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	<updated>2026-10-29T07:48:11Z</updated>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Type-9_Heavy&amp;diff=22737</id>
		<title>Type-9 Heavy</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Type-9_Heavy&amp;diff=22737"/>
		<updated>2014-08-16T09:27:06Z</updated>

		<summary type="html">&lt;p&gt;14.1.81.79: Corrected cost.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Blaze-02.jpg|thumb|400px|Lakon Type-9 Heavy]]&lt;br /&gt;
The &#039;&#039;&#039;Lakon Type-9 Heavy&#039;&#039;&#039; is a heavy freighter featured in Elite: Dangerous. Currently it has the largest capacity cargo hold of any ship available making it the ideal trading and hauling vessel. As a result of this it suffers from poor maneuverability and can have difficulty in shaking smaller ships from its blind spot. Although with five weapon hardpoints the Lakon Type-9 Heavy is not without defenses and can equip heavy armament.&lt;br /&gt;
&lt;br /&gt;
It first appeared in the development diary videos and in some of the live streams done by Frontier. Later it appeared in the early Alpha stages and is one of the four ships that was in the first release of the Premium Beta.&lt;br /&gt;
&lt;br /&gt;
The ship itself is often seen as a freighter, although it can be a potent threat if equipped with the right weapons. It can, with good aim and piloting take down a Sidewinder in one pass. Yet, the role of this ship is most likely going to be a trader as it is incredibly slow and lumbering. Also note that it has problems fitting through the narrow gates of the Coriolis space stations and can therefore be very expensive to fly if the pilot is not sufficiently skilled.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 300px; height: 300px;&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Lakon Type-9 Heavy&lt;br /&gt;
|-&lt;br /&gt;
|Cost:&lt;br /&gt;
|2,540,000-&lt;br /&gt;
3,527,042 CR&lt;br /&gt;
|-&lt;br /&gt;
|Type:&lt;br /&gt;
|Freighter&lt;br /&gt;
|-&lt;br /&gt;
|Faction:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Manufacturer:&lt;br /&gt;
| Lakon Spaceways&lt;br /&gt;
|-&lt;br /&gt;
|Maneuverability:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Crew:&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Cargo Capacity:&lt;br /&gt;
|440&lt;br /&gt;
|-&lt;br /&gt;
|Dimensions:&lt;br /&gt;
|100m x 120m x 40m (estimated)&lt;br /&gt;
|-&lt;br /&gt;
|Hyperspace Capable:&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|Hull Stress Factor:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Acceleration:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Max [[Normal Speed]]:&lt;br /&gt;
| 130 m/s&lt;br /&gt;
|-&lt;br /&gt;
|Max [[Boost Speed]]:&lt;br /&gt;
| 200 m/s&lt;br /&gt;
|-&lt;br /&gt;
|Hardpoints:&lt;br /&gt;
|5 (3 C4, 2 C2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sold at ==&lt;br /&gt;
The Lakon type-9 Heavy is sold in the shipyard of Chango Dock (i Bootis).&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
blaze-03.jpg&lt;br /&gt;
stars-02.jpg&lt;br /&gt;
145vLjx.jpg|Cockpit view&lt;br /&gt;
Peek of the week 26a.jpg|Interior concept&lt;br /&gt;
Trader.jpg|Exterior concept&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>14.1.81.79</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Ships&amp;diff=2544</id>
		<title>Ships</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Ships&amp;diff=2544"/>
		<updated>2014-08-16T09:25:41Z</updated>

		<summary type="html">&lt;p&gt;14.1.81.79: Seriously...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ships&#039;&#039;&#039; are used to traverse space. As with previous Elite games,[http://www.frontierastro.co.uk/Ships/ships.html] there will be a variety of designs.&lt;br /&gt;
&lt;br /&gt;
There will be 25 different playable ships&amp;lt;ref&amp;gt;http://forums.frontier.co.uk/showthread.php?t=9285&amp;lt;/ref&amp;gt; at launch, with each manufacturer having its own unique style.&amp;lt;ref&amp;gt;http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=a4bd777a7f#4&amp;lt;/ref&amp;gt; Some will have variant versions, and each will have a huge range of different equipment levels,&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=9NSMMTfwTOU&amp;amp;t=203&amp;lt;/ref&amp;gt; so they could be equipped as freighters, attack ships, explorers, etc.&lt;br /&gt;
&lt;br /&gt;
== Currently Pilotable Ships ==&lt;br /&gt;
{| class=&amp;quot;article-table article-table-selected&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Model name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Price&lt;br /&gt;
[Max Seen]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Cargo&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Jump Range**&lt;br /&gt;
(~Light Years)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Speed&lt;br /&gt;
Max [Boost]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Hardpoints &lt;br /&gt;
C2&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
C4&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
C6&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
C8&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Anaconda]]&lt;br /&gt;
|6,940,850&lt;br /&gt;
|228&lt;br /&gt;
|17.8+&lt;br /&gt;
|180 [240]&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Cobra Mk. III]]&lt;br /&gt;
|172,800&lt;br /&gt;
|36&lt;br /&gt;
|8&lt;br /&gt;
|280 [400]&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eagle Mk II|Eagle Mk. II]]&lt;br /&gt;
|44,800&lt;br /&gt;
|4&lt;br /&gt;
|5.2&lt;br /&gt;
|250 [350]&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Lakon Type 6]]&lt;br /&gt;
|240,000&lt;br /&gt;
|100&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;30.31&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|220 [350]&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Lakon Type 9|Lakon Type-9 Heavy]]&lt;br /&gt;
|2,540,000-&lt;br /&gt;
3,500,703&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;440&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|18.52&lt;br /&gt;
|130 [200]&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Sidewinder Mk. I]]&lt;br /&gt;
|32,000*&lt;br /&gt;
|4&lt;br /&gt;
|6.5&lt;br /&gt;
|220 [320]&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Viper Mk III|Viper Mk. III]]&lt;br /&gt;
|122,920&lt;br /&gt;
|8&lt;br /&gt;
|8.5&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;320 [500]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Zorgon Peterson Hauler]]&lt;br /&gt;
|68,000&lt;br /&gt;
|16&lt;br /&gt;
|7.5&lt;br /&gt;
|200 [300]&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
The in shipyard prices are modified by the value of your current ship and supply/demand so is not the true value of the ship. Generate costs from the insurance. The only ships this doesn&#039;t work for is the Type 9.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Note the sidewinder is available for free via insurance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Empty, stripped, full fuel &lt;br /&gt;
&lt;br /&gt;
Values in &#039;&#039;&#039;&#039;&#039;bold italics&#039;&#039;&#039;&#039;&#039; indicate best in category&lt;br /&gt;
&lt;br /&gt;
Note that prices will vary greatly between star ports and are modified by the resell value of your current ship, Lakons and Anacondas in particular undergo a significant markup, expect to pay up to double the values in the table. The above prices are the based of the insurance values which are currently the only way to find the true value of a ship.&lt;br /&gt;
&lt;br /&gt;
Here are [https://forums.frontier.co.uk/showthread.php?t=31072 some more detailed ship stats], which include things such as turnrates, which should be added to this page soon.&lt;br /&gt;
&lt;br /&gt;
Upcoming Ships&lt;br /&gt;
*[[Adder]]&lt;br /&gt;
*[[Asp]]&lt;br /&gt;
*[[Beluga Liner]]&lt;br /&gt;
*[[Dolphin]]&lt;br /&gt;
*[[Fer de Lance]]&lt;br /&gt;
*[[Krait]]&lt;br /&gt;
*[[Freighter 3|Lakon Type 7]] (previously known as the Freighter 3)&lt;br /&gt;
*[[Orca]]&lt;br /&gt;
*[[Panther Clipper]]&lt;br /&gt;
*[[Python]]&lt;br /&gt;
&lt;br /&gt;
== Faction Ships ==&lt;br /&gt;
Frontier are developing a family of ships for the navies of each faction in the game. Example:&lt;br /&gt;
*[[Empire Fighter]] - Empire Fighter&lt;br /&gt;
*[[Empire Courier|Imperial Courier]] - Empire Scout&lt;br /&gt;
*[[Empire Courier|Imperial Cutter]] - civilian version of Empire Light Warship&lt;br /&gt;
*[[Majestic Class Interdictor]] - Empire Capital Ship&lt;br /&gt;
*[[F63 Condor]] - Federal Fighter&lt;br /&gt;
*[[Farragut]] - Federal Capital Ship&lt;br /&gt;
&lt;br /&gt;
The fleet-class ships that are available to the game’s major factions follow a hierarchy.&amp;lt;ref&amp;gt;Newsletter #7&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Cruisers (Battle cruisers, Battleships, Interdictors) ===&lt;br /&gt;
Long range, independent ships that are capable of controlling entire systems. Heavily armed and capable of deploying large fighter squadrons. The capital ships already shown are an example of this class. In the Empire they are usually known as “Interdictors” – named after the first successful class of cruisers. Currently the most common and most successful is the Majestic class – generally referred to as a “Majestic class Interdictor”. As ships that can also carry out ambassadorial missions they can be used for ‘soft’ power projection, as well as hard.&lt;br /&gt;
&lt;br /&gt;
=== Frigates ===&lt;br /&gt;
These are large ships designed for escort duties. The actual vessels vary greatly between navies, but are all designed to engage multiple small, fast enemies (typically fighters and missile swarms) and are loaded with point defence batteries. They will also have some anti-ship capability, but are not designed to go up against other warships.&lt;br /&gt;
&lt;br /&gt;
=== Destroyers ===&lt;br /&gt;
These are anti-warship vessels, but are generally no longer used in the front line, though some are still in service.&lt;br /&gt;
&lt;br /&gt;
=== Carriers ===&lt;br /&gt;
Designed for the deployment of fighter squadrons. Obsolete in the fleets of the major factions due to the popularity of Cruisers, but small navies still make use of them and some have even been converted into transporters.&lt;br /&gt;
&lt;br /&gt;
=== Transporters (Couriers) ===&lt;br /&gt;
Armored warships designed specifically for transporting valuable assets and cargo quickly and safely.&lt;br /&gt;
&lt;br /&gt;
=== Corvettes (Cutters) ===&lt;br /&gt;
Light multi-role warships, capable of recon, incursions and escort missions. These small warships are also popular with smaller factions, organizations and even wealthy individuals due to their adaptability. The Imperial Cutter is a lighter and faster Corvette-class ship, which players will be able to get their hands on in the final game (assuming they can make the right contacts).&lt;br /&gt;
&lt;br /&gt;
=== Fighters ===&lt;br /&gt;
Small short-range craft that generally cannot operate independently due to having no jump capability. Their main roles include the defense of stations and the large warships that they are deployed from. Commercial fighters are typically jump-capable and are therefore much more flexible than their faction-specific counterparts.&lt;br /&gt;
&lt;br /&gt;
=== Drones ===&lt;br /&gt;
Small automated ships that have largely been phased out due to the existence of effective counter-measures.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>14.1.81.79</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Ships&amp;diff=2542</id>
		<title>Ships</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Ships&amp;diff=2542"/>
		<updated>2014-08-16T09:22:04Z</updated>

		<summary type="html">&lt;p&gt;14.1.81.79: Can people stop deleting the by insurance price of the Type-9&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ships&#039;&#039;&#039; are used to traverse space. As with previous Elite games,[http://www.frontierastro.co.uk/Ships/ships.html] there will be a variety of designs.&lt;br /&gt;
&lt;br /&gt;
There will be 25 different playable ships&amp;lt;ref&amp;gt;http://forums.frontier.co.uk/showthread.php?t=9285&amp;lt;/ref&amp;gt; at launch, with each manufacturer having its own unique style.&amp;lt;ref&amp;gt;http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&amp;amp;id=a4bd777a7f#4&amp;lt;/ref&amp;gt; Some will have variant versions, and each will have a huge range of different equipment levels,&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=9NSMMTfwTOU&amp;amp;t=203&amp;lt;/ref&amp;gt; so they could be equipped as freighters, attack ships, explorers, etc.&lt;br /&gt;
&lt;br /&gt;
== Currently Pilotable Ships ==&lt;br /&gt;
{| class=&amp;quot;article-table article-table-selected&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Model name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Price&lt;br /&gt;
[Max Seen]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Cargo&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Jump Range**&lt;br /&gt;
(~Light Years)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Speed&lt;br /&gt;
Max [Boost]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Hardpoints &lt;br /&gt;
C2&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
C4&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
C6&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
C8&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Anaconda]]&lt;br /&gt;
|6,940,850&lt;br /&gt;
|228&lt;br /&gt;
|17.8+&lt;br /&gt;
|180 [240]&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Cobra Mk. III]]&lt;br /&gt;
|116,964&lt;br /&gt;
|36&lt;br /&gt;
|8&lt;br /&gt;
|280 [400]&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eagle Mk II|Eagle Mk. II]]&lt;br /&gt;
|44,800&lt;br /&gt;
|4&lt;br /&gt;
|5.2&lt;br /&gt;
|250 [350]&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Lakon Type 6]]&lt;br /&gt;
|185,806&lt;br /&gt;
|100&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;30.31&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|220 [350]&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Lakon Type 9|Lakon Type-9 Heavy]]&lt;br /&gt;
|2,540,000-&lt;br /&gt;
3,500,703&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;440&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|18.52&lt;br /&gt;
|130 [200]&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Sidewinder Mk. I]]&lt;br /&gt;
|32,000*&lt;br /&gt;
|4&lt;br /&gt;
|6.5&lt;br /&gt;
|220 [320]&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Viper Mk III|Viper Mk. III]]&lt;br /&gt;
|122,920&lt;br /&gt;
|8&lt;br /&gt;
|8.5&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;320 [500]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Zorgon Peterson Hauler]]&lt;br /&gt;
|68,000&lt;br /&gt;
|16&lt;br /&gt;
|7.5&lt;br /&gt;
|200 [300]&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
The in shipyard prices are modified by the value of your current ship and supply/demand so is not the true value of the ship. [[Insurance costs|Insurance cost]] is different to the purchase cost.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Note the sidewinder is available for free via insurance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Empty, stripped, full fuel &lt;br /&gt;
&lt;br /&gt;
Values in &#039;&#039;&#039;&#039;&#039;bold italics&#039;&#039;&#039;&#039;&#039; indicate best in category&lt;br /&gt;
&lt;br /&gt;
Note that prices will vary greatly between star ports and are modified by the resell value of your current ship, Lakons and Anacondas in particular undergo a significant markup, expect to pay up to double the values in the table. The above prices are the based of the insurance values which are currently the only way to find the true value of a ship.&lt;br /&gt;
&lt;br /&gt;
Here are [https://forums.frontier.co.uk/showthread.php?t=31072 some more detailed ship stats], which include things such as turnrates, which should be added to this page soon.&lt;br /&gt;
&lt;br /&gt;
Upcoming Ships&lt;br /&gt;
*[[Adder]]&lt;br /&gt;
*[[Asp]]&lt;br /&gt;
*[[Beluga Liner]]&lt;br /&gt;
*[[Dolphin]]&lt;br /&gt;
*[[Fer de Lance]]&lt;br /&gt;
*[[Krait]]&lt;br /&gt;
*[[Freighter 3|Lakon Type 7]] (previously known as the Freighter 3)&lt;br /&gt;
*[[Orca]]&lt;br /&gt;
*[[Panther Clipper]]&lt;br /&gt;
*[[Python]]&lt;br /&gt;
&lt;br /&gt;
== Faction Ships ==&lt;br /&gt;
Frontier are developing a family of ships for the navies of each faction in the game. Example:&lt;br /&gt;
*[[Empire Fighter]] - Empire Fighter&lt;br /&gt;
*[[Empire Courier|Imperial Courier]] - Empire Scout&lt;br /&gt;
*[[Empire Courier|Imperial Cutter]] - civilian version of Empire Light Warship&lt;br /&gt;
*[[Majestic Class Interdictor]] - Empire Capital Ship&lt;br /&gt;
*[[F63 Condor]] - Federal Fighter&lt;br /&gt;
*[[Farragut]] - Federal Capital Ship&lt;br /&gt;
&lt;br /&gt;
The fleet-class ships that are available to the game’s major factions follow a hierarchy.&amp;lt;ref&amp;gt;Newsletter #7&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Cruisers (Battle cruisers, Battleships, Interdictors) ===&lt;br /&gt;
Long range, independent ships that are capable of controlling entire systems. Heavily armed and capable of deploying large fighter squadrons. The capital ships already shown are an example of this class. In the Empire they are usually known as “Interdictors” – named after the first successful class of cruisers. Currently the most common and most successful is the Majestic class – generally referred to as a “Majestic class Interdictor”. As ships that can also carry out ambassadorial missions they can be used for ‘soft’ power projection, as well as hard.&lt;br /&gt;
&lt;br /&gt;
=== Frigates ===&lt;br /&gt;
These are large ships designed for escort duties. The actual vessels vary greatly between navies, but are all designed to engage multiple small, fast enemies (typically fighters and missile swarms) and are loaded with point defence batteries. They will also have some anti-ship capability, but are not designed to go up against other warships.&lt;br /&gt;
&lt;br /&gt;
=== Destroyers ===&lt;br /&gt;
These are anti-warship vessels, but are generally no longer used in the front line, though some are still in service.&lt;br /&gt;
&lt;br /&gt;
=== Carriers ===&lt;br /&gt;
Designed for the deployment of fighter squadrons. Obsolete in the fleets of the major factions due to the popularity of Cruisers, but small navies still make use of them and some have even been converted into transporters.&lt;br /&gt;
&lt;br /&gt;
=== Transporters (Couriers) ===&lt;br /&gt;
Armored warships designed specifically for transporting valuable assets and cargo quickly and safely.&lt;br /&gt;
&lt;br /&gt;
=== Corvettes (Cutters) ===&lt;br /&gt;
Light multi-role warships, capable of recon, incursions and escort missions. These small warships are also popular with smaller factions, organizations and even wealthy individuals due to their adaptability. The Imperial Cutter is a lighter and faster Corvette-class ship, which players will be able to get their hands on in the final game (assuming they can make the right contacts).&lt;br /&gt;
&lt;br /&gt;
=== Fighters ===&lt;br /&gt;
Small short-range craft that generally cannot operate independently due to having no jump capability. Their main roles include the defense of stations and the large warships that they are deployed from. Commercial fighters are typically jump-capable and are therefore much more flexible than their faction-specific counterparts.&lt;br /&gt;
&lt;br /&gt;
=== Drones ===&lt;br /&gt;
Small automated ships that have largely been phased out due to the existence of effective counter-measures.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>14.1.81.79</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Viper_Mk_III&amp;diff=14523</id>
		<title>Viper Mk III</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Viper_Mk_III&amp;diff=14523"/>
		<updated>2014-08-16T09:20:25Z</updated>

		<summary type="html">&lt;p&gt;14.1.81.79: updated cost&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ViperFlyby.jpg|thumb|400px|Viper Mk. III]]&lt;br /&gt;
The &#039;&#039;&#039;Viper Mk. III&#039;&#039;&#039; made its first appearance in the game in Standard Beta 1. It is the main vessel used by station security forces and law enforcement, and is currently the fastest ship available to purchase. It is a highly effective combatant, with a turning rate comparable to that of the Sidewinder and the same weapon capacity as the Cobra Mk. III. This has resulted in a &amp;quot;run away from whatever you can&#039;t beat&amp;quot; ship which has been known (with sufficient skill) to defeat any other ship class released thus far in single combat.&lt;br /&gt;
&lt;br /&gt;
Its main drawbacks are that its heat dissipation, power generation and hyperspace capacity do not equal that of the Cobra, which limits the value of having the same hardpoint capacity; mounting the ship&#039;s full weapon weight makes it very short-ranged, and an energy-heavy armament causes it to either overheat or use all available power very quickly.&lt;br /&gt;
&lt;br /&gt;
In addition to its official police/security role, the Viper&#039;s speed, range and combat capability make it ideal for bounty hunters, small-load couriers, mercenaries or smugglers, while its small cargo capacity makes it a very poor choice for merchants, and a survivable but inadequately profitable platform for pirates.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 300px;&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Name:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Viper Mk. III&lt;br /&gt;
|-&lt;br /&gt;
|Cost:&lt;br /&gt;
| 122,920 Cr&lt;br /&gt;
|-&lt;br /&gt;
|Type:&lt;br /&gt;
| Heavy Fighter&lt;br /&gt;
|-&lt;br /&gt;
|Faction:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Drive Motor(s):&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Manufacturer:&lt;br /&gt;
| [[Faulcon DeLacy]]&lt;br /&gt;
|-&lt;br /&gt;
|Maneuverability:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Crew:&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Cargo Capacity:&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|Dimensions:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Hyperspace Capable:&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
|Hull Stress Factor:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Acceleration:&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|Max [[Normal Speed]]:&lt;br /&gt;
| 320 m/s&lt;br /&gt;
|-&lt;br /&gt;
|Max [[Boost Speed]]:&lt;br /&gt;
| 500 m/s&lt;br /&gt;
|-&lt;br /&gt;
|Hardpoints:&lt;br /&gt;
| 4 (2 C4, 2 C2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Purchase Locations ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 500px;&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |System&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Station&lt;br /&gt;
|-&lt;br /&gt;
|Aulin&lt;br /&gt;
|Aulin Enterprise&lt;br /&gt;
|-&lt;br /&gt;
|Asellus Primus&lt;br /&gt;
|Beagle 2 Landing&lt;br /&gt;
|-&lt;br /&gt;
|Nang Ta-Khian&lt;br /&gt;
|Hay Point&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Viper3.png&lt;br /&gt;
DockedViper.jpg&lt;br /&gt;
DeLacyViper.jpg&lt;br /&gt;
Viper03.jpg&lt;br /&gt;
Viper07.jpg&lt;br /&gt;
Viper06.jpg&lt;br /&gt;
Viper08.jpg&lt;br /&gt;
Viper02.jpg&lt;br /&gt;
Police 05.jpg&lt;br /&gt;
Viper10.jpg&lt;br /&gt;
Metal asteroids.jpg&lt;br /&gt;
ViperHeadingToDock.jpg&lt;br /&gt;
Viper.jpg&lt;br /&gt;
Type6WithViperOnItsTail.jpg&lt;br /&gt;
TrioOfVipers.jpg&lt;br /&gt;
DuoOfVipers.jpg&lt;br /&gt;
Peek of the week 40.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>14.1.81.79</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Insurance_costs&amp;diff=33944</id>
		<title>Insurance costs</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Insurance_costs&amp;diff=33944"/>
		<updated>2014-08-16T03:50:36Z</updated>

		<summary type="html">&lt;p&gt;14.1.81.79: Added viper price&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What is Insurance? ==&lt;br /&gt;
If you are unlucky enough to die, be killed, hunted down like the dog you are, or just slammed into a space station by a useless docking computer, then you will be given an opportunity to rebuy your ship by paying an &#039;insurance&#039; cost relative to the ships purchase cost. The following table shows the &#039;&#039;approximate&#039;&#039; purchase and insurance cost for ships and equipment.&lt;br /&gt;
&lt;br /&gt;
== Ships ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Ship:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purchase cost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Insurance cost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[Anaconda]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cobra Mk. III]]&lt;br /&gt;
|172,800Cr&lt;br /&gt;
|8,640Cr&lt;br /&gt;
|-&lt;br /&gt;
|[[Eagle Mk II|Eagle Mk. II]]&lt;br /&gt;
|44,800Cr&lt;br /&gt;
|2,240Cr&lt;br /&gt;
|-&lt;br /&gt;
|[[Lakon Type 6]]&lt;br /&gt;
|240,000Cr&lt;br /&gt;
|12,000Cr&lt;br /&gt;
|-&lt;br /&gt;
|[[Lakon Type 9|Lakon Type-9 Heavy]]&lt;br /&gt;
|2,540,000Cr&lt;br /&gt;
|127,000Cr&lt;br /&gt;
|-&lt;br /&gt;
|[[Sidewinder Mk. I]]&lt;br /&gt;
|32,000Cr&lt;br /&gt;
|1,600Cr&lt;br /&gt;
|-&lt;br /&gt;
|[[Viper Mk III|Viper Mk. III]]&lt;br /&gt;
|122,920Cr&lt;br /&gt;
|6,146Cr&lt;br /&gt;
|-&lt;br /&gt;
|[[Zorgon Peterson Hauler]]&lt;br /&gt;
|68,000Cr&lt;br /&gt;
|3,400&lt;br /&gt;
|}&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Item:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purchase cost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Insurance cost&lt;br /&gt;
|-&lt;br /&gt;
|Class 1 Pulse Laser (G)&lt;br /&gt;
|6,600Cr&lt;br /&gt;
|330Cr&lt;br /&gt;
|-&lt;br /&gt;
|Class 1 Multi Cannon (G)&lt;br /&gt;
|14,250Cr&lt;br /&gt;
|712Cr&lt;br /&gt;
|-&lt;br /&gt;
|Class 2 Multi Cannon&lt;br /&gt;
|9,500Cr&lt;br /&gt;
|475Cr&lt;br /&gt;
|}&lt;br /&gt;
== Other Equipment ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Item:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Purchase cost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Insurance cost&lt;br /&gt;
|-&lt;br /&gt;
|Docking Computer&lt;br /&gt;
|4,500Cr&lt;br /&gt;
|225Cr&lt;br /&gt;
|-&lt;br /&gt;
|Cargo Scanner&lt;br /&gt;
|13,410Cr&lt;br /&gt;
|670Cr&lt;br /&gt;
|-&lt;br /&gt;
|Heatsink Launcher&lt;br /&gt;
|3,500Cr&lt;br /&gt;
|175Cr&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Insurance]]&lt;/div&gt;</summary>
		<author><name>14.1.81.79</name></author>
	</entry>
</feed>