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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=132.3.0.0%2F16</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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	<updated>2026-10-29T05:28:03Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Boost_Speed&amp;diff=30899</id>
		<title>Boost Speed</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Boost_Speed&amp;diff=30899"/>
		<updated>2016-02-16T08:51:35Z</updated>

		<summary type="html">&lt;p&gt;132.3.21.79: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Boost Speed&#039;&#039;&#039; is the speed that a ship travels when the boost function&lt;br /&gt;
&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;is activated (Default &amp;quot;Tab&amp;quot;). When activating boost the ship&#039;s thrusters are pushed past their normal capabilities which provides extra speed and manoeuvrebility. Boost can only be activated in normal space when there is enough energy in the ships Engine capacitor and generates &amp;lt;nowiki&amp;gt;[[heat]]&amp;lt;/nowiki&amp;gt; upon activation. Upgrading equipment can allow for more frequent boosts and/or a higher boost speed depending on the module that was upgraded. Currently boost speeds vary from ship to ship and range from 200 m/s to 500 m/s. &lt;br /&gt;
&lt;br /&gt;
Boosting is very useful in combat and when used correctly can provide a significant edge. Activating a boost and quickly turning with Flight Assist Off can allow a pilot to change the direction they&#039;re facing. Spamming boost can allow a player to move faster than usual and possibly outrun attackers or catch up with prey - this tactic works better with some ships more than others. For example while the [[Viper]] has the fastest normal speed; the [[Cobra]] can move faster when constantly activating boost.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Boost cannot be activated while the [[Landing Gear]] or [[Cargo Scoop]] is deployed.&lt;br /&gt;
{{Stub}}&lt;/div&gt;</summary>
		<author><name>132.3.21.79</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Debug_Camera&amp;diff=4788</id>
		<title>Debug Camera</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Debug_Camera&amp;diff=4788"/>
		<updated>2015-11-16T19:26:42Z</updated>

		<summary type="html">&lt;p&gt;132.3.9.80: Added setting name for debug camera&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Debug Camera&#039;&#039;&#039; is a feature that provides players with an external viewport of their ship. It serves as a tool for players to take better screenshots with their ships as part of it.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
The debug camera is activated by pressing the default toggle keybind &amp;lt;code&amp;gt;Ctrl + Alt + Space&amp;lt;/code&amp;gt;.&amp;lt;ref group=&amp;quot;nb&amp;quot;&amp;gt;The key-binding may be empty and has to be assigned in settings; it is labeled as the &amp;quot;Classified Camera Toggle&amp;quot;.&amp;lt;/ref&amp;gt; Once the camera is activated, the normal flight controls serve to move the camera around the ship in a fixed, limited perimeter.&lt;br /&gt;
&lt;br /&gt;
While the debug camera mode is active, the player loses control over the ship, leaving it vulnerable to any danger.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references group=&amp;quot;nb&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The debug camera feature was added in Update 1.2.&lt;br /&gt;
{{Stub}}&lt;/div&gt;</summary>
		<author><name>132.3.9.80</name></author>
	</entry>
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