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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=129.96.80.6</id>
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	<updated>2026-10-30T02:43:42Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Interdiction&amp;diff=34938</id>
		<title>Interdiction</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Interdiction&amp;diff=34938"/>
		<updated>2017-07-24T02:26:51Z</updated>

		<summary type="html">&lt;p&gt;129.96.80.6: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Interdiction_at_LHS_417_0223.jpg|thumb|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:InterdictMsgAlert.jpg|thumb|250px|Interdiction ALERT!|right]]&lt;br /&gt;
&lt;br /&gt;
[[File:InterdictMsg.jpg|thumb|250px|Security forces scanning for illicit cargo|right]]&lt;br /&gt;
&lt;br /&gt;
[[File:CrimeScanMsg.jpg|thumb|250px|Security forces scanning for criminal status|right]]&lt;br /&gt;
&lt;br /&gt;
[[File:PirateScanMsg.jpg|thumb|250px|A pirate scanning for cargo in LHS 3262|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interdiction&#039;&#039;&#039; is a term for when a [[Ships|ship]] is intercepted by another vessel during [[Supercruise|supercruise]] mode. When a ship is interdicted, it starts a small minigame, where the ship being interdicted must fly towards an escape vector to run away. The interdictor must follow the ship and try to fill up its progress bar against the efforts of the interdicted player, or they will simply fail and the person will get away. The interdicted may choose to submit to interdiction by lowering throttle to zero, resulting in a much shorter [[Frame Shift Drive]] (FSD) cooldown and no heat or hull damage compared to forced interdiction.&lt;br /&gt;
&lt;br /&gt;
Upon successfully interdicting, the person who was interdicted drops out of supercruise mode into normal flight mode taking a amount of small heat damage and their FSD now requiring a long cooldown. Interdictions can be caused by System Authority Vessels, [[Bounty Hunter|Bounty Hunters]], [[Pirate|Pirates]], and other players.&lt;br /&gt;
&lt;br /&gt;
System Authority Vessels will generally interdict only to scan for criminal status ([[Bounty|Bounties]]) and activities ([[Illegal Goods]]/[[Stolen Goods]]). If either scan turns out positive then they will begin to open fire on your ship otherwise they will send you a message to continue on your way.&lt;br /&gt;
&lt;br /&gt;
When [[Bounty Hunter|Bounty Hunters]] interdict you they will generally scan your ship to determine your criminal status and if their scan reveals a bounty they will open fire.&lt;br /&gt;
&lt;br /&gt;
[[Pirate|Pirates]] currently act in one of three ways when they interdict you. Either they will open fire immediately in hopes that you will jettison cargo, they will send you a message instructing you to &amp;quot;&#039;&#039;Give up your cargo or die!&#039;&#039;&amp;quot;, or they will scan your cargo before demanding you jettison it. The end goal for the pirates is to relieve you of your cargo and they do not generally care if you live or die in the process. The more honorable of pirates however tends to try to spare your life unless they feel the need to do otherwise.&lt;br /&gt;
&lt;br /&gt;
An interdiction that happens in [[hyperspace]] is called a [[hyperdiction]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[Frame Shift Drive Interdictor]] introduced which allows players to interdict other ships. &amp;lt;sup&amp;gt;(Beta 3)&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Ships will take more damage when interdicting at higher speeds than lower speeds. Both the interdicting and interdicted ships will take damage when dropping from supercruise.&lt;br /&gt;
* If the person who is being interdicted has their throttle at zero or near zero, they will automatically be interdicted with no minigame, heat, or hull damage.&lt;br /&gt;
* If the interdicting ship fails to pull their target out of supercruise, the attacker will still be forced to perform an emergency stop while their target is free to escape.&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>129.96.80.6</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Interdiction&amp;diff=34937</id>
		<title>Interdiction</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Interdiction&amp;diff=34937"/>
		<updated>2017-07-24T01:51:37Z</updated>

		<summary type="html">&lt;p&gt;129.96.80.6: /* Notes */ Reworded and removed citation tag. &amp;quot;When successful interdiction occurs both ships will suffer hull and module damage.&amp;quot; Quoted from player guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Interdiction_at_LHS_417_0223.jpg|thumb|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:InterdictMsgAlert.jpg|thumb|250px|Interdiction ALERT!|right]]&lt;br /&gt;
&lt;br /&gt;
[[File:InterdictMsg.jpg|thumb|250px|Security forces scanning for illicit cargo|right]]&lt;br /&gt;
&lt;br /&gt;
[[File:CrimeScanMsg.jpg|thumb|250px|Security forces scanning for criminal status|right]]&lt;br /&gt;
&lt;br /&gt;
[[File:PirateScanMsg.jpg|thumb|250px|A pirate scanning for cargo in LHS 3262|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interdiction&#039;&#039;&#039; is a term for when a [[Ships|ship]] is intercepted by another vessel during [[Supercruise|supercruise]] mode. When a ship is interdicted, it starts a small minigame, where the ship being interdicted must fly towards an escape vector to run away. The interdictor must follow the ship and try to fill up its progress bar against the efforts of the interdicted player, or they will simply fail and the person will get away. The interdicted may choose to submit to interdiction by lowering throttle to zero, resulting in a much shorter [[Frame Shift Drive]] (FSD) cooldown and no heat or hull damage compared to forced interdiction.&lt;br /&gt;
&lt;br /&gt;
Upon successfully interdicting, the person who was interdicted drops out of supercruise mode into normal flight mode taking a amount of small heat damage and their FSD now requiring a long cooldown. Interdictions can be caused by System Authority Vessels, [[Bounty Hunter|Bounty Hunters]], [[Pirate|Pirates]], and other players.&lt;br /&gt;
&lt;br /&gt;
System Authority Vessels will generally interdict only to scan for criminal status ([[Bounty|Bounties]]) and activities ([[Illegal Goods]]/[[Stolen Goods]]). If either scan turns out positive then they will begin to open fire on your ship otherwise they will send you a message to continue on your way.&lt;br /&gt;
&lt;br /&gt;
When [[Bounty Hunter|Bounty Hunters]] interdict you they will generally scan your ship to determine your criminal status and if their scan reveals a bounty they will open fire.&lt;br /&gt;
&lt;br /&gt;
[[Pirate|Pirates]] currently act in one of three ways when they interdict you. Either they will open fire immediately in hopes that you will jettison cargo, they will send you a message instructing you to &amp;quot;&#039;&#039;Give up your cargo or die!&#039;&#039;&amp;quot;, or they will scan your cargo before demanding you jettison it. The end goal for the pirates is to relieve you of your cargo and they do not generally care if you live or die in the process. The more honorable of pirates however tends to try to spare your life unless they feel the need to do otherwise.&lt;br /&gt;
&lt;br /&gt;
An interdiction that happens in [[hyperspace]] is called a [[hyperdiction]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[Frame Shift Drive Interdictor]] introduced which allows players to interdict other ships. &amp;lt;sup&amp;gt;(Beta 3)&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Ships will take more damage when interdicting at higher speeds than lower speeds. Both the interdicting and interdicted ships will take damage when dropping from supercruise.&lt;br /&gt;
* If the person who is being interdicted has their throttle at zero or near zero, they will automatically be interdicted with no minigame, heat, or hull damage&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>129.96.80.6</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Sidewinder&amp;diff=14258</id>
		<title>Sidewinder</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Sidewinder&amp;diff=14258"/>
		<updated>2017-07-23T23:30:45Z</updated>

		<summary type="html">&lt;p&gt;129.96.80.6: /* Overview */ Resolving inconsistent use of both American and UK English&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = Sidewinder MK I - Profile.png&lt;br /&gt;
| manufacturer        = Faulcon DeLacy&lt;br /&gt;
| cost                = 32,000&lt;br /&gt;
| topspeed            = 220&lt;br /&gt;
| boostspeed          = 321&lt;br /&gt;
| manoeuvrability     = 5&lt;br /&gt;
| shields             = 52&lt;br /&gt;
| armour              = 108&lt;br /&gt;
| hullmass            = 25.0&lt;br /&gt;
| cargocapacity       = 4.0&lt;br /&gt;
| fuelcapacity        = 2.0&lt;br /&gt;
| jumprange           = 7.56&lt;br /&gt;
| utility             = 2&lt;br /&gt;
| small               = 2&lt;br /&gt;
| medium              = &lt;br /&gt;
| large               = &lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = 2&lt;br /&gt;
| size2               = 2&lt;br /&gt;
| size3               = &lt;br /&gt;
| size4               = &lt;br /&gt;
| size5               = &lt;br /&gt;
| size6               = &lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
| landingpad          = Small&lt;br /&gt;
|dimensions = L 14.9m - W 21.3m - H 5.4m|type = Multipurpose|maxjumprange = 24.43|masslock = 6}}&lt;br /&gt;
{{quote|Most pilots start their careers in the Sidewinder. It is a classic ship design that has been in use (in various configurations) since 2982. Its original design was a light support ship and it lacked jump capability. Modern compact drives have enabled jump-capable versions to be created, making this a useful all rounder. Some navies still use these ships as fighters and patrol craft.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Sidewinder MkI&#039;&#039;&#039;, built by [[Faulcon DeLacy]], is a superb multipurpose ship suitable for any role. It is inexpensive and can be used for light transport and [[combat]] duties. Most pilots begin their career in a Sidewinder.&lt;br /&gt;
&lt;br /&gt;
Its manoeuvrability makes it an excellent choice for both green and experienced pilots. The Sidewinder is a dependable vessel that will get you where you need to go, safe and sound.&amp;lt;ref&amp;gt;http://elite-dangerous.wikia.com/wiki/File:Sidewinder_MkI_Blueprint.png&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Uses the [[DeLacy Spin Ionic MV]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Sidewinder is the default craft offered throughout the game. The player starts in one, and if at any time their ship is destroyed they can get a free Sidewinder (lent by [[Pilots Federation]]) if they can&#039;t or don&#039;t want to replace their previous ship. New players who still struggle with learning the game, may find themselves flying in a Sidewinder for a longer time or going back to it often.&lt;br /&gt;
&lt;br /&gt;
Although the Sidewinder is cheap, it is not harmless; it is among the top when it comes to manoeuvrability compared to other [[ships]]. In particular, it can out-turn most other ships, being topped in that category only by the [[Eagle]], [[Vulture]], and [[Imperial Courier]], and has solid lateral thrust.&lt;br /&gt;
&lt;br /&gt;
It is, however, one of the slowest-moving and weakest-hulled ships in the game; only the [[Anaconda]] and certain pure trade ships have slower maximum speeds, and only the Eagle has a weaker hull (but makes up for it with stronger shields.)&lt;br /&gt;
&lt;br /&gt;
The Sidewinder is therefore an acceptable ship in a (figurative) knife-fight, but lacks firepower. When flying one, using its excellent turning to lock opponents into circling matches, and burning away opposite of the enemy to escape are advised tactics. When fighting a Sidewinder, keep it at range and lay down heavy fire if the current ship can&#039;t outmanoeuvre it, and it should be destroyed quickly; with a ship that can keep up with its turning, close in and blast away, making sure to stay away from its front.&lt;br /&gt;
&lt;br /&gt;
The weapon hardpoints are located as follows: 2 small hardpoints in front of cockpit on upper surface of ship.&lt;br /&gt;
&lt;br /&gt;
The Sidewinder MkI has an available 16 piece cosmetic ship kit that can be purchased from the [https://www.frontierstore.net Frontier store] which allows you to &amp;quot;remodel your ship in your personal style&amp;quot;. The ship kit does not affect gameplay.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
The official [https://d1wv0x2frmpnh.cloudfront.net/elite/website/assets/English-PlayersGuide_v2.20-TheGuardians.pdf Elite Dangerous Player&#039;s Guide] explains the lore behind why players start with a loaned Sidewinder:&lt;br /&gt;
&lt;br /&gt;
Every player starts as a new member of the [[Pilots Federation]]. After being notified of your successful membership a secret benefactor has a transmission delivered to you with a secure code. It gives you access to a starship account that&#039;s preconfigured with your credentials. This is how you gain an indefinitely loaned and insured Sidewinder.&amp;lt;ref&amp;gt;https://d1wv0x2frmpnh.cloudfront.net/elite/website/assets/English-PlayersGuide_v2.20-TheGuardians.pdf&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Behind this windfall is a secret organisation which seeks those with the potential to become real movers and shakers who can mould and shape the [[galaxy]]. This gift is a test so they can see whether you have those qualities.&lt;br /&gt;
&lt;br /&gt;
== Purchase Locations ==&lt;br /&gt;
The Sidewinder can be purchased at nearly any shipyard.&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Sidewinder MkI.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Small Hardpoint]]&lt;br /&gt;
| [[Pulse Laser]] (L) || G || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] (L) || G || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || I || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] (L) || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] (L) || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] (L) || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]] (L) || E || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] (L) || E || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] (L) || E || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x2] || C || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Shield Generator]] (L) || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x4] (L) || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Empty&#039;&#039;&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] (L) || E || 1 || 1&lt;br /&gt;
|}&lt;br /&gt;
* &#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
* &#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
* &#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sidewinder MkI Blueprint.png|Sidewinder MkI blueprint&lt;br /&gt;
Sidewinder Schematic.jpg&lt;br /&gt;
Sidewinder.png&lt;br /&gt;
Construction Sidewinder.png&lt;br /&gt;
Construction Sidewinder front.png&lt;br /&gt;
Construction Sidewinder back.png&lt;br /&gt;
Construction Sidewinder bottom.png&lt;br /&gt;
Sidewinder Mk I.png&lt;br /&gt;
SideWinder Cockpit Guide1.jpg|Cockpit&lt;br /&gt;
Sidewinder Mining.png&lt;br /&gt;
Iu5ev9v.png|Over heating sidewinder&lt;br /&gt;
GSh5kP4.png&lt;br /&gt;
EfdVWJo.png&lt;br /&gt;
EDLvJdv.png|What a view&lt;br /&gt;
Sidewinder MK I - Profile.png |Sidewinder MK I - Profile&lt;br /&gt;
File:359320_20160426014629_1.png&lt;br /&gt;
File:Debris_field_sidewinder.jpg |A Sidewinder found adrift in a signal source debris field&lt;br /&gt;
File:16722x4785.jpg |A Sidewinder MkI with ship kit&lt;br /&gt;
blueprint-sidewinder.png|Faulcon DeLacy Sidewinder Blueprint&lt;br /&gt;
Sidewinder-MkI-Planet.png|Sidewinder and a planet&lt;br /&gt;
Sidewinder-MkI-Underside.png|Sidewinder underside and a station&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
{{ShipTypeNavbox}}&lt;br /&gt;
[[ru:Sidewinder MkI]]&lt;br /&gt;
[[Category:Multipurpose]]&lt;br /&gt;
[[Category:Faulcon DeLacy]]&lt;br /&gt;
[[Category:Pilotable]]&lt;/div&gt;</summary>
		<author><name>129.96.80.6</name></author>
	</entry>
</feed>