vessel (although they do offer custom built vessels that are bigger) and is capable of carrying passengers in extreme comfort and elegance. For its size and class it&#039;s also quite capable of defending itself.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Orca&#039;&#039;&#039; is currently one of two known passenger ships, the other being the [[Dolphin]]. In the current game {{CurrentVersion}} there is not much difference between a passenger ship and other ships except for the sleek and fashionable design, long windows, and luxurious interior.&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Time Last Seen&lt;br /&gt;
|-&lt;br /&gt;
| Alioth&lt;br /&gt;
| Irkutsk&lt;br /&gt;
| 1.06&lt;br /&gt;
|-&lt;br /&gt;
| Arexe&lt;br /&gt;
| Janes Horizon&lt;br /&gt;
| Jan 3, 2015&lt;br /&gt;
|-&lt;br /&gt;
| AZ Cancri&lt;br /&gt;
| Fisher Station&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Bhritzameno&lt;br /&gt;
| Feynman Terminal&lt;br /&gt;
| 14 Jan. 2015 (Version 1.04)&lt;br /&gt;
|-&lt;br /&gt;
| Branglal&lt;br /&gt;
| Skripochka Gateway&lt;br /&gt;
| Gamma 1.05&lt;br /&gt;
|-&lt;br /&gt;
| Clayakarma&lt;br /&gt;
| Kaleri Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LHS 3262&lt;br /&gt;
| Sy Base&lt;br /&gt;
| Gamma 1.05&lt;br /&gt;
|-&lt;br /&gt;
| LHS 3505&lt;br /&gt;
| Olivas City&lt;br /&gt;
| Release 1.03&lt;br /&gt;
|-&lt;br /&gt;
| LP 694-16&lt;br /&gt;
| Chapman Terminal&lt;br /&gt;
|-&lt;br /&gt;
| Saktsak&lt;br /&gt;
| Bursch Enterprise&lt;br /&gt;
|-&lt;br /&gt;
| Turona&lt;br /&gt;
| McNair Terminal&lt;br /&gt;
| Jan 18, 2015&lt;br /&gt;
|-&lt;br /&gt;
| TURIR&lt;br /&gt;
| Brooks Terminal&lt;br /&gt;
|-&lt;br /&gt;
| Fular&lt;br /&gt;
| Kotov Orbital&lt;br /&gt;
|-&lt;br /&gt;
| LP 908-11&lt;br /&gt;
| So-Yeon City&lt;br /&gt;
| Dec 29, 2014&lt;br /&gt;
|-&lt;br /&gt;
| LFT 926&lt;br /&gt;
| Meredith City&lt;br /&gt;
| Dec 31, 2014&lt;br /&gt;
|-&lt;br /&gt;
| EZ Aquarii&lt;br /&gt;
| Magnus Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tucanae&lt;br /&gt;
| Adams Orbital&lt;br /&gt;
| Beta-1&lt;br /&gt;
|-&lt;br /&gt;
| HIP 105408&lt;br /&gt;
| Binney Horizons&lt;br /&gt;
| Jan 4, 2015&lt;br /&gt;
|-&lt;br /&gt;
| HR 7793&lt;br /&gt;
| Benyovszky Ring&lt;br /&gt;
| Jan 21, 2015&lt;br /&gt;
|-&lt;br /&gt;
| [[Xihe]]&lt;br /&gt;
| [[Zhen Dock]]&lt;br /&gt;
| Jan 18, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Zaragas&lt;br /&gt;
| Jenner Hub&lt;br /&gt;
| Jan 9, 2015&lt;br /&gt;
|-&lt;br /&gt;
| V374 Pegasi&lt;br /&gt;
| Mackeller Hub&lt;br /&gt;
| Jan. 22, 2015&lt;br /&gt;
|-&lt;br /&gt;
| GD 219&lt;br /&gt;
| McKee Ring&lt;br /&gt;
| Jan. 23, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Afli&lt;br /&gt;
| Pu City&lt;br /&gt;
| Feb 15, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Afli&lt;br /&gt;
| Quetelet Dock&lt;br /&gt;
| Feb 15, 2015&lt;br /&gt;
|-&lt;br /&gt;
| LFT 367&lt;br /&gt;
| Levi-Montalcini Terminal&lt;br /&gt;
| Feb 15, 2015&lt;br /&gt;
|-&lt;br /&gt;
| Qama&lt;br /&gt;
| Thurston Ring&lt;br /&gt;
| Feb 18, 2015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customizable through the Outfitting menu of Station Services. Listed below is the default load-out for the {{PAGENAME}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| [[Hardpoint|Medium Hardpoint]]&lt;br /&gt;
|&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
|&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
|&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
|&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
|-&lt;br /&gt;
| [[Hardpoint|Large Hardpoint]]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
| Utility Mount&lt;br /&gt;
|&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
|&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
|&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
|&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Internal Compartment]]s&lt;br /&gt;
|?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
|?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
|?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
|?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
|}&lt;br /&gt;
* &#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
* &#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
* &#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Orca_Newsletter_50.jpg&lt;br /&gt;
File:Passenger_ship.jpg|Passenger ships&lt;br /&gt;
File:Orca.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
[[Category:Passenger]]&lt;/div&gt;</summary>
		<author><name>151.225.148.234</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Ships&amp;diff=3390</id>
		<title>Ships</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Ships&amp;diff=3390"/>
		<updated>2015-01-13T14:00:17Z</updated>

		<summary type="html">&lt;p&gt;151.225.64.244: Made exceptions in ship table easier to reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ships&#039;&#039;&#039; are used to traverse space. As with previous Elite games, [http://www.helvellyn.plus.com/3dfrontier][http://www.frontierastro.co.uk/Ships/ships.html][http://ffeartpage.com/ident.htm][http://www.jades.org/shiprevs.htm] there will be a variety of designs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;There will be 30 different &#039;&#039;&#039;playable&#039;&#039;&#039; ships in addition to some non-playable ones after launch&amp;lt;/s&amp;gt;,&amp;lt;ref&amp;gt;[http://forums.frontier.co.uk/showthread.php?t=9285 Forum Thread]&amp;lt;/ref&amp;gt; There are 15 ships as of now, with each manufacturer having its own unique style.&amp;lt;ref&amp;gt;[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=a4bd777a7f#4 Newsletter #5]&amp;lt;/ref&amp;gt; Some will have variant versions, and each will have a huge range of different equipment levels, &amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=9NSMMTfwTOU&amp;amp;t=203 Art Journal]&amp;lt;/ref&amp;gt; so they could be equipped as freighters, attack ships, explorers, etc.&lt;br /&gt;
&lt;br /&gt;
== Choosing a ship ==&lt;br /&gt;
All commanders start out with a Sidewinder. You may choose to enhance the components of your Sidewinder, or upgrade to an entirely new ship. What ship should you choose?&lt;br /&gt;
&lt;br /&gt;
=== Multi-purpose ===&lt;br /&gt;
The outfitting system allows you to re-equip any ship for almost any role. A multi-purpose ship is designed with this in mind and without a specific focus to begin with. Your starting Sidewinder, and the ever popular Cobra are two such ships. With the right equipment, a multi-purpose ship can be equally as good as bounty hunter ship, a trade ship or an exploration ship depending on the various add-ons.&lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
Combat ships are designed predominately to hunt and destroy other vessels. If two equally skilled pilots face off against each other, the one who has the craft specifically designed for combat will most often win. Combat ships are typically faster, more agile and heavily armed than other ships of the same size. It is also common for these ships to come pre-fitted with the highest class shield that their internal compartments can fit. The exception to this would be gun boats, which have more weapon mounts designed for turrets, but sacrifice their agility for them.&lt;br /&gt;
&lt;br /&gt;
=== Freighter ===&lt;br /&gt;
Traders who want to engage in some space trucking will want to pick up a freighter with plenty of storage room for cargo. These freighters are slow and cumbersome, making them an easy prey for pirates. Therefore, it&#039;ll be smart to bring protection in the form of a couple of buddies in fighters. If pirates destroy your ship, insurance will get you your ship back. Unfortunately, the loss cargo can risk a significant financial blow.&lt;br /&gt;
&lt;br /&gt;
=== Explorer ===&lt;br /&gt;
If you want to explore the galaxy, an exploration ship is the way to go. Exploration ships typically come with large default jump ranges, large fuel tanks for ships of their size, and lots of low class internal compartments for scanners. These ships are designed to be able to equip the multitude of scanning equipment needed for an expedition, then fly long distances into the void without the need for regular refueling.&lt;br /&gt;
&lt;br /&gt;
=== Passenger ===&lt;br /&gt;
Couriers who fly passengers and valuable items with small storage requirements have a special class of ships available to them. These ships are elegant and fast, designed to quickly and comfortably get from one system to the next. You can think of them as giant limousines for space.&lt;br /&gt;
&lt;br /&gt;
== Current Playable Ships ==&lt;br /&gt;
{| class=&amp;quot;article-table article-table-selected sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Model&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Role&amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt;/Blast Door Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot; data-sort-type=&amp;quot;number&amp;quot; | Price (CR)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot; data-sort-type=&amp;quot;number&amp;quot; | Initial Cargo&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot; data-sort-type=&amp;quot;number&amp;quot; | Max Cargo&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: x-small;&amp;quot;&amp;gt;(No shields)&amp;lt;/span&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot; data-sort-type=&amp;quot;number&amp;quot; | Jump Range&amp;lt;sup&amp;gt;[3]&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: x-small;&amp;quot;&amp;gt;(~Light Years)&amp;lt;/span&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot; data-sort-type=&amp;quot;number&amp;quot; | Speed [Boost]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot; data-sort-type=&amp;quot;number&amp;quot; | Hull Mass&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot; data-sort-type=&amp;quot;number&amp;quot; | Jump Range&amp;lt;sup&amp;gt;[4]&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: x-small;&amp;quot;&amp;gt;(Typ A Engine)&amp;lt;/span&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot; data-sort-type=&amp;quot;number&amp;quot; | Maneuv-rability&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot; data-sort-type=&amp;quot;number&amp;quot; |&lt;br /&gt;
Shield&amp;lt;sup&amp;gt;[5]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;text-align:start;&amp;quot;&amp;gt; [Rating E-A] (Class #)&amp;lt;/span&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align: center; font-size:small;&amp;quot; data-sort-type=&amp;quot;number&amp;quot; | Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Sidewinder Mk. I]]&lt;br /&gt;
| Multi-purpose 0&lt;br /&gt;
Small&lt;br /&gt;
| 32,000&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 10&lt;br /&gt;
| 7.56&lt;br /&gt;
| 220 [320]&lt;br /&gt;
| 25&lt;br /&gt;
| 15.31Ly (16.62Ly)&lt;br /&gt;
|8&lt;br /&gt;
| 40&amp;lt;br /&amp;gt;[34-44(2)]&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
| [[Eagle|Eagle Mk. II]]&lt;br /&gt;
| Combat 1&lt;br /&gt;
Small&lt;br /&gt;
| 44,800&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 8.47&lt;br /&gt;
| 240 [350]&lt;br /&gt;
| 50&lt;br /&gt;
| 17.98Ly (18.41Ly)&lt;br /&gt;
|10&lt;br /&gt;
| 60&amp;lt;br /&amp;gt;[52-66(3)]&amp;lt;br /&amp;gt;[35-50(2)]&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
| [[Zorgon Peterson Hauler]]&lt;br /&gt;
| Freighter 1&lt;br /&gt;
Small&lt;br /&gt;
| 52,720&lt;br /&gt;
| 8&lt;br /&gt;
| 22&lt;br /&gt;
| 9.87&lt;br /&gt;
| 200 [300]&lt;br /&gt;
| 14&lt;br /&gt;
| 17.75Ly (21.71Ly)&lt;br /&gt;
|6&lt;br /&gt;
| 50&amp;lt;br /&amp;gt;[43-55(3)]&amp;lt;br /&amp;gt;[43-55(2)]&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| [[Adder]]&lt;br /&gt;
|Explorer 1&lt;br /&gt;
Small&lt;br /&gt;
| 87,808&lt;br /&gt;
| 6&lt;br /&gt;
| 26&lt;br /&gt;
| 9.12&lt;br /&gt;
| 220 [320]&lt;br /&gt;
| 35&lt;br /&gt;
| 18.41Ly (19.83Ly)&lt;br /&gt;
|8&lt;br /&gt;
| 60&amp;lt;br /&amp;gt;[52-66(3)]&amp;lt;br /&amp;gt;[46-60(2)]&lt;br /&gt;
|90&lt;br /&gt;
|-&lt;br /&gt;
| [[Viper Mk III|Viper Mk. III]]&lt;br /&gt;
| Combat 3&lt;br /&gt;
Small&lt;br /&gt;
| 142,931&lt;br /&gt;
| 4&lt;br /&gt;
| 22&lt;br /&gt;
| 6.92&lt;br /&gt;
| 320 [400]&lt;br /&gt;
| 60&lt;br /&gt;
| 14.48Ly (15.05Ly)&lt;br /&gt;
|6&lt;br /&gt;
| 105&amp;lt;br /&amp;gt;[91-116(3)]&amp;lt;br /&amp;gt;[52-76(2)]&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobra Mk. III]]&lt;br /&gt;
| Multi-purpose 3&lt;br /&gt;
Small&lt;br /&gt;
| 379,718&lt;br /&gt;
| 18&lt;br /&gt;
| 60&lt;br /&gt;
| 10.46&lt;br /&gt;
| 280 [400]&lt;br /&gt;
| 180&lt;br /&gt;
| 21.06Ly (22.53Ly)&lt;br /&gt;
|6&lt;br /&gt;
| 80&amp;lt;br /&amp;gt;[62-81(4)]&amp;lt;br /&amp;gt;[39-58(3)]&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
| [[Lakon Type 6|Lakon Type 6 Transporter]]&lt;br /&gt;
| Freighter 4&lt;br /&gt;
Medium&lt;br /&gt;
| 1,045,945&lt;br /&gt;
| 50&lt;br /&gt;
| 112&lt;br /&gt;
| 12.39&lt;br /&gt;
| 220 [350]&lt;br /&gt;
| 155&lt;br /&gt;
| 19.81Ly (26.69Ly)&lt;br /&gt;
|3&lt;br /&gt;
| 90&amp;lt;br /&amp;gt;[78-99(5)]&amp;lt;br /&amp;gt;[74-95(4)]&amp;lt;br /&amp;gt;[52-73(3)]&lt;br /&gt;
|90&lt;br /&gt;
|-&lt;br /&gt;
| [[Asp Explorer]]&lt;br /&gt;
| Explorer 5&lt;br /&gt;
Medium&lt;br /&gt;
| 6,661,153&lt;br /&gt;
| 38&lt;br /&gt;
| 128&lt;br /&gt;
| 13.12&lt;br /&gt;
| 250 [340]&lt;br /&gt;
| 280&lt;br /&gt;
| 25.88Ly (36.71Ly)&lt;br /&gt;
|6&lt;br /&gt;
| 140&amp;lt;br /&amp;gt;[117-149(6)]&amp;lt;br /&amp;gt;[103-139(5)]&amp;lt;br /&amp;gt;[77-110(4)]&lt;br /&gt;
|210&lt;br /&gt;
|-&lt;br /&gt;
| [[Lakon Type-7]]&lt;br /&gt;
|Freighter 6&lt;br /&gt;
Large&lt;br /&gt;
| 17,472,252&lt;br /&gt;
| 104&lt;br /&gt;
| 232&lt;br /&gt;
|10.72&lt;br /&gt;
| 180 [200]&lt;br /&gt;
| 420&lt;br /&gt;
| 17.44LY (25.70LY)&lt;br /&gt;
|2&lt;br /&gt;
| 120&amp;lt;br /&amp;gt;[81-109(6)]&amp;lt;br /&amp;gt;[62-90(5)]&amp;lt;br /&amp;gt;[42-70(4)]&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperial Clipper]]&lt;br /&gt;
| Multi-purpose 6&lt;br /&gt;
Large&lt;br /&gt;
| 22,295,860&lt;br /&gt;
| 74&lt;br /&gt;
| 248&lt;br /&gt;
| 8.25&lt;br /&gt;
| 300 [380]&lt;br /&gt;
| 400&lt;br /&gt;
|17.47Ly (26.95Ly)&lt;br /&gt;
|2&lt;br /&gt;
| 180&amp;lt;br /&amp;gt;[156-189(7)]&amp;lt;br /&amp;gt;[126-168(6)]&amp;lt;br /&amp;gt;[98-140(5)]&lt;br /&gt;
|270&lt;br /&gt;
|-&lt;br /&gt;
| [[Federal Dropship]]&lt;br /&gt;
| Multi-purpose 6&lt;br /&gt;
Large&lt;br /&gt;
| 37,814,205&lt;br /&gt;
| 56&lt;br /&gt;
| 164&lt;br /&gt;
| 7.25&lt;br /&gt;
| 180 [300]&lt;br /&gt;
| 580&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
| 200&amp;lt;br /&amp;gt;[100-147(6)]&amp;lt;br /&amp;gt;[72-119(5)]&amp;lt;br /&amp;gt;[46-93(4)]&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| [[Orca]]&lt;br /&gt;
| Passenger 6&lt;br /&gt;
Large&lt;br /&gt;
| 48,539,887&lt;br /&gt;
| 72&lt;br /&gt;
| 192&lt;br /&gt;
|&lt;br /&gt;
| 300 [380]&lt;br /&gt;
| 580&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
| 220&amp;lt;br /&amp;gt;[79-131(5)]&amp;lt;br /&amp;gt;[51-103(4)]&lt;br /&gt;
|220&lt;br /&gt;
|-&lt;br /&gt;
| [[Python]]&lt;br /&gt;
| Multi-purpose 7&lt;br /&gt;
Medium&lt;br /&gt;
| 56,978,179&lt;br /&gt;
| 82&lt;br /&gt;
| 292&lt;br /&gt;
| 8.23&lt;br /&gt;
| 250 [280]&lt;br /&gt;
| 350&lt;br /&gt;
|13.46Ly (16.24Ly)&lt;br /&gt;
|6&lt;br /&gt;
| 390&amp;lt;br /&amp;gt;[297-389(6)]&amp;lt;br /&amp;gt;[241-333(5)]&amp;lt;br /&amp;gt;[168-260(4)]&amp;lt;br /&amp;gt;[86-177(3)]&lt;br /&gt;
|260&lt;br /&gt;
|-&lt;br /&gt;
| [[Lakon Type 9|Lakon Type-9 Heavy]]&lt;br /&gt;
| Freighter 8&lt;br /&gt;
Large&lt;br /&gt;
| 76,555,842&lt;br /&gt;
| 220&lt;br /&gt;
| 532&lt;br /&gt;
| 7.71&lt;br /&gt;
| 130 [200]&lt;br /&gt;
| 1000&lt;br /&gt;
|19.87Ly (13.04Ly)&amp;lt;sup&amp;gt;[6]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|0&lt;br /&gt;
| 240&amp;lt;br /&amp;gt;[137-193(7)]&amp;lt;br /&amp;gt;[63-119(6)]&amp;lt;br /&amp;gt;[43-100(5)]&lt;br /&gt;
|240&lt;br /&gt;
|-&lt;br /&gt;
| [[Anaconda]]&lt;br /&gt;
| Multi-purpose 8&lt;br /&gt;
Large&lt;br /&gt;
| 146,969,451&lt;br /&gt;
| 114&lt;br /&gt;
| 468&lt;br /&gt;
| 9.00&lt;br /&gt;
| 180 [240]&lt;br /&gt;
| 400&lt;br /&gt;
| 20.83Ly (35.57Ly)&amp;lt;sup&amp;gt;[7]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|2&lt;br /&gt;
| 350&amp;lt;br /&amp;gt;[303-385(7)]&amp;lt;br /&amp;gt;[245-327(6)]&amp;lt;br /&amp;gt;[191-273(5)]&amp;lt;br /&amp;gt;[129-211(4)]&amp;lt;br /&amp;gt;[65-147(3)]&lt;br /&gt;
|525&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: small;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Note the sidewinder is available for free via insurance. &amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: small;&amp;quot;&amp;gt;[2] Ship roles classes are rated 0 - 9 where 0 is most basic and 9 is most advanced and 5 is mid-range. Meant to be used for sorting purposes. &amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: small;&amp;quot;&amp;gt;[3] No cargo, default loadout, full fuel.&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: small;&amp;quot;&amp;gt;[4] Aproximate distance Typ A Engine, Full cargo with shield, (no cargo with shield).&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[5]&amp;lt;span style=&amp;quot;font-size: small;&amp;quot;&amp;gt; [Actual shield strength value range for E-&amp;gt;A rated shields of Class (X)]. Taken from http://www.reddit.com/r/EliteDangerous/comments/2rat2v/absolute_shield_ratings_for_various/&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[6] &amp;lt;span style=&amp;quot;font-size: small;&amp;quot;&amp;gt;Ship with most lightweight items and A grade FSD, empty anf full (532 cargo)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt; &lt;br /&gt;
[7]&amp;lt;span style=&amp;quot;font-size: small;&amp;quot;&amp;gt; No weapons, Has A4 shields, fuel tank 16t, 436 cargo. 20.83ly Laden 35.57ly Unladen &amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Considerations&lt;br /&gt;
*The in-shipyard prices are modified by the value of your current ship and supply/demand. It is not the true value of the ship. Generate costs from the insurance.&lt;br /&gt;
&lt;br /&gt;
*Note that prices will vary greatly between star ports and are modified by the resell value of your current ship, Lakons and Anacondas in particular undergo a significant markup, expect to pay up to double the values in the table. The above prices are the based of the insurance values which are currently the only way to find the true value of a ship.&lt;br /&gt;
&lt;br /&gt;
*Beta 2.04: The ship and its modules are sold at 90% their value (you lose 10%).&lt;br /&gt;
**As your modules are sold at 90% value when buying a new ship, sell/swap your modules to cheaper ones, if possible, in the outfitting, as you get 100% the price there, so in the end the 10% you lose will be from a less expensive module (I would expect this to be fixed to a 10% loss as well at some stage. Would make sense, so buyer beware).&lt;br /&gt;
&lt;br /&gt;
*Given you know the value of your current ship (use the table above) you can then calculate the real price of the rest of the ships the current shipyard offers. Just add 90% of the base value of the ship you are in to the price listed (this assumes your current ship is standard fitted only - else add 90% value of modules as well)&lt;br /&gt;
&lt;br /&gt;
*Here are [https://forums.frontier.co.uk/showthread.php?t=31072 some more detailed ship stats], which include things such as turnrates, which should be added to this page soon.&lt;br /&gt;
&lt;br /&gt;
;Upcoming Ships&lt;br /&gt;
There will be 30 playable ships in total.&lt;br /&gt;
* [[Beluga Liner]]&lt;br /&gt;
* [[Dolphin]]&lt;br /&gt;
* [[Fer de Lance]]&lt;br /&gt;
* [[Krait]]&lt;br /&gt;
* [[Panther Clipper]]&lt;br /&gt;
* [[The Hunter]]&lt;br /&gt;
* [[Imperial Courier]]&lt;br /&gt;
* The Diamondback&lt;br /&gt;
&lt;br /&gt;
== Available Outfitting on Ships ==&lt;br /&gt;
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. This only lists what type of outfit slots are available for each ship, their exact content has to be put on some other page. For example: Internal compartments can contain cargo space, where class 1 = 2t, class 2 = 4t, class 3 = 8t, class 4 = 16t... But Internal compartments can also contain shield capacitors, scanners, etc. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc.&lt;br /&gt;
&lt;br /&gt;
Max class for each outfit slot in table below (more info on respective ship page):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Sidewinder Mk. I|Sidewinder]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Eagle]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Zorgon Peterson Hauler|Hauler]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Adder]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Viper Mk III|Viper]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Cobra Mk. III|Cobra]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Lakon Type-6 Transporter|Type-6]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Asp Explorer|Asp&amp;amp;nbsp;&amp;amp;nbsp;]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Lakon Type-7 |Type-7]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Imperial Clipper]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Federal Dropship]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Orca]]  &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Python]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Lakon Type-9 Heavy|Type-9]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Anaconda]]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Hardpoint|Small Hardpoints]]&lt;br /&gt;
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! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Hardpoint|Medium Hardpoints]]&lt;br /&gt;
|0&lt;br /&gt;
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! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Hardpoint|Large Hardpoints]]&lt;br /&gt;
|0&lt;br /&gt;
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! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Hardpoint|Huge Hardpoints]]&lt;br /&gt;
|0&lt;br /&gt;
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! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | Utility Mounts&lt;br /&gt;
|2&lt;br /&gt;
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|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Bulkheads]]&lt;br /&gt;
|8&lt;br /&gt;
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! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Power Plant]]&lt;br /&gt;
|2&lt;br /&gt;
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|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Thrusters]]&lt;br /&gt;
|2&lt;br /&gt;
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|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Frame Shift Drive]]&lt;br /&gt;
|2&lt;br /&gt;
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! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Life Support]]&lt;br /&gt;
|1&lt;br /&gt;
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! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Power Distributor]]&lt;br /&gt;
|1&lt;br /&gt;
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|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Sensors]]&lt;br /&gt;
|1&lt;br /&gt;
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! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Fuel Tank]]&lt;br /&gt;
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! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Internal Compartment]]&lt;br /&gt;
|&lt;br /&gt;
2 C2&lt;br /&gt;
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|&lt;br /&gt;
1C6&lt;br /&gt;
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&lt;br /&gt;
3 C3&lt;br /&gt;
&lt;br /&gt;
2 C2&lt;br /&gt;
|&lt;br /&gt;
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2 C2&lt;br /&gt;
|&lt;br /&gt;
1 C7&lt;br /&gt;
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|&lt;br /&gt;
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1 C2&lt;br /&gt;
|&lt;br /&gt;
1 C6*&lt;br /&gt;
&lt;br /&gt;
3 C5*&lt;br /&gt;
&lt;br /&gt;
1 C4&lt;br /&gt;
&lt;br /&gt;
1 C3&lt;br /&gt;
&lt;br /&gt;
2 C2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;1/each is for cargo only.&lt;br /&gt;
|&lt;br /&gt;
3 C6&lt;br /&gt;
&lt;br /&gt;
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|&lt;br /&gt;
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3 C4&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
== Manufacturers ==&lt;br /&gt;
&lt;br /&gt;
=== [[Core Dynamics]] ===&lt;br /&gt;
* Eagle&lt;br /&gt;
* Condor&lt;br /&gt;
* Farragut&lt;br /&gt;
* Federal Dropship&lt;br /&gt;
&lt;br /&gt;
=== [[Faulcon DeLacy]] ===&lt;br /&gt;
* Sidewinder&lt;br /&gt;
* Viper&lt;br /&gt;
* Cobra&lt;br /&gt;
* Anaconda&lt;br /&gt;
* Python&lt;br /&gt;
&lt;br /&gt;
=== [[Lakon]] ===&lt;br /&gt;
* Asp Explorer&lt;br /&gt;
* Type 6 Transporter&lt;br /&gt;
* Type 7 Transport&lt;br /&gt;
* Type 9 Heavy&lt;br /&gt;
&lt;br /&gt;
=== [[Gutamaya]] ===&lt;br /&gt;
* Imperial Clipper&lt;br /&gt;
* Majestic Class Interdictor&lt;br /&gt;
&lt;br /&gt;
=== [[Saud Kruger]] ===&lt;br /&gt;
* Orca&lt;br /&gt;
&lt;br /&gt;
=== [[Zorgon Peterson]] ===&lt;br /&gt;
* Adder&lt;br /&gt;
* Hauler&lt;br /&gt;
* Panther Clipper&lt;br /&gt;
&lt;br /&gt;
== Faction Ships ==&lt;br /&gt;
Frontier are developing a family of ships for the navies of each faction in the game. Examples:&lt;br /&gt;
* [[Empire Fighter]] - Empire Fighter&lt;br /&gt;
* [[Empire Courier|Imperial Courier]] - Empire Scout&lt;br /&gt;
* [[Empire Courier|Imperial Cutter]] - civilian version of Empire Light Warship&lt;br /&gt;
* [[Majestic Class Interdictor]] - Empire Capital Ship&lt;br /&gt;
* [[F63 Condor]] - Federal Fighter&lt;br /&gt;
* [[Farragut]] - Federal Capital Ship&lt;br /&gt;
&lt;br /&gt;
The fleet-class ships that are available to the game’s major factions follow a hierarchy.&amp;lt;ref&amp;gt;[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=c0b11fe947 Newsletter #7]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Cruisers (Battle cruisers, Battleships, Interdictors) ===&lt;br /&gt;
Long range, independent ships that are capable of controlling entire systems. Heavily armed and capable of deploying large fighter squadrons. The capital ships already shown are an example of this class. In the Empire they are usually known as “Interdictors” – named after the first successful class of cruisers. Currently the most common and most successful is the Majestic class – generally referred to as a “Majestic class Interdictor”. As ships that can also carry out ambassadorial missions they can be used for ‘soft’ power projection, as well as hard.&lt;br /&gt;
&lt;br /&gt;
=== Frigates ===&lt;br /&gt;
These are large ships designed for escort duties. The actual vessels vary greatly between navies, but are all designed to engage multiple small, fast enemies (typically fighters and missile swarms) and are loaded with point defense batteries. They will also have some anti-ship capability, but are not designed to go up against other warships.&lt;br /&gt;
&lt;br /&gt;
=== Destroyers ===&lt;br /&gt;
These are anti-warship vessels, but are generally no longer used in the front line, though some are still in service.&lt;br /&gt;
&lt;br /&gt;
=== Carriers ===&lt;br /&gt;
Designed for the deployment of fighter squadrons. Obsolete in the fleets of the major factions due to the popularity of Cruisers, but small navies still make use of them and some have even been converted into transporters.&lt;br /&gt;
&lt;br /&gt;
=== Transporters (Couriers) ===&lt;br /&gt;
Armored warships designed specifically for transporting valuable assets and cargo quickly and safely.&lt;br /&gt;
&lt;br /&gt;
=== Corvettes (Cutters) ===&lt;br /&gt;
Light multi-role warships, capable of recon, incursions and escort missions. These small warships are also popular with smaller factions, organizations and even wealthy individuals due to their adaptability. The Imperial Cutter is a lighter and faster Corvette-class ship, which players will be able to get their hands on in the final game (assuming they can make the right contacts).&lt;br /&gt;
&lt;br /&gt;
=== Fighters ===&lt;br /&gt;
Small short-range craft that generally cannot operate independently due to having no jump capability. Their main roles include the defense of stations and the large warships that they are deployed from. Commercial fighters are typically jump-capable and are therefore much more flexible than their faction-specific counterparts.&lt;br /&gt;
&lt;br /&gt;
=== Drones ===&lt;br /&gt;
Small automated ships that have largely been phased out due to the existence of effective counter-measures.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{DEFAULTSORT:Maneuverability}}&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Maneuverability]]&lt;/div&gt;</summary>
		<author><name>151.225.64.244</name></author>
	</entry>
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