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	<updated>2026-10-28T12:16:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Reputation&amp;diff=9439</id>
		<title>Reputation</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Reputation&amp;diff=9439"/>
		<updated>2018-02-24T22:31:58Z</updated>

		<summary type="html">&lt;p&gt;142.162.97.71: reputation decay of minor factions only happens when the major faction reputation is below  a specific threshold. confirmed with frontier support feb 22 2018. steam forums is not a valid information reference for this title.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UpdateMe}}&lt;br /&gt;
&lt;br /&gt;
[[File:Elite-Dangerous-Pilot-Reputation-Art.png|thumb|300px|Pilot Reputation art]]&lt;br /&gt;
&lt;br /&gt;
In [[Elite Dangerous]] players can change their &#039;&#039;&#039;Reputation&#039;&#039;&#039; with the three major factions ([[Federation]], [[Empire]], [[Alliance]]) to either Allied, Friendly, Cordial, Neutral, Unfriendly, or Hostile. All players start out as Neutral with all three major factions and by doing missions or other [[influence]] increasing activities can improve their reputation with that faction. When a player performs activities that would decrease a faction&#039;s influence (e.g. pirating or failing missions) the player&#039;s reputation with that faction will decrease. When a player has a negative (current value unknown) reputation with a faction they will be attacked on sight by NPCs that represent that faction.&lt;br /&gt;
&lt;br /&gt;
==Reputation levels==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: Green;&amp;quot;&lt;br /&gt;
| +3 || Allied&lt;br /&gt;
|- style=&amp;quot;background-color: Green;&amp;quot;&lt;br /&gt;
| +2 || Friendly&lt;br /&gt;
|- style=&amp;quot;background-color: Green;&amp;quot;&lt;br /&gt;
| +1 ||Cordial&lt;br /&gt;
|- style=&amp;quot;background-color: DarkOrange;&amp;quot;&lt;br /&gt;
| 0 || Neutral&lt;br /&gt;
|- style=&amp;quot;background-color: FireBrick;&amp;quot;&lt;br /&gt;
| -1 || Unfriendly&lt;br /&gt;
|- style=&amp;quot;background-color: FireBrick;&amp;quot;&lt;br /&gt;
| -2 || Hostile&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Local Factions and Reputation ==&lt;br /&gt;
&lt;br /&gt;
[[File:Pilot-Reputation-Factions.png|thumb|200px|Pilot faction reputation]]&lt;br /&gt;
&lt;br /&gt;
Who is in control of a system has a major bearing on how your actions affect your reputation with them and the other minor [[factions]]. There are usually several minor factions vying for control in each system, but outside the immediate local space around their starports and outposts, only one can claim to be &amp;quot;in control&amp;quot; of a system. This is displayed in the system view when you&#039;ve no stellar body selected.&lt;br /&gt;
&lt;br /&gt;
Normally it is the faction with the highest influence in the system, except in special situations like civil war.&lt;br /&gt;
&lt;br /&gt;
This is important for criminal law, because each faction only cares about crimes committed in its own jurisdiction. It doesn&#039;t matter if you are an infamous pirate according to say, the &amp;quot;Bangwa Freedom Party&amp;quot;, if you are in the jurisdiction of the &amp;quot;Bagwa Independents&amp;quot; and you&#039;ve committed no crimes against them, you are an innocent pilot.&lt;br /&gt;
&lt;br /&gt;
In addition, most ships are aligned with a minor faction (you can see which one by performing a basic scan).&lt;br /&gt;
&lt;br /&gt;
So if a ship is wanted in the current jurisdiction, but is aligned with a different minor faction for which it has no criminal record, then destroying it will cause you to lose reputation with the faction it is aligned with; in their opinion, you&#039;ve just destroyed an innocent citizen of theirs.&lt;br /&gt;
&lt;br /&gt;
== Gaining and Losing Reputation ==&lt;br /&gt;
Your reputation goes up whenever you do good things for the faction. Completing missions, join combat zones on their side when they&#039;re at war. If they control a station, then doing anything profitable at that station gives you a reputation boost: selling cargo for a profit, handing in bounty vouchers, even handing in exploration data, will all give you a rep boost.&lt;br /&gt;
&lt;br /&gt;
Negative rep is doing the opposite. Failing or abandoning their missions, selling trade goods at a loss, blowing up their ships or (if they own a station) Authority ships, that sort of thing.&lt;br /&gt;
&lt;br /&gt;
== Reputation Decay ==&lt;br /&gt;
Reputation decay only applies to the Major factions, Alliance, Federation &amp;amp; Empire.&lt;br /&gt;
&lt;br /&gt;
When your status with a major faction is above 75% Friendly, it will slowly decay down to 75%, by a percentage point every couple of days. Reputation decay happens whether you&#039;re logged into the game or not. To stay Allied you have to keep doing good deeds that gain you reputation for the major faction.&lt;br /&gt;
&lt;br /&gt;
There is also anti-decay for negative reputation. When your reputation with a super power is below neutral but under 25% it will gradually climbs up to 25%. To clear negative reputation with a major faction you must do the following: (1) If your status with a major faction is at Hostile, you must wait for the Reputation decay mechanic to bring it back up to unfriendly (2) Once your status with a major faction is a at Unfriendly, you need to complete missions and do other positive reputation actions until you are back to Neutral Status.&lt;br /&gt;
&lt;br /&gt;
There is no reputation decay for minor factions.&amp;lt;ref&amp;gt;https://steamcommunity.com/app/359320/discussions/0/357284767242607846/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Although one of the frontier developers has stated that all factions including minor ones have decay.&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php/149489-Reputation-decay &amp;lt;/ref&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
==Notes==&lt;br /&gt;
* Reputation is different than [[Rank]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>142.162.97.71</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Reputation&amp;diff=9435</id>
		<title>Reputation</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Reputation&amp;diff=9435"/>
		<updated>2018-02-17T23:52:11Z</updated>

		<summary type="html">&lt;p&gt;142.162.97.71: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UpdateMe}}&lt;br /&gt;
&lt;br /&gt;
[[File:Elite-Dangerous-Pilot-Reputation-Art.png|thumb|300px|Pilot Reputation art]]&lt;br /&gt;
&lt;br /&gt;
In [[Elite Dangerous]] players can change their &#039;&#039;&#039;Reputation&#039;&#039;&#039; with the three major factions ([[Federation]], [[Empire]], [[Alliance]]) to either Allied, Friendly, Cordial, Neutral, Unfriendly, or Hostile. All players start out as Neutral with all three major factions and by doing missions or other [[influence]] increasing activities can improve their reputation with that faction. When a player performs activities that would decrease a faction&#039;s influence (e.g. pirating or failing missions) the player&#039;s reputation with that faction will decrease. When a player has a negative (current value unknown) reputation with a faction they will be attacked on sight by NPCs that represent that faction.&lt;br /&gt;
==Reputation levels==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: Green;&amp;quot;&lt;br /&gt;
| +3 || Allied&lt;br /&gt;
|- style=&amp;quot;background-color: Green;&amp;quot;&lt;br /&gt;
| +2 || Friendly&lt;br /&gt;
|- style=&amp;quot;background-color: Green;&amp;quot;&lt;br /&gt;
| +1 ||Cordial&lt;br /&gt;
|- style=&amp;quot;background-color: DarkOrange;&amp;quot;&lt;br /&gt;
| 0 || Neutral&lt;br /&gt;
|- style=&amp;quot;background-color: FireBrick;&amp;quot;&lt;br /&gt;
| -1 || Unfriendly&lt;br /&gt;
|- style=&amp;quot;background-color: FireBrick;&amp;quot;&lt;br /&gt;
| -2 || Hostile&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Local Factions and Reputation ==&lt;br /&gt;
&lt;br /&gt;
[[File:Pilot-Reputation-Factions.png|thumb|200px|Pilot faction reputation]]&lt;br /&gt;
&lt;br /&gt;
Who&#039;s in control of a system has a major bearing on how your actions affect your reputation with them and the other minor [[factions]]. There are usually several minor factions vying for control in each system, but outside the immediate local space around their starports and outposts, only one can claim to be &amp;quot;in control&amp;quot; of a system. This is displayed in the system view when you&#039;ve no stellar body selected.&lt;br /&gt;
&lt;br /&gt;
Normally it&#039;s the faction with the highest influence in the system, except in special situations like civil war.&lt;br /&gt;
&lt;br /&gt;
This is important for criminal law, because each faction only cares about crimes committed in its own jurisdiction. It doesn&#039;t matter if you are an infamous pirate according to say, the &amp;quot;Bangwa Freedom Party&amp;quot;, if you are in the jurisdiction of the &amp;quot;Bagwa Independents&amp;quot; and you&#039;ve committed no crimes against them, you are an innocent pilot.&lt;br /&gt;
&lt;br /&gt;
In addition, most ships are aligned with a minor faction (you can see which one by performing a basic scan).&lt;br /&gt;
&lt;br /&gt;
So if a ship is wanted in the current jurisdiction, but is aligned with a different minor faction for which it has no criminal record, then destroying it will cause you to lose reputation with the faction it is aligned with; in their opinion, you&#039;ve just destroyed an innocent citizen of theirs.&lt;br /&gt;
&lt;br /&gt;
== Gaining and Losing Reputation ==&lt;br /&gt;
Your reputation goes up whenever you do good things for the faction. Completing missions, join combat zones on their side when they&#039;re at war. If they control a station, then doing anything profitable at that station gives you a reputation boost: selling cargo for a profit, handing in bounty vouchers, even handing in exploration data, will all give you a rep boost.&lt;br /&gt;
&lt;br /&gt;
Negative rep is doing the opposite. Failing or abandoning their missions, selling trade goods at a loss, blowing up their ships or (if they own a station) Authority ships, that sort of thing.&lt;br /&gt;
&lt;br /&gt;
== Reputation Decay ==&lt;br /&gt;
Reputation decay only applies to the Major factions, Alliance, Federation &amp;amp; Empire.&lt;br /&gt;
&lt;br /&gt;
When your status with a major faction is above 75% Friendly, it will slowly decay down to 75%, by a percentage point every couple of days. Reputation decay happens whether you&#039;re logged into the game or not. To stay Allied you have to keep doing good deeds that gain you reputation for the major faction.&lt;br /&gt;
&lt;br /&gt;
There&#039;s also anti-decay for negative reputation. When your reputation with a super power is below neutral but under 25% it will gradually climbs up to 25%. To clear negative reputation with a major faction you must do the following: (1) If your status with a major faction is at Hostile, you must wait for the Reputation decay mechanic to bring it back up to unfriendly (2) Once your status with a major faction is a at Unfriendly, you need to complete missions and do other positive reputation actions until you are back to Neutral Status.&lt;br /&gt;
&lt;br /&gt;
There is no reputation decay for minor factions. &amp;lt;ref&amp;gt;https://steamcommunity.com/app/359320/discussions/0/357284767242607846/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Although one of the frontier developers has stated that all factions including minor ones have decay&lt;br /&gt;
&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php/149489-Reputation-decay &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Reputation is different than [[Rank]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>142.162.97.71</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Reputation&amp;diff=9434</id>
		<title>Reputation</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Reputation&amp;diff=9434"/>
		<updated>2018-02-17T23:51:40Z</updated>

		<summary type="html">&lt;p&gt;142.162.97.71: /* Reputation Decay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UpdateMe}}&lt;br /&gt;
&lt;br /&gt;
[[File:Elite-Dangerous-Pilot-Reputation-Art.png|thumb|300px|Pilot Reputation art]]&lt;br /&gt;
&lt;br /&gt;
In [[Elite Dangerous]] players can change their &#039;&#039;&#039;Reputation&#039;&#039;&#039; with the three major factions ([[Federation]], [[Empire]], [[Alliance]]) to either Allied, Friendly, Cordial, Neutral, Unfriendly, or Hostile. All players start out as Neutral with all three major factions and by doing missions or other [[influence]] increasing activities can improve their reputation with that faction. When a player performs activities that would decrease a faction&#039;s influence (e.g. pirating or failing missions) the player&#039;s reputation with that faction will decrease. When a player has a negative (current value unknown) reputation with a faction they will be attacked on sight by NPCs that represent that faction.&lt;br /&gt;
==Reputation levels==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: Green;&amp;quot;&lt;br /&gt;
| +3 || Allied&lt;br /&gt;
|- style=&amp;quot;background-color: Green;&amp;quot;&lt;br /&gt;
| +2 || Friendly&lt;br /&gt;
|- style=&amp;quot;background-color: Green;&amp;quot;&lt;br /&gt;
| +1 ||Cordial&lt;br /&gt;
|- style=&amp;quot;background-color: DarkOrange;&amp;quot;&lt;br /&gt;
| 0 || Neutral&lt;br /&gt;
|- style=&amp;quot;background-color: FireBrick;&amp;quot;&lt;br /&gt;
| -1 || Unfriendly&lt;br /&gt;
|- style=&amp;quot;background-color: FireBrick;&amp;quot;&lt;br /&gt;
| -2 || Hostile&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Local Factions and Reputation ==&lt;br /&gt;
&lt;br /&gt;
[[File:Pilot-Reputation-Factions.png|thumb|200px|Pilot faction reputation]]&lt;br /&gt;
&lt;br /&gt;
Who&#039;s in control of a system has a major bearing on how your actions affect your reputation with them and the other minor [[factions]]. There are usually several minor factions vying for control in each system, but outside the immediate local space around their starports and outposts, only one can claim to be &amp;quot;in control&amp;quot; of a system. This is displayed in the system view when you&#039;ve no stellar body selected.&lt;br /&gt;
&lt;br /&gt;
Normally it&#039;s the faction with the highest influence in the system, except in special situations like civil war.&lt;br /&gt;
&lt;br /&gt;
This is important for criminal law, because each faction only cares about crimes committed in its own jurisdiction. It doesn&#039;t matter if you are an infamous pirate according to say, the &amp;quot;Bangwa Freedom Party&amp;quot;, if you are in the jurisdiction of the &amp;quot;Bagwa Independents&amp;quot; and you&#039;ve committed no crimes against them, you are an innocent pilot.&lt;br /&gt;
&lt;br /&gt;
In addition, most ships are aligned with a minor faction (you can see which one by performing a basic scan).&lt;br /&gt;
&lt;br /&gt;
So if a ship is wanted in the current jurisdiction, but is aligned with a different minor faction for which it has no criminal record, then destroying it will cause you to lose reputation with the faction it is aligned with; in their opinion, you&#039;ve just destroyed an innocent citizen of theirs.&lt;br /&gt;
&lt;br /&gt;
== Gaining and Losing Reputation ==&lt;br /&gt;
Your reputation goes up whenever you do good things for the faction. Completing missions, join combat zones on their side when they&#039;re at war. If they control a station, then doing anything profitable at that station gives you a reputation boost: selling cargo for a profit, handing in bounty vouchers, even handing in exploration data, will all give you a rep boost.&lt;br /&gt;
&lt;br /&gt;
Negative rep is doing the opposite. Failing or abandoning their missions, selling trade goods at a loss, blowing up their ships or (if they own a station) Authority ships, that sort of thing.&lt;br /&gt;
&lt;br /&gt;
== Reputation Decay ==&lt;br /&gt;
Reputation decay only applies to the Major factions, Alliance, Federation &amp;amp; Empire.&lt;br /&gt;
&lt;br /&gt;
When your status with a major faction is above 75% Friendly, it will slowly decay down to 75%, by a percentage point every couple of days. Reputation decay happens whether you&#039;re logged into the game or not. To stay Allied you have to keep doing good deeds that gain you reputation for the major faction.&lt;br /&gt;
&lt;br /&gt;
There&#039;s also anti-decay for negative reputation. When your reputation with a super power is below neutral but under 25% it will gradually climbs up to 25%. To clear negative reputation with a major faction you must do the following: (1) If your status with a major faction is at Hostile, you must wait for the Reputation decay mechanic to bring it back up to unfriendly (2) Once your status with a major faction is a at Unfriendly, you need to complete missions and do other positive reputation actions until you are back to Neutral Status.&lt;br /&gt;
&lt;br /&gt;
There is no reputation decay for minor factions. &amp;lt;ref&amp;gt;https://steamcommunity.com/app/359320/discussions/0/357284767242607846/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
although one of the frontier developers has stated that all factions including minor ones have decay&lt;br /&gt;
&amp;lt;ref&amp;gt;https://forums.frontier.co.uk/showthread.php/149489-Reputation-decay &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Reputation is different than [[Rank]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>142.162.97.71</name></author>
	</entry>
</feed>